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  • When do married programmers find time to work?

    - by dave-keiture
    Hi people, Maybe my problem is unique (though I don't believe so), and probably I should go with it to the psychologist, but sinse I get married (~year ago) I feel that I don't have enough time to work anymore. For years I've been working at my day job doing regular stuff, and at nights I've been committing to the opensource projects, freelancing and self-educating. Now, I can't work at home at all, because once I start working, my wife either says that there're more important thing to do (walk out the dog, buy something in a grocery, etc.) or that I don't pay anough attention to her.. As a workaround, I've started getting up at 3-4AM in the morning to do the things I was usually doing nightly before. After a month of such schedule I feel myself totally crushed. So... 2 questions: Do you have the same problems, or I'm just a <..., who should say goodbye to programming, and start doing "really important things"? If you have the same problems, when do you find time to work? Maybe you know any cool lifehack or trick to spend at least some tome for doing the thing you like :) Best regards.

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  • What's your all-time creativity problem?

    - by furtelwart
    Sometimes, you stumble with programming. Sometimes, it's a lack of creativity, sometimes, you need a new solution. But there are a lot of situations, you stick in, every time they occur. For myself, it's when I have to create the interface between model and viewer. I designed my data structure very well and drew a GUI prototype, but the missing link won't be written. What are your personal barricades in developing projects?

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  • Issues passing values to shader

    - by numerical25
    I am having issues passing values to my shader. My application compiles fine, but my cube object won't shade. Below is majority of my code. Most of my code for communicating with my shader is in createObject method myGame.cpp #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); //rotationAngleY += (float)D3DX_PI * 0.002f; //rotationAngleX += (float)D3DX_PI * 0.001f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(10.0f, 10.0f, 10.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And below is my shader effect.fx matrix Projection; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Color = Color; psInput.Normal = Normal; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } }

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  • Developer Burnout Stories

    - by Jeff V
    In question: "What causes developer burnout?" I told of a co-worker who got burned out and ended up leaving the profession. Have you seen developer burnout? Tell the story here. Whether it is funny or just plain sad and touching I'm sure it will tell us something about our profession. This will give us a sense of how common it is as well.

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  • Regular expressions in URL Rewrite Module for IIS7

    - by TN
    I have following rewrite rule to append .aspx extension if url has no extension. <rule name="SimpleRewrite" stopProcessing="true"> <match url="^(.*(?&lt;=/)([^/.]*))$" /> <action type="Rewrite" url="{R:1}.aspx" /> </rule> However the rule is not working: Error HTTP 500.52 - URL Rewrite Module Error. The expression "^(.*(?<=/)([^/.]*))$" has an invalid syntax. However, this regular expression works in .NET. What regular expressions are supported by IIS Url Rewrite Module? How to make positive lookbehind assertion?

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  • Any alternative or other option for anchor point in cocos2d ?

    - by Srinivas
    I have game application (cocos2d) in which, a ball is to be shooted from a cannon, this ball travels through a trajectory path and land on a building. Now the problem is that according to the requirement I have to increase the size of the background image due to which I have to set the Building image with anchor point now I have to put fire image on the building dynamically on different window locations, for this should I use same anchor point option or there are some alternative options to accomplish this task.

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  • Passing sql results to views hard-codes views to database column names

    - by Galen
    I just realized that i may not be following best practices in regards to the MVC pattern. My issue is that my views "know" information about my database Here's my situation in psuedo code... My controller invokes a method from my model and passes it directly to the view view.records = tableGateway.getRecords() view.display() in my view each records as record print record.name print record.address ... In my view i have record.name and record.address, info that's hard-coded to my database. Is this bad? What other ways around it are there other than iterating over everything in the controller and basically rewriting the records collection. And that just seems silly. Thanks

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  • Why do some websites add "Slugs" to the end of URLs?

    - by Dave Webb
    Many websites, including this one, add what are apparently called slugs - descriptive but as far as I can tell useless bits of text - to the end of URLs. For example, the URL the site gives for this question is: http://stackoverflow.com/questions/47427/why-do-some-websites-add-slugs-to-the-end-of-urls But the following URL works just as well: http://stackoverflow.com/questions/47427/ Is the point of this text just to somehow make the URL more user friendly or are there some other benefits?

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  • Preparing layout of web-design

    - by RPK
    I am starting design work of my first website. I know very little HTML. I don't know CSS and I am going to learn and use simultaneously. I want to know whether there is any tutorial on how to create a layout for any website. Any tips or best practices to be followed before designing starts?

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  • A simple way to implement pathfinding using bullet physics - iPhone SDK

    - by Dave
    Hi, I have bullet physics set up and working on the iPhone but now I want to implement some sort of path finding with it. The problem is I have no idea where to start, the level is pretty simple just a lot of pillars that I want the 'bad guys' to navigate around to get to the player character. Do you have any suggestions or are there any tutorials you recommend for pathfinding using this on the iPhone?

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  • question on GWT and dockpanel , sizing and resizing

    - by molleman
    Hello guys, question on dock panels within gwt So i want the dockpanel to take up the whole size of the browser window dockPanel.setSize("100%", "100%"); if this correct Next Question, i am going to add a north panel , that will be 100px high and take up the whole width of the browser topPanel.setSize("100%", "100px"); dockPanel.add(topPanel, DockPanel.NORTH); is this correct, then i want to add a west panel that is 200px wide and the whole length of the browser up to just under the north panel westSideStackPanel.setSize("200px","100%") mainPanel.add(westSideStackPanel,DockPanel.WEST); i have created all this but when i look at my dockpanel there is a big gap between the west panel and the north panel the whole way accross the screen. why would this be? The north panel stays at 100px, and then there is a gap of about 100px high the whole width of the screen.

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  • Any good card game AI strategies?

    - by Mark
    What would be strategies for writing a good computer opponent for a card game? Most card games are games of incomplete information, so simply mapping out and traversing the game tree as one could do with a board game does not seem too promising. Maybe one could track what open cards are in the game (as soon as they are revealed) and assign probabilities to certain events (e.g. opponent still has 2 cards of clubs). Does anyone have experience with this? Links and directions greatly appreciated. Thanks! -Mark

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  • Tasks carried out for a Software Project

    - by Sara
    Hi, We were asked to propose a web based system for a shop, for an assignment. As i'm a newbee for project management stuff find it quite difficult to come with Tasks for our Gantt chart. Can someone pls suggest a sample gantt or main tasks followed in developing such system Thanks

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  • set Timeout before redirrect page in C#

    - by loviji
    Hello, How to implement timeout in this code: Response.Write(@"<script language='javascript'>alert('some alert');</script>"); Response.Redirect(Request.ApplicationPath); I want to show to user message, and after redirect. But in my solution operations occurs very fast, and alert is not shown. thanks

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  • Converting ASP.NET web site to MVC2

    - by kapil
    I have my existing web site developed using ASP.NET. It's college management system. Now I need to redevelop it on MVC2. What all changes do I need to do? I am little bit aware of MVC and have done some exercises also. Thing I know is I can keep my database intact but there will be massive changes at other places. WHat will be the better way to minimize the changes?

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  • Web framework for an application utilizing existing database?

    - by tputkonen
    A legacy web application written using PHP and utilizing MySql database needs to be rewritten completely. However, the existing database structure must not be changed at all. I'm looking for suggestions on which framework would be most suitable for this task? Language candidates are Python, PHP, Ruby and Java. According to many sources it might be challenging to utilize rails effectively with existing database. Also I have not found a way to automatically generate models out of the database. With Django it's very easy to generate models automatically. However I'd appreciate first hand experience on its suitability to work with legacy DBs. Also I appreciate suggestions of other frameworks worth considering.

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  • Choosing a Java Web Framework now?

    - by hbagchi
    we are in the planning stage of migrating a large website which is built on a custom developed mvc framework to a java based web framework which provides built-in support for ajax, rich media content, mashup, templates based layout, validation, maximum html/java code separation. Grails looked like a good choice, however, we do not want to use a scripting language. We want to continue using java. Template based layout is a primary concern as we intend to use this web application with multiple web sites with similar functionality but radically different look and feel. Is portal based solution a good fit to this problem? Any insights on using "Spring Roo" or "Play" will be very helpful. I did find similar posts like this, but it is more than a year old. Things have surely changed in the mean time! EDIT 1: Thanks for the great answers! This site is turning to be the best single source for in-the-trenches programmer info. However, I was expecting more info on using a portal-cms duo. Jahia looks goods. Anything similar?

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  • JSF Navigation issue Facelets and Beans

    - by ortho
    Hi, I have an issue with navigation in my simple jsf system. I have MainBean that has two methods: public String register() and public String login(). I have played with faces-config.xml for several hours and I feel like I miss something very important because I think like I have tried all simple solutions so far :). I have added the mysql connector (jdbc) to Tomcat's lib folder and I am able to register the table to mySQL databse. It even allows my users to log in to the page. The only problem is that I can't use navigation in any other page than login.xhtml. Seems like navigation is only active on this one. I tried to use * but is no joy. I am sure that there is a simple fix for that and someone will come up with correct solution soon. Let's skip all the mysql part and try to fix the navigation issue please. faces-config.xml: http://java.sun.com/xml/ns/javaee/web-facesconfig_1_2.xsd" version="1.2" com.sun.facelets.FaceletViewHandler mainBean dk.itu.beans.MainBean session registerBean dk.itu.beans.RegisterBean session /login.xhtml success /welcome.xhtml failure /login_failed.xhtml sign /register.xhtml /login_failed.xhtml back /login.xhtml Here the last navigation-rule from login_failed.xhtml does not work at all. login.xhtml (which is the main - starting view): login_failed.xhtml: Here I tried many options. I used action="#{mainBean.register})" method that returns "sign" string and none of these worked. There is one more file (not specified in faces-config.xml file, because did not work either - but going from login.xhtml by button works fine. I tried to manage navigation from login_failed.xhtml first, then I will apply the same rool for registration to come back to login page when customer registers his nick name). register.xhtml: Basicaly mainBean.register now calls the database and returns string, but obviously it doesn't navigate to any view (but gives an entry to database). I believe it is simple fix for most of the experienced web developers and any help will be greately appreciated. I use eclipse, tomcat 6 and Widows Vista if that helps :) Thank you in advance. Kindest regards.

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  • Selecting Users For A/B (Champion/Challenger) Testing

    - by Gordon Guthrie
    We have a framework that offers A/B split testing. You have a 'champion' version of a page and you develop a 'challenger' version of it. Then you run the website and allocate some of your users the champion and some the challenger and measure their different responses. If the challenger is better than the champion at achieving your metrics then you dethrone the champion and develop a new challenger... My question is what mechanisms should I consider to allocate the versions? A number of options spring to mind: odd or even IP address (or sub-segments) ****.****.****.123 gets champion but .124 gets challenger cookie push - check for a champion/challenger cookie, if it doesn't exist randomly allocate the user to one and push the cookie Best practice? suggestions? comments? experience?

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  • OpenGLES Add User Interactions

    - by mac
    http://www.switchonthecode.com/tutorials/getting-started-with-opengl-es-for-the-iphone From the above link they created tutorial by No Nib File. But i need to add User interactions like , adding Progress View. Please help me. i am new to iphone OpenGLES. Thanks In Advance.

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  • Netbeans Module not being deployed

    - by DK
    Original Question Title: C:\Documents and Settings\user\My Documents\NetBeansProjects\ConsultingAgency\nbproject\build-impl.xml:563: The module has not been deployed. hello I am new to javaserver face developing and following some netbean tutorials on this Generating a JavaServer Faces CRUD Application from a Database : http://netbeans.org/kb/docs/web/jsf-jpa-crud-wizard.html when I run this generated code on my computer I get this message and it doesn't seem to work. C:\Documents and Settings\user\My Documents\NetBeansProjects\ConsultingAgency\nbproject\build-impl.xml:563: The module has not been deployed. Can anyone help me solving this problem ? thanks in advance.

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  • Asp.net Webdeployment Project override applicationSettings

    - by citronas
    I got a web deyploment project for a web application project in vs 2008. While building the web deployment project, I want to replace properties in the web.config. My settings are autogenrated by the deisgner. <applicationSettings> <NAMESPACE.Properties.Settings> <setting name="Testenvironment" serializeAs="String"> <value>True</value> </setting> </NAMESPACE.Properties.Settings> </applicationSettings> In the config file which contains the settings for the specific server looks like the following: <?xml version="1.0"?> <applicationSettings> <NAMESPACE.Properties.Settings> <setting name="Testenvironment" serializeAs="String"> <value>False</value> </setting> </NAMESPACE.Properties.Settings> </applicationSettings> Sadly, this does not work. I get an error "The format of a configSource file must be an element containing the name of the section" that highlights the second line (2nd example code). How must the Tag be named in order to make evertything work? Edit: Deleting the "applicationSetting"-Tags does not work either.

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  • Problem with reCaptcha and .NET

    - by vtortola
    Hi, I get this error with reCaptcha: 'Input error: response: Required field must not be blank challenge: Required field must not be blank privatekey: Required field must not be blank' I'm sending the data via POST, so I don't understand what is going on. This is the code I use: public static Boolean Check(String challenge, String response) { try { String privatekey = "7LeAbLoSAAAABJBn05uo6sZoFNoFnK2XKyF3dRXL"; String remoteip = HttpContext.Current.Request.UserHostAddress; WebRequest req = WebRequest.Create("http://api-verify.recaptcha.net/verify"); req.Method = "POST"; using (StreamWriter sw = new StreamWriter(req.GetRequestStream())) { sw.Write("privatekey={0}&remoteip={1}&challenge={2}&response={3}", privatekey, remoteip, challenge, response); sw.Flush(); } String resultString = String.Empty; String errorString = String.Empty; using (StreamReader sr = new StreamReader(req.GetResponse().GetResponseStream())) { resultString = sr.ReadLine(); errorString = sr.ReadLine(); } Boolean b; return Boolean.TryParse(resultString, out b) && b; } catch (Exception) { return false; } } (Of course that'is not the correct private key :P) I have no idea what the problem is about, I think I'm sending the data correctly, but that error says that apparently I'm not sending anything. What could be the problem? Cheers.

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