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  • Multiple test Active Directory envirovments hand in hand with production domain controllers

    - by MadBoy
    What's the best approach of having multiple test environments next to production one? We have multiple programming teams that build solutions that use Active Directory very often. We have tried different approaches, starting with their own domain controllers (in same subnet), or additional OU's in our production AD that the team gets control over and can create/delete accounts within that one OU. We thought of possible 4 solutions: Setting up separate OU's in ou production env. Creating subdomains for our contoso.com domain like test.contoso.com, something.contoso.com and delegating control to the teams (would we need additional DC's or the two that we have already would be enough to hold this? Setting up additional test domain controler that has a trust to our main domain and all teams can use the test domain controler as they please. Setting up single domain controller for every team/project. We're taking in consideration amount of resources needed, security (for example having multiple domain controlers with multiple passwords may lead users to use simpler passwords) and overall best practices for this scenario.

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  • How do you structure your shared code so that it is "re-findable" for new developers?

    - by awmckinley
    I started working at my current job about 8 months ago, and its been one of the best experiences I've had as a young programmer. It's a small company, and both my co-developers are brilliant guys. One of the practices that they both have been encouraging is lots of code-reuse. Our code base is mainly C#, and we're using a centralized revision control system. The way the repository is currently structured, there is a single folder in which all shared class libraries are placed (along with unit tests for each library), and our revision control system allows for sharing or linking those libraries out to other projects. What I'm trying to understand at this point is how the current structure of the folder can be made more conducive for finding those libraries again. I've talked to the other developers about this, and they agree that it's gotten a little messy. I find that I am sometimes "reinventing the wheel" because I didn't realize that there was an existing piece of code that solved a particular problem. The issue is complicated further by the fact that we're sharing some code between ASP.NET MVC2, WinForms, and Windows CE projects, and sharing code between applications built against multiple versions of .NET. How do other people approach this? Is the answer in naming the libraries in a certain way or is it preferable to invest in some code-search software? Is the answer in doc comments? Should we be sharing libraries at all or should we simply branch the class libraries for re-use? Thanks for any and all help!

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  • Twitter 2 for Android crash every time I try uploading multi photos [closed]

    - by Hazz
    Hello, I'm using the new Twitter 2 on Android 2.1. Whenever I hit the button which enables me to upload multiple photos in a single tweet, I always get the error "The application Camera (process com.sonyericsson.camera) has stopped unexpectidly. Please try again". However, uploading a single photo using the camera button in Twitter have no problem, it works. My phone is Sony Ericsson x10 mini pro. I tried signing out and back in, same result. Anything I can do to fix this? This is the log info I got using Log Collector: 02-23 15:05:57.328 I/ActivityManager( 1240): Starting activity: Intent { act=com.twitter.android.post.status cmp=com.twitter.android/.PostActivity } 02-23 15:05:57.338 D/PhoneWindow(15095): couldn't save which view has focus because the focused view com.android.internal.policy.impl.PhoneWindow$DecorView@45726938 has no id. 02-23 15:05:57.688 I/ActivityManager( 1240): Displayed activity com.twitter.android/.PostActivity: 340 ms (total 340 ms) 02-23 15:05:59.018 I/ActivityManager( 1240): Starting activity: Intent { act=android.intent.action.PICK typ=vnd.android.cursor.dir/image cmp=com.sonyericsson.camera/com.sonyericsson.album.grid.GridActivity } 02-23 15:05:59.038 I/ActivityManager( 1240): Start proc com.sonyericsson.camera for activity com.sonyericsson.camera/com.sonyericsson.album.grid.GridActivity: pid=15113 uid=10057 gids={1006, 1015, 3003} 02-23 15:05:59.128 I/dalvikvm(15113): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=38) 02-23 15:05:59.158 I/dalvikvm(15113): Debugger thread not active, ignoring DDM send (t=0x41504e4d l=50) 02-23 15:05:59.448 I/ActivityManager( 1240): Displayed activity com.sonyericsson.camera/com.sonyericsson.album.grid.GridActivity: 423 ms (total 423 ms) 02-23 15:05:59.458 W/dalvikvm(15113): threadid=15: thread exiting with uncaught exception (group=0x4001e160) 02-23 15:05:59.458 E/AndroidRuntime(15113): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 02-23 15:05:59.468 E/AndroidRuntime(15113): java.lang.RuntimeException: An error occured while executing doInBackground() 02-23 15:05:59.468 E/AndroidRuntime(15113): at android.os.AsyncTask$3.done(AsyncTask.java:200) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:273) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.FutureTask.setException(FutureTask.java:124) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:307) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.FutureTask.run(FutureTask.java:137) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.lang.Thread.run(Thread.java:1096) 02-23 15:05:59.468 E/AndroidRuntime(15113): Caused by: java.lang.IllegalArgumentException: Unsupported MIME type. 02-23 15:05:59.468 E/AndroidRuntime(15113): at com.sonyericsson.album.grid.GridActivity$AlbumTask.doInBackground(GridActivity.java:202) 02-23 15:05:59.468 E/AndroidRuntime(15113): at com.sonyericsson.album.grid.GridActivity$AlbumTask.doInBackground(GridActivity.java:124) 02-23 15:05:59.468 E/AndroidRuntime(15113): at android.os.AsyncTask$2.call(AsyncTask.java:185) 02-23 15:05:59.468 E/AndroidRuntime(15113): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305) 02-23 15:05:59.468 E/AndroidRuntime(15113): ... 4 more 02-23 15:05:59.628 E/SemcCheckin(15113): Get crash dump level : java.io.FileNotFoundException: /data/semc-checkin/crashdump 02-23 15:05:59.628 W/ActivityManager( 1240): Unable to start service Intent { act=com.sonyericsson.android.jcrashcatcher.action.BUGREPORT_AUTO cmp=com.sonyericsson.android.jcrashcatcher/.JCrashCatcherService (has extras) }: not found 02-23 15:05:59.648 I/Process ( 1240): Sending signal. PID: 15113 SIG: 3 02-23 15:05:59.648 I/dalvikvm(15113): threadid=7: reacting to signal 3 02-23 15:05:59.778 I/dalvikvm(15113): Wrote stack trace to '/data/anr/traces.txt' 02-23 15:06:00.388 E/SemcCheckin( 1673): Get Crash Level : java.io.FileNotFoundException: /data/semc-checkin/crashdump 02-23 15:06:01.708 I/DumpStateReceiver( 1240): Added state dump to 1 crashes 02-23 15:06:02.008 D/iddd-events( 1117): Registering event com.sonyericsson.idd.probe.android.devicemonitor::ApplicationCrash with 4314 bytes payload. 02-23 15:06:06.968 D/dalvikvm( 1673): GC freed 661 objects / 126704 bytes in 124ms 02-23 15:06:11.928 D/dalvikvm( 1379): GC freed 19753 objects / 858832 bytes in 84ms 02-23 15:06:13.038 I/Process (15113): Sending signal. PID: 15113 SIG: 9 02-23 15:06:13.048 I/WindowManager( 1240): WIN DEATH: Window{4596ecc0 com.sonyericsson.camera/com.sonyericsson.album.grid.GridActivity paused=false} 02-23 15:06:13.048 I/ActivityManager( 1240): Process com.sonyericsson.camera (pid 15113) has died. 02-23 15:06:13.048 I/WindowManager( 1240): WIN DEATH: Window{459db5e8 com.sonyericsson.camera/com.sonyericsson.album.grid.GridActivity paused=false} 02-23 15:06:13.078 I/UsageStats( 1240): Unexpected resume of com.twitter.android while already resumed in com.sonyericsson.camera 02-23 15:06:13.098 W/InputManagerService( 1240): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@456e7168 02-23 15:06:21.278 D/dalvikvm( 1745): GC freed 2032 objects / 410848 bytes in 60ms

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  • Disabling the command enter shortcut on Mac Entourage.

    - by Bruce
    It seems like disabling a shortcut should not be such a big deal, but I cannot seem to be able to do it for any shortcuts and specifically not for the combination that I keep hitting by mistake, every single day. The smaller space bar makes it very easy to hit the command key by mistake, and the return is a commonly used key when typing. I keep sending important e-mails before I am done typing, or worse, before I am done editing. I do not necessarily want to disable all the shortcuts, but that one for sure. The choices for changing anything in Entourage seem very limited. [Entourage for Mac 2008. Version 12.2.8. (101117) ESD] It is easy enough just to hit "send." This short cut causes a lot more trouble than it saves. Help.

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  • Plesk hosting on MediaTemple DV

    - by David
    Hi there, We have a MediaTemple dedicated virtual running Plesk. The problem we're having is that changing the permissions of files on the server to be writable by server owner (apache) is conflicting with the ability to upload and overwrite files via the FTP user. Here's an example, I upload a file from user "serverftp" and they own the new file in the httpdocs folder. I then change the permission of an image upload folder to the apache user to that I can upload images via a PHP script. Uploading or changing that folder with the serverftp user is then locked out. Speaking to tech support didn't get very far because there are some strange group permissions going on and it would involve me adding every single domain FTP user to the pcantl group or something similar. I'm wondering how I can easily change things so that I don't have this problem anymore.

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  • Multi screen RDP in Windows 8.1 Enterprise

    - by bgs264
    I have just flattened my machine and installed Windows 8.1 Enterprise Edition. I have used the Hyper-V to create a virtual machine for my Software Development stuff, on my VM I have also installed Windows 8.1 Enterprise Edition. I want to have two screen support when using this VM (not using /span) Both the Hyper-V viewer and Remote Desktop give me a tickbox to "Use all my monitors for the remote session". However even with it ticked (and even when I tried the /multimon switch on the command line), I only get a single screen. Am I missing something - this should be supported in Enterprise edition, right? Is there some extra config I need to do on the RDP host? Forgive me if it's an obvious question, I'm more a developer and just stumbling through ;-) Cheers! Ben

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  • Is there a better way to consume an ASP.NET Web API call in an MVC controller?

    - by davidisawesome
    In a new project I am creating for my work I am creating a fairly large ASP.NET Web API. The api will be in a separate visual studio solution that also contains all of my business logic and database interactions, Model classes as well. In the test application I am creating (which is asp.net mvc4), I want to be able to hit an api url I defined from the control and cast the return JSON to a Model class. The reason behind this is that I want to take advantage of strongly typing my views to a Model. This is all still in a proof of concept stage, so I have not done any performance testing on it, but I am curious if what I am doing is a good practice, or if I am crazy for even going down this route. Here is the code on the client controller: public class HomeController : Controller { protected string dashboardUrlBase = "http://localhost/webapi/api/StudentDashboard/"; public ActionResult Index() //This view is strongly typed against User { //testing against Joe Bob string adSAMName = "jBob"; WebClient client = new WebClient(); string url = dashboardUrlBase + "GetUserRecord?userName=" + adSAMName; //'User' is a Model class that I have defined. User result = JsonConvert.DeserializeObject<User>(client.DownloadString(url)); return View(result); } . . . } If I choose to go this route another thing to note is I am loading several partial views in this page (as I will also do in subsequent pages). The partial views are loaded via an $.ajax call that hits this controller and does basically the same thing as the code above: Instantiate a new WebClient Define the Url to hit Deserialize the result and cast it to a Model Class. So it is possible (and likely) I could be performing the same actions 4-5 times for a single page. Is there a better method to do this that will: Let me keep strongly typed views. Do my work on the server rather than on the client (this is just a preference since I can write C# faster than I can write javascript).

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  • Animation Trouble with Java Swing Timer - Also, JFrame Will Not Exit_On_Close

    - by forgotton_semicolon
    So, I am using a Java Swing Timer because putting the animation code in a run() method of a Thread subclass caused an insane amount of flickering that is really a terrible experience for any video game player. Can anyone give me any tips on: Why there is no animation... Why the JFrame will not close when it is coded to Exit_On_Close 2 times My code is here: import java.awt.; import java.awt.event.; import javax.swing.*; import java.net.URL; //////////////////////////////////////////////////////////////// TFQ public class TFQ extends JFrame { DrawingsInSpace dis; //========================================================== constructor public TFQ() { dis = new DrawingsInSpace(); JPanel content = new JPanel(); content.setLayout(new FlowLayout()); this.setContentPane(dis); this.setDefaultCloseOperation(EXIT_ON_CLOSE); this.setTitle("Plasma_Orbs_Off_Orion"); this.setSize(500,500); this.pack(); //... Create timer which calls action listener every second.. // Use full package qualification for javax.swing.Timer // to avoid potential conflicts with java.util.Timer. javax.swing.Timer t = new javax.swing.Timer(500, new TimePhaseListener()); t.start(); } /////////////////////////////////////////////// inner class Listener thing class TimePhaseListener implements ActionListener, KeyListener { // counter int total; // loop control boolean Its_a_go = true; //position of our matrix int tf = -400; //sprite directions int Sprite_Direction; final int RIGHT = 1; final int LEFT = 2; //for obstacle Rectangle mega_obstacle = new Rectangle(200, 0, 20, HEIGHT); public void actionPerformed(ActionEvent e) { //... Whenever this is called, repaint the screen dis.repaint(); addKeyListener(this); while (Its_a_go) { try { dis.repaint(); if(Sprite_Direction == RIGHT) { dis.matrix.x += 2; } // end if i think if(Sprite_Direction == LEFT) { dis.matrix.x -= 2; } } catch(Exception ex) { System.out.println(ex); } } // end while i think } // end actionPerformed @Override public void keyPressed(KeyEvent arg0) { // TODO Auto-generated method stub } @Override public void keyReleased(KeyEvent arg0) { // TODO Auto-generated method stub } @Override public void keyTyped(KeyEvent event) { // TODO Auto-generated method stub if (event.getKeyChar()=='f'){ Sprite_Direction = RIGHT; System.out.println("matrix should be animating now "); System.out.println("current matrix position = " + dis.matrix.x); } if (event.getKeyChar()=='d') { Sprite_Direction = LEFT; System.out.println("matrix should be going in reverse"); System.out.println("current matrix position = " + dis.matrix.x); } } } //================================================================= main public static void main(String[] args) { JFrame SafetyPins = new TFQ(); SafetyPins.setVisible(true); SafetyPins.setSize(500,500); SafetyPins.setResizable(true); SafetyPins.setLocationRelativeTo(null); SafetyPins.setDefaultCloseOperation(EXIT_ON_CLOSE); } } class DrawingsInSpace extends JPanel { URL url1_plasma_orbs; URL url2_matrix; Image img1_plasma_orbs; Image img2_matrix; // for the plasma_orbs Rectangle bbb = new Rectangle(0,0, 0, 0); // for the matrix Rectangle matrix = new Rectangle(-400, 60, 430, 200); public DrawingsInSpace() { //load URLs try { url1_plasma_orbs = this.getClass().getResource("plasma_orbs.png"); url2_matrix = this.getClass().getResource("matrix.png"); } catch(Exception e) { System.out.println(e); } // attach the URLs to the images img1_plasma_orbs = Toolkit.getDefaultToolkit().getImage(url1_plasma_orbs); img2_matrix = Toolkit.getDefaultToolkit().getImage(url2_matrix); } public void paintComponent(Graphics g) { super.paintComponent(g); // draw the plasma_orbs g.drawImage(img1_plasma_orbs, bbb.x, bbb.y,this); //draw the matrix g.drawImage(img2_matrix, matrix.x, matrix.y, this); } } // end class enter code here

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  • Are Intel compilers really better than the Microsoft ones?

    - by Rocket Surgeon
    Years ago, I was surprised when I discovered that Intel sells Visual Studio compatible compilers. I tried it in particular for C/C++ as well as fantastic diagnostic tools. But the code was simply not that computationally intensive to notice the difference. The only impression was: did Intel really do it for me just now, wow, amazing tools with nanoseconds resolution, unbelievable. But the trial ended and the team never seriously considered a purchase. From your experience, if license cost does not matter, which vendor is the winner? It is not a broad or vague question or attemt to spark a holy war. This sort of question is about two very visible tools. Nobody likes when tools have any mysteries or surprises. And choices between best and best are always the pain. I also understand the grass is always greener argument. I want to hear all "what ifs" stories. What if Intel just locally optimizes it for the chip stepping of the month, and not every hardware target will actually work as well as Microsoft compiled? What if AMD hardware is the target and everything will slow down for no reason? Or on the other hand, what if Intel's hardware has so many unnoticable opportunities, that Microsoft compiler writers are too slow to adopt and never implement it in the compiler? What if both are the same exactly, actually a single codebase just wrapped into two different boxes and licensed to both vendors by some third-party shop? And so on. But someone knows some answers.

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  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

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  • How can I create multiple identical AWS EC2 server instances with large amounts of persistent data?

    - by mojones
    I have a CPU-intensive data-processing application that I want to run across many (~100,000) input files. The application needs a large (~20GB) data file in order to run. What I would like to do is create an EC2 machine image that has my application and associated data files installed boot up a large number (e.g. 100) of instances of this image split my input files up into 100 batches and send one batch to be processed on each instance I am having trouble figuring out the best way to ensure that each instance has access to the large data file. The data file is too big to fit on the root filesystem of an AMI. I could use Block Storage, but a given Block Storage volume can only be attached to a single instance, so I would need 100 clones. Is there some way to create a custom image that has more space on the root filsystem so that I can include my large data file? Or is there a better way to tackle this problem?

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  • phpredis + pconnect

    - by john smith
    I am using phpredis on my php based website. The webserver I am using is a the simplest apache apt-get installation, no configuration involved, as this is only a development environment. The issue I am facing is that basically, while using phpredis, there is no difference between "connect" and "pconnect" commands: they both create a new connection everytime, as I can see from the "info" command on redis-cli. Now, I am pretty sure it is because of the apache configuration and the fact that it probably (most likely) is a multi-threaded env, therefore can't enstablish a single connection. My question is basically for when I will turn into production: what would the best choice of a webserver be to avoid this problem? I remember using lighttpd with thousands of users and still get only a very few (like 2 or 3) connections on mongoDB. Any ideas? Thanks in advance.

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  • Load balancing without a load balancer?

    - by Tom
    I have 4 nginx-powered image servers on their own subdomains which users would access at random. I decided to put them all behind a HAProxy load balancer to improve the reliability and to see the traffic statistics from a single location. It seemed like a no-brainer. Unfortunately, the move was a complete failure as the load balancer's 100mbit port was completely saturated with all requests now going through it. I was wondering what to do about this - I could get a port upgrade ($$) or return to 4 separate image servers that are randomly accessed. I thought about putting HAProxy on each image server which would in turn route to another image server if that server's nginx service was having trouble. What would you do? I would like to not have to spend too much additional money.

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  • How can rotating release managers improve a project's velocity and stability?

    - by Yannis Rizos
    The Wikipedia article on Parrot VM includes this unreferenced claim: Core committers take turns producing releases in a revolving schedule, where no single committer is responsible for multiple releases in a row. This practice has improved the project's velocity and stability. Parrot's Release Manager role documentation doesn't offer any further insight into the process, and I couldn't find any reference for the claim. My first thoughts were that rotating release managers seems like a good idea, sharing the responsibility between as many people as possible, and having a certain degree of polyphony in releases. Is it, though? Rotating release managers has been proposed for Launchpad, and there were some interesting counterarguments: Release management is something that requires a good understanding of all parts of the code and the authority to make calls under pressure if issues come up during the release itself The less change we can have to the release process the better from an operational perspective Don't really want an engineer to have to learn all this stuff on the job as well as have other things to take care of (regular development responsibilities) Any change of timezones of the releases would need to be approved with the SAs and: I think this would be a great idea (mainly because of my lust for power), but I also think that there should be some way making sure that a release manager doesn't get overwhelmed if something disastrous happens during release week, maybe by have a deputy release manager at the same time (maybe just falling back to Francis or Kiko would be sufficient). The practice doesn't appear to be very common, and the counterarguments seem reasonalbe and convincing. I'm quite confused on how it would improve a project's velocity and stability, is there something I'm missing, or is this just a bad edit on the Wikipedia article? Worth noting that the top voted answer in the related "Is rotating the lead developer a good or bad idea?" question boldly notes: Don't rotate.

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  • Should a project start with the client or the server?

    - by MadBurn
    Pretty simple question with a complex answer. Should a project start with the client or the server, and why? Where should a single programmer start a client/server project? What are the best practices and what are the reasons behind them? If you can't think of any, what reasons do you use to justify why you would choose to start one before the other? Personally, I'm asking this question because I'm finishing up specs for a project I will be doing for myself on the side for fun. But now that I'm finishing this phase, I'm wondering "ok, now where do I begin?" Since I've never done a project like this by myself, I'm not sure where I should start. In this project, my server will be doing all the heavy lifting and the client will just be sending updates, getting information from the server, and displaying it. But, I don't want that to sway the answer as I'm looking for more of an in depth and less specific answer that would apply to any project I begin in the future.

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  • How to monitor a folder for changes, and execute a command if it does, on Windows?

    - by Camilo Martin
    There are similar questions for Linux and Mac, but I'm after a Windows solution here. The problem is as follows: I want to write several (js) script files in a folder, and have a program monitor that folder for file changes and new files being added, and run a command whenever that happens (to compile them all into one single file). The solution has to: Monitor both file changes and new files being added, in a folder. Run a command only if there is any change. It would be best if it either is a built-in solution (like a JScript or VBscript snippet), or something that does not require installation.

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  • No Visual studio template information found. See application log in Event viewer for more details

    - by sathya
    I tried installing the .NET Framework 4.0 and ASP.NET MVC 2 Framework through the web platform installer. It took a long time and finally i had a restart in between for .NET 4 installation and after that due to my system hang problems had to do a couple of restarts. And after that tried installing the ASP.NET MVC 2 alone and it succeeded. (During this time i had all my VS instances closed).  I am having VS 2008 SP1. And finally after opening VS 2008 and clicking on new project it said the above error no template info found. and i dint have even a single template in the new project template selection window. So these are the steps that i did for recovering the same.  Start Menu --> Microsoft Visual Studio 2008 --> Visual Studio Tools. Right-click over the Visual Studio Command Prompt shortcut and make sure you select Run as Administrator. Once the VS Command Prompt comes up, execute the command 1. "devenv /installvstemplates" 2. "devenv /resetsettings"  And that worked out. No Visual studio template information found. See application log in Event viewer for more detail

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  • Does anyone still use Iometer?

    - by Brian T Hannan
    "Iometer is an I/O subsystem measurement and characterization tool for single and clustered systems. It is used as a benchmark and troubleshooting tool and is easily configured to replicate the behaviour of many popular applications." link text Does anyone still use this tool? It seems helpful, but I'm not sure if it's for the thing I am trying to work on. I am trying create a benchmark computer performance test that can be run before and after a Windows Optimization program does its stuff (ex: PC Optimizer Pro or CCleaner). I want to be able to make a quick statement like CCleaner makes the computer run 50% faster or something along those lines. Are there any newer tools like this one?

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  • Why Standards Place Limits on Data Transfer Rates?

    - by Mehrdad
    This is a rather general question about hardware and standards in general: Why do they place limits on data transfer rates, and disallow manufacturers from exceeding those rates? (E.g. 100 Mbit/s for Wireless G, 150 Mbit/s for Wireless N, ...) Why not allow for some sort of handshake protocol, whereby the devices being connected agree upon the maximum throughput that they each support, and use that value instead? Why does there have to be a hard-coded limit, which would require a new standard for every single improvement to a data rate?

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  • Unset the system immutable bit in Mac OS X

    - by skylarking
    In theory I believe you can unlock and remove the system immutable bit with: chflags noschg /Path/To/File But how can you do this when you've set the bit as root? I have a file that is locked, and even running this command as root will not work as the operation is not permitted. I tried logging in as Single-User mode to no avail. I seem to remember that even though you are in as root you are in at level '1'. And to be able to remove the system-immutable flag you need to be logged in at level '0'. Does this have something to do with this issue?

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  • Minecraft style XNA game collision?

    - by Levi
    I've been trying to get this working for ages now, I can detect if there's a solid block at any place on the map and I can check how far something is inside of it, but I don't understand how to fix the collision. I've tried loads of ways and all of them end up by the player getting stuck, glitching around, incorrect responses and I really have no idea how to go about this :/. int Chnk = Utility.GetChunkFromPosition(origin); if (Chnk == -1) return; Vector3 Pos = Utility.GetCubeVectorFromPosition(origin); if (GlobalWorld.LoadedChunks[Chnk].Blocks[(byte)Pos.X, (byte)Pos.Y, (byte)Pos.Z] != 0) { isInIllegalState = true; if (velocity.Y < 0f) velocity.Y = 0f; } while (isInIllegalState) { if (GlobalWorld.LoadedChunks[Chnk].Blocks[(byte)Pos.X, (byte)origin.Y, (byte)Pos.Z] != 0) origin.Y = (int)(origin.Y + 1); else isInIllegalState = false; } if (origin.Y < Chunk.YSize - 2 && GlobalWorld.LoadedChunks[Chnk].Blocks[(byte)Pos.X, (byte)(origin.Y + playerHeight.Y), (byte)Pos.Z] != 0) { velocity.Y = 0f; //Acceleration.Y = 0f; origin.Y = (int)origin.Y;// -0.5f; } for (int x = -1; x <= 1; x+=2) { for (int z = -1; z <= 1; z += 2) { Vector3 CornerPosition = new Vector3(boundingSize * x, 0, boundingSize * z); bool CorrectX = false; bool CorrectZ = false; Vector3 RoundedOrigin = Utility.RoundVector(origin); Vector3 RoundedCorner = Utility.RoundVector(origin + CornerPosition); byte BlockAdjacent = Utility.GetCubeFromPosition(origin + CornerPosition); if (BlockAdjacent == 0) continue; if (RoundedCorner.X != RoundedOrigin.X && RoundedCorner.Z != RoundedOrigin.Z) { CorrectX = true; CorrectZ = true; } if (RoundedCorner.Z != RoundedOrigin.Z && RoundedCorner.X == RoundedOrigin.X) CorrectZ = true; if (RoundedCorner.X != RoundedOrigin.X && RoundedCorner.Z == RoundedOrigin.Z) CorrectX = true; if (CorrectX && CornerPosition.X > 0) { if (origin.X > 0f) origin.X = (int)(origin.X + 1) - boundingSize; else origin.X = (int)origin.X - boundingSize; } else if (CorrectX && CornerPosition.X < 0) { if (origin.X > 0f) origin.X = (int)(origin.X) + boundingSize; else origin.X = (int)(origin.X - 1) + boundingSize; } if (CorrectZ && CornerPosition.Z > 0) { if (origin.Z > 0f) origin.Z = (int)(origin.Z + 1) - boundingSize; else origin.Z = (int)origin.Z - boundingSize; } else if (CorrectZ && CornerPosition.Z < 0) { if (origin.Z > 0f) origin.Z = (int)(origin.Z) + boundingSize; else origin.Z = (int)(origin.Z - 1) + boundingSize; } } }

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  • SATA drive not recognized when installing RHEL 5.1 on PowerEdge R410

    - by Rachel
    Here's my setup: Dell R410 with Perc S100 (software) raid controller on an Intel ICH10R chipset The first problem is that the Perc S100 is only supported on windows. I'm trying to install RHEL 5.1. It boots from the cdrom, but later the installer can't see the cdrom or hard drive. Both are connected to the on-board sata controller. The only options in the R410 bios for SATA are ATA or RAID. I don't need raid, I just want a single drive setup.

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  • Running Ubuntu with multiple monitors having a panel each

    - by Andreas Grech
    I have just installed Ubuntu and I'm trying to set up a correct configuration for having multiple monitors. I want the two monitors to have their own workspaces, yet the ability to drag a window from one monitor to the next. I also want a separate panel (taskbar) for each monitor. I have played around with nvidia-settings and tried the following different configs: Having both monitors `Use separate X screen" A panel for each monitor but I couldn't drag windows from one monitor to the next Using TwinView The ability to drag windows from one monitor to the next but only a single panel for the primary display Now I want to have the above configurations combined. Basically, as I stated beforehand, having a separate panel for each monitor and also the ability to drag windows across monitors. Can anyone provide me with suggestions please?

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  • Automated Acceptance tests under specific contraints

    - by HH_
    This is a follow up to my previous question, which was a bit general, so I'll be asking for a more precise situation. I want to automate acceptance testing on a web application. Briefly, this application allows the user to create contracts for subscribers with the two constraints: You cannot create more than one contract for a subscriber. Once a contract is created, it cannot be deleted (from the UI) Let's say TestCreate is a test case with tests for the normal creation of a contract. The constraints have introduced complexities to the testing process, mainly dependencies between test cases and test executions. Before we run TestCreate we need to make sure that the application is in a suitable state (the subscriber has no contract) If we run TestCreate twice, the second run will fail since the state of the application will have changed. So we need to revert back to the initial state (i.e. delete the contract), which is impossible to do from the UI. More generally, after each test case we should guarantee that the state is reverted back. And since, in this case, it is impossible to do it from the UI, how do you handle this? Possible solution: I thought about doing a backup of the database in the state that I desire, and after each test case, run a script which deletes the db and restores the backup. However, I find that to be too heavy to do for each single test case. In addition, what if some information are stored in files? or in multiple or unaccessible databases? My question: In this situation, what would an experienced tester do to write automated and maintanable tests. Thank you. More info: I'm trying to integrate tests into a BDD framework, which I find to be a neat solution for test documentation and communication, but it does not solve this particular problem (it even makes it harder)

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  • Leveraging Code Across Platforms in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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