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  • How to disable mod_security2 rule (false positive) for one domain on centos 5

    - by nicholas.alipaz
    Hi I have mod_security enabled on a centos5 server and one of the rules is keeping a user from posting some text on a form. The text is legitimate but it has the words 'create' and an html <table> tag later in it so it is causing a false positive. The error I am receiving is below: [Sun Apr 25 20:36:53 2010] [error] [client 76.171.171.xxx] ModSecurity: Access denied with code 500 (phase 2). Pattern match "((alter|create|drop)[[:space:]]+(column|database|procedure|table)|delete[[:space:]]+from|update.+set.+=)" at ARGS:body. [file "/usr/local/apache/conf/modsec2.user.conf"] [line "352"] [id "300015"] [rev "1"] [msg "Generic SQL injection protection"] [severity "CRITICAL"] [hostname "www.mysite.com"] [uri "/node/181/edit"] [unique_id "@TaVDEWnlusAABQv9@oAAAAD"] and here is /usr/local/apache/conf/modsec2.user.conf (line 352) #Generic SQL sigs SecRule ARGS "((alter|create|drop)[[:space:]]+(column|database|procedure|table)|delete[[:space:]]+from|update.+set.+=)" "id:1,rev:1,severity:2,msg:'Generic SQL injection protection'" The questions I have are: What should I do to "whitelist" or allow this rule to get through? What file do I create and where? How should I alter this rule? Can I set it to only be allowed for the one domain, since it is the only one having the issue on this dedicated server or is there a better way to exclude table tags perhaps? Thanks guys

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  • How do I get ASP.NET login status controls to display a Log In option?

    - by Greg McNulty
    I have the following log in status controls on the top of my master page. It displays the logged in as, manager log in, and Log out options. However, when a user is not logged in, there is nothing displayed there. When the user is NOT logged in, is there a way to display a "Login" text link that takes you to the log in page and then "disappears" once the user is logged in? Any help is appreciated. Thanks! <asp:LoginName ID="LoginName1" runat="server" FormatString="Logged in as {0}" ForeColor="Aqua" /> <asp:LoginView ID="LoginView1" runat="server"> <RoleGroups> <asp:RoleGroup Roles="Managers"> <ContentTemplate> <asp:HyperLink ID="HyperLink1" runat="server" NavigateUrl="~/Management/management.aspx">Manage Site</asp:HyperLink> or <asp:LoginStatus id="LoginStatus1" runat="server" /> </ContentTemplate> </asp:RoleGroup> </RoleGroups> <LoggedInTemplate> (<asp:LoginStatus id="LoginStatus1" runat="server" />) </LoggedInTemplate> </asp:LoginView> ASP.NET 3.5 VWD 2008 C#

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  • Are you human? (or How to prevent spam)

    - by pek
    What mechanisms do you know that prevent your site from being abused by anonymous spammers. For example, let's say that I have a site where people can vote something. But I don't want someone to spam something all the way to the top. So I found (a) creating an account and only allowed to vote once and (b) CAPTCHA to decrease spam. What other methods do you know and how good do they work?

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  • Flash vs Javascript

    - by metal-gear-solid
    I always heard approx 5% users in the world keep JavaScript turned off. But Adobe claims Flash content reaches 99% of Internet viewers http://www.adobe.com/products/player_census/flashplayer/ Is it true even iphone, ipad and blackberry doesn't support Flash? if it's true then if same thing we can achieve with FLASH and JavaScript , then should we go for flash?

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  • Disable auto resize this page when opening in IE

    - by Stan
    If open yahoo finance chart in IE, the chart will be resized to fit the viewing window, and making the chart viewable without scrolling down. However, this makes the chart become smaller for me. I would like to see original size, which requires me to click the setting bar and change something to make it restore original size. The chart shows original size in Chrome. Is it possible to view original size in IE by passing some parameters in url? I was trying looking into source code but found nothing.

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  • Texture allocations being doubled in iPhone OpenGL ES

    - by Kyle
    The below couple lines are called 15 times during initialization. The tx-size is reported at 512 everytime, so this will allocate a 1mb image in memory 15 times, for a total of 15mb used.. However, I noticed instruments is reporting a total of 31 allocations! (15*2)+1 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tx-size, tx-size, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); Likewise in another area of my program that allocates 6 256x256x4 (256kB) textures.. I see 13 sitting there. (6*2)+1 Anyone know what's going on here? It seems like awful memory management, and I really hope it's my fault. Just to let everyone know, I'm on the simulator.

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  • Rounded Corners Image Change on Hover

    - by Sarfraz
    Hello, I created a rounded box/button and sliced its first corner, the middle bar (which repeats horizontally to adjust the width of the button text/content) and the last corner and used following markup: <div id="left-corner"></div> <div id="middle-bar">About Us</div> <div id="right-corner"></div> These divs have corresponding images from CSS and are floated left. Those three divs create a single rounded button wiht text About Us which is fine. Problem: I have also created similar three slices of hover images but I wonder how to apply hover to those buttons because if I use :hover with these hovered slices, then even hovering on corner images also creates hovering effect. One alternative is to use fixed width buttons and slice buttons completely but I do not want to do that.

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  • Modifying multiplying calculation to use delta time

    - by Bart van Heukelom
    function(deltaTime) { x = x * 0.9; } This function is called in a game loop. First assume that it's running at a constant 30 FPS, so deltaTime is always 1/30. Now the game is changed so deltaTime isn't always 1/30 but becomes variable. How can I incorporate deltaTime in the calculation of x to keep the "effect per second" the same?

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  • JLabel withing another JLabel

    - by out_sider
    I want to do a very simple thing with java swing and I'm not being able to. I added a jLabel as it is the only object using java swing that can hold an image (using the icon property)...at least I wasn't able to set an image using other objects. Now I want to add another jlabel in top of the first one with another image so it can be "clicked" independently from the "background" label. But whenever I try to add it using the graphical editor or by doing jLabel1.add(jLabel2) it doesn't work...it simply sets next to the label1 but not on top of it. This is in order to do a java application like the Tic Tac Toe game...so I can have the background which are squares (first label) and the others the "X" and "O". board This might be the board and I want to put labels on each square so they can be the pieces.

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  • Where to Start with build a personal site and WordPress, CSS and CMS

    - by Simon
    Hey guys im in a very confused state of mind at the moment and need some help with Word Press and generally starting a website. My parents have had a business for 20 years and have finally decided to get a website! As im studying IT and Business i said id get it done for them. Rather than design it from scratch i used a template which i bought from themeforest.net (awesome template!) and yesterday a friend mentioned in passing using word press as a CMS which i had never heard of before, and he left before i could ask any questions. SO basically i have a site working on my computer and i have no idea how to get it live as a .com or .com.au, so far as i can see wordpress is a blog with .wordpress.com which isnt what im looking for. Thanks in advance Simon

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  • How to develop a site for multiple browsers these days ?

    - by Misha Moroshko
    I would like to develop a site that works in all major browsers. I wonder what tools are available these days that may help me to check the functionality across browsers. I mean after I add some functionality to my site, I want to check it in all browsers. Are there any tools/software for this task ? I understand that it's impossible to check everything because it is pretty subjective if something works as expected or not, but maybe there are some tools that may found major errors (like IE is not supporting indexOf).

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  • Is it possible to stop a javascript with Firebug without using breakpoints?

    - by Sandra
    Is it possible with Firebug to stop a javascript with a press of a button or a keyboard shortcut instead of stopping it by setting a breakpoint? Why would I like to do this? We have a very dynamic website with lots of animations. It would be a great help if I could just stop the scripts at the moment the animation is doing something I want to inspect. That would be a lot faster than fiddling with the breakpoints.

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  • Best way to set-up an iPhone project?

    - by wgpubs
    Looking for the best way to set-up an iPhone project in XCode ... namely: What is the preferred project template to start with (e.g View-Based or Windows-Based application)? What folder structure should I create in XCode to manage the project? For example, under "Classes" is it a preferred practice to add Models, Views and Controllers sub-folders? Any other best practices, tips, etc... would be appreciated. Thanks

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  • Most valuable course in the CS degree.

    - by danielrutledge
    I was a math major and I took OOP and Algorithms & Data Structures from the CS department while in school, but didn't continue to any upper-division courses. What were the most valuable courses to your programming career (Operating systems, Compiler Design, Computer architecture, etc) in your CS degree? Alternatively, if you're like me and don't have one, are there any courses you wish you had taken? What would be the best way to fill in the gaps in my knowledge outside of school?

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  • A rocket following the tracks height. Not Homing Missile.

    - by confusedEj
    What I am trying to create is a rocket that will hug the track in a straight direction. ie) The rocket travels in a straight direction and can orientate based on its local x axis. This is so it can go up/down ramps and never hit the ground. Currently I am using PhysX opengl and C++. This is the method I'm trying right now: 1. Ray cast from ahead of the missile (ray casting downwards) 2. If the ray cast is less then the expected ray cast length, then I have to orientate up. 3. If the ray cast is more then the expected ray cast length, then I have to orientate down. Now the problem, I am having is that my missile is orientating at an arbitary angle (I'm giving it 1 degrees.) Though I think this is a bad approach because the amount of frames in the game is not as much as I would think there would be. So the rocket would run into a ramp. My main question is: is there a better way of approaching this and how? NxVec3 frontRayLoc = m_rocketConfig->getValueForKey<NxVec3>("r_frontRayCastLocation"); float threshhold = m_rocketConfig->getValueForKey<float>("r_angleThreshhold"); float predRayCastHeight = m_rocketConfig->getValueForKey<float>("r_predRayCastHeight"); NxVec3 rayGlobalPos_1 = m_actor->getGlobalPosition() + m_actor->getGlobalOrientation() * frontRayLoc; NxVec3 dir = m_actor->getGlobalOrientation() * NxVec3(0,-1.0,0); NxReal dist1 = castRay(rayGlobalPos_1, dir); // Get the percentage difference float actualFrontHeight = abs(1 - (dist1/predRayCastHeight)); // See if the percentage difference is greater then threshold // Also check if we are being shot off track if ((actualFrontHeight > threshhold) && (dist1 != m_rayMaxDist)){ // Dip Down if (dist1 > predRayCastHeight){ printf("DOWN - Distance 1: %f\n", dist1); // Get axis of rotation NxVec3 newAxis = m_actor->getGlobalOrientation() * NxVec3(1.0,0,0.0); // Rotate based on that axis m_orientateAngle = -1.0 * m_orientateAngle; // For rotating clockwise NxQuat newOrientation(m_orientateAngle, newAxis); NxMat33 orientation(newOrientation); m_orientation = m_orientation * orientation; // Orientate the linear velocity to keep speed of rocket and direct away from road NxVec3 linVel = m_actor->getLinearVelocity(); m_actor->setLinearVelocity(m_orientation * linVel); } // Go Up else if (dist1 < predRayCastHeight){ printf("UP - Distance 1: %f\n", dist1); // Get axis of rotation NxVec3 newAxis = m_actor->getGlobalOrientation() * NxVec3(1.0,0,0.0); // Rotate around axis NxQuat newOrientation(m_orientateAngle, newAxis); m_actor->setGlobalOrientationQuat(newOrientation); NxMat33 orientation(newOrientation); m_orientation = m_orientation * orientation; // Orientate the linear velocity to keep speed of rocket and direct away from road NxVec3 linVel = m_actor->getLinearVelocity(); m_actor->setLinearVelocity(m_orientation*linVel); } m_actor->setGlobalOrientation(m_orientation); } Thanks for the support :)

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  • In writing games that deal with scancodes, what do I need to know to support international keyboards

    - by sludge
    I am writing an input system for a game that needs to be able to handle keyboard schemes that are not just qwerty. In designing the system, I must take into consideration: Two types of input: standard shooter controls (lots of buttons being pressed and raw samples collected) and flight sim controls (the button's label is what the user presses to toggle something) Alternative software keyboard layouts (dvorak, azerty, etc) as supplied by the OS Alternative hardware keyboard layouts that supply Unicode characters My initial inclination is to sample the USB HID unicode scancodes. Interested on thoughts on what I need to do to be compatible with the world's input devices and recommendation of input APIs on both platforms.

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  • Programming image maps

    - by patrikas
    Hello, I am looking for a javascript/jquery solution to build a map with selectable tracks. It will consist of area's map (image) with some river routes for boats that have to be selectable - route have to be made clearer on mouse hover and after user clicks on a route a popup window should emerge. Basically I am just looking for a solution for this type of 'map'. Maybe there are some jquery widgets/plugins that would ease the work ? I don't know where to start actually.. Can anybody give some pointers ? Thanks in advance, Patrick

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  • "Exclusive" DirectDraw palette isn't actually exclusive

    - by CyberShadow
    We're maintaining an old video game that uses a full-screen 256-color graphics mode with DirectDraw. The problem is, some applications running in the background sometimes try to change the system palette while the game is running, which results in corrupted graphics. We can (sometimes) detect when this happens by processing the WM_PALETTECHANGED message. A few update versions ago we added logging (just log the window title/class/process name), which helped users identify offending applications and close them. MSN Live Messenger was a common culprit. The problem got worse when we found out that Windows Vista (and 7) does it "by itself". The WM_PALETTECHANGED parameters point towards CSRSS and the desktop window. In Vista, a workaround that often worked was to open any folder (Computer, Documents, etc.) and leave it open while running the game. Sounds ridiculous, but it worked - in most cases. In Windows 7, not even this workaround worked any more. Users found that stopping some services (Windows Update and the indexing service) also resolved the problem on some configurations. Some time ago I just started trying random things in hope of finding a solution. I found that setting the GDI palette (using Create/SelectPalette) before setting the DirectDraw palette (using IDirectDrawPalette::SetEntries) would restore the palette after it became corrupted (WM_PALETTECHANGED handler). SetSystemPaletteUse and calling SetPalette on the primary surface helped some more. However, there is still perceivable flickering when an application tries to steal the palette, which is especially prominent during fades. Question: is there a way to get a "real" exclusive palette, which completely disallows other applications changing the Windows palette as long as our game retains focus?

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  • How do you rotate a sprite around its center by caclulating a new x and y position?

    - by Sam152
    I'm using Dark GDK and C++ to create a simple 2d game. I'm rotating an object but it rotates from the top left corner of the sprite. I have the following variables available: PlayerX PlayerY PlayerWidth PlayerHeight RotateAngle (360 x 0) Is there an algorithm that will modify the pivot point of the sprite, preferable to the center? Here is a small code sample: void Player::Move( void ) { if ( checkLeft() ) { PlayerX -= PlayerSpeed; if ( PlayerX < 0 ) PlayerX = 0; } if ( checkRight() ) { PlayerX += PlayerSpeed ; if ( PlayerX > 800 - PlayerWidth ) PlayerX = 800 - PlayerWidth; } if ( checkUp()) { PlayerY -= PlayerSpeed; if ( PlayerY < 0 ) PlayerY = 0; } if ( checkDown()) { PlayerY += PlayerSpeed; if ( PlayerY > 600 - PlayerHeight) PlayerY = 600 - PlayerHeight; } RotateAngle += 5; if(RotateAngle > 360) RotateAngle -=360; dbRotateSprite(Handle,RotateAngle); dbSprite ( 1 , PlayerX , PlayerY , Handle ); } Edit I'm considering opening up some reputation for this question, I have yet to be provided with an answer that works for me. If someone can provide an actual code sample that does the job, I'd be very happy. The problem with Blindy's answer is that no matter how much I simply translate it back or forth, the spirte still rotates around the top left hand corner and moving it somewhere rotating around the top left corner, then moving it back to the same position accomplishes nothing. Here is what I believe to be going on: Just so there is no confusion I have created a an image of what is going on. The left shows what is actually happening and the right shows what I need to happen.

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  • Getting the highlighted text inside selected element only.

    - by ashays
    My goal is to be able to get the highlighted text within a document, but only if that text is within a given section, and then apply a certain style to that selected text after clicking a div tag. I'll explain what I mean: So, having looked at window.getSelection() and document.selection.createRange().text, I attempted to use elmnt.getSelection() or elmnt.selection.createRange().text for some HTML element, elmnt. However, it doesn't seem to work, so that idea seems pretty null. This means I can't use this idea to determine the text that is highlighted within a given location. In case this doesn't make sense, essentially, I want html code that looks like this: <body> <div id="content">Stuff here will not be effected</div> <div id="highlightable">Stuff here can be effected when highlighted</div> <div id="morecontent">Stuff here will also not be effected</div> </body> So that whenever I've highlighted text, clicking on a specified div will apply the proper CSS. Now, on to the div tags. Basically, here's what I've got on that: $('.colorpicker').click( function(e) { console.log(getSelectedText()); } Eventually, all I want this to highlight the selected text and have the div tag change the color of the selected text to that of the respective div tag that I've selected. Neither of these seems to be working right now, and my only guess for the reason of the div tag is that it unhighlights whatever I've got selected whenever I click on the div tag. Fallbacks: If there is more than one time that 'abc' is found on the page and I highlight to color 'abc', I would like that only that copy of 'abc' be highlighted. I know this is a lot in one question, but even if I could get a little head start on this idea, my next personal project would be going a lot more smoothly. Thanks. :)

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  • Problem with looping a video in Flash

    - by Blaze
    I am trying to loop a video and i am having some issues with this in flash. You can view the video here: http://www.healthcarepros.net/travel.html Here the specific code for the flash video: <script language="javascript"> if (AC_FL_RunContent == 0) { alert("This page requires AC_RunActiveContent.js."); } else { AC_FL_RunContent( 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0', 'width', '330', 'height', '245', 'src', 'healthcare-video', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'healthcare-video', 'bgcolor', '#ffffff', 'name', 'healthcare-video', 'menu', 'true', 'allowFullScreen', 'false', 'allowScriptAccess','sameDomain', 'movie', 'healthcare-video', 'salign', '' ); //end AC code } </script> <noscript> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="330" height="245" id="healthcare-video" align="middle"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="false" /> <param name="loop" value="true" /> <param name="play" value="true" /> <param name="movie" value="healthcare-video.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /> <embed src="healthcare-video.swf" play="true" flashvars="autoplay=true&play=true" quality="high" bgcolor="#ffffff" width="330" height="245" name="healthcare-video" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> </object> Additionally, i have added in the parameter code that calls the loop function but for some reason it still doesnt seem to work, any suggestions?

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