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  • Sharing VBO with multiple objects and fixed size buffer data

    - by Mark Ingram
    I'm just messing around with OpenGL and getting some basic structures in place and my first attempt resulted in each SceneObject class (just contains vertex information right now) having it's own VBO inside it, however I've read that it might be better to share VBOs across multiple objects. Also, I read that you should avoid resizing a VBO (repeated calls to glBufferData with different size parameters), and instead choose a fixed size for a VBO, and just try a range from the buffer. I don't think changing the size of the buffer data would happen too often, but surely it would be better to only allocate the data you need? Choosing an arbitrary value seems risky. I'm looking for some advice on working with individual objects in a scene and their associated buffer data.

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  • Open source ASP.NET MVC project for a SaaS application

    - by DotnetDude
    I am working on a personal project that offers a service online. I'd like put this out to the public. I don't want to reinvent the wheel and use an existing template/open source project and add my service specific functionality. The features I am looking for are: Support for different roles (I need to have an admin role, customer and preferred customer roles) An admin section where admins can manage user accounts, login as with users credentials for providing support Customer pages that are role specific (Ex: Some functionality can be used by preferred customers but not non preferred ones) Preferably a pricing/plans page with payment gateway integration These are some of the basic pages available in most of service sites online. Is there a MVC 3 (preferably 4) written in C# that I can use as a shell to build upon? Thanks

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  • how to bind data binding source to group radio buttons

    Hi I am working on windows c# application (visual studio 20008).In my form I have 5 Radio buttons ,grouped by group box. I have to bind this radio button to data binding source. this.rdoptPlus.DataBindings.Add(new Binding("Checked", MemberDefinitionsBindingSource, "UnaryOperator", true)); this.rdoptMinus.DataBindings.Add(new Binding("Checked", MemberDefinitionsBindingSource, "UnaryOperator", true)); i am unable to bind single datacolum to 5 radio buttons,please help me  read moreBy masuri suhasiniDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is Logical Volume Management and How Do You Enable It in Ubuntu?

    - by Justin Garrison
    Logical Volume Management (LVM) is a disk management option that every major Linux distribution includes. Whether you need to set up storage pools or just need to dynamically create partitions, LVM is probably what you are looking for. Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Outlook2Evernote Imports Notes from Outlook to Evernote Firefox 4.0 Beta 9 Available for Download – Get Your Copy Now The Frustrations of a Computer Literate Watching a Newbie Use a Computer [Humorous Video] Season0nPass Jailbreaks Current Gen Apple TVs IBM’s Jeopardy Playing Computer Watson Shows The Pros How It’s Done [Video] Tranquil Juice Drop Abstract Wallpaper

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  • How To Enable 3D Acceleration and Use Windows Aero in VirtualBox

    - by Chris Hoffman
    VirtualBox’s experimental 3D acceleration allows you to use Windows 7’s Aero interface in a virtual machine. You can also run older 3D games in a virtual machine – newer ones probably won’t run very well. If you installed Windows 7 in VirtualBox, you may have been disappointed to see the Windows 7 Basic interface instead of Aero – but you can enable Aero with a few quick tweaks. How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • application custom stock icons not working in ubuntu unity top panel menu (aka appmenu) ("Menus Have Icons" ON)

    - by giuspen
    I recently noticed that in ubuntu unity the top menu of my apps does not show the (custom) icons I added to the gtk stock, but only the basic gtk stock icons. This happens only since the top menu is displayed in the unity top panel (appmenu) and not in the application window. In place of the correct custom icons I see "gtk-missing-image". On my apps toolbars and other menus those icons are displayed properly, the problem is only with the top menu. This happens either with pygtk2 (e.g. http://www.giuspen.com/cherrytree/) and gobject introspection (e.g. http://www.giuspen.com/nautilus-pyextensions/). I use gtk ui manager after integrating the stock icons this way: factory = gtk.IconFactory() pixbuf = gtk.gdk.pixbuf_new_from_file(filepath) iconset = gtk.IconSet(pixbuf) factory.add(stock_name, iconset) factory.add_default() If anybody solved this problem please help. Cheers, Giuseppe.

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  • while installing kde 4.11 through terminal showing error while 'processing initramfs-tools'

    - by saptarshi nag
    the full output is------- Setting up initramfs-tools (0.103ubuntu0.2.1) ... update-initramfs: deferring update (trigger activated) Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.5.0-42-generic cp: cannot stat ‘/module-files.d/libpango1.0-0.modules’: No such file or directory cp: cannot stat ‘/modules/pango-basic-fc.so’: No such file or directory E: /usr/share/initramfs-tools/hooks/plymouth failed with return 1. update-initramfs: failed for /boot/initrd.img-3.5.0-42-generic with 1. dpkg: error processing initramfs-tools (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: initramfs-tools E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Dynamic URL of asp.net web service with web reference

    - by Jalpesh P. Vadgama
    It’s been a while I am writing this. But never late.. So I am writing this. Before some time one of friend asked about the URL of web service when we add reference. So I am writing this. Some of you may find this very basic but still many of people does not know this that’s why I am writing this. In today’s world we have so many servers like development, preproduction and production etc. and for all the server location or URL of web service will be different.But with asp.net when you add a web reference to your web application it’s create a web reference settings in web.config where you can change this path. So it’s very easy to just change that path and you don’t have to add web reference again. Read More

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  • Microsoft BUILD 2013 Day 1&ndash;Keynote

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/microsoft-build-2013-day-1ndashkeynote.aspx This one is going to be a little long because the keynote was jam-packed so bare with me. The keynote for the first day of BUILD 2013 was kicked off by Steve Balmer.  He made it very clear that Microsoft’s focus is on accelerating its time to market with products and product updates.  His quote was that “Rapid release” is the new norm.  He continued by showing off several new Lumias that have been buzzing around the internet for a while and announce that Sprint will now be carrying the HTC 8XT and Samsung ATIV. Balmer is known for repeating words or phrase for affect.  This time it was “Rapid release, rapid release” and “Touch, touch, touch, touch, touch, …”.  This was fun, but even more fun was when he announce that all attendees would receive an Acer Iconia 8” tablet. SCORE! The next subject Balmer focused on is new apps.  The three new ones were Flipboard, Facebook and NFL Fantasy Football.  I liked the first two because these are ones that people coming from other platforms are missing.  The NFL app is great just because it targets a demographic that can be fanatical.  If these types of apps keep coming than the missing app argument goes away. While many Negative Nancy’s are describing Windows 8.1 as Windows 180 Steve Balmer chose to call it a “refined blend” as in a coffee that has been improved with a new mix.  This includes more multi-tasking options and leveraging Bing straight throughout the entire ecosystem. He ended this first section by explaining that this will also bring more Bing development opportunities to the community. Steve Balmer was followed by Julie Larson-Green who spent her time on stage selling us on Windows 8 all over again from my point of view.  Something that I would not have thought was needed until I had listened to some other attendees who had a number of concerns and complaints.  She showed a number of new gestures that will come with Windows 8.1, and while they were cool I was left wondering if they really improved the experience.  I guess only time will tell. I did like the fact that it the UI implementation to bring up “All Apps” now mirrors that of Windows Phone.  The consistency is a big step forward that I hope to see continue.  The cool factor went up from there as she swiped content from a desktop (mega-tablet) to the XBox One.  This seamless experience I believe is what is really needed for any future platform to be relevant. I was much more enthused by the presentation of Antoine Leblond who humbled us by letting us know that there are 5k new API.  How that can be or how anyone would ever use all of them is another question.  His announcement was that the Visual Studio 2013 preview would be available today along with the Windows 8.1 bits.  One of the features of VS2013 that he demonstrated is the power consumption profiler.  With battery life being a key factor with consumer consumption devices this is a welcome addition. He didn’t limit his presentation to VS2013 features though.  He showed how the Store has been redesigned to enable better search and discoverability of apps and how Win 8.1 can perform multiple screen scales depending on the resolution of the device automatically.  The last feature he demoed was the real time video streaming API which he made sure we understood by attaching a Surface to a little robot.  Oh, but there was one more thing.  Antoine and Julie announce that all attendees would also be getting Surface Pros.  BONUS! How much more could there be?  Gurdeep Singh Pall was about to pile on.  He introduced us to Bing as a platform (BaaP?).  He said if they (Microsoft) could do something with and API that is good 3rd party developers can do something that is dynamite and showed us some of the tools they had produced.  These included natural user interface improvements such as voice commands that looked to put Siri to shame.  Add to that 3D, OCR and translation capabilities and the future looks to be full of opportunities. Balmer then came out to show us one last thing.  Project Spark is a game design environment that will be available for Windows 8.1, XBox 360 and XBox One.  All I can say is that if my kids get their hands on this they are going to be able to learn some of what dad does in a much more enjoyable way. At the end of it all I was both exhausted and energized by what I saw.  What could they have possibly left for the day 2 keynote?  I hear it will feature Scott Hanselman.  If that is right we are in for a treat.  See you there. del.icio.us Tags: BUILD 2013,Windows 8.1,Winodws Phone,XAML,Keynote,Bing,Visual Studio 2013,Project Spark

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  • Deploying a very simple application

    - by vanna
    I have a very simple working console application written in C++ linked with a light static library. It is just for testing purposes. Now that the coding part is done, I would like to know the process of actually deploying the program. I wrote a very basic CMakeLists.txt that create makefiles or VS projects to build the sources. I also have a program that calls the static library in order to make some google tests. To me, the distribution of this application goes like this : to developpers : the src directory with the CMakeLists.txt file (multi-platform distribution) with a README.txt and an INSTALL.txt to users : the executable and a README.txt git repo : everything mentionned above plus the sources for testing and the gtest external lib A this point : considering the complexity of my application, am I doing it right ? Is there any reference that would formalize this deployment process so I can get better and go further ? Say I would like to add dynamic libraries that can be updated, external libraries like boost : how should I package this to deploy it in a professionnal way ?

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  • Mobile phone detection (brand, model, browser etc)

    - by SyaZ
    What do you use to detect visitor's mobile phone, down to the model if possible? Currently we maintain our own database but it's really getting behind due to lack of manpower to maintain it, so we decided to give 3rd party solution a try. These are my candidates but I don't have time to really try them all: DeviceAtlas - 1 year personal evaluation, but basic license is affordable. Their database look solid with daily update and user-contributed tests / updates. I am favoring this one at the moment. DetectRight - I was recommended this by a colleague but really can't find much from their site. 20k devices -- really? WURFL - Open source, database collaboratively derived from UAProf. So basically if you're going with UAProf solution, you're better off with WURFL. DetectMoBileBrowsers - This looks like the simplest of all. Too bad it's language dependent (PHP). Please share your experience or suggestions!

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  • How can I improve my Animation

    - by sharethis
    The first approaches in animation for my game relied mostly on sine and cosine functions with the time as parameter. Here is an example of a very basic jump I implemented. if(jumping) { height = sin(time); if(height < 0) jumping = false; // player landed player.position.z = height; } if(keydown(SPACE) && !jumping) { jumping = true; time = now(); // store the starting time } So my player jumped in a perfect sine function. That seems quite natural, because he slows down when he reached the top position, and in the fall he speeds up again. But patching every animation out of sine and cosine is stretched to its limits soon. So can I improve my animation and provide a more abstract layer?

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  • Is your company successfully applying Application Lifecycle Management?

    - by Eric Nelson
    Two separate emails arrived in my Inbox. Email #1: The results of  detailed survey of UK ISVs which we had commissioned – what makes them tick etc. In that survey it stated “76% of ISVs do not use any ALM tools”. It also stated that of those that did, most only did the basics. I#m not surprised … but I am disappointed. Email #2: The wonderful Black Marble have gone all Xmasy and are offering Visual Studio ALM health checks with chances to win an Xbox 360 + Kinect each week of Dec. It therefore seemed obvious to me that I should do my little bit to address an obvious issue from Email #1 with an obvious solution from email #2. Check out 5 Great Reasons to get an ALM health check  and then to find out more, call 01274 300175 or visit http://www.blackmarble.com/XBoxElfCheck

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  • Drawing an animation over an already drawn screen

    - by Chandan Pednekar
    I am working on a XNA WP7 card game whose basic prototype is complete. In game screen, 6 cards are displayed at a time (3 for each of the two players say 1,2 and 3). If player A attacks one of player B's card then I want to show an animation over player B's card i.e the victim card(say a claw scratch for e.g.) My question is how do I approach with the animation system so that I can draw an animation over a card upon certain events e.g. dead, fire, claw attack etc. I have an attack function which detects which type of card is attacking which type of card. Depending on the type of attacker card I want to display the animation on the victim card. Can I call animation classes function for different animations in the attack function itself without actually having to call separate draw and update functions. If so, how? Also how do I play sound at the same time when the animation is going on?

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  • Data-tier Applications in SQL Server 2008 R2

    - by BuckWoody
    I had the privilege of presenting to the Adelaide SQL Server User Group in Australia last evening, and I covered the Data Access Component (DAC) and the Utility Control Point (UCP) from SQL Server 2008 R2. Here are some links from that presentation:   Whitepaper: http://msdn.microsoft.com/en-us/library/ff381683.aspx Tutorials: http://msdn.microsoft.com/en-us/library/ee210554(SQL.105).aspx From Visual Studio: http://msdn.microsoft.com/en-us/library/dd193245(VS.100).aspx Restrictions and capabilities by Edition: http://msdn.microsoft.com/en-us/library/cc645993(SQL.105).aspx    Glen Berry's Blog entry on scripts for UCP/DAC: http://www.sqlservercentral.com/blogs/glennberry/archive/2010/05/19/sql-server-utility-script-from-24-hours-of-pass.aspx    Objects supported by a DAC: http://msdn.microsoft.com/en-us/library/ee210549(SQL.105).aspx   Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • The Art of Motion Capture [Video]

    - by Jason Fitzpatrick
    Motion capture is the process of using cameras and actors wearing special suits in order to build realistic and fluid foundations for CGI characters. Watch this informative video to see how the process works. Courtesy of the video series Good Job, a series focused on interesting jobs within the film and video game industry, we see how martial artists wearing special suits dotted with LEDs generate the basic framework for the fighters in the popular video game series Tekken. [via Neatorama] HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • Moving from XNA/C# to DirectX/C++ quite confused

    - by misiMe
    I made some game with XNA/C# for Windows Phone and Windows 8, since XNA is dead and Visual studio doesn't support it (I have to target Windows Phone 7.1 to build with XNA), I want to start learning something more "consistent in time" and improve my skills. I'm a little confused about the possibilities, because C++/DirectX alone seems difficult, so I found some high-level classes to help: DirectX Toolkit Cocos2D My questions are: What will happen when they will "die" like XNA? Is C++'s approces more "professional" than C#/XNA and why? Is C++'s approces more "portable"? Is C++'s approces more resistant in terms of time? Is there any consideration about DirectX TK and Cocos2D in terms of performance? I ask that because I found that every Game software house in my country looks for skilled C++ programmers.

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  • Inspecting the model in a Rails application

    - by Matt Sherman
    I am learning some Ruby on Rails, and am a newbie. Most of my background is in ASP.net MVC on the back end. As I play with a basic scaffold project, I wonder about this case: you jump into an established Rails project and want to get to know the model. Based on what I have seen so far (again, simple scaffold), the properties for a given class are not immediately revealed. I don't see property accessors on the model classes. I do understand that this is because of the dynamic nature of Ruby and such things are not necessary or even perhaps desirable. Convention over code, I get that. (Am familiar with dynamic concepts, mostly via JS.) But if I am somewhere off in a view, and want to quickly know whether the (eg) Person object has a MiddleName property, how would I find that out? I don't have to go into the migrations, do I?

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  • Making more complicated systems(entity-component-system model question)

    - by winch
    I'm using a model where entities are collections of components and components are just data. All the logic goes into systems which operate on components. Making basic systems(for Rendering and handling collision) was easy. But how do I do more compilcated systems? For example, in a CollisionSystem I can check if entity A collides with entity B. I have this code in CollisionSystem for checking if B damages A: if(collides(a, b)) { HealthComponent* hc = a->get<HealthComponent(); hc.reduceHealth(b->get<DamageComponent>()->getDamage()); But I feel that this code shouldn't belong to Collision system. Where should code like this be and which additional systems should I create to make this code generic?

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  • SO-Aware @ TechReady (Microsoft Event)

    - by SURESH GIRIRAJAN
    A session on SO-Aware is presented at Microsoft TechReady event this week check here for more details : http://tellagostudios.com/blog/so-aware-highlighted-microsoft-techready Check here for more details on SO-Aware and how to leverage within your enterprise if you’re using BizTalk Server, WCF Services and services build on Azure. It provides lot of capability such as: o    Centralized service repository o    Centralized configuration management o    Service testing o    Monitoring o    Transparent integration with technologies such as Visual Studio, BizTalk Server, Windows Server & Azure AppFabric among many others o    SO-Aware Test Workbench provides developers with a visually rich environment to model and control the execution of load and functional tests in a SOA infrastructure. This tool includes the first native WCF load testing engine allowing developers to transparently load test applications built on Microsoft's service oriented technologies such as WCF, BizTalk Server or the Windows Server or Azure AppFabric.

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  • Habanero

    - by csharp-source.net
    An Enterprise Application Framework for .Net that is ideally suited for developing applications in an agile manner. The framework is used for producing an application from the data layer through to the front-end. Free open source under the LGPL license, it includes ORM, code generation and runtime UI generation to create one application for the desktop & web. Features: * ORM: Map database tables to objects in code * Persist property values to and from the database * Define all mapping in a single XML file * Switch between database vendors with one setting * Support for MySQL, MS Sql Server, MS Access, Oracle, PostgreSQL, SQLite, Firebird * FireStarter GUI class definitions xml manager * Generate user interfaces and map properties to controls * Develop for both desktop (with Windows Forms) and web (with Gizmox' Visual WebGUI) * Generate new projects and code files * Generate UI forms from templates * Reverse engineer class definitions from existing databases * Support variable data sources, including an in-memory database. Ships with Firestarter a free database reverse engineering, Domain Modelling and Code Generator.

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  • Hard Copies VS Soft Copies

    - by Garet Claborn
    Where do you draw the line and say, "OK, I'm actually going to print out this piece of code, spec, formula, or other info and carry it around but these pieces can stay on disk." Well, more importantly why do you draw the line there? I've encountered this a number of times and have some sort of vague conceptions beyond "oh now I'm REALLY stuck, better print this out." I've also found some quicksheets of basic specs to be handy. Really though, I have no particular logic behind what is useful to physically have available in the design and development process. I have a great pile of 'stuff' papers that seemed at least partially relevant at the time, but I only really use about a third of them ever and often end up wishing I had different info on hand. Edit: So this is what I'm hearing in a nutshell: Major parts of the design pattern Common, fairly static and prominently useful code (reference or specs) Some representation of data useful in collaborating or sharing with team Extreme cases of tough problem solving Overwhelmingly,almost never print anything.

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  • NetBeans 6.9 Released

    - by Duncan Mills
    Great news, the first NetBeans release that has been conducted fully under the stewardship of Oracle has now been released. NetBeans IDE 6.9 introduces the JavaFX Composer, a visual layout tool for building JavaFX GUI applications, similar to the Swing GUI builder for Java SE applications. With the JavaFX Composer, developers can quickly build, visually edit, and debug Rich Internet Applications (RIA) and bind components to various data sources, including Web services. The NetBeans 6.9 release also features OSGi interoperability for NetBeans Platform applications and support for developing OSGi bundles with Maven. With support for OSGi and Swing standards, the NetBeans Platform now supports the standard UI toolkit and the standard module system, providing a unique combination of standards for modular, rich-client development. Additional noteworthy features in this release include support for JavaFX SDK 1.3, PHP Zend framework, and Ruby on Rails 3.0; as well as improvements to the Java Editor, Java Debugger, issue tracking, and more. Head over to NetBeans.org for more details and of course downloads!

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  • Collision detection with entities/AI

    - by James Williams
    I'm making my first game in Java, a top down 2D RPG. I've handled basic collision detection, rendering and have added an NPC, but I'm stuck on how to handle interaction between the player and the NPC. Currently I'm drawing out my level and then drawing characters, NPCs and animated tiles on top of this. The problem is keeping track of the NPCs so that my Character class can interact with methods in the NPC classes on collision. I'm not sure my method of drawing the level and drawing everything else on top is a good one - can anyone shed any light on this topic?

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  • audio controls in xfce 4.8

    - by Peter
    I am seeing several questions similar to mine, but none of the answers are sufficient. I am pretty green with Ubuntu, so here goes: I was just automatically upgraded to xfce 4.8 for Ubuntu studio. The volume control no longer works in my panel. When I launch 'mixer' I don't see any settings, either. When I try to run "linux audio configuration" I get an error: JACK can only be configured with a loaded and stopped studio. Please create a new studio or load and stop an existing one. I understand that I can change the volume using command line, but I can't understand why I got upgraded to something that fails on basic features. I much less likely to recommend ubuntu to others as a result. thanks!

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