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  • Ways to dynamically render a real world 3d environment in Unity3D

    - by Jake M
    Using Unity3D and C# I am attempting to display a 3d version of a real world location. Inside my Unity3D app, the user will specify the GPS coordinates of a location, then my app will have to generate a 3d plane(anything doesn't have to be a plane) of that location. The plane will show a 500 metre by 500 metre 3d snapshot of that location. How would you suggest I achieve this in Unity3D? What methodology would you use to achieve this? NOTE: I understand that this is a very difficult endevour(to render real world locations dynamically in Unity3d) so I expect to perform many actions to achieve this. I just don't know of all the technologies out there and which would be best for my needs For example: Suggested methodology 1: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Convert that file to a .3ds file using ??? third party converter(is there a converter that exists?) Import .3ds into Unity3D at runtime as a plane(is this possible)? Suggested methodology 2: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Parse .dae file using my own C# parser I will write(do you think its possible to write a .dae parser that can parse the .dae into an array of Vector3 that describe the height map of that location?) Dynamically create a plane in Unity3D and populate it with my array/list of Vector3 points(is it possible to create a plane this way?) Maybe I am meant to create a mesh instead of a plane? Can you think of any other ways I could render a real world 3d environment in Unity3D?

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  • Antenna Aligner part 2: Finding the right direction

    - by Chris George
    Last time I managed to get "my first app(tm)" built, published and running on my iPhone. This was really cool, a piece of my code running on my very own device. Ok, so I'm easily pleased! The next challenge was actually trying to determine what it was I wanted this app to do, and how to do it. Reverting back to good old paper and pen, I started sketching out designs for the app. I knew I wanted it to get a list of transmitters, then clicking on a transmitter would display a compass type view, with an arrow pointing the right way. I figured there would not be much point in continuing until I know I could do the graphical part of the project, i.e. the rotating compass, so armed with that reasoning (plus the fact I just wanted to get on and code!), I once again dived into visual studio. Using my friend (google) I found some example code for getting the compass data from the phone using the PhoneGap framework. // onSuccess: Get the current heading // function onSuccess(heading) {    alert('Heading: ' + heading); } navigator.compass.getCurrentHeading(onSuccess, onError); Using the ripple mobile emulator this showed that it was successfully getting the compass heading. But it didn't work when uploaded to my phone. It turns out that the examples I had been looking at were for PhoneGap 1.0, and Nomad uses PhoneGap 1.4.1. In 1.4.1, getCurrentHeading provides a compass object to onSuccess, not just a numeric value, so the code now looks like // onSuccess: Get the current magnetic heading // function onSuccess(heading) {    alert('Heading: ' + heading.magneticHeading); }; navigator.compass.getCurrentHeading(onSuccess, onError); So the lesson learnt from this... read the documentation for the version you are actually using! This does, however, lead to compatibility problems with ripple as it only supports 1.0 which is a real pain. I hope that the ripple system is updated sometime soon.

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  • diagnose "corrupt file" problems

    - by Matthew
    My computer has been crashing the last couple weeks pretty regularly (at least once a day). A lot of times things I do will display a little notification in the bottom right saying something about a corrupt file. (I'm on Windows XP Pro Service Pack 3). When the computer does crash I get the "blue screen of death" usually. Some of the notifications also advise running the chkdsk utility. I cannot get it to successfully run. Using the command prompt (or even the "tools" menu after right clicking the drive and choosing properties), it will not run the utility (it says "do you want to schedule it to run next boot time" or whatever, which I confirm). The problem is that most of the time after restarting, it doesn't run at all. The few times it does run, it has an error (I can't remember the error right now, it at least says it's ntfs and such) and says disk checking will end. How can I get it to successfully run?

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  • Byte Size Tips: How to Show Google / Gmail Contacts in the OS X Contacts App

    - by The Geek
    The Contacts app on OS X isn’t very interesting, but if you can use it to display your Gmail contacts, it’ll get a little bit better. Luckily it’s pretty easy to add your Google / Gmail contacts, but you’ll have to click the mouse a few times and maybe poke at the old keyboard once or twice to type in your email address and password. It’s worth noting that if you set up Gmail in the Mail app you shouldn’t have to do this. Since we prefer Gmail in a browser, that’s why we’re writing this. Or just because we’re procrastinating the book editing that we’re supposed to be doing. Don’t judge. Start by opening the Preferences for the Contacts app by heading up to the Menu bar. Go to Accounts and then click the + sign to add a new one. Choose CardDAV for the account type, use your Gmail username and password, and put google.com as the server address. If you are using two-factor authentication, you’ll need to create a specific password for this account.    

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  • Can I remove the systems from a component entity system?

    - by nathan
    After reading a lot about entity/component based engines. I feel like there is no real definition for this kind of engine. Reading this thread: Implementing features in an Entity System and the linked article made me think a lot. I did not feel that comfortable using System concept so I'll write something else, inspired by this pattern. I'd like to know if you think it's a good way to organize game code and what improvements can be made. Regarding a more strict implementation of entity/component based engine, is my solution viable? Do I risk getting stuck at any point due to the lack of flexibility of this implementation (or anything else)? My engine, as for entity/component patterns has entities and components, no systems since the game logic is handled by components. Also, I think the main difference is the fact that my engine will use inherence and OOP concepts in general, I mean, I don't try to minimize them. Entity: an entity is an abstract class. It holds his position, width and height, scale and a list of linked components. The current implementation can be found here (java). Every frame, the entity will be updated (i.e all the components linked to this entity will be updated), and rendered, if a render component is specified. Component: like for entity, a component is an abstract class that must be extended to create new components. The behavior of an entity is created through his components collection. The component implementation can be found here. Components are updated when the owning entity is updated or for only one specific component (render component), rendered. Here is an example of a logic component (i.e not a renderable component, a component that's updated each frame) in charge of listening for keyboard events and a render component in charge of display a plain sprite (i.e not animated).

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  • VGA resolution with Sony Bravia TV

    - by prestomation
    I just bought Sony Bravia KDL40S5100 tv. The VGA input is acting weird. I have a Gateway desktop with Windows 7 and Intel 945 graphics. I also have a laptop running Ubuntu 9.04. The TV will not display the gateway when the resolution is over 1360x768, I have to wait for it to time out and bring me back. The Intel driver even urges me to switch to the "recommended" 1920x1080. I just installed Win7 using this tv as the monitor. When the orginial welcome screen started after setup, it started me at 1080. I had to start in safemode to set a res that would work! When I plug my laptop into the TV, 1920x1080 works just fine. Any ideas? This laptop also has Win7, which I am going to try, but I haven't gotten a chance yet.

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  • jQuery fading in an element - not working exactly as i want it to...

    - by Nike
    Anybody see what's wrong? Doesn't seem to do anything. If i replace $(this, '.inner').stop(true, false).fadeIn(250); with $(.fadeInOnHover .inner').stop(true, false).fadeIn(250); then all the .inner elements on the page will fade in (which isn't really what i want, as i have ~10 of them). I know it's possible to achieve what i want to do, but i don't know how in this case. Thanks in advance :) <script type="text/javascript"> $(document).ready(function() { $('.fadeInOnHover .inner').css("display","none"); $('.fadeInOnHover').hover(function() { $(this, '.inner').stop(true, false).fadeIn(250); }).mouseout(function() { $(this, '.inner').stop(true, true).fadeOut(100); }); }); </script>

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  • how to give action to the CCArray which contain bubbles(sprites)

    - by prakash s
    I am making bubbles shooter game in cocos2d I have taken one array in that i have inserted number of different color bubbles and i showing on my game scene also , but if give some move action to that array ,it moving down but it displaying all the bubbles at one position and automatically destroying , what is the main reason behind this please help me here is my code: -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; //CCSprite *target = [CCSprite spriteWithFile:@"3.png" rect:CGRectMake(0, 0, 256, 256)]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png",@"1.png",@"5.png", @"3.png", nil]; for(int i = 0; i < images.count; ++i) { NSString *image = [images objectAtIndex:i]; // generate random number based on size of array (array size is larger than 10) CCSprite*target = [CCSprite spriteWithFile:image]; float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); // [[CCActionManager sharedManager ] pauseAllActionsForTarget:target ] ; [self addChild:target]; [movableSprites addObject:target]; //[target runAction:[CCMoveTo actionWithDuration:20.0 position:ccp(0,0)]]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(winSize.width/2,winSize. height/2)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } } after the move at certain position i want to display all the bubbles in centre of my window

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  • How to force a "do you really want to shutdown?" dialog in Windows 7?

    - by Vokuhila-Oliba
    Sometimes I want to choose "Logout current user", but then I hit "Shutdown" by accident. Nearly everywhere else Windows 7 is asking "do you really want to do this? Yes/No" - but that's not the case when I hit the "Shutdown" button. Windows 7 shuts down immediately without giving me the chance to correct my mistake. So I am wondering - why does Windows shut down immediately without asking "really do that?" in this case? Is there a way to change this behavior? For example, could I force Windows to display a dialog asking "Do you really want to shutdown?"? I tried to change this behavior with the policy editor. It seems to be very easy to completely remove the Shutdown button from the Start menu, but I couldn't find an entry to turn on such a Yes/No dialog.

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  • If statement causing xna sprites to draw frame by frame

    - by user1489599
    I’m a bit new to XNA but I wanted to write a simple program that would fire a cannon ball from a cannon at a 45 degree angle. It works fine outside of my keyboard i/o if statement, but when I encapsulate the code around an if statement checking to see if the user hits the space bar, the sprite will draw one frame at a time every time the space bar is hit. This is the code in question if (currentKeyboardState.IsKeyUp(Keys.Space) && previousKeyboardState.IsKeyDown(Keys.Space) && !skullBall.Alive) { //works outside the keyboard input if statement //{ skullBall.Position = cannon.Position; skullBall.DeltaY = -(float)(Math.Sin(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time + 0.5 * (gravity * (time * time))); skullBall.DeltaX = (float)(Math.Cos(MathHelper.ToRadians(45)) * 50/*39.7577*/ * time); skullBall.Alive = true; //} } The skull ball represents the cannon ball and the cannon is just the starting point. DeltaX and DeltaY are the values I’m using to update the cannon balls position per update. I know it's dumb to have the cannon ball start at the cannons position every time the update is called but it’s not really noticeable right now. I was wondering if after examining my code, if anyone noticed any errors that would cause the sprite to display frame by frame instead of drawing it as a full animation of the cannon ball leaving the cannon and moving from there.

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  • How-to create a select one choice listing common time zones

    - by frank.nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} ADF Faces provides an option to query a list of common timezones for display in a Select One Choice component. The EL expression for this is #{af:getCommonTimeZoneSelectItems()}. To use this expression in a Single Select One Choice component, drag and drop the component from the Oracle JDeveloper Component Palette into a JSF page.  In the opened dialog, copy the expression into the Value property below the Bind to list (select items) header. <af:selectOneChoice label="TimeZones" id="soc1">  <f:selectItems value="#{af:getCommonTimeZoneSelectItems()}"                          id="si1"/></af:selectOneChoice>

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  • How can I create profiles for the windows that are open on my Mac?

    - by Kyle Hayes
    As a semi-dual monitor user on my MacBook, I run into a particular issue that drives me nuts. The scenario is at work I run my MacBook Pro's display as the secondary monitor to a dual-monitor setup. I primarily use the secondary view for my social network windows (Adium, Tweetie, Gabbble, and IRC). I position exactly as I want them to see all at the same time. However, when I disconnect my MBP to go home and reconnect to my other monitor at home, all the applications were shifted onto the main screen (since that is where they went when I disconnected the monitor before I left). With this, I have to go through the whole process again to move and position them on the secondary screen again. Is there a utility or application that will allow me to create screen/window profiles that will basically memorize the current position of all the windows and persist it to be re-instantiated later?

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  • X Session from Mac

    - by tekknolagi
    How can I log into an X server from Mac OS X? I know that ssh -X username@host will log me in and I will have the capability to run X applications. On Cygwin/X you can log in and have a whole X session from your computer... and it will look something like this: How can I replicate this? Using this batch script: @echo off SET DISPLAY=127.0.0.1:0.0 SET REMOTE_HOST=%1 IF "%REMOTE_HOST%" == "" SET REMOTE_HOST=10.0.0.1 SET CYGWIN_ROOT=\cygwin SET RUN=%CYGWIN_ROOT%\bin\run -p /usr/bin SET PATH=.;%CYGWIN_ROOT%\bin;%PATH% SET XAPPLRESDIR= SET XCMSDB= SET XKEYSYMDB= SET XNLSPATH= if not exist %CYGWIN_ROOT%\tmp\.X11-unix\X0 goto CLEANUP-FINISH attrib -s %CYGWIN_ROOT%\tmp\.X11-unix\X0 del %CYGWIN_ROOT%\tmp\.X11-unix\X0 :CLEANUP-FINISH if exist %CYGWIN_ROOT%\tmp\.X11-unix rmdir %CYGWIN_ROOT%\tmp\.X11-unix if "%OS%" == "Windows_NT" goto OS_NT echo startxdmcp.bat - Starting on Windows 95/98/Me goto STARTUP :OS_NT REM Windows NT/2000/XP echo startxdmcp.bat - Starting on Windows NT/2000/XP :STARTUP %RUN% XWin -query tekknolagi.dyndns.org -clipboard -lesspointer -scrollbars -screen 0 1050x1655@2 -screen 1 1680x985@1

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  • Radeon 9200 Driver?

    - by usuhh86
    I've been using Linux for a while, but haven't really done more than installed programs. I have Ubuntu 12.04 with an ATI Radeon 9200 graphics card. Ubuntu didn't recognize it during the install. All I want is a driver. Preferably the proprietary driver, but I'll settle for an open-source one if I need to. I went to the AMD support website, and whenever I click on the download link for "ATI Proprietary Linux x86 Display Driver 8.28.8" I get redirected to the main AMD website. I tried this on Firefox, Chrome, even booted up my netbook and tried it on IE9. Does anybody have a download link? And if not, a link to download an open-source alternative? Any help will be greatly appreciated. I'm pretty much still a newbie at this. OpenGL vendor string: Tungsten Graphics, Inc. OpenGL renderer string: Mesa DRI R200 (RV280 5961) x86/MMX/SSE2 TCL DRI2 OpenGL version string: 1.3 Mesa 8.0.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: no GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: no Unity 3D supported: no

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  • 1.5 TB USB Drive failed to mount

    - by user89348
    Seagate 1.5Tb FreeAgent USB Hard Drive. Formatted FAT32. I figure it is 75% full. Used to work fine in XUBUNTU it shows up in Cairo Dock but when I click on it I get "failed to mount drive'. Nautilus does not display the icon nor does Thunar. Windows Vista will no longer recognise drive either. Back Track 5R3 also no longer fails to mount it. BUT and here is the BIG BUT my Pioneer DV-410 reads the files and plays the everything just fine. I believe this all happened after an unclean shutdown / XUbuntu 12.10 system freeze. Why can't XUBUNTU mount this drive when a crappy 13 year old DVD player can mount it. I am desperate to back up the data before just in case the drive becomes completely unreadable. Using XUBUNTU 12.10 Quantal current 3.5.0.17 Kernel (past 3 Kernels wont read it either) and all newest apt-get update / dist-upgrade are applied. I will post any other info you folks request as needed. Additional info as requested by githlar. $ sudo fsck.vfat /dev/sdb dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN Read 512 bytes at 0:Input/output error $ lsusb Bus 001 Device 003: ID 148f:3070 Ralink Technology, Corp. RT2870/RT3070 Wireless Adapter Bus 002 Device 002: ID 0bc2:3001 Seagate RSS LLC Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub

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  • php-fpm not working several days,return 'No input file specified'

    - by Magic
    My server running ubuntu 64bit, nginx, php-fpm. Everything is working well. But several days after. The browser display 'No input file specified'.After I restart php-fpm. Everything run well again.But this situation occur again and again.So I must restart the php-fpm several days.Anyone know what's the problem? nginx -V output sshadmin@ubuntu:~$ nginx -V nginx: nginx version: nginx/0.9.7 nginx: built by gcc 4.4.3 (Ubuntu 4.4.3-4ubuntu5) nginx: TLS SNI support enabled nginx: configure arguments: --user=www --group=www --prefix=/usr/local/nginx --with-http_stub_status_module --with-http_ssl_module --with-http_gzip_static_module

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  • GNU Screen: Combining split-regions and full-screen sessions

    - by scrrr
    Let's say I have three sessions: 0, 1 and 2 I'm on session 0 and I press CTRL-A S to split the screen. Then I select session 1 for the bottom split region, while 0 is in the upper. Can I switch to session 2 and have it display in full-screen while 0 and 1 remain split? If I CTRL-A n to other sessions in a split screen it only changes the split-region. I want some sessions to be full-screen though. Is that possible?

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  • Install full version of Unity on Chrome OS using crouton

    - by Sam Kong
    I have an Acer Chromebook. Using crouton, I installed Ubuntu (unity) on it. I am pretty familiar Ubuntu 12.04. But the installed one is very minimized package. My fonts are missing and I manually installed language pack for Korean but still browser can't display Korean characters. Is there a way to install the whole packages via crouton like when you install Ubuntu 12.04 with the CD? Or is there a script that installs the missing packages on the bare Ubuntu? Thanks. Sam

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  • OpenGL ES 2 on Android: native window

    - by ThreaderSlash
    According to OGLES specification, we have the following definition: EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, NativeWindowType native_window, EGLint const * attrib_list) More details, here: http://www.khronos.org/opengles/documentation/opengles1_0/html/eglCreateWindowSurface.html And also by definition: int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height, int32_t format); More details, here: http://mobilepearls.com/labs/native-android-api I am running Android Native App on OGLES 2 and debugging it in a Samsung Nexus device. For setting up the 3D scene graph environment, the following variables are defined: struct android_app { ... ANativeWindow* window; }; android_app* mApplication; ... mApplication=&pApplication; And to initialize the App, we run the commands in the code: ANativeWindow_setBuffersGeometry(mApplication->window, 0, 0, lFormat); mSurface = eglCreateWindowSurface(mDisplay, lConfig, mApplication->window, NULL); Funny to say is that, the command ANativeWindow_setBuffersGeometry behaves as expected and works fine according to its definition, accepting all the parameters sent to it. But the eglCreateWindowSurface does no accept the parameter mApplication-window, as it should accept according to its definition. Instead, it looks for the following input: EGLNativeWindowType hWnd; mSurface = eglCreateWindowSurface(mDisplay,lConfig,hWnd,NULL); As an alternative, I considered to use instead: NativeWindowType hWnd=android_createDisplaySurface(); But debugger says: Function 'android_createDisplaySurface' could not be resolved Is 'android_createDisplaySurface' compatible only for OGLES 1 and not for OGLES 2? Can someone tell if there is a way to convert mApplication-window? In a way that the data from the android_app get accepted to the window surface?

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  • CodePlex Daily Summary for Monday, October 28, 2013

    CodePlex Daily Summary for Monday, October 28, 2013Popular ReleasesExtJS based ASP.NET Controls: FineUI v4.0beta1: +2013-10-28 v4.0 beta1 +?????Collapsed???????????????。 -????:window/group_panel.aspx??,???????,???????,?????????。 +??????SelectedNodeIDArray???????????????。 -????:tree/checkbox/tree_checkall.aspx??,?????,?????,????????????。 -??TimerPicker???????(????、????ing)。 -??????????????????????(???)。 -?????????????,??type=text/css(??~`)。 -MsgTarget???MessageTarget,???None。 -FormOffsetRight?????20px??5px。 -?Web.config?PageManager??FormLabelAlign???。 -ToolbarPosition??Left/Right。 -??Web.conf...CODE Framework: 4.0.31028.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.Event-Based Components AppBuilder: AB3.AppDesigner.57.11: Iteration 57.11 (Cleaning): Removing obsolete code parts because of improvements done in this iteration. Removed: LineSourceToTargetDragDropEventHandler, LineSourceToTargetAdorner, LineSourceToTargetToAppDefinitionConverter, LineSourceToPointDragDropEventHandler, LineSourceToPointToAppDefinitionConverter, LinePointToTargetDragDropEventHandler, LinePointToTargetToAppDefinitionConverter, LinePointToTargetAdorner, LineSourceToPointAdorner, LineAdornerBase Improved: EditChartFlow Still missin...Online Radio 3.1: Source Code: Source CodeVidCoder: 1.5.10 Beta: Broke out all the encoder-specific passthrough options into their own dropdown. This should make what they do a bit more clear and clean up the codec list a bit. Updated HandBrake core to SVN 5855.multi: multi (alpha version 0.1): extract the zip to a folder say c:\scripts\multi follow the instructions found in readme.txtAscend 3D: Ascend (2013-10-26): Ascend 2.2.2 Timeline improvements Added ability to specify end frame for TimelineAnimations Added ability to specify a play rate for TimelineAnimations All frame rates are now doubles instead of ints Minor API documentation updatesIndent Guides for Visual Studio: Indent Guides v14: ImportantThis release has a separate download for Visual Studio 2010. The first link is for VS 2012 and later. Version History Changed in v14 Improved performance when scrolling and editing Fixed potential crash when Resharper is installed Fixed highlight of guides split around pragmas in C++/C# Restored VS 2010 support as a separate download Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.3 (mvc5): version 3.5.3 - support for mvc5 version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 ========================== - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js...Media Companion: Media Companion MC3.585b: IMDB plot scraping Fixed. New* Movie - Rename Folder using Movie Set, option to move ignored articles to end of Movie Set, only for folder renaming. Fixed* Media Companion - Fixed if using profiles, config files would blown up in size due to some settings duplicating. * Ignore Article of An was cutting of last character of movie title. * If Rescraping title, sort title changed depending on 'Move article to end of Sort Title' setting. * Movie - If changing Poster source order, list would beco...MoreTerra (Terraria World Viewer): MoreTerra 1.11.4: Release 1.11.4 =========== = Compatibility = =========== Updated to add the new tiles/walls in 1.2.1PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.0.7: This is a bug fix release, containing some important fixes! Fixed issue where Session 0 was not detected correctly, resulting in issues when attempting to display a UI when none was allowed Fixed Installation Prompt and Installation Restart Prompt appearing when deploy mode was non-interactive or silent Fixed issue where defer prompt is displayed after force closing multiple applications Fixed issue executing blocked app execution dialog from UNC path (executed instead from local tempo...BlackJumboDog: Ver5.9.7: 2013.10.24 Ver5.9.7 (1)FTP???????、2?????????????shift-jis????????????? (2)????HTTP????、???????POST??????????????????CtrlAltStudio Viewer: CtrlAltStudio Viewer 1.1.0.34322 Alpha 4: This experimental release of the CtrlAltStudio Viewer includes the following significant features: Oculus Rift support. Stereoscopic 3D display support. Based on Firestorm viewer 4.4.2 codebase. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-1-0-34322-alpha-4 Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or sup...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 32 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) This release has been tested with Visual Studio 2008, 2010, 2012 and 2013, using TortoiseSVN 1.6, 1.7 and 1.8. It should also still work with Visual Studio 2005, but I couldn't find anyone to test it in VS2005. Build 32 (beta) changelogNew: Added Visual Studio 2013 support New: Added Visual Studio 2012 support New: Added SVN 1.8 support New: Added 'Ch...ABCat: ABCat v.2.0.1a: ?????????? ???????? ? ?????????? ?????? ???? ??? Win7. ????????? ?????? ????????? ?? ???????. ????? ?????, ???? ????? ???????? ????????? ?????????? ????????? "?? ??????? ????? ???????????? ?????????? ??????...", ?? ?????????? ??????? ? ?????????? ?????? Microsoft SQL Ce ?? ????????? ??????: http://www.microsoft.com/en-us/download/details.aspx?id=17876. ???????? ?????? x64 ??? x86 ? ??????????? ?? ?????? ???????????? ???????. ??? ??????? ????????? ?? ?????????? ?????? Entity Framework, ? ???? ...patterns & practices: Data Access Guidance: Data Access Guidance 2013: This is the 2013 release of Data Access Guidance. The documentation for this RI is also available on MSDN: Data Access for Highly-Scalable Solutions: Using SQL, NoSQL, and Polyglot Persistence: http://msdn.microsoft.com/en-us/library/dn271399.aspxLINQ to Twitter: LINQ to Twitter v2.1.10: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.TerrariViewer: TerrariViewer v7.2 [Terraria Inventory Editor]: Added "Check for Update" button Hopefully fixed Windows XP issue You can now backspace in Item stack fieldsSimple Injector: Simple Injector v2.3.6: This patch releases fixes one bug concerning resolving open generic types that contain nested generic type arguments. Nested generic types were handled incorrectly in certain cases. This affects RegisterOpenGeneric and RegisterDecorator. (work item 20332)New ProjectsAnimation Manager: The Animation Manager project is designed to be a very simple way of adding animations to XAML content.ASP.NET MVC Plugin Framework: Provides a framework for building ASP.NET MVC sites that can use plugins to extend their functionality.Assignment1_Sum_of_two_numbers: 7COM1052 In this project, a simple ASP.NET web page has been created where the user can calculate the sum of two numbers.Car Cost Simulator: Car Cost SimulatorCpuMon: CpuMon is a small windows 4.5.0 program enables live monitoring of system resources via desktop.CruxOMatic: Crux-O-Matic is a full blown application development platform, with support for authentication, authorization, workflows, scaffolding and multi-tenancy.Deppon: deppon projectFlareCAD: FlareCAD is a solid modeling program implementing a new 3D file format that has emphasis on artificial intelligence.FlareGIS: FlareGIS is a mapping program implementing a new 3D file format that has emphasis on artificial intelligence.joge: Toy code for my own amusementJS1: Art Book Review UGCMSBuild Editor: MSBuildEditor provides intellisense for MSBuild Tasks and Properties. mubeen hussain calculation test: The above is a addition calculator designed using ASP.net via Visual Studio 2013.Parallel Web Crawler: In this project demonstrate how can write an effective parallel crawler using TPL api. As the size of the Web grows, it becomes imperative to parallelize apps.Resources Editor: This tool give you a simplified way to edit your resources (ResX files) in combining all cultures in the same view.SID Translator: Make Active Directory SID Translation easier : - Translate a SID from String to Hex or Hex to String - Compare two SID, no matter the format.TestGaneshmj: This is test summary.Webcam Security Application: Webcam Security is an application which utilizes an ordinary camera. This application is still under construction as new features will be added as time goeswebprojects: webprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswebprojectswindowsphoneproject: windowsphoneprojectwindowsphoneprojectwindowsphoneprojectwindowsphoneprojectwindowsphoneprojectWSAD module 2013: university project codeXml Visualiser: This tool can edit a simple xml file into a multi tables like DataBase

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  • Simple monitoring of a Raspberry Pi powered screen - Part 2

    - by Chris Houston
    If you have read my previous blog post Raspberry Pi entrance signed backed by Umbraco - Part 1 which describes how we used a Raspberry Pi to drive an Entrance sign for QV Offices you will have seen I mentioned a follow up post about monitoring the sign.As the sign is mounted in the entrance of the building on the ground floor and the reception is on the 1st floor, this meant that if there was a fault of any kind showing on the screen, the first person to see this was inevitably one of QV Offices' clients as they walked into the building.Although the QV Offices' team were able to check the Umbraco website address that the sign uses, this did not always mean that everything was working as expected. We noticed a couple of times that the sign had Wifi issues (it is now hard wired) and this caused the Chromium browser to render a 404 error when it tried to refresh the screen.The simple monitoring solutionWe added the following line to our refresh script, so that after the sign had been refreshed a screen shot of the Raspberry Pi would be taken:import -display :0 -window root ~/screenshot.jpgFinally we wrote a small Crontab task that ran on a QV Offices Mac that grabs this screen shot and saved it on the desktop, admittedly we have used a package that it not mega secure, but in reality this is an internal system that only runs an office sign, so we are not to concerned about it being hacked.*/5 * * * * /usr/local/bin/sshpass -p 'password' /usr/bin/scp [email protected]:screenshot.jpg Desktop/QVScreenShot.jpgAs the file icon updates, if the image changes, this gives a quick visual indication of the status of the sign, if for some reason the icon does not look correct the QV Offices administrator can just click on the file to see the exact image currently displayed on the sign.Sometimes a quick and easy solution is better than a more complex and expensive one.

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  • PDF rendering of images seems to vary from viewer to viewer with blurring?

    - by AndyL
    I'm generating PDF figures in Adobe Illustrator CS5 that include embedded images. I've noticed that the images look dramatically different when I display the same PDF in Preview, Skim or Adobe Reader (I'm on OS X). See screenshots. Adobe Reader displays them "correctly" while Skim and Preview blurs the image out each in a different way. Is there a setting I can set when saving my PDF from Illustrator so that the images are displayed correctly in Skim and Preview? The PDF was generated in Illustrator and saved without any compression or downsampling. The original PDF is here: http://ge.tt/8iZMR2A Adobe Reader 9 Skim 1.3.18 Preview 4.2 Super User's client-side PDF renderer

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  • Dreamweaver CS5 Test server works but cannot connect to host server through files window

    - by Toni
    I've been managing this site for a long time and update coupons on it approximately every 60 days. For some reason, I'm not having problems: I opened DW CS5 today and made the changes necessary to update coupons. I was able to connect to the host server with no problem but most of my coupon images were not showing up. DW tells me I have 70 broken links, which can't be the case because I've reviewed them. Some links work and are the same as the broken links other than the file name. Unable to figure it out, I thought maybe restarting my Mac would help. However, upon logging back into DW, I am now unable to connect to the host server. I get an FTP error notice that the file doesn't exist or there is a permissions problem. Funny thing is, I can connect successfully if I test the connection through the Site Management window. I have connected to my host server through FileZilla and see all the files there, unfortunately, I still can't get the web pages to display the coupons. Has anyone else had this issue and if so, what is the solution? I feel like this is probably a simple fix, but I cannot for the life of me determine what it is! If anyone knows a solution, I'd really appreciate the help! -Toni

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  • Ubuntu openGL issues

    - by Dank101
    my OpenGL doesn't work at all i get Xlib: extension "GLX" missing on display ":0". lspci output 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0126] (rev 09) (prog-if 00 [VGA controller]) 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation Device [10de:1246] (rev a1) (prog-if 00 [VGA controller]) dmesg | grep -i nvid [ 9.469068] nvidia: module license 'NVIDIA' taints kernel. [ 9.538786] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.538792] nvidia 0000:01:00.0: power state changed by ACPI to D0 [ 9.538796] nvidia 0000:01:00.0: enabling device (0006 -> 0007) [ 9.538803] nvidia 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9.538809] nvidia 0000:01:00.0: setting latency timer to 64 [ 9.538942] NVRM: loading NVIDIA UNIX x86_64 Kernel Module 304.48 Sun Sep 9 [10300.955799] nvidia 0000:01:00.0: restoring config space at offset 0xf (was 0x100, writing 0x10b) [10300.955803] nvidia 0000:01:00.0: restoring config space at offset 0xc (was 0x0, writing 0xfff80000) [10300.955807] nvidia 0000:01:00.0: restoring config space at offset 0x9 (was 0x1, writing 0x4001) [10300.955811] nvidia 0000:01:00.0: restoring config space at offset 0x7 (was 0xc, writing 0xd000000c) [10300.955814] nvidia 0000:01:00.0: restoring config space at offset 0x5 (was 0xc, writing 0xc000000c) [10300.955817] nvidia 0000:01:00.0: restoring config space at offset 0x4 (was 0x0, writing 0xf0000000) [10300.955820] nvidia 0000:01:00.0: restoring config space at offset 0x3 (was 0x800000, writing 0x10) [10300.955823] nvidia 0000:01:00.0: restoring config space at offset 0x1 (was 0x100006, writing 0x100007) my computer is a dell XPS l702x

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  • yield – Just yet another sexy c# keyword?

    - by George Mamaladze
    yield (see NSDN c# reference) operator came I guess with .NET 2.0 and I my feeling is that it’s not as wide used as it could (or should) be.   I am not going to talk here about necessarity and advantages of using iterator pattern when accessing custom sequences (just google it).   Let’s look at it from the clean code point of view. Let's see if it really helps us to keep our code understandable, reusable and testable.   Let’s say we want to iterate a tree and do something with it’s nodes, for instance calculate a sum of their values. So the most elegant way would be to build a recursive method performing a classic depth traversal returning the sum.           private int CalculateTreeSum(Node top)         {             int sumOfChildNodes = 0;             foreach (Node childNode in top.ChildNodes)             {                 sumOfChildNodes += CalculateTreeSum(childNode);             }             return top.Value + sumOfChildNodes;         }     “Do One Thing” Nevertheless it violates one of the most important rules “Do One Thing”. Our  method CalculateTreeSum does two things at the same time. It travels inside the tree and performs some computation – in this case calculates sum. Doing two things in one method is definitely a bad thing because of several reasons: ·          Understandability: Readability / refactoring ·          Reuseability: when overriding - no chance to override computation without copying iteration code and vice versa. ·          Testability: you are not able to test computation without constructing the tree and you are not able to test correctness of tree iteration.   I want to spend some more words on this last issue. How do you test the method CalculateTreeSum when it contains two in one: computation & iteration? The only chance is to construct a test tree and assert the result of the method call, in our case the sum against our expectation. And if the test fails you do not know wether was the computation algorithm wrong or was that the iteration? At the end to top it all off I tell you: according to Murphy’s Law the iteration will have a bug as well as the calculation. Both bugs in a combination will cause the sum to be accidentally exactly the same you expect and the test will PASS. J   Ok let’s use yield! That’s why it is generally a very good idea not to mix but isolate “things”. Ok let’s use yield!           private int CalculateTreeSumClean(Node top)         {             IEnumerable<Node> treeNodes = GetTreeNodes(top);             return CalculateSum(treeNodes);         }             private int CalculateSum(IEnumerable<Node> nodes)         {             int sumOfNodes = 0;             foreach (Node node in nodes)             {                 sumOfNodes += node.Value;             }             return sumOfNodes;         }           private IEnumerable<Node> GetTreeNodes(Node top)         {             yield return top;             foreach (Node childNode in top.ChildNodes)             {                 foreach (Node currentNode in GetTreeNodes(childNode))                 {                     yield return currentNode;                 }             }         }   Two methods does not know anything about each other. One contains calculation logic another jut the iteration logic. You can relpace the tree iteration algorithm from depth traversal to breath trevaersal or use stack or visitor pattern instead of recursion. This will not influence your calculation logic. And vice versa you can relace the sum with product or do whatever you want with node values, the calculateion algorithm is not aware of beeng working on some tree or graph.  How about not using yield? Now let’s ask the question – what if we do not have yield operator? The brief look at the generated code gives us an answer. The compiler generates a 150 lines long class to implement the iteration logic.       [CompilerGenerated]     private sealed class <GetTreeNodes>d__0 : IEnumerable<Node>, IEnumerable, IEnumerator<Node>, IEnumerator, IDisposable     {         ...        150 Lines of generated code        ...     }   Often we compromise code readability, cleanness, testability, etc. – to reduce number of classes, code lines, keystrokes and mouse clicks. This is the human nature - we are lazy. Knowing and using such a sexy construct like yield, allows us to be lazy, write very few lines of code and at the same time stay clean and do one thing in a method. That's why I generally welcome using staff like that.   Note: The above used recursive depth traversal algorithm is possibly the compact one but not the best one from the performance and memory utilization point of view. It was taken to emphasize on other primary aspects of this post.

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