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  • ASP.NET Ajax - Asynch request has separate session???

    - by Marcus King
    We are writing a search application that saves the search criteria to session state and executes the search inside of an asp.net updatepanel. Sometimes when we execute multiple searches successively the 2nd or 3rd search will sometimes return results from the first set of search criteria. Example: our first search we do a look up on "John Smith" - John Smith results are displayed. The second search we do a look up on "Bob Jones" - John Smith results are displayed. We save all of the search criteria in session state as I said, and read it from session state inside of the ajax request to format the DB query. When we put break points in VS everything behaves as normal, but without them we get the original search criteria and results. My guess is because they are saved in session, that the ajax request somehow gets its own session and saves the criteria to that, and then retrieves the criteria from that session every time, but the non-async stuff is able to see when the criteria is modified and saves the changes to state accordingly, but because they are from two different sessions there is a disparity in what is saved and read. EDIT::: To elaborate more, there was a suggestion of appending the search criteria to the query string which normally is good practice and I agree thats how it should be but following our requirements I don't see it as being viable. They want it so the user fills out the input controls hits search and there is no page reload, the only thing they see is a progress indicator on the page, and they still have the ability to navigate and use other features on the current page. If I were to add criteria to the query string I would have to do another request causing the whole page to load, which depending on the search criteria can take a really long time. This is why we are using an ajax call to perform the search and why we aren't causing another full page request..... I hope this clarifies the situation.

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  • Flow control in a batch file

    - by dboarman-FissureStudios
    Reference Iterating arrays in a batch file I have the following: for /f "tokens=1" %%Q in ('query termserver') do ( if not ERRORLEVEL ( echo Checking %%Q for /f "tokens=1" %%U in ('query user %UserID% /server:%%Q') do (echo %%Q) ) ) When running query termserver from the command line, the first two lines are: Known ------------------------- ...followed by the list of terminal servers. However, I do not want to include these as part of the query user command. Also, there are about 4 servers I do not wish to include. When I supply UserID with this code, the program is promptly exiting. I know it has something to do with the if statement. Is this not possible to nest flow control inside the for-loop? I had tried setting a variable to exactly the names of the servers I wanted to check, but the iteration would end on the first server: set TermServers=Server1.Server2.Server3.Server7.Server8.Server10 for /f "tokens=2 delims=.=" %%Q in ('set TermServers') do ( echo Checking %%Q for /f "tokens=1" %%U in ('query user %UserID% /server:%%Q') do (echo %%Q) ) I would prefer this second example over the first if nothing else for cleanliness. Any help regarding either of these issues would be greatly appreciated.

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  • Problem with extended ASCII characters in web page/master page

    - by Oyvind Brathen
    I have some localization problems in my webpage. There are basically two problems (that I suspect have a different sulution, but they are conseptually linked) First problem is this: I have a website that is using a master page. All text from the page is fine, but all text that comes from the master page file, get scrambled norwegian characters. For example Ø shows up as Ø. It seems that all characthers in the extended ASCII table gets scrambled this way. Afterwards, if I open the master page in Notepad the Ø looks normal, but if I remove the Ø and write a new Ø manually, then save the file from Notepad, and then open the website in the browser, it looks fine and the Ø is shown properly. So it seems that Visual Studio saves the characters wrongly in the master file, but correct for the aspx file. Any clue here? The second issue is norwegian characters coming from jQuery. All of these characters get's replaced by a questionmark with a black box around it. Here, modifying the js file in Notepad does not help, and it still display scrambled in the browser. Any input here would be appreciated.

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  • Objective-C object release and allocation timing

    - by ryanjm.mp
    The code for this question is too long to be of any use. But I'm pretty sure my problem has to do with releasing a class. I have a helper class, ConnectionHelper.h/.m, that handles a NSURLConnection for me. Basically, I give it the URL I want and it returns the data (it happens to do a quick json parse on it too). It has a delegate which I set to the calling class (in this case: DownloadViewController). When it finishes the download, it calls [delegate didFinishParseOf:objectName withDictionary:dictionary];. Then in DownloadViewController I release ConnectionHelper and alloc a new one in order to download the next object. My problem is, I do this once, and then it creates the connection for the second one, and then my program just crashes. After this call: [[NSHTTPCookieStorage sharedHTTPCookieStorage] setCookieAcceptPolicy:NSHTTPCookieAcceptPolicyNever]; NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; Then I don't think any of the following methods are called: - (NSCachedURLResponse *)connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge So am I right in that I'm not releasing something? When I release it the first time, the dealloc function isn't being called. Is there a way I can "force" it to deallocate? Do I need to force it to? I didn't think it would matter since I allocating a new ConnectionHelper for the new call. How else would they overlap / conflict with each other? Thank you.

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  • The ViewData item that has the key 'MY KEY' is of type 'System.String' but must be of type 'IEnumerable<SelectListItem>'.

    - by JBibbs
    I am trying to populate a dropdown list from a database mapped with Linq 2 SQL, using ASP.NET MVC 2, and keep getting this error. I am so confused because I am declaring a variable with the type IEnumerable<SelectListItem> on the second line, but the error makes me think this is not the case. I feel like this should be very simple, but I am struggling. Any help is appreciated. Here are the interesting bits of my controller: public ActionResult Create() { var db = new DB(); IEnumerable<SelectListItem> basetypes = db.Basetypes.Select(b => new SelectListItem { Value = b.basetype, Text = b.basetype }); ViewData["basetype"] = basetypes; return View(); } And here are the interesting bits of my view: <div class="editor-label"> <%: Html.LabelFor(model => model.basetype) %> </div> <div class="editor-field"> <%: Html.DropDownList("basetype") %> <%: Html.ValidationMessageFor(model => model.basetype) %> </div> Here is the Post action when submitting the Form // POST: /Meals/Create [HttpPost] public ActionResult Create(Meal meal) { if (ModelState.IsValid) { try { // TODO: Add insert logic here var db = new DB(); db.Meals.InsertOnSubmit(meal); db.SubmitChanges(); return RedirectToAction("Index"); } catch { return View(meal); } } else { return View(meal); } } Thanks.

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  • WCF ReliableMessaging method called twice

    - by Brian
    Using Fiddler, we see 3 HTTP requests (and matching responses) for each call when: WS-ReliableMessaging is enabled, and, the method returns a large amount of data (17MB) The first HTTP request is a SOAP message with the action "CreateSequence" (presumable to establish the reliable session). The second and third HTTP requests are identical SOAP messages invoking our webservice method. Why are there two identical messages? Here is our config: <system.serviceModel> <client> <endpoint address="http://server/vdir/AccountingService.svc" binding="wsHttpBinding" bindingConfiguration="customWsHttpBinding" behaviorConfiguration="LargeServiceBehavior" contract="MyProject.Accounting.IAccountingService" name="BasicHttpBinding_IAccountingService" /> </client> <bindings> <wsHttpBinding> <binding name="customWsHttpBinding" maxReceivedMessageSize="90000000"> <reliableSession enabled="true"/> <security mode="None" /> </binding> </wsHttpBinding> </bindings> <behaviors> <endpointBehaviors> <behavior name="LargeServiceBehavior"> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> Thanks, Brian

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  • Where is my Drupal View pager?

    - by anotherthink
    Hi, I have a Drupal 6 site where I've created a view that shows a list of nodes. Nothing complicated -- except that when I choose "use pager" -- "yes" (and choose the "full pager" option), the pager doesn't show up on the page. The first page of nodes shows up, but there's no way to get to other pages. Through googling, I saw that some people had an issue with the "Pager Element" item, so I changed that from 0 to 1 -- no luck. This shouldn't be very complicated, but I've been at it for a while! Help!? ETA: I've tracked it down to the following lines in /modules/views/theme/theme.inc: $pager_theme = views_theme_functions($pager_type, $view, $view->display_handler->display); $vars['pager'] = theme($pager_theme, $exposed_input, $view->pager['items_per_page'], $view->pager['element']); The first line returns an array; the second line returns nothing. I suspect now that this is a theming problem with the custom theme I'm using that may not have fully been correctly updated for Drupal 6 -- like, maybe I'm missing a pager template somehow? -- however, I'm quite new to Drupal and don't really understand how to further track down and fix the issue. Any advice would be much appreciated! ETA yet again: The pager also doesn't show up when using Garland, so it's not a theme issue after all. ALSO: I have a copy of this site set up on a development server as well, and that copy has working pagination! I've checked what I thought might be different -- files in the theme, what modules are enabled -- and it seems like pretty much everything is the same. The one thing that I know is different, however, is that the production server has a lower version of MySQL (lower than recommended for Drupal 6 -- we're waiting on the hosting company being able to change this later). Would it make sense that the old version of MySQL is unable to do pagination correctly in Drupal 6? If so, does anyone know a workaround I can do until we are able to update MySQL?

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • Converting Milliseconds to Timecode

    - by Jeff
    I have an audio project I'm working on using BASS from Un4seen. This library uses BYTES mainly but I have a conversion in place that let's me show the current position of the song in Milliseconds. Knowing that MS = Samples * 1000 / SampleRate and that Samples = Bytes * 8 / Bits / Channels So here's my main issue and it's fairly simple... I have a function in my project that converts the Milliseconds to TimeCode in Mins:Secs:Milliseconds. Public Function ConvertMStoTimeCode(ByVal lngCurrentMSTimeValue As Long) ConvertMStoTimeCode = CheckForLeadingZero(Fix(lngCurrentMSTimeValue / 1000 / 60)) & ":" & _ CheckForLeadingZero(Int((lngCurrentMSTimeValue / 1000) Mod 60)) & ":" & _ CheckForLeadingZero(Int((lngCurrentMSTimeValue / 10) Mod 100)) End Function Now the issue comes within the Seconds calculation. Anytime the MS calculation is over .5 the seconds place rounds up to the next second. So 1.5 seconds actually prints as 2.5 seconds. I know for sure that using the Int conversion causes a round down and I know my math is correct as I've checked in a calculator 100 times. I can't figure out why the number is rounding up. Any suggestions?

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  • Loops on a Matlab program

    - by lebland-matlab
    I have 3 sets of 10 vectors each, and I want to take 2 vectors from the first set , 2 vectors from the second set and 3 vectors from the third set . My goal is to make a loop to implement the following program, knowing that after each calculation, the result shall be saved in a new file. My problem is that I can not handle the indices included in the strings. I try to use multiple loops to scan the 3 sets in the order of indices. loops should contain the following program clc; clear all; load('C:\Users\Documents\MATLAB\myFile\matrice_F.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_G.mat'); F = m_F; G = m_G; load('C:\Users\Documents\MATLAB\myFile\matrice_J.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_K.mat'); J = m_J; K = m_K; load('C:\Users\Documents\MATLAB\myFile\matrice_N.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_O.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_P.mat'); N = m_N ; O = m_O; P = m_P; [A,B,C,D,E] = myFun(F,G,J,K,N,O,P); file_name = 'matrice_final.mat'; save(file_name,'A','B','C','D','E');

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  • .NET Remoting memory leak?

    - by PrimeTSS
    I have a Remoting Class as a Singleton <configuration> <system.runtime.remoting> <application> <service> <wellknown mode="Singleton" type="PTSSLinkClasses.PTSSLinkClientDesktopRemotable, PTSSLinkClasses" objectUri="PTSSLinkDesktop" /> </service> <channels> <channel ref="http" port="8901"/> </channels> </application> </system.runtime.remoting> </configuration> Its created within a "server" Service. Another client service consumes this remote object. The client is calling the remote object every .5 second using a timer (polling) (for testing) If the server service is stopped, so the remote object is not available, memory useage for the client service keeps increasing...... I have overwritten InitialLifetimeService to return a null public override Object InitializeLifetimeService() { return null; } If a remote object is not available does .net queue all the call requests to this object??? untill all the memory is consumed? How can I dected if the remote object is not available and stop trying to call the remote method?

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  • Why would a SQL query JOIN on the same table twice with the same condition?

    - by Scott Leis
    I'm working on changes to a SQL Server v8 database developed by someone else, and have found something that seems (based on my limited SQL knowledge) strange and pointless. One of the views has a query that does a LEFT OUTER JOIN twice on the same table with the same condition. Is there any reason for doing this? The query is below. See the second- and third-last lines that both join the "te_SDE_Survey" table on the "SDE_ID" field. Also note these lines set two different aliases for the table, and both aliases are used in the SELECT part of the query. SELECT vs.SLMS_Code, vs.Retail_Date, vs.TagNo, vs.Rego, vs.Model, vs.Company, vs.AccountType, viqdp.SDE_ID, bd.Debit_Date, isu.Survey_Date, CASE WHEN isu.Q6 IS NOT NULL THEN isu.Q6 ELSE CASE WHEN returned_surveys.survey_date IS NULL THEN CASE WHEN (viqdp.expiryDate < getdate() AND cs.sup1 IS NULL AND cs.sup2 IS NULL AND cs.sup3 IS NULL AND cs.sup5 IS NULL AND cs.sup8 IS NULL AND cs.sup9 IS NULL) THEN 'E' WHEN (viqdp.expiryDate < getdate() AND cs.sup1 = 'F' AND cs.sup2 = 'F' AND cs.sup3 = 'F' AND cs.sup5 = 'F' AND cs.sup8 = 'F' AND cs.sup9 = 'F') THEN 'E' WHEN cs.sup1 = 'T' THEN 'S' WHEN cs.sup2 = 'T' AND (cs.sup8 = 'F' AND cs.sup9 = 'F') THEN 'D' WHEN cs.sup3 = 'T' AND (cs.sup8 = 'F' AND cs.sup9 = 'F') THEN 'D' WHEN cs.sup5 = 'T' AND (cs.sup8 = 'F' AND cs.sup9 = 'F') THEN 'D' WHEN cs.sup8 = 'T' AND (cs.sup2 = 'F' AND cs.sup3 = 'F' AND cs.sup5 = 'F') THEN 'E' WHEN cs.sup9 = 'T' AND (cs.sup2 = 'F' AND cs.sup3 = 'F' AND cs.sup5 = 'F') THEN 'E' WHEN (cs.sup8 = 'T' OR cs.sup9 = 'T') AND (cs.sup2 = 'T' OR cs.sup3 = 'T' OR cs.sup5 = 'T') THEN 'S' END WHEN (tey.survey_expire_method = 'pre2008') THEN CASE WHEN (datediff(month, viqdp.generate_date, returned_surveys.survey_date) 1) THEN 'E' END WHEN (tey.survey_expire_method = 'expiryDateColumn') THEN CASE WHEN (returned_surveys.survey_date viqdp.expiryDate) THEN 'E' END END END AS score_or_exclusion_status, CASE WHEN (bd.explanation IS NULL) THEN '' ELSE bd.explanation END AS explanation, tey.te_Year FROM dbo.te_Vehicle_Sale vs INNER JOIN dbo.te_Year tey ON vs.Retail_Date = tey.Start_Date AND vs.Retail_Date <= tey.End_Date LEFT OUTER JOIN dbo.Bad_Data bd ON vs.TagNo = bd.TagNo LEFT OUTER JOIN dbo.te_Vehicle_SDESurvey viqdp ON vs.TagNo = viqdp.TagNo LEFT OUTER JOIN dbo.te_SDE_Survey isu ON viqdp.SDE_ID = isu.SDE_ID LEFT OUTER JOIN dbo.te_SDE_Survey returned_surveys ON viqdp.SDE_ID = returned_surveys.SDE_ID LEFT OUTER JOIN dbo.te_SDE_Contact_Suppression cs ON viqdp.SDE_ID = cs.SDE_ID

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  • C file read leaves garbage characters

    - by KJ
    Hi. I'm trying to read the contents of a file into my program but I keep occasionally getting garbage characters at the end of the buffers. I haven't been using C a lot (rather I've been using C++) but I assume it has something to do with streams. I don't really know what to do though. I'm using MinGW. Here is the code (this gives me garbage at the end of the second read): include include char* filetobuf(char *file) { FILE *fptr; long length; char *buf; fptr = fopen(file, "r"); /* Open file for reading */ if (!fptr) /* Return NULL on failure */ return NULL; fseek(fptr, 0, SEEK_END); /* Seek to the end of the file */ length = ftell(fptr); /* Find out how many bytes into the file we are */ buf = (char*)malloc(length+1); /* Allocate a buffer for the entire length of the file and a null terminator */ fseek(fptr, 0, SEEK_SET); /* Go back to the beginning of the file */ fread(buf, length, 1, fptr); /* Read the contents of the file in to the buffer */ fclose(fptr); /* Close the file */ buf[length] = 0; /* Null terminator */ return buf; /* Return the buffer */ } int main() { char* vs; char* fs; vs = filetobuf("testshader.vs"); fs = filetobuf("testshader.fs"); printf("%s\n\n\n%s", vs, fs); free(vs); free(fs); return 0; } The filetobuf function is from this example http://www.opengl.org/wiki/Tutorial2:_VAOs,_VBOs,_Vertex_and_Fragment_Shaders_%28C_/_SDL%29. It seems right to me though. So anyway, what's up with that?

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  • Iteration speed of int vs long

    - by jqno
    I have the following two programs: long startTime = System.currentTimeMillis(); for (int i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); and long startTime = System.currentTimeMillis(); for (long i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); Note: the only difference is the type of the loop variable (int and long). When I run this, the first program consistently prints between 0 and 16 msecs, regardless of the value of N. The second takes a lot longer. For N == Integer.MAX_VALUE, it runs in about 1800 msecs on my machine. The run time appears to be more or less linear in N. So why is this? I suppose the JIT-compiler optimizes the int loop to death. And for good reason, because obviously it doesn't do anything. But why doesn't it do so for the long loop as well? A colleague thought we might be measuring the JIT compiler doing its work in the long loop, but since the run time seems to be linear in N, this probably isn't the case.

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  • IE9 selectAllChildren on an out-of-view element

    - by MrSlayer
    I am trying to replicate a service that is provided by Tynt.com that appends some text to a user's selection when copying. I understand that users don't particularly like this, but it is a client's request to append the URL and copyright notice whenever a user copies something from their website. In current browsers, I am able to do this by creating a DOM element, adding the selected text, appending the copyright text and then selecting the new node: var newSelection = document.createElement( 'div' ); newSelection.style.cssText = "height: 1px; width: 1px; overflow: hidden;"; if( window.getSelection ) { var selection = window.getSelection( ); if( selection.getRangeAt ) { var range = selection.getRangeAt( 0 ); newSelection.appendChild( range.cloneContents( ) ); appendCopyright( ); document.body.appendChild( newSelection ); selection.selectAllChildren( newSelection ); // ... remove element, return selection } } In IE9, this errors out on the selection.selectAllChildren( newSelection ) statement and I was able to figure out that this is because newSelection was effectively "hidden" from the viewport due to the styles applied in the second line above. Commenting that out works, but obviously the new node is shown to the end user. It appears that this was resolved in later versions of IE, but I am having trouble coming up with a workaround that is sufficient for IE9, a browser that I need to support. I've tried a variety of alternatives, like setting visibility: hidden;, positioning it off-screen, and trying some alternative selection functions, but they each present different problems. The error thrown by IE is: SCRIPT16389: Unspecified error.

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  • Maths Question: number of different permutations

    - by KingCong
    This is more of a maths question than programming but I figure a lot of people here are pretty good at maths! :) My question is: Given a 9 x 9 grid (81 cells) that must contain the numbers 1 to 9 each exactly 9 times, how many different grids can be produced. The order of the numbers doesn't matter, for example the first row could contain nine 1's etc. This is related to Sudoku and we know the number of valid Sudoku grids is 6.67×10^21, so since my problem isn't constrained like Sudoku by having to have each of the 9 numbers in each row, column and box then the answer should be greater than 6.67×10^21. My first thought was that the answer is 81! however on further reflection this assume that the 81 number possible for each cell are different, distinct number. They are not, there are 81 possible numbers for each cell but only 9 possible different numbers. My next thought was then that each of the cells in the first row can be any number between 1 and 9. If by chance the first row happened to be all the same number, say all 1s, then each cell in the second row could only have 8 possibilites, 2-9. If this continued down until the last row then number of different permutations could be calculated by 9^2 * 8^2 * 7^2 ..... * 1^2. However this doesn't work if each row doesn't contain 9 of the same number. It's been quite a while since I studied this stuff and I can't think of a way to work it out, I'd appreciate any help anyone can offer.

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  • How can I write good "research code"?

    - by John
    "Research code" is often held up as a paragon of what not to do when writing software. Certainly, the kind of code that often results from trying to solve a research problem can end up being poorly-designed, difficult to debug, etc. But my question is this: does research code have to be this way? Is it possible to write good research code? Is the only approach to consider the first version a poorly-written prototype to be discarded in favour of the better-designed second version? Software engineering has all sorts of best practices about how to design and write good code, but I don't usually find this relevant when you don't have a good idea ahead of time what the final system will look like. The final system is likely to be a result of what did or didn't work along the way, and the only way to determine what does or doesn't work is to write the code first. As you find things that don't work, you change what the final system looks like, moving further away from your original design (assuming you had one). I'd be interested in any personal experience with these issues, as well as any books or other resources anyone can point me to.

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  • Problem retrieving multiple instances of the same asp.net session variable

    - by sw1sh
    I'm having problems with retrieving multiple instances of a session variable from an InProc session state. In the following code I persist a simple BusinessObject into a session variable on the Page_Load event. On the click of a button I try to retrieve the object back into 2 new declared instances of the same BusinessObject. All works great until I change one of the properties in the first instance, it changes the second instance as well. Is this normal behaviour? I would have thought as these were new instances they wouldn’t demonstrate static behaviour? Any ideas where I'm going wrong? Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load If Not Page.IsPostBack Then ' create a new instance of a business object and set a containg variable Dim BO As New BusinessObject BO.SomeVariable = "test" ' persist to inproc session Session("BO") = BO End If End Sub Protected Sub btnRetrieveSessionVariable_Click(ByVal sender As Object, ByVal e As EventArgs) Handles btnRetrieveSessionVariable.Click ' retrieve the session variable to a new instance of BusinessObject Dim BO1 As New BusinessObject If Not Session("BO") Is Nothing Then BO1 = Session("BO") ' retrieve the session variable to a new instance of BusinessObject Dim BO2 As New BusinessObject If Not Session("BO") Is Nothing Then BO2 = Session("BO") ' change the property value on the first instance BO1.SomeVariable = "test2" ' why has this changed on both instances? Dim strBO1Property As String = BO1.SomeVariable Dim strBO2Property As String = BO2.SomeVariable End Sub ' simple BusinessObject class Public Class BusinessObject Private _SomeVariable As String Public Property SomeVariable() As String Get Return _SomeVariable End Get Set(ByVal value As String) _SomeVariable = value End Set End Property End Class

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  • How can I simulate this application hang scenario?

    - by Pwninstein
    I have a Windows Forms app that itself launches different threads to do different kinds of work. Occasionally, ALL threads (including the UI thread) become frozen, and my app becomes unresponsive. I've decided it may be a Garbage Collector-related issue, as the GC will freeze all managed threads temporarily. To verify that just managed threads are frozen, I spin up an unmanaged one that writes to a "heartbeat" file with a timestamp every second, and it is not affected (i.e. it still runs): public delegate void ThreadProc(); [DllImport("UnmanagedTest.dll", EntryPoint = "MyUnmanagedFunction")] public static extern void MyUnmanagedFunction(); [DllImport("kernel32")] public static extern IntPtr CreateThread( IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, out uint dwThreadId); uint threadId; ThreadProc proc = new ThreadProc(MyUnmanagedFunction); IntPtr functionPointer = Marshal.GetFunctionPointerForDelegate(proc); IntPtr threadHandle = CreateThread(IntPtr.Zero, 0, functionPointer, IntPtr.Zero, 0, out threadId); My Question is: how can I simulate this situation, where all managed threads are suspended but unmanaged ones keep on spinning? My first stab: private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(new ThreadStart(delegate { new Hanger(); GC.Collect(2, GCCollectionMode.Forced); })); t.Start(); } class Hanger{ private int[] m_Integers = new int[10000000]; public Hanger() { } ~Hanger() { Console.WriteLine("About to hang..."); //This doesn't reproduce the desired behavior //while (true) ; //Neither does this //Thread.Sleep(System.Threading.Timeout.Infinite); } } Thanks in advance!!

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  • Create Keyword Object Perl Microsoft::AdCenter

    - by toobsco42
    So I looked at the perldoc for the Microsoft::AdCenter module and it shows this as an example of how to create a keyword object: ~$ perldoc Microsoft::AdCenter #Create a Keyword object my $keyword = Microsoft::AdCenter::V7::CampaignManagementService::Keyword->new ->Text("some text") ->BroadMatchBid(Microsoft::AdCenter::V7::CampaignManagementService::Bid->new->Amount(0.1)) ->ExactMatchBid(Microsoft::AdCenter::V7::CampaignManagementService::Bid->new->Amount(0.1)); However, doesn't this violate the new policy of using only one match type per keyword? Campaign Management changes: "Previously, you would create a single Keyword object and specify a bid value for each match that you wanted to bid on (for example, exact match or phrase match). If you did not specify a bid value at the keyword-level, adCenter used the default bid value specified at the ad group level. Now, you must create a Keyword object for each match type that you want to bid on. For example, to bid on the keyword car by using exact match and phrase match, create a Keyword object and set the Text element to car and the ExactMatchBid element to a bid amount. Then, create a second Keyword object and set the Text element to car and PhraseMatchBid to a bid amount. When you add the keywords, you’ll get a unique keyword ID for each keyword and match-type combination."

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  • Passing object(s) to a Controller Action

    - by Nicholas H
    I'm attempting to use jQuery to do a $.post() to an MVC controller action. Here's the jQuery calls: var _authTicket = { username: 'testingu', password: 'testingp' }; function DoPost() { var inputObj = { authTicket: _authTicket, dateRange: 'ThisWeek' }; $.post('/MyController/MyAction', inputObj, PostResult); } function PostResult(data) { alert(JSON.stringify(data)); } Here's the controller action: <HttpPost()> _ Function MyAction(ByVal authTicket As AuthTicket, ByVal dateRange As String) As ActionResult Dim u = ValidateUser(authTicket) If u Is Nothing Then Throw New Exception("User not valid") ' etc.. End Function The problem is, MyAction's "authTicket" parameter is all empty. The second "dateRange" parameter gets populated just fine. I'm pretty sure that the issue stems from jQuery turning the data into key/value pairs to POST to the action. MVC must not understand the format, at least when it's an object with it's own properties. The name/value pair format that jQuery is converting to is like: authTicket[username] = "testingu" authTicket[password] = "testingp" Which in turn gets made into x-www-form-urlencoded'd data: authTicket%5Busername%5D=testingu &authTicket%5Bpassword%5D=testingp I guess I could always have "username" and "password" properties in my actions, but that seems wrong to me. Any help would be appreciated.

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  • Delete record in Linq to Sql

    - by Anders Svensson
    I have Linq2Sql classes User, Page, and UserPage (from a junction table), i.e. a many-to-many relationship. I'm using a gridview to show all Users, with a dropdownlist in each row to show the Pages visited by each user. Now I want to be able to delete records through the gridview, so I have added a delete button in the gridview by setting "Enable deleting" on it. Then I tried to use the RowDeleting event to specify how to delete the records since it doesn't work by default. And because its a relationship I know I need to delete the related records in the junction table before deleting the user record itself, so I added this in the RowDeleting event: protected void GridView2_RowDeleting(object sender, GridViewDeleteEventArgs e) { int id = (int)((DataKey)GridView2.DataKeys[e.RowIndex]).Value; UserPageDBDataContext context = new UserPageDBDataContext(); var userPages = from userPage in context.UserPages where userPage.User.UserID == id select userPage; foreach (var userPage in userPages) context.UserPages.DeleteOnSubmit(userPage); context.SubmitChanges(); var user = context.Users.Single(u => u.UserID == id); context.Users.DeleteOnSubmit(user); context.SubmitChanges(); } This actually seems to delete records, because the record with the id in question does indeed disappear, but strangely, a new record seems to be added at the end...! So, say I have 3 records in the gridview: 1 Jack stackoverflow.com 2 Betty stackoverflow.com/questions 3 Joe stackoverflow.com/whatever Now, if I try to delete user 1 (Jack), record number 1 will indeed disappear in the gridview, but the same record will appear at the end with a new id: 2 Jack stackoverflow.com 3 Betty stackoverflow.com/questions 4 Joe stackoverflow.com/whatever I have tried searching on how to delete records using Linq, and I believe I'm doing exacly as the examples I have read (e.g. the second example here: http://msdn.microsoft.com/en-us/library/Bb386925%28v=VS.100%29.aspx). I have read that you can also set cascade delete on the relationship in the database, but I wanted to do it this way in code, as your supposed to be able to. So what am I doing wrong?

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  • Get id when inserting new row using TableAdapter.Update on a file based database

    - by phq
    I have a database table with one field, called ID, being an auto increment integer. Using a TableAdapter I can read and modify existing rows as well as create new ones. However if I try to modify a newly inserted row I get an DBConcurrencyException: OleDbConnection conn = new OleDbConnection(@"Provider=Microsoft.Jet.OLEDB.4.0;Data Source=Shift.mdb;Persist Security Info=True"); ShiftDataSetTableAdapters.ShiftTableAdapter shiftTA = new ShiftDataSetTableAdapters.ShiftTableAdapter(); shiftTA.Connection = conn; ShiftDataSet.ShiftDataTable table = new ShiftDataSet.ShiftDataTable(); ShiftDataSet.ShiftRow row = table.NewShiftRow(); row.Name = "life"; table.Rows.Add(row); shiftTA.Update(row); // row.ID == -1 row.Name = "answer"; // <-- all fine up to here shiftTA.Update(row); // DBConcurrencyException: 0 rows affected Separate question, is there any static type of the NewShiftRow() method I can use so that I don't have to create table everytime I want to insert a new row. I guess the problem in the code comes from row.ID that is still -1 after the first Update() call. The Insert is successful and in the database the row has a valid value of ID. How can I get that ID so that I can continue with the second Update call? Update: IT looks like this could have been done automatically using this setting. However according to the answer on msdn social, OLEDB drivers do not support this feature. Not sure where to go from here, use something else than oledb? Update: Tried SQLCompact but discovered that it had the same limitation, it does not support multiple statements. Final question: is there any simple(single file based) database that would allow you to get the values of a inserted row.

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  • Separation of multipage tiff with compression "CCITT T.6" very slow

    - by Alex
    I need to separate multiframe tiff files, and use the following method: public static Image[] GetFrames(Image sourceImage) { Guid objGuid = sourceImage.FrameDimensionsList[0]; FrameDimension objDimension = new FrameDimension(objGuid); int frameCount = sourceImage.GetFrameCount(objDimension); Image[] images = new Image[frameCount]; for (int i = 0; i < frameCount; i++) { MemoryStream ms = new MemoryStream(); sourceImage.SelectActiveFrame(objDimension, i); sourceImage.Save(ms, ImageFormat.Tiff); images[i] = Image.FromStream(ms); } return images; } It works fine, but if the source image was encoded using the CCITT T.6 compression, separating a 20-frame-file takes up to 15 seconds on my 2,5ghz CPU.(edit: One core is at 100% during the process) When saving the images afterward to a single file using standard compression (LZW), the separation time of the LZW-file is under 1 second. Saving with CCITT compression also takes very long. Is there a way to speed up the process?

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  • How to use JQUERY to filter table rows dynamically using multiple form inputs

    - by tresstylez
    I'm displaying a table with multiple rows and columns. I'm using a JQUERY plugin called uiTableFilter which uses a text field input and filters (shows/hides) the table rows based on the input you provide. All you do is specify a column you want to filter on, and it will display only rows that have the text field input in that column. Simple and works fine. I want to add a SECOND text input field that will help me narrow the results down even further. So, for instance if I had a PETS table and one column was petType and one was petColor -- I could type in CAT into the first text field, to show ALL cats, and then in the 2nd text field, I could type black, and the resulting table would display only rows where BLACK CATS were found. Basically, a subset. Here is the JQUERY I'm using: $("#typeFilter").live('keyup', function() { if ($(this).val().length > 2 || $(this).val().length == 0) { var newTable = $('#pets'); $.uiTableFilter( theTable, this.value, "petType" ); } }) // end typefilter $("#colorFilter").live('keyup', function() { if ($(this).val().length > 2 || $(this).val().length == 0) { var newTable = $('#pets'); $.uiTableFilter( newTable, this.value, "petColor" ); } }) // end colorfilter Problem is, I can use one filter, and it will display the correct subset of table rows, but when I provide input for the other filter, it doesn't seem to recognize the visible table rows that are remaining from the previous column, but instead it appears that it does an entirely new filtering of the original table. If 10 rows are returned after applying one filter, the 2nd filter should only apply to THOSE 10 rows. I've tried LIVE and BIND, but not working. Can anyone shed some light on where I'm going wrong? Thanks!

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