Search Results

Search found 43110 results on 1725 pages for 'noob question'.

Page 497/1725 | < Previous Page | 493 494 495 496 497 498 499 500 501 502 503 504  | Next Page >

  • 2D Pixel/sprite game in unity? [on hold]

    - by acidzombie24
    Hi I'm an absolute newbie in unity. In the past I was told unity is terrible for 2d games so I look away after looking at it for a few days. I don't remember if this was right before unity4 came out or after. I hear unity is fairly good at 2d now. I tried googling for tutorials but I'm doing it wrong. I could not find a good tetris or tic tac toe tutorial. What assets/tutorials do I want for a 2D game? Side question is what tutorials are good if I want to make a fire emblem/advance wars type game (HUD heavy grid base game)

    Read the article

  • Migration from XNA to SharpDX

    - by Wouter
    My fear is that XNA has reached the end of the road. To keep up with the latest technology a shift to another game framework might be needed. We have many games in a large codebase, all based on XNA. My question is, how much work would it be to migrate to SharpDX and are there other possibilities? Our code base mainly uses basic 3D rendering and the SpriteBatch, no fancy shader stuff. Update: I should have mentioned we only use 2.5D, we have a simple engine that builds textured quads to render text and animated sprites. Also for sound we use XACT (what else..) with some effects.

    Read the article

  • How to make unity unresponsive in Unity session in precise?

    - by Anwar Shah
    Recently I wanted to test the a keyboard shortcut, which is supposed to kill X server (hence very useful when you have a crash). That shortcut is not dependent on any particular window manager (like lxde, unity, kwin etc). So, it must work, even when you have unresponsive window manager (as opposed to Alt+Ctrl+Backspace which kills the session, and bring you a login screen). That's why I interested to make my WM (unity) unresponsive. Is past, it was very easy. Opening a terminal, typing unity --replace and then force close the terminal, was the simplest procedure. But unfortunately, This is not true in Ubuntu 12.04, (they make it very robust) Because whenever I kill the terminal, Unity automagically restart itself. I also tried compiz --replace but wasn't successful. My question is: How can I make Unity unresponsive while I am in Unity session, so that window manager does not recognize any keyboard shortcut.

    Read the article

  • Hadopi : Frédéric Mitterrand questionné sur SeedFuck, et sur la présomption de culpabilité

    Mise à jour du 29.04.2010 par Katleen Hadopi : Frédéric Mitterrand questionné sur SeedFuck, et sur la présomption de culpabilité L'outil Seedfuck fait son petit bonhomme de chemin. Après l'arrivée de diverses mutations, il a réussi à se hisser dans les plus hautes sphères de la politique, puisque Frédéric Mitterrand a été pris officiellement à parti à ce propos lors d'une séance de l'Assemblée Nationale. C'est le député UMP Michel Zumkeller (ayant voté contre Hadopi) qui a interrogé le ministre dans une question écrite à propos de ce «petit programme [qui] inonde les réseaux de téléchargements, en peer to peer, de fausses adresses IP ». Comme quoi, Seedfuck a réussi a créer la ...

    Read the article

  • When is an object oriented program truly object oriented?

    - by Syed Aslam
    Let me try to explain what I mean: Say, I present a list of objects and I need to get back a selected object by a user. The following are the classes I can think of right now: ListViewer Item App [Calling class] In case of a GUI application, usually click on a particular item is selection of the item and in case of a command line, some input, say an integer representing that item. Let us go with command line application here. A function lists all the items and waits for the choice of object, an integer. So here, I get the choice, is choice going to conceived as an object? And based on the choice, return back the object in the list. Does writing this program like the way explained above make it truly object oriented? If yes, how? If not, why? Or is the question itself wrong and I shouldn't be thinking along those lines?

    Read the article

  • library put in /usr/local/lib is not loaded

    - by IARI
    Let me state in advance: One might think this question would is for server fault, but I think is is Ubuntu (config) specific. In short: I have put libwkhtmltox.so in /usr/local/lib as stated in installation instructions linked below, but it appears the library is not loaded. I am trying to install php-wkhtmltox, a php extension for wkhtmltox on my local desktop (Ubuntu 12.04). I have extracted the source and changed to the corresponding directory. After running phpize, ./configure fails at checking for libwkhtmltox support... yes, shared not found configure: error: Please install libwkhtmltox I suspect the reason the library is not loaded is that the path is not checked!? how do I proceed? Here are instructions I followed: http://davidbomba.com/index.php/2011/08/04/php-wkhtmltox/ http://roundhere.net/journal/install-wkhtmltopdf-php-bindings/

    Read the article

  • Conways Game of Life C#

    - by Darren Young
    Hi, Not sure if this is the correct place for this question or SO - mods please move if necessary. I am going to have a go at creating GoL over the weekend as a little test project : http://en.wikipedia.org/wiki/Conway's_Game_of_Life I understand the algorithm, however I just wanted to check regarding the implementation, from maybe somebody that has tried it. Essentially, my first (basic) implementation, will be a static grid at a set speed. If I understand correctly, these are the steps I will need: Initial seed Create 2d array with initial set up Foreach iteration, create temporary array, calculating each cells new state based on the Game of Life algorithm Assign temp array to proper array. Redraw grid from proper array. My concerns are over speed. When I am populating the grid from the array, would it simply be a case of looping through the array, assigning on or off to each grid cell and then redraw the grid? Am I on the correct path?

    Read the article

  • MySQL vs. SQL Server Go daddy, What is the difference bewteen hosted DB and App_Data Db

    - by Nate Gates
    I'm using Goddady for site hosting, and I'm currently using MySQL, because there are less limits on size,etc. My question is what is the difference between using a hosted Godaddy Db such as MySQL vs. creating a SQL Serverdatabase in the the App_Data folder? My guess is security? Would it be a bad idea to use a SQL ServerDB thats located in the App_Data folder? Additional Well I am able to create a .mdf (SQL Server DB file) in the App_Data folder, but I'm really unsure if should use that or not, If I did use it it would simplify using some of the Microsoft tools. Like I said my guess is that it would be less secure, but I don't really know. I know I have a 10gb, file system limit, so I'm assuming my db would have to share that space.

    Read the article

  • Live Meeting error: malformed email address... or IS IT???

    - by PeterBrunone
    During a remote SharePoint training session this morning, Live Meeting presented one of our instructors with the following gem:  "An attendee email address is malformed".  This was particularly troubling since a wizard took care of adding all the entries, and they looked correct (even after being sifted through my character analysis tool).As it turns out, the addresses were indeed correct.  As sometimes happens, though, at the line breaks, it looked like there was no space between the semicolon and the following email address.  Since I'm a member in good standing of the "I wonder what this button does" school of thought, I added an extra space after each of these cramped little semicolons -- and the invitation executed flawlessly.Coincidence?  Maybe... but you can bet I'm going to keep trying dumb stuff like that when the error message doesn't make sense.  Think of it as the tech support equivalent of "Ask a silly question..."

    Read the article

  • Cant access ephemeral storage on Amazon ubuntu instance

    - by matt burns
    I want to utilise my ephemeral storage as mentioned in this question but I seem to be falling at the first hurdle. I can't even see /mnt: ~$ df -ah Filesystem Size Used Avail Use% Mounted on /dev/xvda1 8.0G 855M 6.8G 12% / proc 0 0 0 - /proc sysfs 0 0 0 - /sys none 0 0 0 - /sys/fs/fuse/connections none 0 0 0 - /sys/kernel/debug none 0 0 0 - /sys/kernel/security udev 288M 8.0K 288M 1% /dev devpts 0 0 0 - /dev/pts tmpfs 119M 152K 118M 1% /run none 5.0M 0 5.0M 0% /run/lock none 296M 0 296M 0% /run/shm This is from a vanilla instance of an ubuntu AMI (12.04-amd64-server-20120424 ami-a29943cb) I'm not bothered about resizing the partition, I just want to be able to use the space for writing temp files.

    Read the article

  • Best way to prevent Google from indexing a directory [duplicate]

    - by Gkhan14
    This question already has an answer here: Stopping Google index some web pages I have 5 answers I've researched many methods on how to prevent Google/other search engines from crawling a specific directory. The two most popular ones I've seen are: Adding it into the robots.txt file: Disallow: /directory/ Adding a meta tag: <meta name="robots" content="noindex, nofollow"> Which method would work the best? I want this directory to remain "invisible" from search engines so it does not affect any of my site's ranking. In other words, I want this directory to be neutral/invisible and "just there." I don't want it to affect any ranking. Which method would be the best to achieve this?

    Read the article

  • Do search engines directly penalize bad grammar?

    - by Nicolas Raoul
    Let's say I have a web page with user-contributed content, which is good content but with bad grammar, slang terms, inappropriate tone. I know that bad grammar is a also a problem because it drives away visitors and scares people from linking to it, but let's put that aside. Let's also put aside the fact that incorrectly spelt terms might be ignored by a crawler, potentially leading to less text-comparizon hits. QUESTION: Do search engines like Google directly recognize and penalize bad grammar? For instance because they might consider bad-grammar as a sign of low-quality content.

    Read the article

  • How can I set a second screen (DISPLAY=:0.1) as the default gnome display?

    - by Pedro Silva
    Due to various reasons, I have my main monitor set as the secondary display in xorg.conf. I would like to have gnome initialize metacity, gnome-panel as running primarily on :0.1, instead of :0.0. Is this possible at all? To clarify, this is a laptop with its LCD turned off. My main monitor is connected to the VGA out and is driven by the nouveau driver for NVIDIA; a secondary monitor is on a displaylink usb-vga donverter. The seconday monitor is set in xorg.conf as the primary display (no way around it). I can do things like DISPLAY=:0.1 gnome-terminal to run applications on the main monitor. My question is whether it is possible to do this (GNOME-) system-wide.

    Read the article

  • Which token from a long User-Agent should I use in robots.txt?

    - by Gaia
    The definition of User-Agent states that several tokens can be included, as deemed necessary by the client. I want to block certain bots via robots.txt and I am confused as to which part of the User-Agent string to use, especially for more obscure bots. For example: Mozilla/5.0 (compatible; uMBot-LN/1.0; mailto: [email protected])" JS-Kit URL Resolver, http://js-kit.com/ Mozilla/5.0 (compatible; SEOkicks-Robot +http://www.seokicks.de/robot.html Do I use the second token? Can tokens contain spaces, or did the SEOkicks folks forget a semicolon after SEOkicks-Robot? I don't actually intend on making my question specific to a couple bots - I want to know the guideline: which part of UA do I place in robots.txt for these exotic bots with UA as long as a haiku? User-agent: uMBot-LN/1.0 Disallow: / PS: Thank you but I do not need to hear that undesirable bots are better blocked with mod_security. I already have commercial mod_sec rules in place.

    Read the article

  • Landed Cost Management Integration with OPM Financials

    - by Robert Story
    Upcoming WebcastTitle: Landed Cost Management Integration with OPM FinancialsDate: April 21, 2010 Time: 11:00 am EDT, 9:00 am PDT, 8:00 am MDT Product Family: EBS: Process Manufacturing Summary This one-hour session will present setup overview and detailed steps for a test case, and is recommended for functional users who are using OPM Financials module with an actual costing method. Topics will include: Overview on Landed Cost Management functionality Setup steps and a test case Some technical considerations Documentation and other reference materials available A short, live demonstration (only if applicable) and question and answer period will be included. Click here to register for this session....... ....... ....... ....... ....... ....... .......The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

    Read the article

  • Share on Facebook does not show thumbnail images

    - by matt_tm
    I have a PHP application which has a "Share on Facebook" button that, On the development server shows the thumbnail images correctly and allows the user to select between them On the live server, it does NOT show the thumbnail images at all. The relevant portion of the .htaccess file is: # Set up caching on media files for 2 days <FilesMatch "\.(gif|jpg|jpeg|png|flv)$"> ExpiresDefault A172800 Header append Cache-Control "public" </FilesMatch> I'm using the exact same set of php files and .htaccess, but the server configuration is different. What could be causing this? Note that the text appears fine. Edit1 We are also doing some URL rewriting related to images in the .htaccess (on both servers): ... RewriteRule ^.*/content/image/(.*)$ content/image/$1 [L] ... RewriteRule ^.*/images/(.*)$ images/$1 [L] ... Would that be somehow making a difference? Images appear fine all throughout the site. (I posted this question earlier as http://stackoverflow.com/questions/4142597/share-on-facebook-does-not-show-thumbnail-images) )

    Read the article

  • cannot use sudo on ubuntu server passwordless authentication?

    - by Lucas Crijns
    Hello I'm new at the forum and I want to introduce myself: I'm Lucas Crijns and I'm a very happy user of ubuntu server. I was reading about passwordless authentication with ssh. So I made a key and published it to ubuntu server, it worked well and I could login with my private key. But then I locked the account to prevent hacking from my password. After I ran "passwd -l lucas", I was not longer able by my next login to use sudo. Because it was asking for a password and I locked it. I was thinking that sudo would also be without a password. My question is now: is it possible to use sudo? And how can I enable it without a valid password for sudo? Thank you for your help!

    Read the article

  • When does "proper" programming no longer matter?

    - by Kai Qing
    I've been a full time programmer for about 8 years now. Web based mostly, ranging in weird jobs for clients. Never anything I "want" to do. So my experience is limited to what I've been contracted to do, having no real incentive to master anything in particular. So here's my scenario and ultimately what I wonder about... I've been building an android game in my spare time. It's using the libgdx library so quite a bit of the heavy lifting is done for me. I don't read much of the docs cause unless it's in tutorial format I will just not care, and ultimately most of my questions have already been asked on stackoverflow. I get along fine and my game works as expected... Suspiciously well, even. So much so that I wonder why one should bother to be "proper" when coding if the end result is ultimately the same. To be more specific, I used a hashtable because I wanted something close to an associative array. Human readable key values. In other places to achieve similar things, I use a vector. I know libgdx has vector2 and vector3 classes, but I've never used them. When I come across weird problems and search stackoverflow for help, I see a lot of people just reaming the questions that use a certain datatype when another one is technically "proper." Like using an ArrayList because it does not require defined bounds versus re-defining an int[] with new known boundaries. Or even something trivial like this: for(int i = 0; i < items.length; i ++) { // do something } I know it evaluates item.length on every iteration. I just don't care. I know items will never be more than 15 to 20 items. So why bother caring if I evaluate items.length on every iteration? So I wonder - why does everyone get all up in arms over this? Who cares if I use a less efficient datatype to get the job done? I ran some tests to see how the app performs using the lazy, get it done fast and don't look back method I just described versus the proper, follow the tutorial and use the exact data types suggested by the community. The results: Same thing. Average 45 fps. I opened every app on the phone and galaxy tab. Same deal. No difference. My game is pretty graphic intensive. It's not like it's just a simple thing. I expected it to perform kind of badly since I don't care to optimize image assets or... well, you probably get the idea. I'm making the game for fun. As a joke, really. But in doing so I'm working outside the normal scope of my job, which is to always follow the rules and do it the right way. So to say, I am without bounds here and this has caused me to wonder why I ever really care to be "proper" So I guess my question to you is this: Is there a threshold when it no longer matters to be proper? Is there a lasting, longer term consequence to the lazy, get it done and don't look back route? Is it ok to say - "so long as it gets the job done, I don't care?" Disclaimer: When I program my game, I am almost always drunk. I do it to remember why I got into this stuff to begin with because the monotony of client based web work will make you hate being a programmer. I'm having a blast and my game is not crashing, tests well, performs well, looks good on all devices so far and has no noticeable negative impact on any of my testing devices. I expected failure because I was being so drunkenly careless with my code, but to my surprise, it had no noticeable impact. I am now starting to question the need to be careful. Help me regain the ability to care! ... or explain why it's not a bad thing to not care. Secondary disclaimer: I am aware of the benefits of maintainability. For myself and others. Agreed. But it's not like someone happening across my inefficient int[] loop won't know what it does. As an experienced programmer those kinds of things are just clear on sight. I document the complex stuff for myself knowing I was drunk and will probably need a reminder. Those notes would clarify any confusion for someone who might ever gaze upon my ridiculous game - though the reality is that either I maintain it myself or it fades into time. I'm ok with that. But if it doesn't slow the device down, or crash, then crossing the t's and dotting the i's might actually require more time than it's worth.

    Read the article

  • How to get exfat working in Ubuntu 13.10?

    - by davorao
    In Ubuntu 13.04 there was an option to use the PPA by Relan in order to get ExFat functionality. Seeing that in Ubuntu 13.10 this functionality is available from the repositories without the PPA I tried this but failed to make it work. Trying the PPA in Ubuntu 13.10 does not yield results either, as it complains about missing the fuse-utils package. This package seems to have been removed (https://launchpad.net/ubuntu/saucy/amd64/fuse-utils). So my question is, did the process of using ExFat change since the jump from Ubuntu 13.04 to 13.10 and how do I enable it? Old Way sudo apt-add-repository ppa:relan/exfat sudo apt-get update sudo apt-get install exfat-fuse exfat-utils Tried now via Ubuntu Software Center sudo apt-get install exfat-utils exfat-fuse

    Read the article

  • Determining Cost of API Calls

    - by Sam
    [This is a cross-post originally posted by me in SO. I think the question is more appropriate here.] I was going through the adwords API and came across their rate sheet - http://code.google.com/apis/adwords/docs/ratesheet.html . They charge $0.25 per 1000 API units and under the 'Operation Costs' sections list the cost (in API units) of different API calls. I am curious - based on what factors do they (and others API developers) calculate the cost of an API call? Is there any simple formula or a standard way to determine this? Note: When I say 'cost' of an API call, I don't mean the money but the API units. For example, how do you determine one API call costs 100 'units' and another 1000?

    Read the article

  • Ubuntu Software Center not recognising my network connection

    - by Chethan S.
    I have installed Oneiric Beta on my laptop. As my Mobile Broadband refused to connect to Internet through network manager I'm now using wvdial to connect. Hence the network manager shows I'm not connected to any networks. When I try to install software from Ubuntu Software Center the 'Install' option remains disabled and under reviews section it says no network connection! As a workaround I kept installing applications from terminal which works fine. Therefore, my question is how to make Software Center recognize that I am connected to Internet?

    Read the article

  • How to store character moves (sprite animations)?

    - by Saad
    So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array of character moves in the best way possible. So let's say I have arrays of different sprites. This is how I'm thinking about implementing it: array attack = new array (10); array attack2 = new array(5); (loop) //blit some image attack.push(imageInstance); (end loop) Now every time I want the animation I call on attack or attack2; is there a better structure? The problem with this is let's say there are 100 different attacks, and a player can have up to 10 attacks equipped. So how do I tell which attack the user has; should I use a hash map?

    Read the article

  • What quality standards to consider for software development process?

    - by Ron-Damon
    Hi, i'm looking for metrics/standards/normatives to evaluate a given "Software Development Process". I'm NOT looking to evaluate the SOFTWARE itself (trough SQUARE and such), i'm trying to evaluate software development PROCESS. So, my question is if you could give me some pointers to find this standard, considering that "evaluation objetives" would be documentation quality, how good is the customer relation, how efective is the process, etc. Very much like a ISO 9000, and like CMMI on a sense, but much lightweight and concrete and process oriented, not company oriented. Please help, i'm trying to stablish the advantages of our development process as formal as i can.

    Read the article

  • cannot rename files when saving

    - by Botond Vajna
    I am using xubuntu 13.10. Since the last update, when I am saving files I cannot rename other files, there are missing buttons in context menu like rename, cut, copy, etc... let`s say I edited the file named style.css in firefox, and I want to save it, but i do not want to overwrite the original, I want to rename the original for ex: style_orig.css and save the edited file with the name style.css. for doing that I must open thunar, navigate to that file, and rename it, after that, I can save the file from firefox. let`s reformulate this question: if I want to overwrite a file, but preserve the original, then I must make a copy of the original. Well, I can not do this when saving the file from the application, I must open thunar and navigate to that file which is an additional task I have to do. It`s a waste of time.

    Read the article

  • Hero/Character sprite size in comparison to tile size?

    - by Kid
    So I'm making this simple platformer where the Hero is 16x16 in size, but also, the tile size is 16x16. Which sounds fine right? But my game window/world is 800x416, which makes the Hero is really really tiny in comparison. This really surprised me, but given Ive never made a platformer before it is also a new discovery. Is there a rule set for scale in platformer games? I'd like to have my game window remain the size it is (800x416), cause the game involves large levels. But how big should my hero be? I hope I was clear with the question, and I appreciate any insight. Thanks

    Read the article

< Previous Page | 493 494 495 496 497 498 499 500 501 502 503 504  | Next Page >