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  • Should your client be able to view your project management board?

    - by bizso09
    We're making a bespoke software for our client and use Codebase for our project management. Is it a good idea to let our client view our project management board? The advantages that we thought of are that this would enhance the cooperation between the client and the dev team, following agile practices. He would essentially become part of our team. It would also reduce communication overhead and make sure we're on the same page. The client could track the progression of the system and make suggestions along the way on the user stories. In addition, he could submit bugs or feature requests. The disadvantages that we though of are that some aspects of the board might be too technical to the client. He would suggest changes to the user stories too often and he might view some content that we normally wouldn't want our client to see. For example, when we compromise on technology or functionality, the client might question that and insist on doing things one way or the other.

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  • Client A can ping server S, but client B cannot

    - by Soundar Rajan
    I moved the question to here from stackoverflow.com http://stackoverflow.com/questions/2917569/unable-to-ping-server-from-client-b-but-able-to-ping-from-client-a-please-help I am trying to configure a IIS 6.0/Windows Server 2003 web server with a ASP.net application. When I try to ping the server from client computer A I get the following: PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping succeeds! From client computer B, BOTH the pings fail. PING 74.208.192.xxx ==> Ping fails PING 74.208.192.xxx:80 ==> Ping fails with a message "Ping request could not find host 74.208.192.xxx:80" Both clients A and B are on the same subnet. The server is outside (a virtual server hosted by an ISP) I have an ASP.NET application in a virtual directory on the server. In IE or firefox, if I enter http://74.208.192.xxx/subdir/subdir/../Default.aspx, it works from both the clients! The server has default firewall settings but web server enabled (Port 80 is open). From client A (note the different 'reply to' address when the ping succeeds. C:\Program Files\Microsoft Visual Studio 9.0\VC>ping 74.208.192.xx Pinging 74.208.192.xx with 32 bytes of data: Request timed out. ... Request timed out. Ping statistics for 74.208.192.xx: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\Program Files\Microsoft Visual Studio 9.0\VC>ping 74.208.192.xx:80 Pinging 74.208.192.xx:80 [208.67.216.xxx] with 32 bytes of data: Reply from 208.67.216.xxx: bytes=32 time=35ms TTL=54 ... Reply from 208.67.216.xxx: bytes=32 time=33ms TTL=54 Ping statistics for 208.67.216.xxx: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 32ms, Maximum = 54ms, Average = 38ms From client B C:\Documents and Settings\user>ping 74.208.192.81 Pinging 74.208.192.81 with 32 bytes of data: Request timed out. ... Request timed out. Ping statistics for 74.208.192.81: Packets: Sent = 4, Received = 0, Lost = 4 (100% loss), C:\Documents and Settings\user>ping 74.208.192.81:80 Ping request could not find host 74.208.192.81:80. Please check the name and try again. My main problem is I have a web service (asmx) file and the web service client program is not able to access it from client B, but able to access it from client A. I am trying to find out why and thought this ping issue may shed some light. I can ping yahoo.com both the computers.

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  • Performing both client side and server side validation using jQuery and CodeIgniter

    - by Vasu
    What is the right way of doing both client side and server side validation using jQuery and CodeIgniter? I am using the jQuery form plugin for form submit. I would like to use jQuery validation plugin (http://docs.jquery.com/Plugins/Validation) for client side validation and CodeIgniter form validation on the server side. However the two don't seem to gel together (or I am unable to get my head around it). Can someone help please? Whether its a client side validation or server side validation, the user should see consistent UI displaying error messages next to the input fields.

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  • Facebook access token: server-side vs client-side flows

    - by alexey
    Facebook docs: Facebook Platform supports two different OAuth 2.0 flows for user login: server-side (known as the authentication code flow in the specification) and client-side (known as the implicit flow). The server-side flow is used whenever you need to call the Graph API from your web server. The client-side flow is used when you need to make calls to the Graph API from a client, such as JavaScript running in a Web browser or from a native mobile or desktop app. What is the difference between access tokens taken by these flows? It seems like they length differ. Can we use server-side flow token on a client? And otherwise, can we use client-side flow token on a server?

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  • Active FTP client blocked on Windows XP

    - by Ian Hannah
    Summary We have a FTP server (running in active mode). We have an FTP client which is connecting to the server, carrying out a task and then closing the connection. The FTP Client can perform this operation on multiple threads. Problem We have a situation where customers are experiencing occasional failures to carry out operations on a FTP connection. The actual connection has been made to the server but when the server attempts to return data on the data port if fails. Observations We have a simple test FTP client which is running two separate threads. Each thread is performing a recursive listing of files from a root directory. With the firewall running on the client machine the hang happens within a few minutes. If the firewall is turned off on the client machine, the test application seems to run correctly. This does point to a potential firewall issue. However, with the firewall on we can list files on our company FTP server without any issues. If the simple test FTP client runs a single thread then we do not experience any problems whether or not the firewall is turned on. We have another simple test FTP client which was running 4 threads (with each opening a new FTP connection, doing a directory listing and closing the FTP connection as fast as possible) overnight with the firewall turned off. With the firewall turned on it fails in a short space of time. The confusing thing is that if the test FTP client and the FTP server are run on the same machine the failure occurs even though the firewall is turned off. This means that the problem may not be firewall related. Any help with what this could be would be much appreciated. Thanks Ian

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  • Reporting Services 2008 & 2012 side by side

    - by Iulian Ilies
    I have installed Sql Server 2008 & 2012 side by side on the same machine, and that's includes the reporting service for each. Both are instances are named instances: MSSQLSERVER2008 and MSSQLSERVER2012. I didn't configure the 2008 one but configured 2012 first and this one is working fine. However later on when I wanted to configure the 2008 reporting service instance I was not able to do so; it simply cannot find it. Both services are displayed as running, nevertheless while being in Reporting Services Configuration Manager only the 2012 instance is displayed. I tried stopping the 2012 but still no luck, 2008 won't show up in the RS configuration manager. Any suggestions? Thanks in advance Iulian

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  • Webmethod on my C# (server side) doesn't return data to client side (javascript)

    - by Philo
    I am using a c# Webmethod to return results to my client side written in Javascript. [WebMethod] public static string MyMethod(string Id) { SQL QUERIES and then .... // adding data to member class. Member member = new Member(Name, DOB, Sex, Member_Identification, Dates_of_services); return JsonConvert.SerializeObject(member); <-- member is a class of List strings } And on the client side you could invoke this method using the jQuery.ajax() function like this: $.ajax({ url: 'default.aspx/MyMethod', type: 'POST', contentType: 'application/json; charset=utf-8', data: JSON.stringify({ ID : ID }), success: on success { } }); function onSuccess(data) { // parses json returned data var jsondata = $.parseJSON(data.d); ..... } Now the data returned to the client side are Lists of Strings. This method works for me most times. However for one or two queries, the method runs forever without returning to the client side. On the server side however, I can use breakpoints and see that all the Lists of strings have been formed correctly. But I cannot seem to find out why they are never returned to the client side. My code reaches till the return statement on the server side and then the program just runs forever. It never reaches the function 'onsuccess' Can anyone tell me why this can happen? Anomalies in data maybe?

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  • ASP.NET: How to get same validators control to be both client-side and server-side

    - by harrije
    Hello, For the ASP.NET validator controls, I want to use both client-side validation for the user experience and server-side validation to guard against hackers. ASP.NET documentation leads me to believe that if EnableClientScript="True" then there will be no server-side validation if client-side validation is possible for the user agent. To get server-side validation, the documentation says use EnableClientScript="False", which bypasses client-side validation altogether. Am I misunderstanding how the validator controls work? I ask because it seems obvious that many developers would want both client and server side validation together, and I find it hard to believe both together is not possible with one of the standard validation controls. If I am understanding the ASP.NET documentation correctly, then I can find only two options: Use two validator controls exactly the same except for their ID and EnableClientScript properties. Obviously ugly for maintaining two controls almost the same. Write some code behind to check if postback then invoke the Validate method on the validator group. Why write code behind if there a way to be automatic from the control? Is there a way to do so using a single validator control with no code behind? Thanks in advance for your input.

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  • What are the arguments against the inclusion of server side scripting in JavaScript code blocks?

    - by James Wiseman
    I've been arguing for some time against embedding server-side tags in JavaScript code, but was put on the spot today by a developer who seemed unconvinced The code in question was a legacy ASP application, although this is largely unimportant as it could equally apply to ASP.NET or PHP (for example). The example in question revolved around the use of a constant that they had defined in ServerSide code. 'VB Const MY_CONST: MY_CONST = 1 If sMyVbVar = MY_CONST Then 'Do Something End If //JavaScript if (sMyJsVar === "<%= MY_CONST%>"){ //DoSomething } My standard arguments against this are: Script injection: The server-side tag could include code that can break the JavaScript code Unit testing. Harder to isolate units of code for testing Code Separation : We should keep web page technologies apart as much as possible. The reason for doing this was so that the developer did not have to define the constant in two places. They reasoned that as it was a value that they controlled, that it wasn't subject to script injection. This reduced my justification for (1) to "We're trying to keep the standards simple, and defining exception cases would confuse people" The unit testing and code separation arguments did not hold water either, as the page itself was a horrible amalgam of HTML, JavaScript, ASP.NET, CSS, XML....you name it, it was there. No code that was every going to be included in this page could possibly be unit tested. So I found myself feeling like a bit of a pedant insisting that the code was changed, given the circumstances. Are there any further arguments that might support my reasoning, or am I, in fact being a bit pedantic in this insistence?

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  • Configuration of LDAP client on 12.04

    - by user106515
    We have here a way to log in the computers base on Ldap(openldap). You can use any seat with the login/pass you have. Well my problem is that everything worked fine till I had to upgrade Ubuntu to the last version (12.04). Now, it is far from impossible to log in because you only can choose administrator account! That would be my issue; I want to Lightdm allow me to choose the user e.g : pagonzalez or rmlago or whatever the login-name you have. I´ve been searching for 2 days now, and nothing comes up! Hope somebody here has any idea about it!

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  • Android - Multiplayer Game - Client / Server - Java etc

    - by user1405328
    I must write a multiplayer pong game for the school. Where are thousand of rooms and where two players can go in to a room and play together and collect points. I programmed the Pong game using Java (LibGDX). How can I do the Network part. I searched the web. And I came across Kryonet. Is there something better? What should I google. On the Internet there are a lot of those questions. And no good answers. I hope that this most questions can be answered. If someone has actual Open Source network game links, tutorials, books, network tutorial, etc. All this would help everyone. Thank you.

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  • Mobile (Client) to Amazon S3 (Server) - Architecture

    - by wasabii
    let's start off with the problem statement: My iOS application has a login form. When the user logs in, a call is made to my API and access granted or denied. If access was granted, I want the user to be able to upload pictures to his account and/or manage them. As storage I've picked Amazon S3, and I figured it'd be a good idea to have one bucket called "myappphotos" for instance, which contains lots of folders. The folder names are hashes of a user's email and a secret key. So, every user has his own, unique folder in my Amazon S3 bucket. Since I've just recently started working with AWS, here's my question: What are the best practices for setting up a system like this? I want the user to be able to upload pictures directly to Amazon S3, but of course I cannot hard-code the access key. So I need my API to somehow talk to Amazon and request an access token of sorts - only for the particular folder that belongs to the user I'm making the request for. Can anyone help me out and/or guide me to some sources where a similar problem was addressed? Don't think I'm the first one and the amazon documentation is so extensive that I don't really know where to start looking. Thanks a lot!

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  • How to create a simple server/client application using boost.asio?

    - by the_drow
    I was going over the examples of boost.asio and I am wondering why there isn't an example of a simple server/client example that prints a string on the server and then returns a response to the client. I tried to modify the echo server but I can't really figure out what I'm doing at all. Can anyone find me a template of a client and a template of a server? I would like to eventually create a server/client application that receives binary data and just returns an acknowledgment back to the client that the data is received.

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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • Client/server application RPC connection gets disconnected very frequently

    - by Chris Thompson
    I have a client/server application that uses RPC for the client to communicate with the server. Fairly regularly, I get an event in the Application log that the RPC connection was disconnected: Client callback failed ((0x80010108) ) I have the Windows Firewall disabled on both machines. I've even run the client on a second computer with a clean Windows XP install without any group policies. This has been going on for a long time and no one has been able to figure out why it's happening. The same client/server app works fine at other client locations. Any thoughts?

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  • How the clients (client sockets) are identified?

    - by Roman
    To my understanding by serverSocket = new ServerSocket(portNumber) we create an object which potentially can "listen" to the indicated port. By clientSocket = serverSocket.accept() we force the server socket to "listen" to its port and to "accept" a connection from any client which tries to connect to the server through the port associated with the server. When I say "client tries to connect to the server" I mean that client program executes "nameSocket = new Socket(serverIP,serverPort)". If client is trying to connect to the server, the server "accepts" this client (i.e. creates a "client socket" associated with this client). If a new client tries to connect to the server, the server creates another client socket (associated with the new client). But how the server knows if it is a "new" client or an "old" one which has already its socket? Or, in other words, how the clients are identified? By their IP? By their IP and port? By some "signatures"? What happens if an "old" client tries to use Socket(serverIP,serverIP) again? Will server create the second socket associated with this client?

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  • Side-By-Side Configuration Error VC90.CRT

    - by Swiss
    I keep receiving the following error when trying to run MikTeX 2.8 or Visual Studio 2008 on 64-Bit Windows Vista. It's particularly odd because both programs were working problem free until a few days ago. The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail. Opening the Application log provides the following information: Activation context generation failed for "C:\Program Files (x86)\MiKTeX 2.8\miktex\bin\texworks.exe". Error in manifest or policy file "C:\Program Files (x86)\MiKTeX 2.8\miktex\bin\Microsoft.VC90.CRT.MANIFEST" on line 4. Component identity found in manifest does not match the identity of the component requested. Reference is Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.30729.4148". Definition is Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.30729.1". Please use sxstrace.exe for detailed diagnosis. It looks like the problem is with Microsoft.VC90.CRT.MANIFEST, but I am not sure why or how to fix this problem. I have tried uninstalling/reinstalling Visual Studio and MikTeX, as well as uninstalling/reinstalling Microsoft's C++ Redistributable, but nothing seems to be fixing this problem.

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  • Installation Error on Windows Vista: "Side-by-Side configuration is incorrect"

    - by Maxim Z.
    NOTE: This is not a dupe of this other question. That question refers to a similar problem with 2 programs, while I'm only having it with 1, so the solution there doesn't apply to my situation. My relative asked me to install H&R Block 2009 on his Windows Vista 32-bit computer. I ran the installation program, which succeeded, but when I try to open the application itself, it gives me the following error: The application failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail. Here are the steps I've done so far to try and remedy this problem: In elevated command prompt, run the command: sfc /scannow Uninstall H&R Block 2009 Uninstall Microsoft Visual C++ 2005 Redistributable Reinstall Microsoft Visual C++ 2005 Redistributable by downloading from MSFT website Reinstall H&R Block 2009 This didn't fix it. I've searched for a long time and haven't found anything that works. The H&R Block site itself states that the way to fix this problem is to uninstall and reinstall H&R Block 2009. Has anyone run into this issue before? If so, how can I fix it? Thanks in advance.

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  • How do I efficiently code both the client and server at the same time?

    - by liamzebedee
    I'm coding my game using a client-server model. When playing on singleplayer, the game starts a local server, and interacts with it just like a remote server (multiplayer). I have done this to avoid coding separate singleplayer and multiplayer code. I have just started coding and have encountered a major problem. Currently I'm developing the game in Eclipse, having all the game classes organized into packages. Then, in my server code, I just use all the classes in the client packages. The problem is, these client classes have variables that are specific to rendering, which obviously wouldn't be performed on a server. Should I create modified versions of the client classes to use in the server? Or should I just modify the client classes with a boolean, to indicate if its the client/server using it. Are there any other options I have? I just had a thought about maybe using the server class as the core class, then extending it with rendering stuff?

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  • MonoRail - Server-side vs. Client-side Form Validation

    - by Justin
    Hey, I'm using MonoRail and was wondering how it decides when to use client-side vs. server-side validation? In my model class I have [ValidateNonEmpty] on two properties, one is a textbox, the other is a dropdown. The textbox triggers client-side validation on form submission, if I leave the dropdown empty though it posts back to the server and returns back the validation error from server-side. Is there a way to get the dropdown to trigger client-side validation? Also it's odd because after the postback, it clears what I had entered in the dropdown but maintains the state of the textbox (viewstate anyone??) Thanks, Justin

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  • SSL connection hangs as client hello (curl, openssl client, apt-get, wget, everything)

    - by Niklas B
    Hi, I've run into a problem on my Debian VPS (a xen domU) regarding SSL. Namely almost all SSL connections hangs at client hello. For example: # curl -vI https://graph.facebook.com About to connect() to graph.facebook.com port 443 (#0) Trying 66.220.146.48... connected Connected to graph.facebook.com (66.220.146.48) port 443 (#0) successfully set certificate verify locations: CAfile: none CApath: /etc/ssl/certs SSLv3, TLS handshake, Client hello (1): It's the same when using the openssl client. However, some of the SSL traffic works (for example https://www.nordea.se). Server #uname -a Linux server.com 2.6.26-1-xen-amd64 #1 SMP Fri Mar 13 21:39:38 UTC 2009 x86_64 GNU/Linux It does however work on my Dom 0 (the main xen host). Apt-get I can't even run apt-get update with the debian security sources (hangs on reading headers) Open SSL At the begining I thought I had an old openssl client (0.9.8o-4) since I appeared to have a newer on the Dom 0 (0.9.8g-15+lenny8) but doing a manuanl update on the openssl deb didn't help. Open SSL Client This is the full output of when the openssl client hangs: http://pastebin.com/PAjwMap9 Closing thoughts I've Googled the crap out of this, and I'm not getting any further. I've seen problems with curl, apt-get etc. but they are all specific relating to the very application - not general for the system. Any thoughts?

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  • ltsp-built-client error

    - by sat
    I am facing some issues while building a thin client using the ltsp-build-client, it says an error. Error is: I: Retrieving Release E: Failed getting release file file://root/ISO/ubuntu-12.04.1-desktop-i386.iso/dists/squeeze/Release error: LTSP client installation ended abnormally My Command is: ltsp-build-client --mirror file://root/ISO/ubuntu-12.04.1-desktop-i386.iso --security-mirror none --accept-unsigned-packages I am referring this URL http://wiki.debian.org/LTSP/Howto. How to solve this error?

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  • Connect two client sockets

    - by Hernán Eche
    Good morning, let's say Java has two kind of sockets... server sockets "ServerSocket" client sockets or just "Socket" ////so Simple ! Imagine the situation of two processes: X Client <-- Y Server The server process Y : has a "ServerSocket", that is listening to a TCP port The client process X : send a connection request through a -client type- "Socket" X ////so Simple ! then the accept() method (in server Y) returns a new client type "Socket", when it occurs, great the two Sockets get "interconected", so the -client socket- in client process, is connected with the -client socket- in the server process then (reading/writing in socket X is like reading/writing in socket Y, and viceversa. ) TWO CLIENT SOCKETS GET INTERCONECTED!! ////so Simple ! BUT... (there is always a But..) What if I create the two CLIENT sockets in same process, and I want to get them "interconected" ? ////mmm Complex =(... even posible? Let's say how to have TWO CLIENT SOCKETS GET INTERCONECTED WITHOUT using an intermediate ServerSocket ? I 've solved it.. by creating two threads for continuously reading A and writing B, and other for reading B and writng A... but I think could be a better way..(or should!) (Those world-energy-consuming threads are not necessary with the client-server aproach) Any help or advice would be appreciated!! Thanks

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