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  • Unity displays a black screen when connecting an external monitor

    - by Bragboy
    I upgraded my ubuntu from 10.10 to 11.04 and since that day I have been facing issues with Dual Monitor in Ubuntu. When I connect my second monitor during boot time, everything works fine. But when I use my laptop and try to connect a monitor when I am running Ubuntu, I face a weird black screen issue. To see what I mean, following is a screenshot of the same. Here are the problems that happen Desktop background goes away As you can see on the left hand side of the desktop, the right and top portions are black The usual buttons - power button, mail, volumne etc., on the top panel do not work as expected Plus it suddenly crashses at times. And a lot of n other issues associated with this. Is there any patch/release that has happened for these bugs or should I report it anywhere? Help needed.

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  • Ubuntu is booting on acer e1-510 laptop, but screen displays nothing

    - by user287602
    Tried loading ubuntu 12.04 (32-bit as well 64 bit) through bootable usb , on a brand new 64-bit acer E1-510 laptop. It shows the 'Try ubuntu without installing screen' and I selected that option. But instead of showing ubuntu's logo(which implies it is loading). I get a blank screen. The screen is on, but it shows nothing. I tried the same on an old model laptop acer aspire 5738 and it worked like a charm. However, I realized that Ubuntu is actually booting on E1-510 and only the display is not working. How did I arrive at this conclusion? When I select on 'Try ubuntu without installing screen', after about 8-10 seconds I see that the WiFi indicator light on the laptop panel switches on(just like when we boot up a Windows OS or even Ubuntu ). I got an idea that the system booted Ubuntu. To confirm this, I tried to adjust volume using keyboard shortcuts. Voila, I can hear the sound of adjusting volume! That means it has already booted Ubuntu. I confirmed this with another step. I pressed the power button once and after two seconds I pressed ENTER. It began the process of switching off and within 5 seconds the laptop was powered off. You may ask, Why is this a confirmation that Ubuntu has booted? This is because in Ubuntu when you press on power button, a dialog box opens with shut down, restart, suspend option- and the shut down option is already selected by default; so all I have to do is press ENTER to shut down. This again proved that Ubuntu was indeed up and running. Unlike previous 'AskUbunutu' posts about Acer e1-510, I must mention that my laptop came WITH the Legacy BIOS mode, so its not really a problem to boot ubuntu from a bootable pendrive. Only the screen is not working. In case you need to know, I am running Windows 7-Ultimate 64 bit on acer e1-510.

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  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

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  • Monitor displays "No VGA signal" "Check DVI cable" after installing motherboard drivers

    - by user1604220
    I bought computer with all of the needed parts, got everything sorted out, installed windows 7 but my CD-ROM doesn't fit my motherboard. So I had to download the driver manually and install it using USB disc. My motherboard: ECS elitegroup H61H2-M2, I downloaded it's drivers, installed the BIOS map or something, and then the computer forced a reboot after it was complete, after the reboot my monitor just stopped working and displayed No VGA signal, No DVI cable I think I've just installed the wrong driver, well but how can I sort it out? This is the driver I installed. On the book, it tells me to install the drivers, without the driver it won't see the Internet connection cable. I'm 100% sure there is nothing wrong with the monitor or it's cables. it stopped working exactly after the reboot after the installation.

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  • Font displays differently in Firefox vs. Chrome

    - by Goro
    It seems that my menu bar is displayed with a different font stretch in Firefox than it is in Chrome. See the following: Here is the CSS applied to this element: font-variant: small-caps; font-size:13px; letter-spacing: 0px; font-family: Arial; font-stretch: normal; text-decoration: none; As far as I can tell everything regarding that font is exactly the same, yet they still display differently (see pic). Any ideas? Thanks,

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  • Rendering a DOM across multiple displays

    - by meetamit
    I'm building a data-driven animation with HTML and javascript to run in a web browser. I would like to display it tiled across three 1080p monitors. This essentially yields a viewport that's 5760px wide and 1080px tall. Pretty large. Does anyone have experience setting up something like this? I have many questions below, but any tip would be appreciated: Is it reasonable to expect a DOM to render into such a large viewport size at close to 60fps? I might choose to use canvas, instead of SVG or HTML, but that would yield a giant canvas. Can a canvas with such high resolution be performant? Of course everything depends on the complexity of the graphics I want to render, but I'm looking to remove that factor from this question, so assume I'm asking about a canvas animation that can run at 60fps at 1920x1080 resolution. Would it run roughly as fast at 3 times the width? Would three.js and WebGL be a more proper approach at that resolution? How do you actually cause Chrome or FF to span 3 monitors at full screen? Do I need a 3rd party solution of any kind? Thanks!

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  • Creating movement path displays in a top-down 2d RTS

    - by nihohit
    My game is a top-down 2d RTS coded in C# using SFML's libraries. I want that during unit selection, a unit will display it's movement path on the map. Currently, after the path is computed as a list of directions ({left, up,down, down, down, left}, as an example), it's sent to the graphical component to create it's UI equivalent, and here I'm having some problems. current, these I've checked three ways to do it: compute the size of the image (in the example above it'll be a 3*2 rectangle) and create an invisible rectangle, and then go over the directions list and mark each spot with a visible point, so as to get a continous line. This system is slightly problematic because of the amount of large images that I need to save, but mostly because I have a lot of fine detail onscreen, and a continous line obstructs the view. again, compute the size of the image, but now create several (let's say 4) invisible images of that size, and then instead of a single continous line I'll switch between the four images, in each will appear only a fourth of the spots, in a way which creates a path animation. This is nicer on the eye, but here the memory demands, and the amount of time needed to compute each such image-loop is significant. Just create a list of single markers, each on a different spot on the path. This is very quick & easy on memory, but too sparse. Is there a simple or resource-light system to create path-animations?

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  • Help with ubuntu 11 mis-displays

    - by Alfa9Dev
    So, I sea This tutorial, and I exectued this line in my terminal : sudo add-apt-repository ppa:lubuntu-desktop/ppa & sudo apt-get install lubuntu-desktop and my left-side panel changed abit, while the Dash Home changed to become like so : http://i43.tinypic.com/2vuc0lj.png ! help ! How can I change to the ubuntu default style or ppa ! because whene I run this : sudo add-apt-repository ppa:ubuntu-desktop/ppa it gives me the follwing notice : gpg: requesting key A1231595 from hkp server keyserver.ubuntu.com gpg: key A1231595: "Launchpad PPA for Ubuntu Desktop" not changed gpg: Total number processed: 1 gpg: unchanged: 1 does this mean that the ubuntu ppa isn't changed or what ?? Please, help any help would very appreciated :)

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  • Different display arrangements for two identical displays

    - by Niels
    I have a MacBook Pro running OSX Lion and two workplaces with identical setups: at both places I have an 27" LED Cinema display. At one workplace my MacBook is on the left side of the external display, and at the other workplace it is on the right. I would like to have two different display arrangements for the two different setups, however, when I change the display arrangements in System Preferences when connected to one display, the arrangement is changed for the other display as well. I used to have a 27" and a 24" Cinema Display, and OSX used to remember the display arrangements for those different displays, but now the displays are identical, so they use the same arrangements setting. Is there any way to tell OSX to handle two identical displays as different ones so I can configure two different arrangements for the two setups?

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  • Wrong chrome full screen resolution with multiple displays

    - by Martin
    I am using Google Chrome on Windows 7 64bit with two displays. The displays have different resolutions and aspect-ratios. My problem is best visible when playing back full-screen videos from a flash player inside chrome (but it is not flash related). The maximum size is calculated from the primary displays' resolution, even when the relevant window is maximised on the second screen. The problem is also visible on websites that set the width to 100%. The 100% then apply to the primary display, even when the window is opened on the secondary display. Are there any known solutions to this problem? I am observing it since many Chrome versions, do not know if it has been ever correct.

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  • Java monospace draw string

    - by javaAmator
    Hello! How can I draw a String in Java (using Graphics2d) in monospace mode? I have a font that looks like LCD screen font, and I want to draw something like LCD label. I am using Digital 7 Mono font. Do you know where I can find another font that will be monospace and lcd (I wan to type only digitals)?

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  • Don't let the mouse wake up displays from standby

    - by progo
    I like to put my displays to powersave/standby mode when I leave the computer for a while. It would be ok if it weren't for oversensitive mouse. Sometimes the driver reads in some movement that's not visible to the naked eye (the cursor, that is) and it breaks the power save. It would wait for another 10 minutes before going back to its standby. My workaround is the following script bound to C-S-q: xlock -startCmd 'xset dpms 2 2 2' -endCmd 'xset dpms 600 1200 1300' -mode blank -echokeys -timeelapsed +usefirst By using xset I set the values to 2 seconds each before going to standby. It's not nice, anyway. Sometimes there are cool fortunes that I want to read before typing in the password. I could keep the cursor moving but it's cludgy. (By the way, xlock's option mousemotion doesn't help -- it just hides the cursor but the displays fire up nevertheless.) So the question: is there a way to make displays go standby and stay there until a keyboard key is pressed? I'm running gentoo and recent Xorg, but I hope the answer doesn't have to be distro-specific. Basically the answer can be as simple as how to enable/disable mouse within command line? It think that would do the job if DPMS doesn't know the idea.

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  • connect 2.1 stereo speakers to LG LCD-TV (5500 series)

    - by rMaero
    I bought a pair of speakers for my dad's TV, LG 32LE5500. When I installed them, it just sounded worse than the integrated ones and that's where I realized the subwoofer didn't work at all and both speakers make lower volume than the internal ones. The audio output jack says "H/P" (standing for headphones, and a matching symbol) before buying I checked this output with my phone's headphones and it worked so I figured it would work with a set of speakers since it's a standard audio output. I guess it's literally for headphones and not any other kind of sound players. There is only one other audio output and it is the optical-digital, so I can't use that. Not at least with these speakers.. am I screwed? or is there any workaround?

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  • How to find out if the screen is WLED or RGBLED on Dell Studio XPS 16?

    - by Abhijeet
    I just ordered the Dell Studio XPS 16 with i7 and 16" RGBLED screen. This upgrade from WLED LCD to RGBLED LCD charged me more $$. But now when I view the order online, it lists this part as "320-8335 Premium FHD WLED Display, Obsidian Black, 2.0 MP Webcam". When called Dell, the rep says this part is RGBLED screen and the "premium" is for RGBLED. I want to make sure they are shipping me the RGBLED screen and not the WLED. Is there any way to verify this after I receive (either from Device Manager or BIOS or somewhere in system settings)? Also, is there any published specifications / criteria that we can run (some third party software) on this monitor which can tell if this is WLED or RGBLED?

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  • Monitor turns off about 1 second after turning it on

    - by r0ca
    Hi all! I have a hardware issue with some of the LCD monitors we have in our office. My problems is not related to video cards or anything else with the computer itself. I have 2 Dell 17" LCD screens that goes off (blank) after 1 or 2 seconds. The light remains green so it's not idling or sleeping. Just this morning, I had to replace one that goes off on 2 workstations and also on my laptop. Nothing to do with it. I tried the VGA and DVI connection w/out luck. I strongly think that this is something with a capacitor or something inside the screen but I can't figure out what it is... Is anybody heard of that kind of issue before? Regards, David.

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  • Options not available anymore in my Samsung 932bw lcd

    - by Sávio Mendes
    I think a friend messed up something in my monitor. I left him playing a game and when i came back, i noticed that the brightness was very high. I tried to change it but i couldn't, brithness, contrast, color warm and a few other options are marked as "not available" (he probably adjusted the brightness and changed something else too, that it's causing this thing). I updated the monitor driver, the vcard driver, plugged the monitor in other pc (I'm connected through dvi, but in the other pc i plugged through rgb) but nothing fixed it. Is there someway to force reset all the options or something like that to fix this? (I'm running Win7 RC1 but I don't think that it has something to do with it, it was working perfectly until he messed it up, and the other pc where I plugged it, runs winxp and the problem occurs too. And it doens't look like a the monitor is broken, it works like it always did, just these options are marked "not available" now...)

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  • Thinking about buying a LG 30" monitor

    - by evan
    I'd love to get http://www.newegg.com/Product/Product.aspx?Item=N82E16824005115 but I'm wondering if I should hold out until more LED monitors are on the market. I love really like the brightness of the 27" imac monitor and the above monitor is only rated at 5 cd/m2 less than that monitor, but wouldn't a back lit monitor appear to be much brighter than an LCD monitor? Does anyone know how the above monitor compares to the 27" imac monitor? Why are Apple monitors in general so much more expensive than other monitors - just the brand name? I must be confused about how to read the specs? Thanks in advance for your input!

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  • Green flickering pixels that move with black images

    - by user568458
    Strange question... Occasionally, on my LCD screen, pixels that should be black flicker rapidly and constantly between black and green, about 4 flickers a second. The crazy part is, unlike dead/stuck pixels, they are relative to content on the screen and move with it. For example, I might be looking at a web page with a picture that has lots of black. There might be a couple of green flashing pixels in that black that shouldn't be there. I scroll the page, and the green flickering pixels move with the image. It seems that everyphysical pixel is fine, but somehow something interprets part of the image in a way that causes flickering green... It's not just in a web browser. My first thought was to blame a trolling blogger cunningly uploading an animated gif that simulates a failing pixel... but it happens in a wide range of applications. It seems to occur randomly, other than that it seems to only occur in areas of pure black, and it's always pure 100% green. It happens rarely enough that it's not a big deal, but it's such a strange problem it bugs me. I can't find any info on anything like this. I'm not even sure if it's hardware or software. Any ideas? (windows 7 laptop connected to LCD by DVI to HDMI cable)

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  • Why does not my laptop detect my LCD television when I use a cable VGA?

    - by user48221
    Sometimes I want to see a movie or some video one, and to be able to see it better want to connect my laptop to my LCD television using an exit VGA, but when I put him where he says screens, it does not detect the LCD screen to me and arrives at the left side there goes out a little that "stranger" says, I select the option that he says " to detect monitors " but nothing happens. I use ubuntu 11.10

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  • ATI Catalyst setting to stretch Windows XP start bar across both displays

    - by scunliffe
    I have a Lenovo T400 laptop with an ATI Mobility Radeon HD 3400 Series video card, using the ATI Catalyst Control Center to span my Windows XP display over the laptop display and a Dell flatpanel LCD. This works fine, but I'm used to NVIDIA multi-desktop that let me control the "Start bar" to either exist on only 1 screen... be duplicated on both, or (what I want), stretched across both. Is this possible with the ATI card/Catalyst Software? If not, are there any utilities out there that will handle this for me? That is, what I have: +----------+ +----------+ | | | | | Lenovo | | Dell | | (primary)| | | +----------+ | | |Start Tray| | | +----------+ +----------+ And this is what I want: +----------+ +----------+ | | | | | Lenovo | | Dell | | (primary)| | | +----------+ +----------+ |Start | | Tray| +----------+ +----------+

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  • IIS6 all websites displays another site when using https

    - by Lisa
    I have the following websites set up in iis 6. site1.com site2.com site3.com Accessing site1 is via the address https://site1.com. Accessing site2 and site three should be through http. When I try to access https://site2.com it displays the website of https://site1.com. How can I stop this. I either want an error or rediericting to the http site. Any help would be great.

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