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  • Developer – Cross-Platform: Fact or Fiction?

    - by Pinal Dave
    This is a guest blog post by Jeff McVeigh. Jeff McVeigh is the general manager of Performance Client and Visual Computing within Intel’s Developer Products Division. His team is responsible for the development and delivery of leading software products for performance-centric application developers spanning Android*, Windows*, and OS* X operating systems. During his 17-year career at Intel, Jeff has held various technical and management positions in the fields of media, graphics, and validation. He also served as the technical assistant to Intel’s CTO. He holds 20 patents and a Ph.D. in electrical and computer engineering from Carnegie Mellon University. It’s not a homogenous world. We all know it. I have a Windows* desktop, a MacBook Air*, an Android phone, and my kids are 100% Apple. We used to have 2.5 kids, now we have 2.5 devices. And we all agree that diversity is great, unless you’re a developer trying to prioritize the limited hours in the day. Then it’s a series of trade-offs. Do we become brand loyalists for Google or Apple or Microsoft? Do we specialize on phones and tablets or still consider the 300M+ PC shipments a year when we make our decisions on where to spend our time and resources? We weigh the platform options, monetization opportunities, APIs, and distribution models. Too often, I see developers choose one platform, or write to the lowest common denominator, which limits their reach and market success. But who wants to be ?me too”? Cross-platform coding is possible in some environments, for some applications, for some level of innovation—but it’s not all-inclusive, yet. There are some tricks of the trade to develop cross-platform, including using languages and environments that ?run everywhere.” HTML5 is today’s answer for web-enabled platforms. However, it’s not a panacea, especially if your app requires the ultimate performance or native UI look and feel. There are other cross-platform frameworks that address the presentation layer of your application. But for those apps that have a preponderance of native code (e.g., highly-tuned C/C++ loops), there aren’t tons of solutions today to help with code reuse across these platforms using consistent tools and libraries. As we move forward with interim solutions, they’ll improve and become more robust, based, in no small part, on our input. What’s your answer to the cross-platform challenge? Are you fully invested in HTML5 now? What are your barriers? What’s your vision to navigate the cross-platform landscape?  Here is the link where you can head next and learn more about how to answer the questions I have asked: https://software.intel.com/en-us Republished with permission from here. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Intel

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • Cross Platform C library for GUI Apps?

    - by Moshe
    Free of charge, simple to learn/use, Cross Platform C library for GUI Apps? Am I looking for Qt? Bonus question: Can I develop with the said library/toolkit on Mac then recompile on PC/Linux? Super Bonus Question: Link to tutorial and/or download of said library. (RE)EDIT: The truth is that I'm in the process of catching up on the C family (coming from web development - XHTML/PHP/MySQL) to learn iPhone development. I do understand that C is not C++ or ObjectiveC but I want to keep the learning curve as simple as possible. Not to get too off topic, but I am also on the lookout for good starter books and websites. I've found this so far. I'm trying to kill many birds with one stone here. I don understand that there are platform specific extensions, but I will try to avoid those for porting purposes The idea is that I want to write the code on one machine and just compile thrice. (Mac/Win/Linux) If Objective C will compile on Windows and Linux as well as OS X then that's good. If I must use C++, that's also fine. EDIT: Link to QT Please...

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  • Problem installing Umbraco with Microsoft Web Platform Installer .

    - by matthewayinde
    I've been trying to install Umbraco using the Microsoft Web Platform Installer. I'm not sure what credentials to enter for "Database Administrator" and "Database Administrator Password". I've tried the default "sa" as "Database Administrator, and for every password i use i get the error message: "Login failed for sa". Please what really should I do? Thanks a lot for the help.

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  • C: cross-platform RS232 serial library?

    - by Hamza
    Hi folks, I am looking for an open source cross-platform library for working with the serial port in C, something along the lines of the awesome pyserial library (Unfortunately I have to use C for this application) I have only found this one: http://www.teuniz.net/RS-232/ and that doesn't seem to have mention OSX compatibility. Any recommendations/comments would be greatly appreciated. Thanks.

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  • Qt Program depoly to multi platform, how?

    - by coderex
    Hi, Am new in Qt Programming and i would like to develop a program which i want to run in Windows, Linux(ubuntu), and Mac. I heard that Qt support mutli-platform application development, but my Question is that, would any Qt library need to run these appilication in Ubuntu after i depolyed or compiled. Or

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  • cross platform keyboard/mouse input recommendation

    - by Jay
    Does anyone have any suggestions for a good cross platform input library? I'd like to get: * at least keyboard and mouse input * on at least the big three operating systems * Small/fast * C or C++ * permissive licensing gpl2/mit/free/etc. So far I've seen: * OIS (used in Ogre) http://sourceforge.net/projects/wgois/ * SDL (used everywhere it seems, might be a clue) http://www.libsdl.org/index.php * Allegro http://www.talula.demon.co.uk/allegro/readme.html Has any one used any of these, or know of something else that might be good? Thanks

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  • C#/CopyFile: Cross-platform code with Progress

    - by Murat
    Hi everyone, Please suggest me a C# cross-platform solution to copy a File with progress. The method should be able to copy the file on Mono as well on .NET. P.S. Most of the solutions here refers to CopyFileEx (which uses PInvoked and I am not sure if this will works on a Mono) P.S.S. Many thanks in advance! -- Murat

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  • Netbeans platform tutorials

    - by James P.
    I mostly use Eclipse but have mentionned Netbeans on my cv. Are there any good concise and up-to-date tutorials apart from the official ones that could bring me up to speed on how to use the platform efficiently (shortcuts, debugging, views ...)? This excludes programming tutorials as I don't really need them unless there's a special manipulation involved.

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  • USB software protection dongle for Java with an SDK which is cross-platform “for real”. Does it exist?

    - by Unai Vivi
    What I'd like to ask is if anybody knows about an hardware USB-dongle for software protection which offers a very complete out-of-the-box API support for cross-platform Java deployments. Its SDK should provide a jar (only one, not one different library per OS & bitness) ready to be added to one's project as a library. The jar should contain all the native stuff for the various OSes and bitnesses From the application's point of view, one should continue to write (api calls) once and run everywhere, without having to care where the end-user will run the software The provided jar should itself deal with loading the appropriate native library Does such a thing exist? With what I've tried so far, you have different APIs and compiled libraries for win32, linux32, win64, linux64, etc (or you even have to compile stuff yourself on the target machine), but hey, we're doing Java here, we don't know (and don't care) where the program will run! And we can't expect the end-user to be a software engineer, tweak (and break!) its linux server, link libraries, mess with gcc, litter the filesystem, etc... In general, Java support (in a transparent cross-platform fashion) is quite bad with the dongle SDKs I've evaluated so far (e.g. KeyLok and SecuTech's UniKey). I even purchased (no free evaluation kit available) SecureMetric SDKs&dongles (they should've been "soooo" straighforward to integrate -- according to marketing material :\ ) and they were the worst ever: SecureDongle X has no 64bit support and SecureDongle SD is not cross-platform at all. So, has anyone out there been through this and found the ultimate Java security usb dongle for cross-platform deployments? Note: software is low-volume, high-value; application is off-line (intranet with no internet access), so no online-activation alternatives and the like. -- EDIT Tried out HASP dongles (used to be called "Aladdin"), and added them to the no-no list: here, too, there is no out-of-the-box (out-of-the-jar) support: e.g. end-linux-user has to manually put the .so library (the specific file for the appropriate bitness) in the right place on his filesystem, and export an env. variable accordingly. -- EDIT 2 I really don't understand all the negativity and all the downvoting: is this a taboo topic? Is it so hard to understand that a freelance developer has to put food on the table everyday to feed its family and pay the bills at the end of the month? Please don't talk about "adding value" as a supplier, because that'd be off-topic. Furthermore I'm not in direct contact with end-customers, but there's an intermediate reselling entity: it's this entity I want to prevent selling copies of the software without sharing the revenue. -- EDIT 3 I'd like to emphasize the fact that the question is looking for a technical answer, not one about opinions concerning business models, philosophical lucubrations on the concept of value, resellers' reliability, etc. I cannot change resellers, because this isn't a "general purpose" kind of sw, but a very vertical one and (for some reasons it's not worth explaining here) I must go through them. I just need to prevent the "we sold 2 copies, here's your share [bwahaha we sold 10]" scenario.

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  • Unable to set enviornment variable in platform builder win CE 6.0

    - by mukesh
    Actually while building the win ce project getting the two errors -: Error 1 BUILD: [00:0000000015:ERRORE] C:\WINCE600\PLATFORM\ICOP_Vortex86_60CS\SRC\OAL\OALLIB\obj\x86\debug_objects.mac: create file failed. 2 Error 3 BLDDEMO: There were errors building mytest I think it's comes, due to unset of environmnet variable. facing problem to set environment variable IMGRAM128 in the project proerties, giving the error :- "The variable IMGRAM128 is associated with the 128 RAM catalog item.Would you like to set this variable by adding catalog item in OS design? The varible will not be added to the environmmet tab.............."

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  • Cross Platform build

    - by Neeraj
    I have an application in which we use a hand-made build system.The reason for this is portability, the application should be portable on Linux/Mac/Windows. There are some port-specific files that are not updated by the deafult build system. What I do now is update the files manually or have a script do this. However I am thinking of switching to cross platform build system like cmake or scons. Are their associated problems wrt portability? Will it pay in long run? and if so what should be my choice "cmake", "scons" or some other(if any?). Thanks,

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  • How to split a path platform independent?

    - by Janusz
    I'm using the following code to get an array with all sub directories from a given path. String[] subDirs = path.split(File.separator); I need the array to check if certain folders are at the right place in this path. This looked like a good solution until findBugs complains that File.separator is used as a regular expression. It seems that passing the windows file separator to a function that is building a regex from it is a bad idea because the backslash being an escape character. How can I split the path in a cross platform way without using File.separator? Or is code like this okay? String[] subDirs = path.split("/");

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  • Cross platform unicode path handling

    - by Matt Joiner
    I'm using boost::filesystem for cross-platform path manipulation, but this breaks down when calls need to be made down into interfaces I don't control that won't accept UTF-8. For example when using the Windows API, I need to convert to UTF-16, and then call the wide-string version of whatever function I was about to call, and then convert any output back to UTF-8. While the wpath, and other w* forms of many of the boost::filesystem functions help keep sanity, are there any suggestions for how best to handle this conversion to wide-string forms where needed, while maintaining consistency in my own code?

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  • Cross-platform GUI toolkits with WPF-style composition capabilities

    - by Alexey Romanov
    A huge advantage of WPF over, say, WinForms is its composability. To quote Programming WPF: One level up, WPF provides its “content model,” which allows any control to host any group of other controls. You don’t have to build special BitmapButton or IconComboBox classes; you put as many images, shapes, videos, 3D models, or whatever into a Button (or a ComboBox, ListBox, etc.) as suit your fancy. Are there any cross-platform GUI frameworks (preferably with Java bindings) out there which also let you do this?

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  • is there any cross platform process manager tool

    - by lvlv
    I need a program that is able to launch a set of processes according to a schedule/configuration; the program would run in the background and restart the processes in case they crash. There are standard tools for this kind of task on both windows and unix - what I need is a cross platform program which could run on different operating systems using the same configuration. A portable C/C++ library which implements the basic functionality (i.e. create processes, signal process termination events and all that) would be ok too.

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  • Which Android platform and API to target?

    - by Ben Mc
    I'm just about to launch my first Android app, and it runs on the Android 1.1 platform, API Level 2, but is this what I should officially sign and launch the app as? Does it affect performance at all or is it simply for Android to know which devices it works on? The only problem I see is that I can't specify <supports-screens> in the Manifest, which I would like to do, but it appears I'd have to launch at 1.6 at least for this to work. Would I be missing a huge number of phones by launching at 1.6 instead of 1.1? Thank you!

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  • cross-platform frameworks for storage + metadata?

    - by Jason S
    I don't quite know what to use for terminology, so bear with me... Are there any cross-platform frameworks out there that facilitate a kind of "virtual file storage" to encapsulate adding files along with a database of metadata? I'm thinking about something along the lines of iTunes or iPhoto, where the program manages a whole bunch of files (in those cases audio or image files) and has a database of metadata so you can organize/find those files easily. I'd like to cobble together something along those lines for files in general. edit: I am hesitant to store files in a database alone, e.g. MySQL, as there would be potentially tens of gigabytes in my application (this issue has been mentioned in several SO posts, see this one that gives several links to others). I'm looking at CouchDB though and maybe it has promise....

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