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  • Passing Activity to non-activity object properly

    - by rayman
    In my app ive got a non-activity object which it's role is being a manager class. many times i need to pass "source activity" to methods as parameter to that manager class in order to make some operations on that activity. for exaple let's assume we have MyActivity which gotta do some toast. so i have this manager class called MyManager, and i have this method in it raiseToast(Activity sourceActivity) { Toast.makeText(sourceActivity, demo, Toast.LENGTH_LONG).show(); } and from Myactivity class we calling that method this way: MyManager manager=new MyManager(); manager.raitetoast(MyActivity.this); it works fine. what I'm asking here, is this a proper way to pass an Activity as parameter to a non-activity object? I'm having a memory leaks on real device(not the emulator), I wonder if this could also causing any reason for that? Thanks Idan.

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  • How to determine if an application is using the GPU

    - by Andrew
    I'm looking for a way to determine how to know whether an application is using the GPU with Objective-C. I want to be able to determine if any applications currently running on the system have work going on on the GPU (ie: a reason why the latest MacBook Pros would switch to the discrete graphics over the Intel HD graphics). I've tried getting the information by crossing the list of active windows with the list of windows that have their backing location stored in video memory using Quartz Window Services, but all that does is return the Dock application and I have other applications open that I know are using the GPU (Photoshop CS5, Interface Builder), that and the Dock doesn't require the 330m.

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  • How do I edit an interface builder object programmatically?

    - by Evelyn
    I created a label using Interface Builder, and now I want to set the background color of the label using code instead of IB's color picker. (I want to do this so that I can define the color using RGB and eventually change the colorspace for the label.) I'm in cocoa. How do I edit the attributes of an IB object using code? My code looks like this: //.h file #import <UIKit/UIKit.h> @interface IBAppDelegate : NSObject { UILabel *label; } @property (nonatomic, retain) IBOutlet UILabel *label; @end //.m file #import "IBAppDelegate.h" @implementation IBAppDelegate @synthesize label; (memory stuff...) @end

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  • Disabling Xdebug's dumping of caught exceptions

    - by nuqqsa
    By default Xdebug will dump any exception regardless of whether it is caught or not: try { throw new Exception(); } catch (Exception $e) { } echo 'life goes on'; With XDebug enabled and the default settings this piece of code will actually output something like the following (nicely formatted): ( ! ) Exception: in /test.php on line 3 Call Stack # Time Memory Function Location 1 0.0003 52596 {main}( ) ../test.php:0 life goes on Is it possible to disable this behaviour and have it dumping only the uncaught exceptions? Thanks in advance. UPDATE: I'm about to conclude that this is a bug, since xdebug.show_exception_trace is disabled by default yet it doesn't behave as expected (using Xdebug v2.0.5 with PHP 5.2.10 on Ubuntu 9.10).

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  • Finding C++ static initialization order problems

    - by Fred Larson
    We've run into some problems with the static initialization order fiasco, and I'm looking for ways to comb through a whole lot of code to find possible occurrences. Any suggestions on how to do this efficiently? Edit: I'm getting some good answers on how to SOLVE the static initialization order problem, but that's not really my question. I'd like to know how to FIND objects that are subject to this problem. Evan's answer seems to be the best so far in this regard; I don't think we can use valgrind, but we may have memory analysis tools that could perform a similar function. That would catch problems only where the initialization order is wrong for a given build, and the order can change with each build. Perhaps there's a static analysis tool that would catch this. Our platform is IBM XLC/C++ compiler running on AIX.

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  • Why is it preferable to call a static method statically from within an instance of the method's clas

    - by javanix
    If I create an instance of a class in Java, why is it preferable to call a static method of that same class statically, rather than using this.method()? I get a warning from Eclipse when I try to call static method staticMethod() from within the custom class's constructor via this.staticMethod(). public MyClass() { this.staticMethod(); } vs public MyClass() { MyClass.staticMethod(); } Can anyone explain why this is a bad thing to do? It seems to me like the compiler should already have allocated an instance of the object, so statically allocating memory would be unneeded overhead.

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  • Trouble with using ActiveX control in .net windows application

    - by alex dee
    C#, visual studio 2005 I have several 3rd party activeX control. I need to use them in my .net windows application. These controls are graphical. I created a wrapper with aximp.exe for them. But it seems that something wrong. When I call some methods of wrapped activeX control == targetinvocativeexception occured. Or visual studio writes "you are attempting to write or read protected memory". I know that something wrong. But what is exactly wrong - i don't know. I find out about method CreateControl() or STAthread attribute. but it doesn't help me. What is the common problem and common solution for my type of problem ? These activex control from big and trusted company, other developers work with them.

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  • Delphi - Using DeviceIoControl passing IOCTL_DISK_GET_LENGTH_INFO to get flash media physical size (Not Partition)

    - by SuicideClutchX2
    Alright this is the result of a couple of other questions. It appears I was doing something wrong with the suggestions and at this point have come up with an error when using the suggested API to get the media size. Those new to my problem I am working at the physical disk level, not within the confines of a partition or file system. Here is the pastebin code for the main unit (Delphi 2009) - http://clutchx2.pastebin.com/iMnq8kSx Here is the application source and executable with a form built to output the status of whats going on - http://www.mediafire.com/?js8e6ci8zrjq0de Its probably easier to use the download, unless your just looking for problems within the code. I will also paste the code here. unit Main; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TfrmMain = class(TForm) edtDrive: TEdit; lblDrive: TLabel; btnMethod1: TButton; btnMethod2: TButton; lblSpace: TLabel; edtSpace: TEdit; lblFail: TLabel; edtFail: TEdit; lblError: TLabel; edtError: TEdit; procedure btnMethod1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; TDiskExtent = record DiskNumber: Cardinal; StartingOffset: Int64; ExtentLength: Int64; end; DISK_EXTENT = TDiskExtent; PDiskExtent = ^TDiskExtent; TVolumeDiskExtents = record NumberOfDiskExtents: Cardinal; Extents: array[0..0] of TDiskExtent; end; VOLUME_DISK_EXTENTS = TVolumeDiskExtents; PVolumeDiskExtents = ^TVolumeDiskExtents; var frmMain: TfrmMain; const FILE_DEVICE_DISK = $00000007; METHOD_BUFFERED = 0; FILE_ANY_ACCESS = 0; IOCTL_DISK_BASE = FILE_DEVICE_DISK; IOCTL_VOLUME_BASE = DWORD('V'); IOCTL_DISK_GET_LENGTH_INFO = $80070017; IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS = ((IOCTL_VOLUME_BASE shl 16) or (FILE_ANY_ACCESS shl 14) or (0 shl 2) or METHOD_BUFFERED); implementation {$R *.dfm} function GetLD(Drive: Char): Cardinal; var Buffer : String; begin Buffer := Format('\\.\%s:',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPD(Drive: Byte): Cardinal; var Buffer : String; begin If Drive = 0 Then begin Result := INVALID_HANDLE_VALUE; Exit; end; Buffer := Format('\\.\PHYSICALDRIVE%d',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPhysicalDiskNumber(Drive: Char): Byte; var LD : DWORD; DiskExtents : PVolumeDiskExtents; DiskExtent : TDiskExtent; BytesReturned : Cardinal; begin Result := 0; LD := GetLD(Drive); If LD = INVALID_HANDLE_VALUE Then Exit; Try DiskExtents := AllocMem(Max_Path); DeviceIOControl(LD,IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS,nil,0,DiskExtents,Max_Path,BytesReturned,nil); If DiskExtents^.NumberOfDiskExtents > 0 Then begin DiskExtent := DiskExtents^.Extents[0]; Result := DiskExtent.DiskNumber; end; Finally CloseHandle(LD); end; end; procedure TfrmMain.btnMethod1Click(Sender: TObject); var PD : DWORD; CardSize: Int64; BytesReturned: DWORD; CallSuccess: Boolean; begin PD := GetPD(GetPhysicalDiskNumber(edtDrive.Text[1])); If PD = INVALID_HANDLE_VALUE Then Begin ShowMessage('Invalid Physical Disk Handle'); Exit; End; CallSuccess := DeviceIoControl(PD, IOCTL_DISK_GET_LENGTH_INFO, nil, 0, @CardSize, SizeOf(CardSize), BytesReturned, nil); if not CallSuccess then begin edtError.Text := IntToStr(GetLastError()); edtFail.Text := 'True'; end else edtFail.Text := 'False'; CloseHandle(PD); end; end. I placed a second method button on the form so I can write a different set of code into the app if I feel like it. Only minimal error handling and safeguards are there is nothing that wasn't necessary for debugging this via source. I tried this on a Sony Memory Stick using a PSP as the reader because I cant find the adapter for using a duo in my machine. The target is an MS and half of my users use a PSP for a reader half dont. However this should work fine on SD cards and that is a secondary target for my work as well. I tried this on a usb memory card reader and several SD cards. Now that I have fixed my attempt I get an error returned. 50 ERROR_NOT_SUPPORTED The request is not supported. I have found an application that uses this API as well as alot of related functions for what I am trying todo. I am getting ready to look into it the application is called DriveImage and its source is here - http://sourceforge.net/projects/diskimage/ The only thing I have really noticed from that application is there use of TFileStream and using that to get a handle on the physical disk.

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  • How to return an image in an HTTP response with CherryPy

    - by colinmarc
    I have code which generates a Cairo ImageSurface, and I expose it like so: def preview(...): surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, width, height) ... cherrypy.response.headers['Content-Type'] = "image/png" return surface.get_data() preview.exposed = True This doesn't work (browsers report that the image has errors). I've tested that surface.write_to_png('test.png') works, but I'm not sure what to dump the data into to return it. I'm guessing some file-like object? According to the pycairo documentation, get_data() returns a buffer. I've also now tried: tempf = os.tmpfile() surface.write_to_png(tempf) return tempf Also, is it better to create and hold this image in memory (like I'm trying to do) or write it to disk as a temp file and serve it from there? I only need the image once, then it can be discarded.

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  • Classes, constructor and pointer class members

    - by pocoa
    I'm a bit confused about the object references. Please check the examples below: class ListHandler { public: ListHandler(vector<int> &list); private: vector<int> list; } ListHandler::ListHandler(vector<int> &list) { this->list = list; } Here I would be wasting memory right? So the right one would be: class ListHandler { public: ListHandler(vector<int>* list); private: vector<int>* list; } ListHandler::ListHandler(vector<int>* list) { this->list = list; } ListHandler::~ListHandler() { delete list; }

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  • (iPhone) Instruments can't "Attach to Process"

    - by AlexLive
    Actually, I'm using a second generation Ipod Touch. What I'm trying to do is to debug my app on XCode and look for any memory leaks on Instruments at the same time. Is it even possible? Because the "Attach to Process" submenu lists when my app is running (or debugging in this case) but all the items inside this menu are disabled. All I can do is start the app from Instruments but later I come across some bug and I want to see the variables and properties affected. I'm also new to Instruments. Please, could someone give me any advice? Help would be greatly appreciated!

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  • Advantage of using a static member function instead of an equivalent non-static member function?

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • Is release without prior retain dangerous?

    - by BankStrong
    I have some code which I think has extra release statements. Is the code incorrect? What is the end result? I don't understand memory management well yet - even after reading lots of articles and stackoverflow answers. Thanks for straightening me out. NSMutableArray *points = [NSMutableArray new]; for (Segment *s in currentWorkout.segments) { [points addObjectsFromArray:[s.track locationPoints]]; } [routeMap update:points]; [points release];

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  • Why Read In UTF-16LE File Won't Convert "\r\n" Into "\n" In Windows

    - by Dbger
    I am using Perl to read UTF-16LE files in Windows 7. If I read in an ascii file with following code: open CUR_FILE, "<", $asciiFile; Then each "\r\n" in file will be converted into a "\n" in memory; if I read in an UTF-16LE(windows 1200) file with following code: open CUR_FILE, "<:encoding(UTF-16LE)", $utf16leFile; Then "\r\n" will keep unchanged. This inconsistency cause problems when I trying to regexp lines with line breaks. My questions is: Is this how unicode works in Perl & Windows? Or Am I using the wrong code? Thanks so much!

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  • Ruby: Is there a better way to iterate over multiple (big) files?

    - by zxcvbnm
    Here's what I'm doing (sorry for the variable names, I'm not using those in my code): File.open("out_file_1.txt", "w") do |out_1| File.open("out_file_2.txt", "w") do |out_2| File.open_and_process("in_file_1.txt", "r") do |in_1| File.open_and_process("in_file_2.txt", "r") do |in_2| while line_1 = in_1.gets do line_2 = in_2.gets #input files have the same number of lines #process data and output to files end end end end end The open_and_process method is just to open the file and close it once it's done. It's taken from the pickaxe book. Anyway, the main problem is that the code is nested too deeply. I can't load all the files' contents into memory, so I have to iterate line by line. Is there a better way to do this? Or at least prettify it?

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  • NSNumber >= 13 won't retain. Everything else will.

    - by jkap
    The code I'm currently working on requires adding an NSNumber object to an array. All of the NSNumbers with value 0-12 are added fine, but 13 onward causes a EXC_BAD_ACCESS. I turned on NSZombieEnabled and am now getting *** -[CFNumber retain]: message sent to deallocated instance 0x3c78420. Here's the call stack: #0 0x01eac3a7 in ___forwarding___ #1 0x01e886c2 in __forwarding_prep_0___ #2 0x01e3f988 in CFRetain #3 0x01e4b586 in _CFArrayReplaceValues #4 0x0002a2f9 in -[NSCFArray insertObject:atIndex:] #5 0x0002a274 in -[NSCFArray addObject:] #6 0x00010a3b in -[Faves addObject:] at Faves.m:24 #7 0x000062ff in -[ShowController processFave] at ShowController.m:458 #8 0x002af405 in -[UIApplication sendAction:to:from:forEvent:] #9 0x00312b4e in -[UIControl sendAction:to:forEvent:] #10 0x00314d6f in -[UIControl(Internal) _sendActionsForEvents:withEvent:] #11 0x00313abb in -[UIControl touchesEnded:withEvent:] #12 0x002c8ddf in -[UIWindow _sendTouchesForEvent:] #13 0x002b27c8 in -[UIApplication sendEvent:] #14 0x002b9061 in _UIApplicationHandleEvent #15 0x02566d59 in PurpleEventCallback #16 0x01e83b80 in CFRunLoopRunSpecific #17 0x01e82c48 in CFRunLoopRunInMode #18 0x02565615 in GSEventRunModal #19 0x025656da in GSEventRun #20 0x002b9faf in UIApplicationMain #21 0x00002498 in main at main.m:14 If it wasn't isolated to NSNumbers of a certain range, I'd assume I screwed something up with my memory management, but I've just got no idea. Any ideas? Thanks, Josh

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  • Cancel UDP recvfrom in C on Unix

    - by hora
    I'm just starting to learn how network programming in C works, and I've written a small program that sends messages to and from a UNIX terminal. I'm using pthreads in my program, one of which essentially just waits on recvfrom() to receive a message. However, I want to be able to close all threads properly if the users chooses to quit the program. The way I have it set up right now, a different thread just cancels the thread waiting on recvfrom, but I'm worried this might not be a good idea since I'm leaving sockets unclosed and I'm not freeing all the memory I allocated. Is there a way to cancel a recvfrom() call, or some way to run a certain routine upon cancelling a pthread? Thanks.

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  • Which development Language is best suited to Network Inventory

    - by dastardlyandmuttley
    Dear stackoverflow I hope this is the corrcet type of question for stackoverflow to consider I would like to develop a "Hard Core" application that performs Network Inventory. High level requirements are Work on Windows and UNIX networks it has to be extremly performant it has to be 100% accuarate (massively) scalable and fun to write The sort of details I am after is manufacturer and versions of all major workstation hardware components such as motherboard, network card, sound card, hard drives, optical drives, memory, BIOS details, operating system information etc. I dont want to have to distribute a client on each workstation to collect the information although i will require automatic worksattion discovery I would value your thoughts on the best development language to employ I know there are products such as NEWT and stuff like nmap... I would like to do this type of technical programming myself "from scratch" Warm Regards DD

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  • Returning an anonymous class that uses a final primitive. How does it work?

    - by Tim P
    Hi, I was wondering if someone could explain how the following code works: public interface Result { public int getCount(); public List<Thing> getThings(); } class SomeClass { ... public Result getThingResult() { final List<Thing> things = .. populated from something. final int count = 5; return new Result { @Override public int getCount() { return count; } @Override public List<Thing> getThings(); return things; } } } ... } Where do the primitive int , List reference and List instance get stored in memory? It can't be on the stack.. so where? Is there a difference between how references and primitives are handled in this situation? Thanks a bunch, Tim P.

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  • When is a C++ terminate handler the Right Thing(TM)?

    - by Joseph Garvin
    The C++ standard provides the std::set_terminate function which lets you specify what function std::terminate should actually call. std::terminate should only get called in dire circumstances, and sure enough the situations the standard describes for when it's called are dire (e.g. an uncaught exception). When std::terminate does get called the situation seems analagous to being out of memory -- there's not really much you can sensically do. I've read that it can be used to make sure resources are freed -- but for the majority of resources this should be handled automatically by the OS when the process exits (e.g. file handles). Theoretically I can see a case for if say, you needed to send a server a specific message when exiting due to a crash. But the majority of the time the OS handling should be sufficient. When is using a terminate handler the Right Thing(TM)? Update: People interested in what can be done with custom terminate handlers might find this non-portable trick useful.

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  • What do I use when a cron job isn't enough? (php)

    - by mike
    I'm trying to figure out the most efficient way to running a pretty hefty PHP task thousands of times a day. It needs to make an IMAP connection to Gmail, loop over the emails, save this info to the database and save images locally. Running this task every so often using a cron isn't that big of a deal, but I need to run it every minute and I know eventually the crons will start running on top of each other and cause memory issues. What is the next step up when you need to efficiently run a task multiple times a minute? I've been reading about beanstalk & pheanstalk and I'm not entirely sure if that will do what I need. Thoughts???

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  • When does printf("%s", char*) stop printing?

    - by remagen
    In my class we are writing our own copy of C's malloc() function. To test my code (which can currently allocate space fine) I was using: char* ptr = my_malloc(6*sizeof(char)); memcpy(ptr, "Hello\n", 6*sizeof(char)); printf("%s", ptr); The output would typically be this: Hello Unprintable character Some debugging figured that my code wasn't causing this per say, as ptr's memory is as follows: [24 bytes of meta info][Number of requested bytes][Padding] So I figured that printf was reaching into the padding, which is just garbage. So I ran a test of: printf("%s", "test\nd"); and got: test d Which makes me wonder, when DOES printf("%s", char*) stop printing chars?

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  • Discover the environment and relative path of the running application

    - by Shyam
    Hi, While playing with RubyCocoa, I keep progressing with my idea for my application. Because my application will be going to use configuration files, I would like to know how I discover the relative path to store these inside my application structure (or if a better idea emerges, please elaborate also the "why"). Also good for me to know is to discover environment variables, such as operating system version, the amount of memory that is available and such. Hyperlinks would be awesome too. Please notice I use RubyCocoa and thank you for your feedback, comments and answers!

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  • Caching generated QR Code

    - by Michal K
    I use zxing to encode a qr code and store it as a bitmap and then show it in ImageView. Since the image generation time is significant I'm planning to move it to a separate thread (AsyncTaskLoader will be fine I think). The problem is - it's an image and I know that to avoid memory leaks one should never store a strong reference to it in an Activity. So how would you do it? How to cache an image to survive config changes (phone rotation) and generally avoid generating it onCreate()? Just point me in the right direction, please.

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  • Dispelling the UIImage imageNamed: FUD

    - by Roger Nolan
    I see a lot of people saying imageNamed is bad but equal numbers of people saying the performance is good - especially when rendering UITableViews. See this SO question for example or this article on iPhoneDeveloperTips.com UIImage's imageNamed method used to leak so it was best avoided but has been fixed in recent releases. I'd like to understand the caching algorithm better in order to make a reasoned decision about where I can trust the system to cache my images and where I need to go the extra mile and do it myself. My current basic understanding is that it's a simple NSMutableDictionary of UIImages referenced by filename. It gets bigger and when memory runs out it gets a lot smaller. For example, does anyone know for sure that the image cache behind imageNamed does not respond to didReceiveMemoryWarning? It seems unlikely that Apple would not do this. If you have any insight into the caching algorithm, please post it here.

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