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  • Why is Apple System Image Utility so slow?

    - by Jon Rhoades
    I'm using Apple System Image Utility (SIU) on Snow Leopard 10.6.2 and I am rather disturbed it takes over Three hours to make a Netrestore or Netboot image. I'm using as the donor machine a brand new iMac and as the imaging machine a brand new iMac connected using target disk mode & Firewire 800. The hard drive size and subsequent image is about 8GB. To restore the image over the network takes about 4 minutes. Given that Norton Ghost will take an image in about 5 minutes (or less on newer machines) over USB2, why is the Mac over an order of magnitude slower?

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  • Bad 3D Performance in Ubuntu 12.04

    - by Pandem
    I already posted a question before but I didn't really get any advice/help. I'll be a bit more brief/general in hope it'll help. I have an MSI HD 7850 with the Catalyst 12.4 drivers installed. I've found that I'm having bad 3D performance for some reason but I'm not entirely sure what. I suspect it may just that the graphics card is new and AMD just need to work on their drivers but it would be nice to get advice and narrow the problem down so that I can be sure rather than wait for driver updates that may not even help. I ran gxlgears to give some general idea of how bad the performance is. At default size it is averaging around 2000 FPS. The command glxinfo confirms the renderer is using AMD Radeon HD 7800 Series with OpenGL version 4.2. Edits below: As asked for others: lspci -v output is here. fglrxinfo output is here xvinfo output is here glxinfo | grep rendering says yes for direct rendering. These confirmed that everything was configured correctly. Within Unity and Gnome Classic: glxgears had an FPS of around 2000 FPS fgl_glxgears had an FPS of around 544 FPS Within LDXE: glxgears had an FPS of around 4600 FPS fgl_glxgears had an FPS of around 1600 FPS In the end it was discovered that Compiz was causing a large performance decrease and solution was simply to change window manager for the time being. Thanks to TechZilla for all his help!

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  • Very large log files in IIS 7.x

    - by Neal
    Hello, I had a site stop working today and when I RDP'd into the server I saw a warning about low disk space. The first thing I checked was the inetpub folder where the log files are stored and sure enough it was huge, 40 GB huge. I do clean the files monthly but what is causing a day's worth of logging on a medium activity site (www.vbdotnetforums.com) to create 300-500 MB log files? I do have everything being logged so my SmarterStats software gives me the most info, but are there specific things I should/can turn off that is causing the most growth in these log files? Also, sure would be nice if Microsoft someday had some sort of log file management such as deleting log files after they exceed a certain size (total), X days, etc. We all have to come up with some solution to delete the old ones manually. Thanks Neal

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  • Box2D: How to get the Exact Collision Point and ignore the collision (from 2 "ghost bodies")

    - by Moritz
    I have a very basic problem with Box2D. For a arenatype game where you can throw scriptable "missiles" at other players I decided to use Box2D for the collision detection between the players and the missiles. Players and missiles have their own circular shape with a specific size (varying). But I don´t want to use dynamic bodies because the missiles need to move themselve in any way they want to (defined in the script) and shouldnt be resolved unless the script wants it. The behavior I look for is as following (for each time step): velocity of missiles is set by the specific missile script each missile is moved according to that velocity if a collision accurs now, I want to get the exact position of impact, and now I need a mechanism to decide if the missile should just ignore the collision (for example collision between two fireballs which shouldnt interact) or take it (so they are resolved and dont overlap anymore) So is there a way in Box2D to create Ghost bodies and listen to collisions from them, then deciding if they should ignore the collision or should take them and resolve their position? I hope I was clear enough and would be happy about any help!

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  • How to add a new entry to fstab?

    - by Roei
    I mount a device mount /dev/xvdf /mnt/mongo and verify the mount using df-h: Filesystem Size Used Avail Use% Mounted on /dev/xvda1 7.9G 955M 6.9G 12% / tmpfs 299M 44K 299M 1% /dev/shm /dev/xvdf 20G 589M 19G 4% /mnt/mongo But now I'm trying to figure out how to make it auto mount on boot. I understand I need to add a new entry to /etc/fstab, so I perform: $ sed -i '$ a\/dev/xvdf /mnt/mongo xfs defaults 1 1' /etc/fstab But, after reboot, it seems that the auto mount didn't work. The device didn't appear in the df -h list. Should I not use the sed to add the entry? Is the entry I entered incorrect?

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  • Unable to restore from Shadow Copy due to long filename

    - by Spongeboy
    We have shadow copy enabled on our Windows SBS 2008 server. Attempting to restore a file from shadow copy gave the following error- The source file name(s) are larger than is supported by the file system. Try moving to a location which has a shorter path name, or try renaming to shorter name(s) before attempting this operation. The filename has 67 characters, and it's shadow copy path is 170 characters. These seem to be under the NTFS limits (260?). We tried- Copying to the shortest path possible (C:) Copying to the shortest path possible on both a client computer and the server itself Is it possible to rename files in a shadow copy, before doing the copy? Any idea why the error is appearing despite the filename size appearing to be within limits?

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  • /var/lib/ureadahead/debugfs using up disk space

    - by Keyo
    Running Ubuntu 10.04 and nearly all my drive space is gone. # df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/ubuntu-root 7.3G 6.6G 327M 96% / none 245M 240K 244M 1% /dev none 249M 0 249M 0% /dev/shm none 249M 340K 249M 1% /var/run none 249M 0 249M 0% /var/lock none 249M 0 249M 0% /lib/init/rw /dev/sda1 228M 34M 183M 16% /boot Of course it's not mounted. I read that chmod 0 /sbin/debugfs could fix the problem, but now it just won't mount despite changing the permission to 777. This is a VM running on VirtualBox. I have done a file system check which ran fine. What is this directory and how can I remove it from the system?

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  • Refresh devices - reconnect CF card drive by script (unplug-plug equivalent)

    - by Chris
    Hello I plug a completely clean CF-card into my USB card-writer. Then I dd a mbr block of 512 bytes size to the device, which contains the partition table and the definition of one partition. Problem: While "fdisk -l /dev/sdx" correctly displays the partition, it happens that there is no device like "/dev/sdx1" after these operations (as it was not present before). Unplugging and plugging the card-writer solves the problem and makes the device(s) appear. Since I use this procedure in a script, manually unplugging and re-plugging is no option whatsoever. Is there a way to "refresh" the devices or to "unplug and re-plug" the drive by script such that /dev/sdx1 appears? Thanks for any help, Chris

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  • Pointer position way off in Java Application menu's when using gnome-shell

    - by Hailwood
    When using any java application in gnome-shell if the window is maximised the pointer position is way off; but only on the menu's, in the editor, or the side panel, the pointer is fine. This only presents itself when the window is maximized, and it seems that the further away from 0x0 the window is when you maximise it, the bigger the pointer offset. From what I have gathered it has to do with the window not updating it's size when it gets maximised. The other issue is that when a gnome-shell notification appears, when clicking on it, I lose the ability to type in the editor, I can select text etc, but can't give it focus to type. I must bring up some other text input (e.g. right click on a file on the left, select rename, which brings up a rename dialog) after that I can type in the editor again. So, how can I fix this? Below is as much information as I can think to provide $ gnome-shell --version GNOME Shell 3.6.1 $ java -version java version "1.7.0_09" Java(TM) SE Runtime Environment (build 1.7.0_09-b05) Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode) $ file /etc/alternatives/java /etc/alternatives/javac /etc/alternatives/java: symbolic link to '/usr/lib/jvm/java-7-oracle/jre/bin/java' /etc/alternatives/javac: symbolic link to '/usr/lib/jvm/java-7-oracle/bin/javac'

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  • External hard drive doesn't appear in Computer

    - by Thomas Clayson
    I cannot work out why this is happening. I have an external hard drive (which is an old laptop hard drive with an IDE to USB adapter). Plugging it into my computer powers it up. It spins correctly and the lights on the adapter flash normally. Uninstalling from hardware manager and plugging it back in causes Windows to "install new software", and it says it has installed properly. In Disk Management it comes up in the bottom part as Disk 2 with the right size (~60 GB), but not in the top half. There are three empty drives in the top half. They don't have titles or drive letters. Right clicking them bring up slightly varying context menus, but all with the options disabled. Here is a picture of my Disk Management screen: How do I make this drive show up in My Computer? I need to format it and use it as an external hard drive.

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  • Kubuntu 11.04 bad experience, Gimp crashes and other bugs

    - by giowck
    I installed Kubuntu 11.04 64bit today. First let me expose some issues, this is not a rant, just some observations on Kubuntu 11.04 :) Flash doesn't work. The package "flashplugin-installer" was installed by rekonq. But still no flash. Additional Drivers (jockey-kde) doesn't show up automatically after first login. I tried to delete a large file (19,2 GB), an error appeared: "Please empty the trash first, no more space available" or something like that, but you know what? My trash was empty! (Then I found in Dolphin the settings to increment the max size of the trash). Amarok has no play/pause/forward/back buttons, only after changing settings to show those buttons on the top bar. GTK applications like ubuntu software center, inkscape... are in english, but my default language is "german". Only gimp allows to install the "de" language pack. The numblock turns off after each restart. In the KDE Control Center, the "remember last state" of numblock is set. But this is not working. I had some crashes: Nepomuk, Policy-kit, plasma-workspace and gimp. But now to the important stuff. I really need Gimp to work. After starting it, I get a crash: giowck@giowck-desktop:~$ gimp (gimp:1899): GLib-WARNING **: /build/buildd/glib2.0-2.28.6/./glib/goption.c:2132: ignoring no-arg, optional-arg or filename flags (8) on option of type 0 Speicherzugriffsfehler (in English: "Memory error") What can I do to run Gimp? Thanks

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  • sublime text 2 review !

    - by Anirudha
    Few months ago I am looking for a editor to doing simply edit on html,css,javascript.  Before it I tried notepad++ which is quite awesome to do all works I want to get done with him.  I choose 2 editor on my list. first is sublime text and second is phpstorm. both are cross-plateform. I tried both and both is working fine. I finally go with sublime text 2.   Here is the reason why sublime text 2 is awesome. phpstorm and sublime text 2 both is licensed  software. In sublime text 2 you can use it for unlimited time when phpstorm is available for 30 days only. Sublime text 2 is very memory efficient and lightweight software this is first thing people found best in sublime text 2. in phpstorm problem for me is sometime it’s goes unresponsive when I tried html5 boilerplate. sublime text 2 is never hang depend on memory size of project compare to phpstorm. in Sublime text 2 you can got better speed at coding after learning some shortcut and basic thing applied specially sublime text 2. Sublime text 2 come with distraction free mode when phpstorm have nothing with full-screen. Sublime text 2 support almost every language. I have seen many people in community who has move from their PHP IDE to sublime text 2. You can use LESS and coffeescript in it. There are many kind of customization out in github regarding sublime text 2.   In past I also have also tried webmatrix. the latest version of webmatrix have nothing good as sublime text 2. Sublime text 2 is best fit for my requirement.   So cheers, people should tried once Sublime text 2 if they are look for a solid tool for learning new things. sublime text 2 can be downloaded from http://www.sublimetext.com/.   Thanks for reading my post.

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  • 8-Puzzle Solution executes infinitely [migrated]

    - by Ashwin
    I am looking for a solution to 8-puzzle problem using the A* Algorithm. I found this project on the internet. Please see the files - proj1 and EightPuzzle. The proj1 contains the entry point for the program(the main() function) and EightPuzzle describes a particular state of the puzzle. Each state is an object of the 8-puzzle. I feel that there is nothing wrong in the logic. But it loops forever for these two inputs that I have tried : {8,2,7,5,1,6,3,0,4} and {3,1,6,8,4,5,7,2,0}. Both of them are valid input states. What is wrong with the code? Note For better viewing copy the code in a Notepad++ or some other text editor(which has the capability to recognize java source file) because there are lot of comments in the code. Since A* requires a heuristic, they have provided the option of using manhattan distance and a heuristic that calculates the number of misplaced tiles. And to ensure that the best heuristic is executed first, they have implemented a PriorityQueue. The compareTo() function is implemented in the EightPuzzle class. The input to the program can be changed by changing the value of p1d in the main() function of proj1 class. The reason I am telling that there exists solution for the two my above inputs is because the applet here solves them. Please ensure that you select 8-puzzle from teh options in the applet. EDITI gave this input {0,5,7,6,8,1,2,4,3}. It took about 10 seconds and gave a result with 26 moves. But the applet gave a result with 24 moves in 0.0001 seconds with A*. For quick reference I have pasted the the two classes without the comments : EightPuzzle import java.util.*; public class EightPuzzle implements Comparable <Object> { int[] puzzle = new int[9]; int h_n= 0; int hueristic_type = 0; int g_n = 0; int f_n = 0; EightPuzzle parent = null; public EightPuzzle(int[] p, int h_type, int cost) { this.puzzle = p; this.hueristic_type = h_type; this.h_n = (h_type == 1) ? h1(p) : h2(p); this.g_n = cost; this.f_n = h_n + g_n; } public int getF_n() { return f_n; } public void setParent(EightPuzzle input) { this.parent = input; } public EightPuzzle getParent() { return this.parent; } public int inversions() { /* * Definition: For any other configuration besides the goal, * whenever a tile with a greater number on it precedes a * tile with a smaller number, the two tiles are said to be inverted */ int inversion = 0; for(int i = 0; i < this.puzzle.length; i++ ) { for(int j = 0; j < i; j++) { if(this.puzzle[i] != 0 && this.puzzle[j] != 0) { if(this.puzzle[i] < this.puzzle[j]) inversion++; } } } return inversion; } public int h1(int[] list) // h1 = the number of misplaced tiles { int gn = 0; for(int i = 0; i < list.length; i++) { if(list[i] != i && list[i] != 0) gn++; } return gn; } public LinkedList<EightPuzzle> getChildren() { LinkedList<EightPuzzle> children = new LinkedList<EightPuzzle>(); int loc = 0; int temparray[] = new int[this.puzzle.length]; EightPuzzle rightP, upP, downP, leftP; while(this.puzzle[loc] != 0) { loc++; } if(loc % 3 == 0){ temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); }else if(loc % 3 == 1){ //add one child swaps with right temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); //add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); }else if(loc % 3 == 2){ // add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); } if(loc / 3 == 0){ //add one child swaps with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if(loc / 3 == 1 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); //add one child, swap with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if (loc / 3 == 2 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); } return children; } public int h2(int[] list) // h2 = the sum of the distances of the tiles from their goal positions // for each item find its goal position // calculate how many positions it needs to move to get into that position { int gn = 0; int row = 0; int col = 0; for(int i = 0; i < list.length; i++) { if(list[i] != 0) { row = list[i] / 3; col = list[i] % 3; row = Math.abs(row - (i / 3)); col = Math.abs(col - (i % 3)); gn += row; gn += col; } } return gn; } public String toString() { String x = ""; for(int i = 0; i < this.puzzle.length; i++){ x += puzzle[i] + " "; if((i + 1) % 3 == 0) x += "\n"; } return x; } public int compareTo(Object input) { if (this.f_n < ((EightPuzzle) input).getF_n()) return -1; else if (this.f_n > ((EightPuzzle) input).getF_n()) return 1; return 0; } public boolean equals(EightPuzzle test){ if(this.f_n != test.getF_n()) return false; for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } public boolean mapEquals(EightPuzzle test){ for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } } proj1 import java.util.*; public class proj1 { /** * @param args */ public static void main(String[] args) { int[] p1d = {1, 4, 2, 3, 0, 5, 6, 7, 8}; int hueristic = 2; EightPuzzle start = new EightPuzzle(p1d, hueristic, 0); int[] win = { 0, 1, 2, 3, 4, 5, 6, 7, 8}; EightPuzzle goal = new EightPuzzle(win, hueristic, 0); astar(start, goal); } public static void astar(EightPuzzle start, EightPuzzle goal) { if(start.inversions() % 2 == 1) { System.out.println("Unsolvable"); return; } // function A*(start,goal) // closedset := the empty set // The set of nodes already evaluated. LinkedList<EightPuzzle> closedset = new LinkedList<EightPuzzle>(); // openset := set containing the initial node // The set of tentative nodes to be evaluated. priority queue PriorityQueue<EightPuzzle> openset = new PriorityQueue<EightPuzzle>(); openset.add(start); while(openset.size() > 0){ // x := the node in openset having the lowest f_score[] value EightPuzzle x = openset.peek(); // if x = goal if(x.mapEquals(goal)) { // return reconstruct_path(came_from, came_from[goal]) Stack<EightPuzzle> toDisplay = reconstruct(x); System.out.println("Printing solution... "); System.out.println(start.toString()); print(toDisplay); return; } // remove x from openset // add x to closedset closedset.add(openset.poll()); LinkedList <EightPuzzle> neighbor = x.getChildren(); // foreach y in neighbor_nodes(x) while(neighbor.size() > 0) { EightPuzzle y = neighbor.removeFirst(); // if y in closedset if(closedset.contains(y)){ // continue continue; } // tentative_g_score := g_score[x] + dist_between(x,y) // // if y not in openset if(!closedset.contains(y)){ // add y to openset openset.add(y); // } // } // } } public static void print(Stack<EightPuzzle> x) { while(!x.isEmpty()) { EightPuzzle temp = x.pop(); System.out.println(temp.toString()); } } public static Stack<EightPuzzle> reconstruct(EightPuzzle winner) { Stack<EightPuzzle> correctOutput = new Stack<EightPuzzle>(); while(winner.getParent() != null) { correctOutput.add(winner); winner = winner.getParent(); } return correctOutput; } }

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  • How to recover a server from a tar file

    - by Mitch
    In moodle the LMS you can export courses, as a tar.gz, some one said they were going to give me such a thing. I was suprised by the 6 gb size. I was even more suprised when I extracted it, and found the root directory to be the root of the server. The person giving me the course instead of exporting must have just tarred the entire server!! How should I go about recovering this? Is there anyway to start this up in a virtual machine? I have a whole linux server, what to do? I could probably just hand pick the data files I need, but how to access a mysql database with out running mysql? I am so stumped!

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  • Kindle 2 and PDFs in landscape

    - by doronkatz
    Hi guys, I am looking at getting a Kindle 2, read a lot about the PDF support (or lack off) and wanted to ask someone who has a kindle, a question. If you read a pdf in landscape mode, does it shrink the text to have it all in the one screen, or does it increase font size and split it into two or more pages. I have another reader, the iRiver Story and it does that, splits it into multiple pages thus making it readable. I know you can't zoom or anything like that in portrait view (i assume) I know you will say stick with iRiver, but the make of the kindle is a lot better (metallic back) and its useful to have a hybrid amazon book/pdf reader in one.

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  • monolithic flash photo gallery

    - by Terix
    Hi, i need to do a presentation dvd of my photos, so i would like to make a nice flash gallery with my photos embedded inside flash files, so there is no way of stealing my shoots just browsing dvd folders. Inside a dvd i'll have plenty of space so i don't care about the size of the flash file itself. There is any way to do that? Because as far as i see, all the flash galleries uses an XML file to load the images from outside, so all the shoots are jpeg put in another folder, and anyone can take them just copying the folder.

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  • What happens to a PDF file when you save it as a static PDF file?

    - by JimDel
    Does anyone know what happens to a PDF file when you save it as a static PDF file? I have a 17K PDF file that doesn’t work will with my software. But when I save it as a Static PDF using Adobe Live Cycle, the file works just fine. But it’s significantly larger (327K). Because these file will be download over the web, I really want to keep the size down. I have hundreds of files like this. If I knew what happens to the file when it’s converted I might be in better shape. Thanks

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  • CodePlex Daily Summary for Monday, September 24, 2012

    CodePlex Daily Summary for Monday, September 24, 2012Popular ReleasesMetodología General Ajustada - MGA: 03.01.09: Cambios Parmenio: Envio actualizaciones al formato 3 de programación, actualizar botones en edición. Cambios John: Integración de código con cambios enviados por Parmenio Bonilla. Generación de instaladores. Soporte técnico por correo electrónico, telefónico y en sitio.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.8: Version: 2.5.0.8 (Milestone 8): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Mark the class DataModel as serializable. InfoMan: Minor improvements. InfoMan: Add unit tests for all modules. Othe...LogicCircuit: LogicCircuit 2.12.9.20: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionToolbars on text note dialog are more flexible now. You can select font face, size, color, and background of text you are typing. RAM now can be initialized to one of the following: random va...Symphony Framework: Symphony Framework v2.0.0.2: Symphony Framework version 2.0.0.2. General note: If you install Symphony Framework 2.0.0.2 you must also install CodeGen 4.1.10 because a number of templates now utilise new features added to the tool. Added the user token PROJECTNAMESPACE to the “Symphony_Content.tpl” template to ensure that we can correctly reference the collection classes of the selection lists. Also added the ability to create object references to fields defined as having selection windows assigned. This enhancement ...Community xPress MDS: Initial MDS and DQS Models: Initial MDS & DQS ModelsSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerAJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: This application requires .NET 4.5 which you can find here: www.microsoft.com/visualstudio/downloadsAssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...New ProjectsAndroid Hello World - Modified: SummaryAOXING: ??????CSharp WPF base64 coder-decoder: CSharp WPF base64 coder-decoder.D3 Loot Tracker: A Diablo 3 item drop tracking utility.EPiCloner: Working with EPiServer, you might need to clone site tree in a different language. EPiCloner will help you with this task taking care of updating pagereferencesGDAL SSIS: GDAL SSIS is a collection of geospatial components for SQL Server Integration Services (SSIS) that leverages GDAL to support a large number of GIS data formats.Mw3Launcher: Play Activision MW3 Multiplayer without using steam!Orchard Contrib.Navigation: This Orchard module adds additional features to the Orchard.Navigation module. Currently the module provides the following features: ActionLink menu item: map Oxygen: OxygenPSEOnline: Nothing SpecialPython Digital Circuit Simulator: This is the Digital Logical Circuit Simulator built using Python.QuickerClicker (Adapted for Gamers): A automated Clicker for Gamers.SerialPortStream: An independent implementation of System.IO.Ports.SerialPort and SerialStream for better reliability and maintainability.SERS: SERSSharePoint WarmUp: A SharePoint solution leveraging the Application Initialization module for IIS 7.5.Simple PM - Project Management Simplified !: Simple PM is a simple and easy to use Project Management Tool. It focuses on better project management for individuals working alone on a project or small team.TestCzrejzyn: dsadsadTestMercurial: sadsadasdasTrip Calculator: This is a class trip calculator.UDP_Hole_Punching: ??UDP??User Group Labs: Group Meta Data: This module allows you to create and manage generic meta data for the social groups in DotNetNuke.

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  • Performance issues with visibility detection and object transparency

    - by maul
    I'm working on a 3d game that has a view similar to classic isometric games (diablo, etc.). One of the things I'm trying to implement is the effect of turning walls transparent when the player walks behind them. By itself this is not a huge issue, but I'm having trouble determining which walls should be transparent exactly. I can't use a circle or square mask. There are a lot of cases where the wall piece at the same (relative) position has different visibility depending on the surrounding area. With the help of a friend I came up with this algorithm: Create a grid around the player that contains a lot of "visibility points" (my game is semi tile-based so I create one point for every tile on the grid) - the size of the square's side is close to the radius where I make objects transparent. I found 6x6 to be a good value, so that's 36 visibility points total. For every visibility point on the grid, check if that point is in the player's line of sight. For every visibility point that is in the LOS, cast a ray from the camera to that point and mark all objects the ray hits as transparent. This algorithm works - not perfectly, but only requires some tuning - however this is very slow. As you can see, it requries 36 ray casts minimum, but most of the time 60-70 depending on the position. That's simply too much for the CPU. Is there a better way to do this? I'm using Unity 3D but I'm not looking for an engine-specific solution.

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  • excel cannot open the file xxx.xlsx' because the file format is not valid error

    - by Yavuz
    I have difficulty open opening word and excel files suddenly. Only particular office file give me the problem. These files were previously scanned by combo fix and I believe they were damaged. The error response that I from office is Excel cannot open the file xxx.xlsx because the file format is not valid. Verify that the file has not been corrupted and that the file extension matches the format of the file. This is for excel and a similar kind of error response comes for word. The file looks fine. I mean the size vise... Please help me with this problem. I really appreciate your help and time....

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  • How do I boot Ubuntu Cloud images in vmware?

    - by Graham
    I want to run an Ubuntu cloud image on on VMWare. I've gotten pretty far but want to know how to set the OVF properties in a way that VMWare understands in order to pass parameters to cloud-init. This is what I've done: Install VMWare Player 4.0.4, using the vmware workstation 8.0.2 / player 4.0.2 fix for linux 3.2+ patch to get around the compilation failure for virtual ethernet module. Download precise-server-cloudimg-amd64.ovf, and also the QCOW2 .img file (220MB) Run qemu-img convert -O vmdk precise-server-cloudimg-amd64-disk1.img precise-server-cloudimg-amd64-disk1.vmdk to convert the image from QCOW2 to VMDK Edit the OVF to change the extension and ovf:size on the <File> element and set ovf:format="http://www.vmware.com/interfaces/specifications/vmdk.html#sparse" on the <Disk> element. Edit the OVF to remove all the <Property> elements because vmplayer was complaining about unrecognised elements. Run the OVF in vmplayer. Alternatively, run ovftool to convert to vmx and run the vmx. Unfortunately I can't log in as "ubuntu" at the prompt because the OVF properties haven't been provided to cloud-init. How should I do this?

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  • TightVNC (or any VNC) viewer windows scaling

    - by mr.b
    Hi, I am currently using TightVNC to connect to multiple remote hosts in LAN. I start 16 VNC viewers, set Scaling by: Auto (in connection options display), and then select all viewer windows and use Tile Horizontally, which covers my entire screen with VNC viewers. It all works sort of nice, except that desktop interaction is really slow when there are more then 4 VNC viewers. My question is, does VNC client (not just TightVNC, but any compatible client) support some kind of smart scaling option, so that client tells server something along the lines of: "Okay, I'm displaying your entire screen in a window size 300x225 px, so can you please start sending encoded images on that resolution?", at which point interactiveness of open connections dramatically increase, and when I decide to go full screen on some connection, client and server re-negotiate and server starts sending full resolution images again? Thanks!!

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  • Can't figure out why hard drive is full [closed]

    - by Belgin Fish
    Possible Duplicate: How do I find out what is using up all the space on my / partition? No Free disk space so I have 2 hard drives in my server, one main one that is 10gb and then a separate one that is 2tb I'm storing all the files on the second one and the df -h output looks like this Filesystem Size Used Avail Use% Mounted on /dev/sda2 9.2G 8.8G 0 100% / tmpfs 1.5G 0 1.5G 0% /lib/init/rw udev 1.5G 148K 1.5G 1% /dev tmpfs 1.5G 0 1.5G 0% /dev/shm /dev/sda4 1.8T 747G 981G 44% /home /dev/sda4 1.8T 747G 981G 44% /usr/lib/cgi-bin I just can't figure out why the first one is full when all the files are being stored in the /usr/lib/cgi-bin I'm running debian I can't seem to find any files that would take up 8.8gb that arn't on the second hard drive :S Thanks!

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  • How do graphics programmers deal with rendering vertices that don't change the image?

    - by canisrufus
    So, the title is a little awkward. I'll give some background, and then ask my question. Background: I work as a web GIS application developer, but in my spare time I've been playing with map rendering and improving data interchange formats. I work only in 2D space. One interesting issue I've encountered is that when you're rendering a polygon at a small scale (zoomed way out), many of the vertices are redundant. An extreme case would be that you have a polygon with 500,000 vertices that only takes up a single pixel. If you're sending this data to the browser, it would make sense to omit ~499,999 of those vertices. One way we achieve that is by rendering an image on a server and and sending it as a PNG: voila, it's a point. Sometimes, though, we want data sent to the browser where it can be rendered with SVG (or canvas, or webgl) so that it can be interactive. The problem: It turns out that, using modern geographic data sets, it's very easy to overload SVG's rendering abilities. In an effort to cope with those limitations, I'm trying to figure out how to visually losslessly reduce a data set for a given scale and map extent (and, if necessary, for a known map pixel width and height). I got a great reduction in data size just using the Douglas-Peucker algorithm, and I believe I was able to get it to keep the polygons true to within one pixel. Unfortunately, Douglas-Peucker doesn't preserve topology, so it changed how borders between polygons got rendered. I couldn't readily find other algorithms to try out and adapt to the purpose, but I don't have much CS/algorithm background and might not recognize them if I saw them.

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  • How to copy directories using debugfs?

    - by STM
    The debugfs manpage gives the impression that the command 'rdump . .' will recursively copy all files found on the specified filesystem from the debugfs cwd to the native filesystem's cwd. Instead I seem to receive a syntax error, and no copy is initiated? These are the commands I run: cd /path/to/transfer/destination debugfs /dev/sda1 -R rdump . . My task is to copy the entire contents of a clean yet unmountable USB storage device to its host machine's HD. The host machine does not support the inode size used by the USB device's filesystem (256) and its software is not upgradeable, so my intention was to use debugfs to transfer the files. If anyone has any other suggestions for this task I'd be grateful.

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