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  • Single hardware unit to protect web servers and implement smart publishing

    - by Maxim V. Pavlov
    Thus far we've been using the combination of Forefront TMG 2010 as an edge firewall + intrusion prevention system + web site publishing mechanism in the data center to work with a few web server machines. Since we develop on ASP.NET, we are IIS and in general - Microsoft crowd. Since TMG is being deprecated, we need to come up with a hardware alternative to protect and serve our data center web cloud. Could you please advise a hardware or virtual appliance solution that can provide routing, flood prevention and smart web-site publishing (one IP - many web sites based on domain name filter) all in one. Even if it is hard to configure, as long as it covers all these features, we will invest to learn and replace TMG eventually.

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  • A Quarter Century of SPARC

    - by kemer
    You might have missed an interesting milestone: the 25th anniversary of SPARC. Twenty-five years! Almost 40% of my life: humbling, maybe a little scary. When I joined Sun Microsystems in 1988, SPARC was just starting to shake things up. The next year we introduced the SPARCstation 1, which had basically triple the performance of our Motrolla-based Sun–3 systems. Not too long after that, our competition began a campaign of “SPARC is dead.” We really distressed them with our success, in spite of our small size. “It won’t last.” “It can’t last!” So they told themselves. For a stroll down memory lane take a look at this page. I remember the sales meeting we had in Atlanta to internally announce the SPARCstation 1. Sun hadn’t really hit the big times, yet. Our much bigger competitors viewed us as an ill-mannered pest, certain of our demise. And, why wouldn’t they be certain: other startups more our size, such as Apollo (remember them?), Silicon Graphics (they fought the good fight!), and the incredibly cool Symbolics are memories. Wait! There was also a BIG company, DEC, who scoffed at us: they are history, too. In fact, we really upset them with what was supposed to be an internal-only video production that was a take-off on Bruce Lee movies, in which we battled the evil Doctor DEC – complete with computer mice (or is that “mouses”?) wielded like nun chucks with the new SPARCstation 1 somehow in the middle of everything. The memory is vivid, but the details hazy. After all, that was almost a quarter century ago. So, here’s to Oracle’s SPARC: still going strong after all these years. – Kemer

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  • One codebase - lots of hosted services (similar to a basecamp style service) - planning structure

    - by RickM
    We have built a service (PHP Based) for a client, and are now looking to offer it to other clients as a hosted service. For this example, think of it like a hosted forum service, where a client signs up on our site, and is given a subdomain or can use their own domain, and the code picks up the domain, checks it against a 'master' users table, and then loads the content as needed. I'm trying to work out the best way of handling multiple clients. At the moment I can only think of two options that would work: Option 1 - Have 1 set of database tables, but on each table have a column called 'siteid' - this would mean every query has to check the siteid. This would effectively work with just 1 codebase, and 1 database. Option 2 - Have 1 'master' database with all the core stuff such as the client details and their domain. Then when the systen checks the domain, it pulls the clients database details (username/password/dbname) from a table, and loads a second database. The issue here is security of the mysql server details, however it does have the benefit that they are running their own database instead of sharing one. Which option would I be better taking here, and why? Ideally I want it to be fairly easy to convert the 'standalone' script to the 'multi-domain' script as we're on a tight deadline.

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  • Windows XP + PAE + 6GB RAM: See more than 3.5GB?

    - by nonot1
    Firstly let me say I've seen a number of similar questions on SuperUser, and I don't think this is a duplicate. (Most address 4GB RAM installed. I have 6GB) I have Windows XP 32-bit running on a i7-based Xeon system with 6GB of RAM. I only see 3.5GB of RAM in Windows. Is there any way to squeeze more visible RAM out of this set up? Even an extra 1GB would be great. Does having 6GB (vs 4GB) of RAM installed help at all? (I.e Even if I loose the 3.5-4.0 GB region, can I use the area above it?) P.S. Will eventually move to Windows 7 64-bit, but can't for now.

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  • Open Source Visualization and Dashboard Software

    - by helios
    I am working on an open source Application Performance Monitoring (APM) software and looking for a visualization tool with dashboard capabilities. I came across Graphite which looks pretty good but wondering if there is anything better out there before I settle down with that tool. Here's the list of features I am interested in: Must-Have Open Source license API to submit real time data Web-based visualization interface Persistence - file or database Nice-To-Have Dashboard Capabilities: Allow users to select a few metrics (CPU, Heap Usage, # of Active Users etc.) and place them on a single page for easier monitoring. Any suggestions?

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  • What scenarios are implementations of Object Management Group (OMG) Data Distribution Service best suited for?

    - by mindcrime
    I've always been a big fan of asynchronous messaging and pub/sub implementations, but coming from a Java background, I'm most familiar with using JMS based messaging systems, such as JBoss MQ, HornetQ, ActiveMQ, OpenMQ, etc. I've also loosely followed the discussion of AMQP. But I recently became aware of the Data Distribution Service Specification from the Object Management Group, and found there are a couple of open-source implementations: OpenSplice OpenDDS It sounds like this stuff is focused on the kind of high-volume scenarios one tends to associate with financial trading exchanges and what-not. My current interest is more along the lines of notifications related to activity stream processing (think Twitter / Facebook) and am wondering if the DDS servers are worth looking into further. Could anyone who has practical experience with this technology, and/or a deep understanding of it, comment on how useful it is, and what scenarios it is best suited for? How does it stack up against more "traditional" JMS servers, and/or AMQP (or even STOMP or OpenWire, etc?) Edit: FWIW, I found some information at this StackOverflow thread. Not a complete answer, but anybody else finding this question might also find that thread useful, hence the added link.

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  • Brain picking during job interview

    - by mark
    Recently, I had a job interview at a big Silicon Valley company for a senior software developer/R&D position. I had several technical phone screens, an all day on-site interview and more technical phone screens for another position later. The interviews went really well, I have a PhD and working experience in the area I was applying for yet no offer was made. So far, so good. It was an interesting experience, I am employed, absolutely no hard feelings about this. Some of the interviewers asked really detailed questions to the point of being suspicious about new technologies I have been working on. These technologies are still in development and have not come to market yet. I know some major hardware/software companies are working on this too. I have had many interviews before and based on my former interviewing experience and the impression some of the interviewers left behind, I know now all this company wanted from me is to extract some ideas about what I did in this field. Remember, I am referring to a R&D position, not the standard software developer stuff. Has anybody encountered this situation so far? And how did you deal with it? I am not so much concerned about "stealing" ideas but more about being tricked into showing up for an interview when there is no intension to hire anyway. I am considering refusing technical interviews in the future and instead proposing a trial period in which the company can easily reconsider its hiring decision.

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  • Which Ubuntu linux kernel tree matches my installed kernel?

    - by Rmano
    Answering a recent question, and before that, trying to see if a patch which is fundamental for my machine had been included in a kernel release, I have found the following problem: How can I match the kernel version I have for my kernel, which is [:~] % uname -a Linux samsung-romano 3.13.0-29-generic #53-Ubuntu SMP Wed Jun 4 21:00:20 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux with the exact kernel source, which I suppose should be stored in http://kernel.ubuntu.com/git?p=ubuntu/linux.git;a=summary? In that page there are quite a lot of tags, for example: But none of them correspond to 3.13.0-29 which is my running kernel right now. The mapping should be in https://wiki.ubuntu.com/Kernel/Dev/ExtendedStable, where it is said that the 3.13 Ubuntu kernel is based on 3.13.11 --- I think. But from there to finding the tree I have installed is not straightforward. Notice: I know I can install the kernel source corresponding with my installed kernel. But I do not want to install them; I would like ti have a pointer to the git tree to be able to browse it online (and check for commits, patches, etc.). The best options seems to go to linux3.13-y.review or linux3.13-y.queue, but I am unable to find where this tree are marked for the release - if I understand well the policy, in -review the patches are accumulated for testing, and in -queue accumulated for the next minor release/update --- but I am unable to find the exact release tree. I mean, a tag equivalent to 3.13.0-29 was cut here.

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  • Improving the efficiency of my bloom/glow shader

    - by user1157885
    I'm making a neon style game where everything is glowing but the glow I have is kinda small and I want to know if there's an efficient way to increase the size of it other than increasing the pixel sample iterations. Right now I have something like this: float4 glowColor = tex2D(glowSampler, uvPixel); //Makes the inital lines brighter/closer to white if (glowColor.r != 0 || glowColor.g != 0 || glowColor.b != 0) { glowColor += 0.5; } //Loops over the weights and offsets and samples from the pixels based on those numbers for (int i = 0; i < 20; i++) { glowColor += tex2D(glowSampler, uvPixel + glowOffsets[i] + 0.0018) * glowWeights[i]; } finalColor += glowColor; for the offsets it moves up, down, left and right (5 times each so it loops over 20 times) and the weights just lower the glow amount the further away it gets. The method I was using before to increase it was to increase the number of iterations from 20 to 40 and to increase the size of the offset/weight array but my computer started to have FPS drops when I was doing this so I was wondering how can I make the glow bigger/more vibrant without making it so CPU/Gcard intensive?

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  • Moving Away from Exchange public folders - Export to file system folder?

    - by Mr. Monkey
    I have a public folder that was used for the wrong reason. Due to some regulations we had to store lots of photos, we're talking at least 7000 photos that are stored based on a location of stores. So for example, each store would send in an email with at least 2 photos of their location, that email would contain their location name or number, and those photos, so there was some sort of organization for it. I would love to move the contents of that public folder to a normal windows folder we could share on a server. Is anything like that possible? Anybody have other ideas?

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  • Do you leverage the benefits of the open-closed principle?

    - by Kaleb Pederson
    The open-closed principle (OCP) states that an object should be open for extension but closed for modification. I believe I understand it and use it in conjunction with SRP to create classes that do only one thing. And, I try to create many small methods that make it possible to extract out all the behavior controls into methods that may be extended or overridden in some subclass. Thus, I end up with classes that have many extension points, be it through: dependency injection and composition, events, delegation, etc. Consider the following a simple, extendable class: class PaycheckCalculator { // ... protected decimal GetOvertimeFactor() { return 2.0M; } } Now say, for example, that the OvertimeFactor changes to 1.5. Since the above class was designed to be extended, I can easily subclass and return a different OvertimeFactor. But... despite the class being designed for extension and adhering to OCP, I'll modify the single method in question, rather than subclassing and overridding the method in question and then re-wiring my objects in my IoC container. As a result I've violated part of what OCP attempts to accomplish. It feels like I'm just being lazy because the above is a bit easier. Am I misunderstanding OCP? Should I really be doing something different? Do you leverage the benefits of OCP differently? Update: based on the answers it looks like this contrived example is a poor one for a number of different reasons. The main intent of the example was to demonstrate that the class was designed to be extended by providing methods that when overridden would alter the behavior of public methods without the need for changing internal or private code. Still, I definitely misunderstood OCP.

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  • Setting up podcasting for a non-tech user

    - by Force Flow
    I have a user who wants to start making podcasts, but they only have basic skills when it comes to technology. So, I was trying to get a process together that would be easy for them to follow. To upload files (the mp3's and rss feed files), I have an explorer shortcut for their FTP space. To record the podcast, I was going to either use audacity or PodProducer. For the RSS feed, I was looking for a podcast RSS generator of some sort. In my search for this, I've come across a lot of dead links and a lot of paid tools, so I haven't come up with anything too useful. Is there a free, reliable webservice or windows-based tool available that folks like to use?

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  • Why does a redirect from a local IP address assume localhost?

    - by Jeremy
    I am developing a web application on my desktop and it is running on port 80. I am able to access the application from my laptop connected to the LAN by entering my desktop's LAN IP address 192.168.1.8. Now, my application sends a redirect after login, but my laptop assumes the final address is localhost/login. If I manually type in the IP address and URI for any page, it shows that I am logged in, so it works as expected. So, why does the redirect assume localhost? Both of my machines are linux-based. The laptop being Chrome OS. I am running nginx which proxies non-static file requests to jetty on port 8080.

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 1)

    - by Geertjan
    While setting up PostgreSQL from scratch, with the aim to use it in NetBeans IDE, I found the following resources helpful: http://railskey.wordpress.com/2012/05/19/postgresql-installation-in-ubuntu-12-04/ http://ohdevon.wordpress.com/2011/09/17/postgresql-to-netbeans-1/ http://ohdevon.wordpress.com/2011/09/19/postgresql-to-netbeans-2/ For quite a while I had problems relating to  "/var/run/postgresql/.s.PGSQL.5432", which had something to do with "postmaster.pid", which I somehow solved via a link I can't find anymore, and which may not have been a problem to begin with. A key moment was this one, which was useful for setting the password of a new user I'd created: http://stackoverflow.com/questions/7695962/postgresql-password-authentication-failed-for-user-postgres This was useful for setting up a table in my database, which I did by pasting in the below into NetBeans after I made the connection there: http://use-the-index-luke.com/sql/example-schema/postgresql/where-clause Now I have a database set up with all permissions everywhere (which turned out to be the hard part) correct: The next step will be to create a NetBeans Platform application based on this database. I'm assuming it shouldn't be any different to what's described in the NetBeans Platform CRUD Tutorial.

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  • Looking for event management application

    - by taudep
    Hello, I'm looking for a web-based event management application for managing events (or activities) on certain days that I setup. And then I want people to be able to sign up for them. I'm looking for something that can then be embedded in my website, similar to a Google Calendar. Then for a given event's day, I can click on it, see who's attending. Ideally, I wouldn't have to invite people to the event, but they can just sign up for it. I'm not looking to use something like Evite. This application is going to be used to manage a schedule of bike races, and who from my club will sign up for them. Thanks for any suggestions.

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  • Congratulations to 2012 Innovation Award winners in BPM category

    - by Manoj Das
    Last year many of our customers went live on BPM 11g. It is my extreme pleasure to congratulate two of them – Amadeus and Navistar – for being awarded Oracle Fusion Middleware Innovation Award at Oracle OpenWorld 2012. We invited our customers to submit their most innovative BPM implementations that have delivered substantiated value to them. This year we saw more than 20 submissions from our customers seeing significant business value from their live BPM 11g deployments. The submissions came from across the world, spanning various industry verticals including manufacturing, healthcare, logistics, Hi-Tech, Public Sector, Education and covering many process usage patterns. Award submissions were evaluated based on the uniqueness of their business case, business benefits, level of impact relative to the size of the organization, complexity and magnitude of implementation, and the originality of architecture. Amadeus Team Receiving Innovation Award from Hasan Rizvi Congratulations to Amadeus and Navistar and their teams on being recognized from among some very strong submissions and more importantly for the business value delivered. It is an honor to be part of your success and to play a small role in the innovation you drive. Navistar is a leading truck manufacturing company which produces International® brand commercial and military trucks, MaxxForce® brand diesel engines, IC Bus™ brand school and commercial buses, and Navistar RV brands of recreational vehicles. The company also provides truck and diesel engine service parts. Amadeus is a leading transaction processor for the global travel and tourism industry, providing transaction processing power and technology solutions to both travellers and travel providers. Both Navistar and Amadeus have leveraged Oracle BPM Suite to improve visibility into their business and made their business more agile and efficient. We congratulate them again and wish them continued success in their business and future BPM initiatives.

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  • Unity falling body pendulum behaviour

    - by user3447980
    I wonder if someone could provide some guidance. Im attempting to create a pendulum like behaviour in 2D space in Unity without using a hinge joint. Essentially I want to affect a falling body to act as though it were restrained at the radius of a point, and to be subject to gravity and friction etc. Ive tried many modifications of this code, and have come up with some cool 'strange-attractor' like behaviour but i cannot for the life of me create a realistic pendulum like action. This is what I have so far: startingposition = transform.position; //Get start position newposition = startingposition + velocity; //add old velocity newposition.y -= gravity * Time.deltaTime; //add gravity newposition = pivot + Vector2.ClampMagnitude(newposition-pivot,radius); //clamp body at radius??? velocity = newposition-startingposition; //Get new velocity transform.Translate (velocity * Time.deltaTime, Space.World); //apply to transform So im working out the new position based on the old velocity + gravity, then constraining it to a distance from a point, which is the element in the code i cannot get correct. Is this a logical way to go about it?

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  • On Screen Coin Animation

    - by Siddharth
    am working with side scrolling skater game. I want to perform coin animation such that as player collect coin it moves upside and attach with currency sprite. My main character and coin present in game scene and currency sprite present in HUD layer. This situation creates problem for me. Directly I can not apply modifier to coin because it is side scrolling game so based on main character speed it reaches at different position. That I have checked. So that I have to generate other coin at same position at game layer coin has, in HUD layer and move upward to it. But I didn't able to get its y position correct though I can able to get x position correctly. Many time main character goes downward so it get minus value many time. I also tried following code float[] position = GameHUD.this .convertSceneCoordinatesToLocalCoordinates(GameManager .getInstance().getCoinX(), GameManager.getInstance() .getCoinY()); But I am getting same coordinate as I provide. No difference in that so please some one provide me guidance in that. Because I am near to complete my game. EDIT: Here game layer and hud layer is totally different. Actual coin present in game layer which player has to collect and at same position I want to generate another coin in hud layer to perform some animation. It is recommended to generate coin in hud layer because through that only I can able to complete my target.

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  • Count function on tree structure (non-binary)

    - by Spevy
    I am implementing a tree Data structure in c# based (largely on Dan Vanderboom's Generic implementation). I am now considering approach on handling a Count property which Dan does not implement. The obvious and easy way would be to use a recursive call which Traverses the tree happily adding up nodes (or iteratively traversing the tree with a Queue and counting nodes if you prefer). It just seems expensive. (I also may want to lazy load some of my nodes down the road). I could maintain a count at the root node. All children would traverse up to and/or hold a reference to the root, and update a internally settable count property on changes. This would push the iteration problem to when ever I want to break off a branch or clear all children below a given node. Generally less expensive, and puts the heavy lifting what I think will be less frequently called functions. Seems a little brute force, and that usually means exception cases I haven't thought of yet, or bugs if you prefer. Does anyone have an example of an implementation which keeps a count for an Unbalanced and/or non-binary tree structure rather than counting on the fly? Don't worry about the lazy load, or language. I am sure I can adjust the example to fit my specific needs. EDIT: I am curious about an example, rather than instructions or discussion. I know this is not technically difficult...

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  • Oracle Cloud and Oracle Platinum Services Announcements

    - by kellsey.ruppel
    Live Webcast - Oracle Cloud and Oracle Platinum Services Announcements Wednesday, June 06, 2012 1:00 p.m. PT – 2:30 p.m. PT View your local time Live Webcast Register to watch at your desk! Don't have an Oracle account? Sign up now!  Why do I need an account? Register Now! Please join Larry Ellison and Mark Hurd for important Oracle announcements. Be among the first to learn about new developments in Oracle’s cloud strategy and game-changing advances in Oracle Support.  Register Now! Are you based in the San Francisco Bay Area? Register to attend the live event in Redwood Shores. Oracle values your privacy, and will treat the information we collect from you as a result of your registration and participation in this activity in accordance with the Oracle Privacy Policy. Event Details: Wednesday, June 06, 2012 1:00 p.m. PT – 2:30 p.m. PT Live Webcast Stay Connected:     Join the conversation: #oraclecloud #oraclesupport

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  • Remote Desktop via VPN from Mac to Windows Vista

    - by Vegar
    I have some problems connecting to my office from home. I'm getting the following error message: Remote Desktop Connection cannot verify the identity of the computer that you want to connect to. Try reconnecting to the Windows-based computer, or contact our administrator. I have downloaded CoRD, and for some reason, that works okay. I can also connect from a Windows 7 running on VMWare Fusion. On Windows 7, I use SonicWall Global VPN Client, and on the Mac, I use VPN tracker, if that is related... What's going on?

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  • Tiled Editor: How is this Map Handling Collision?

    - by user2736286
    BrowserQuest map in question. From what I understand, with tiled, there are two main ways to specify collision: Create an object layer, and interpret the shapes in the engine as collision objects. Create a tiled layer, and make all tiles in the layer have a collision property, and interpret all tiles in the layer as collision objects. I'm using BrowserQuest as a big source of inspiration for my project, and I want to know how they handled collision on the level editing side. I've checked through all their layers, expecting an object layer to be handling cliff collision like: But there are no such object layers to be found. Furthermore, the tile layers containing the tiles for such cliffs have no properties at all, meaning that they didn't just specify "collision" for such tile layers. I especially need to know how they handled less rectangular shapes like: I could imagine that they are not using explicit collision layers, but instead determining collision in the actual engine, based off the presence of specific tile layer sprites. Only because BrowserQuest has whole-tile movement, and it wouldn't look too odd if a small apple, taking up only a fraction of the tile size, prevents movement over that entire tile. But I'm creating a game with more precise movement, so collision has to be tight to the apple, and I really want to know how BrowserQuest approached collision defining. If anyone knowledgeable with Tiled could take a quick look at the map, I'd appreciate it! I'm tearing my hair out here :). Thanks

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  • generating maps

    - by gardian06
    This is a conglomeration question when answering please specify which part you are addressing. I am looking at creating a maze type game that utilizes elevation. I have a few features I would like to have, but am unsure as to some of the implementation. I have done work doing fileIO maze generation (using a key to read the file, and then generate the level based on that file), but I am unsure how to think about this with elevation in the mix. I think height maps might be a good approach, but don't know how to represent them effectively. for a height map which is more beneficial XML(containing h[u,v] data and key definition), CSV (item1 is key reference, item2 is elevation), or another approach that I have not thought of yet? When it comes to placing the elevation values themselves what kind of deltah values are appropriate to have it noticeable at about a 60degree angle while not really effecting gravity driven physics (assuming some effect while moving up/down hill)? I am thinking of maybe going to procedural generation at some point, but am wondering if it is practical to have a procedurally generated grid (wall squares possibly same dimensions as the open space squares), or if designing to a thin wall open spaces is better? this decision will effect the amount of work need on the graphics end for uniform vs. irregular walls. EDIT: game will be a elevation maze shooter. levels/maps will be mazes with elevation the player has to negotiate. elevations will have effects on "combat" vision, and movement

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  • Customers Live on Oracle Fusion Human Capital Management

    - by Scott Ewart
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} Oracle HCM Cloud Service Helps Power HR’s Contribution to the Business. More than 25 of the 100-plus customers who have selected Oracle Fusion Human Capital Management (HCM) are already live. Ardent Leisure, Peach Aviation, Toshiba Medical Systems and Zillow have deployed Oracle HCM Cloud Service and are using it to transform their HR operations. They join companies such as Principal Financial Group and Elizabeth Arden, who are already using Oracle HCM Cloud Service to help manage international growth and deliver pervasive, role-based, configurable solutions to their employees. See The Full Press Release Here: http://www.oracle.com/us/corporate/press/1859573?sc=OPR-TW

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  • linux migration/N high cpu consumption

    - by Alexander
    on my linux appliance based on 3.0.0-14 kernel I got: RPN:/tmp# ps axuf | grep migration root 6 92.9 0.0 0 0 ? S Apr23 2788:33 \_ [migration/0] root 7 99.7 0.0 0 0 ? S Apr23 2993:20 \_ [migration/1] my top is RPN:/tmp# top -b -n1 top - 12:03:41 up 2 days, 2:18, 5 users, load average: 25.76, 25.26, 24.73 Tasks: 171 total, 1 running, 168 sleeping, 0 stopped, 2 zombie Cpu(s): 14.0%us, 12.6%sy, 0.8%ni, 72.0%id, 0.3%wa, 0.0%hi, 0.3%si, 0.0%st Mem: 1543032k total, 1264728k used, 278304k free, 25308k buffers Swap: 0k total, 0k used, 0k free, 183168k cached My question: why processes "migration/N" take so much CPU?

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