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  • How do I know which include path will be used in PHP?

    - by Joe Majewski
    When I run phpinfo() and look by the Configuration category under PHP Core, I see a directive titled include_path, with a local value and a master value. In this case, my local value is set to .: ./include: ../include: /usr/share/php: /usr/share/php/smarty: /usr/share/pear and my master value is set to .: /usr/share/php: /usr/share/pear: /usr/share/php/pear: /usr/share/php/smarty The reason I am trying to learn how this works is because there is a file in the system I am working on titled Smarty.class.php, which I'm sure sounds very familiar to anyone who uses Smarty Templating Engine. One of the PHP files has the following includes: require_once("Smarty.class.php"); require_once("user_info_class.inc"); The file user_info_class.inc is in the same directory as the file making the include, which makes perfect sense to me, and is the way that I've always referenced files. I decided that I wanted to open up the Smarty.class.php file and had assumed it would be in the same directory, but it was not. After doing a bit of digging, I discovered those php_ini variables, and was finally able to locate the file in the directory usr/share/php/smarty/. So it would seem that when making an include, it follows some sort of order between the Local and Master values for the include_path. Assuming that my deductions were correct thus far, can someone explain the order in which PHP searches for the files to be included?

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  • Zend_Cache save from command line and access from browser

    - by Krishna Sunuwar
    May be I am this is super-easy but I couldnt' figure out way. I have script running in command line which save cache using Zend_Cache $frontendOptions = array( 'lifetime' => NULL, 'automatic_serialization' => true ); $backendOptions = array( 'cache_dir' => "/home/tmp/cache" ); $cache = Zend_Cache::factory('Core', 'File', $frontendOptions, $backendOptions); $vars = Array("id1" => "12121", "id2" => "2232"); $cache->save($vars, "p_11"); I can access saved cache from command line: $cache->load("p_11"); In above both case, I have app.php file that run in command line using php-cli. Now, I want to access p_11 cache using browser something like http://mytestserve.lan/test_cache.php I have create object with cache factory like above. All the parameters are same as above. However when I try to load cache p_11, i do not variables set from command line. What went wrong?

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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • Is it possible to prevent out-of-order execution by using single volatile

    - by Yan Cheng CHEOK
    By referring article, it is using a pair of volatile to prevent out-of-order execution. I was wondering, is it possible to prevent it using single volatile? void fun_by_thread_1() { this.isNuclearFactory = true; this.factory = new NuclearFactory(); } void fun_by_thread_2() { Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } // If out-of-order execution happens, _factory might // be NuclearFactory instance. _factory.operate(); } Factory factory = new FoodFactory(); volatile boolean isNuclearFactory = false; The reason I ask, is because I have a single guard flag (similar to isNuclearFactory flag), to guard against multiple variables (similar to many Factory). I do not wish to mark all the Factory as volatile. Or, shall I fall into the following solution? void fun_by_thread_1() { try { writer.lock(); this.isNuclearFactory = true; this.factory = new NuclearFactory(); } finally { writer.unlock(); } } void fun_by_thread_2() { try { reader.lock(); Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } } finally { reader.unlock(); } _factory.operate(); } Factory factory = new FoodFactory(); boolean isNuclearFactory = false; P/S: I know instanceof. Factory is just an example to demonstrate of out-of-order problem.

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  • Trying to work with a multi-value array in LotusScript and sort of stuck

    - by rrumaner
    I have to find a way to store a series of variables - MonthYear (the key) and a counter. The purpose of this is to track the number of documents processed by Month & Year. I was thinking of a list but I am not sure how to save the data so that it is readable and able to be shown in a table at a later date. I thought about using a multi-dimensional array - someArray(1,0 to 1) and ReDim'ing it each time I start a new MonthYear and then save it back to a field on the document but am not sure how that is going to play out. Does anyone have an idea of how I can accomplish this? The first dimension will be the MonthYear (key) and the second will be a counter that is updated every time a new document is processed. The key will be based on a field on the document being processed. How can I make sure I am updating the right key/counter combination? How can I retrieve the existing counter from the field on the document, update the counter and then replace the value? I thought about just adding a new element (ReDim) every time a document is processed and than somehow adding up all the counters for each key and storing that in an array, but that just seems real messy. There has to be a good way to do this. Any and all ideas will be greatly appreciated

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  • C++ ofstream cannot write to file....

    - by user69514
    Hey I am trying to write some numbers to a file, but when I open the file it is empty. Can you help me out here? Thanks. /** main function **/ int main(){ /** variables **/ RandGen* random_generator = new RandGen; int random_numbers; string file_name; /** ask user for quantity of random number to produce **/ cout << "How many random number would you like to create?" << endl; cin >> random_numbers; /** ask user for the name of the file to store the numbers **/ cout << "Enter name of file to store random number" << endl; cin >> file_name; /** now create array to store the number **/ int random_array [random_numbers]; /** file the array with random integers **/ for(int i=0; i<random_numbers; i++){ random_array[i] = random_generator -> randInt(-20, 20); cout << random_array[i] << endl; } /** open file and write contents of random array **/ const char* file = file_name.c_str(); ofstream File(file); /** write contents to the file **/ for(int i=0; i<random_numbers; i++){ File << random_array[i] << endl; } /** close the file **/ File.close(); return 0; /** END OF PROGRAM **/ }

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  • XSLT - How to select top a to top b

    - by user812241
    how can I extract the first 2 C-Values ('Baby' and 'Cola') where B is 'RED'. Input instance is: <Root> <A> <B>BLACK</B> <C>Apple</C> </A> <A> <B>RED</B> <C>Baby</C> </A> <A> <B>GREEN</B> <C>Sun</C> </A> <A> <B>RED</B> <C>Cola</C> </A> <A> <B>RED</B> <C>Mobile</C> </A> </Root> Output instance must be: <Root> <D>Baby</D> <D>Cola</D> </Root> I thought about the combination of for-each and global variables. But in XSLT it is not possible to change the value for a global variable to break the for-each. I have no idea anymore.

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  • Variable reference problem when loading an object from a file in Java

    - by Snail
    I have a problem with the reference of a variable when loading a saved serialized object from a data file. All the variables referencing to the same object doesn't seem to update on the change. I've made a code snipped below that illustrates the problem. Tournament test1 = new Tournament(); Tournament test2 = test1; try { FileInputStream fis = new FileInputStream("test.out"); ObjectInputStream in = new ObjectInputStream(fis); test1 = (Tournament) in.readObject(); in.close(); } catch (IOException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } catch (ClassNotFoundException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("test1: " + test1); System.out.println("test2: " + test2); After this code is ran test1 and test2 doesn't reference to the same object anymore. To my knowledge they should do that since in the declaration of test2 makes it a reference to test1. When test1 is updated test2 should reflect the change and return the new object when called in the code. Am I missing something essential here or have I been misstaught about how the variable references in Java works?

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  • OpenMP - running things in parallel and some in sequence within them

    - by Sayan Ghosh
    Hi, I have a scenario like: for (i = 0; i < n; i++) { for (j = 0; j < m; j++) { for (k = 0; k < x; k++) { val = 2*i + j + 4*k if (val != 0) { for(t = 0; t < l; t++) { someFunction((i + t) + someFunction(j + t) + k*t) } } } } } Considering this is block A, Now I have two more similar blocks in my code. I want to put them in parallel, so I used OpenMP pragmas. However I am not able to parallelize it, because I am a tad confused that which variables would be shared and private in this case. If the function call in the inner loop was an operation like sum += x, then I could have added a reduction clause. In general, how would one approach parallelizing a code using OpenMP, when we there is a nested for loop, and then another inner for loop doing the main operation. I tried declaring a parallel region, and then simply putting pragma fors before the blocks, but definitely I am missing a point there! Thanks, Sayan

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  • Mmap and structure

    - by blid..pl
    I'm working some code including communication between processes, using semaphores. I made structure like this: typedef struct container { sem_t resource, mutex; int counter; } container; and use in that way (in main app and the same in subordinate processes) container *memory; shm_unlink("MYSHM"); //just in case fd = shm_open("MYSHM", O_RDWR|O_CREAT|O_EXCL, 0); if(fd == -1) { printf("Error"); exit(EXIT_FAILURE); } memory = mmap(NULL, sizeof(container), PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0); ftruncate(fd, sizeof(container)); Everything is fine when I use one of the sem_ functions, but when I try to do something like memory->counter = 5; It doesn't work. Probably I got something wrong with pointers, but I tried almost everything and nothing seems to work. Maybe there's a better way to share variables, structures etc between processes ? Unfortunately I'm not allowed to use boost or something similiar, the code is for educational purposes and I'm intentend to keep as simple as it's possible.

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  • Struts2 Converting Enum Array fills array with single null value

    - by Kyle Partridge
    For a simple action class with these member variables: ... private TestConverterEnum test; private TestConverterEnum[] tests; private List<TestConverterEnum> tList; ... And a simple enum: public enum TestConverterEnum { A, B, C; } Using the default struts2 enum conversion, when I send the request like so: TestConterter.action?test=&tests=&tList=&b=asdf For test I get a null value, which is expected. For the Array and List, however, I get and Array (or list) with one null element. Is this what is expected? Is there a way to prevent this. We recently upgraded our struts2 version, and we had our own converters, which also don't work in this case, so I was hoping to use the default conversion method. We already have code that is validating these arrays for null and length, and I don't want to have to add another condition to these branches. Is there a way to prevent this bevavior?

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  • how to play an audio soundclip when a nib is loaded - welcome screen - xcode

    - by Pavan
    I would like to do the following two things: 1) I would like to play an audio file qhen a nib is loaded 2) After that i would like to switch views when the audio file has finished playing. This will be easy as i just need to call the event that initiates the change of view by using the delegate method -(void) audioPlayerDidFinishPlaying{ //code to change view } I dont know how to to play the audio file when a nib is loaded. Using the AVFoundation framework, I tried doing the following after setting up the audio player and the variables associated with it in the appropriate places i wrote the following: - (void)viewDidLoad { [super viewDidLoad]; NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"sound" ofType: @"mp3"]; NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error:nil]; [fileURL release]; self.player = newPlayer; [newPlayer release]; [player prepareToPlay]; [player setDelegate: self]; [player play]; } Although this does not play the file as the viewdidload method gets called before the nib is shown so the audio is never played or heard. What do i need to do so that i can play the audio file AFTER the nib has loaded and is shown on the screen? can someone please help me as ive been working on this for 3 hours now. Thanks in advance.

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  • What's the best way to resolve this scope problem?

    - by Peter Stewart
    I'm writing a program in python that uses genetic techniques to optimize expressions. Constructing and evaluating the expression tree is the time consumer as it can happen billions of times per run. So I thought I'd learn enough c++ to write it and then incorporate it in python using cython or ctypes. I've done some searching on stackoverflow and learned a lot. This code compiles, but leaves the pointers dangling. I tried 'this_node = new Node(...' . It didn't seem to work. And I'm not at all sure how I'd delete all the references as there would be hundreds. I'd like to use variables that stay in scope, but maybe that's not the c++ way. What is the c++ way? class Node { public: char *cargo; int depth; Node *left; Node *right; } Node make_tree(int depth) { depth--; if(depth <= 0) { Node tthis_node("value",depth,NULL,NULL); return tthis_node; } else { Node this_node("operator" depth, &make_tree(depth), &make_tree(depth)); return this_node; } };

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  • Popup window size in android

    - by Bostjan
    I'm creating a popup window in a listactivity in the event onListItemClick. LayoutInflater inflater = (LayoutInflater) this.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View pop = inflater.inflate(R.layout.popupcontact, null, false); ImageView atnot = (ImageView)pop.findViewById(R.id.aNot); height = pop.getMeasuredHeight(); width = pop.getMeasuredWidth(); Log.e("pw","height: "+String.valueOf(height)+", width: "+String.valueOf(width)); atnot.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { pw.dismiss(); } }); pw = new PopupWindow(pop, width, height, true); // The code below assumes that the root container has an id called 'main' //pw.showAtLocation(v, Gravity.CENTER, 0, 0); pw.showAsDropDown(v, 10, 5); Now, the height and width variables were supposed to be height and width of the layout used for the popup window (popupcontact). But they return 0. I guess that is because the layout isn't rendered yet. Does anyone have a clue, how can I control the size of the popup window without needing to use absolute pixel numbers?

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  • How do you refactor a large messy codebase?

    - by Ricket
    I have a big mess of code. Admittedly, I wrote it myself - a year ago. It's not well commented but it's not very complicated either, so I can understand it -- just not well enough to know where to start as far as refactoring it. I violated every rule that I have read about over the past year. There are classes with multiple responsibilities, there are indirect accesses (I forget the technical term - something like foo.bar.doSomething()), and like I said it is not well commented. On top of that, it's the beginnings of a game, so the graphics is coupled with the data, or the places where I tried to decouple graphics and data, I made the data public in order for the graphics to be able to access the data it needs... It's a huge mess! Where do I start? How would you start on something like this? My current approach is to take variables and switch them to private and then refactor the pieces that break, but that doesn't seem to be enough. Please suggest other strategies for wading through this mess and turning it into something clean so that I can continue where I left off!

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  • Newbie C# Question about float/int/text type formatting

    - by user563501
    Hey everybody, I'm a total C# newb with a light (first year CS) background in Python. I wrote a console program in Python for doing marathon pace running calculations and I'm trying to figure out the syntax for this in C# using Visual Studio 2010. Here's a chunk of what I've got so far: string total_seconds = ((float.Parse(textBox_Hours.Text) * 60 * 60) + (float.Parse(textBox_Minutes.Text) * 60) + float.Parse(textBox_Seconds.Text)).ToString(); float secs_per_unit = ((float)(total_seconds) / (float)(textBox_Distance.Text)); float mins_per_unit = (secs_per_unit / 60); string pace_mins = (int)mins_per_unit.ToString(); string pace_secs = (float.Parse(mins_per_unit) - int.Parse(mins_per_unit) * 60).ToString(); textBox_Final_Mins.Text = pace_mins; textBox_Final_Secs.Text = pace_mins; Imagine you have a running pace of 8 minutes and 30 seconds per mile. secs_per_unit would be 510, mins_per_unit would be 8.5. pace_mins would simply be 8 and pace_secs would be 30. In Python I'd just convert variables from a float to a string to get 8 instead of 8.5, for example; hopefully the rest of the code gives you an idea of what I've been doing. Any input would be appreciated.

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  • How to create an array of buttons in C++

    - by mangoman13
    Hi, I'm using C++ in VS2005 and have an 8x8 grid of buttons on a form. I want to have these buttons in an array, so when I click on any of them it will open the same event handler (I think that is what they are called), but I will know the index of which one was clicked on. I know how to do this in VB and C#, but I can't seem to figure it out with C++ Right now I have all my buttons labelled by their location, i.e. b00, b10, b21, etc. So I think what I am looking for is a way to do something like this: Button b[8][8]; //this causes me errors (error C2728: 'System::Windows::Forms::Button' : a native array cannot contain this managed type) and (error C2227: left of '->{ctor}' must point to class/struct/union/generic type) void Assignment(){ b[0][0] = b00; b[1][0] = b10; ... } and then in form1.h: private: System::Void b_Click(System::Object^ sender, System::EventArgs^ e) { //somehow read the coordinates into variables x and y //do something based on these values } Any help would be appreciated. Also let me know if I am going in the complete wrong direction with this. Thanks!

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  • Multiple ajax request and progress bar

    - by hunt
    Hi, In a following piece of code i am create a progress bar and showing its progress as the ajax request get processed. i am faking the progress shown here just by adding 5 in to cnt counter variable after that i made a check when counter reach to 90. at this point if the request is not executed successfully then i will pause/disable the progress bar and whenever response come i will complete the whole progress bar with 100. now the problem is i want to add multiple progress bar as i am firing multiple ajax request. so following is the code to implement only for one request and one progress bar but i want it for more than one. as global variables are used over here for checking response and timer id so i don't know how well i can handle it for multiple request var cnt=0; var res=null; function getProgress(data){ res=data; } var i =0; $('#start').click(function(){ i = setInterval(function() { if(res!=null) { clearInterval(i); $("#pb1").progressbar( "option", "value", cnt=cnt+100 ); } var value = $("#pb1").progressbar("option", "value"); if(value >=90 && res==null){ $("#pb1").progressbar("option", "disable"); } else{ $("#pb1").progressbar( "option", "value", cnt=cnt+5 ); } },2500); $.ajax({ url: 'http://localhost/beta/demo.php', success: getProgress }); }); $("#pb1").progressbar({ value: 0 , change: function(event, ui) { if(res!=null) clearInterval(i); } });

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  • ArrayList<String> NullPointerException

    - by Carlucho
    Am trying to solve a labyrinth by DFS, using adj List to represent the vertices and edges of the graph. In total there are 12 nodes (3 rows[A,B,C] * 4 cols[0,..,3]). My program starts by saving all the vertex labels (A0,..C3), so far so good, then checks the adjacent nodes, also no problems, if movement is possible, it proceeds to create the edge, here its where al goes wrong. adjList[i].add(vList[j].label); I used the debugger and found that vList[j].label is not null it contains a correct string (ie. "B1"). The only variables which show null are in adjList[i], which leads me to believe i have implemented it wrongly. this is how i did it. public class GraphList { private ArrayList<String>[] adjList; ... public GraphList(int vertexcount) { adjList = (ArrayList<String>[]) new ArrayList[vertexCount]; ... } ... public void addEdge(int i, int j) { adjList[i].add(vList[j].label); //NULLPOINTEREXCEPTION HERE } ... } I will really appreaciate if anyone can point me on the right track regrading to what its going wrong... Thanks!

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  • When NOT TO USE 'this' keyword?

    - by LifeH2O
    Sorry for asking it again, there are already 3 questions about this keyword. But all of them tell the purpose of 'this'. My question is when not to use 'this' keyword . OR Is it all right to use this keyword always in situation like the code class RssReader { private XmlTextReader _rssReader; private XmlDocument _rssDoc; private XmlNodeList _xn; protected XmlNodeList Item { get { return _xn; } } public int Count { get { return _count; } } public bool FetchFeed(String url) { this._rssReader = new XmlTextReader(url); this._rssDoc = new XmlDocument(); _rssDoc.Load(_rssReader); _xn = _rssDoc.SelectNodes("/rss/channel/item"); _count = _xn.Count; return true; } } here i have not used 'this' with "_xn" and "_count" also not with "_rssDoc.Load(_rssReader);" is it fine? Should i use "this" with all occurrences of class variables within the class?

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  • Effective Method to Manage and Search Through 100,000+ Objects Instantly? (C#)

    - by Kirk
    I'm writing a media player for enthusiasts with large collections (over 100,000 tracks) and one of my main goals is speed in search. I would like to allow the user to perform a Google-esque search of their entire music collection based on these factors: Song Path and File Name Items in ID3 Tag (Title, Artist, Album, etc.) Lyrics What is the best way for me to store this data and search through it? Currently I am storing each track in an object and iterating over an array of these objects checking each of their variables for string matches based on given search text. I've run into problems though where my search is not effective because it is always a phrase search and I'm not sure how to make it more fuzzy. Would an internal DB like SQLlite be faster than this? Any ideas on how I should structure this system? I also need playlist persistence, so that when they close the app and open the app their same playlist loads immediately. How should I store the playlist information so it can load quickly when the application starts? Currently I am JSON encoding the entire playlist, storing it in a text file, and reading it into the ListView at runtime, but it is getting sluggish over 20,000 tracks. Thanks!

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  • PAYPAL IPN Response Problem

    - by Gorkem Tolan
    I am having a problem with Paypal IPN response. After payment is made by the customer, paypal ipn returns this url www.mywebsite.com?orderid=32&tx=2AC67201DL3533325&st=Pending&amt=2.50&cc=USD&cm=&item_number=32 There are a couple of issues 1- Postback field names are undefined or missing. Thus I can get the INVALID message. I am not sure if my website does not read POST variables. When I looked at IPN history, it shows that each IPN has been sent with the complete url. 2- Payment status keeps coming Pending. Does this issue cause the first issue? Thank you for your responses in advance. Here is the code: Dim strSandbox As String, strLive As String Dim req As HttpWebRequest strSandbox = "http://www.sandbox.paypal.com/cgi-bin/webscr/" strLive = "https://www.paypal.com/cgi-bin/webscr" req = CType(WebRequest.Create(strSandbox), HttpWebRequest) 'Set values for the request back req.Method = "POST" req.ContentType = "application/x-www-form-urlencoded" Dim param() As Byte param = Request.BinaryRead(HttpContext.Current.Request.ContentLength) Dim strRequest As String strRequest = Encoding.ASCII.GetString(param) strRequest = strRequest & "&cmd=_notify-validate" req.ContentLength = strRequest.Length 'Response.Write(strRequest) 'Send the request to PayPal and get the response Dim streamOut As StreamWriter streamOut = New StreamWriter(req.GetRequestStream(), System.Text.Encoding.ASCII) streamOut.Write(strRequest) streamOut.Close() Dim streamIn As StreamReader streamIn = New StreamReader(req.GetResponse().GetResponseStream()) Dim strResponse As String strResponse = streamIn.ReadToEnd() Response.Write(strResponse) streamIn.Close() If (strResponse = "VERIFIED") Then Response.Redirect("thankyou.aspx") ElseIf (strResponse = "INVALID") Then End If

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  • Py_INCREF/DECREF: When

    - by Izz ad-Din Ruhulessin
    Is one correct in stating the following: If a Python object is created in a C function, but the function doesn't return it, no INCREF is needed, but a DECREF is. [false]If the function does return it, you do need to INCREF, in the function that receives the return value.[/false] When assigning C typed variables as attributes, like double, int etc., to the Python object, no INCREF or DECREF is needed. Assigning Python objects as attributes to your other Python objects goes like this: PyObject *foo; foo = bar // A Python object tmp = self->foo; Py_INCREF(foo); self->foo = foo; Py_XDECREF(tmp); //taken from the manual, but it is unclear if this works in every situation EDIT: -- can I safely use this in every situation? (haven't run into one where it caused me problems) dealloc of a Python object needs to DECREF for every other Python object that it has as an attribute, but not for attributes that are C types. Edit With 'C type as an attribute I mean bar and baz: typedef struct { PyObject_HEAD PyObject *foo; int bar; double baz; } FooBarBaz;

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  • C++: select argmax over vector of classes w.r.t. arbitrary expression

    - by karpathy
    Hello, I have trouble describing my problem so I'll give an example: I have a class description that has a couple of variables in it, for example: class A{ float a, b, c, d; } Now, I maintain a vector<A> that contains many of these classes. What I need to do very very often is to find the object inside this vector that satisfies that one of it's parameters is maximal w.r.t to the others. i.e code looks something like: int maxi=-1; float maxa=-1000; for(int i=0;i<vec.size();i++){ res= vec[i].a; if(res > maxa) { maxa= res; maxi=i; } } return vec[maxi]; However, sometimes I need to find class with maximal a, sometimes with maximal b, sometimes the class with maximal 0.8*a + 0.2*b, sometimes I want a maximal a*VAR + b, where VAR is some variable that is assigned in front, etc. In other words, I need to evaluate an expression for every class, and take the max. I find myself copy-pasting this everywhere, and only changing the single line that defines res. What makes it even more complicated is that even the name of the vector changes. Sometimes it's vec, sometimes it can be something else. I have many vectors that contain A's. This could be changed if this makes the problem too hard. Is there some nice way to avoid this insanity in C++? What's the neatest way to handle this? Thank you!

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  • memcache is not storing data accross requests

    - by morpheous
    I am new to using memcache, so I may be doing something wrong. I have written a wrapper class around memcache. The wrapper class has only static methods, so is a quasi singleton. The class looks something like this: class myCache { private static $memcache = null; private static $initialized = false; public static function init() { if (self::$initialized) return; self::$memcache = new Memcache(); if (self::configure()) //connects to daemon { self::store('foo', 'bar'); } else throw ConnectionError('I barfed'); } public static function store($key, $data, $flag=MEMCACHE_COMPRESSED, $timeout=86400) { if (self::$memcache->get($key)!== false) return self::$memcache->replace($key, $data, $flag, $timeout); return self::$memcache->set($key, $data, $flag, $timeout); } public static function fetch($key) { return self::$memcache->get($key); } } //in my index.php file, I use the class like this require_once('myCache.php'); myCache::init(); echo 'Stored value is: '. myCache::fetch('foo'); The problem is that the myCache::init() method is being executed in full everytime a page is requested. I then remembered that static variables do not maintain state accross page requests. So I decided instead, to store the flag that indicates whether the server contains the start up data (for our purposes, the variable 'foo', with value 'bar') in memcache itself. Once the status flag is stored in memcache itself, It solves the problem of the initialisation data being loaded for every page request (which quite frankly, defeats the purpose of memcache). However, having solved that problem, when I come to fetch the data in memcache, it is empty. I dont understand whats going on. Can anyone clarify how I can store my data once and retrieve it accross page requests? BTW, (just to clarify), the get/set is working correctly, and if I allow memcache to load the initialisation data for each page request, (which is silly), then the data is available in memcache.

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