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  • Unity3D: How To Smoothly Switch From One Camera To Another

    - by www.Sillitoy.com
    The Question is basically self explanatory. I have a scene with many cameras and I'd like to smoothly switch from one to another. I am not looking for a cross fade effect but more to a camera moving and rotating the view in order to reach the next camera point of view and so on. To this end I have tried the following code: firstCamera.transform.position.x = Mathf.Lerp(firstCamera.transform.position.x, nextCamer.transform.position.x,Time.deltaTime*smooth); firstCamera.transform.position.y = Mathf.Lerp(firstCamera.transform.position.y, nextCamera.transform.position.y,Time.deltaTime*smooth); firstCamera.transform.position.z = Mathf.Lerp(firstCamera.transform.position.z, nextCamera.transform.position.z,Time.deltaTime*smooth); firstCamera.transform.rotation.x = Mathf.Lerp(firstCamera.transform.rotation.x, nextCamera.transform.rotation.x,Time.deltaTime*smooth); firstCamera.transform.rotation.z = Mathf.Lerp(firstCamera.transform.rotation.z, nextCamera.transform.rotation.z,Time.deltaTime*smooth); firstCamera.transform.rotation.y = Mathf.Lerp(firstCamera.transform.rotation.y, nextCamera.transform.rotation.y,Time.deltaTime*smooth); But the result is actually not that good.

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  • Design Patterns: Should I learn them?

    - by prelic
    So it's kinda weird asking two questions back-to-back, but they aren't very related and I didn't want to combine them, but I'm not spamming questions, I promise! Anyway, I'm a recent college grad, and my education only touched on design patterns...we implemented a few simple ones, touched on the fact that there were more complicated ones, and were instructed to turn to the GoF book if we wanted to learn more. My question is, is it worth learning the patterns in the GoF book? To me, it's always seemed counter-intuitive to try and make a problem fit a classic pattern, but obviously the book, and the patterns, are famous for a reason. Do they show up enough that I should be learning them? Thanks again!

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  • Guide to particulars in preseeding Ubuntu Installer

    - by Oxwivi
    I've tried reading through guides for preseeding, but I did not understand how and where to modify which options. I can only comfortably learn through practical examples, for which I ask this question. I am looking into preseeding solution to just do a few specific tasks: Completely rewrite the packages installed by default, much like minimal installs Add a few proprietary applications to the default install list Automatically install and mount proprietary drivers on install and live session Edit the default configuration files for applications installed by default Specify partitions along with permission Can anyone please tell me how to configure preseed option to only do the above? PS The third point is of particular importance.

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  • Interviewing a DBA

    - by kev
    Our Company is in the Process of recuiting a DBA. I have built a group test of questions from basic questions such as Pk and Fk constraints, simple querries(fizzbuzz style) to more advanced things such as indexes, Collation, isolation levels and how to trace deadlocks. However, that is the limit of my knowledge. So my question to all the DBA's is what is the base level knowledge that all DBA's should have? We are really looking for someone that will be able to manage our replication, analyzing some of our slower running queries(that the devs can go to for help) and someone that can trace some of the deadlock issues that we are having. Any help would be most appreciated!

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  • .NET developer needs FoxPro advice

    - by katit
    We have a prospect with FoxPro 2.6 (whatever it means) system. Our product integrates with other systems by the means of triggers (usually). We would place couple of triggers on X system and then just pull collected data for our use. This way there is no need to customize customers product and it works great(almost real time - we poll for changes every 30 seconds). Question: Can I put triggers on FoxPro 2.6? Can access FoxPro from .NET? Any catches/caveats?

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  • How do I improve my code reading skills

    - by Andrew
    Well the question is in the title - how do I improve my code reading skills. The software/hardware environment I currently do development in is quite slow with respect to compilation times and time it takes the whole system to test. The system is quite old/complex and thus splitting it into a several smaller, more manageable sub-projects is not feasible in a neare future. I have realized is what really hinders the development progress is my code reading skills. How do I improve my code reading skills, so I can spot most of the errors and issues in the code even before I hit the "do compile" key, even before I start the debugger?

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  • Powder games: how do they work?

    - by Marc Müller
    Hey guys, I recently found these two gems: http://powdertoy.co.uk/ http://dan-ball.jp/en/javagame/dust/ My question is: How are the physics with so many elements efficiently handled? Am I just severely underestimating modern computing power or is it possible to 'just' have a two-dimensional array, each cell of which describes what is placed at the according position and simulate each cell in every step. Or are there more complex things being done like summarising large areas of the same kind into a single data set and separating said set as needed? Are there any open-source games like this I could look at?

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  • How can you get constructive criticism for your code?

    - by burnt1ce
    My team rarely does code review, mainly because we don't have enough time and people lack the energy and will to do so. But I would really like to know what people think about my code when they read it. This way, I have a better understanding how other people think and tailor my code accordingly so it's easier to read. So my question is, how can I get constructive criticism for my code? My intent is to understand how people think so I can write more readable code.

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  • Saving and Loading the Game (Automatically or Manually) via Internal Storage Only (Tablet PC Issues)

    - by David Dimalanta
    Here is my question. When making a game app for Android, I considered first the device. It's no problem to save progress everything (from levels to records) on a smartphone because it has an SD Card slot. Exception to this, the tablet PC, it can really nothing but on internal only storage. For example, I'm using this tutorial for audio spectrum (see http://www.youtube.com/watch?v=5cN1VzZXcdo) that involves copying from internal to external in order to detect frequency. It works on the desktop but not on the Android device (Tablets only [i.e. Google Nexus Tablet]). Is there a way to optimize save/load game problems due to internal/external device issues? Plus, additionally, what's the reason why my device won't work on tablets, except the desktop, while testing the audio spectrum code and why? Also, is it the same with saving/loading game?

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  • Social media guide for web startups

    - by user359650
    I'm looking for a social media guide that would talk me through all the different steps involved with setting up social media for a new website (e.g. how to create accounts on the main social media like Facebook and Twitter, how to get new fans/followers, highlight the things one should avoid doing...) The guide should primarily cover the startup phase of a website, and ideally be in PDF or other printer-friendly formats. Google returned a lot of results for social media guide startup, none of which really stood out, hence the question on Pro webmasters.

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  • How and where do you store your private work/sourcecode?

    - by Amir Rezaei
    I have worked as a developer for over 10 years now. During that time I have had my own small projects where I have developed tools, applications and games. I have not found any robust solution to store my work. It’s always fun to get back to your code and see how you did before and how you would do it now. It’s just work that is unfortunate to lose. There are SVN solution such as Google’s Project Hosting. However I’m not interested in sharing my code or making it open source. Currently I’m hosting my own SVN server. So here comes my question: How and where do you store your private work/sourcecode? Requirements: Sourcecode versioning Backup Prefers free Edit: Remote access Edit: I have used Dropbox + TrueCrypt + SVN. Unfortunately you are limited to 5gb.

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  • Ubuntu on Mac mini and refit

    - by Thomas
    I have successfully installed Ubuntu pangolin 64 bit on a mac mini 2011 5,3 ( server version ). I have used the Ubuntu iso which I then converted to .dmg and dd'ed into an usb stick. I didn't want to keep OS X installed so I deleted the current partition and reformatted the drive as ext4 for / + a small swap partition. Everything seems to work nicely, but I have now a question since I read lots of reviews/howto when you people installed rEfit on Mac OS X. Did you use rEfit to be able to have a dual boot or there are other advantages by doing that ( apart that you will be able to download updated firmware for your hardware in the future via Mac OS ) like BIOS emulation and the like ?

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  • Can someone explain to me C#'s coding convention?

    - by AedonEtLIRA
    I recently started working with Unity3D and primarily scripting with C#. As, I normally program in Java, the differences aren't too great but I still referred to a crash course just to make sure I am on the right track. However, My biggest curiosity with C# is that is capitalises the first letter its method names (eg. java: getPrime() C#: GetPrime() aka: Pascal Case?). Is there a good reason for this? I understand from the crash course page that I read that apparently it's convention for .Net and I have no way of ever changing it, but I am curious to hear why it was done like this as opposed to the normal (relative?) camel case that, say, Java uses. Note: I understand that languages have their own coding conventions (python methods are all lower case which also applies in this question) but I've never really understood why it isn't formalised into a standard.

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  • Why do operating systems do low level stuff in C and C++? Why not just C++?

    - by Cole Johnson
    On the Wikipedia page for Windows, it states the Windows is written in Assembly for the bootloader and task switcher, and C and C++ for kernel routines. This confuses me because AFAIK, you can call C++ functions from an extern "C"'d block as C++ is just C with extra features (all of which can be rewritten in C if you wanted to AFAIK). I can get using C for the kernel functions so pure C apps can use them (like printf and such), but if they can just be wrapped in an extern "C " block, then why code in C? So my question is: Why would a kernel be written in both C and C++ instead of just C++

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  • Does md2 support skeletal meshes?

    - by jsvcycling
    I'm creating an FPS game. I'm writing my own game engine. So far all the backend stuff is going great. I'd like to support md2 as the native file format for 3D Objects, but I also want to use skeletal meshes. Does anyone know if the md2 file format supports skeletal meshes? In-case you need to know, I'm going to use blender as my Mesh creation tool and C++ as my programming language... Thanks For got to mention, the engine is based on OpenGL... Alright, for anyone who is reading this, I just found the Doom 3 md5 specifications (http://tfc.duke.free.fr/coding/md5-specs-en.html). It gives you some help on writing a parser (see bottom of link), but the example doesn't support lighting and texture mapping (the second set of example code allows for animation). Thanks @Neverender for answering my question...

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  • Is Haskell's type system an obstacle to understanding functional programming?

    - by FarmBoy
    I'm studying Haskell for the purpose of understanding functional programming, with the expectation that I'll apply the insight that I gain in other languages (Groovy, Python, JavaScript mainly.) I choose Haskell because I had the impression that it is very purely functional, and wouldn't allow for any reliance on state. I did not choose to learn Haskell because I was interested in navigating an extremely rigid type system. My question is this: Is a strong type system a necessary by-product of an extremely pure functional language, or is this an unrelated design choice particular to Haskell? If it is the latter, I'm curious what would be the most purely functional language that is dynamically typed. I'm not particularly opposed to strong typing, it has its place, but I'm having a hard time seeing how it benefits me in this educational endeavor.

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  • Confirm that a dns zone is served by a nameserver

    - by adam
    We currently have a domain which has custom nameservers. Our host has their own nameservers. I'd like to switch our domain to use our host's nameservers for a while. Our host tells me that their nameservers hold a replica of our dns zone, but I'd like to confirm this before I switch. Is there a command line tool I can use that I can use to answer the question "does this nameserver know the dns zone of this domain?" Hope that makes sense! Thanks, Adam

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  • Benefits and features of different requirements-management systems and tools available?

    - by Gnark
    I am looking for a good comparision of different available professionial requirement managment tools. I am especially interested in the the features available within the different software solutions. Additionally to the "obvious" features I am looking for a proffesional Requirement Management System that supports for: multi-lingual customizable generation of documentation & history (graphs) search features (e.g. fulltext for comments), ordering, priorities version history bi-directional traceability of changes, artefacts, requirements, changes in requirements, etc. Any kind of integration of V-Model XT would be a really-nice-to-have-feature... Besides, I'd like to hear any personal motivated recommendations and/or experiences with different requirement management systems. Any input is highly appreciated. content consulted : similar question reqm tool with v-model nice, but too old paper (pdf) Tools Journal

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  • Benefits and features of different requirements-management systems and tools available?

    - by DevDevDave
    I am looking for a good comparision of different available professional requirement management tools. I am especially interested in the the features available within the different software solutions. Additionally to the "obvious" features I am looking for a proffesional Requirement Management System that supports for: multi-lingual customizable generation of documentation & history (graphs) search features (e.g. fulltext for comments), ordering, priorities version history bi-directional traceability of changes, artefacts, requirements, changes in requirements, etc. Any kind of integration of V-Model XT would be a really-nice-to-have-feature. Besides, I'd like to hear any personal motivated recommendations and/or experiences with different requirement management systems. Any input is highly appreciated. Content consulted: similar question reqm tool with v-model ToolsJournal.com nice, but too old paper (pdf)

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  • Multi database link and mix and match email alert

    - by menardmam
    I have a site which is a large database of people that have different knowledge in different domains, such as teaching (maths, french, science etc...) On the site there is a page where you can search people base on different request, such as distance from home, grade, sex. Now, I would like to add a page where people that are looking for mentor will fill a request, and when a tutor in his area of search will match request, a email will be send to this researcher. Because I know for sure, that when in January you look for a math teacher for your 10 year old son, and you find none, you won't go again in February, March... and on and on just to see. Maybe there is one now, you want to be informed when the tutor will get into database automatically (more or less like www.jobboom.com) So the question is, what CMS do I need to be able to do that ? Wordpress, drupal or something custom made?

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  • Is it true that first versions of C compilers ran for dozens of minutes and required swapping floppy disks between stages?

    - by sharptooth
    Inspired by this question. I heard that some very very early versions of C compilers for personal computers (I guess it's around 1980) resided on two or three floppy disks and so in order to compile a program one had to first insert the disk with "first pass", run the "first pass", then change to the disk with "second pass", run that, then do the same for the "third pass". Each pass ran for dozens of minutes so the developer lost lots of time in case of even a typo. How realistic is that claim? What were actual figures and details?

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  • Is there a language between C and C++?

    - by Robert Martin
    I really like the simple and transparent nature of C: when I write C code I feel unencumbered by "leaky abstractions" and can almost always make a shrewd guess as to the assembly I'm producing. I also like the simple, familiar syntax for C. However, C doesn't have these simple, helpful doodads that C++ offers like classes, simplified non-cstring handling, etc. I know that it's all possible to implement in C using jump tables and the like, but that's a bit wordy at times, and not very type-safe for various reasons. I'm not a fan of the over-emphasis on objects in C++, though, and I'm gun shy of the 'new' operator and the like. C++ seems to have just a few too many hiccups to, for instance, be used as a system programming language. Does there exist a language that sits between C and C++ on the scale of widgets and doodads? Disclaimer: I mean this as purely a factual question. I do not intend to anger you because I don't share your view that C{,++} is good enough to do whatever I'm planning.

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  • Why was Objective-C popularity so sudden on TIOBE index?

    - by l46kok
    I'd like to ask a question that is pretty similar to the one being asked here, but for Objective-C. According to TIOBE rankings, the rise of popularity of Objective-C is unprecedented. This is obviously tied to the popularity of Apple products, but I feel like this might be a hasty conclusion to make since it doesn't really explain the stagnant growth of Java (1. There are way more Android O/S devices distributed worldwide, 2. Java is used in virtually every platform one can imagine) Now I haven't programmed in Objective-C at all, but I'd like to ask if there are any unique features or advantages about the language itself compared to other prevalent languages such as C++, Java, C#, Python etc. What are some other factors that contributed into the rise of Objective-C in this short span of time?

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  • Does somebody know of a testcase(s) of libRocket

    - by Bjorn
    Today I implemented the interfaces for libRocket in my engine using opengl 3.3. I got a standard rml file and some fonts and images which where needed in this rml file. It seems that the page/rml I'm rendering know is the correct one, but I'm not 100% sure. Also because I still don't know a lot of rml and it is a fairly complex one. So my question: Are there any testcases for example an rml with images and fonts with the result as it should be rendered in a png or some other image format? If there aren't would somebody who actually implemented the libRocket interface correctly be so kind and share a result of a rendering in a png with the rml tobe rendered?

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  • Understanding hand written lexers

    - by Cole Johnson
    I am going to make a compiler for C (C99; I own the standards PDF), written in C (go figure) and looking up on how compilers work on Wikipedia has told me a lot. However, after reading up on lexers has confused me. The Wikipedia page states that: the GNU Compiler Collection (gcc) uses hand-written lexers I have tried googling what a hand written lexer and have come up with nothing except for "making a flowchart that describes how it should function", however, isn't that how all software development should be done? So my question is: "What is a hand written lexer?"

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