Does md2 support skeletal meshes?

Posted by jsvcycling on Game Development See other posts from Game Development or by jsvcycling
Published on 2011-06-22T20:35:08Z Indexed on 2011/06/23 0:33 UTC
Read the original article Hit count: 351

Filed under:
|
|

I'm creating an FPS game. I'm writing my own game engine. So far all the backend stuff is going great. I'd like to support md2 as the native file format for 3D Objects, but I also want to use skeletal meshes. Does anyone know if the md2 file format supports skeletal meshes?

In-case you need to know, I'm going to use blender as my Mesh creation tool and C++ as my programming language...

Thanks

For got to mention, the engine is based on OpenGL...

Alright, for anyone who is reading this, I just found the Doom 3 md5 specifications (http://tfc.duke.free.fr/coding/md5-specs-en.html). It gives you some help on writing a parser (see bottom of link), but the example doesn't support lighting and texture mapping (the second set of example code allows for animation). Thanks @Neverender for answering my question...

© Game Development or respective owner

Related posts about c++

Related posts about 3d-meshes