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  • Backup Linux Root Partition (Fedora 12)

    - by SomeNewbie
    I setup my partition scheme to have an extra partition the size of my / partion. I have a separate home directory partition. Essentially, I will be doing things that might make my OS unstable so I'd like to backup the OS state but without bothering my home directory. Can I just backup (maybe with dd?) my root partition to another partition on the HDD? I know to restore it I would have to boot up with a livecd or something and do the reverse procedure. I want this to be as simple and require the least amount of external hardware as possible.

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  • How to increase the disk cache of Windows 7

    - by Mark Christiaens
    Under Windows 7 (64 bit), I'm reading through 9000 moderately sized files. In total, there is more than 200 MB of data. Using Java (JDK 1.6.21) I'm iterating over the files. The first 1400 or so go at full speed but then speed drops off to 4ms per file. It turns out that the main cost is incurred simply by opening the files. I'm opening the files using new FileInputStream (and of course closing them in time to avoid file leaks). After some investigating, I see that Windows' disk cache is using only 100 MB or so of RAM although I have 8 GiB available. I've tried increasing the cache size using the CacheSet tool but any values I provide are considered out of range. I've also tried enabling the LargeSystemCache registry key but (after rebooting) the CacheSet tool still indicates I'm using 100 MB of cache (and doesn't increase during the test run). Does anybody have any suggestions to "encourage" Windows 7 to cache my 9000 files?

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  • WLS Console Timeout

    - by john.graves(at)oracle.com
    The WebLogic console timeout is a great feature for security, yet a horrible feature during development.  Logging in over and over again gets to be annoying.  This is very easy to change, but I would never do this on a production system!   Find the WebLogic consoleapp weblogic.xml file.  This is typically in your WL_HOME/server/lib/consoleapp/webapp/WEB-INF/ directory. Edit the weblogic.xml file: Update the section shown and increase the timeout-secs.  I just throw an extra zero at the end giving me ten full hours of fun!!!: <session-descriptor> <timeout-secs>36000</timeout-secs> <invalidation-interval-secs>60</invalidation-interval-secs> <cookie-name>ADMINCONSOLESESSION</cookie-name> <cookie-max-age-secs>-1</cookie-max-age-secs> <cookie-http-only>false</cookie-http-only> <url-rewriting-enabled>false</url-rewriting-enabled> </session-descriptor> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }

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  • software creating top view maps

    - by Pennf0lio
    Hi, Please suggest a good software that lets you create top view maps like . I know photoshop and illustrator. But It would make my life easier if there are software that already does this. If I would do it in photoshop, I would have to worry more about textures and object. I would so worry about the size, It should be scalable and would look good in print and screen. I more likely to recreate those object in photoshop. Please suggest a good software or approach to do this. Thanks!

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  • Zero-channel RAID for High Performance MySQL Server (IBM ServeRAID 8k) : Any Experience/Recommendation?

    - by prs563
    We are getting this IBM rack mount server and it has this IBM ServeRAID8k storage controller with Zero-Channel RAID and 256MB battery backed cache. It can support RAID 10 which we need for our high performance MySQL server which will have 4 x 15000K RPM 300GB SAS HDD. This is mission-critical and we want as much bandwidth and performance. Is this a good card or should we replace with another IBM RAID card? IBM ServeRAID 8k SAS Controller option provides 256 MB of battery backed 533 MHz DDR2 standard power memory in a fixed mounting arrangement. The device attaches directly to IBM planar which can provide full RAID capability. Manufacturer IBM Manufacturer Part # 25R8064 Cost Central Item # 10025907 Product Description IBM ServeRAID 8k SAS - Storage controller (zero-channel RAID) - RAID 0, 1, 5, 6, 10, 1E Device Type Storage controller (zero-channel RAID) - plug-in module Buffer Size 256 MB Supported Devices Disk array (RAID) Max Storage Devices Qty 8 RAID Level RAID 0, RAID 1, RAID 5, RAID 6, RAID 10, RAID 1E Manufacturer Warranty 1 year warranty

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  • SBSMonitoring.mdf reached limit

    - by Bastien974
    I have SBS 08 Standart. I have some Error in my Event Viewer with MSSQL$SBSMONITORING Event id 1105, 1827: Could not allocate space for object 'dbo.EventLog'.'PK_EventLog' in database 'SBSMonitoring' because the 'PRIMARY' filegroup is full. Create disk space by deleting unneeded files, dropping objects in the filegroup, adding additional files to the filegroup, or setting autogrowth on for existing files in the filegroup. CREATE DATABASE or ALTER DATABASE failed because the resulting cumulative database size would exceed your licensed limit of 4096 MB per database. I tried to schrink the database, worked for SBSMonitoring_log.LDF but nothing for the SBSMonitoring.mdf, still 4096MB. I don't know how to reinstall the monitoring. Thanks for your help.

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  • dd clone hard drive: Input/Output Error though "chkdsk" says OK

    - by unknown (google)
    Hi, I've used dd to clone hard drives before using 'dd' and a live cd, but have run into a problem. The issue: dd fails with an "Input/Output Error" on /dev/sda3 , even though windows "check disk" (chkdsk) says it's ok. Context: Trying to replace my laptop hard drive w/ a faster one of the same size Laptop has NTFS on a 320gb hard drive Booting into knoppix Knoppix recognizes 'original' drive (/dev/sda) I am using a usb connection for ‘new' drive (irrelevant, but just an fyi) Knoppix recognizes the usb drive as /dev/sdb Using dd, as follows: dd if=/dev/sda of=/dev/sdb "dd" gives the I/O error above at 82Gb (out of 320Gb) I then tried checking each partition as follows and found it failed on /dev/sda3: dd if=/dev/sda1 of=/dev/null dd if=/dev/sda2 of=/dev/null dd if=/dev/sda3 of=/dev/null I have ran windows xp chkdsk on the offending drive in both "find only" and "find and fix" mode and it reports no errors Question How can I find and fix the error on my original hard drive partition (i.e. /dev/sda3) so that dd reads it successfully?

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  • Flickering when accessing texture by offset

    - by TravisG
    I have this simple compute shader that basically just takes the input from one image and writes it to another. Both images are 128/128/128 in size and glDispatchCompute is called with (128/8,128/8,128/8). The source images are cleared to 0 before this compute shader is executed, so no undefined values should be floating around in there. (I have the appropriate memory barrier on the C++ side set before the 3D texture is accessed). This version works fine: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord)); } Reading values from pong shows that it's just a copy, as intended. However, when I load data from ping with an offset: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord+ivec3(1,0,0))); } The data that is written to pong seems to depend on the order of execution of the threads within the work groups, which makes no sense to me. When reading from the pong texture, visible flickering occurs in some spots on the texture. What am I doing wrong here?

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  • Microsoft Outlook 2007 Plain Text/HTML message behaviour?

    - by goldenmean
    I use MS Outlook as email client. When I receive email from certain email addresses(sender within my company/domain itself), and I use the reply button option to reply it, all the menus like - Font type, Font size, Text color, Bold, Italics, Text indentation, Bullets, numbering, are disabled. It doesn't allow me to use any of the above features. This happens only for some email id's where I receive mail from. Not all. Then when I checked in the message properties, it was Plain Text , rather than HTML. But shouldn't outlook allow me the formatting of the messages I reply/compose based on My settings which are HTML? How can I enable to have Rich text formatting enabled while I reply to a text mail?

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  • Finding Image resolution in PDF file?

    - by Dave
    I have a problem of having some users creating very large PDFs. On the other hands I have PDF sent from our fax machines that are really small in size and totally printable. My question is Is there any way I can find the resolution (DPI) of the PDF. I search the internet, could not find any answer. Checked the properties of the file, this information was not stored there, at least in my case. What is the optimum resolution of converting text file into image PDF. 96dpi, 300dpi or more ? Fun question. Can I resize a PDF which was scanned with high dpi into smaller dpi? I know some answers might not be available as I have already searched the internet and could not find answers. Note: My PDF are entirely images, text to images. I am also familiar with primoPDF (free) something you can experiment with

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  • is a mini PCIe SSD worth it?

    - by Narcolapser
    Question: Is getting a mini-PCIe worth investing in? Info: I have a an Acer Aspire 1 n270. It has this mini PCIe slot that is just sitting there empty. I would like to change this, and I would like to speed up my boot time. So I've been considering getting a mini-PCIe SSD. They are about the same price as faster same size drives of the 2.5" variation. The advantage of the mini-PCIe card is that I can have my HDD still. So I have good boot time, but still have the storage of my HDD. What I want to know is: will this allow me to spin down the HDD more often allowing me to save power? Will the OS (Ubuntu 10.04 LTS) see them as separate drives? Is there anything that the mini-PCIe slot could be better used for? Thanks. ~n

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  • How do I backup my Ubuntu 9.10 system and then restore it to a new machine with different hardware?

    - by EricJLN
    I have a nicely configured Ubuntu 9.10 machine, with crossover linux (from Codeweavers) installed. I have the Nvidia drivers installed. Everything is just as I want it. Now I want to move to a new machine with different hardware: different sized hard drive, different size RAM, different video card, etc. I tried the technique suggested on Ubuntu forums, "Howto: Backup and restore your system!". The results: New system complains about swap not being found New system complains about not finding Nvidia hardware, and I can't open the System-Administration-Hardware Drivers application (i.e., /usr/bin/jockey-gtk) to fix the problem. As result of nvidia, X-Windows is throwing errors, and the on screen process for fixing X-Windows isn't working. How do I restore a backup of my old system, including my Crossover Linux installation, to a new machine with different hardware installed?

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  • Queries regarding Geometry Shaders

    - by maverick9888
    I am dealing with geometry shaders using GL_ARB_geometry_shader4 extension. My code goes like : GLfloat vertices[] = { 0.5,0.25,1.0, 0.5,0.75,1.0, -0.5,0.75,1.0, -0.5,0.25,1.0, 0.6,0.35,1.0, 0.6,0.85,1.0, -0.6,0.85,1.0, -0.6,0.35,1.0 }; glProgramParameteriEXT(psId, GL_GEOMETRY_INPUT_TYPE_EXT, GL_TRIANGLES); glProgramParameteriEXT(psId, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_TRIANGLE_STRIP); glLinkProgram(psId); glBindAttribLocation(psId,0,"Position"); glEnableVertexAttribArray (0); glVertexAttribPointer(0, 3, GL_FLOAT, 0, 0, vertices); glDrawArrays(GL_TRIANGLE_STRIP,0,4); My vertex shader is : #version 150 in vec3 Position; void main() { gl_Position = vec4(Position,1.0); } Geometry shader is : #version 150 #extension GL_EXT_geometry_shader4 : enable in vec4 pos[3]; void main() { int i; vec4 vertex; gl_Position = pos[0]; EmitVertex(); gl_Position = pos[1]; EmitVertex(); gl_Position = pos[2]; EmitVertex(); gl_Position = pos[0] + vec4(0.3,0.0,0.0,0.0); EmitVertex(); EndPrimitive(); } Nothing is rendered with this code. What exactly should be the mode in glDrawArrays() ? How does the GL_GEOMETRY_OUTPUT_TYPE_EXT parameter will affect glDrawArrays() ? What I expect is 3 vertices will be passed on to Geometry Shader and using those we construct a primitive of size 4 (assuming GL_TRIANGLE_STRIP requires 4 vertices). Can somebody please throw some light on this ?

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  • JUnit Testing in Multithread Application

    - by e2bady
    This is a problem me and my team faces in almost all of the projects. Testing certain parts of the application with JUnit is not easy and you need to start early and to stick to it, but that's not the question I'm asking. The actual problem is that with n-Threads, locking, possible exceptions within the threads and shared objects the task of testing is not as simple as testing the class, but testing them under endless possible situations within threading. To be more precise, let me tell you about the design of one of our applications: When a user makes a request several threads are started that each analyse a part of the data to complete the analysis, these threads run a certain time depending on the size of the chunk of data (which are endless and of uncertain quality) to analyse, or they may fail if the data was insufficient/lacking quality. After each completed its analysis they call upon a handler which decides after each thread terminates if the collected analysis-data is sufficient to deliver an answer to the request. All of these analysers share certain parts of the applications (some parts because the instances are very big and only a certain number can be loaded into memory and those instances are reusable, some parts because they have a standing connection, where connecting takes time, ex.gr. sql connections) so locking is very common (done with reentrant-locks). While the applications runs very efficient and fast, it's not very easy to test it under real-world conditions. What we do right now is test each class and it's predefined conditions, but there are no automated tests for interlocking and synchronization, which in my opionion is not very good for quality insurances. Given this example how would you handle testing the threading, interlocking and synchronization?

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  • Restoring using SyncBack without profiles

    - by Thomas Matthews
    I backed up my internal hard drive (C:) using SyncBack onto an external (USB) hard drive with maximum compression. I then performed a clean install of Windows Vista onto the computer. I forgot to copy the SyncBack logs before the clean install. And now when ever I try to restore a directory, the RAR/ZIP files are copied to the system hard drive instead of extracting their contents to the hard drive. Also, SyncBack is not traversing the folders during the Restore process. How can I tell SyncBack to expand the compressed files? I am running the freeware version of SyncBack. I have to create new log files (unless SyncBack put them somewhere on the external drive). My alternative is to write a program that traverses the folders on the external drive and extracts files from the RAR/ZIP files. I am using Windows Vista, Service Pack 2, and the data size prior to backup was about 200 GB. (The backup process took over 72 hours due to "hiccups").

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  • Character movement on a 2D tile map

    - by Chris Morris
    I'm working at making a HTML5 game. Top down, closest thing I can equate it to is the gameboy zeldas, but open world and no rooms. What I have so far is a procedurally generated map in a multi dimensional array. And a starting position on the map. Along with this I have an array of movable and non movable tile ID's. I also have a class for my player and have him being rendered out in the center of the starting tile. My problem however is getting the movement sorted out for the player. I want to be able to have the character free move around the map (pixel by pixel essentially) ontop of this 2D generated world. Ideally this would allow the user to move around the walk able area of the canvas. this is simple enough for me to do, but I am having problems now moving the world. If the user is 20% from the edge of the screen i want the world to start panning in the direction the player is heading. But I'm rather lacking in ideas of how to do this. I've looked around for some tutorials, but am coming up blank on ideas of how to generate the playable area (zoomed in) and to then move this generated area under the player when they reach near the end of the screen. My current idea was to generate a certain amount of tiles full size to fill the screen and place the player i the middle. Then when the user approaches the edge of the screen start generating the tiles offset by the distance moved and the direction. I can kind of see this working but I really have no idea if this is the best or easiest to code of methods for generating the world. sorry for the lack of code but I'm still just in the theory stages of working this all out.

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  • Anyone interested in obtaining a cable list from a visio Diagram? [closed]

    - by Alex
    it's my first post here. Just wondering if anyone had to deal with the following problem - you have to install over say a 100 network elements and servers - cabling is done via contractors, so you need to provide them with an accurate, error-free cable list - your inputs are a set of detailed, port by port, visio diagrams. Prb is to obtain the cable list and get the cabling started while you're busy crafting the switch/routers configs. I coded a Visio plugin, which I plan to release under the GNU license, that returns a cable list from a diagram, and tested it on intermediate size infrastructure, 2K+ cables. It works well. The tool needs a little work to be user friendly, so before getting started, I wanted to know if that was worth the effort. Questions are welcomed, let me know -A PS: the tool is targeted for those who need a port by port description of their network, in the form Source/slot/port/Destination/slot/port.

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  • Regulating how much to draw based on how much was drawn last frame.

    - by Mike Howard
    I have a 3D game world on an iPhone (limited graphics speed), and I'm already regulating whether I draw each shape on the screen based on it's size and distance from the camera. Something like... if (how_big_it_looks_from_the_camera > constant) then draw What I want to do now is also take into account how many shapes are being drawn, so that in busier areas of the game world I can draw less than I otherwise would. I tried to do this by dividing how_big_it_looks by the number of shapes that were drawn last frame (well, the square root of this but I'm simplifying - the problem is the same). if (how_big_it_looks / shapes_drawn > constant2) then draw But the check happens at the level of objects which represent many drawn shapes, and if an object containing many shapes is switched on, it increases shapes_drawn lots and switches itself back off the next frame. It flickers on and off. I tried keeping a kind of weighted average of previous values, by each frame doing something like shapes_drawn_recently = 0.9 * shapes_drawn_recently + 0.1 * shapes_just_drawn, but of course it only slows the flickering down because of the nature of the feedback loop. Is there a good way of solving this? My project is in Objective-C, but a general algorithm or pseudo-code is good too. Thanks.

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  • Cannot see boot options after editing grub background

    - by cipricus
    After solving this problem I managed to get myself into truble again out of nothing by trying to change the display of the dual boot option page in Boot Customizer. I have changed the background, the fonts size (I have increased them) and font style (I have chosen UnDotum). But Boot Customizer gave me an error (I mean a message that the application was closed unexpectedly or smth). I have restarted BootCustomizer and the settings were there. When I rebooted, instead of the normal boot options list, just the background image that I had selected and nothing else. I used Boot Repair to repair grub, it says it did it successfully, but I still get the background image when I try to boot. Any ideas? (Could it be the matter that I chose UnDotum font style? That was installed in Lubuntu - but how could it be accessible in displaying boot options?) The contents of etc/default/grub are: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" I have tried to modify etc/default/grub: GRUB_HIDDEN_TIMEOUT=0 to 10 GRUB_HIDDEN_TIMEOUT_QUIET=true to false and GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to "" but it doesn't help Also, using Shift doesn't make the list visible. I am looking for something like a command that would reset grub options to default. [When trying to reinstall grub i get to this window in term:

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  • Relative encapsulation design

    - by taher1992
    Let's say I am doing a 2D application with the following design: There is the Level object that manages the world, and there are world objects which are entities inside the Level object. A world object has a location and velocity, as well as size and a texture. However, a world object only exposes get properties. The set properties are private (or protected) and are only available to inherited classes. But of course, Level is responsible for these world objects, and must somehow be able to manipulate at least some of its private setters. But as of now, Level has no access, meaning world objects must change its private setters to public (violating encapsulation). How to tackle this problem? Should I just make everything public? Currently what I'm doing is having a inner class inside game object that does the set work. So when Level needs to update an objects location it goes something like this: void ChangeObject(GameObject targetObject, int newX, int newY){ // targetObject.SetX and targetObject.SetY cannot be set directly var setter = new GameObject.Setter(targetObject); setter.SetX(newX); setter.SetY(newY); } This code feels like overkill, but it doesn't feel right to have everything public so that anything can change an objects location for example.

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  • Am I misunderstanding chown and chmod?

    - by isomorphismes
    I want to either extend the size of my guest partition or figure out how to copy stuff from the guest partition to my normal /home directory. (Because of some other problems I can only run Xorg as guest, but I can log into virtual console as myself or root.) Here's the motivation: I want to torrent a large file. It's larger than my guest filesystem. But I have plenty of space on my real drive, I just can't log into it graphically. So I tried to set up a "pipe" to get the file out of the tmpfs. I did: su -u myself #catch mkdir ~/receiver_dir sudo su cd /tmp/guest-lkj567UIO/ #throw ln -s mario_pipe /home/myself/receiver_dir chown -R guest-lkj567UIO /home/myself/receiver_dir chown -R guest-lkj567UIO /tmp/guest-lkj567UIO/mario_pipe chmod -R a+rw /home/myself/receiver_dir chmod -R a+rw /tmp/guest-lkj567UIO/mario_pipe su -u guest-lkj567UIO cd /tmp/guest-lkj567UIO cd mario_pipe touch something #success! However, when I try to torrent to /tmp/guest-lkj567UIO/mario_pipe, Transmission says I don't have write permissions. But it looks like I just wrote there? And that everybody (a+rw) can write there in fact? Maybe this indicates I don't actually understand chown and chmod but nothing from their man pages pops out.

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  • Tiny linux box with 2xGbLAN, WLAN and 10MB/s AES throughput?

    - by Nakedible
    I'd like to find a small linux box with the following specifications: Small (mini-ITX size is OK) Fanless Runs Debian At least two gigabit network interfaces WLAN that supports "host ap" with hostapd + mac80211 in AP mode Can encrypt AES at least 10 megabytes per second Total cost $300 or less Solutions from multiple parts also accepted - I can buy an external network card etc. and build the box myself if the components are available. If you don't know about the "host ap" thing, just suggest your solution, I'll find out if I can get that resolved. If I can't get all that, I can possibly skip the "runs Debian" part, and I can definitely skip the hostapd part if the box can be a wireless access point with multiple ESSIDs out of the box. Something like Asus RT-N16 is close - doesn't run Debian easily, and probably doesn't encrypt AES fast enough. Something like Zotac ZBOX HD-ID11 is also close - no idea which WLAN card it has and it lacks second gigabit interface, but otherwise nice.

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  • Grading an algorithm: Readability vs. Compactness

    - by amiregelz
    Consider the following question in a test \ interview: Implement the strcpy() function in C: void strcpy(char *destination, char *source); The strcpy function copies the C string pointed by source into the array pointed by destination, including the terminating null character. Assume that the size of the array pointed by destination is long enough to contain the same C string as source, and does not overlap in memory with source. Say you were the tester, how would you grade the following answers to this question? 1) void strcpy(char *destination, char *source) { while (*source != '\0') { *destination = *source; source++; destionation++; } *destionation = *source; } 2) void strcpy(char *destination, char *source) { while (*(destination++) = *(source++)) ; } The first implementation is straightforward - it is readable and programmer-friendly. The second implementation is shorter (one line of code) but less programmer-friendly; it's not so easy to understand the way this code is working, and if you're not familiar with the priorities in this code then it's a problem. I'm wondering if the first answer would show more complexity and more advanced thinking, in the tester's eyes, even though both algorithms behave the same, and although code readability is considered to be more important than code compactness. It seems to me that since making an algorithm this compact is more difficult to implement, it will show a higher level of thinking as an answer in a test. However, it is also possible that a tester would consider the first answer not good because it's not readable. I would also like to mention that this is not specific to this example, but general for code readability vs. compactness when implementing an algorithm, specifically in tests \ interviews.

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  • The Iron Bird Approach

    - by David Paquette
    It turns out that designing software is not so different than designing commercial aircraft.  I just finished watching a video that talked about the approach that Bombardier is taking in designing the new C Series aircraft.  I was struck by the similarities to agile approaches to software design.  In the video, Bombardier describes how they are using an Iron Bird to work through a number of design questions in advance of ever having a version of the aircraft that can ever be flown.  The Iron Bird is a life size replica of the plane.  Based on the name, I would assume the plane is built in a very heavy material that could never fly.  Using this replica, Bombardier is able to valid certain assumptions such as the length of each wire in the electric system.  They are also able to confirm that some parts are working properly (like the rudders).  They even go as far as to have a complete replica of the cockpit.  This allows Bombardier to put pilots in the cockpit to run through simulated take-off and landing sequences. The basic tenant of the approach seems to be Validate your design early with working prototypes Get feedback from users early, well in advance of finishing the end product   In software development, we tend to think of ourselves as special.  I often tell people that it is difficult to draw comparisons to building items in the physical world (“Building software is nothing like building a sky scraper”).  After watching this video, I am wondering if designing/building software is actually a lot like designing/building commercial aircraft.   Watch the video here (http://www.theglobeandmail.com/report-on-business/video/video-selling-the-c-series/article4400616/)

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  • NVIDIA proprietary driver logging me to console instead of GUI

    - by Woozie
    Firstly i want to apologise for any mistakes, English is not my native language. My problem is I can't get NVIDIA proprietary drivers to work. I tried to install it on Ubuntu 12.04.1 32 and 64 bits, Ubuntu 12.10 Beta 2, Linux Mint 13 Cinnamon 64 bits and openSUSE 12.2 64 bits and the error code and symptoms (logging to tty1 instead of GUI logging, low-res bootscreen) are the same for all of these distros. Right, I didn't tell what's the error code. It appears on sudo startx. NVIDIA: could not open the device file /dev/nvidia0 (Input/output error). I know that's the common problem, but I tried to blacklist or even remove the noveau drivers, install NVIDIA driver from repo/from official script/in "Additional drivers", editing xorg.conf and using Xorg -configurate and nvidia-xconfig, actualizing the kernel and entire distro and many, many things that I don't remember. But the problem is even better: entire Cinnamon (Mint) is freezing during the work. I found the error code, which appears during the freeze: Oct 1 20:57:17 WoozieLaptop kernel: [ 308.120176] [drm] nouveau 0000:01:00.0: PFIFO_CACHE_ERROR - Ch 4/1 Mthd 0z0060 Data 0xbcef0201 My Xorg.0.log is here. It was made on Ubuntu 12.04.1 after installing NVIDIA drivers (obviously). inxi -G from Mint: Graphics: Card: NVIDIA GT216 [GeForce GT 240M] X.org: 1.11.3 drivers: (unloaded: nvidia) FAILED: nouveau,vesa,fbdev tty size: 80x25 Advanced Data: N/A for root out of X lspci -k | grep -A2 VGA from Mint: 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 240M] (rev a2) Subsystem: Lenovo Device 38ff Kernel driver in use: nvidia My hardware is: Lenovo IdeaPad Y550 Intel C2D T6600 NVIDIA GeForce GT 240M 4 GB of RAM Any help will be appreciated. This problem totally disabled my laptop from daily using. Cheers, Woozie

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