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  • imagePickerController won't return camera photo. Will return album photo.

    - by yesimarobot
    i'm loading photos from my library just fine, but photos coming from he camera don't display in the imageView. I've used CFShow(info) and the data from the camera is not nil... - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:@"UIImagePickerControllerEditedImage"]; [self.imageView setImage:image]; [self dismissModalViewControllerAnimated:YES]; [picker release]; }

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  • How to draw or put a text on empty an UITableViewController ?

    - by elementsense
    Hi I have a app that starts with a empty UITableViewController, which is pretty .. well, emtpy. Now I was wondering if I could hint the user by painting something else on the view, like pointing an arrow to the plus button and say something like "press here to add something new" I'll guess I have to do this in the viewDidLoad method, where I also init my NSFetchedResultsController, so I actually know if there are any objects in my list. I never put controls on the screen by code so I am not sure where to start and where to put em on. will that be the [self view] ? Thanks

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  • Create Static Library iOS Error

    - by bit-whacker
    This is FIrst time i try to create Cocoa Touch Static Library and follow these steps. Create New Project with Cocoa Touch Static Library named it By default i got single class with Demo.h and Demo.m. 2.Create a public function in .h and implement it in .m. 3.Select iOS Device and press cmd + B. 4.Copy Demo.a from products and the .h file drop it in my iOS App where i want to use it. 5.Then Import Demo.h and try to call the function that i wrote. Issue When try to Run the project showing this error. ld: warning: ignoring file /Users/Zenga/Documents/iOS/Static Library/myAppwithLib/Demo.a, file was built for archive which is not the architecture being linked (i386): /Users/Zenga/Documents/iOS/Static Library/myAppwithLib/Demo.a Undefined symbols for architecture i386: "_OBJC_CLASS_$_Demo", referenced from: objc-class-ref in ViewController.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) Please help if anyone have any idea about it.

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  • UIButton title disappears on touch

    - by psychotik
    I want a touchable UILabel, but since that's not possible I decided to create a UIButton of type UIButtonTypeCustom. It looks how I want it to look, but when I touch it, the title disappears. I tried setting the title for state UIControlStateHighlighted but that didn't help. I know I'm doing something really silly here, but can't figure it out. I tried a few things (commented in the code below) which didn't seem to help. Here's how I'm configuring the button: UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, width, height); button.clearsContextBeforeDrawing = YES; button.contentHorizontalAlignment = UIControlContentHorizontalAlignmentLeft; button.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; button.enabled = YES; button.hidden = NO; button.highlighted = NO; button.opaque = YES; button.selected = NO; button.userInteractionEnabled = YES; button.showsTouchWhenHighlighted = NO; [button setTitle:@"Hello World" forState:UIControlStateNormal]; button.titleLabel.font = [UIFont boldSystemFontOfSize:16]; button.titleLabel.textColor = [UIColor blackColor]; // Things I tried that didn't help //[button setBackgroundColor:[UIColor clearColor]]; //button.titleLabel.text = @"Hello World"; //[button setTitle:@"Hello World" forState:UIControlStateHighlighted]; Any ideas?

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  • Adding UIView on top of all views dynamically during runtime?

    - by Easwaramoorthy Kanagaraj
    Team, I am trying to bring a menu in top of all visible views during runtime. This menu should be easily addable and removable dynamically in certain conditions. To do this, I have tried adding a button view to the UIWindow as a subview during runtime. UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:nil forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [window addSubview:button]; [window makeKeyAndVisible]; [window bringSubviewToFront:button]; But it doesnt worked. Also I have tried to place this button in the root view controller, but no luck again. Edit - Note: This code is not from a UIViewController. I am trying to build a library this will be in that library code. Use case be like you could post NSNotification to enable and disable this menu dynamically during runtime. Please suggest. Thanks !

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  • What's does "cardinality of an relationship" mean in Core Data?

    - by dontWatchMyProfile
    From the docs: If all of a managed object's relationship delete rules are Nullify, then for that object at least there is no additional work to do (you may have to consider other objects that were at the destination of the relationship—if the inverse relationship was either mandatory or had a lower limit on cardinality, then the destination object or objects might be in an invalid state). Does someone have an example of this cardinality thing? What's this good for and what's important to know about this? (sounds very important...)

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  • Using a Data Management Singleton

    - by Dan Ray
    Here's my singleton code (pretty much boilerplate): @interface DataManager : NSObject { NSMutableArray *eventList; } @property (nonatomic, retain) NSMutableArray *eventList; +(DataManager*)sharedDataManager; @end And then the .m: #import "DataManager.h" static DataManager *singletonDataManager = nil; @implementation DataManager @synthesize eventList; +(DataManager*)sharedDataManager { @synchronized(self) { if (!singletonDataManager) { singletonDataManager = [[DataManager alloc] init]; } } NSLog(@"Pulling a copy of shared manager."); return singletonDataManager; } So then in my AppDelegate, I load some stuff before launching my first view: NSMutableArray *eventList = [DataManager sharedDataManager].eventList; .... NSLog(@"Adding event %@ to eventList", event.title); [eventList addObject:event]; NSLog(@"eventList now has %d members", [eventList count]); [event release]; As you can see, I've peppered the code with NSLog love notes to myself. The output to the Log reads like: 2010-05-10 09:08:53.355 MyApp[2037:207] Adding event Woofstock Music Festival to eventList 2010-05-10 09:08:53.355 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.411 MyApp[2037:207] Adding event Test Event for Staging to eventList 2010-05-10 09:08:53.411 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.467 MyApp[2037:207] Adding event Montgomery Event to eventList 2010-05-10 09:08:53.467 MyApp[2037:207] eventList now has 0 members 2010-05-10 09:08:53.524 MyApp[2037:207] Adding event Alamance County Event For June to eventList 2010-05-10 09:08:53.524 MyApp[2037:207] eventList now has 0 members ... What gives? I have no errors getting to my eventList NSMutableArray. But I addObject: fails silently?

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  • What's the best way to return different cells depending on position in a UITableView

    - by Robert Conn
    I have a grouped UITableView that has 3 sections and a number of cells in each section that each need to be a different custom cell, with different display requirements. I currently have a large if statement in cellForRowAtIndexPath, with each branch instantiating and returning the appropriate custom cell based on interrogating the indexPath's section and row properties. e.g. if (indexPath.section == 0 && indexPath.row == 0) { // instantiate and return cell A } else if (indexPath.section == 1 && indexPath.row == 2) { // instantiate and return cell B } //etc etc What is best practice for this scenario? A large if statement does the job, but is it the best implementation?

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  • Big time Leaking in Objective-C Category

    - by Daniel Amitay
    I created a custom NSString Category which lets me find all strings between two other strings. I'm now running into the problem of finding that there are a lot of kBs leaking from my script. Please see code below: #import "MyStringBetween.h" @implementation NSString (MyStringBetween) -(NSArray *)mystringBetween:(NSString *)aString and:(NSString *)bString; { NSAutoreleasePool *autoreleasepool = [[NSAutoreleasePool alloc] init]; NSArray *firstlist = [self componentsSeparatedByString:bString]; NSMutableArray *finalArray = [[NSMutableArray alloc] init]; for (int y = 0; y < firstlist.count - 1 ; y++) { NSString *firstObject = [firstlist objectAtIndex:y]; NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; if(secondlist.count > 1){ [finalArray addObject:[secondlist objectAtIndex:secondlist.count - 1]]; } } [autoreleasepool release]; return finalArray; } @end I admit that I'm not super good at releasing objects, but I had believed that the NSAutoreleasePool handled things for me. The line that is leaking: NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; Manually releasing secondlist raises an exception. Thanks in advance!

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  • How to write a value validation method for core data?

    - by mystify
    The docs say: you should implement methods of the form validate:error:, as defined by the NSKeyValueCoding protocol so lets say I have an attribute which is an int: friendAge I want to make sure that any friend may not be younger than 30. So how would I make that validation method? -validateFriendAge:error: What am I gonna do in there, exactly? And what shall I do with that NSError I get passed? I think it has an dictionary where I can return a humanly readable string in an arbitrary language (i.e. the one that's used currently), so I can output a reasonable error like: "Friend is not old enough"... how to do that?

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  • How do I call a variable from another class?

    - by squeezemylime
    I have a class called 'Constants' that I am storing a String variable in. This class contains a few global variables used in my app. I want to be able to reference this class and call the variable (called profileId) in other Views of my app. I looked around and found a few examples, but am not sure how to do this. Currently my setup is: Constants.h @interface Constants : UIViewController { NSString *profileId; } @property (nonatomic, retain) NSString *profileId; @end Constants.m #import "Constants.h" @implementation Constants @synthesize profileId; - (void)dealloc { [profileId release]; [super dealloc]; } And I am trying to call the variable profileId in a new View via this way: NewView.h file @class Constants; NewView.m file NSLog(@"ProfileId is:", [myConstants profileId]); Is there something I'm missing? It is coming up null, even though I am properly storing a value in it in another function via this way: Constants *Constant; Constant = [[Constants alloc] init]; Constant.profileId = userId;

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  • Drawing animation

    - by HHHH
    I'm creating a simple app where when the user presses a button, a series of lines will be drawn on the screen and the user will be able to see these lines drawn in real time (almost like an animation). My code looks something like this (has been simplified): UIGraphicsBeginImageContext(CGSizeMake(300,300)); CGContextRef context = UIGraphicsGetCurrentContext(); for (int i = 0; i < 100; i++ ) { CGContextMoveToPoint(context, i, i); CGContextAddLineToPoint(context, i+20, i+20); CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextStrokePath(context); } UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); My problem is that: 1) As soon as the user presses the button, the UIThread blocks until the drawing is done. 2) I can't get the lines to be drawn on the screen one at a time - I've tried setting the UIImage directly inside the loop and also tried setting a layer content inside the loop. How do I get around these problems?

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  • SQLITE crash when no data present in table

    - by johnblack45
    Hey, Im having a problem with my app that causes it to crash when no data is present in the table when using a table view. I have tested my code and it works fine as long as there is data present but i need it to work when there is no data present. -(void)initialiseTableData { NSMutableArray *array = [[NSMutableArray alloc]init]; sqlite3 *db = [iCaddyAppDelegate getNewDBConnection]; sqlite3_stmt *statement; const char *sql = "select courseId, courseName, totalPar, totalyardage, holePars, holeYardages, holeStrokeIndexs from Course"; if(sqlite3_prepare_v2(db, sql, -1, &statement, NULL)!= SQLITE_OK) { NSAssert1(0,@"Error preparing statement",sqlite3_errmsg(db)); sqlite3_close(db); } else { while (sqlite3_step(statement) == SQLITE_ROW) { Course *temp = [[Course alloc]init]; temp.courseId = sqlite3_column_int(statement,0); temp.courseName = [NSString stringWithFormat:@"%s",(char*)sqlite3_column_text(statement,1)]; temp.totalPar =sqlite3_column_int(statement,2); temp.totalYardage =sqlite3_column_int(statement,3); NSString tempHolePars = [NSString stringWithFormat:@"%s",(char)sqlite3_column_text(statement,4)]; NSString tempHoleYardages = [NSString stringWithFormat:@"%s",(char)sqlite3_column_text(statement,5)]; NSString tempHoleStrokeIndexes = [NSString stringWithFormat:@"%s",(char)sqlite3_column_text(statement,6)]; NSArray *temp1 = [tempHolePars componentsSeparatedByString:@":"]; NSArray *temp2 = [tempHoleYardages componentsSeparatedByString:@":"]; NSArray *temp3 = [tempHoleStrokeIndexes componentsSeparatedByString:@":"]; for(int i = 0; i<=17; i++) { NSString *temp1String = [temp1 objectAtIndex:i]; [temp.holePars insertObject:temp1String atIndex:i]; NSString *temp2String = [temp2 objectAtIndex:i]; [temp.holeYardages insertObject:temp2String atIndex:i]; NSString *temp3String = [temp3 objectAtIndex:i]; [temp.holeStrokeIndexes insertObject:temp3String atIndex:i]; } [array addObject:temp]; } self.list = array; [self.table reloadData]; } }

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  • Correct way to clear/release an array of arrays

    - by iFloh
    And again my array of arrays .... When I have an array "x" that contains multiple instances of an array "y", how do I clear/release it without risking memory leaks? are the following calls sufficient? (a) clearing the array [x removeAllObjects]; (b) releasing the array [x release]; or do I need to enumerate the array, such as: (c) clearing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x removeAllObjects]; (d) releasing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x release]; thanks in advance

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  • A question related to UITextfield

    - by user217572
    I have UITextfiled created dynamically by code I want to move keyboard up on click of UITextfield It should be set wether the return button of UITextfield press or not? and also it will be set whenever i move from portrait to landscape or landscape to portrait mode

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  • UINavigationController shows blank view

    - by Adam8797
    I am making a simple navigation based application that drills down one level and show a new xib file each time. When I drill down one level my screen shows up blank. I still have the navigation controller at the top with a back button but my view dosent load. Here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { circle_area *subViewOneController = [[circle_area alloc] init]; UIViewController *tvc = subViewOneController; if (indexPath.row == 0 && indexPath.section == 0) { [[self navigationController] pushViewController:tvc animated:YES]; } } like I said this returns a blank screen.

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  • Does NSClassFromString affect performance?

    - by Tomen
    I want to create a controller that depends on the class of a given instance of a model -(BaseController *)getControllerForModel:(Model *)model { BaseController *controller = nil; Class controllerClass = [BaseController class]; //the default value //find the right controller if ([model isMemberOfClass:[ModelClass1 class]]) controllerClass = [ConcreteController1 class]; else if ([model isMemberOfClass:[ModelClass2 class]]) controllerClass = [ConcreteController2 class]; else if ([model isMemberOfClass:[ModelClass3 class]]) controllerClass = [ConcreteController3 class]; ... else if ([model isMemberOfClass:[ModelClassX class]]) controllerClass = [ConcreteControllerX class]; else Trace(TRACELEVEL_WARNING, @"Unrecognized model type: %@", NSStringFromClass([model class])); //Now instantiate it with the model controller = [[[controllerClass alloc] initWithModel:model] autorelease]; return slotController; } I want to find a more flexible solution to this and thought of having a dictionary, which maps Model-Classes to Controller-Classes and then NSClassFromString could give me the right instance. My question is this: Is NSClassFromString using much of my applications performance if i use it several times (say, 100 times at once)? Or would it be about as fast as the above approach?

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  • Free icons for mobile applications. Where?

    - by Geltrude
    I know that in the sdk folders I can find some (not very well grouped, imho) icon. But, there is a site online specialized that let you download free icons useful for mobile app? Ie world flags, up, down... save, revert..., next..., play, stop..., etc. It would be more appriciated also if you can find these sets in many different colors, and in 2 or 3 sizes (32x32, 64x64, etc.). Have a nice day (ot. Especially my mom - her 62 birthday :-) Edit: those are all good sites, but to green-check the answer I need a small set with the common icons (I think moreabout 50-70 icons), in many different colors and in 2 or 3 different sizes (for lo-mid-hi definition devices). - If a so done site exists for free :-)

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  • UItableviewcell makes label's background clear when highlighted

    - by Jonathan
    I have a UIlabel on a UItabelViewCell, which I've created programmatically (ie not a nib or a subclass). When the cell is highlighted (goes blue) it makes all the background colors of the UILabels turn clear I have 2 UILabels where I don't want this to be the case. Currently I m using UIImageViews behind the UILabel's to make it look like the background color doesn't change. But this seems an inefficient way to do it. How can i stop certain UILabel's background color changing when the TableViewCell is highlighted?

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