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  • reading a BYTE as a DWORD in Masm

    - by Help I'm in college
    Hi, once again I'm doing MASM programming. I'm trying to write a procedure using the Irvine32 library where the user enters a string which is put into an array of BYTEs with ReadString. Then it loops over that arrray and determines if each character is a number. However, when I try cmp [buffer + ecx], 30h MASM complains about comparing two things that are not the same size. Is there anyway I could read the ASCII code in each BYTE in the array as a DWORD (or otherwise extract the ASCII value in each BYTE)?

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  • How to disable Events for a while in Javascript or jQuery

    - by Tarik
    Hello, I am wondering if you guys know different approach to disable an event for a while. Let me elaborate this more : Lets say I have a div or button which has a subscriber to its onclick event. To prevent the double click when the the methods are doing some ajax things, these are the some of the ways we can do : Disable the button till the method finishes its job Unbind till the methods finishes its job and then bind it again. Use some kind of flagging system like boolean so it will prevent method from working more than once. So is there any other ways, maybe some javascript tricks or jQuery tricks which is more efficient and better practice. Thanks in advance.

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  • jQuery validation plugin - show only the first error at errorContainer

    - by ookla
    Hi there, I have this: function validateEmail(){ // ############################### $("#contato_form").validate({ errorContainer: "#wrapperError", errorLabelContainer: "#wrapperError span.error", debug:true, rules: { nome: { required:true }, email: { required:true }, mensagem: { required:true } }, messages: { nome: { required:'Informe seu nome.' }, email: { required:'Informe um endereço email válido.' }, mensagem: { required:'Por favor, escreva sua mensagem.' } }, submitHandler: function() { $.ajax({ type: "POST", url: "http://www.mydomain.com/sendemail.php", data: ({nome: $("input#nome").val(), email: $("input#email").val(), mensagem: $("textarea#mensagem").val()}), success: function(msg){ $('div#enviado').html(' ').append(msg); } }); } }); } When I submit. I got this error message: Informe seu nome.Informe um endereço email válido.Por favor, escreva sua mensagem. How can I get only the first error no that errorContainer? Once the first input is ok, then the next error and so on.. Thanks

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  • PDF form submission

    - by Jeff
    I have a PDF form (made in Acrobat) that has button to submit via HTTP. What I want to do it have a PHP script that will take the PDF form and e-mail it to me via attachment. What I don't want: --PDF Submit via e-mail button. This requires webmail users to save the pdf and attach it, and is just too confusing for most users. I want one-click and done. --Submit via mailto:[email protected]. Does the same thing as above. If there's a pdf on the server, I know how to use PHP's mail() function to e-mail it to someone. What I don't know how to do is process the PDF once someone hits Submit within the PDF. Does that make sense? Thanks, Jeff

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  • Visual studio 2008/2010 dilemma

    - by jon
    We have a project which is being developed by a 3rd party. They are using LINQ and .NET 3.5 with Visual Studio 2008. We are currently at 2005 with .NET 2. Once they have delivered the code to us, we are unsure as to whether we will be able to compile/build their code using our current Visual Studio toolkit. I know we can download .NET 3.5, but unsure as to whether we will have problems with Visual Studio. So we are considering to upgrade. But since Visual Studio 2010 is soon to be released do we wait for that or upgrade to 2008?

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  • Visual Studio 2008 Unexpected Error on Project Checkout with VSS 2005

    - by Cyberherbalist
    I've encountered an odd misbehavior of VS 2008's integration with Visual Source Safe 2005. Situation occurs when I fire up VS2008 when a project is checked out to someone else, and later they check the project back in, while I still hold the VS2008 open. If I at that time add a new item, VS2008 tells me that my action has caused a check out of the project and a new version has been loaded from source control. Fair enough, but thereafter I get an error dialog stating "Visual Studio has encountered an unexpected error" with OK at every subsequent action, such as save file and search text, making it almost unusable. This is overcome by closing VS (which pops the error dialog once more) and restarting. Is there some kind of fix or workaround to this (besides the obvious ones: "don't try to check out the project when it's checked out to someone else", or "get latest version if you think the other person may have checked the project back in")?

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  • creating a custom centered cyclic horizontal manager

    - by Hezi
    Trying to create a custom cyclical horizontal manager which will work as follows. It will control several field buttons where the buttons will always be positioned so that the focused button will be in the middle of the screen. As it is a cyclical manager once the focus moves to the right or left button, it will move to the center of the screen and all the buttons will move accordingly (and the last button will become the first to give it an cyclic and endless list feeling) Any idea how to address this? I tried doing this by implementing a custom manager which aligns the buttons according to the required layout. Each time moveFocus() is called I remove all fields (deleteAll() ) and add them again in the right order. Unfortunately this does not work.

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  • Where do you store the private key for your code signing certificate?

    - by flipdoubt
    I recently acquired a code signing certificate for my employer, but I am not the InstallShield developer who will sign the binaries before distribution. I know I can export the certificate along with its private key, but where do I store it so the InstallShield developer can install it on his machine? Should I remove it from my machine once I give it to the person doing the signing? Where do I store the master copy? Obviously, source control is not the best place, unless I lock down that directory in SVN.

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  • ASP.NET plugin architecture for SaaS?

    - by chopps
    Hey Everyone, Been doing a bit of research and have a few questions about using a Plugin architecture for asp.net. I have used it before for a single application and works well but was wondering if it technically possible to use this architecture for a SaaS? Once code base but custom plugins for each customer using some form of custom folders to organize the plugins? Idea would be to use one main code base instead of having to maintain code for N number of clients. Ideas? Thoughts? Experience either way?

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  • How to implement ctypes in IronPython

    - by Walter
    I need help. I have a code which is passing a script into a DLL and initialize the instrument. But, one of the code unable to use in IronPython beside python 2.7 and 3.3 I have attached the code as below enter code here import ctypes import time, sys DLLHANDLE=ctypes.cdll.LoadLibrary("C:\\INSTRDLL\\builds\\DCSOURCEDLL\\B2902A.dll") INPUTSCRIPT="SYSTEM{DCSOURCE1|INIT}" INPUTVOLTAGE=0.0 c_INPUTSCRIPT=ctypes.c_char_p(INPUTSCRIPT) c_INPUTVOLTAGE=ctypes.c_double(INPUTVOLTAGE) SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE) time.sleep(1) Once "SOURCEHANDLE=DLLHANDLE.DCSOURCE(c_INPUTSCRIPT,c_INPUTVOLTAGE)" is triggered, Ironpython will crash automatically and no idea how to resolve it... or any workaround solution? Please advice..

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  • Downloading file with ASIHTTPRequest - iPhone app

    - by lostInTransit
    Hi I am using the ASIHTTPRequest source code to download a file from a remote location. Surprisingly, the download happens but nothing happens after that. I have put in a log statement in the handleBytesAvailable method and can see the entire file worth of data is downloaded in parts and added to the fileDownloadOutputStream variable. But once all the bytes have been downloaded, nothing happens. The delegate methods are not called (neither fail, nor success). Can someone please tell me what is happening? Or what is the correct way to download a file from a remote server using ASIHTTPRequest? Thanks.

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  • what in/out bound mail system to use ? hosted or not ?

    - by rick moss
    hi all I have a ruby / rails application that integrates in and outgoing email directly into the app. The app is going to be running on multiple domains each with posible many users sending and recieving email. I have looked into sendgrid, mailchimp and mad mimi as hosted services and also looked to create my own email server. There are advantages and disadvantages of both solutions and i am not sure which one to go down and am hoping someone can give me advice ?? Any help will be great. I know email is a hassle to manage but once set up correctly cant be that bad ?? Thanks in advance Rick

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  • CodePlex Daily Summary for Sunday, November 20, 2011

    CodePlex Daily Summary for Sunday, November 20, 2011Popular ReleasesFree SharePoint 2010 Sites Templates: SharePoint Server 2010 Sites Templates: here is the list of sites templates to be downloadednopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.30: Highlight features & improvements: • Performance optimization. • Back in stock notifications. • Product special price support. • Catalog mode (based on customer role) To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).Cetacean Monitoring: Cetacean Monitoring Project Release V 0.1: This is a zip with a working executable for evaluation purposes.WPF Converters: WPF Converters V1.2.0.0: support for enumerations, value types, and reference types in the expression converter's equality operators the expression converter now handles DependencyProperty.UnsetValue as argument values correctly (#4062) StyleCop conformance (more or less)Json.NET: Json.NET 4.0 Release 4: Change - JsonTextReader.Culture is now CultureInfo.InvariantCulture by default Change - KeyValurPairConverter no longer cares about the order of the key and value properties Change - Time zone conversions now use new TimeZoneInfo instead of TimeZone Fix - Fixed boolean values sometimes being capitalized when converting to XML Fix - Fixed error when deserializing ConcurrentDictionary Fix - Fixed serializing some Uris returning the incorrect value Fix - Fixed occasional error when...Media Companion: MC 3.423b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Replaced 'Rebuild' with 'Refresh' throughout entire code. Rebuild will now be known as Refresh. mc_com.exe has been fully updated TV Show Resolutions... Resolved issue #206 - having to hit save twice when updating runtime manually Shrunk cache size and lowered loading times f...Delta Engine: Delta Engine Beta Preview v0.9.1: v0.9.1 beta release with lots of refactoring, fixes, new samples and support for iOS, Android and WP7 (you need a Marketplace account however). If you want a binary release for the games (like v0.9.0), just say so in the Forum or here and we will quickly prepare one. It is just not much different from v0.9.0, so I left it out this time. See http://DeltaEngine.net/Wiki.Roadmap for details.ASP.net Awesome Samples (Web-Forms): 1.0 samples: Full Demo VS2008 Very Simple Demo VS2010 (demos for the ASP.net Awesome jQuery Ajax Controls)SharpMap - Geospatial Application Framework for the CLR: SharpMap-0.9-AnyCPU-Trunk-2011.11.17: This is a build of SharpMap from the 0.9 development trunk as per 2011-11-17 For most applications the AnyCPU release is the recommended, but in case you need an x86 build that is included to. For some dataproviders (GDAL/OGR, SqLite, PostGis) you need to also referense the SharpMap.Extensions assembly For SqlServer Spatial you need to reference the SharpMap.SqlServerSpatial assemblySQL Monitor - tracking sql server activities: SQLMon 4.1 alpha 5: 1. added basic schema support 2. added server instance name and process id 3. fixed problem with object search index out of range 4. improved version comparison with previous/next difference navigation 5. remeber main window spliter and object explorer spliter positionAJAX Control Toolkit: November 2011 Release: AJAX Control Toolkit Release Notes - November 2011 Release Version 51116November 2011 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4 - Binary – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 - Binary – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ASP.NET 2.0. The latest version that is compatible with ASP.NET 2.0 can be found h...MVC Controls Toolkit: Mvc Controls Toolkit 1.5.5: Added: Now the DateRanteAttribute accepts complex expressions containing "Now" and "Today" as static minimum and maximum. Menu, MenuFor helpers capable of handling a "currently selected element". The developer can choose between using a standard nested menu based on a standard SimpleMenuItem class or specifying an item template based on a custom class. Added also helpers to build the tree structure containing all data items the menu takes infos from. Improved the pager. Now the developer ...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.7: Reworked API to be more consistent. See Supported formats table. Added some more helper methods - e.g. OpenEntryStream (RarArchive/RarReader does not support this) Fixed up testsSilverlight Toolkit: Windows Phone Toolkit - Nov 2011 (7.1 SDK): This release is coming soon! What's new ListPicker once again works in a ScrollViewer LongListSelector bug fixes around OutOfRange exceptions, wrong ordering of items, grouping issues, and scrolling events. ItemTuple is now refactored to be the public type LongListSelectorItem to provide users better access to the values in selection changed handlers. PerformanceProgressBar binding fix for IsIndeterminate (item 9767 and others) There is no longer a GestureListener dependency with the C...DotNetNuke® Community Edition: 06.01.01: Major Highlights Fixed problem with the core skin object rendering CSS above the other framework inserted files, which caused problems when using core style skin objects Fixed issue with iFrames getting removed when content is saved Fixed issue with the HTML module removing styling and scripts from the content Fixed issue with inserting the link to jquery after the header of the page Security Fixesnone Updated Modules/Providers ModulesHTML version 6.1.0 ProvidersnoneDotNetNuke Performance Settings: 01.00.00: First release of DotNetNuke SQL update queries to set the DNN installation for optimimal performance. Please review and rate this release... (stars are welcome)SCCM Client Actions Tool: SCCM Client Actions Tool v0.8: SCCM Client Actions Tool v0.8 is currently the latest version. It comes with following changes since last version: Added "Wake On LAN" action. WOL.EXE is now included. Added new action "Get all active advertisements" to list all machine based advertisements on remote computers. Added new action "Get all active user advertisements" to list all user based advertisements for logged on users on remote computers. Added config.ini setting "enablePingTest" to control whether ping test is ru...C.B.R. : Comic Book Reader: CBR 0.3: New featuresAdd magnifier size and scale New file info view in the backstage Add dynamic properties on book and settings Sorting and grouping in the explorer with new design Rework on conversion : Images, PDF, Cbr/rar, Cbz/zip, Xps to the destination formats Images, Cbz and XPS ImprovmentsSuppress MainViewModel and ExplorerViewModel dependencies Add view notifications and Messages from MVVM Light for ViewModel=>View notifications Make thread better on open catalog, no more ihm freeze, less t...Desktop Google Reader: 1.4.2: This release remove the like and the broadcast buttons as Google Reader stopped supporting them (no, we don't like this decission...) Additionally and to have at least a small plus: the login window now automaitcally logs you in if you stored username and passwort (no more extra click needed) Finally added WebKit .NET to the about window and removed Awesomium MD5-Hash: 5fccf25a2fb4fecc1dc77ebabc8d3897 SHA-Hash: d44ff788b123bd33596ad1a75f3b9fa74a862fdbRDRemote: Remote Desktop remote configurator V 1.0.0: Remote Desktop remote configurator V 1.0.0New ProjectsAutonomous Robot Combat: The project is about a Robotic game arena where 6-8 robots will engage in a team combat using infrared guns. The infrared guns will also have red light LEDs to simulate muzzle flash. Once the project finishes, it will be displayed in University of Plymouth.B2BPro: B2BPro best solution for businessBattlestar Galactica Fighters: Battlestar Galactica Fighters is a 3D vertical scrolling shoot 'em up. It's developed in C# and F# for the XNA Programming exam at Master in Computer Game Developement 2011/2012 in Verona, Italy.Content Compiler 3 - Compile your XNA media outside Visual Studio!: The Content Compiler helps you to compile your media files for use with XNA without using Visual Studio. After almost three years of Development, the third version of the CCompiler is nearly finished and we decided to put it up on Codeplex to "keep it alive".CreaMotion NHibernate Class Builder: NHibernate Class Builder C# , WPF Supports all type relations Supports MsSql, MySql -- Specially developed for NHibernate Learnersecs_tqdt_kd: Electric Custom System Thông quan di?n t? Kinh DoanhIMDb Helper: IMDb Helper is a C# library that provides access to information in the IMDb website. IMDb Helper uses web requests to access the IMDb website, and regular expressions to parse the responses (it doesn't use any external library, only pure .NET). Lion Solution: This is an open source Accounting project for small business usage. Developed by: Sleiman Jneidi Hussein Zawawi Management of Master Lists in SharePoint with Choice Filter Lookup column: Management of Master Lists in SharePoint with Choice Filter Lookup column you can view the detail of the project on http://sharepointarrow.blogspot.com/2011/11/management-of-master-lists-in.htmlMRDS FezMini Robot Brick: This is an attemp to write services for MRDS to control a FezMini Robot with a wireless connection attached to COM2 on the FezMini Board.MVC Route Unit Tester: Provides convenient, easy to use methods that let you unit test the route table in your ASP.NET MVC application. Unlike many libraries, this lets you test routes both ways -- both incoming and going. You can specify an incoming request and assert that it matches a given route (or that there are no matches). You can also specify route data and assert that a given URL will be generated by your application.MyWalk: MyWalk (codename: MyLife) is a novel health application that makes tracking walking a part of daily life. NGeo: NGeo makes it easier for users of geographic data to invoke GeoNames and Yahoo! GeoPlanet / PlaceFinder services. You'll no longer have to write your own GeoNames, GeoPlanet, or PlaceFinder clients. It's developed in ASP.NET 4.0, and uses WCF ServiceModel libraries to deserialize JSON data into Plain Old C# Objects.Octopus Tools: Octopus is an automated deployment server for .NET applications, powered by NuGet. OctopusTools is a set of useful command line and MSBuild tasks designed for automating Octopus.PDV Moveis: Loja MoveisReddit#: Reddit# is a Reddit library for C# or other .Net languages.Rubik: Rubik is, simply, a stab at creating a decent implementation of a Rubik's cube in WPF, and in the process aplying MVVM to the 3D game milieu.Sample Service-Oriented Architecture: Sample of service-oriented architecture using WCF.SFinger: SFinger adds two finger scrolling to synaptics touchpad on Windows. SigemFinal: Versión final del proyecto de diseñoSlResource: silverlight resource managementSonce - Simple ON-line Circuit Editor: Circuit Editor in Silverlight, unfinished student project written in C#Tricofil: Site da Tricofil com Administrador de ConteudoTwincat Ads .Net Client: This is the client implementation of the Ads/Ams protocol created by Beckhoff. (I'm not affiliated with Beckhoff) This implementation will be in C# and will not depend on other libraries. This means it can be used in silverlight and windows phone projects. This project is not finished yet!!WomanMagazine: This is a woman Online Magazine with lot of info and entertainment resources for women

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  • Newbie can't get Tomcat to reload Flex/BlazeDS application

    - by Captain Aporam
    I'm an experienced 'old school' programmer, but new to Tomcat and Flex. I've followed the getting started for BlazeDS. I'm making changes to the Flex code using Flex Builder 3, but I just can't get the changes to show up when I refresh the page on my client. Server and client are separate physical machines, I've even re-started the server hardware. One curious thing, even when I re-started the server I didn't have to re-login to the Tomcat manager page - I didn't restart my client, I guess it remembers my session? TIA, getting frustrated - like my flex page is 'write once'.

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  • choose a tool to create/maintain custom eclipse distrib

    - by raticulin
    I would like to settle on a tool to create/maintain my custom eclipse distrib (starting with next 3.6). By studying previous questions main contenders seem: Pulse Yoxos doing it yourself in eclipse Has anyone experiences in several of them and can comment on advantages etc?? My wishes are: by 'distrib' I mean: plugins, settings & preferences... be able to use the same eclipse setup in several workstations MAYBE sharing with other members of the team works across 3.5 and next 3.6: I don't know if it's possible. And anyway I would not object to customize the distrib once per new eclipse major release

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  • ASP.Net MVC2 Client and Server Validation sharing the same code - is it possible?

    - by RemotecUk
    With the excellent XVal by Steve Sanderson, it is possible to tell the client side validation to post the value being validated to the server using jquery. A method on the server then uses the same server side code you use for your server side validation, and returns simply a true or false to determine if the field is valid. The advantage of this method is that you write your complex validation logic once in C# code and then put some JQuery plumbing in to tell your client page where to go to access your server validation. I have been reading some blogs on MVC2 but no one seems to mention this functionality. Is it possible to tell the Microsoft MVC validation javascript to call a url validate data? Or do you have to write your own client side validation routines. I should note that using the xVal method a custom validation to say if an email address is in use or not can be run from the client via a JQuery post which accesses the server side validation logic.

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  • XNA 3D model collision is inaccurate

    - by Daniel Lopez
    I am creating a classic game in 3d that deals with asteriods and you have to shoot them and avoid being hit from them. I can generate the asteroids just fine and the ship can shoot bullets just fine. But the asteroids always hit the ship even it doesn't look they are even close. I know 2D collision very well but not 3D so can someone please shed some light to my problem. Thanks in advance. Code For ModelRenderer: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { class ModelRenderer { private float aspectratio; private Model model; private Vector3 camerapos; private Vector3 modelpos; private Matrix rotationy; float radiansy = 0; private bool isalive; public ModelRenderer(Model m, float AspectRatio, Vector3 initial_pos, Vector3 initialcamerapos) { isalive = true; model = m; if (model.Meshes.Count == 0) { throw new Exception("Invalid model because it contains zero meshes!"); } modelpos = initial_pos; camerapos = initialcamerapos; aspectratio = AspectRatio; return; } public float RadiusOfSphere { get { return model.Meshes[0].BoundingSphere.Radius; } } public BoundingBox BoxBounds { get { return BoundingBox.CreateFromSphere(model.Meshes[0].BoundingSphere); } } public BoundingSphere SphereBounds { get { return model.Meshes[0].BoundingSphere; } } public Vector3 CameraPosition { set { camerapos = value; } get { return camerapos; } } public bool IsAlive { get { return isalive; } } public Vector3 ModelPosition { set { modelpos = value; } get { return modelpos; } } public void RotateY(float radians) { radiansy += radians; rotationy = Matrix.CreateRotationY(radiansy); } public Matrix RotationY { set { rotationy = value; } get { return rotationy; } } public float AspectRatio { set { aspectratio = value; } get { return aspectratio; } } public void Kill() { isalive = false; } public void Draw(float scale) { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } public void Draw() { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } } Code For Game1: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; int score = 0, lives = 5; SpriteBatch spriteBatch; GameState gstate = GameState.OnMenuScreen; Menu menu = new Menu(Color.Yellow, Color.White); SpriteFont font; Texture2D background; ModelRenderer ship; Model b, a; List<ModelRenderer> bullets = new List<ModelRenderer>(); List<ModelRenderer> asteriods = new List<ModelRenderer>(); float time = 0.0f; int framecount = 0; SoundEffect effect; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 796; graphics.ApplyChanges(); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); font = Content.Load<SpriteFont>("Fonts\\Lucida Console"); background = Content.Load<Texture2D>("Textures\\B1_stars"); Model p1 = Content.Load<Model>("Models\\p1_wedge"); b = Content.Load<Model>("Models\\pea_proj"); a = Content.Load<Model>("Models\\asteroid1"); effect = Content.Load<SoundEffect>("Audio\\tx0_fire1"); ship = new ModelRenderer(p1, GraphicsDevice.Viewport.AspectRatio, new Vector3(0, 0, 0), new Vector3(0, 0, 9000)); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState state = Keyboard.GetState(PlayerIndex.One); switch (gstate) { case GameState.OnMenuScreen: { if (state.IsKeyDown(Keys.Enter)) { switch (menu.SelectedChoice) { case MenuChoices.Play: { gstate = GameState.GameStarted; break; } case MenuChoices.Exit: { this.Exit(); break; } } } if (state.IsKeyDown(Keys.Down)) { menu.MoveSelectedMenuChoiceDown(gameTime); } else if(state.IsKeyDown(Keys.Up)) { menu.MoveSelectedMenuChoiceUp(gameTime); } else { menu.KeysReleased(); } break; } case GameState.GameStarted: { foreach (ModelRenderer bullet in bullets) { if (bullet.ModelPosition.X < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.Z < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.X > (ship.ModelPosition.Z - 4000) && bullet.ModelPosition.Z > (ship.ModelPosition.Z - 4000)) { bullet.ModelPosition += (bullet.RotationY.Forward * 120); } else if (collidedwithasteriod(bullet)) { bullet.Kill(); } else { bullet.Kill(); } } foreach (ModelRenderer asteroid in asteriods) { if (ship.SphereBounds.Intersects(asteroid.BoxBounds)) { lives -= 1; asteroid.Kill(); // This always hits no matter where the ship goes. } else { asteroid.ModelPosition -= (asteroid.RotationY.Forward * 50); } } for (int index = 0; index < asteriods.Count; index++) { if (asteriods[index].IsAlive == false) { asteriods.RemoveAt(index); } } for (int index = 0; index < bullets.Count; index++) { if (bullets[index].IsAlive == false) { bullets.RemoveAt(index); } } if (state.IsKeyDown(Keys.Left)) { ship.RotateY(0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Right)) { ship.RotateY(-0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Up)) { ship.ModelPosition += (ship.RotationY.Forward * 50); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Space)) { time += gameTime.ElapsedGameTime.Milliseconds; if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0.0f; } if ((framecount % 60) == 0) { createasteroid(); framecount = 0; } framecount++; break; } } base.Update(gameTime); } void firebullet() { if (bullets.Count < 3) { ModelRenderer bullet = new ModelRenderer(b, GraphicsDevice.Viewport.AspectRatio, ship.ModelPosition, new Vector3(0, 0, 9000)); bullet.RotationY = ship.RotationY; bullets.Add(bullet); } } void createasteroid() { if (asteriods.Count < 2) { Random random = new Random(); float z = random.Next(-13000, -11000); float x = random.Next(-9000, -8000); Random random2 = new Random(); int degrees = random.Next(0, 45); float radians = MathHelper.ToRadians(degrees); ModelRenderer asteroid = new ModelRenderer(a, GraphicsDevice.Viewport.AspectRatio, new Vector3(x, 0, z), new Vector3(0,0, 9000)); asteroid.RotateY(radians); asteriods.Add(asteroid); } } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (gstate) { case GameState.OnMenuScreen: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); menu.DrawMenu(ref spriteBatch, font, new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2) - new Vector2(50f), 100f); spriteBatch.End(); break; } case GameState.GameStarted: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.DrawString(font, "Score: " + score.ToString() + "\nLives: " + lives.ToString(), Vector2.Zero, Color.White); spriteBatch.End(); ship.Draw(); foreach (ModelRenderer bullet in bullets) { bullet.Draw(); } foreach (ModelRenderer asteroid in asteriods) { asteroid.Draw(0.1f); } break; } } base.Draw(gameTime); } bool collidedwithasteriod(ModelRenderer bullet) { foreach (ModelRenderer asteroid in asteriods) { if (bullet.SphereBounds.Intersects(asteroid.BoxBounds)) { score += 10; asteroid.Kill(); return true; } } return false; } } } }

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  • Populate InfoPath Combo Box

    - by fwm
    I am trying to populate a drop down and found this page, which provides part of the solution: http://www.bizsupportonline.net/infopath2007/programmatically-fill-populate-drop-down-list-box-infopath-2007.htm I got this to work, but if players.xml was changed, the drop down list didn't reflect it. I had to rename the file and add the new file as my secondary data source to see the change. For my purposes, the xml file that is used to populate the drop down box would need to be created anew. Each time the form is loaded, I programatically create a new xml file, but the drop down doesn't pick up the new file, even though I have named it as the secondary data source. It seems that once you set a file to be your secondary data source, it takes a snapshot of that file at the time the source was added as a secondary data source and if you change the file, you must rename and add it as your secondary source. How do I populate a drop down box from an XML file such that if the XML file changes, the contents of the drop down change accordingly?

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  • Intellisense in App_Code in VS2010

    - by nikok
    Hi, I've just upgrade my web application from vs2008 to vs2010, I create a new web app from vs2010, then copy across all the existing files from vs2008, then I add a new class file to App_Code folder, the intellisense is not showing up for everything and class etc is also not color in the right color. However, when I open the existing class I created earlier from vs2008, intellisense just working fine and all classes are in different color as well, if I make a copy of existing class, the copied class does not support the intellisense as well. However, if I shut my VS, and reopen it, they all appear to be support with intellisense for existing class, but once I created a new class, intellisense is not support. Can you tell me what's wrong here? Thanks

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  • How do I prevent duplicate entrys to mySQL?

    - by ggfan
    On my site, I have a form that users fill out to become a member. They fill out name, bday, email, etc. Then when they click submit, the data gets into mySQL. But sometimes when a user clicks submit many times or refreshes the page, the data gets inputted to the database more than once. How can I prevent this? Is there a code I can use to only let one set of data get into the database? This is also a problem in my comment section. I allow uses to put comments on people's profiles. But when they abuse the refresh button or submit button, I get like 10 of the same comments. Thanks.

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  • How to troubleshoot deallocation of object in uitableview?

    - by 4thSpace
    I have a table view with tall cells. About 300 in height. The cells are custom and have an associated nib. In cellForRowAtIndexPath, I access an object in an array using indexPath.row. The object has properties, which I assign to labels on the custom cell. This works fine for the first two cells. Once I scroll enough for the third cell to get created, the app crashes. I have NSZombieEnabled set and here is the output: 2010-04-19 21:48:13.360 MyApp[54463:207] *** -[CALayer release]: message sent to deallocated instance 0xfc4e50 (gdb) continue 2010-04-19 21:48:18.382 MyApp[54463:207] *** NSInvocation: warning: object 0xfc4e50 of class '_NSZombie_CALayer' does not implement methodSignatureForSelector: -- trouble ahead 2010-04-19 21:48:18.383 MyApp[54463:207] *** NSInvocation: warning: object 0xfc4e50 of class '_NSZombie_CALayer' does not implement doesNotRecognizeSelector: -- abort (gdb) continue Program received signal: “EXC_BAD_ACCESS”. (gdb) I'm not sure what is deallocated. How can I trace this to the source?

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  • Object as an array

    - by owca
    I need to create class Dog and PurebredDog extending Dog. Problem is that Dog can be at once single object and array of objects (Dogs and PurebreedDogs : Dog pack[]={new Dog(76589,"As","black",18, "Ann","Kowalsky"), new PurebreedDog(45321,"Labrador","Elf","black",25, "Angus","Mati","Barbara","Smith"), new Dog(102467,"Gamma","brown",89, "Josh","Coke"), new PurebreedDog(9678,"York","Theta","brown",8, "Emka","Figaro","Alice","Cat")}; for(int i=0; i < pack.length; i++) System.out.println(pack[i]+"\n\n"); How to write proper constructor for Dog ?

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  • Partial sorting algorithm

    - by Enriquev
    Hello, Say I have 50 million features, each feature comes from disk. At the beggining of my program, I handle each feature and depending on some conditions, I apply some modifications to some. A this point in my program, I am reading a feature from disk, processing it, and writing it back, because well I don't have enough ram to open all 50 million features at once. Now say I want to sort these 50 million features, is there any optimal algorithm to do this as I can't load everyone at the same time? Like a partial sorting algorithm or something like that?

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  • Read and write into a file using VBScript

    - by Maddy
    How can we read and write some string into a text file using VBScript? I mean I have a text file which is already present so when I use this code below:- Set fso = CreateObject("Scripting.FileSystemObject" ) Set file = fso.OpenTextFile("C:\New\maddy.txt",1,1) This opens the file only for reading but I am unable to write anything and when I use this code:- Set fso = CreateObject("Scripting.FileSystemObject" ) Set file = fso.OpenTextFile("C:\New\maddy.txt",2,1) I can just use this file for writing but unable to read anything. Is there anyway by which we can open the file for reading and writing by just calling the OpenTextFile method only once. I am really new to VBScript. I am only familiar with C concepts. Is there any link to really get me started with VBScript? I guess I need to have a good knowledge of the objects and properties concepts.

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  • change font-size of nested elements in list

    - by John
    Hi, I have a nested list of ul elements. I would like to decrease the font size by a couple of pixels for each level down. So for example the first li elements would have font size 18px, then nested elements of that would have font size 16px and any nested elements of that would have font size 14px etc. However once the font size gets to a certain size e.g. 8px I would like to stop making them any smaller. These lists are generated on the fly so I have no way of knowing how deep they are going to be so can't just hard code the css to a certain level. Is there a way in css or JQuery where I could apply this type of formatting?

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