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  • Sliding doors HTML buttons in Safari Win

    - by RyanP13
    Hi, I have the following HTML for buttons implementing sliding doors technique that look fine in everything but Safari on Windows: <button type="submit"> <span>Button</span> </button> This is the corresponding CSS: button { background:url("../images/sprBgBtn.png") no-repeat right -47px; border:0; cursor:pointer; font-weight:bold; height:27px; line-height:27px; overflow:visible; padding:0 26px 0 0; position:relative; text-align:center; text-transform:uppercase; width:auto; } button::-moz-focus-inner { border: none; /* overrides extra padding in Firefox */ padding:0; } button span { background:url("../images/sprBgBtn.png") no-repeat left top; display:block; height:27px; line-height:27px; padding:0 0 0 26px; position:relative; white-space:nowrap; } If i omit the following code then the same issue will appear in FFOX: button::-moz-focus-inner { border: none; /* overrides extra padding in Firefox */ padding:0; }

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  • ListBox Items Not Visible after DataBinding

    - by SidC
    Good Evening All, I am writing a page that allows users to search a parts table, select quantities and a listbox is to be populated with gridview values. Here's a snippet of my aspx page: <asp:ListBox runat="server" ID="lbItems" Width="155px"> <asp:ListItem></asp:ListItem> <asp:ListItem></asp:ListItem> <asp:ListItem></asp:ListItem> <asp:ListItem></asp:ListItem> <asp:ListItem></asp:ListItem> </asp:ListBox> Here's the relevant contents of codebehind: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load 'Define DataTable Columns as incoming gridview fields Dim dtSelParts As DataTable = New DataTable Dim dr As DataRow = dtSelParts.NewRow() dtSelParts.Columns.Add("PartNumber") dtSelParts.Columns.Add("NSN") dtSelParts.Columns.Add("PartName") dtSelParts.Columns.Add("Qty") 'Select those gridview rows that have txtQty <> 0 For Each row As GridViewRow In MySearch.Rows Dim textboxText As String = _ CType(row.FindControl("txtQty"), TextBox).Text If textboxText <> "0" Then 'Create the row dr = dtSelParts.NewRow() 'Fill the row with data dr("PartNumber") = MySearch.DataKeys(row.RowIndex)("PartNumber") dr("NSN") = MySearch.DataKeys(row.RowIndex)("NSN") dr("PartName") = MySearch.DataKeys(row.RowIndex)("PartName") 'Add the row to the table dtSelParts.Rows.Add(dr) End If Next 'Need to send items to Listbox control lbItems lbItems.DataSource = New DataView(dtSelParts) lbItems.DataValueField = "PartNumber" lbItems.DataValueField = "NSN" lbItems.DataValueField = "PartName" lbItems.DataBind() End Sub The page runs fine in that my search functiobnality is intact, and I can input quantity values into my gridview's textbox. When I click Add to Quote the Listbox receives focus, but no list items are visible. I've created several list items in the aspx page, however I don't know how to populate the contents of my datatable in the listbox. Can someone help a newbie with this, seemingly, easy issue? Thanks, Sid

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  • ajaxStart only called once

    - by cmroanirgo
    I'm having trouble with ajaxStart/ajaxStop. In the following code, the ajaxStart/ajaxStop code is only ever called once (the very first time). Any ideas why? var A_func = function() { $.get($(this).attr("href"), function(response) { $("#content_inner").replaceWith($("#content_inner", response)); }); return false; }; $(function() { $("A").live("click", A_func); $(document).ajaxStart(function(){$("#loading").show();alert("loading");}); $(document).ajaxStop(function(){$("#loading").hide();alert("finished");}); }); Note that the ajax requests themselves work correctly, it's just that the 'loading' icon only shows the once and then never again. My html is something like: <body> <img id="loading" width="12" height="12" src="/images/ajax-loader.gif" style="display:none" alt="loading"/> ... <div id="content"><div id="content_inner"...</div></div>... </body> I have also tried using ajaxSend/ajaxComplete and it has the same problem

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  • problem on running script on different operating system

    - by Praveen kalal
    i run use a javascript code for getting browser information it run fine on microsoft windows xp but it not working on microsoft windows server 2003. my code is folowing. plz help. <html> <head> <script type="text/javascript" src="zeroclipboard/ZeroClipboard.js"></script> <script type="text/javascript"> window.onload = function F() { var today = new Date(); var the_date = new Date("December 31, 2012"); var the_cookie_date = the_date.toGMTString(); var the_cookie = screen.width +"x"+ screen.height; var the_cookie = "Screen Resolution:"+the_cookie + ";\nExpires:" + the_cookie_date+";\n Browser CodeName:"+navigator.appCodeName+";\n Browser Name: " + navigator.appName+";\n Browser Version: " + navigator.appVersion+";\n Browser Version: " + navigator.appVersion+"; \n Cookies Enabled: " + navigator.cookieEnabled +";\n Platform: " + navigator.platform+";\n User-agent header: " + navigator.userAgent; / document.getElementById('box-content').value=the_cookie; } </script> </head> <body> <textarea name="box-content" id="box-content" rows="10" cols="70"> </textarea> <br /><br /> <p><input type="button" id="copy" name="copy" value="Copy to Clipboard" /></p> </body> </html> <script type="text/javascript"> //set path ZeroClipboard.setMoviePath('http://192.168.101.135:471/browserinfo/zeroclipboard/ZeroClipboard.swf'); //create client var clip = new ZeroClipboard.Client(); //event clip.addEventListener('mousedown',function() { clip.setText(document.getElementById('box-content').value); }); clip.addEventListener('complete',function(client,text) { alert('text is copied'); }); //glue it to the button clip.glue('copy'); </script>

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  • Best way to store and deliver files on a CMS

    - by Tio
    Hi all.. First of all, this isn't another question about storing images on DB vs file system. I'm already storing the images on the file system. I'm just struggling to find a better way to show them to all my users. I' currently using this system. I generate a random filename using md5(uniqueid()), the problem that I'm facing, is that the image is then presented with a link like this: <img src="/_Media/0027a0af636c57b75472b224d432c09c.jpg" /> As you can see this isn't the prettiest way to show a image ( or a file ), and the name doesn't say anything about the image. I've been working with a CMS system at work, that stores all uploaded files on a single table, to access that image it uses something like this: <img src="../getattachment/94173104-e03c-499b-b41c-b25ae05a8ee1/Menu-1/Escritorios.aspx?width=175&height=175" /> As you can see the path to the image, now has a meaning compared to the other one, the problem is that this put's a big strain in the DB, for example, in the last site I made, I have an area that has around 60 images, to show the 60 images, I would have to do at least 60 individual query's to the database, besides the other query's to retrieve the various content on the page. I think you understand my dilemma, has anyone gone trough this problem, that can give me some pointers on how to solve this? Thanks..

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  • jQuery Dialog - Remote Page Javascript not running in FF / Chrome

    - by Robert
    Hey SO, I've created a page intended only to be opened via modal. This page contains a calendar of the User's favorite events...etc. I'm using the jQuery Dialog and FullCalendar plugins to do this. In IE, there is not issue...everything works fine. However, the Javascript on the remote page (Calendar.aspx) is never getting executed in FF or Chrome. Here's my code. SomeRandomPage.aspx $("#showcalendar").click(function() { var dialog = $('<div style="display:hidden"></div>').appendTo('body'); // load remote content dialog.load("Calendar.aspx", {}, function(responseText, textStatus, XMLHttpRequest) { dialog.dialog( { modal: true, width: 750, resizable: false, draggable: false, title: "My Calendar", closeOnEscape: false, close: function(event, ui) { $(this).remove(); } } ); }); }); } Calendar.aspx <!-- Necessary js above --> <div id="calendar"></div> <script> $(document).ready(function() { alert("HERE"); //Doesn't work in FF or Chrome. Works in IE $('#calendar').fullCalendar({ header: { left: 'prev,next today', center: 'title', right: 'month' }, editable: false, events: '/webservices/CalendarEvents.ashx' }); }); </script>

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  • How to show jQuery is working/waiting/loading ?

    - by Kim
    How do I show a loading picture and/or message to the user ? If possible, would I like to know how to make it full screen with grey-dimmed background. Kinda like when viewing the large picture from some galleries (sorry, no example link). Currently do I add a CSS class which has the image and other formating, but its not working for some reason. Results from the search do get inserted into the div. HTML <div id="searchresults"></div> CSS div.loading { background-image: url('../img/loading.gif'); background-position: center; width: 80px; height: 80px; } JS $(document).ready(function(){ $('#searchform').submit(function(){ $('#searchresults').addClass('loading'); $.post('search.php', $('#'+this.id).serialize(),function(result){ $('#searchresults').html(result); }); $('#searchresults').removeClass('loading'); return false; }); });

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  • How do you make a static sprite be a child of another sprite in cocos2D while using SpaceManager

    - by JJBigThoughts
    I have two static (STATIC_MASS) SpaceManager sprites. One is a child of the other - by which I mean that one sort of builds up the other one, but although the child's images shows up in the right place, the child doesn't seem to exists in the chipmunk physics engine, like I would expect. In my case, I have a backboard (rectangular sprite) and a hoop (a circular sprite). Since I might want to move the backboard, I'd like to attach the hoop to backboard so that the hoop automatically moves right along with the backboard. Here, we see a rotating backboard with attached hoop. It looks OK on the screen, but other objects only bounce off the backboard but pass right through the hoop (in a bad sense of the term). What doesn't my child sprite seem to exist in the physics engine? // Add Backboard cpShape *shapeRect = [smgr addRectAt:cpvWinCenter mass:STATIC_MASS width:200 height:10 rotation:0.0f ];// We're upgrading this cpCCSprite * cccrsRect = [cpCCSprite spriteWithShape:shapeRect file:@"rect_200x10.png"]; [self addChild:cccrsRect]; // Spin the static backboard: http://stackoverflow.com/questions/2691589/how-do-you-make-a-sprite-rotate-in-cocos2d-while-using-spacemanager // Make static object update moves in chipmunk // Since Backboard is static, and since we're going to move it, it needs to know about spacemanager so its position gets updated inside chipmunk. // Setting this would make the smgr recalculate all static shapes positions every step // cccrsRect.integrationDt = smgr.constantDt; // cccrsRect.spaceManager = smgr; // Alternative method: smgr.rehashStaticEveryStep = YES; smgr.rehashStaticEveryStep = YES; // Spin the backboard [cccrsRect runAction:[CCRepeatForever actionWithAction: [CCSequence actions: [CCRotateTo actionWithDuration:2 angle:180], [CCRotateTo actionWithDuration:2 angle:360], nil] ]]; // Add the hoop cpShape *shapeHoop = [smgr addCircleAt:ccp(100,-45) mass:STATIC_MASS radius: 50 ]; cpCCSprite * cccrsHoop = [cpCCSprite spriteWithShape:shapeHoop file:@"hoop_100x100.png"]; [cccrsRect addChild:cccrsHoop]; This is only half working for me. Note: SpaceManager is a toolkit for working with cocos2D-iphone

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  • Image URL not changing in Update panel

    - by Chiefy
    Ok this is probably really simple but I have been staring at it for too long now. I have an AJAX AsyncFileUpload control that when a file is selected I want the Image next to it to change. I tried it in Javascript and it did nothing, i have since tried it server-side and still nothing. here is the client side. <asp:UpdatePanel runat="server" ID="upnlConfidential"> <ContentTemplate> <td> <asp:AsyncFileUpload ID="_flupCV" runat="server" OnUploadedComplete="AdminFileUpload" /> </td> <td> <asp:Image ID="imgCV" runat="server" Height="25px" Width="25px" ImageUrl="~/Images/Exclamation.png"/> </td> </ContentTemplate> </asp:UpdatePanel> and here is the server side protected void AdminFileUpload(object sender, AjaxControlToolkit.AsyncFileUploadEventArgs e) { AjaxControlToolkit.AsyncFileUpload upload = (AjaxControlToolkit.AsyncFileUpload)sender; if (upload.PostedFile != null) { switch (upload.ID) { case "_flupCV": ImageCheckMark(imgCV); break; //etc... } } } private void ImageCheckMark(Image image) { image.Visible = true; image.ImageUrl = "~/Images/CheckMark.png"; } When the server side is called it sets the URL just fine but then nothing happens to the image, when I call the code again the URL is still the previous Exclamation image. its almost like its forgotten. Can anybody help me on this please. Thanks in advance to all who contribute!

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  • Resize my Google Map API

    - by Jeremy Flaugher
    I am new to JS, and have found the answer to a previous question, which brought up a new question, which brought me here again. I have a Reveal Modal that contains a Google Map API. When a button is clicked, the Reveal Modal pops up, and displays the Google Map. My problem is that only a third of the map is displaying. This is because a resize trigger needs to be implemented. My question is how do I implement the google.maps.event.trigger(map, 'resize')? Where do I place this little snippet of code? The Reveal Model script: <script type="text/javascript"> $(document).ready(function() { $('#myModal1').click(function() { $('#myModal').reveal(); }); }); </script> My Google Map Script: <script type="text/javascript"> function initialize() { var mapOptions = { center: new google.maps.LatLng(39.739318, -89.266507), zoom: 5, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); } </script> The div which holds the Google Map: <div id="myModal" class="reveal-modal large"> <h2>How to get here</h2> <div id="map_canvas" style="width:600px; height:300px;"></div> <a class="close-reveal-modal">&#215;</a> </div>

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  • Retrieve a TextBox element dinamically created and Focus it

    - by user335444
    Hi, I have a collection (VariableValueCollection) of custom type VariableValueViewModel objects binded with a ListView. WPF Follow: <ListView ItemsSource="{Binding VariableValueCollection}" Name="itemList"> <ListView.Resources> <DataTemplate DataType="{x:Type vm:VariableValueViewModel}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="180"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBox TabIndex="{Binding Path=Index, UpdateSourceTrigger=PropertyChanged, Mode=TwoWay}" Grid.Column="0" Name="tbValue" Focusable="True" LostFocus="tbValue_LostFocus" GotFocus="tbValue_GotFocus" KeyDown="tbValue_KeyDown"> <TextBox.Text> <Binding Path="Value" UpdateSourceTrigger="PropertyChanged" Mode="TwoWay"> <Binding.ValidationRules> <ExceptionValidationRule></ExceptionValidationRule> </Binding.ValidationRules> </Binding> </TextBox.Text> </TextBox> </Grid> </DataTemplate> </ListView.Resources> </ListView> My Goal is to add a new row when I press "enter" on last row, and Focus the new row. To do that, I check that row is the last row and add a new row in that case. But I don't know how to focus the new TextBox... Here the KeyPressed method: private void tbValue_KeyDown(object sender, KeyEventArgs e) { if (e.Key == System.Windows.Input.Key.Enter) { DependencyObject obj = itemList.ContainerFromElement((sender as TextBox)); int index = itemList.ItemContainerGenerator.IndexFromContainer(obj); if( index == (VariableValueCollection.Count - 1) ) { // Create a VariableValueViewModel object and add to collection. In binding, that create a new list item with a new TextBox ViewModel.AddNewRow(); // How to set cursor and focus last row created? } } } Thank's in advance...

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  • Add Ellipsis to a Path in a WinForms Program without Win32 API call (revisited)

    - by casterle
    I was searching for a way to insert an ellipsis in a C# path, and found an answer here on stackoverflow: http://tinyurl.com/y6rmdfr Using the RTM versions of VS2010 and .Net 4.0, I was unable to get the suggested method to work. I searched the 'Net and found example code that uses the same method, but it failed in the same way. You can see the string I'm trying to shorten in my code below. After calling the MeasureText method, both the input string (OriginalName) and the output string (ellipsisedName) look like this: d:\abcd\efgh\ijkl\mnop\qrst\...\test.txt\0F\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt Two problems: 1) The resulting string is narfed (the path is truncated as expected, but is followed by what looks like a C-style terminating null and a chunk of the original path). 2) My original string is changed to be identical to the output string. Am I doing something wrong? namespace WindowsFormsApplication2 { public partial class Form1 : Form { public Form1() { InitializeComponent(); string OriginalPath = @"d:\abcd\efgh\ijkl\mnop\qrst\uvwx\yzAB\CDEF\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt"; string ellipsisedPath = OriginalPath; Size proposedSize = new Size(label1.Width, label1.Height); TextRenderer.MeasureText(ellipsisedPath, label1.Font, proposedSize, TextFormatFlags.ModifyString | TextFormatFlags.PathEllipsis); } } }

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  • Align col in a bootstrap collapsable menu

    - by Grimm
    I got my hands on bootstrap recently and I'm still discovering it. I made collapsable menu from a tutorial online but now that I want to had an image on each entry of my menu that I wasn't expecting. I want my image to be always aligned to the text in the menu but it still getting on top of it. I tried to remove row and col tag and forget about the responsiveness of my menu but it still doesn't work... Here is the source code of my menu: <div id="menu" class="menu nav-collapse collapse width"> <div class="collapse-inner"> <div class="navbar navbar-inverse"> <div class="menu_titlenav nav-tabs nav-stacked"> <h3>Menu</h3> </div> </div> <div class="row well menu_entry"> <div class="span2 search_ico_ina"></div> <div class="span9 search_ent_ina">Recherche</div> </div> <div class="row well menu_entry" > <div class="span2 pro_ico_ina"></div> <div class="span9 pro_ent_ina">Espace PRO</div> </div> <div class="row well menu_entry"> <div class="span2 account_ico_ina"></div> <div class="span9 account_ent_ina">Mon Compte</div> </div> </div> </div> and the entire source: http://jsfiddle.net/Grimtork/JLFMW/

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  • how to close a java frame with threads

    - by user261002
    I have a java frame that I want to close it automatically after 3 or 4 seconds. I found out I must used threads. but I dont know how exactly to do it, this a dumy part of my code : package intro; import java.awt.*; import java.io.IOException; //import view.LangMenu; public class IntroClass extends Frame { private int _screenWidth = 0; private int _screenHeight = 0; private int _screenCenterx = 0; private int _screenCentery = 0; //private static final String SOUND_PATH="/sounds/introSound.midi"; public IntroClass() { Toolkit thisScreen = Toolkit.getDefaultToolkit(); Dimension thisScrrensize = thisScreen.getScreenSize(); _screenWidth = thisScrrensize.width; _screenHeight = thisScrrensize.height; _screenCenterx = _screenWidth / 2; _screenCentery = _screenHeight / 2; setBackground(Color.pink); Label lbl = new Label("Welcome To Dots Game. Samaneh Khaleghi", Label.CENTER); add(lbl); setUndecorated(true); setLocation((_screenCenterx*50)/100,_screenCentery-(_screenCentery*50)/100); setSize((_screenWidth * 50) / 100, (_screenHeight * 50) / 100); WaitClass r = new WaitClass(); r.start(); view.DotsBoardFrame d=new view.DotsBoardFrame(); main.Main.showScreen(d); } class WaitClass extends Thread { boolean running = true; public void run() { while (running) { try { Thread.sleep(50); } catch (InterruptedException ex) { ex.printStackTrace(); } } } } }

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  • Toggling between instances of NiftyPlayer on a page - won't stop playing when hidden on IE

    - by Ashley
    Hi, i've got a page with links to MP3s, when the link is clicked I use javascript to show a small Flash player (NiftyPlayer) under the link. When a different link is clicked, the old player is hidden and the new player is revealed. The player auto-starts when the element is shown, and auto-stops when hidden - in Firefox. In IE it will only auto-start and NOT auto-stop. This is what I would like to solve. This is an example HTML with link and player <a href="Beat The Radar - Misunderstood What You Said.mp3" onclick="toggle_visibility('player662431');return false;" class="mp3caption">Misunderstood What You Said</a> <div id="player662431" class="playerhide"><embed src="http://www.xxx.com/shop/flash/player.swf?file=/mp3/Beat The Radar - Misunderstood What You Said.mp3&as=1" quality="high" bgcolor="#000000" width="161" height="13" name="niftyPlayer662431" align="" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed> Here is the javascript (i've got jquery installed to let me hide all the open players on this page apart from the new one) function toggle_visibility(id) { $('.playerhide').hide(); var e = document.getElementById(id); e.style.display = 'block'; } I think what I need to do is start the player manually with javascript (rather than using the autostart as=1 function in the URL string) There is some javascript that comes with NiftyPlayer to allow this EG niftyplayer('niftyPlayer1').play() there is also a stop method. I need some help with javascript - how do I add this call to play into my toggle_visibility function (it has the same unique ID number added to the name of the player as the ID of the div that's being shown, but I don't know how to pull this ID number out of one thing and put it in another) I also would like to be able to do niftyplayer('niftyPlayer1').stop() to stop the audio of the previously running player. Is it possible to store the current ID number somewhere and call it back when needed? Thanks for the help, i'm a PHP programmer who needs some support with Javascript - I know what I want to achieve, just don't know the commands to do it! Thanks

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • how to apply jquery ui draggable more than one time to same element

    - by Nuwan Chathuranga
    How can I apply jquery ui draggable or resizable more than one time to same element? For example: <div style="height: 50px; left: 216px; position: absolute; top: 64px; width: 444px; z-index: 1; class="test-12 ui-resizable ui-draggable" id="div-77"> <div class="ui-resizable-handle ui-resizable-e" style="z-index: 1000;"></div> <div class="ui-resizable-handle ui-resizable-s" style="z-index: 1000;"></div> <div class="ui-resizable-handle ui-resizable-se ui-icon ui-icon-gripsmall-diagonal-se" style="z-index: 1000;"></div> <div class="ui-rotatable-handle ui-draggable show"></div> </div> I want to apply jquery draggable and resizable to this div (id=div-77) with these other divs thank you

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  • simplify a preload image function in jQuery

    - by robertdd
    after i spent 2 day searching a preload function in jQueryi with no succes, i manage to do this: after i upload the image on server, in a list i get this: <li id="upimagesDYGONI"> <div class="percentage">100%</div> <div class="uploadifyProgress"> <div align=" center" class="uploadifyProgressBar" id="upimagesDYGONIProgressBar" style="width: 100%;"> <!--Progress Bar--> </div> </div> </li> with this function, i preload the image: $.getlastimage = function(id) { $.getJSON('operations.php', {'operation':'getli', 'id':id,}, function(lastimg){ $("#upimages" + id + " .percentage").text('processing'); $("#upimages" + id).append('<a href=""><img id="' + id + '" src="" alt="" /></a>') .parent().attr({"href":"uploads/"+ lastimg +'?'+ (new Date()).getTime()}); $("#"+id).hide().attr({"src":"uploads/"+ lastimg +'?'+ (new Date()).getTime(), "alt":lastimg}) .load(function() { $(this).show(); $("#upimages" + id + " .percentage").remove(); $("#upimages" + id + " .uploadifyProgress").remove(); }); }); } })(jQuery) and i get this: <li id="upimagesLRBHYN" style="" class=""> <a href="uploads/0002.jpg?1271901177027"> <img alt="0002.jpg" src="uploads/0002.jpg?1271901177028" id="LRBHYN" style="display: block;"> </a> </li> how i can simplify the function? i want to use the full power of jQuery!! any idea?

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  • Png image processing in .NET.

    - by Oybek
    I have the following task. Take a base image and overlay on it another one. The base image is 8b png as well as overlay. Here are the base (left) and overlay (right) images. Here is a result and how it must look. The picture in the left is a screenshot when one picture is on top of another (html and positioning) and the second is the result of programmatic merging. As you can see in the screenshot the borders of the text is darker. Also here are the sizes of the images Base image 14.9 KB Overlay image 6.87 KB Result image 34.8 KB The size of the resulting image is also huge Here is my code that I use to merge those pictures /*...*/ public Stream Concatinate(Stream baseStream, params Stream[] overlayStreams) { var @base = Image.FromStream(baseStream); var canvas = new Bitmap(@base.Width, @base.Height); using (var g = canvas.ToGraphics()) { g.DrawImage(@base, 0, 0); foreach (var item in overlayStreams) { using (var overlayImage = Image.FromStream(item)) { try { Overlay(@base, overlayImage, g); } catch { } } } } var ms = new MemoryStream(); canvas.Save(ms, ImageFormat.Png); canvas.Dispose(); @base.Dispose(); return ms; } /*...*/ /*Tograpics extension*/ public static Graphics ToGraphics(this Image image, CompositingQuality compositingQuality = CompositingQuality.HighQuality, SmoothingMode smoothingMode = SmoothingMode.HighQuality, InterpolationMode interpolationMode = InterpolationMode.HighQualityBicubic) { var g = Graphics.FromImage(image); g.CompositingQuality = compositingQuality; g.SmoothingMode = smoothingMode; g.InterpolationMode = interpolationMode; return g; } My questions are What should I do in order to merge images to achieve the result as in the screenshot? How can I lower the size of the result image? Is the System.Drawing a suitable tool for this or is there any better tool for working with png for .NET?

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  • CSS Multiple multi-column divs

    - by accelerate
    I have a bunch of items (text, image, mixed content, etc) that I want to display. The user can define what row and what column that item appears in. For example, in row 1, there could be two items/columns, both images. In row two, there could be three items / columns, one with an image, two others as pure text. Oh, and the user may specify the width of any particular column/image/item. I have a solution that uses multiple tables that works. In essence, each row is a new table. This works for the most part. I'm wondering if I can use just divs? Now my CSS foo is lacking, and I tried to copy examples from the web, and I haven't been able to get it working. Right now I have something like this: `[for each row] [for each column] [content] ` But everything is overlapping each other. I've also tried using "position: relative", but things look even more borked. So can divs actually be used for multiple rows and different number of columns?

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  • Chrome is leaking memory, when jQuery is used on events?

    - by user269386
    Hi, I'm experiencing an increase of memory usage, when I use the jQuery-eventhandling in Chrome. I've tested it with IE and FF as well, but there I couldn't see a suspicious rise of memory-usage, compared to Chrome. I'm using Chrome version 4.0.223.16 (unfortunately I'm forced to use this version, here) Simple example here. Just scroll with the mousewheel in the red box and open the Chrome-taskmanager and you will see an increase of memory which won't be released anymore: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script type="text/javascript" src="js/libs/jquery-1.4.2.min.js"></script> <script type="text/javascript"> jQuery(function () { jQuery("#div1").bind("mousewheel", function (event) { event.preventDefault(); }); }); </script> </head> <body> <div id="div1" style="width: 100px; height: 100px; background-color: red;"></div> </body> </html> Does anyone have experienced the same problem (or is it maybe solvend with a different version of chrome)? And does anyone have a fix for it? thanks

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  • TextArea being used as an itemEditor misbehaves when the enter key is pressed

    - by ChrisInCambo
    Hi, I have a TextArea inside an itemEditor component, the problem is that when typing in the TextArea if the enter key is pressed the itemEditor resets itself rather moving the caret to the next line as expected: <mx:List width="100%" editable="true" > <mx:dataProvider> <mx:ArrayCollection> <mx:Array> <mx:Object title="Stairway to Heaven" /> </mx:Array> </mx:ArrayCollection> </mx:dataProvider> <mx:itemRenderer> <mx:Component> <mx:Text height="100" text="{data.title}"/> </mx:Component> </mx:itemRenderer> <mx:itemEditor> <mx:Component> <mx:TextArea height="100" text="{data.title}"/> </mx:Component> </mx:itemEditor> </mx:List> </mx:Application> Could anyone advise how I can get around this strange behaviour and make the enter key behave as expected? Thanks, Chris

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Fulfilling strange requirements with CSS (kind of simulating frames)

    - by Bernhard V
    Hi! I'm struggling to find a way to code a site according to our strange requirements. The site should be displayed correctly in all browsers from IE6 to Opera. The website is structured in three parts. It contains a header at the top, a navigation on the left an the rest of the screen should be filled with the content section. The following picture should help you better understand my description. Here comes the kicker: Each of the three sections should be scrollable separately and no browser scrollbar should appear. The page should be displayed similar as if it would use frames. Of course, on a big enough screen, no scroll bars should appear. It doesn't matter which way is used to display the site, although frames aren't an option an divs would be preferred. There are two conditions: The site should always fill the whole browser screen. The header and the content section should reach to the right border of the page, and the navigation as well as the content to the bottom. As soon as the site is scaled down -- whether due to resizing the browser window or due to a smaller resolution -- a scrollbar for every single section should appear, but no "browser scrollbar" for the whole page. The header should always retain it's height and the navigation always it's width. Do you know a way how all this can be achieved? Yours Bernhard

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  • How to control the system volume using javascript

    - by Geetha
    Hi, I am using media player to play audio and video. I am creating own button to increase and decrease the volume of the media player. working fine too. Problem: Even after reaches 0% volume its audible. If the player volume increase the system volume also be increased. Is it possible. How to achieve this task. Control: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="70" /> </object> Code: function decAudio() { if (document.mediaPlayer.Volume >= -1000) { var newVolume = document.mediaPlayer.Volume - 100; if (newVolume >= -1000) { document.mediaPlayer.Volume = document.mediaPlayer.Volume - 100; } else { document.mediaPlayer.Volume = -1000; } } }

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