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  • Dynamically added JTable not displaying

    - by Graza
    Java Newbie here. I have a JFrame that I added to my netbeans project, and I've added the following method to it, which creates a JTable. Problem is, for some reason when I call this method, the JTable isn't displayed. Any suggestions? public void showFromVectors(Vector colNames, Vector data) { jt = new javax.swing.JTable(data, colNames); sp = new javax.swing.JScrollPane(jt); //NB: "this" refers to my class DBGridForm, which extends JFrame this.add(sp,java.awt.BorderLayout.CENTER); this.setSize(640,480); } The method is called in the following context: DBGridForm gf = new DBGridForm(); //DBGridForm extends JFrame DBReader.outMatchesTable(gf); gf.setVisible(true); ... where DBReader.outMatchesTable() is defined as static public void outMatchesTable(DBGridForm gf) { DBReader ddb = new DBReader(); ddb.readMatchesTable(null); gf.showFromVectors(ddb.lastRsltColNames, ddb.lastRsltData); } My guess is I'm overlooking something, either about the swing classes I'm using, or about Java. Any ideas?

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  • String operations

    - by NEO
    I am trying to find the most repeated word in a string. My code is as follows: public class Word { private String toWord; private int Count; public Word(int count, String word){ toWord = word; Count = count; } public static void main(String args[]){ String str="my name is neo and my other name is also neo because I am neo"; String []str1=str.split(" "); Word w1=new Word(0,str1[0]); LinkedList<Word> list = new LinkedList<Word>(); list.add(w1); ListIterator itr = list.listIterator(); for(int i=1;i<str1.length;i++){ while(itr.hasNext()){ if(str1[i].equalsTO(????)); else list.add(new Word(0,str1[i])); } How do I compare the string from string array str1 to the string stored in the linked list and then how do i increase the respective count. I will then print the string with the highest count, I dont know how to do that either.

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  • Pros and cons of each JEE server for developing within Eclipse

    - by Thorbjørn Ravn Andersen
    Eclipse JEE has a lot of server adapters allowing development against many different application servers like JBoss, Glassfish and WebSphere. Frequently you can benefit from using another server for developing new features than for production, simply because it may be able to deploy changes much faster and when the functionality is in place, you can iron out bugs for the production platform. Unfortunately finding that server is a time consuming process, where others experience is invaluable. If you have experience with any server with an Eclipse Server Adapter, please add your findings and your recommendation. I believe that the following is of interest: Does saving a file trigger an update in the server, giving save edit+reload browser functionality? How fast is a deployment? (Saved a JSP? Java class? Static file?) Can the actual server be downloaded by the Server Adapter Wizard allowing for easy installation? Are there known bugs and issues with suitable work-arounds? Is debugging fully supported? Is profiling? Would you recommend this server? Note: Eclipse can also work with Tomcat but that is a web container, which cannot deploy EAR files.

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  • Using unset member variables within a class or struct

    - by Doug Kavendek
    It's pretty nice to catch some really obvious errors when using unset local variables or when accessing a class or struct's members directly prior to initializing them. In visual studio 2008 you get an "uninitialized local variable used" warning at compile-time and get a run-time check failure at the point of access when debugging. However, if you access an uninitialized struct's member variable through one of its functions, you don't get any warnings or assertions. Obviously the easiest solution is don't do that, but nobody's perfect. For example: struct Test { float GetMember() const { return member; } float member; }; Test test; float f1 = test.member; // Raises warning, asserts in VS debugger at runtime float f2 = test.GetMember(); // No problem, just keeps on going This surprised me, but it makes some sense -- the compiler can't assume calling a function on an unused struct is an error, or how else would you initialize or construct it? And anything fancier just quickly brings up so many other complications that it makes sense that it wouldn't bother classifying which functions are ok to call and when, especially just as a debugging help. I know I can set up my own assertions or error checking within the class itself, but that can complicate some simpler structs. Still, it would seem like within the context of the function call, wouldn't it know insides GetMember() that member wasn't initialized yet? I'm assuming it's not only relying on static compile-time deduction, given the Run-Time Check Failure #3 it raises during execution, so based on my current understanding of it it would seem reasonable for the same checks to apply. Is this just a limitation of this specific compiler/debugger (Visual Studio 2008), or more tied to how C++ works?

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • C Run-Time library part 2

    - by b-gen-jack-o-neill
    Hi, I was suggested when I have some further questions on my older ones, to create newer Question and reffer to old one. So, this is the original question: What is the C runtime library? OK, from your answers, I now get thet statically linked libraries are Microsoft implementation of C standart functions. Now: If I get it right, the scheme would be as follow: I want to use printf(), so I must include which just tels compiler there us functio printf() with these parameters. Now, when I compile code, becouse printf() is defined in C Standart Library, and becouse Microsoft decided to name it C Run Time library, it gets automatically statically linked from libcmt.lib (if libcmt.lib is set in compiler) at compile time. I ask, becouse on wikipedia, in article about runtime library there is that runtime library is linked in runtime, but .lib files are linked at compile time, am I right? Now, what confuses me. There is .dll version of C standart library. But I thought that to link .dll file, you must actually call winapi program to load that library. So, how can be these functions dynamically linked, if there is no static library to provide code to tell Windows to load desired functions from dll? And really last question on this subject - are C Standart library functions also calls to winapi even they are not .dll files like more advanced WinAPI functions? I mean, in the end to access framebuffer and print something you must tell Windows to do it, since OS cannot let you directly manipulate HW. I think of it like the OS must be written to support all C standart library functions same way across similiar versions, since they are statically linked, and can differently support more complex WinAPI calls becouse new version of OS can have adjustements in the .dll file.

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  • Consuming WCF Web Service

    - by Debby
    Hi, I have a simple web service running and I have a console application client consuming the service. I did have issues getting this running and I had been helped by some wonderful people in this community. I have another problem: if I want to call the service from the client in a loop, it doesn't work. It works only for the first time and then it just keeps waiting. Why is this happening and how can I resolve it. The code: namespace WebService { [ServiceContract] public interface IService { [OperationContract(Name="Result")] [WebGet(UriTemplate = "/")] Stream Result(); } public class Service:IService { public Stream Result() { // read a file from the server and return it as stream } } } The client: namespace WebServiceClient { [ServiceContract] public interface IService { [OperationContract(Name="Result")] [WebGet(UriTemplate = "/")] Stream Result(); } } static void Main() { Console.WriteLine("Press enter when the service is available"); Console.ReadLine(); // creating factory HttpChunkingBinding binding = new HttpChunkingBinding(); binding.MaxReceivedMessageSize = 0x7fffffffL; ChannelFactory<WebServiceClient.IService> factory = new ChannelFactory<WebServiceClient.IService> (binding, new EndpointAddress("http://localhost/WebService/Service")); WebServiceClient.IService service = factory.CreateChannel(); for(int i = 0; i < 10; i++) { Stream s = service.Result(); // write this stream to a file and close the stream } //Closing our channel. ((IClientChannel)service).Close(); } Thanks,

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  • java applet stops running on exceptions

    - by Marius
    I've developed a simple applet that imports an image from the clipboard. When i run the class file from NetBeans, everything works fine. But when i try to run it as an applet ... it gives me lots of errors in the java console and does not run ... - The applet is signed - There is a static method in one class, called getImageFromClipboard(). When the applet runs, it calls this method. - getImageFromClipboard() method has a try-catch block and suppresses all errors. It simply returns either a BufferedImage or null. - When applet runs, it does some visual adjustments before calling getImageFromClipboard() Now the scenario is as follows: the class from netbeans runs, fails to import the image and adjusts the interface accordingly (displays an error in a label) But when i run it in a browser, java console is filled with errors and nothing after the getImageFromClipboard() line works. Although the applet itself loads and does everything it's supposed do do before importing the image. So why am i getting errors if i accept the certificate and all of the possible errors are in try-catch blocks? None of this code should throw any exceptions. Any ideas why this is happening? Or do you need to see the errors to tell? UPDATE I've managed to find out the problem myself. The class that i'm using is not in the jar file :( How do i add it in? I'm using "add jar folder" in netbeans on the libraries package to import it but it does not seem to get copied to the jar.

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  • Default Button after dispose and setVisible

    - by DaDaDom
    Hi, given the following code: public class DialogTest implements ActionListener { public static void main(String[] args) {DialogTest g = new DialogTest();} public DialogTest() { JButton b1 = new JButton("Button A"); b1.addActionListener(this); JDialog d = new JDialog(); d.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE); JPanel p = new JPanel(); p.add(b1); d.add(p); d.getRootPane().setDefaultButton(b1); d.pack(); d.setVisible(true); d.dispose(); d.pack(); d.setVisible(true); } public void actionPerformed(ActionEvent e) {System.out.println("hello");} } Shouldn't pressing the Enter key write something to the console? According to the docs (http://java.sun.com/javase/7/docs/api/java/awt/Window.html#dispose()): The Window and its subcomponents can be made displayable again by rebuilding the native resources with a subsequent call to pack or show. The states of the recreated Window and its subcomponents will be identical to the states of these objects at the point where the Window was disposed Is this intended behaviour?

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  • Hiding/blocking tabs using windows forms in c#

    - by Audel
    The thing is that i have a 'log in window' and a 'mainwindow' that is called after pressing the log in button or the "VISITANT" button If pressing the log in button, the whole system will come out, and if i press the VISITANT button, one tab should disappear or be blocked or something. private void visitant(object sender, EventArgs e) { mainwindow menu = new mainwindow(); menu.Show(); //mainwindow.tabPage1.Enabled = false; //attempt1 //mainwindow.tabPage1.Visible = false; //attempt1 //System.Windows.Forms.tabPage1.Enabled = false;//attempt2 //System.Windows.Forms.tabPage1.Visible = false;//attempt2 this.Hide(); } the errors i get for using the attempt1 are Error 1 'System.mainwindow.tabPage1' is inaccessible due to its protection level' Error 2 An object reference is required for the non-static field, method, or property 'System.mainwindow.tabPage1' and the one i get for using the attempt2 is Error 1 The type or namespace name 'tabPage1' does not exist in the namespace 'System.Windows.Forms' (are you missing an assembly reference?) as you probably have guessed "tabPage1" is the tab i need to hide when pressing the visitant button. I can't think of any more details, I will be around to provide any extra information Thanks in advance.

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  • Passing IDisposable objects through constructor chains

    - by Matt Enright
    I've got a small hierarchy of objects that in general gets constructed from data in a Stream, but for some particular subclasses, can be synthesized from a simpler argument list. In chaining the constructors from the subclasses, I'm running into an issue with ensuring the disposal of the synthesized stream that the base class constructor needs. Its not escaped me that the use of IDisposable objects this way is possibly just dirty pool (plz advise?) for reasons I've not considered, but, this issue aside, it seems fairly straightforward (and good encapsulation). Codes: abstract class Node { protected Node (Stream raw) { // calculate/generate some base class properties } } class FilesystemNode : Node { public FilesystemNode (FileStream fs) : base (fs) { // all good here; disposing of fs not our responsibility } } class CompositeNode : Node { public CompositeNode (IEnumerable some_stuff) : base (GenerateRaw (some_stuff)) { // rogue stream from GenerateRaw now loose in the wild! } static Stream GenerateRaw (IEnumerable some_stuff) { var content = new MemoryStream (); // molest elements of some_stuff into proper format, write to stream content.Seek (0, SeekOrigin.Begin); return content; } } I realize that not disposing of a MemoryStream is not exactly a world-stopping case of bad CLR citizenship, but it still gives me the heebie-jeebies (not to mention that I may not always be using a MemoryStream for other subtypes). It's not in scope, so I can't explicitly Dispose () it later in the constructor, and adding a using statement in GenerateRaw () is self-defeating since I need the stream returned. Is there a better way to do this? Preemptive strikes: yes, the properties calculated in the Node constructor should be part of the base class, and should not be calculated by (or accessible in) the subclasses I won't require that a stream be passed into CompositeNode (its format should be irrelevant to the caller) The previous iteration had the value calculation in the base class as a separate protected method, which I then just called at the end of each subtype constructor, moved the body of GenerateRaw () into a using statement in the body of the CompositeNode constructor. But the repetition of requiring that call for each constructor and not being able to guarantee that it be run for every subtype ever (a Node is not a Node, semantically, without these properties initialized) gave me heebie-jeebies far worse than the (potential) resource leak here does.

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  • How can I write a unit test to determine whether an object can be garbage collected?

    - by driis
    In relation to my previous question, I need to check whether a component that will be instantiated by Castle Windsor, can be garbage collected after my code has finished using it. I have tried the suggestion in the answers from the previous question, but it does not seem to work as expected, at least for my code. So I would like to write a unit test that tests whether a specific object instance can be garbage collected after some of my code has run. Is that possible to do in a reliable way ? EDIT I currently have the following test based on Paul Stovell's answer, which succeeds: [TestMethod] public void ReleaseTest() { WindsorContainer container = new WindsorContainer(); container.Kernel.ReleasePolicy = new NoTrackingReleasePolicy(); container.AddComponentWithLifestyle<ReleaseTester>(LifestyleType.Transient); Assert.AreEqual(0, ReleaseTester.refCount); var weakRef = new WeakReference(container.Resolve<ReleaseTester>()); Assert.AreEqual(1, ReleaseTester.refCount); GC.Collect(); GC.WaitForPendingFinalizers(); Assert.AreEqual(0, ReleaseTester.refCount, "Component not released"); } private class ReleaseTester { public static int refCount = 0; public ReleaseTester() { refCount++; } ~ReleaseTester() { refCount--; } } Am I right assuming that, based on the test above, I can conclude that Windsor will not leak memory when using the NoTrackingReleasePolicy ?

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • Groovy / Scala / Java under the hood

    - by Jack
    I used Java for like 6-7 years, then some months ago I discovered Groovy and started to save a lot of typing.. then I wondered how certain things worked under the hood (because groovy performance is really poor) and understood that to give you dynamic typing every Groovy object is a MetaClass object that handles all the things that the JVM couldn't handle by itself. Of course this introduces a layer in the middle between what you write and what you execute that slows down everything. Then somedays ago I started getting some infos about Scala. How these two languages compare in their byte code translations? How much things they add to the normal structure that it would be obtained by plain Java code? I mean, Scala is static typed so wrapper of Java classes should be lighter, since many things are checked during compile time but I'm not sure about the real differences of what's going inside. (I'm not talking about the functional aspect of Scala compared to the other ones, that's a different thing) Can someone enlighten me? From WizardOfOdds it seems like that the only way to get less typing and same performance would be to write an intermediate translator that translates something in Java code (letting javac compile it) without alterating how things are executed, just adding synctatic sugar withour caring about other fallbacks of the language itself.

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  • iOS - when to remove subviews from UITableViewCell

    - by Milad Ghattavi
    I have a UITableView which a UIImage is added as a subview to each cell of it. The images are PNG transparent. The problem is when I scroll through the UITableView, the images get overlapped and then I receive the memory warning and stuff. here's the current code for configuring a cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } int cellNumber = indexPath.row + 1; NSString *cellImage1 = [NSString stringWithFormat:@"c%i.png", cellNumber]; UIImage *theImage = [UIImage imageNamed:cellImage1]; UIImageView *cellImage = [[UIImageView alloc] initWithImage:theImage]; [cell.contentView addSubview:cellImage]; return cell; } I know the code for removing the UIImage subview would be like: [cell.imageView removeFromSuperview]; But I don't know where to put it. I've placed it between all the lines; even added an else, in the if statement. didn't seem to work!

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  • garbage collector Issue

    - by Eslam
    this question is like my previous one Given: 3. interface Animal { void makeNoise(); } 4. class Horse implements Animal { 5. Long weight = 1200L; 6. public void makeNoise() { System.out.println("whinny"); } 7. } 8. public class Icelandic extends Horse { 9. public void makeNoise() { System.out.println("vinny"); } 10. public static void main(String[] args) { 11. Icelandic i1 = new Icelandic(); 12. Icelandic i2 = new Icelandic(); 13. Icelandic i3 = new Icelandic(); 14. i3 = i1; i1 = i2; i2 = null; i3 = i1; 15. } 16. } When line 14 is reached, how many objects are eligible for the garbage collector? A. 0 B. 1 C. 2 D. 3 E. 4 F. 6 i choosed A but the right answer is E, but i don't know Why?

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  • How do tools like Hiphop for PHP deal with heterogenous arrays?

    - by Derek Thurn
    I think HipHop for PHP is an interesting tool. It essentially converts PHP code into C++ code. Cross compiling in this manner seems like a great idea, but I have to wonder, how do they overcome the fundamental differences between the two type systems? One specific example of my general question is heterogeneous data structures. Statically typed languages don't tend to let you put arbitrary types into an array or other container because they need to be able to figure out the types on the other end. If I have a PHP array like this: $mixedBag = array("cat", 42, 8.5, false); How can this be represented in C++ code? One option would be to use void pointers (or the superior version, boost::any), but then you need to cast when you take stuff back out of the array... and I'm not at all convinced that the type inferencer can always figure out what to cast to at the other end. A better option, perhaps, would be something more like a union (or boost::variant), but then you need to enumerate all possible types at compile time... maybe possible, but certainly messy since arrays can contain arbitrarily complex entities. Does anyone know how HipHop and similar tools which go from a dynamic typing discipline to a static discipline handle these types of problems?

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  • How to get application context path in spring-ws?

    - by Dhaliwal
    I am using Spring-WS to create a webservice. In my project, I have created a Helper class to reads sample response and request xml file which are located in my /src/main/resource folder. When I am unit-testing my webservice application 'locally', I use the System.getProperty("user.dir") to get the application context folder. The following is a method that I created in the Helper class to help me retrieve the file that I am interested in my resource folder. public static File getFileFromResources(String filename) { System.out.println("Getting file from resource folder"); File request = null; String curDir = System.getProperty("user.dir"); String contextpath = "C:\\src\\main\\resources\\"; request = new File(curDir + contextpath + filename); return request; } However, after 'publishing' the compiled WAR file to the ../webapps folder to the Apache Tomcat directory, I realise that System.getProperty("user.dir") no longer returns my application context path. Instead, it is returning the Apache Tomcat root directory as shown C:\Program Files\Apache Software Foundation\Tomcat 6.0\src\main\resources\SampleClientFile I cant seem to find any information about getting the root folder of my webservice. I have seen examples on Spring web application where I can retrieve the context path by using the following : request.getSession().getServletContext().getContextPath() But in this case, I am using a Spring web application where there is a servlet context in the request. But the Spring-WS, my entry point is an endpoint. How can I get the context path of my webservice application. I am expecting a context path of something like C:\Program Files\Apache Software Foundation\Tomcat 6.0\webapps\clientWebService\WEB-INF\classes Could someone suggest a way to achieve this?

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  • commons-exec: hanging when I call executor.execute(commandLine);

    - by Stefan Kendall
    I have no idea why this is hanging. I'm trying to capture output from a process run through commons-exec, and I continue to hang. I've provided an example program to demonstrate this behavior below. import java.io.DataInputStream; import java.io.IOException; import java.io.PipedInputStream; import java.io.PipedOutputStream; import org.apache.commons.exec.CommandLine; import org.apache.commons.exec.DefaultExecutor; import org.apache.commons.exec.ExecuteException; import org.apache.commons.exec.PumpStreamHandler; public class test { public static void main(String[] args) { String command = "java"; PipedOutputStream output = new PipedOutputStream(); PumpStreamHandler psh = new PumpStreamHandler(output); CommandLine cl = CommandLine.parse(command); DefaultExecutor exec = new DefaultExecutor(); DataInputStream is = null; try { is = new DataInputStream(new PipedInputStream(output)); exec.setStreamHandler(psh); exec.execute(cl); } catch (ExecuteException ex) { } catch (IOException ex) { } System.out.println("huh?"); } }

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  • Dynamic Auto updating (to UI, Grid) binding list in C# Winform?

    - by Dhana
    I'm not even sure if i'm doing this correctly. But basically I have a list of objects that are built out of a class/interface. From there, I am binding the list to a datagrid view that is on a Windows Form (C#) Here the list is a Sync list which will auto update the UI, in this case datagridview. Every thing works fine now, but now i would like to have the List should have an dynamic object, that is the object will have by default two static property (ID, Name), and at run time user will select remaining properties. These should be bind to the data grid. Any update on the list should be auto reflected in the grid. I am aware that, we can use dynamic objects, but i would like to know , how to approach for solution, datagridview.DataSource = myData; // myData is AutoUpdateList<IPersonInfo> Now IPersonInfo is the type of object, need to add dynamic properties for this type at runtime. public class AutoUpdateList<T> : System.ComponentModel.BindingList<T> { private System.ComponentModel.ISynchronizeInvoke _SyncObject; private System.Action<System.ComponentModel.ListChangedEventArgs> _FireEventAction; public AutoUpdateList() : this(null) { } public AutoUpdateList(System.ComponentModel.ISynchronizeInvoke syncObject) { _SyncObject = syncObject; _FireEventAction = FireEvent; } protected override void OnListChanged(System.ComponentModel.ListChangedEventArgs args) { try { if (_SyncObject == null) { FireEvent(args); } else { _SyncObject.Invoke(_FireEventAction, new object[] { args }); } } catch (Exception) { // TODO: Log Here } } private void FireEvent(System.ComponentModel.ListChangedEventArgs args) { base.OnListChanged(args); } } Could you help out on this?

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  • Running Solr on VPS problems

    - by Camran
    I have a VPS with Ubuntu OS. I run solr om my local machine (windows xp laptop) just fine. I have configured Jetty, and Solr just the same way as on my computer, but on the server. I have also downloaded the JRE and installed it on the server. However, whenever I try to run the start.jar file, the PuTTY terminal shows a bunch of text but gets stuck. I could pase the text here but it is very long, so unless somebody wants to see it I wont. Also, I cant view the solr admin page at all. Does anybody have experience in this kind of problem? Maybe java isn't correctly installed? It is a VPS so maybe installation is different. Thanks UPDATE: These are the last lines from the terminal, in other words, this is where it stops every time: INFO: [] webapp=null path=null params={event=firstSearcher&q=static+firstSearcher+warming+query+from+solrconfig.xml} hits=0 status=0 QTime=9 May 28, 2010 8:58:42 PM org.apache.solr.core.QuerySenderListener newSearcher INFO: QuerySenderListener done. May 28, 2010 8:58:42 PM org.apache.solr.handler.component.SpellCheckComponent$SpellCheckerListener newSearcher INFO: Loading spell index for spellchecker: default May 28, 2010 8:58:42 PM org.apache.solr.core.SolrCore registerSearcher INFO: [] Registered new searcher Searcher@63a721 main

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  • Spring: Bean fails to read off values from external Properties file when using @Value annotation

    - by daydreamer
    XML Configuration <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:util="http://www.springframework.org/schema/util" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util.xsd"> <util:properties id="mongoProperties" location="file:///storage/local.properties" /> <bean id="mongoService" class="com.business.persist.MongoService"></bean> </beans> and MongoService looks like @Service public class MongoService { @Value("#{mongoProperties[host]}") private String host; @Value("#{mongoProperties[port]}") private int port; @Value("#{mongoProperties[database]}") private String database; private Mongo mongo; private static final Logger LOGGER = LoggerFactory.getLogger(MongoService.class); public MongoService() throws UnknownHostException { LOGGER.info("host=" + host + ", port=" + port + ", database=" + database); mongo = new Mongo(host, port); } public void putDocument(@Nonnull final DBObject document) { LOGGER.info("inserting document - " + document.toString()); mongo.getDB(database).getCollection(getCollectionName(document)).insert(document, WriteConcern.SAFE); } I write my MongoServiceTest as public class MongoServiceTest { @Autowired private MongoService mongoService; public MongoServiceTest() throws UnknownHostException { mongoRule = new MongoRule(); } @Test public void testMongoService() { final DBObject document = DBContract.getUniqueQuery("001"); document.put(DBContract.RVARIABLES, "values"); document.put(DBContract.PVARIABLES, "values"); mongoService.putDocument(document); } and I see failures in tests as 12:37:25.224 [main] INFO c.s.business.persist.MongoService - host=null, port=0, database=null java.lang.NullPointerException at com.business.persist.MongoServiceTest.testMongoService(MongoServiceTest.java:40) Which means bean was not able to read the values from local.properties local.properties ### === MongoDB interaction === ### host="127.0.0.1" port=27017 database=contract How do I fix this? update It doesn't seem to read off the values even after creating setters/getters for the fields. I am really clueless now. How can I even debug this issue? Thanks much!

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  • Why isn't componentHidden called for my JPopupMenu?

    - by heycam
    I want to be notified when my JPopupMenu is hidden — whether because an item was selected, the menu was dismissed, or setVisible(false) was called on it. Here is my test code: import javax.swing.*; import java.awt.*; import java.awt.event.*; public class A extends ComponentAdapter implements Runnable, ActionListener { private JButton b; public static void main(String[] args) { EventQueue.invokeLater(new A()); } public void run() { JFrame f = new JFrame("Test"); b = new JButton("Click me"); b.addActionListener(this); f.add(b); f.pack(); f.setVisible(true); } public void actionPerformed(ActionEvent e) { JPopupMenu pm = new JPopupMenu(); pm.addComponentListener(this); pm.add("Popup..."); pm.add("...menu!"); pm.show(b, 10, 10); } public void componentShown(ComponentEvent e) { System.out.println("componentShown"); } public void componentHidden(ComponentEvent e) { System.out.println("componentHidden"); } } Regardless of how I interact with the menu, neither of the two ComponentListener methods are being called. Why is that? Is there different/better/correct way of finding out when my JPopupMenu is hidden? Thanks, Cameron

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  • Questions on method to use: Facebook Business Page with Flash or Facebook Application?

    - by Jay
    Hi there, I'm new to Facebook's Graph API / FBML / etc. So if at any point in my post I make a mistake or wrong assumption, please point them out. One of the projects that I am working on has a need to get data/info from an existing web site in addition to the friends list and such that FB can provide. This is for a platform that allows people from all over the world to help out in small scale projects that will benefit various communities. These projects are usually to help out people in unfortunate / less than ideal situations / living conditions so that their environment improves. You can read about it in detail at http://www.getitdone.org. The initial idea was to develop a Business Page (this is the same as a Fan Page right?) for each Project with a Static FBML tag to do the displaying. However, iframes are not allowed in Pages (as far as I know, iframes are only allowed in an FB Application). So it is no longer possible to get data from the web site to be displayed in the FB Page. So one of the options is to embed a Flash in the Page's Tab. I am fairly certain that the Flash can retrieve data on the User's friends and connections in an Application's context (because of all of those darn FB games that I'm addicted to :p). However, I would like to confirm if it can do the same if it's embedded in a Business Page's Tab. Could someone please confirm on this issue? The other option that we arrived at was (if the earlier options fails) to have an Application built instead. However, this means that we would need to create an Application for each Project. Not an ideal situation. Is there any other option that we have missed that can help us achieve the desired result with as little hassle as possible? Any help that you can provide on this matter is most welcome. Thank you.

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  • How to not cache a php file where a cachemanifest is beeing called?

    - by Volmar
    Hi, i'm building a iphone app with jqtouch and i use a cachemanifest to cache all the static files (images, css, javascript) to make it load faster. However the page uses php for the dynamic content and i don't want to cache that. So i'm generating the cachemanifest with this php-script(manifest.php): <?php header('Content-Type: text/cache-manifest'); echo "CACHE MANIFEST\n"; $hashes = ""; $lastFileWasDynamic = FALSE; $dir = new RecursiveDirectoryIterator("."); foreach(new RecursiveIteratorIterator($dir) as $file) { if ($file->IsFile() && $file != "./manifest.php" && substr($file->getFilename(), 0, 1) != ".") { if(preg_match('/.php$/', $file)) { if(!$lastFileWasDynamic) { echo "\n\nNETWORK:\n"; } $lastFileWasDynamic = TRUE; } else { if($lastFileWasDynamic) { echo "\n\nCACHE:\n"; $lastFileWasDynamic = FALSE; } } echo $file . "\n"; $hashes .= md5_file($file); } } echo "\nNETWORK:\nhttp://chart.apis.google.com/\n\n# Hash: " . md5($hashes) . "\n"; ?> This actually works really good except for one irritating thing: From what i read somewhere the file that calls the cachemanifest is automaticly included in the manifest and is beeing cached. Wich means that my start-page index.php, where i call the cachemanifest is beeing cached. This leads to very irritating problems. is there any way to deal with this or any smart workaround? The page is in the cachemanifest listed as NETWORK, but it looks like this is beeing overruled by the fact that the cachemanifest is called from the file.

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