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  • Model validation with enumerations

    - by Robert Koritnik
    I'm using DataAnnotations attributes to validate my model objects. My model class looks similar to this: public class MyModel { [Required] public string Title { get; set; } [Required] public List<User> Editors { get; set; } } public class User { public int Id { get; set; } [Required] public string FullName { get; set; } [Required] [DataType(DataType.Email)] public string Email { get; set; } } My controller action looks like: public ActionResult NewItem(MyModel data) { //... } User is presented with a view that has a form with: a text box with dummy name where users enter user's names. For each user they enter, there's a client script coupled with ajax that creates an <input type="hidden" name="data.Editors[0].Id" value="userId" /> for each user entered (enumeration index is therefore not always 0 as written here), so default model binder is able to consume and bind the form without any problems. a text box where users enter the title Since I'm using Asp.net MVC 2 RTM which does model validation instead of input validation I don't know how to avoid validation errors. The thing is I have to use BindAttribute on my controller action. I would have to either provide a white or a black list of properties. It's always a better practice to provide a white list. It's also more future proof. The problem My form works fine, but I get validation errors about user's FullName and Email properties since they are not provided. I also shouldn't feed them to the client (via ajax when user enters user data), because email is personal contact data and is not shared between users. If there was just a single user reference on MyModel I would write [Bind(Include = "Title, Editor.Id")] But I have an enumeration of them. How do I provide Bind white list to work with my model?

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  • Is there a better way to create a generic convert string to enum method or enum extension?

    - by Kelsey
    I have the following methods in an enum helper class (I have simplified it for the purpose of the question): static class EnumHelper { public enum EnumType1 : int { Unknown = 0, Yes = 1, No = 2 } public enum EnumType2 : int { Unknown = 0, Dog = 1, Cat = 2, Bird = 3 } public enum EnumType3 : int { Unknown = 0, iPhone = 1, Andriod = 2, WindowsPhone7 = 3, Palm = 4 } public static EnumType1 ConvertToEnumType1(string value) { return (string.IsNullOrEmpty(value)) ? EnumType1.Unknown : (EnumType1)(Enum.Parse(typeof(EnumType1), value, true)); } public static EnumType2 ConvertToEnumType2(string value) { return (string.IsNullOrEmpty(value)) ? EnumType2.Unknown : (EnumType2)(Enum.Parse(typeof(EnumType2), value, true)); } public static EnumType3 ConvertToEnumType3(string value) { return (string.IsNullOrEmpty(value)) ? EnumType3.Unknown : (EnumType3)(Enum.Parse(typeof(EnumType3), value, true)); } } So the question here is, can I trim this down to an Enum extension method or maybe some type of single method that can handle any type. I have found some examples to do so with basic enums but the difference in my example is all the enums have the Unknown item that I need returned if the string is null or empty (if no match is found I want it to fail). Looking for something like the following maybe: EnumType1 value = EnumType1.Convert("Yes"); // or EnumType1 value = EnumHelper.Convert(EnumType1, "Yes"); One function to do it all... how to handle the Unknown element is the part that I am hung up on.

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  • Java Simple Chat Box

    - by Allen
    I am trying to create a very simple chat window that simply has the ability to display some text, which i add to from time to time. However I get the following run time error when attempting to append text to the window: java.lang.ClassCastException: javax.swing.JViewport cannot be cast to javax.swing.JTextPane at ChatBox.getTextPane(ChatBox.java:41) at ChatBox.getDocument(ChatBox.java:45) at ChatBox.addMessage(ChatBox.java:50) at ImageTest2.main(ImageTest2.java:160) Here is the class to handle the basic operations: public class ChatBox extends JScrollPane { private Style style; public ChatBox() { StyleContext context = new StyleContext(); StyledDocument document = new DefaultStyledDocument(context); style = context.getStyle(StyleContext.DEFAULT_STYLE); StyleConstants.setAlignment(style, StyleConstants.ALIGN_LEFT); StyleConstants.setFontSize(style, 14); StyleConstants.setSpaceAbove(style, 4); StyleConstants.setSpaceBelow(style, 4); JTextPane textPane = new JTextPane(document); textPane.setEditable(false); this.add(textPane); } public JTextPane getTextPane() { return (JTextPane) this.getComponent(0); } public StyledDocument getDocument() { return (StyledDocument) getTextPane().getStyledDocument(); } public void addMessage(String speaker, String message) { String combinedMessage = speaker + ": " + message; StyledDocument document = getDocument(); try { document.insertString(document.getLength(), combinedMessage, style); } catch (BadLocationException badLocationException) { System.err.println("Oops"); } } } if there is a simpler way to do this, by all means let me know. I only need the text to be of a single font type, and uneditable by the user. Aside from that, I just need to be able to append text on the fly.

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  • conditionals for C++ using MSBuild/vsbuild?

    - by redtuna
    I have a C++ project in Visual Studio 2008 and I'd like to be able to compile several versions from the command line, defining conditional variables (aka #define). If it were just a single file to compile I'd use something like cl /D, but this is complex enough that I would like to be able to use VS's other features like the build order etc. I've seen a similar question asked in stackoverflow and the answer was to use /p:DefineConstants="var1;var2". This doesn't seem to work with C++ though. The other problem with that answer is that it replaces the conditional variables, instead of adding to them. The vcproj files for C++ look quite different. If msbuild (or vsbuild) had a way to change Configurations/Tool[name="VCCLCompilerTool"] we'd be golden. But I haven't found such an option. The vcproj files are under source control so I'd rather not have a script mess with them. I've considered doubling the number of configurations (one with the #define, one without). That'd be annoying, and I'm especially unhappy with having to modify these configurations in tandem every time I need to modify anything there. A previous similar question found no solution. I'm hoping that has changed since? How would you go about building those variants (with and without define) from the command line? Thanks!

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  • How to not persist NSManagedObjects retrieved from NSManagedObjectContext

    - by RickiG
    Hi I parse an xml file containing books, for each new node I go: Book *book = (Book*)[NSEntityDescription insertNewObjectForEntityForName:@"Book" inManagedObjectContext:managedObjectContext]; To obtain an NSManagedObject of my Core Data Book Entity, I then proceed to populate the managed Book object with data, add it to an array, rinse, repeat. When I am done, I present the list of books to the user. I have not yet executed the save: NSError *error; if (![managedObjectContext save:&error]) { NSLog(@"%@", [error domain]); } The user now selects one of the books, this one I would like to persist, but only this one, all the other books are of no interest to me any more. The Book Entity does not have/or is part of any relationships. It is just a "single" Entity. If I pull the "save lever" every Book object will be persisted and I will have to delete everything but my desired one. How would I get around this challenge, I can't really seem to find that particular use-case in the Core Data Programming Guide, which sort of also bugs me a bit, am I going against best practice here? Thanks for any help given.

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  • function getting wrong values

    - by frankie
    so i have this function in C to calculate a power, and i'm using visual c++ 2010 power.h void power(); float get_power(float a, int n); power.c void power() { float a, r; int n; printf("-POWER-\n"); printf("The base: "); scanf("%f", &a); n = -1; while (n < 0) { printf("The power: "); scanf("%d", &n); if (n < 0) { printf("Power must be equal or larger than 0!\n"); } else { r = get_power(a, n); printf("%.2f ^ %d = %.2f", a, n, r); } }; } float get_power(float a, int n) { if (n == 0) { return 1; } return a * get_power(a, n-1); } not the best way to do it, i know, but that's not it when i debug it the values are scanned correctly (that is, the values are correct until just before the function call) but then upon entering the function a becomes 0 and n becomes 1074790400, and you can guess what happens next... the first function is being called from the main file, i included the full code because i really have no idea what could be going on, and i can't even think on how to google for it... strangely, i wrote the function in a single file and it works fine, but it definitely should work both ways any idea why this is happening?

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  • Mixing NIO with IO

    - by Steffen Heil
    Hi Usually you have a single bound tcp port and several connections on these. At least there are usually more connections as bound ports. My case is different: I want to bind a lot of ports and usually have no (or at least very few) connections. So I want to use NIO to accept the incoming connections. However, I need to pass the accepted connections to the existing jsch ssh library. That requires IO sockets instead of NIO sockets, it spawns one (or two) thread(s) per connection. But that's fine for me. Now, I thought that the following lines would deliver the very same result: Socket a = serverSocketChannel.accept().socket(); Socket b = serverSocketChannel.socket().accep(); SocketChannel channel = serverSocketChannel.accpet(); channel.configureBlocking( true ); Socket c = channel.socket(); Socket d = serverSocket.accept(); However the getInputStream() and getOutputStream() functions of the returned sockets seem to work different. Only if the socket was accepted using the last call, jsch can work with it. In the first three cases, it fails (and I am sorry: I don't know why). So is there a way to convert such a socket? Regards, Steffen

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  • Sql Querying, group relationships

    - by Jordan
    Hi, Suppose I have two tables: Group ( id integer primary key, someData1 text, someData2 text ) GroupMember ( id integer primary key, group_id foreign key to Group.id, someData text ) I'm aware that my SQL syntax is not correct :) Hopefully is clear enough. My problem is this: I want to load a group record and all the GroupMember records associated with that group. As I see it, there are two options. A single query: SELECT Group.id, Group.someData1, Group.someData2 GroupMember.id, GroupMember.someData FROM Group INNER JOIN GroupMember ... WHERE Group.id = 4; Two queries: SELECT id, someData2, someData2 FROM Group WHERE id = 4; SELECT id, someData FROM GroupMember WHERE group_id = 4; The first solution has the advantage of only being one database round trip, but has the disadvantage of returning redundant data (All group data is duplicated for every group member) The second solution returns no duplicate data but involves two round trips to the database. What is preferable here? I suppose there's some threshold such that if the group sizes become sufficiently large, the cost of returning all the redundant data is going to be greater than the overhead involved with an additional database call. What other things should I be thinking about here? Thanks, Jordan

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  • Android:Multi touch doesn't work as expected?

    - by user187532
    Hi folks, Help me in resolving the below issue. I have three image buttons on screen. All these three buttons controlled under ontouchlistner as below. buttonOne.setOnTouchListener(this); buttonTwo.setOnTouchListener(this); buttonThree.setOnTouchListener(this); I override "public boolean onTouch(View v, MotionEvent event)". Under this i check for these three image buttons touch events like below. ImageButton imageBtn = (ImageButton) v; if ( imageBtn == buttonOne ) // first button touch ..Log.. else if ( imageBtn == buttonTwo ) ..Log.. else if ( imageBtn == buttonThree ) // first button touch ..Log.. My problem is, as it is under multi touch event handler like above, it does not detect when touch all three button at a time to try to produce multi touch effect, instead it detects only one imagebutton touch at a time even though i touch all three image buttons. As i am developing this project on Android 1.6 SDK, is there any problem accessing my requirement(multi touch) (or) it is a known issue? I am hoping that, when it works for single button touch, why shouldn't it work when clicking three imagebuttons at a time to produce three logs printed as per my above code? How do i resolve it for my case? Please don't question me why i am still developing on 1.6 for such a requirement. Thank you. Appreciate your suggestions !

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  • How to Determine The Module a Particular Exception Class is Defined In

    - by doug
    Note: i edited my Q (in the title) so that it better reflects what i actually want to know. In the original title and in the text of my Q, i referred to the source of the thrown exception; what i meant, and what i should have referred to, as pointed out in one of the high-strung but otherwise helpful response below, is the module that the exception class is defined in. This is evidenced by the fact that, again, as pointed out in one of the answers below the answer to the original Q is that the exceptions were thrown from calls to cursor.execute and cursor.next, respectively--which of course, isn't the information you need to write the try/except block. For instance (the Q has nothing specifically to do with SQLite or the PySQLite module): from pysqlite2 import dbapi2 as SQ try: cursor.execute('CREATE TABLE pname (id INTEGER PRIMARY KEY, name VARCHARS(50)') except SQ.OperationalError: print("{0}, {1}".format("table already exists", "... 'CREATE' ignored")) # cursor.execute('SELECT * FROM pname') while 1: try: print(cursor.next()) except StopIteration: break # i let both snippets error out to see the exception thrown, then coded the try/finally blocks--but that didn't tell me anything about which module the exception class is defined. In my example, there's only a single imported module, but where there are many more, i am interested to know how an experienced pythonista identifies the exception source (search-the-docs-till-i-happen-to-find-it is my current method). [And yes i am aware there's a nearly identical question on SO--but for C# rather than python, plus if you read the author's edited version, you'll see he's got a different problem in mind.]

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  • Apache and backslashes in mod_rewrite

    - by NuCalTone
    I want to process all incoming requests through a single script (index.php in web-root). So, the following is what currently happens: http://localhost/foo/bar/baz Is routed by Apache (through .htaccess) to: http://localhost/index.php?url=foo/bar/baz This works well, however, in Firefox I am able to do this: http://localhost/foo\ - notice the backslash. And Apache, instead of doing: /index.php?url=foo\ Emits a generic error page saying: Object not found! The requested URL was not found on this server. If you entered the URL manually please check your spelling and try again. If you think this is a server error, please contact the webmaster. Error 404 localhost Apache/2.2.14 (Win32) DAV/2 mod_ssl/2.2.14 OpenSSL/0.9.8l mod_autoindex_color PHP/5.3.1 mod_apreq2-20090110/2.7.1 mod_perl/2.0.4 Perl/v5.10.1 Directly going to: http://localhost/index.php?url=foo\ works without issues, however. All the sites that I've seen on the internet seem to be able to handle backslashes gracefully (e.g., http://stackoverflow.com/tags/php\\\\\). I consider this behavior a bug and I want to force Apache to forward backslashes correctly. Here's my .htaccess file in its entirety: RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ index.php?url=$1 [L] How can I make this work properly?

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  • C# wrapper and Callbacks

    - by fergs
    I'm in the process of writing a C# wrapper for Dallmeier Common API light (Camera & Surviellance systems) and I've never written a wrapper before, but I have used the Canon EDSDK C# wrapper. So I'm using the Canon wrapper as a guide to writing the Dallmeier wrapper. I'm currently having issues with wrapping a callback. In the API manual it has the following: dlm_connect int(unsigned long uLWindowHandle, const char * strIP, const char* strUser1, const char* strPwd1, const char* strUser2, const char* strPwd2, void (*callback)(void *pParameters, void *pResult, void *pInput), void * pInput) Arguments - ulWindowhandle - handle of the window that is passed to the ViewerSDK to display video and messages there - strUser1/2 - names of the users to log in. If only single user login is used strUser2 is - NULL - strPwd1/2 - passwords of both users. If strUser2 is NULL strPwd2 is ignored. Return This function creates a SessionHandle that has to be passed Callback pParameters will be structured: - unsigned long ulFunctionID - unsigned long ulSocketHandle, //handle to socket of the established connection - unsigned long ulWindowHandle, - int SessionHandle, //session handle of the session created - const char * strIP, - const char* strUser1, - const char* strPwd1, - const char* strUser2, - const char * strPWD2 pResult is a pointer to an integer, representing the result of the operation. Zero on success. Negative values are error codes. So from what I've read on the Net and Stack Overflow - C# uses delegates for the purpose of callbacks. So I create a my Callback function : public delegate uint DallmeierCallback(DallPparameters pParameters, IntPtr pResult, IntPtr pInput); I create the connection function [DllImport("davidapidis.dll")] public extern static int dlm_connect(ulong ulWindowHandle, string strIP, string strUser1, string strPwd1, string strUser2, string strPwd2, DallmeierCallback inDallmeierFunc And (I think) the DallPParameters as a struct : [StructLayout(LayoutKind.Sequential)] public struct DallPParameters { public ulong ulfunctionID; public ulong ulsocketHandle; public ulong ulWindowHandle; ... } All of this is in my wrapper class. Am I heading in the right direction or is this completely wrong?

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  • One Model to Rule Them All - VS2010 UML, ADO.NET Entity Data Model, and T4

    - by Eric J.
    I worked on a fairly large project a while back where we modeled the classes in Enterprise Architect and generated the (partial) POCO classes (complete with model-driven business rule validations), persistence (NHibernate mapping file) and DDL. Based on certain model attributes we could flag alternate generation strategies or indicate that a particular portion would be entirely hand-coded. There was a good deal of initial investment, but it paid large dividends over the lifetime of a 15 developer, 3 year project. I'm investigating doing something similar with the current Microsoft technology stack. The place I'm stuck is that class modeling is done with the VS 2010 UML tools, but logical data modeling is done with Entity Data Modeler. Is it a reasonable path to use VS 2010 UML as the "single source of truth" and code generate the edmx files based on the class model? That's the inverse of the common path to create the entity model and use a POCO generator to generate classes. However, a good class model can be used to generate much more than just the properties so I tend to view it as a better choice than the entity model.

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  • ServerIdentity memory leak with IHttpAsyncHandler

    - by Anton
    I have a .NET web application that consists of a single HTTP handler class that implements IHttpAsyncHandler. All requests to this handler are handled asynchronously, though some requests are short-lived and some are long-lived (nothing over a few seconds). The problem is that memory consumption grows over time as requests are handled. All profiling results point to an unbounded growth of String objects held by instances of System.Runtime.Remoting.ServerIdentity. Every String value is different, but they all look similar to: /dd41c00e_1566_4702_b660_c81cdea18a43/vigefresi5pfv8n0ekddg57z_1154.rem There is nothing in my application that uses ServerIdentity directly, and unless I am mistaken, the ServerIdentity instances are proportional to the number of incoming requests. If this is an internal .NET structure, it looks like the CLR is not cleaning up after itself. What could be causing the leak? UPDATE A little less than half of the String objects are being held by System.Runtime.Remoting. The remaining String objects are being held by System.Runtime.Serialization and look similar to: +1sgess5rjcrgbmp3kqr6bmv_3474.rem Also, the problem only seems to occur when lots of simultaneous HTTP web requests arrive.

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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Visual Studio project using the Quality Center API remains in memory

    - by Traveling Tech Guy
    Hi, Currently developing a connector DLL to HP's Quality Center. I'm using their (insert expelative) COM API to connect to the server. An Interop wrapper gets created automatically by VStudio. My solution has 2 projects: the DLL and a tester application - essentially a form with buttons that call functions in the DLL. Everything works well - I can create defects, update them and delete them. When I close the main form, the application stops nicely. But when I call a function that returns a list of all available projects (to fill a combo box), if I close the main form, VStudio still shows the solution as running and I have to stop it. I've managed to pinpoint a single function in my code that when I call, the solution remains "hung" and if I don't, it closes well. It's a call to a property in the TDC object get_VisibleProjects that returns a List (not the .Net one, but a type in the COM library) - I just iterate over it and return a proper list (that I later use to fill the combo box): public List<string> GetAvailableProjects() { List<string> projects = new List<string>(); foreach (string project in this.tdc.get_VisibleProjects(qcDomain)) { projects.Add(project); } return projects; } My assumption is that something gets retained in memory. If I run the EXE outside of VStudio it closes - but who knows what gets left behind in memory? My question is - how do I get rid of whatever calling this property returns? Shouldn't the GC handle this? Do I need to delve into pointers? Things I've tried: getting the list into a variable and setting it to null at the end of the function Adding a destructor to the class and nulling the tdc object Stepping through the tester function application all the way out, whne the form closes and the Main function ends - it closes, but VStudio still shows I'm running. Thanks for your assistance!

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  • What is the most important thing you weren't taught in school?

    - by Alexandre Brisebois
    What is the most important thing you weren't taught in school? What topics are missing from the CS/IS education? Posted so far How to sell an idea Principles: Often, good enough is better than perfect. Making mistakes is actually a Good Thing™ -- as long as they're new mistakes. If a user can break your code they will. In the Real World™ they're all open-book exams Self confidence is way more important in getting ahead than intelligence. Always prefer simplicity over complexity. The best code is the code that you don't write. You never know when you'll meet someone again ... or where. It's always worthwhile to treat people with respect and kindness. Be aware of what you don't know and don't be afraid to ask questions when you need to Missing knowledge: How to communicate effectively. Lack of source control Lack of Softskills experience How to productize code How to write secure code How to formulate problems How to self-measurement. To evaluate ones true competences and market worth. How to debug code How important is backup How to read code on a large scale (being able to adapt and build upon existing projects) Good Regular expressions comprehension How to teach others effectively TDD/Unit testing Critical thinking How to integrate different skills and languages in a single project

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  • Creating a WCF ServiceHost object takes three to four minutes on some PCs

    - by Steve
    Hello, I have created a WCF service which does not use the app.config to configure itself. However, it takes three to four minutes on some PCs to construct the ServiceHost object. Thinking there was something wrong with my service, I constructed a simple Hello, World service and tried it with that. I have the same issue. According to the profiler, all this time is spent reading in configuration for the service. So I have two questions really. Is it possible to disable reading config from the XML? More importantly, does anyone have any idea why this might be taking such an inordinate amount of time? Here is the sample service: [ServiceContract] public interface IMyService { [OperationContract] string GetString(); } [ServiceBehavior(InstanceContextMode=InstanceContextMode.Single)] public class MyService : IMyService { public string GetString() { return "Hello, world!"; } } class Program { static void Main(string[] args) { Uri epAddress = new Uri("http://localhost:8731/Test"); Uri[] uris = new Uri[] { epAddress }; MyService srv = new MyService(); ServiceHost host = new ServiceHost(srv, uris); // this line takes 3-4 minutes host.AddServiceEndpoint(typeof(IMyService), new WSHttpBinding(), "Test"); ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; host.Description.Behaviors.Add(smb); host.Open(); return; } } I need for design reasons to create the service and pass it in as an object, rather than passing it in as a type. If there's any more information that can be of use, please let me know. Many thanks.

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  • Why do Asp.net timers/updatepanels leak memory and can it be fixed/worked around?

    - by KallDrexx
    I have built a suite of internal websites for our company to manage some of our processes. I have been noticing that these pages have massive memory leaks that cause the pages to be using well over 150mb of memory, which is ridiculous for a webpage that consists of a single form and a GridView that is displaying 7-10 rows of data at a time, sometimes with the data not changing for a whole day. This data does need to be refreshed on a semi-regular basis so that we always see the latest results and can act on them. After some testing it appears that the memory leak is extremely easy to reproduce, and very noticeable. I created a page with the following asp.net markup: <body> <form id="form1" runat="server"> <div> <asp:scriptmanager ID="Scriptmanager1" runat="server"></asp:scriptmanager> <asp:Timer ID="timer1" runat="server" Interval="1000" /> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> </ContentTemplate> </asp:UpdatePanel> </div> </form> </body> There is absolutely no code behind for this. This is the entirety of the page. Running this site in Chrome shows the memory usage shoot up to 25 megs in the span of 20-30 seconds. Leaving it running for a few minutes makes the memory go up to the 70 megs and such. Am I using timers and update panels wrong, or is this a pure Asp.net issue with no work around?

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  • Hibernate limitations on using variables in queries

    - by sammichy
    I had asked the following question I have the following table structure for a table Player Table Player { Long playerID; Long points; Long rank; } Assuming that the playerID and the points have valid values, can I update the rank for all the players based on the number of points in a single query? If two people have the same number of points, they should tie for the rank. And received the answer from Daniel Vassalo (thank you). UPDATE player JOIN (SELECT p.playerID, IF(@lastPoint <> p.points, @curRank := @curRank + 1, @curRank) AS rank, IF(@lastPoint = p.points, @curRank := @curRank + 1, @curRank), @lastPoint := p.points FROM player p JOIN (SELECT @curRank := 0, @lastPoint := 0) r ORDER BY p.points DESC ) ranks ON (ranks.playerID = player.playerID) SET player.rank = ranks.rank; When I try to execute this as a native query in Hibernate, the following exception is thrown. java.lang.IllegalArgumentException: org.hibernate.QueryException: Space is not allowed after parameter prefix ':' Apparently this has been an open issue for the last couple of years, I want to know if the ranking query can be made to work either Without using any variables in the SQL query OR Using any workaround for Hibernate.

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  • Where should I declare my CDI resources?

    - by Laird Nelson
    JSR-299 (CDI) introduces the (unfortunately named) concept of a resource: http://docs.jboss.org/weld/reference/1.0.0/en-US/html/resources.html#d0e4373 You can think of a resource in this nomenclature as a bridge between the Java EE 6 brand of dependency injection (@EJB, @Resource, @PersistenceContext and the like) and CDI's brand of dependency injection. The general gist seems to be that somewhere (and this will be the root of my question) you declare what amounts to a bridge class: it contains fields annotated both with Java EE's @EJB or @PersistenceContext or @Resource annotations and with CDI's @Produces annotations. The net effect is that Java EE 6 injects a persistence context, say, where it's called for, and CDI recognizes that injected PersistenceContext as a source for future injections down the line (handled by @Inject). My question is: what is the community's consensus--or is there one--on: what this bridge class should be named where this bridge class should live whether it's best to localize all this stuff into one class or make several of them ...? Left to my own devices, I was thinking of declaring a single class called CDIResources and using that as the One True Place to link Java EE's DI with CDI's DI. Many examples do something similar, but I'm not clear on whether they're "just" examples or whether that's a good way to do it. Thanks.

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  • Mapping parent-child relationships with iBatis

    - by agnul
    I have the classic setup public class Parent { Integer id; ... // No generics Collection someCollectionAttribute; ... public void setChildren(Collection c) { ... } } public class Child { Integer id; ... } and I'm trying to map this on the usual table setup using iBatis (version 2.30... don't ask). create table parents ( ID integer primary key ... ) create table children ( ID integer primary key PARENT_ID integer references parents(id) ... ) My mapping file looks like this <resultMap id="ParentResult" groupBy="id"> <result property="id" column="ID" /> ... <result property="children" resultMap="ChildResult" /> </resultMap> <resultMap id="ChildResult"> <result property="id" column="ID" /> <result property="parentId" column="PARENT_ID" /> ... </result> <sql id="loadParent" resultMap="ParentResult"> select P.ID as p1, ..., C.ID as c1, C.PARENT_ID as c2 ... from parents P join children C on (P.ID = C.PARENT_ID) where P.ID = #id# order by P.ID </sql> Doing the usual sqlMap.queryForObject("loadParent", new Integer(42)) at first caused a NullPointerException inside the setChildren setter which apparently is called with a null argument (my bad). Fixing the setter everything works fine, but the logs show that setChildren is called only once before even running a single SQL statement, still with a null argument, so I'm wondering what's going on here. Anyone has any clues?

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  • AntFarm anti-pattern -- strategies to avoid, antidotes to help heal from

    - by alchemical
    I'm working on a 10 page web site with a database back-end. There are 500+ objects in use, trying to implement the MVP pattern in ASP.Net. I'm tracing the code-execution from a single-page, my finger has been on F-11 in Visual Studio for about 40 minutes, there seems to be no end, possibly 1000+ method calls for one web page! If it was just 50 objects that would be one thing, however, code execution snakes through all these objects just like millions of ants frantically woring in their giant dirt mound house, riddled with object tunnels. Hence, a new anti-pattern is born : AntFarm. AntFarm is also known as "OO-Madnes", "OO-Fever", OO-ADD, or simply design-pattern junkie. This is not the first time I've seen this, nor my associates at other companies. It seems that this style is being actively propogated, or in any case is a misunderstanding of the numerous OO/DP gospels going around... I'd like to introduce an anti-pattern to the anti-pattern: GST or "Get Stuff Done" AKA "Get Sh** done" AKA GRD (GetRDone). This pattern focused on just what it says, getting stuff done, in a simple way. I may try to outline it more in a later post, or please share your ideas on this antidote pattern. Anyway, I'm in the midst of a great example of AntFarm anti-pattern as I write (as a bonus, there is no documentation or comments). Please share you thoughts on how this anti-pattern has become so prevelant, how we can avoid it, and how can one undo or deal with this pattern in a live system one must work with!

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  • Mutability design patterns in Objective C and C++

    - by Mac
    Having recently done some development for iPhone, I've come to notice an interesting design pattern used a lot in the iPhone SDK, regarding object mutability. It seems the typical approach there is to define an immutable class NSFoo, and then derive from it a mutable descendant NSMutableFoo. Generally, the NSFoo class defines data members, getters and read-only operations, and the derived NSMutableFoo adds on setters and mutating operations. Being more familiar with C++, I couldn't help but notice that this seems to be a complete opposite to what I'd do when writing the same code in C++. While you certainly could take that approach, it seems to me that a more concise approach is to create a single Foo class, mark getters and read-only operations as const functions, and also implement the mutable operations and setters in the same class. You would then end up with a mutable class, but the types Foo const*, Foo const& etc all are effectively the immutable equivalent. I guess my question is, does my take on the situation make sense? I understand why Objective-C does things differently, but are there any advantages to the two-class approach in C++ that I've missed? Or am I missing the point entirely? Not an overly serious question - more for my own curiosity than anything else.

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  • Proving f (f bool) = bool

    - by Marcus Whybrow
    How can I in coq, prove that a function f that accepts a bool true|false and returns a bool true|false (shown below), when applied twice to a single bool true|false would always return that same value true|false: (f:bool -> bool) For example the function f can only do 4 things, lets call the input of the function b: Always return true Always return false Return b (i.e. returns true if b is true vice versa) Return not b (i.e. returns false if b is true and vice vera) So if the function always returns true: f (f bool) = f true = true and if the function always return false we would get: f (f bool) = f false = false For the other cases lets assum the function returns not b f (f true) = f false = true f (f false) = f true = false In both possible input cases, we we always end up with with the original input. The same holds if we assume the function returns b. So how would you prove this in coq? Goal forall (f:bool -> bool) (b:bool), f (f b) = f b.

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