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  • How to handle an arrogant coworker [closed]

    - by Guy
    In my workplace I have a coworker who have been working in the company for 3 years (1 more than me) doing stuff surrounding to software development but not software development. We need to run a new project in C and we have a lot of professional disagreements that in my opinion are caused by too much pride to his skill. For example he strives to insert code unnecessary code generation using C macros as possible instead of writing the same C code with the correct separations to functions. I tried to explain to him why inline function are a better replacement for C macros but he said to me that he knows better than gcc how to inline a function. How can I handle such a person?

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  • Script to calculate the Median value for SQL Server data

    The standard SQL language has a number of aggregate functions like: SUM, MIN, MAX, AVG, but a common statistics function that SQL Server does not have is a built-in aggregate function for median. The median is the value that falls in the middle of a sorted resultset with equal parts that are smaller and equal parts that are greater. Since there is no built-in implementation for the median, the following is a simple solution I put together to find the median. Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

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  • arrays format (Javascript)

    - by João Melo
    i have a list of users, with minions, something like this: User52: minion10 minion12 User32: minion13 minion11 i've been keeping in an array where the "location" is the id, like this: Users: [52]User minions: [10]minion [12]minion [32]User minions: [13]minion [11]minion so i can access them easily like this: user[UserID].minions[MinionID] (ex: user[32].minions[11]) but when i print it or send it by json i get something like this: {,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,minion,,,,,,,,,,,,,,minion} but should i keep using like this or should i change to something like this: User = function(){ this.minions = ...; this.getMinion = function(value){ for(var m in this.minions){ if(this.minions[m].id == value){ return this.minions[m]; break; } } } } and get it like this: user.getMinion(MinionID); Question: i get better performance using a "short" array but using loops every time i need a minion, or using "long" arrays, but no need for loop and getting values directly from the id "name"?

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  • How to avoid whitespace in PHP and ASP.NET? [closed]

    - by Goma
    You know that the PHP interpreter avoids whitespace and comments. However, I have heared that there is something you can do to make the interpreter does not see the whitespace at all and does not even think to avoid it, the same for the compiler in ASP.NET. What is that thing? Is it a function in PHP and a class in ASP.NET? or what exactly? Edit: For example the php_strip_whitespace function in PHP "Returns the PHP source code in filename with PHP comments and whitespace removed". Will this help in load time?

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  • Bitmap rotation jitter around pivot

    - by Manderin87
    I am working on a asteriods clone and I have the ship graphic loaded as a 96x96 bitmap. When the player rotates the ship I rotate the bitmap by degree (float). rotation function: if(m_Matrix == null) { m_Matrix = new Matrix(); } else { m_Matrix.reset(); } m_Matrix.setRotate(degree, m_BaseImage.getWidth() / 2, m_BaseImage.getHeight() / 2); m_RotatedImage = Bitmap.createBitmap(m_BaseImage, 0, 0, m_BaseImage.getWidth(), m_BaseImage.getHeight(), m_Matrix, true); draw function: m_Paint.setAntiAlias(true); m_Paint.setFilterBitmap(true); m_Paint.setDither(true); canvas.drawBitmap(m_RotatedImage, (int) posX - m_RotatedImage.getWidth() / 2, (int) posY - m_RotatedImage.getHeight() / 2, m_Paint); When the bitmap is drawn, the bitmap jitters slightly around the pivot. Can anyone fix or tell me why the bitmap is jittering around the pivot? It needs to be smooth.

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  • What's Your Method of not forgetting the end brackets, parentheses

    - by JMC Creative
    disclaimer: for simplicity sake, brackets will refer to brackets, braces, quotes, and parentheses in the couse of this question. Carry on. When writing code, I usually type the beginning and end element first, and then go back and type the inner stuff. This gets to be a lot of backspacing, especially when doing something with many nested elements like: jQuery(function($){$('#element[input="file"]').hover(function(){$(this).fadeOut();})); Is there a more efficient way of remembering how many brackets you've got open ? Or a second example with quotes: <?php echo '<input value="'.$_POST['name'].'" />"; ?>

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  • How to write this kind of java source in clojure. [closed]

    - by tikky
    I want to know how to write a clojure code by looking at a java code like this. import xxxxxx import com.vaadin.terminal.gwt.server.AbstractApplicationServlet; public class Clojure4Vaadin extends AbstractApplicationServlet { @Override protected Class <? extends Application > getApplicationClass() throws ClassNotFoundException { return Application.class; } @Override protected Application getNewApplication(HttpServletRequest request) throws ServletException { try { RT.load(getServletConfig().getInitParameter("script-name"), true); //run Lisp function return (Application)RT.var(getServletConfig().getInitParameter("package-name"),getServletConfig().getInitParameter("function-name")).invoke(new String[0]); } catch (Exception e) { throw new ServletException(e); } } } I need to write a code clojure code which can do the sane thing that this java code can do.

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  • Replace broken image with noimage icon using Jquery

    - by hmloo
    Sometimes when the image isn't available on server, the web page will show a broken image. so we can display a "no image available" image for good user experience. I will implement it using Jquery. $(document).ready(function() { $("img").error(function() { $(this).hide(); }) .attr("src", "noimage.jpg"); }); Please note that we must first hide the broken image, or else even if we set the src to noimage, it still can not show  noimage icon.

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  • Can GJK be used with the same "direction finding method" every time?

    - by the_Seppi
    In my deliberations on GJK (after watching http://mollyrocket.com/849) I came up with the idea that it ins not neccessary to use different methods for getting the new direction in the doSimplex function. E.g. if the point A is closest to the origin, the video author uses the negative position vector AO as the direction in which the next point is searched. If an edge (with A as an endpoint) is closest, he creates a normal vector to this edge, lying in the plane the edge and AO form. If a face is the feature closest to the origin, he uses even another method (which I can't recite from memory right now) However, while thinking about the implementation of GJK in my current came, I noticed that the negative direction vector of the newest simplex point would always make a good direction vector. Of course, the next vertex found by the support function could form a simplex that less likely encases the origin, but I assume it would still work. Since I'm currently experiencing problems with my (yet unfinished) implementation, I wanted to ask whether this method of forming the direction vector is usable or not.

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  • Overview of XSLT

    - by kaleidoscope
    XSLT (Extensible Stylesheet Language Transformations) is a declarative- XMLbased language used for the transformation of XML documents into other XML documents. Using XSLT , the original document does not changed; rather, a new document is created based on the content of an existing one. XSLT is developed by the World Wide Web Consortium (W3C).   Using XSLT we can transform source xml file into another xml file, word file or Excel file.    XSLT Functions : -   There are the following built - in XSLT functions :   Name Description current() Returns the current node document() Used to access the nodes in an external XML document element-available() Tests whether the element specified is supported by the XSLT processor format-number() Converts a number into a string function-available() Tests whether the function specified is supported by the XSLT processor generate-id() Returns a string value that uniquely identifies a specified node key() Returns a node-set using the index specified by an <xsl:key> element system-property() Returns the value of the system properties unparsed-entity-uri() Returns the URI of an unparsed entity   For more information –   http://www.w3schools.com/xsl/default.asp   Technorati Tags: Ritesh, Overview of XSLT

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  • MOSSt 2010 Hosting :: Dialog Platform in SharePoint 2010 & How to Open the Edit Form Dialog for List Item

    - by mbridge
    One of the New User Interface Platforms in SharePoint 2010 is ‘The Dialog Platform’ A dialog is essentially a <div> which gets visible on demand and renders the HTML using a background overlay creating a modal dialog like user experience. We can show an existing div from within the page or a different page using a URL inside the dialogs. When we pass the URL to the dialog it looks for the Querystring parameter “IsDlg=1”. If this parameters exists than it would dynamically load the "/_layouts/styles/dlgframe.css” file. This file overrides the “s4-notdlg” class items as “display:none”, which means that all items with this class would not get displayed in Dialog Mode.  So if we go to the v4.master page we can see that this class is used by the Ribbon control to hide the ribbon when in dialog mode: How to open the Edit Form Dialog for List Item: In SharePoint 2010 The URL for opening the Edit Form of any list item looks like something like this : http://intranet.contoso.com/<SiteName>/Lists/<ListName>/EditForm.aspx?ID=1&IsDlg=1 ID is the list item row identifier and as discussed above the IsDlg is for the dialog mode. Now to open a dialog we need to use the SP.UI.ModalDialog.showModalDialog method from the ECMAScript Client Object model and pass in the url of the page, width & height of the dialog and also a callback function in case we want some code to run after the dialog is closed. <script type="text/javascript">          //Handle the DialogCallback callback               function DialogCallback(dialogResult, returnValue){               }             //Open the Dialog           function OpenEditDialog(id){             var options = { url:&quot;http://intranet.contoso.com/<SiteName>/Lists/<ListName>/EditForm.aspx?ID=&quot; + id + &quot;&amp;IsDlg=1&quot;,              width: 700,              height: 700,              dialogReturnValueCallback: DialogCallback              };             SP.UI.ModalDialog.showModalDialog(options);           } </script> The .js files for the ECMAScript Object Model (SP.js, SP.Core.js, SP.Ribbon.js, and SP.Runtime.js ) are installed in the %ProgramFiles%\Common Files\Microsoft Shared\web server extensions\14\TEMPLATE\LAYOUTS directory. Here is a good MSDN link explaining the Client Object Model Distribution and Deployment options available in SharePoint 2010 and this is the lowest costSharePoint 2010 Provider.

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  • How to get nicer error-messages in this bash-script?

    - by moata_u
    I'm trying to catch any error when run a command in order to write a log-file / report I've tried this code: function valid (){ if [ $? -eq 0 ]; then echo "$var1" ": status : OK" else echo "$var1" ": status : ERROR" fi } function save(){ sed -i "/:@/c connection.url=jdbc:oracle:thin:@$ip:1521:$dataBase" $search var1="adding database ip" valid $var1 sed -i "/connection.username/c connection.username=$name" #$search var1="addning database SID" valid $var1 } save The output looks like this: adding database ip : status : OK sed: no input file But I want it to look like this: adding database ip : status : OK sed: no input file : status : ERROR" or this: adding database ip : status : OK addning database SID : status : ERROR" I've been trying, but it's not working with me. :(

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  • Attaching Events to Document Better Than Attaching Them to Elements?

    - by Todd
    While bouncing around StackOverflow, I've noticed a number of people attaching events (notably click events) to the document as opposed to the elements themselves. Example: Given this: <button id="myButton">CLICK ME</button> Instead of writing this (using jQuery just for brevity): $('#myButton').on('click', function() { ... }); They do this: $(document).on('click', function() { ... }); And then presumably use event.target to drill down to the element that was actually clicked. Are there any gains/advantages in capturing events at the document level instead of at the element level?

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  • AS3 - At exactly 23 empty alpha channels, images below stop drawing

    - by user46851
    I noticed, while trying to draw large numbers of circles, that occasionally, there would be some kind of visual bug where some circles wouldn't draw properly. Well, I narrowed it down, and have noticed that if there is 23 or more objects with 00 for an alpha value on the same spot, then the objects below don't draw. It appears to be on a pixel-by-pixel basis, since parts of the image still draw. Originally, this problem was noticed with a class that inherited Sprite. It was confirmed to also be a problem with Sprites, and now Bitmaps, too. If anyone can find a lower-level class than Bitmap which doesn't have this problem, please speak up so we can try to find the origin of the problem. I prepared a small test class that demonstrates what I mean. You can change the integer value at line 20 in order to see the three tests I came up with to clearly show the problem. Is there any kind of workaround, or is this just a limit that I have to work with? Has anyone experienced this before? Is it possible I'm doing something wrong, despite the bare-bones implementation? package { import flash.display.Sprite; import flash.events.Event; import flash.display.Bitmap; import flash.display.BitmapData; public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point Test(3); } private function Test(testInt:int):void { if(testInt==1){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var i:int = 0; i < 22; i++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==2){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var j:int = 0; j < 23; j++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } } if(testInt==3){ addChild(new Bitmap(new BitmapData(200, 200, true, 0xFFFF0000))); for (var k:int = 0; k < 22; k++) { addChild(new Bitmap(new BitmapData(100, 100, true, 0x00000000))); } var M:Bitmap = new Bitmap(new BitmapData(100, 100, true, 0x00000000)); M.x += 50; M.y += 50; addChild(M); } } } }

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  • Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok?

    - by JCM
    Structuring the components of an engine that I am developing along with a friend (learning purposes), I came to this doubt. Initially we had a Point constructor, like the following: var Point = function( x, y ) { this.x = x; this.y = y; }; But them we started to add some Vector math to it, and them decided to rename it to Vector2d. But now, some methods are a bit confusing (at least in my opinion), such as the following, which is used to make a line: //before the renaming of Point to Vector2, the parameters were startingPoint and endingPoint Geometry.Line = function( startingVector, endingVector ) { //... }; I should make a specific constructor for the Point object, or there are no problems in defining a point as a vector? I know a vector have magnitude and direction, but I see so many people using a vector to just represent the position of an object.

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  • Using Minified Page Specific JS [migrated]

    - by Mike C
    I've been working on a rather large scale project which makes use of a number of different pages with some very specific Javascript for each of them. To lessen load times, I plan to minify it all in to one file before deploying. The problem is this: how should I avoid launching page specific JS on pages which don't require it? So far my best solution has been to wrap each page in some additional container <div id='some_page'> ...everything else... </div> and I extended jQuery so I can do something like this: // If this element exists when the DOM is ready, execute the function $('#some_page').ready(function() { ... }); Which, while kind of cool, just rubs me the wrong way.

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  • Is there a phrase or word to describe an algorithim or program is complete in that given any value for its arguments there is a defined outcome?

    - by Mrk Mnl
    Is there a phrase or word to describe an algorithim or programme is complete in that given any value for its arguments there is a defined outcome? i.e. all the ramifications have been considered whatever the context? A simple example would be the below function: function returns string get_item_type(int type_no) { if(type_no < 10) return "hockey stick" else if (type_no < 20) return "bulldozer" else return "unknown" } (excuse the dismal pseudo code) No matter what number is supplied all possibiblites are catered for. My question is: is there a word to fill the blank here: "get_item_type() is ______ complete" ? (The answer is not Turing Complete - that is something quite different - but I annoyingly always think of something as "Turing Complete" when I am thinking of the above).

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  • Demographics and Interests reports

    - by Dyf
    I have an issue with Google Analytics, can't seem to find a guide how to activate Demographics and Interests reports. I am using the new version of analytics (Universal Analytics) and the script code looks something like this: (function (i, s, o, g, r, a, m) { i['GoogleAnalyticsObject'] = r; i[r] = i[r] || function () { (i[r].q = i[r].q || []).push(arguments) }, i[r].l = 1 * new Date(); a = s.createElement(o), m = s.getElementsByTagName(o)[0]; a.async = 1; a.src = g; m.parentNode.insertBefore(a, m) })(window, document, 'script', '//www.google-analytics.com/analytics.js', 'ga'); But the guide i found on googles page (https://support.google.com/analytics/answer/2819948?hl=sv) is for the old version (Classis Analytics). Anyone know how i can activate this on Universal Analytics or is this even possible? Thanks!

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  • Should I pass an object into a constructor, or instantiate in class?

    - by Prisoner
    Consider these two examples: Passing an object to a constructor class ExampleA { private $config; public function __construct($config) { $this->config = $config; } } $config = new Config; $exampleA = new ExampleA($config); Instantiating a class class ExampleB { private $config; public function __construct() { $this->config = new Config; } } $exampleA = new ExampleA(); Which is the correct way to handle adding an object as a property? When should I use one over the other? Does unit testing affect what I should use?

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  • C++ linkage error . What am I doing wrong ? [migrated]

    - by nashmaniac
    So, this is the first time I actually separated a single program into a header and two .cpp files . But I think I am getting an linkage error . Heres how the directory looks . (heres a link to my image I dont have enough rep to post image in the question) http://i.stack.imgur.com/sbT4V.png The main.cpp is my main source file where all the calling functions and other important stuff goes . In functions.cpp I have all my functions , in the coordin.h file I have the function prototypes and structures and Constants . Everything is ok no typo nothing I have checked everything . But I am getting an undefined reference to function error. I have included the coordin.h file too . Do you think the functions.cpp file needs to go somewhere else I mean is the compiler not looking inside that file ? Thanks !

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  • Visual Studio 2010/2012 Context Menus and a Keyboard

    - by SergeyPopov
    As a software developer, I spend a lot of time using Visual Studio. I have to say that I completely satisfied with Visual Studio generally. Nevertheless, sometimes Visual Studio starts annoying me. One issue which poisoned my existence for a long time is that context menu behavior in VS2010 is a little different than it was in VS2005/2008. Unfortunately, in VS2012 this behavior remains the same as in VS2010. So, what is the issue? Working with Visual Studio, I use the keyboard in most cases. I also use the Apps key on the keyboard to open context menus in the code editor. Moreover, long time ago I am got used to using some key sequences, and press the keys without even thinking. In VS2008, a mouse pointer position didn’t affect context menu navigation if I used the keyboard. Every time I opened a context menu I was sure that, for example, the "Apps, Down, Down, Enter, Up, Enter" key sequence always invoke "Organize Usings > Remove and Sort" function. But in VS2010, this behavior has been changed. If a mouse pointer is located over an opened context menu, the menu item under the mouse pointer becomes selected immediately! So, now the "Apps, Down, Down, Enter, Up, Enter" key sequence will not lead to expected results all the time. In some cases, the result may be a little scary. If you are using Visual SVN extension, this key sequence may invoke "Revert whole file" function. Of course, this is not a fatal problem because "Undo" function restores all the changes, but this behavior strongly annoys me. In Visual Studio 2012, context menu behavior is a little different than in VS2010, but a mouse pointer position still affects the keyboard navigation in the context menu, and this behavior is still annoying. I tried to find the way how to change this behavior, but I didn’t manage to find the answer quickly. Then I decided to go right though, so I wrote a small utility which fixes this issue. This utility watches for Apps key, and if the key is pressed in Visual Studio, the utility moves the mouse pointer to the top of the screen before opening the context menu. You can find binaries and the source code of this utility here: http://code.google.com/p/vs-ctx-menu-fix/downloads/list This utility works fine in Windows 7 and Windows 8 x64. I wrote the first version in January, 2011; now I just added Visual Studio 2012 support. I hope you will find this utility useful! :)

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  • What programming language matches this description? [on hold]

    - by Benubird
    I am looking for a functional language that is basically dynamic programming - i.e. one where functions are first-class objects - but where all function calls are asynchronous by default; i.e. you define function X(a,b) = (Y(a)+Z(b)), and when X() is called, it sees it is waiting for the return from two functions, runs one in the current thread, and spawns a new thread to run the other. The future is very much parallel processing; multiple cores, multiple machines, the internet of things, etc. and I was wondering if there was a language specifically designed to make this kind of parallelization easy. I currently have only used imperative languages (c, php, java, ruby, etc), so I don't know anything about what kind of functional languages are available.

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  • Blank lines between sourcecode [closed]

    - by manix
    I'm so confused with a strange behaviour. Actually I have edited some php files remotely with my PhpDesigner8 (a php editor). Everything goes right, but when my teammates reopen the files that I have edited the source code have blank lines like below: class AdminController extends Controller { function __construct() { parent::__construct(); if (!$this->session->can_admin()) { show_error('Solo para administradores.'); } $this->load->library('backend'); } } Instead of class AdminController extends Controller { function __construct() { parent::__construct(); if (!$this->session->can_admin()) { show_error('Solo para administradores.'); } $this->load->library('backend'); } } Did you have experience these kinds of problems?

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  • Good places for starting to learn Lua scripting [closed]

    - by Cascalho
    I want to start learning to script in lua for game development. I could start with the official Lua tutorials, but I would rather study scripts that were written specifically for games and learn the syntax from there as I believe this is faster and more related to what I want. Can you recommend tutorials in video or text that are very detailed in explaining the code? Or some open source game with heavily commented code? What I want is something detailed that walks me through it, so I start understanding both the syntax and how each piece relate to each other, like "First of all, install this, this and that." "So, here we are defining a new function that will make the player jump." "This is the main script that calls the other ones. It defines these variables." "This function tests if the player is alive."

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