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  • SDL with OpenGL (freeglut) crashes on call to glutBitmapCharacter

    - by stett
    I have a program using OpenGL through freeglut under SDL. The SDL/OpenGL initialization is as follows: // Initialize SDL SDL_Init(SDL_INIT_VIDEO); // Create the SDL window SDL_SetVideoMode(SCREEN_W, SCREEN_H, SCREEN_DEPTH, SDL_OPENGL); // Initialize OpenGL glClearColor(BG_COLOR_R, BG_COLOR_G, BG_COLOR_B, 1.f); glViewport(0, 0, SCREEN_W, SCREEN_H); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0f, SCREEN_W, SCREEN_H, 0.0f, -1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); I've been using glBegin() ... glEnd() blocks without any trouble to draw primitives. However, in this program when I call any glutBitmapX function, the program simply exits without an error status. The code I'm using to draw text is: glColor3f(1.f, 1.f, 1.f); glRasterPos2f(x, y); glutStrokeString(GLUT_BITMAP_8_BY_13, (const unsigned char*)"test string"); In previous similar programs I've used glutBitmapCharacter and glutStrokeString to draw text and it's seemed to work. The only difference being that I'm using freeglut with SDL now instead of just GLUT as I did in previous programs. Is there some fundamental problem with my setup that I'm not seeing, or is there a better way of drawing text?

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  • PhoneGap/Cordova. childBrowser plugin giving starnge URL (iOS)

    - by MeltingDog
    I am having a great deal of difficulty getting the childBrowser plugin to work Currently when I click my link it does nothing on my iOS simulator and when I click it using a browser I get a Web Page Not Found error with the web address looking something like: file://myapp/www/%C3%A2%E2%82%AC%C2%9D#??????? I am really stuck for ideas on whats going on and what is causing this, any advice would be greatly appreciated. My code is: <script type="text/javascript" charset="utf-8" src="js/ChildBrowser.js"></script> <script> function onDeviceReady() { childbrowser = ChildBrowser.install(); var root = this; cb = window.plugins.childBrowser; if(cb != null) { cb.onLocationChange = function(loc){ root.locChanged(loc); }; cb.onClose = function(){root.onCloseBrowser(); }; cb.onOpenExternal = function(){root.onOpenExternal(); }; //cb.showWebPage(“http://google.com”); } } function onCloseBrowser() { console.log(“onCloseBrowser!”); } function locChanged(loc) { console.log(“locChanged!”); } function onOpenExternal() { alert(“onOpenExternal!”); } <body onLoad=”onBodyLoad()”> <a href=”#” onclick=’cb.showWebPage(“http://www.google.com”);’>Click Me</a>

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  • getting an error on jslint while creating a new object using javascript

    - by user3712689
    For some reason this code is giving a lint. I can't really figure out why. It says: 'was expecting a assignment or function call, and instead saw an expression.' What does that mean? window.onload = function (){ function SuspectOne (naam, leeftijd, wie){ this.naam = Spencer Hawes; this.leeftijd = 22; this.wie = zoon van de man; } function SuspectTwo (naam, leeftijd, wie){ this.naam = Tyrone Biggums; this.leeftijd = 28; this.wie = lokale herionejunk; } function SuspectThree (naam, leeftijd, wie){ this.naam = Ellie Campbell Hawes; this.leeftijd = 40; this.wie = vrouw van de man; } var verdachten = new Array[]; verdachten[0] = new Verdachte("Spencer Hawes", 22, "zoon van de man"); verdachten[1] = new Verdachte("Tyrone Biggums", 28, "lokale herionejunk"); verdachten[2] = new Verdachte("Ellie Spencer Hawes", 40, "vrouw van de man"); for(x=0; x<verdachten.length; x++){ console.log("De verdachte is de " + verdachten[x].leeftijd + "jaar oud " + verdachten[x].naam + ", de " + verdachten[x].wie); } }; Can someone help me with this? I would really like a lint free code.

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  • How do I pass a LuaTable between two Lua states using LuaInterface?

    - by user316675
    I've been trying to pass a LuaTable class between two Lua states, like so: LuaManager L1 = new Lua(); LuaManager L2 = new Lua(); LuaTable table = L1.DoString("return {apple = 25}")[0]; L2["tbl"] = table; double results = L2.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); The above test fails; I receive a return value of nil. Using the Immediate Window confirms that "table" is a non-null object, and that table["apple"] returns 25; it's something that's being lost in translation to L2. Interestingly, when the object is loaded back into the same state, the test works, like so: //Succeeds LuaManager lua = new Lua(); LuaTable table = lua.DoString("return {apple = 25}")[0]; lua["tbl"] = table; double results = lua.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); How can I safely pass the LuaTables without hassles? Thanks in advance!

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  • server caching problem on ASP.NET MVC page

    - by Rita
    Hi I have server caching error on ASP.NET MVC Pages. The scenario is like this. I have two applications (1).External Website and (2).Internal Adminsite, both pointing to the same Database. There is one page called EditProfile Page on the External Website that registered customer can update his profile information like Firstname, Lastname and Address…etc. Similarly there is similar functionality on the Internal Adminsite on the page called CustomerProfile Page where the Site Admin can update all these fields. When the user updates the profile information from the Adminsite, those updates are not reflecting back to the Website. Now I tried restarting the Website on IIS and that din’t help. Again I tried both restarting the Website on IIS and opening a new browser, then those updates are reflecting back. I am wondering how I can come out of this caching problem without restarting the site and open a new browser window everytime? Are there any IIS settings that could help? This caching is happening only on couple of tables only and all the updates are showing up in the database. Appreciate your responses. Thanks

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  • How to load JPG file into NSBitmapImageRep?

    - by Adam
    Objective-C / Cocoa: I need to load the image from a JPG file into a two dimensional array so that I can access each pixel. I am trying (unsuccessfully) to load the image into a NSBitmapImageRep. I have tried several variations on the following two lines of code: NSString *filePath = [NSString stringWithFormat: @"%@%@",@"/Users/adam/Documents/phoneimages/", [outLabel stringValue]]; //this coming from a window control NSImageRep *controlBitmap = [[NSImageRep alloc] imageRepWithContentsOfFile:filePath]; With the code shown, I get a runtime error: -[NSImageRep imageRepWithContentsOfFile:]: unrecognized selector sent to instance 0x100147070. I have tried replacing the second line of code with: NSImage *controlImage = [[NSImage alloc] initWithContentsOfFile:filePath]; NSBitmapImageRep *controlBitmap = [[NSBitmapImageRep alloc] initWithData:controlImage]; But this yields a compiler error 'incompatible type' saying that initWithData wants a NSData variable not an NSImage. I have also tried various other ways to get this done, but all are unsuccessful either due to compiler or runtime error. Can someone help me with this? I will eventually need to load some PNG files in the same way (so it would be nice to have a consistent technique for both). And if you know of an easier / simpler way to accomplish what I am trying to do (i.e., get the images into a two-dimensional array), rather than using NSBitmapImageRep, then please let me know! And by the way, I know the path is valid (confirmed with fileExistsAtPath) -- and the filename in outLabel is a file with .jpg extension. Thanks for any help!

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  • How to mark array value types in PHP (Java)Doc?

    - by Christian Sciberras
    It might be a bit difficult to explain, so I'll give some example code. Note that I'm using NetBeans IDE (latest). class Dummy { public function say(){ } } /** * Builds dummy class and returns it. * @return Dummy The dummy class. */ function say_something(){ return new Dummy(); } $s=say_something(); While developing in netbeans I can invoke auto-complete by hitting ctrl+space after typing "$s-". In the the hint window that follows, there is the item "say()". This is because the javadoc says say_something returns a Dummy and NetBeans parsed Dummy class to know that it has a method called "say()". So far so good. My problem is with arrays. Example code follows: /** * Builds array of 2 dummy classes and returns it. * @return Array The dummy class. (*) */ function say_something2(){ return array(new Dummy(),new Dummy()); } $s=say_something2(); If I try the auto-complete thing again but with "$s[0]-" instead, I don't get the methods fro Dummy class. This is because in the JavaDoc I only said that it is an array, but not the values' type. So the question would be, is there any JavaDoc syntax, cheat, whatever which allows me to tell JavaDoc what type of variables to expect in an array?

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  • Looking for good PHP editor or IDE with 'IntelliSense'

    - by Andrew
    Hello, I'm looking for suitable PHP Editor or IDE with syntax auto-completion. I've tried trial versions of programs like Zend Studio, PHPDesigner, NetBeans PHP, NuSphere PhpED, and similar -- but none of them fully satisfied me. I quite liked hint window with detailed info about what function does and what it returns. Also I liked the way NetBeans auto-complete code (for example inserts all required parameters in function declaration as "dummy fields" and then you can jump between them using TAB in order to edit them). On the other hand, environment of NetBeans doesn't belong to the nicest. In this regard I prefer PHPDesigner with its sleek and light interface. At this moment I don't use any of the debugging options, since I don't know yet how to use profiller, breakpoints, watches and what not, so at this point my only concern is good autocompletion. For this purpose NetBean would be great choice, but with future in mind I am not sure debugging will be good in NetBeans, especially as I would prefer to use remote Linux server for this. So in short, I'm looking for editor that: Have similar code auto-completion (IntelliSense) like NetBeans Allow you to debug code using remote server (or sets up own debugging server like PHPDesigner does) without need to run Apache and similar on local computer Is preferably easy to use / intuitive interface Any ideas?

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  • NOT A DUPLICATE! VS2010 - How to automatically stop compile on first compile error

    - by Ben Robbins
    {rant}First I'd like to say that this IS NOT A DUPLICATE. I've asked this question previously but it got closed as a duplicate when it isn't. This question is SPECIFIC to VS 2010 and the answers to the so-called duplicate work in VS 2008 but not in VS 2010 (at least not for me or anyone I know). So before you go closing something as a duplicate how about you read the question carefully and try the answer for yourself and see if it actually works. Apologies for the rant but there is no obvious way to contact the SO police that closed the issue or get it reopened. {/rant} At work we have a C# solution with over 80 projects. In VS 2008 we use a macro to stop the compile as soon as a project in the solution fails to build (see this question for several options for VS 2005 & VS 2008: http://stackoverflow.com/questions/134796/how-to-automatically-stop-visual-c-build-at-first-compile-error). Is it possible to do the same in VS 2010? What we have found is that in VS 2010 the macros don't work (at least I couldn't get them to work) as it appears that the environment events don't fire in VS 2010. The default behaviour is to continue as far as possible and display a list of errors in the error window. I'm happy for it to stop either as soon as an error is encountered (file-level) or as soon as a project fails to build (project-level). Answers for VS 2010 only please. If the macros do work then a detailed explanation of how to configure them for VS 2010 would be appreciated. Thanks.

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  • Can I specify the files to commit in subversion in a file rather than on the command line?

    - by René Nyffenegger
    I have renamed (with svn move) a lot of files in a subversion project. Now, I am trying to commit these on Window's cmd.exe. It seems that I hit a limit (probably by cmd.exe) in that the number of files is too long for the command line to swallow. Now, I thought and hoped that I could list the files to commit in a seperate file that I could specify with the commit command (something like svn ci --files-to-commit=renamed-files.txt -m "Renamed a lot of files" Yet, either such an option does not exist or I am unable to find this. Unfortunately, I cannot do a svn ci . as I have done other changes in the project as well. Neither can I do a svn ci *pattern-of-renamed-files* since this would only check in the added files, not the deleted ones. Before I start checking in the files with smaller chunks of files to check in (and thus increase the revision number uneccesserily without giving a hint as to the 'atomicity' of the operation) I thought I ask if this is indeed impossible to do.

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • Getting the highlighted text inside selected element only.

    - by ashays
    My goal is to be able to get the highlighted text within a document, but only if that text is within a given section, and then apply a certain style to that selected text after clicking a div tag. I'll explain what I mean: So, having looked at window.getSelection() and document.selection.createRange().text, I attempted to use elmnt.getSelection() or elmnt.selection.createRange().text for some HTML element, elmnt. However, it doesn't seem to work, so that idea seems pretty null. This means I can't use this idea to determine the text that is highlighted within a given location. In case this doesn't make sense, essentially, I want html code that looks like this: <body> <div id="content">Stuff here will not be effected</div> <div id="highlightable">Stuff here can be effected when highlighted</div> <div id="morecontent">Stuff here will also not be effected</div> </body> So that whenever I've highlighted text, clicking on a specified div will apply the proper CSS. Now, on to the div tags. Basically, here's what I've got on that: $('.colorpicker').click( function(e) { console.log(getSelectedText()); } Eventually, all I want this to highlight the selected text and have the div tag change the color of the selected text to that of the respective div tag that I've selected. Neither of these seems to be working right now, and my only guess for the reason of the div tag is that it unhighlights whatever I've got selected whenever I click on the div tag. Fallbacks: If there is more than one time that 'abc' is found on the page and I highlight to color 'abc', I would like that only that copy of 'abc' be highlighted. I know this is a lot in one question, but even if I could get a little head start on this idea, my next personal project would be going a lot more smoothly. Thanks. :)

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  • python VTE Terminal weirdness

    - by mykhal
    i'm trying to use the terminal from python VTE binding (python-vte from debian squeeze) as a virtual terminal emulator (just for ANSI/control chars text processing) in interactive python console, everything looks (almost) all right: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) 'a\n b' however, launching this code (little modified) as python script, different result is yielded: $ python vte_wiredness_1.py '' strangely enough, pasting the code back into the (new) interactive python session also yields empty string: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) '' >>> first thing caming on my mind was that the only difference between the two cases is the timing - there had to be some delay before get_text. unfortunately, preluding get_text with some seconds sleep did not help then i thought it has something to do with X window environment. but the results are the same pure linux console (with some warning on missing graphics). i wonder what causes such an unpredictable behavior (interactive console - pasted vs typed, and it's not the delay.. ant the interactive console has nothing to do with the vte terminal object.. i guess) can someone explain what is happening? is it possible to use the VTE Term such way? that the "b" letter in the output is preceded by the space, is another strangeness (all consecutive lines are preceded by more spaces.. looks like I have to send carriage return before the string.) (the lambda *a: True get_text method argument i'm using is a dummy callback, it's is some SlotSelectedCallback.. for its explanation i'd be grateful as well :) )

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  • How to properly log out of facebook

    - by Gublooo
    This is a repeated question and I have followed both the suggestions provided in these StackOverflow links: How to log-out users using FaceBook connect in php and zend Trouble logging out of a FaceBook connect site and destroying sessions The issue is - the code works 90% of the time. Thats the weird part. Out of the 100 times I've logged in and out - I've experienced this problem 5-6 times and 2 of my beta test users have reported the same issue. So when it works- if u click the logout link - u get the facebook popup saying - you being logged out - when it does'nt work - absolutely nothing happens - the page does not refresh - it just sits on that page doing nothing. This is the javascript code that gets called on clicking logout function logout() { FB.Connect.get_status().waitUntilReady(function(status) { switch(status) { case FB.ConnectState.connected: FB.Connect.logoutAndRedirect("http://www.example.com/login/logout"); break; case FB.ConnectState.userNotLoggedIn: window.location = "http://www.example.com/login/logout"; break; } }); return false; } This is the php code: $this-_auth-clearIdentity(); $face = Zend_Registry::get('facebook'); $fb = new Facebook($face['appapikey'], $face['appsecret']); //$fb-clear_cookie_state(); $fb-expire_session(); Anyone experienced such sporadic issues. Thanks

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  • launch two actions in one button ASP.NET

    - by AZIRAR
    Hey, I'm developing a comment page in asp.net, this my page : <form action="#"> <p><textarea id="textArea" rows="5" cols="30"></textarea></p> <input type="submit" value="Submit" /> </form> <p>Add some comments to the page</p> And this is my javascript code : window.onload = initAll; function initAll() { document.getElementsByTagName("form")[0].onsubmit = addNode; } function addNode() { var inText = document.getElementById("textArea").value; var newText = document.createTextNode(inText); var newGraf = document.createElement("p"); newGraf.appendChild(newText); var docBody = document.getElementsByTagName("body")[0]; docBody.appendChild(newGraf); return false; } Until then, everything is fine, but I want when the user clicks the submit button, the button will trigger another action that will save the comment in the database. How can I do this thing ?

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  • Form not updating usercontrol

    - by user328259
    From the post "Growing user control not updating"... Using C#, .Net 2.0 in a Windows environment. UserControl1 - draws cells to a bitmap buffer dependent upon NumberOfCells property UserControl2 - panel contains UserControl1 which displays vertical scroll when necessary; also contains NumberOfCells which sets UserControl1's NumberOfCells. Formf1 - contains NumericUpDown controls (just increments) which updates the UserControl2 - suppose to! When I increment the control on the form by say 20, UserControl1 adds the necessary cells, UserControl2 displays the vertical scroll bar accordingly, BUT the form does not 'redraw' to the updated/correct image!! Meaning, after I increment by 20, cells are added, vertical scrool bar added... but the image shown is just everything else expanding. I reset the control to scoll to the very TOP and the scrolling works, but the image is still staic... UNTIL I resize my form, more specifically, when I change it from maximize to window or vice versa!!! What can I do to 'reset/redraw' the correct image???? Thank you in advance. Lawrence

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  • How should backbone.js handle a GET request that returns no results?

    - by Nyxynyx
    I have a number of text input elements that when its values are changed, will trigger a fetch on listingListView's collection listingCollection, which then updates listingListView with the new data via the function listingListView.refreshList as shown below. I am using PHP/Codeigniter to expose a RESTful API. Problem: Everything works fine if there are results retrieved from the fetch(). However, when the filters results in no result being returned, how should the server side and the client side handle it? Currently Chrome's javascript console displays a 404 error and in the Network tab, the XHR request is highlighted in red. All I want to do in the event of zero results returned, is to blank the listingListView and show a message like (No results returned) and not throw any errors in the javascript console. Thanks! PHP Code function listings_get() { // Get filters $price_min = $this->get('price_min'); $this->load->model('app_model'); $results = $this->app_model->get_listings($price_min); if($results) $this->response($results); else $this->response(NULL); } JS Code window.ListingListView = Backbone.View.extend({ tagName: 'table', initialize: function() { this.model.bind('reset', this.refreshList, this); this.model.bind('add', function(listing) { $(this.el).append(new ListingListItemView({ model: listing }).render().el); }, this); }, render: function() { _.each(this.model.models, function(listing) { $(this.el).append(new ListingListItemView({ model: listing }).render().el); }, this); return this; }, close: function() { $(this.el).unbind(); $(this.el).empty(); }, refreshList: function() { $(this.el).empty(); this.render(); } });

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  • jQuery ajax returns

    - by Tom
    I think this will be some obvious problem, but I cannot figure it out. I hope someone can help me. So I have a slider with 3 slides - Intro, Question, Submit Now I want to make sure that if the question is answered wrong people cannot slide to Submit. The function to move slide is like this: function changeSlide(slide){ // In case current slide is question check the answer if (jQuery('.modalSteps li.current',base).hasClass('questionStep')){ checkAnswer(jQuery('input[name="question_id"]',base).val(), jQuery('input[name="answer"]:checked',base).val()); } jQuery('.modalSteps li.current',base).fadeOut('fast',function(){ jQuery(this).removeClass('current'); jQuery(slide).fadeIn('fast',function(){ jQuery(slide).addClass('current'); }); }); // In case the new slide is question, load the question if (jQuery(slide).hasClass('questionStep')){ var country = jQuery('input[name="country"]:checked',base).val(); loadQuestion(country); } } Now as you can see on first lines, I am calling function checkAnswer, which takes id of question and id of answer and pass it to the AJAX call. function checkAnswer(question, answer){ jQuery.ajax({ url: window.base_url+'ajax/check_answer/'+question+'/'+answer+'/', success: function(data){ if (!data.success){ jQuery('.question',base).html(data.message); } } }); } The problem i am having is that I cannot say if(checkAnswer(...)){} Because of Ajax it always returns false or undefined. What I need is something like this: function changeSlide(slide){ // In case current slide is question check the answer if (jQuery('.modalSteps li.current',base).hasClass('questionStep')){ if (!checkAnswer(jQuery('input[name="question_id"]',base).val(), jQuery('input[name="answer"]:checked',base).val())){ return false; } } ... So it will prevent the slide from moving on. Now when Im thinking about it, I will probably have slide like "Wrong answer" so I could just move the slide there, but I would like to see the first solution anyway. Thank you for tips

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  • Can iPad/iPhone Touch Points be Wrong Due to Calibration?

    - by Kristopher Johnson
    I have an iPad application that uses the whole screen (that is, UIStatusBarHidden is set true in the Info.plist file). The main window's frame is set to (0, 0, 768, 1024), as is the main view in that frame. The main view has multitouch enabled. The view has code to handle touches: - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { CGPoint location = [touch locationInView:nil]; NSLog(@"touchesMoved at location %@", NSStringFromCGPoint(location)); } } When I run the app in the simulator, it works pretty much as expected. As I move the mouse from one edge of the screen to the other, reported X values go from 0 to 767. Reported Y values go from 20 to 1023, but it is a known issue that the simulator doesn't report touches in the top 20 pixels of the screen, even when there is no status bar. Here's what's weird: When I run the app on an actual iPad, the X values go from 0 to 767 as expected, but reported Y values go from -6 to 1017. The fact that it seems to work properly on the simulator leads me to suspect that real devices' touchscreens are not perfectly calibrated, and mine is simply reporting values six pixels too low. Can anyone verify that this is the case? Otherwise, is there anything else that could account for the Y values being six pixels off from what I expect? (In a few days, I should have a second iPad, so I can test this with another device and compare the results.)

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  • Displaying progressbar using threading in win 32 applicaition!

    - by kiddo
    In my application I have a simple module were I will read files for some process that will take few seconds..so I thought of displaying a progress bar(using worker thread) while the files are in progress.I have created a thread (code shown below) and also I designed a dialog window with progress control.I used the function MyThreadFunction below to display the progressbar but it just shows only one time and disappears,I am not sure how to make it work.I tried my best inspite of the fact that I am new to threading. reading files void ReadMyFiles() { for(int i = 0; i < fileCount ; fileCount++) { CWinThread* myThread = AfxBeginThread((AFX_THREADPROC)MyThreadFunction,NULL); tempState = *(checkState + index); if(tempCheckState == NOCHECKBOX) { //my operations } else//CHECKED or UNCHECKED { //myoperation } myThread->PostThreadMessage(WM_QUIT,NULL,NULL); } } thread functions UINT MyThreadFunction(LPARAM lparam) { HWND dialogWnd = CreateWindowEx(0,WC_DIALOG,L"Proccessing...",WS_OVERLAPPEDWINDOW|WS_VISIBLE, 600,300,280,120,NULL,NULL,NULL,NULL); HWND pBarWnd = CreateWindowEx(NULL,PROGRESS_CLASS,NULL,WS_CHILD|WS_VISIBLE|PBS_MARQUEE,40,20,200,20, dialogWnd,(HMENU)IDD_PROGRESS,NULL,NULL); MSG msg; PostMessage( pBarWnd, PBM_SETRANGE, 0, MAKELPARAM( 0, 100 ) ); PostMessage(pBarWnd,PBM_SETPOS,0,0); while(PeekMessage(&msg,NULL,NULL,NULL,PM_NOREMOVE)) { if(msg.message == WM_QUIT) { DestroyWindow(dialogWnd); return 1; } AfxGetThread()->PumpMessage(); Sleep(40); } return 1; }

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  • How to manage multiple python versions ?

    - by Gyom
    short version: how can I get rid of the multiple-versions-of-python nightmare ? long version: over the years, I've used several versions of python, and what is worse, several extensions to python (e.g. pygame, pylab, wxPython...). Each time it was on a different setup, with different OSes, sometimes different architectures (like my old PowerPC mac). Nowadays I'm using a mac (OSX 10.6 on x86-64) and it's a dependency nightmare each time I want to revive script older than a few months. Python itself already comes in three different flavours in /usr/bin (2.5, 2.6, 3.1), but I had to install 2.4 from macports for pygame, something else (cannot remember what) forced me to install all three others from macports as well, so at the end of the day I'm the happy owner of seven (!) instances of python on my system. But that's not the problem, the problem is, none of them has the right (i.e. same set of) libraries installed, some of them are 32bits, some 64bits, and now I'm pretty much lost. For example right now I'm trying to run a three-year-old script (not written by me) which used to use matplotlib/numpy to draw a real-time plot within a rectangle of a wxwidgets window. But I'm failing miserably: py26-wxpython from macports won't install, stock python has wxwidgets included but also has some conflict between 32 bits and 64 bits, and it doesn't have numpy... what a mess ! Obviously, I'm doing things the wrong way. How do you usally cope with all that chaos ?e

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  • What do I need to do to make sure my app launches as Admin?

    - by John Gietzen
    I'm writing an app that allows you to script the buttons from a wiimote into actions on your PC. It currently supports all of the features of the main remote control, except for the speaker. Now, I'm running in to trouble when I run it on Vista with UAC turned on. Any time a UAC'd window has focus, my app fails to move the mouse successfully. For instance, when an installer is run, I have to navigate it with the keyboard. Will running the app as administrator solve my problem? (At one point in time, I was able to successfully move the mouse over a UAC-password-entry box) How do I build a manifest that will tell windows to "run as administrator"? How do I embed this manifest into my app, if I'm strongly naming my assembly? How do I sign my application with an Authenticode cert? EDIT: Ok, so after some more extensive research, I have found: http://msdn.microsoft.com/en-us/library/bb756929.aspx <requestedExecutionLevel level="asInvoker|highestAvailable|requireAdministrator" uiAccess="true|false"/> However, the article says: Applications with the uiAccess flag set to true must be Authenticode signed to start properly. In addition, the application must reside in a protected location in the file system. \Program Files\ and \windows\system32\ are currently the two allowable protected locations. I have edited the question to reflect the new developments.

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  • Perf4J Graph Output from Log File

    - by manyxcxi
    I currently have a long running process that I am trying to analyze with Perf4J. I currently have it writing results in CSV format to its own log file using the AsyncCoalescingStatisticsAppender and a StatisticsCsvLayout on the file appender. My question is; when I try and use the --graph option from the command line (using the perf4j jar) it isn't populating the data points- it isn't populating anything. Are my appenders set incorrectly? The log file contains hundreds (sometimes thousands) of data points of about 10 different tag names. <appender name="perfAppender" class="org.apache.log4j.FileAppender"> <param name="File" value="perfStats.log"/> <layout class="org.perf4j.log4j.StatisticsCsvLayout"> </layout> </appender> <appender name="CoalescingStatistics" class="org.perf4j.log4j.AsyncCoalescingStatisticsAppender"> <!-- The TimeSlice option is used to determine the time window for which all received StopWatch logs are aggregated to create a single GroupedTimingStatistics log. Here we set it to 10 seconds, overriding the default of 30000 ms --> <param name="TimeSlice" value="10000"/> <appender-ref ref="ConsoleAppender"/> <appender-ref ref="CompositeRollingFileAppender"/> <appender-ref ref="perfAppender"/> </appender>

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  • iPhone: Using a NSMutableArry in the AppDelegate as a Global Variable

    - by aahrens
    What i'm trying to accomplish is to have an NSMutableArray defined in the AppDelegate. I then have two UIViewControllers. One view is responsible for displaying the array from the AppDelegate. The other view is used to add items to the array. So the array starts out to be empty. View1 doesn't display anything because the array is empty. The User goes to View2 and adds an item to the array in AppDelegate. Then when the user goes back to View1 it now displays one item. Here is how I'm trying to accomplish this @interface CalcAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; UITabBarController *tabBarController; NSMutableArray *globalClasses; } @property (nonatomic,retain) NSMutableArray *globalClasses; My other view In the viewDidload I set the array in my View to be the one in the AppDelegate. In an effort to retain values. allCourses = [[NSMutableArray alloc]init]; CalcAppDelegate *appDelegate = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; allCourses = appDelegate.globalClasses; Then I would update my allCourses array by adding a new item. Then try to set the array in the AppDelegate to be equal to the modified one. CalcAppDelegate *appDel = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"Size before reset %d",[appDel.globalClasses count]); appDel.globalClasses = allCourses; NSLog(@"Size after reset %d",[appDel.globalClasses count]); What I'm seeing that's returned is 2 in the before, and 2 after. So it doesn't appear to be getting updated properly. Any suggestions?

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  • When to Store Temporary Values in Hidden Field vs. Session vs. Database?

    - by viatropos
    I am trying to build a simple OpenID login panel similar to how Stack Overflow's works. The goal is: User clicks OpenID/Oauth provider OpenID/Oauth stuff happens, we end up with the result (already made that) Then we want to confirm that the user wants to actually create a new account (vs. associating account with another OpenID account). In StackOverflow, they keep a hidden field on a form that looks like this: <form action="/users/openidconfirm" method="post"> <p>This is an OpenID we haven't seen on Stack Overflow before:</p> <p class="openid-identifier">https://me.yahoo.com/a/some-hash</p> <p>Do you want to associate this OpenID with your Stack Overflow account?</p> <div> <input type="hidden" name="fkey" value="9792ab2zza1q2a4ac414casdfa137eafba7"> <input type="hidden" name="s" value="c1a3q133-11fa-49r0-a7bz-da19849383218"> <input type="submit" value="Associate OpenID"> <input type="button" value="Cancel" onclick="window.location.href = 'http://stackoverflow.com/users/169992/viatropos?s=c1a3q133-11fa-49r0-a7bz-da19849383218'"> </div> </form> Initial question is, what are those hashes fkey and s? Not that I really care what these specific hashes are, but what it seems like is happening is they have processed the openid response and saved it to the DB in a temporary object or something, and from there they generate these keys, because they don't look like Oauth keys to me. Main situation is: after I have processed OpenID/Oauth responses, I don't yet want to create a new user/account until the user submits the "confirm" form. Should I store the keys and tokens temporarily in a "Confirm" form like this? Or is there a better way? It seems that using a temp database object would be a lot of work to manage properly. Thanks for the help. Lance

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