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  • Unserializing an API return object (PHP/Ebay API)

    - by DavidYell
    I have been working with the Ebay api for a project and have found it great. I have however found a problem now, more PHP related. When I read my items from Ebay, I store a bunch of details in the database. Currently, just for the sake of it really, I serialize the whole return object and store it in the database in a related table. The idea being, that when I display my information, I have all the details to hand should I need them. The problem arises in that the pricing information is always in a sub object. [ConvertedAdjustmentAmount] => __PHP_Incomplete_Class Object ( [__PHP_Incomplete_Class_Name] => eBayAmountType [_] => 0 [currencyID] => USD ) As you can see when I unserialize my object, my cunning plan falls foul of the Incomplete class problem. I have checked the following question, without success. http://stackoverflow.com/questions/965611/forcing-access-to-php-incomplete-class-object-properties The main issue lies, as far as I can see, in that the price class is stored in the Ebay api, so how do I recreate it? I have been reading this page, http://uk3.php.net/manual/en/function.unserialize.php and trying to figure out, unserialize_callback_func which I can't figure out either, so any help would be appreciated!

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  • Have you dealt with space hardening?

    - by Tim Post
    I am very eager to study best practices when it comes to space hardening. For instance, I've read (though I can't find the article any longer) that some core parts of the Mars rovers did not use dynamic memory allocation, in fact it was forbidden. I've also read that old fashioned core memory may be preferable in space. I was looking at some of the projects associated with the Google Lunar Challenge and wondering what it would feel like to get code on the moon, or even just into space. I know that space hardened boards offer some sanity in such a harsh environment, however I'm wondering (as a C programmer) how I would need to adjust my thinking and code if I was writing something that would run in space? I think the next few years might show more growth in private space companies, I'd really like to at least be somewhat knowledgeable regarding best practices. Can anyone recommend some books, offer links to papers on the topic or (gasp) even a simulator that shows you what happens to a program if radiation, cold or heat bombards a board that sustained damage to its insulation? I think the goal is keeping humans inside of a space craft (as far as fixing or swapping stuff) and avoiding missions to fix things. Furthermore, if the board maintains some critical system, early warnings seem paramount.

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  • In an Android application, should I have one content provider per table or only one for the entire a

    - by Andrew Dyer
    I have years of experience with Microsoft .NET development (primarily C#) and have been working to come up to speed on Android and Java. So far, I've built a small application with a couple screens and a working content provider. All of the examples I've seen for developing content providers typically work with a single table, so I got the impression that this was the convention. I built a couple more content providers for other tables and ran into the "Unknown URI" IllegalArgumentException when I tried to test them. The exception is being thrown by one of my content providers, but not the one I was intending to call. It appears that my application is using the first content provider in the AndroidManifest.xml file, which now has me wondering if I should only have a single content provider for the entire application. Are there any best practices and/or examples for working with multiple tables in an Android application? Should I have one content provider per table or only one for the entire application? If the former, how do I resolve URIs to the proper provider? If the latter, how do I keep my content provider code from being polluted with switch statements?

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  • Customizing the Stars Image for Ajaxful_Rating RoR plugin

    - by Kevin
    I'm trying to come up with my own star image that's slightly smaller and different style than the one provided in the gem/plugin, but Ajaxful_rating doesn't have an easy way to do this. Here's what I've figured out so far: The stars.png in the public folder is three 25x25 pixel tiles stacked vertically, ordered empty star, normal star, and hover star. I'm assuming as long as you keep the above constraints, you should be fine without modifying any other files. But what if you want to change the image size of the stars to larger or smaller? I've found where you can change the height in the stylesheets/ajaxful_rating.css .ajaxful-rating{ position: relative; /*width: 125px; this is setted dynamically */ height: 25px; overflow: hidden; list-style: none; margin: 0; padding: 0; background-position: left top; } .ajaxful-rating li{ display: inline; } .ajaxful-rating a, .ajaxful-rating span, .ajaxful-rating .show-value{ position: absolute; top: 0; left: 0; text-indent: -1000em; height: 25px; line-height: 25px; outline: none; overflow: hidden; border: none; } You just need to change every place that says "25px" above to whatever height your new star image is. This works fine but doesn't display the horizontal part correctly. Anyone know where I would look to set the horizontal part as well? (I'm assuming it's in an .rb file somewhere based upon how many stars you specified in your ajaxful_rating setup)

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  • Limit CPU usage of a process

    - by jb
    I have a service running which periodically checks a folder for a file and then processes it. (Reads it, extracts the data, stores it in sql) So I ran it on a test box and it took a little longer thaan expected. The file had 1.6 million rows, and it was still running after 6 hours (then I went home). The problem is the box it is running on is now absolutely crippled - remote desktop was timing out so I cant even get on it to stop the process, or attach a debugger to see how far through etc. It's solidly using 90%+ CPU, and all other running services or apps are suffering. The code is (from memory, may not compile): List<ItemDTO> items = new List<ItemDTO>(); using (StreamReader sr = fileInfo.OpenText()) { while (!sr.EndOfFile) { string line = sr.ReadLine() try { string s = line.Substring(0,8); double y = Double.Parse(line.Substring(8,7)); //If the item isnt already in the collection, add it. if (items.Find(delegate(ItemDTO i) { return (i.Item == s); }) == null) items.Add(new ItemDTO(s,y)); } catch { /*Crash*/ } } return items; } - So I am working on improving the code (any tips appreciated). But it still could be a slow affair, which is fine, I've no problems with it taking a long time as long as its not killing my server. So what I want from you fine people is: 1) Is my code hideously un-optimized? 2) Can I limit the amount of CPU my code block may use? Cheers all

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  • Parsing HTML: Call to a member function > children() on a non-object

    - by sm56d
    Hello all, I was just helped with this question but I can't get it to move to the next block of HTML. $html = file_get_html('http://music.banadir24.com/singer/aasha_abdoo/247.html'); $urls = $html->find('table[width=100%] table tr'); foreach($urls as $url){ $song_name = $url->children(2)->plaintext; $url = $url->children(6)->children(0)->href; } It returns the list of the names of the first album (Deesco) but it does not continue to the next album (The Best Of Aasha)? It just gives me this error: Notice: Trying to get property of non-object in C:\wamp\www\test3.php on line 26 Fatal error: Call to a member function children() on a non-object in C:\wamp\www\test3.php on line 28 Why is this and how can I get it to continue to the next table element? I appreciate any help on this! Please note: This is legal as the songs are not bound by copyright and they are available to download freely, its just I need to download a lot of them and I can't sit there clicking a button all day. Having said that, its taken me an hour to get this far.

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  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

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  • Unobstrusive pseudo-classes and attribute selectors emulation in IE

    - by Álvaro G. Vicario
    I'm trying to emulate some pseudo-classes and attribute selectors in Internet Explorer 6 and 7, such as :focus, :hover or [type=text]. So far, I've managed to add a class name to the affected elements: $("input, textarea, select") .hover(function(){ $(this).addClass("hover"); }, function(){ $(this).removeClass("hover"); }) .focus(function(){ $(this).addClass("focus"); }) .blur(function(){ $(this).removeClass("focus"); }); $("input[type=text]").each(function(){ $(this).addClass("text"); }); However, I'm still forced to duplicate selector in my style sheets: textarea:focus, textarea.focus{ } And, to make things worse, IE6 seems to ignore all the selectors when it finds an attribute: input[type=text], input.text{ /* IE6 ignores this */ } And, of course, IE6 ignores selectors with multiple classes: input.text.focus{ /* IE6 ignores this */ } So I'm likely to end up with this mess: input[type=text]{ /* Rules here */ } input.text{ /* Same rules again */ } input[type=text]:focus{ } input.text_and_focus{ } input.text_and_hover{ } input.text_and_focus_and_hover{ } My question: is there any way to read the rules or computed style defined for a CSS selector and apply it to certain elements, so I only need to maintain one set of standard CSS?

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  • MSMQ - Message Queue Abstraction and Pattern

    - by Maxim Gershkovich
    Hi All, Let me define the problem first and why a messagequeue has been chosen. I have a datalayer that will be transactional and EXTREMELY insert heavy and rather then attempt to deal with these issues when they occur I am hoping to implement my application from the ground up with this in mind. I have decided to tackle this problem by using the Microsoft Message Queue and perform inserts as time permits asynchronously. However I quickly ran into a problem. Certain inserts that I perform may need to be recalled (ie: retrieved) immediately (imagine this is for POS system and what happens if you need to recall the last transaction - one that still hasn’t been inserted). The way I decided to tackle this problem is by abstracting the MessageQueue and combining it in my data access layer thereby creating the illusion of a single set of data being returned to the user of the datalayer (I have considered the other issues that occur in such a scenario (ie: essentially dirty reads and such) and have concluded for my purposes I can control these issues). However this is where things get a little nasty... I’ve worked out how to get the messages back and such (trivial enough problem) but where I am stuck is; how do I create a generic (or at least somewhat generic) way of querying my message queue? One where I can minimize the duplication between the SQL queries and MessageQueue queries. I have considered using LINQ (but have very limited understanding of the technology) and have also attempted an implementation with Predicates which so far is pretty smelly. Are there any patterns for such a problem that I can utilize? Am I going about this the wrong way? Does anyone have an of their own ideas about how I can tackle this problem? Does anyone even understand what I am talking about? :-) Any and ALL input would be highly appreciated and seriously considered… Thanks again.

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  • ignoring elements order in xml validation against xsd

    - by segolas
    Hi, Ia processing an email and saving some header inside a xml document. I also need to validate the document against a xml schema. As the subject suggest, I need to validate ignoring the elements order but, as far as I read this seems to be impossible. Am I correct? If I put the headers in a<xsd:sequence>, the order obviously matter. If I us the order is ignored but for some strange reason this imply that the elements must occur at least once. My xml is something like this: <headers> <subject>bla bla bla</subject> <recipient>[email protected]</recipient> <recipient>rcp02domain.com</recipient> <recipient>[email protected]</recipient> </headers> but I think the final document is valid even if subject and recipient elements are swapped. There is really nothing to do?

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  • Solr : how do i index and search several fields?

    - by sbrattla
    Hi, I've set up my first 'installation' of Solr, where each index (document) represents a musical work (with properties like number (int), title (string), version (string), composers (string) and keywords (string)). I've set the field 'title' as the default search field. However, what do I do when I would like to do a query on all fields? I'd like to give users the opportunity to search in all fields, and as far as I've understood there is at least two options for this: (1) Specify which fields the query should be made against. (2) Set up the Solr configuration with copyfields, so that values added to each of the fields will be copied to a 'catch-all'-like field which can be used for searching. However, in this case, i am uncertain how things would turn out when i take into consideration that the data types are not all the same for the various fields (the various fields will to a lesser og greater degree go through filters, but as copyfield values are taken from their original fields before the values have been run through their original fields' filters, i would have to apply one single filter to all values on the copyfield. This, again, would result in integers being 'filtered' just as strings would). Is this a case where i should use copyfields? At first glance, it seems a bit more 'flexible' to rather just search on all fields. However, maybe there's a cost? All feedback appreciated! Thanks!

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  • fix needed for bug in TextField/Text

    - by Mark
    Sort of a complicated scenario - just curious if anyone else could come up with something: I have a Text control and when I scroll it and stop the scroll with the cursor over some text that has a url, the cursor doesn't revert to a hand, and also flash player starts acting as if a selection is being made from the last cursor position. So IOW a bonafide bug in flash as far as I can determine. The above probably wasn't completely clear so let me elaborate. If you grab a scrollbar thumb and start moving it up and down, you don't actually have to keep the mouse pointer on the thumb while doing so. When you stop the scroll, the mouse pointer could be outside the browser window, inside your flash application, but not currently on the scroll bar thumb, or wherever. The previously mentioned bug occurs when you stop the scroll with the mouse pointer positioned over text with an html anchor (a hyperlink). At that point the cursor enters into some state of limbo, and doesn't show the url hand pointer, and furthermore acts as if some text selection is taking place from the last cursor position prior to the scroll. So the question would be, what sort of event could I simulate in code to jolt flash out of this erroneous state it is in. And furthermore in what event could I perform this simulated event (given that for example there is no AS3 event to signal the end of a scroll.) To be clear, the Text control in question is on a canvas, and that canvas (call it A) is on another canvas which actually owns the scrollbar, and scrolling takes place by changing the scrollRect of canvas A.

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  • Syncing two AS3 NetStreams

    - by Lowgain
    I'm writing an app that requires an audio stream to be recording while a backing track is played. I have this working, but there is an inconsistent gap in between playback and record starting. I don't know if I can do anything to make the sync perfect every time, so I've been trying to track what time each stream starts so I can calculate the delay and trim it server-side. This also has proved to be a challenge as no events seem to be sent when a connection starts (as far as I know). I've tried using various properties like the streams' buffer sizes, etc. I'm thinking now that as my recorded audio is only mono, I may be able to put some kind of 'control signal' on the second stereo track which I could use to determine exactly when a sound starts recording (or stick the whole backing track in that channel so I can sync them that way). This leaves me with the new problem of properly injecting this sound into the NetStream. If anyone has any idea whether or not any of these ideas will work, how to execute them, or some alternatives, that would be extremely helpful! Been working on this issue for awhile

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  • Ruby shortest way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it looks simple/elegant at all.. What I want is to make it more simple which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • Radio Button selection Changes Toast on Android

    - by Bub
    I was writing a simple test application. There are two radio buttons within the app. There id's are "radio_red" and "radio_blue". I wanted to create an onClickListener event that read the text associated to the button and then returned a basic "Right" or "Wrong" toast. Here is a sample of the code: private OnClickListener radio_listener = new OnClickListener() { public void onClick(View v){ RadioButton rb = (RadioButton) v; String ans = rb.getText().toString(); String an1 = ""; if (ans.trim() == "Yes") { ans = "That's Right."; } else if (ans.trim() == "No") { ans = "thats wrong."; } else { ans = "none."; } Toast.makeText(v.getContext(), ans , Toast.LENGTH_SHORT).show(); } So far no joy. Here is my code snippet. I've checked my "main.xml" and the text associated to the buttons are referneced correctly. I added trim to make sure of that. However, all that is ever returned in the toast is "none." What am I missing? Thanks in advance for any help.

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  • C# & SQL Server Authentication

    - by Peter
    Hello, I'm currently developing a C# app with an SQL Server DB back-end. I'm approaching the point of deployment and hitting a problem. The applicaiton will be deployed within an active directory network. As far as SQL authentication goes, I understand that I have 2 options - Windows Authenticaiton or Server Authenticaiton. If I use Server Authentication, I'm concerned that the username and password for the account will be stored in plain text in the app.config file, and therefore leave the database vulnerable. Using Windows Authenticaiton will avoid this issue, however it would mean giving every member of staff within our organisation read/write access to the database in order to run the app correctly. Whilst this is ok, it also means that they can easily connect to the database themselves via other means and directly alter the data outside of the app. I'm guessing there is someting really obvious I'm missing here, but I've been googling all evening to no avail. Any advice/guidance would be much appreciated! Peter Addition - my project is Windows Form based not ASP.NET - is encrypting the app.config file still the right answer? If it is, does anyone have any examples that are not ASP.NET based?

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  • How can I make one Maven module depend on another?

    - by Daniel Pryden
    OK, I thought I understood how to use Maven... I have a master project M which has sub-projects A, B, and C. C contains some common functionality (interfaces mainly) which is needed by A and B. I can run mvn compile jar:jar from the project root directory (the M directory) and get JAR files A.jar, B.jar, and C.jar. (The versions for all these artifacts are currently 2.0-SNAPSHOT.) The master pom.xml file in the M directory lists C under its <dependencyManagement> tag, so that A and B can reference C by just including a reference, like so: <dependency> <groupId>my.project</groupId> <artifactId>C</artifactId> </dependency> So far, so good. I can run mvn compile from the command line and everything works fine. But when I open the project in NetBeans, it complains with the problem: "Some dependency artifacts are not in the local repository", and it says the missing artifact is C. Likewise from the command line, if I change into the A or B directories and try to run mvn compile I get "Build Error: Failed to resolve artifact." I expect I could manually go to where my C.jar was built and run mvn install:install-file, but I'd rather find a solution that enables me to just work directly in NetBeans (and/or in Eclipse using m2eclipse). What am I doing wrong?

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  • Is this text wrapping technique possible in CSS and jQuery?

    - by alex
    I have built a sliding text thing for a website. http://www.solomonadventures.com/~new/adventure-tours/seafari-tours/ The background contains the menu (on the right hand side), and when it originally loads, I have placed an element to make the text look like it is wrapping around the menu. Now, I have a sliding text thing I was asked to implement. The buttons to use it are currently in the top left corner. My question is, when I slide the content down, am I able to somehow make the text still wrap around it? This is all I have thought of so far (all with trade offs) Make the text appear beneath the menu - no need to wrap Make the text as narrow to the beginning of the menu - no need to wrap Manually place placeholders in the text that make it line break so it appears to wrap - not elegant (site uses a CMS too) Is there any jQuery selector I could write that would allow me to select the paragraph from top (once slid to the top) or the top most text node (so I could do an after() to place a new placeholder element to force it to wrap?) Any other solutions? Many thanks.

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • Large ListView containing images in Android

    - by Marco W.
    For various Android applications, I need large ListViews, i.e. such views with 100-300 entries. All entries must be loaded in bulk when the application is started, as some sorting and processing is necessary and the application cannot know which items to display first, otherwise. So far, I've been loading the images for all items in bulk as well, which are then saved in an ArrayList<CustomType> together with the rest of the data for each entry. But of course, this is not a good practice, as you're very likely to have an OutOfMemoryException then: The references to all images in the ArrayList prevent the garbage collector from working. So the best solution is, obviously, to load only the text data in bulk whereas the images are then loaded as needed, right? The Google Play application does this, for example: You can see that images are loaded as you scroll to them, i.e. they are probably loaded in the adapter's getView() method. But with Google Play, this is a different problem, anyway, as the images must be loaded from the Internet, which is not the case for me. My problem is not that loading the images takes too long, but storing them requires too much memory. So what should I do with the images? Load in getView(), when they are really needed? Would make scrolling sluggish. So calling an AsyncTask then? Or just a normal Thread? Parametrize it? I could save the images that are already loaded into a HashMap<String,Bitmap>, so that they don't need to be loaded again in getView(). But if this is done, you have the memory problem again: The HashMap stores references to all images, so in the end, you could have the OutOfMemoryException again. I know that there are already lots of questions here that discuss "Lazy loading" of images. But they mainly cover the problem of slow loading, not too much memory consumption.

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  • client-side data storage and retrieval with html and javascript

    - by pedalpete
    I'm building what I am hoping to be a fairly simple, quick and dirty demo app. So far, I've managed to build a bunch of components using only html and javascript. I know that eventually I'll hook-up a db, but at this point I'm just trying to show off some functionality. In the page, a user can select a bunch of other users (like friends). Then they go to a separate html page and there is some sorting info based on the selected users. So my first attempt was to put the selected users object into a cookie, and retrieve the cookie on the second page. Unfortunately, if the user changed their selection, the cookie wasn't getting updated, and my searches on StackOverflow seemed to say that deleting and updating cookies is unreliable. I tried function updateCookie(updatedUserList){ jQuery.cookie('userList',null); jQuery.cookie('userList',updatedUserList); } but though it set the cookie to null, it wouldn't update it on the second value. So I decided to put the selected users object into a form. Unfortunately, it looks like I can't retrieve the contents from the form on the client-side, only on the server-side. Is there another way to do this? I've worked in PHP and Rails, but I'm trying to do this quickly and simply before building it out into something larger and am trying to avoid any server-side processing for now, which I have managed to do up to this point.

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  • webBrower Button Click without element ID?

    - by Jeremy
    I'm working on a login system for a forum and trying to make it work via a c# .net form. I need to programitically click the login button on the forum with a webBrower control. So far I have this. webPage page = new webPage(); page.URL = txtURL.Text; page.Load(); //Load the text from the specified URL WebBrowser browser = new WebBrowser(); browser.Document.GetElementById("navbar_username").SetAttribute("value", textBox1.Text); browser.Document.GetElementById("navbar_password").SetAttribute("value", textBox2.Text); HtmlElement el = browser.Document.All["btnI"]; if (el != null) { el.InvokeMember("click"); } else { MessageBox.Show("There is an issue with the program"); } The issue is that the login button on the page does not have an ID or any real information that can allow me to click on it. Does anyone have any suggestions? Here is the code for the login button. <input type="image" src="images/loginbutton.png" class="loginbutton" tabindex="104" value="Log in" title="Enter your username and password in the boxes provided to login, or click the 'register' button to create a profile for yourself." accesskey="s">

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  • Optimizing this "Boundarize" method for Numerics in Ruby

    - by mstksg
    I'm extending Numerics with a method I call "Boundarize" for lack of better name; I'm sure there are actually real names for this. But its basic purpose is to reset a given point to be within a boundary. That is, "wrapping" a point around the boundary; if the area is betweeon 0 and 100, if the point goes to -1, -1.boundarize(0,100) = 99 (going one too far to the negative "wraps" the point around to one from the max). 102.boundarize(0,100) = 2 It's a very simple function to implement; when the number is below the minimum, simply add (max-min) until it's in the boundary. If the number is above the maximum, simply subtract (max-min) until it's in the boundary. One thing I also need to account for is that, there are cases where I don't want to include the minimum in the range, and cases where I don't want to include the maximum in the range. This is specified as an argument. However, I fear that my current implementation is horribly, terribly, grossly inefficient. And because every time something moves on the screen, it has to re-run this, this is one of the bottlenecks of my application. Anyone have any ideas? module Boundarizer def boundarize min=0,max=1,allow_min=true,allow_max=false raise "Improper boundaries #{min}/#{max}" if min >= max new_num = self if allow_min while new_num < min new_num += (max-min) end else while new_num <= min new_num += (max-min) end end if allow_max while new_num > max new_num -= (max-min) end else while new_num >= max new_num -= (max-min) end end return new_num end end class Numeric include Boundarizer end

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  • Creating Binary Block from struct

    - by MOnsDaR
    I hope the title is describing the problem, i'll change it if anyone has a better idea. I'm storing information in a struct like this: struct AnyStruct { AnyStruct : testInt(20), testDouble(100.01), testBool1(true), testBool2(false), testBool3(true), testChar('x') {} int testInt; double testDouble; bool testBool1; bool testBool2; bool testBool3; char testChar; std::vector<char> getBinaryBlock() { //how to build that? } } The struct should be sent via network in a binary byte-buffer with the following structure: Bit 00- 31: testInt Bit 32- 61: testDouble most significant portion Bit 62- 93: testDouble least significant portion Bit 94: testBool1 Bit 95: testBool2 Bit 96: testBool3 Bit 97-104: testChar According to this definition the resulting std::vector should have a size of 13 bytes (char == byte) My question now is how I can form such a packet out of the different datatypes I've got. I've already read through a lot of pages and found datatypes like std::bitset or boost::dynamic_bitset, but neither seems to solve my problem. I think it is easy to see, that the above code is just an example, the original standard is far more complex and contains more different datatypes. Solving the above example should solve my problems with the complex structures too i think. One last point: The problem should be solved just by using standard, portable language-features of C++ like STL or Boost (

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  • How can I get an NPC to move randomly in XNA?

    - by Fishwaffles
    I basically want a character to walk in one direction for a while, stop, then go in another random direction. Right now my sprites look but don't move, randomly very quickly in all directions then wait and have another seizure. I will post the code I have so far in case that is useful. class NPC: Mover { int movementTimer = 0; public override Vector2 direction { get { Random rand = new Random(); int randDirection = rand.Next(8); Vector2 inputDirection = Vector2.Zero; if (movementTimer >= 50) { if (randDirection == 4) { inputDirection.X -= 1; movingLeft = true; } else movingLeft = false; if (randDirection == 1) { inputDirection.X += 1; movingRight = true; } else movingRight = false; if (randDirection == 2) { inputDirection.Y -= 1; movingUp = true; } else movingUp = false; if (randDirection == 3) { inputDirection.Y += 25; movingDown = true; } else movingDown = false; if (movementTimer >= 100) { movementTimer = 0; } } return inputDirection * speed; } } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed) { } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed, int millisecondsPerframe) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed, millisecondsPerframe) { } public override void Update(GameTime gameTime, Rectangle clientBounds) { movementTimer++; position += direction; if (position.X < 0) position.X = 0; if (position.Y < 0) position.Y = 0; if (position.X > clientBounds.Width - frameSize.X) position.X = clientBounds.Width - frameSize.X; if (position.Y > clientBounds.Height - frameSize.Y) position.Y = clientBounds.Height - frameSize.Y; base.Update(gameTime, clientBounds); } }

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