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  • Windows 8 on my new i7 Macbook Pro

    - by Bob Hardister
    Using bootcamp I installed Windows 8 on my new Macbook Pro 15" (not a retina screen version), which has OS X 10.8.2, 2.6 Ghz Core i7 with 8 GB RAM.  I followed the simple procedure outlined here. The only problem I had was the wireless device driver wasn't provided. I had to find and download it myself. Even so it only provided 5G not 2G protocol support. I downloaded a Broadcom driver.   I was able to enable the Hyper-V features on Windows 8 and look forward to using VMs. So far so good :)

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  • Why does DirectX use a left-handed coordinate system?

    - by greyfade
    I considered posting on Stack Overflow, but the question strikes me as being far too subjective since I can't think of a reasonable technical explanation for Microsoft's choice in this matter. But this question has bugged me for so long and the issue keeps coming up in one of my projects, and I have never actually seen an attempt at explaining this: OpenGL uses a right-handed coordinate system, where the +Z part of the world coordinate system extends toward the viewer. DirectX uses a left-handed system where the +Z part of the world coordinate extends into the screen, away from the viewer. I never used the Glide API, so I don't know how it worked, but from what I can gather, it uses a left-handed system as well. Is there a technical reason for this? And if not, is there some conceptual advantage to a particular handedness of a coordinate system? Why would one choose one over the other?

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  • secure boot windows 8 issues it hates ubuntu :(

    - by Steven Brown
    im running into issues with windows 8. ok so i disabled secure boot from my laptop. i tell it to launch from my USB with ubuntu installed on it and it wont boot. just simply light my screen and darken it. iv google the fire out of this and no use so im asking for help. im useing ubuntu 13.04. more details: well i have tryed to boot another OS (zorin) and it hates it too. i dont know why my secure boot wont shut off. if it helps i have a HP 2000.

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  • Can a local multiplayer iOS game display differently for each device?

    - by Rahil627
    I've seen games which display different data for two devices, but not more than two. If possible, can it be accomplished using GameKit? EDIT: More specifically, I was thinking local multiplayer via bluetooth or wi-fi on an iOS device. Most games I've seen display the same screen synchronized across all of the devices. I understand games that network across the internet do this, often using a server, but I haven't seen any examples of a 3+ device local multiplayer iOS game. I just want to make sure it wasn't some kind of limitation.

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  • My 7 is Slow: A Guide to Upgrading Your XP Machine for Optimum Performance with Windows 7

    When the Windows Vista operating system came out you decided that you were better off with what you had. The odds are that you probably made a very smart move. When Windows 7 came out you were also prudent. You waited to see if the newest operating system would be worth the expense of upgrading. Now that you have decided to upgrade to Windows 7 you will have some performance issues to deal with.... Microsoft SQL Server? Value Calculator Reduce Costs & Increase Value with Microsoft SQL Server? 2008. Download Today!

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  • How can I set up private, per-user sections on Joomla?

    - by Michael Paulukonis
    For this weekend's GiveCamp project, my team has been tasked with adding some functionality to an existing Joomla-powered website for a non-profit. A certain type of user will login, and have access to a personal area where they can upload files, check for messages, see tasks that have been assigned, etc. Each user would have their own area. They would not be creating pages, and their information would only be visible to themselves (or a site-administrator, of course. No sort of weird HIPAA privacy involved). None of us have worked with Joomla before, but we'd like to help this non-profit. We're not sure if we're searching using the wrong terms, or if we're just not finding it. Is such a solution possible in Joomla? And/or are we better off building some standalone solution that interfaces with the same mySQL database as Joomla?

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  • how to avoid workaholic tag

    - by Shirish11
    As we all know a programmer just needs a computer and a network connection. When these things are available at your disposal you can program anywhere in the world. Now this is causing me a bit of problems. Since its not necessary to work at your workplace only you are asked anytime of your vacation or week-off to help out the client on reported bug. Also if you do enjoy doing it at your pass time, any one seeing you stare at the computer may treat you workaholic which I don't enjoy. How do you make them realize that its not just about the work.It can be a hobby also. In my understanding a workaholic is a person who works to earn but an enthusiast is the one who works to learn.

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  • Have I lost my entire Windows drive and all the files?

    - by xiaohouzi79
    I previously had Heron 8.04 installed. Today I decided to upgrade. During the partition phase of the install of 10.10 it asked me what portion of the drive I should use. There were a few options: Drag the partition size to indicate what I wanted to use A button that said use entire partition A button that said use entire drive I selected use entire partition as the Windows partition did not appear on the screen I assumed this was just displaying the existing Ubuntu partition. After install I think I have wiped my entire Windows partition, I can't see it anywhere. I would appreciate some advice as to find if it really is gone forever (My stupidity I didn't back up my Windows partition which includes 3 years of baby photos).

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  • How can I install Ubuntu alongside Fedora?

    - by user285248
    I am currently running Fedora and would like to duel boot with Ubuntu. I do not want to replace Fedora, I would like to keep it as my main OS. However, when using the Ubuntu installer I only get the option to either: "Replace Fedora release 20 (Heisenbug) with Ubuntu" or "Something else" Is there I way I can install ubuntu alongside Fedora without deleting it? If so, as I would like fedora to be my main OS, is there also a way to make it the top grub option? I have tried partitioning with gparted however I can't split the fedora partition, it says it is all used however I have only used about 100/500GB. I am trying to install ubuntu 13.10 off a live USB stick, I will upgrade to 14.04 when I install it but don't want to make a new live USB.

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  • Moving dozens of existing standalone retail sites to one central inventory database: what should I know going in?

    - by palintropos
    This will be the first project of this scale that I have attempted, and the first time I have run a website at all (much less dozens) using an off-site database. In particular, I'd like to know: what sort of optimizations I should read up on to make this run as smoothly as possible? any pitfalls/gotchas wiser, more experienced folk are aware of I should be on the lookout for, and what damage-control and preventative measures I should take against the nightmare scenario of the main server (hosting the database) having an outage, grinding over 100 websites to a halt (because they have no access to the product data).

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  • Could it be more efficient for systems in general to do away with Stacks and just use Heap for memory management?

    - by Dark Templar
    It seems to me that everything that can be done with a stack can be done with the heap, but not everything that can be done with the heap can be done with the stack. Is that correct? Then for simplicity's sake, and even if we do lose a little amount of performance with certain workloads, couldn't it be better to just go with one standard (ie, the heap)? Think of the trade-off between modularity and performance. I know that isn't the best way to describe this scenario, but in general it seems that simplicity of understanding and design could be a better option even if there is a potential for better performance.

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  • Is a yobibit really a meaningful unit? [closed]

    - by Joe
    Wikipedia helpfully explains: The yobibit is a multiple of the bit, a unit of digital information storage, prefixed by the standards-based multiplier yobi (symbol Yi), a binary prefix meaning 2^80. The unit symbol of the yobibit is Yibit or Yib.1[2] 1 yobibit = 2^80 bits = 1208925819614629174706176 bits = 1024 zebibits[3] The zebi and yobi prefixes were originally not part of the system of binary prefixes, but were added by the International Electrotechnical Commission in August 2005.[4] Now, what in the world actually takes up 1,208,925,819,614,629,174,706,176 bits? The information content of the known universe? I guess this is forward thinking -- maybe astrophyics or nanotech, or even DNA analysis really will require these orders of magnitude. How far off do you think all this is? Are these really meaningful units?

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  • Is it possible to use binary nvidia driver with GeForce 7300 SE?

    - by jrennie
    I have an Nvidia GeForce 7300 SE. It worked fine with the nvidia driver when I was using 10.10. When I upgraded to 12.04, the (nvidia-current) binary driver failed---I couldn't even get a login screen. The "nouveau" driver works okay, but the display is quite sluggish. I've read about the fact that my GeForce is blacklisted (here and here). But, when I tried the suggested workaround of using nvidia-173, I discovered that it wouldn't install because of a failed dependency: xorg-video-abi-10 (Package not available). The "precise" nvidia-173 package page notes this (dependency bug?) So, my real question: is there a GeForce 7300 SE workaround for 12.04?

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  • booting into 12.04 results in a purple sceen for just a second.

    - by Super Nathan
    I have a vanilla Ubuntu install running on an Ivy-Bridge ultrabook that is using Intel 4000 graphics. I have enabled autologin via a line in the lightdm config file. My boot is very fast, however, it is ugly. The screen will be black, all solid purple for a second, then Plymouth for a second, then desktop. I would really like to figure out what the solid purple is and how to remove it. I would like to either have a different color (black) or skipped entirely.

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  • Should I drawing directly on CCLayer or CCSprite?

    - by einverne
    Now I am a little confused in my cocos2d-x cpp project. I want to draw lines with user's finger touch. Following the screenshot of a CCScene: In the screen, there are two squares. I want show an animation in the first square and let the second one draw lines with user touch. Now these two squares are CCSprite. And I can draw dots in the second one on the CCLayer. But I am little confused that I should draw lines on the Sprite or on the Layer. Or are there other ways to organize the code?

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  • Missing error handling in Streaming-AJAX-Proxy Log

    - by Michael Freidgeim
    We are using AjaxProxy(FROM http://www.codeproject.com/KB/ajax/ajaxproxy.aspx) on our web site, but started to notice errors accessing log.txt file. I found that the file is created by Log class and doesn't have ability to switch it off and error handling. I've added reading file name from configuration and try/catch block   public static class Log     {         private static StreamWriter logStream;         private static object lockObject = new object ();     public static void WriteLine(string msg)         {                       string logFileName = ConfigurationExtensions.GetAppSetting("AjaxStreamingProxy.LogFile" ,"");                       if (logFileName.IsNullOrEmpty())                             return;                       try                      {                             if (logStream == null )                            {                                    lock (lockObject)                                   {                                           if (logStream == null )                                          {                            logStream = File.AppendText(Path .Combine(AppDomain.CurrentDomain.BaseDirectory, logFileName));                                          }                                   }                            }                            logStream.WriteLine(msg);                      }                       catch (Exception exc)                      {                             string ignoredMsg = String .Format("The error occured while logging {0}, but processing will continue.\n {1} ", exc);                             LoggerHelper.LogEvent(ignoredMsg, MyCategorySource, TraceEventType .Warning, true);                      }         }

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  • Handle php out of memory error

    - by PeterMmm
    I have a Drupal based web site on a relative small vserver (512MB RAM). Recently the website begins to return php out of memory messages like this: Fatal error: Out of memory (allocated 17039360) (tried to allocate 77824 bytes) in /home/... All php.ini memory limit parameters are set to off (-1). Propably the website has gained of complexity, content, etc. But I cannot interpret fine that message: Does that mean that the whole request has allocated 17MB(?) right now and cannot get 7MB(?) more from the OS. Has the web server spend all memory or has the OS no more memory to allocate ? I'm not shure if the memory overhead is coming from the web server or another service, because when I get the out-of-memoy message I can't get into the server with ssh. After a while all runs fine again.

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  • Illuminated USB keyboard flickers

    - by Axj Member
    Does anyone know where I can download a driver for the VAKOSS TK-487-UK illuminated keyboard to run on Ubuntu? Or at least how to control the USB port so that it stops flickering on and off. The USB port works fine but the Keyboard is not recognized by Ubuntu... Already read the post on youtube and script but did not work either...tried changing USB ports, rebooting, etc. This has been going on for a week. The keyboard gets its power from the USB port. http://answers.yahoo.com/question/index?qid=20120128105854AAjgmgn

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  • How do you ensure consistent experience across multiple graphics cards (or even driver versions)?

    - by Grigory Javadyan
    So I was writing a simple 2D game with OpenGL and SDL and had this problem when there was awful tearing when running in windowed mode (even though I explicitly asked SDL_SetVideoMode to use double buffering). Didn't worry about it all too much because most of the time the game grabs the entire screen, windowed mode is just for debugging. Anyway, yesterday I updated my nVidia drivers and tearing disappeared, the game runs smooth and looks nice in windowed mode too. I can see how the problem may be in the graphics driver, but this leads to a question. Obviously, professional game developers have to deal with a lot of different hardware/software configurations. What are the techniques they use to make sure the game looks the roughly the same on different graphics cards or even the same model of graphics card, but with different driver versions?

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  • Can all code be represented as a series of Map / Filter / Reduce operations?

    - by Mongus Pong
    I have recently been refactoring large chunks of code and replacing them with Linq queries. Removing the language bias - Linq is essentially a set of Map / Filter and Reduce operations that operate on a sequence of data. This got me thinking, how far would I theoretically be able to take this. Would I be able to rewrite the whole code base into a series (or even a single) of Map / Filter and Reduce operations. Unfortunately I get paid to do useful stuff, so I haven't been able to experiment much further, but I can't think of any code structure that couldn't be re structured as such. Side effected code can be dealt with via monads.. Even output is essentially mapping memory addresses to screen addresses. Is there anything that couldn't be (theoretically) rewritten as a Linq query?

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  • Ask The Readers: How Do You Find Your Next Game?

    - by Jason Fitzpatrick
    Once upon a time the only place for new video game information was down at the arcade. These days there’s a news source and niche for everyone and every kind of game; where and how do you find your next video game conquest? Word of mouth? App recommendations? Critical reviews? This week we’re interested in lining ourselves up for a little summer fun: tell us all about your tips, tricks, and techniques for finding the real gems in the pile of games that comes out every year. Sound off in the comments and then check back in on Friday for the What You Said roundup. HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • Enemies don't shoot. What is wrong? [closed]

    - by Bryan
    I want that every enemy shoots independently bullets. If an enemy’s bullet left the screen, the enemy can shoot a new bullet. Not earlier. But for the moment, the enemies don't shoot. Not a single bullet. I guess their is something wrong with my Enemy class, but I can't find a bug and I get no error message. What is wrong? public class Map { Texture2D myEnemy, myBullet ; Player Player; List<Enemy> enemieslist = new List<Enemy>(); List<Bullet> bulletslist = new List<Bullet>(); float fNextEnemy = 0.0f; float fEnemyFreq = 3.0f; int fMaxEnemy = 3 ; Vector2 Startposition = new Vector2(200, 200); GraphicsDeviceManager graphicsDevice; public Map(GraphicsDeviceManager device) { graphicsDevice = device; } public void Load(ContentManager content) { myEnemy = content.Load<Texture2D>("enemy"); myBullet = content.Load<Texture2D>("bullet"); Player = new Player(graphicsDevice); Player.Load(content); } public void Update(GameTime gameTime) { Player.Update(gameTime); float delta = (float)gameTime.ElapsedGameTime.TotalSeconds; for(int i = enemieslist.Count - 1; i >= 0; i--) { // Update Enemy Enemy enemy = enemieslist[i]; enemy.Update(gameTime, this.graphicsDevice, Player.playershape.Position, delta); // Try to remove an enemy if (enemy.Remove == true) { enemieslist.Remove(enemy); enemy.Remove = false; } } this.fNextEnemy += delta; //New enemy if (fMaxEnemy > 0) { if ((this.fNextEnemy >= fEnemyFreq) && (enemieslist.Count < 3)) { Vector2 enemyDirection = Vector2.Normalize(Player.playershape.Position - Startposition) * 100f; enemieslist.Add(new Enemy(Startposition, enemyDirection, Player.playershape.Position)); fMaxEnemy -= 1; fNextEnemy -= fEnemyFreq; } } } public void Draw(SpriteBatch batch) { Player.Draw(batch); foreach (Enemy enemies in enemieslist) { enemies.Draw(batch, myEnemy); } foreach (Bullet bullets in bulletslist) { bullets.Draw(batch, myBullet); } } } public class Enemy { List<Bullet> bulletslist = new List<Bullet>(); private float nextShot = 0; private float shotFrequency = 2.0f; Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public bool Shot; public Enemy(Vector2 Pos, Vector2 Move, Vector2 Player) { this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; this.Remove = false; this.Shot = false; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, Vector2 PlayerPos, float delta) { nextShot += delta; for (int i = bulletslist.Count - 1; i >= 0; i--) { // Update Bullet Bullet bullets = bulletslist[i]; bullets.Update(gameTime, graphics, delta); // Try to remove a bullet... Collision, hit, or outside screen. if (bullets.Remove == true) { bulletslist.Remove(bullets); bullets.Remove = false; } } if (nextShot >= shotFrequency) { this.Shot = true; nextShot -= shotFrequency; } // Does the enemy shot? if ((Shot == true) && (bulletslist.Count < 1)) // New bullet { Vector2 bulletDirection = Vector2.Normalize(PlayerPos - this.vPos) * 200f; bulletslist.Add(new Bullet(this.vPos, bulletDirection, PlayerPos)); Shot = false; } if (!Remove) { this.vMove = Vector2.Normalize(PlayerPos - this.vPos) * 100f; this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth + 1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight + 1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch batch, Texture2D myTexture) { if (!Remove) { batch.Draw(myTexture, this.vPos, Color.White); } } } public class Bullet { Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public Bullet(Vector2 Pos, Vector2 Move, Vector2 Player) { this.Remove = false; this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, float delta) { if (!Remove) { this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth +1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight +1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch spriteBatch, Texture2D myTexture) { if (!Remove) { spriteBatch.Draw(myTexture, this.vPos, Color.White); } } }

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  • Ubuntu 13.10 vs 12.04 LTS

    - by Shaun
    I am migrating my workflow to ubuntu from windows. I have a macbook pro at home and I really enjoy being able to use the workspaces feature on ubuntu to increase my productivity. As myself being someone that isn't very familiar with doing command line things and hasn't worked with linux a whole lot other than doing basic commands like cd, ls, rm, screen, and sudo. I was wondering what you think would be the best choice for a ubuntu version. I am looking for ease of use as well as stability. I spend most of my time working with eclipse, as well as writing documents. On a side note, right now I have a pretty high end workstation, but I am using a crappy notebook 2.5 inch 1TB hard drive for my system. Would it be worth it to switch to a top of the line SSD, or would the difference not really be noticeable? How difficult would it be for a newcommer to setup the system with the os and important folders running on a SSD and then other folders for storage running on a HD.

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  • Observer Pattern Implementation

    - by user17028
    To teach myself basic game programming, I am going to program a clone of Pong. I will use the Observer design pattern, with an interface between the input and the game engine. However, I'm not sure what the interface should do. One idea I had was for the input interface to tell the game engine that (e.g.) the screen was clicked, then to let the game engine decide what to do with that information (shoot a bullet, for example). Another idea I had was for the input interface, having caught the mouse click, to tell the game engine to shoot a bullet. Which method would be better for me to use?

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  • Netbeans 7.0.1 not opening

    - by z22
    I am working in Netbeans on Ubuntu for the last 4 months. But today when I opened Netbeans, it just got stuck in the Ubuntu launcher bar at the left side of screen. I have my project pending in Netbeans (which is not opening). I am stuck in this problem. I also rebooted Ubuntu a number of times, still the same. I can't open Netbeans. Why is this happening? What is the cause of this problem? What should I do? tried $gksu netbeans, nothing happens, $ prompt shown again.

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