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  • HTML - Styling a input type=submit as an anchor and removing extra space rendered

    - by Malcolm
    Hi, I have the following HTML and you can see the extra space between the links when the page renders. How do trim this space? <div class="navLinks" style="text-align:right;margin-bottom:30px;"> <form action="/Invoice/SetPaid" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Set To Paid" /> </form><form action="/Invoice/WorkInProgress" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Set To Work In Progress" /> </form><form action="/Invoice/PrintVersion/11356" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Printable Version" /> </form><form action="/Home/User" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Continue" /> </form> </div> .navLinks form { display:inline; } .navLinks input { text-decoration:underline; background-color:white; color: #034af3; border: 0px none; text-align:center; } .navLinks input:hover { text-decoration:none; }

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  • Boost threading/mutexs, why does this work?

    - by Flamewires
    Code: #include <iostream> #include "stdafx.h" #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> using namespace std; boost::mutex mut; double results[10]; void doubler(int x) { //boost::mutex::scoped_lock lck(mut); results[x] = x*2; } int _tmain(int argc, _TCHAR* argv[]) { boost::thread_group thds; for (int x = 10; x>0; x--) { boost::thread *Thread = new boost::thread(&doubler, x); thds.add_thread(Thread); } thds.join_all(); for (int x = 0; x<10; x++) { cout << results[x] << endl; } return 0; } Output: 0 2 4 6 8 10 12 14 16 18 Press any key to continue . . . So...my question is why does this work(as far as i can tell, i ran it about 20 times), producing the above output, even with the locking commented out? I thought the general idea was: in each thread: calculate 2*x copy results to CPU register(s) store calculation in correct part of array copy results back to main(shared) memory I would think that under all but perfect conditions this would result in some part of the results array having 0 values. Is it only copying the required double of the array to a cpu register? Or is it just too short of a calculation to get preempted before it writes the result back to ram? Thanks.

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  • Why null reference exception in SetMolePublicInstance?

    - by OldGrantonian
    I get a "null reference" exception in the following line: MoleRuntime.SetMolePublicInstance(stub, receiverType, objReceiver, name, null); The program builds and compiles correctly. There are no complaints about any of the parameters to the method. Here's the specification of SetMolePublicInstance, from the object browser: SetMolePublicInstance(System.Delegate _stub, System.Type receiverType, object _receiver, string name, params System.Type[] parameterTypes) Here are the parameter values for "Locals": + stub {Method = {System.String <StaticMethodUnitTestWithDeq>b__0()}} System.Func<string> + receiverType {Name = "OrigValue" FullName = "OrigValueP.OrigValue"} System.Type {System.RuntimeType} objReceiver {OrigValueP.OrigValue} object {OrigValueP.OrigValue} name "TestString" string parameterTypes null object[] I know that TestString() takes no parameters and returns string, so as a starter to try to get things working, I specified "null" for the final parameter to SetMolePublicInstance. As already mentioned, this compiles OK. Here's the stack trace: Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.ExtendedReflection.Collections.Indexable.ConvertAllToArray[TInput,TOutput](TInput[] array, Converter`2 converter) at Microsoft.Moles.Framework.Moles.MoleRuntime.SetMole(Delegate _stub, Type receiverType, Object _receiver, String name, MoleBindingFlags flags, Type[] parameterTypes) at Microsoft.Moles.Framework.Moles.MoleRuntime.SetMolePublicInstance(Delegate _stub, Type receiverType, Object _receiver, String name, Type[] parameterTypes) at DeqP.Deq.Replace[T](Func`1 stub, Type receiverType, Object objReceiver, String name) in C:\0VisProjects\DecP_04\DecP\DeqC.cs:line 38 at DeqPTest.DecCTest.StaticMethodUnitTestWithDeq() in C:\0VisProjects\DecP_04\DecPTest\DeqCTest.cs:line 28 at Starter.Start.Main(String[] args) in C:\0VisProjects\DecP_04\Starter\Starter.cs:line 14 Press any key to continue . . . To avoid the null parameter, I changed the final "null" to "parameterTypes" as in the following line: MoleRuntime.SetMolePublicInstance(stub, receiverType, objReceiver, name, parameterTypes); I then tried each of the following (before the line): int[] parameterTypes = null; // if this is null, I don't think the type will matter int[] parameterTypes = new int[0]; object[] parameterTypes = new object[0]; // this would allow for various parameter types All three attempts produce a red squiggly line under the entire line for SetMolePublicInstance Mouseover showed the following message: The best overloaded method match for 'Microsoft.Moles.Framework.Moles.MoleRuntime.SetMolePublicInstance(System.Delegate, System.Type, object, string, params System.Type[])' has some invalid arguments. I'm assuming that the first four arguments are OK, and that the problem is with the params array.

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  • Mutually beneficial IP/copyright clauses for contract-based freelance work

    - by Nathan de Vries
    I have a copyright section in the contract I give to my clients stating that I retain copyright on any works produced during my work for them as an independent contractor. This is most definitely not intended to place arbitrary restrictions on my clients, but rather to maintain my ability to decide on how the software I create is licensed and distributed. Almost every project I work on results in at least one part of it being released as open source. Every project I work on makes use of third-party software released in the same fashion, so returning the favour is something I would like to continue doing. Unfortunately, the contract is not so clear when it comes to defining the rights of the client in the use of said software. I mention that the code will be licensed to them, but do not mention specifics about exclusivity, ability to produce derivatives etc. As such, a client has raised concerns about the copyright section of my contract, and has suggested that I reword it such that all copyrights are transferred entirely to the client on final payment for the project. This will almost certainly reduce my ability to distribute the software I have created; I would much prefer to find a more mutually beneficial agreement where both our concerns are appeased. Are there any tried and true approaches to licensing software in this kind of situation? To summarise: I want to maintain the ability to license (parts of) the software under my own terms, independently of my relationship with the client; with some guarantee to the client that no trade-secrets or critical business logic will be shared; giving them the ability to re-use my code in their future projects; but not necessarily letting them sell it (I'm not sure about this, though...what happens if they sell their business and the software along with it?) I realise that everyone's feedback is going to be prefixed with "IANAL", however I appreciate any thoughts you might have on the matter.

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  • Refining Search Results [PHP/MySQL]

    - by Dae
    I'm creating a set of search panes that allow users to tweak their results set after submitting a query. We pull commonly occurring values in certain fields from the results and display them in order of their popularity - you've all seen this sort of thing on eBay. So, if a lot of rows in our results were created in 2009, we'll be able to click "2009" and see only rows created in that year. What in your opinion is the most efficient way of applying these filters? My working solution was to discard entries from the results that didn't match the extra arguments, like: while($row = mysql_fetch_assoc($query)) { foreach($_GET as $key => $val) { if($val !== $row[$key]) { continue 2; } } // Output... } This method should hopefully only query the database once in effect, as adding filters doesn't change the query - MySQL can cache and reuse one data set. On the downside it makes pagination a bit of a headache. The obvious alternative would be to build any additional criteria into the initial query, something like: $sql = "SELECT * FROM tbl MATCH (title, description) AGAINST ('$search_term')"; foreach($_GET as $key => $var) { $sql .= " AND ".$key." = ".$var; } Are there good reasons to do this instead? Or are there better options altogether? Maybe a temporary table? Any thoughts much appreciated!

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  • Query distinct list of choices for Django form with App Engine Datastore

    - by Brian
    I've been trying to figure this out for hours across a couple of days, and can not get it to work. I've been everywhere. I'll continue trying to figure it out, but was hoping for a quicker solution. I'm using App Engine datastore + Django. Using a query in a view and custom forms, I was able to get a list to the form but then I was not able to post. I have been trying to figure out how to dynamically add the choices as part of the Django form... I've tried various ways with no success. Help! Below are the two models. I'd like to get a distinct list of address_id to show in the location field in InfoForm. This fields could (and maybe should) be named the same, but I thought it'd be easier if they were named different. class Info(db.Model): user = db.UserProperty() location = db.StringProperty() info = db.StringProperty() created = db.DateTimeProperty(auto_now_add=True) modified = db.DateTimeProperty(auto_now=True) class Locations(db.Model): user = db.UserProperty() address_id = db.StringProperty() address = db.StringProperty() class InfoForm(djangoforms.ModelForm): info = forms.ChoiceField(choices=INFO_CHOICES) location = forms.ChoiceField() class Meta: model = Info exclude = ['user','created','modified']

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  • How to filter txt file by string with using batch

    - by Antediluvian
    Hello guys I know this kind of problem will be very easy for you but I am total beginner in batch mode. The question is how bat file code should look like to generate a new txt file from specific one . for example . I have report txt Displaying status for license file: 7788@Server01 License Server: server01 License In Use Free ------- ------ ---- Design* 1 6 (user1@host1) 127 server01 7788 4402 Assembly* 0 4 Pro 0 15 AdvSE 2 3 (user2@host2) AdvSE server01 7788 2706 (user3@host3) AdvSE server01 7788 1503 SingleSite_License 1 3 (user4@host4) SingleSite_License server01 7788 2003 Intra_CLIENT_License 1 4 (user2@host2) Intra_CLIENT_License server01 7788 2003 CAD 1 32 ^(user2@host2) CAD server01 7788 501 * = License Extensions - Available only on startup. ^ = Borrowed License. Press any key to continue . . . What I want to have in new file from this one are only lines : SingleSite_License 3 Intra_CLIENT_License 9 but both SingleSite_License and Intra_Client_License should be taken from 1st found string -other are not necessary. report txt can be different and licenses can be showed in different order . if it not possible - other solution can be just only Free value will be written in new txt file - f.e 3 and 9 . so the last string in line which contains specific words thank you for any tips

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  • Is there a better way to change user password in cakephp using Auth?

    - by sipiatti
    Hi, I am learning cakephp by myself. I tried to create a user controller with a changepassword function. It works, but I am not sure if this is the best way, and I could not googled up useful tutorials on this. Here is my code: class UsersController extends AppController { var $name = 'Users'; function login() { } function logout() { $this->redirect($this->Auth->logout()); } function changepassword() { $session=$this->Session->read(); $id=$session['Auth']['User']['id']; $user=$this->User->find('first',array('conditions' => array('id' => $id))); $this->set('user',$user); if (!empty($this->data)) { if ($this->Auth->password($this->data['User']['password'])==$user['User']['password']) { if ($this->data['User']['passwordn']==$this->data['User']['password2']) { // Passwords match, continue processing $data=$this->data; $this->data=$user; $this->data['User']['password']=$this->Auth->password($data['User']['passwordn']); $this->User->id=$id; $this->User->save($this->data); $this->Session->setFlash('Password changed.'); $this->redirect(array('controller'=>'Toners','action' => 'index')); } else { $this->Session->setFlash('New passwords differ.'); } } else { $this->Session->setFlash('Typed passwords did not match.'); } } } } password is the old password, passwordn is the new one, password2 is the new one retyped. Is there any other, more coomon way to do it in cake?

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  • What happens when we say "listen to a port" ?

    - by smwikipedia
    Hi, When we start a server application, we always need to speicify the port number it listens to. But how is this "listening mechanism" implemented under the hood? My current imagination is like this: The operating system associate the port number with some buffer. The server application's responsibiligy is to monitor this buffer. If there's no data in this buffer, the server application's listen operation will just block the application. When some data arrives from the wire, the operating system will know that check the data and see if it is targed at this port number. And then it will fill the buffer. And then OS will notify the blocked server application and the server application will get the data and continue to run. Question is: If the above scenario is correct, how could the opearting system know there's data arriving from wire? It cannot be a busy pooling. Is it some kind of interrupt-based mechanism? If there's too much data arriving and the buffer is not big enough, will there be data loss? Is the "listen to a port" operation really a blocking operation? Many thanks.

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  • Large scale Merge Replication strategy - what can go wrong?

    - by niidto
    Hi, I'm developing a piece of software that uses Merge Replication and SQL Compact on Windows Mobile 6. At the moment it is running on 5 devices reasonably well. The issues I've come up against are as follows: The schema has had to change a lot, and will continue to have to change as the application evolves. There have been various errors replicating these schema changes down to the device, uploads failing due to schema inconsistencies. Subscriptions expiring (after 14 days) and unable to reinitialize with upload - AKA, potential data los of unsynced data up to that point. Basically, the worst case scenario is data loss, and when merge replication fails, there seems to be no way back to get the data off. My method until now has been to drop and create the subscription on the device. I don't hear many people doing this, though it seems to solve everything. The long term plan is to role this out to 500+ devices. Any advice on people who have undertaken similar projects, and how to minimise data loss and make it so that there's appropriate error handling code to recover from sync failures would be much appreciated. James

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  • XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

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  • Muti-Schema Privileges for a Table Trigger in an Oracle Database

    - by sisslack
    I'm trying to write a table trigger which queries another table that is outside the schema where the trigger will reside. Is this possible? It seems like I have no problem querying tables in my schema but I get: Error: ORA-00942: table or view does not exist when trying trying to query tables outside my schema. EDIT My apologies for not providing as much information as possible the first time around. I was under the impression this question was more simple. I'm trying create a trigger on a table that changes some fields on a newly inserted row based on the existence of some data that may or may not be in a table that is in another schema. The user account that I'm using to create the trigger does have the permissions to run the queries independently. In fact, I've had my trigger print the query I'm trying to run and was able to run it on it's own successfully. I should also note that I'm building the query dynamically by using the EXECUTE IMMEDIATE statement. Here's an example: CREATE OR REPLACE TRIGGER MAIN_SCHEMA.EVENTS BEFORE INSERT ON MAIN_SCHEMA.EVENTS REFERENCING OLD AS OLD NEW AS NEW FOR EACH ROW DECLARE rtn_count NUMBER := 0; table_name VARCHAR2(17) := :NEW.SOME_FIELD; key_field VARCHAR2(20) := :NEW.ANOTHER_FIELD; BEGIN CASE WHEN (key_field = 'condition_a') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_A.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; WHEN (key_field = 'condition_b') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_B.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; WHEN (key_field = 'condition_c') THEN EXECUTE IMMEDIATE 'select count(*) from OTHER_SCHEMA_C.'||table_name||' where KEY_FIELD='''||key_field||'''' INTO rtn_count; END CASE; IF (rtn_count > 0) THEN -- change some fields that are to be inserted END IF; END; The trigger seams to fail on the EXECUTE IMMEDIATE with the previously mentioned error. EDIT I have done some more research and I can offer more clarification. The user account I'm using to create this trigger is not MAIN_SCHEMA or any one of the OTHER_SCHEMA_Xs. The account I'm using (ME) is given privileges to the involved tables via the schema users themselves. For example (USER_TAB_PRIVS): GRANTOR GRANTEE TABLE_SCHEMA TABLE_NAME PRIVILEGE GRANTABLE HIERARCHY MAIN_SCHEMA ME MAIN_SCHEMA EVENTS DELETE NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS INSERT NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS SELECT NO NO MAIN_SCHEMA ME MAIN_SCHEMA EVENTS UPDATE NO NO OTHER_SCHEMA_X ME OTHER_SCHEMA_X TARGET_TBL SELECT NO NO And I have the following system privileges (USER_SYS_PRIVS): USERNAME PRIVILEGE ADMIN_OPTION ME ALTER ANY TRIGGER NO ME CREATE ANY TRIGGER NO ME UNLIMITED TABLESPACE NO And this is what I found in the Oracle documentation: To create a trigger in another user's schema, or to reference a table in another schema from a trigger in your schema, you must have the CREATE ANY TRIGGER system privilege. With this privilege, the trigger can be created in any schema and can be associated with any user's table. In addition, the user creating the trigger must also have EXECUTE privilege on the referenced procedures, functions, or packages. Here: Oracle Doc So it looks to me like this should work, but I'm not sure about the "EXECUTE privilege" it's referring to in the doc.

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  • does entity framework or mysql provider swallows timeout exceptions on enumeration of result?!

    - by Freddy Rios
    I'm trying to make sense of a situation I have using entity framework on .net 3.5 sp1 + MySQL 6.1.2.0 as the provider. It involves the following code: Response.Write("Products: " + plist.Count() + "<br />"); var total = 0; foreach (var p in plist) { //... some actions total++; //... other actions } Response.Write("Total Products Checked: " + total + "<br />"); Basically the total products is varying on each run, and it isn't matching the full total in plist. Its varies widely, from ~ 1/5th to half. There isn't any control flow code inside the foreach i.e. no break, continue, try/catch, conditions around total++, anything that could affect the count. As confirmation, there are other totals captured inside the loop related to the actions, and those match the lower and higher total runs. I don't find any reason to the above, other than something in entity framework or the mysql provider that causes it to end the foreach when retrieving an item. The body of the foreach can have some good variation in time, as the actions involve file & network access, my best shot at the time is that when it takes beyond certain threshold there is some type of timeout in the underlying framework/provider and instead of causing an exception it is silently reporting no more items for enumeration. Can anyone give some light in the above scenario and/or confirm if the entity framework/mysql provider has the above behavior?

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  • TCP/IP RST being sent differently in different browsers.

    - by Brian
    On Mac OS X (10.6), if I start a YouTube video download and pull the Ethernet cable for 5 or so seconds, then plug it back in, I get varying results depending on the browser. With Opera and Chrome, after I plug the cable back in the video continues to load. But with Safari and Firefox, it never does. Using Wireshark to look at the traffic, I found that Opera and Chrome simply ACK the first packet from YouTube after the cable has been plugged back in, but Safari and Firefox set the RST flag (0x4) in the TCP header and no more traffic follows. I can put a HUB in between the machine and the internet connection, the problem goes away and all four browsers continue loading the video when the cable is plugged back into the HUB. Again, looking at the Wireshark logs, it's evident that the machine doesn't see the Mulitcast connection close and there is simply a delay in the packets flowing through. So it seems that if Safari and Firefox sees a Multicast connection close, and then later see data on that same connection, they will send a RST. My question is why? What is the correct course of action, and why are 2/4 browsers doing it one way, while the other 2/4 are doing it another way? Is there somewhere in the code that I can see where this is happening in Firefox, for instance? Thank you very much.

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  • CSS Select only List after 1st layer

    - by Gidiyo
    Given <ul class="menu"> <li> <!-- layer1 --> <a href="/gbcweb/index.php?option=com_content&amp;view=article&amp;id=19&amp;Itemid=27"> <span>sub menu</span> </a> <ul> <li><!-- layer2 --> <a href="/gbcweb/index.php?option=com_content&amp;view=article&amp;id=22&amp;Itemid=34"> <span>sub menu1</span> </a> <ul> <li><!-- layer3 --> <a href="/gbcweb/index.php?option=com_content&amp;view=article&amp;id=22&amp;Itemid=34"> <span>sub menu2</span> </a> <!-- Continue layering --> </li> </ul> </li> </ul> </li><ul> How do I select all the from layer 2 onwards?And set a background image to all sub menu.

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  • Drupal 7 configuration error with Postgresql in Mac OS 10.6.5

    - by Sam
    I am trying to configure Drupal 7 with Postgres. At the database setup step, I get the following error. Warning: PDO::_construct(): [2002] No such file or directory (trying to connect via unix:///var/mysql/mysql.sock) in DatabaseConnection-_construct() (line 300 of /Users/shamod/Sites/drupal/7/includes/database/database.inc). In order for Drupal to work, and to continue with the installation process, you must resolve all issues reported below. For more help with configuring your database server, see the installation handbook. If you are unsure what any of this means you should probably contact your hosting provider. Failed to connect to your database server. The server reports the following message: SQLSTATE[HY000] [2002] No such file or directory. Is the database server running? Does the database exist, and have you entered the correct database name? Have you entered the correct username and password? Have you entered the correct database hostname? NOTE: I am trying to connect to Postgresql but it fails on var/mysql/mysql.sock error. I have setup the database connection string in settings.php for Postgresql. It still does not work. Any idea?

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  • Why isn't this company contacting me? [closed]

    - by Alan
    I had a phone screen the other day with a company that I really want to work for. It went pretty well, based on cues from the HR person, such as "Next step we're going to send you a programming test," and "Well, before I get ahead of myself, do you want to continue the interviewing process." and "We'll send out the test later this afternoon. It doesn't sound like you'll have trouble with it, but I want to be honest we do have a high failure rate on it." The questions asked weren't technical, just going down my resume, and talking about the work I've done, and how it relates to the position. Nothing I couldn't talk through. This was last Thursday. It's now Tuesday, and haven't received the test yet. I sent a follow up email yesterday to the lady who interviewed me, but haven't gotten a response. Anyone had a similar experience? Am I reading too much into this? Or was I off the mark by thinking I had moved on to the next step in the interview process. Since this is a company I really want to work for, I'm driving myself insane enumerating all the various what-if scenarios.

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  • Where can I find my iPhone app's Core Data persistent store?

    - by Dr Dork
    I'm diving into iPhone development, so I apologize in advance if this is a ridiculous question, but in a new iPad app project using the Core Data framework, here's the generated code for creating the persistentStoreCoordinator... - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"ApplicationName.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. Typical reasons for an error here include: * The persistent store is not accessible * The schema for the persistent store is incompatible with current managed object model Check the error message to determine what the actual problem was. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } My questions are... The first time I run the app, is the ApplicationName.sqllite database created automatically if it doesn't exist? If not, when is it created? When data is added to it programmatically? Once the DB does exist, where can I locate the file? I'd like to open it with a different program so I can manually manipulate the data. Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • How do I convert a simple ruby flashcard program into a ROR app?

    - by Mark Wilbur
    What I'm trying to do is make a basic flashcard app on rails. At this point, all I'm looking for is the functionality to iterate through a list of flashcards, quiz the user and let the user know if they were right or not. In ruby, it didn't take me long to write: class Card attr_accessor :answer, :question def initialize(answer = "", question="") @answer = answer @question = question end def quiz puts "What does #@question mean?" answer = gets.chomp if answer == @answer puts "Right" return true else puts "Wrong" return answer end end end class Cardlist attr_accessor :Cards def initialize(Cards = []) @Cards = Cards end def quiz Cards.each do |w| w.quiz end end end The problem I'm having with rails is figuring out where to put the logic to loop through all the cards in the list. I've made models specifying that Card belongs_to cardlist and that Cardlist has_many cards. I know application logic should go in the controller, but if I were to make a "quiz" action for my Cardlist controller, how would I make it iterate through all the cards? After each "quiz" page generated, I'd need to get an answer back from the user, respond (maybe flash) whether it was right or not and then continue onto the next question. Would any of that logic have to go into the view in order to make sure it's sending back the user inputted answers to the controller?

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  • Web scrapping from a Google Chrome extension

    - by limoragni
    I've started to develop a Chrome extension to navigate and prform actions on a website. Until now the extension is able to receive a couple of parameters and check a set of radio-buttons, fill in a few inputs of a form and then submit it. What I want to do now is to repeat the process, but I'm stuck when the page is reloaded. And I don't know how can I do to make the script reacts to the finish of the request. The workflow I want to achieve is the following (is for automaticly copying a certain object): Popup side Enter the number of the Master object to copy Enter the base name of the copies (example Mod, so the I can iterate and add mod1, mod2, modn) Enter the number of copies Background side Select master Select standard options Fill in inputs Submit form Wait for the page to complete the request and continue to the next copy. (here I need help) The problem is on the repetition, the rest is taking care of. I assume that must be a way of dealing with requests. Any ideas? By the way I'm doing it all with the extension and tabs methods of google chrome plus javascript and jquery.

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  • visual studio 2008 (VB)

    - by Ousman
    hello guys, Am writing a programming with visual basic 2008 and i want the programme to be able to read and loop through a text file line by line and showing the event of the loop on a textbox or label until a button is press and the loop will stop on any number that happend to be at the loop event and when a button is press again the loop will continue from where it starts. this is my codes below and having problem with it and any help will be really great. tanks ==========================my codes======================= Imports System.IO '========================================================================================== Public Class Form1 '====================================================================================== 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String '====================================================================================== '======================================================================================== Private Sub btStart_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", MsgBoxStyle.Information, MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub End Class

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  • C++ program crashes at runtime

    - by qwerty
    Hello, I have this simple c++ program #include <cstdlib> #include <iostream> #include <math.h> #include <stdlib.h> #include <time.h> #include <vector> using namespace std; int aleator(int n) { return (rand()%n)+1; } int main() { int r; int indexes[100]={0}; // const int size=100; //int a[size]; std::vector<int>v; srand(time(0)); for (int i=0;i<25;i++) { int index = aleator(100); if (indexes[index] != 0) { // try again i--; continue; } indexes[index] = 1; cout << v[index] ; } cout<<" "<<endl; system("pause"); return 0; } But at runtime it crashes, so i got that error with 'Send error report' and 'Don't send'. What i'm doing wrong? Thanks!

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  • append text to lines in a CSV file

    - by MichaelMcCabe
    This question seems to have been asked a million times around the web, but I cannot find an answer which will work for me. Basically, I have a CSV file which has a number of columns (say two). The program goes through each row in the CSV file, taking the first column value, then asks the user for the value to be placed in the second column. This is done on a handheld running Windows 6. I am developing using C#. It seems a simple thing to do. But I cant seem to add text to a line. I cant use OleDb, as System.Data.Oledb isnt in the .Net version I am using. I could use another CSV file, and when they complete each line, it writes it to another CSV file. But the problems with that are - The file thats produced at the end needs to contain EVERY line (so what if they pull the batterys out half way). And what if they go back, to continue doing this another time, how will the program know where to start back from.

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  • Listening Port Permanently. if file is on my stream, Get file. How to?

    - by Phsika
    i writed 2 client and server program. client dend file also server listen port and than get file.But i need My server App must listen on 51124 port permanently. if any file on my stream, show my message "there is a file on your stream" and than show me savefile dialog. But my server app in "Infinite loop". 1) listen 51124 port every time 2) do i have a file on my stream, show me a messagebox. private void Form1_Load(object sender, EventArgs e) { TcpListener Dinle = new TcpListener(51124); try { Dinle.Start(); Socket Baglanti = Dinle.AcceptSocket(); if (!Baglanti.Connected) { MessageBox.Show("No Connection!"); } else { while (true) { byte[] Dizi = new byte[250000]; Baglanti.Receive(Dizi, Dizi.Length, 0); string Yol; saveFileDialog1.Title = "Save File"; saveFileDialog1.ShowDialog(); Yol = saveFileDialog1.FileName; FileStream Dosya = new FileStream(Yol, FileMode.Create); Dosya.Write(Dizi, 0, Dizi.Length - 20); Dosya.Close(); listBox1.Items.Add("dosya indirildi"); listBox1.Items.Add("Dosya Boyutu=" + Dizi.Length.ToString()); listBox1.Items.Add("Indirilme Tarihi=" + DateTime.Now); listBox1.Items.Add("--------------------------------"); } } } catch (Exception) { throw; } } My Algorithm: if(AnyFileonStream()==true) { GetFile() //Also continue to listening 51124 port... } How can i do that?

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