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  • How to cache streaming video and silverlight with squid windows reverse proxy

    - by V. Romanov
    We have an intranet web server running a silverlight application (ACTUS media monitor if anyone cares to know). The server is used to record video and stream it to clients through a CDN solution. We want to put a reverse proxy in between the server and CDN provider in order to remove the office network bottleneck that's currently strangling us. I've set up SQUID for windows on a separate machine outside the network using squid BasicAccelerator configuration setting. It seems to work as far as the reverse proxy is concerned, requests are forwarded and the application is working but it doesn't seem to cache anything (no space is used on the drive where squid is installed). I found to explicit setting to turn caching on in squid, so i assume it's on by default. Perhaps I need some other trick to make the video and/or silverlight cacheable? Any help will be appreciated. Any info you need to help me will be provided at once. Thanks in advance!

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  • Anyone up to creating a tomcat based alternative for GAE?

    - by bach
    Hi, If we had the possibility to run GAE app without any code change on our servlet engine that would be great because: in case that google changes their billing policy we can just jump to our own server or in case their current policy doesn't fit our app needs we can do stuff which is not allowed in the GAE, compromising a 1 JVM, 1 DB We don't actually need a distributed system but more of a realtime system with synchronize, true locking mechanisms, other servers/software installed on the server machine, socket interface etc... Such a package should include at least: TomCat (or equivalent) DataNucleus Access Platform (Task Queue service) Any idea if it's easy to get such a thing or if it's already exist somewhere? Thanks

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  • Creating circular generic references

    - by M. Jessup
    I am writing an application to do some distributed calculations in a peer to peer network. In defining the network I have two class the P2PNetwork and P2PClient. I want these to be generic and so have the definitions of: P2PNetwork<T extends P2PClient<? extends P2PNetwork<T>>> P2PClient<T extends P2PNetwork<? extends T>> with P2PClient defining a method of setNetwork(T network). What I am hoping to describe with this code is: A P2PNetwork is constituted of clients of a certain type A P2PClient may only belong to a network whose clients consist of the same type as this client (the circular-reference) This seems correct to me but if I try to create a non-generic version such as MyP2PClient<MyP2PNetwork<? extends MyP2PClient>> myClient; and other variants I receive numerous errors from the compiler. So my questions are as follows: Is a generic circular reference even possible (I have never seen anything explicitly forbidding it)? Is the above generic definition a correct definition of such a circular relationship? If it is valid, is it the "correct" way to describe such a relationship (i.e. is there another valid definition, which is stylistically preferred)? How would I properly define a non-generic instance of a Client and Server given the proper generic definition?

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  • Data Integration/EAI Project Lessons Learned

    - by Greg Harman
    Have you worked on a significant data or application integration project? I'm interested in hearing what worked for you and what didn't and how that affected the project both during and after implementation (i.e. during ongoing operation, maintenance and expansion). In addition to these lessons learned, please describe the project by including a quick overview of: The data sources and targets. Specifics are not necessary, but I'd like to know general technology categories e.g. RDBMS table, application accessed via a proprietary socket protocol, web service, reporting tool. The overall architecture of the project as related to data flows. Different human roles in the project (was this all done by one engineer? Did it include analysts with a particular expertise?) Any third-party products utilized, commercial or open source.

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  • How to free virtual memory ?

    - by Mehdi Amrollahi
    I have a crawler application (with C#) that downloads pages from web . The application take more virtual memory , even i dispose every object and even use GC.Collect() . This , have 10 thread and each thread has a socket that downloads pages . I use dispose method and even use GC.Collect() in my application , but in 3 hour my application take 500 MB on virtual memory (500 MB on private bytes in Process explorer) . Then my system will be hang and i should restart my pc . Is there any way that i use to free vitual memory ? Thanks .

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  • realloc()ing memory for a buffer used in recv()

    - by Hristo
    I need to recv() data from a socket and store it into a buffer, but I need to make sure get all of the data so I have things in a loop. So to makes sure I don't run out of room in my buffer, I'm trying to use realloc to resize the memory allocated to the buffer. So far I have: // receive response int i = 0; int amntRecvd = 0; char *pageContentBuffer = (char*) malloc(4096 * sizeof(char)); while ((amntRecvd = recv(proxySocketFD, pageContentBuffer + i, 4096, 0)) > 0) { i += amntRecvd; realloc(pageContentBuffer, 4096 + sizeof(pageContentBuffer)); } However, this doesn't seem to be working properly since Valgrind is complaining "valgrind: the 'impossible' happened:". Any advice as to how this should be done properly? Thanks, Hristo

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  • Maximizing the number of true concurrent / parrallel http requests in Silverlight

    - by Clems
    Hi all. I'm using SL 4 beta and my app needs to do a lot of small http requests to the server. I believe that when exceeding the number of allowed concurrent requests, the subsequent requests are put in a queue. I am also aware that SL 4 has both a http browser stack and a http client stack, with both different limit in terms of the number of concurrent requests. Let's say call those limits MAX_BROWSER and MAX_CLIENT. Also I think I read somewhere that the number of concurrent requests is limited per domain, not overall. But I'm sure if this applies to both the http client stack. That means that you CAN have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to domain2.com at the same time. And I even believe that sub domains are considered different so you can also have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to sub.domain1.com at the same time. I have ownership of the services and domain names so I could easily setup sub domains for my services. Given those considerations I'm trying to optimize the number of concurrent http requests to my server. Here are few questions ? Is is possible to use both stack at the same time ? Is the subdomain/domain story true for both stacks ? None ? If so that would mean that I could potentially have a number of concurrent requests equal to : (MAX_BROWSER + MAX_CLIENT) * NUMBER_OF_DOMAINS which would be fairly good. Is this correct ? I'm kind of sharing my morning thoughts here, hoping somebody has experimented with those things. Thank you.

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  • How should I read from a buffered reader?

    - by Roman
    I have the following example of reading from a buffered reader: while ((inputLine = input.readLine()) != null) { System.out.println("I got a message from a client: " + inputLine); } The code in the loop println will be executed whenever something appears in the buffered reader (input in this case). In my case, if a client-application writes something to the socket, the code in the loop (in the server-application) will be executed. But I do not understand how it works. inputLine = input.readLine() waits until something appears in the buffered reader and when something appears there it returns true and the code in the loop is executed. But when null can be returned. There is another question. The above code was taken from a method which throws Exception and I use this code in the run method of the Thread. And when I try to put throws Exception before the run the compiler complains: overridden method does not throw exception. Without the throws exception I have another complain from the compiler: unreported exception. So, what can I do?

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  • ZFS: RAIDZ versus stripe with ditto blocks

    - by RandomInsano
    I'm going to build a ZFS file server from FreeBSD. I learned recently that I can't expand a RAIDZ udev once it's part of the pool. That's a problem since I'm a home user and will probably add one disk a year tops. But what if I set copies=3 against my entire pool and just throw individual drives into the pool separated? I've read somewheres that the copies will try and distribute across drives if possible. Is there a guarantee there? I really just want protection from bit rot and drive failure on the cheap. Speed's not an issue since it'll go over a 1Gb network and at MOST stream 720p podcasts. Would my data be guaranteed safe from a single drive failure? Are there things I'm not considering? Any and all input is appreciated.

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  • Simulate Incorrect Content-Length Headers for HTTP in C#

    - by cfeduke
    We are building a comprehensive integration test framework in C# for our application which exists on top of HTTP using IIS7 to host our applications. As part of our integration tests we want to test incoming requests which will result in EndOfStreamExceptions ("Unable to read beyond end of stream") that occur when a client sends up a HTTP header indicating a larger body size than it actually transmits as part of the body. We want to test our error recovery code for this condition so we need to simulate these sorts of requests. I am looking for a .NET Fx-based socket library or custom HttpWebRequest replacement that specifically allows developers to simulate such conditions to add to our integration test suite. Does anyone know of any such libraries? A scriptable solution would work as well.

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  • Django Testing: Faking User Creation

    - by Ygam
    I want to better write this test: def test_profile_created(self): self.client.post(reverse('registration_register'), data={ 'username':'ygam', 'email':'[email protected]', 'password1':'ygam', 'password2':'ygam' }) """ Test if a profile is created on save """ user = User.objects.get(username='ygam') self.assertTrue(UserProfile.objects.filter(user=user).exists()) and I just came upon this code on django-registration tests that does not actually "create" the user: def test_registration_signal(self): def receiver(sender, **kwargs): self.failUnless('user' in kwargs) self.assertEqual(kwargs['user'].username, 'bob') self.failUnless('request' in kwargs) self.failUnless(isinstance(kwargs['request'], WSGIRequest)) received_signals.append(kwargs.get('signal')) received_signals = [] signals.user_registered.connect(receiver, sender=self.backend.__class__) self.backend.register(_mock_request(), username='bob', email='[email protected]', password1='secret') self.assertEqual(len(received_signals), 1) self.assertEqual(received_signals, [signals.user_registered]) However he used a custom function for this "_mock_request": class _MockRequestClient(Client): def request(self, **request): environ = { 'HTTP_COOKIE': self.cookies, 'PATH_INFO': '/', 'QUERY_STRING': '', 'REMOTE_ADDR': '127.0.0.1', 'REQUEST_METHOD': 'GET', 'SCRIPT_NAME': '', 'SERVER_NAME': 'testserver', 'SERVER_PORT': '80', 'SERVER_PROTOCOL': 'HTTP/1.1', 'wsgi.version': (1,0), 'wsgi.url_scheme': 'http', 'wsgi.errors': self.errors, 'wsgi.multiprocess':True, 'wsgi.multithread': False, 'wsgi.run_once': False, 'wsgi.input': None, } environ.update(self.defaults) environ.update(request) request = WSGIRequest(environ) # We have to manually add a session since we'll be bypassing # the middleware chain. session_middleware = SessionMiddleware() session_middleware.process_request(request) return request def _mock_request(): return _MockRequestClient().request() However, it may be too long of a function for my needs. I want to be able to somehow "fake" the account creation. I have not much experience on mocks and stubs so any help would do. Thanks!

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  • AJAX vs ActiveX/Flash for browser-based game

    - by iconiK
    I have been following the usage of JavaScript for the past few years, and with the release of extremely fast scripting engines (V8, SquirrelFish Extrene, TraceMonkey, etc.) the possibilities of JavaScript have increased dramatically. However, the usage share of Internet Explorer coupled with it's total lack of support for recent standards makes me want to drop a bomb on Microsoft's HQ, as it creates a huge amount of problems for any website. The game will need to be pretty dynamic client-side, with animations and other eye-candy things, but not a full-blown game like those that run directly in the OS using DirectX or OpenGL. However, this might be a little stretch for JavaScript and will certainly feel extremely slow in Internet Explorer (given that the current IE engine can be hundreds of times slower than SFX; gotta see what IE9 will bring), would it be better to just do the whole thing in Flash? I know this means requiring the plug-in AND I have no experience whatsoever with Flash (other than browsing YouTube :P). It also means I can't just output directly from PHP, I would have to use XML or some other format to pass data to it (JSON is directly integrated in JS and PHP can deal with it easily). Another idea would be to provide an alternative interface just for IE, though I don't know how (ActiveX maybe? or with Flash, then why not just provide it to all browsers) or totally not supporting it and requiring the use of other browsers, although this is plain stupid from a business perspective. So here am I, wondering what approach to take and thus asking for your advice. How should I build the client-side? AJAX in all browsers, Flash in all browsers or a mix (AJAX for "modern" browsers and something else for the "grandpa": IE).

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  • Questions related to mantis:

    - by Komal Matkar
    We are interested in installing Mantis but we have some doubts Please clarify as early as possible if you can so that we can go for further process. 1) We have one team at USA (Client’s place) and one is at India. In which server we should install the Mantis. If we are installing at USA will it run slow in India? 2) What about technical Support. You may take technical support with payment. But how much support will be given free (As we have to discuss this with client). 3) As we have seen details in your website, you have given it supports oracle and sql database. But we wanted to know till which lowest version of oracle and sql it supports. Please send us minimum requirement. 4) What is the capacity of the database to store defects? Backup facility is available? If yes please tell us how should we take. Because we have big team and 5-6 applications so it should not give further problems. 5) Database support: Do you provide database support or database while installation? While installing all the prerequisite application will get installed or we need any application separately. 6)How many users can access at a time? Will it work slowly if more users are working at a time? Thanks Komal

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  • Java library to encode / decode AMF

    - by Ceilingfish
    Hi chaps, I currently have a Java server that talks to a Flash client by passing JSON encoded data over a binary socket connection. Is there a way on either side to encode / decode packets as AMF instead of JSON? It seems to me that there should be some native support in Flash player for doing this? All the implementations I have found of AMF serialization seem to be embedded inside an application framework. Simiarly so, does anyone know if it's possible to decode AMF packets independently of a connection implementation in Flash?

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  • PHPMailer, fsockopen(), possible Apache issue?

    - by danp
    I'm using PHPMailer to send out site contacts. In development, the script works perfectly with the GMail service over smtp. However, in production, inside the client's DMZ, it appears unable to connect to the SMTP service they have there. I have connected to the same service using telnet to port 25, so I know for sure it exists and is available to the server. Are there any circumstances where php might not be able to open a socket connection (fsockopen)...? The php extension openssl is loaded and ok. The error is "Unable to connect to SMTP service". Thanks!

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  • approx via inetd is not open to connection for others machines

    - by Cédric Girard
    I have an approx server to speed up Debian apt updates, on my Ubuntu 11.04 desktop PC, it had ran fine in the past, but today le 9999 port is open from localhost, but not for others PC. I have not modified inetd configuration at all. What can I check and try? inetd.conf 9999 stream tcp nowait approx /usr/sbin/approx /usr/sbin/approx approx.com # Here are some examples of remote repository mappings. # See http://www.debian.org/mirror/list for mirror sites. debian http://ftp2.fr.debian.org/debian security http://security.debian.org/debian-security volatile http://volatile.debian.org/debian-volatile # The following are the default parameter values, so there is # no need to uncomment them unless you want a different value. # See approx.conf(5) for details. $cache /espace/Dossiers/approx $max_rate unlimited $max_redirects 5 $user approx $group approx $syslog daemon $pdiffs true $offline false $max_wait 10 $verbose false $debug false I tried to allow others PC to connect with a "ALL: ALL" in hosts.allow. ufw is disabled, iptables-save is empty.

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  • something is downloading in background Linux

    - by wisdom
    My laptop boots normally to Linux -LinuxMint- and immediately I like to open gnome-system-monitor but the shock is that something is downloading(the problem has been out 2 days ago) and nothing I run yet ! I did iftop in terminal but nothing strange -a screen shot provided-, also I tried nethogs which showed nothing at all. The more complicated when I reboot and same problem is there so I can't browse/surf Internet, no one connected to my network can browse any more it's absorbing the stream horribly! After many reboots it will go to normal state(no background downloading). But really I can't figure out the problem going behind the scene ! Any suggestion,any help would be appreciated...thanks

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  • Porting - Shared Memory x32 & x64 processes

    - by dpb
    A 32 bit host Windows application setups shared memory (using memory mapped file / CreateFileMapping() API), and then other 32 bit client processes use this shared memory to communicate with each other. I am planning to port the host application to 64 bit platform and once it is ready, I intend that both 32 bit and 64 bit client processes should be able to use the shared memory setup by the main 64 bit host application. The original code written for host x32 application uses "size_t" almost everywhere, since this differs from 4 bytes to 8 bytes as we move from x32 to x64, I am looking for replacing it. I intend to replace "size_t" by "unsigned long long", so that its size will be same on 32 bit & 64 bit. Can you please suggest me better alternative? Also, will the use of "unsigned long long" have performance impact on x32 app .. i guess yes? Research Done - Found very useful articles - a) 20 issue in porting from 32 bit to 64 bit (www.viva64.com) b) No way to restrict/change "size_t" on x64 platform to 4 bytes using compiler flags or any hooks/crooks since it is typedef

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  • RestSharp post object to WCF

    - by steve
    Im having an issue posting an object to my wcf rest webservice. On the WCF side I have the following: [WebInvoke(UriTemplate = "", Method = "POST")] public void Create(myObject object) { //save some stuff to the db } When im debugging this never gets hit - it does however get hit when I remove the parameter so im guessing ive done something wrong on the restSharp side of things. Heres my code for that part: var client = new RestClient(ApiBaseUri); var request = new RestRequest(Method.POST); request.RequestFormat = DataFormat.Xml; request.AddBody(myObject); var response = client.Execute(request); Am I doing this wrong? How can the WCF side see my object? What way should I be making the reqest? Or should I be handling it differently WCF side? Things ive tried: request.AddObject(myObject); and request.AddBody(request.XmlSerialise.serialise(myObject)); Any help and understanding in what could possibly be wrong would be much appreciated. Thanks.

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  • Are there videocamera which geotag individual frames?

    - by Grzegorz Adam Hankiewicz
    I'm looking for a way to record live video with the specific requirement of having each frame georeferenced with GPS. Right now I'm using a normal video camera with a PDA+GPS that records the position, but it's difficult to sync both of these plus sometimes I've forgotten to turn the PDA+GPS or it has failed for some reason and all my video has been useless. Using google I found that about two years ago a company named Seero produced such video cameras and software, but apparently the domain doesn't exist any more and I only find references of other pages mentioning it. Does somebody know of any other product? I need to record this video in HD and have some way to export to Google Maps or other GIS software the positions of the frames in a way that I can click on the map and see what was being recorded in the video at that point. The precission of the GPS tracking is good enough as one position per second, intermediate frames of the video stream can be interpolated.

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  • Google Translate API for iPhone - UTF8 problem in Chinese Translation

    - by Sky Chen
    I've tested a workable translation API url by: http://translate.google.com/translate_a/t?client=t&text=%E5%BB%A3%E5%A0%B4&langpair=zh|zh-CN And it returns the correct result as the following which is in JSON format: {"sentences":[{"trans":"??","orig":"??","translit":"Guangchang"}],"src":"zh-CN"} However, when I try to use this function in XCode, I experienced this problem ... Here is my code: NSData *data; NSString *urlPath = [NSString stringWithFormat:@"/translate_a/t?client=t&text=%@&langpair=zh|zh-CN",qText]; NSURL *url = [[NSURL alloc] initWithScheme:@"http" host:@"translate.google.com" path:urlPath]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:url]; [request setHTTPMethod:@"GET"]; NSURLResponse *response; NSError *error; data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *result = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; //Problem's here. It returns nil. NSLog(result); Initially I guessed it's encoding problem so I tried other encoding as well (NSISOLatin1StringEncoding) , but I got wrong answer: {"sentences":[{"trans":"ã ","orig":"ã ","translit":"Tu¨¯ "}],"src":"zh-CN"} Does anyone know how to solve this problem? Thank you very much!

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  • How to get LAN ip to a variable in a Windows batch file

    - by Ville Koskinen
    I'm streaming audio from my Windows 7 laptop to a sound card attached to a router. I have a little batch script to start streaming. REM Kill any instances of vlc taskkill /im vlc.exe "c:\Program Files\VideoLAN\VLC\vlc.exe" <parameters to start http streaming> REM Wait for vlc TIMEOUT /T 10 REM start playback on router plink -ssh [email protected] -pw password killall -9 madplay plink -ssh [email protected] -pw password wget -q -O - http://192.1.159:8080/audio | madplay -Q --no-tty-control - & As you see the http stream is hard coded. It would be nice to get the address dynamically to reuse the script on other machines. Any ideas?

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  • Reading numpy arrays outside of Python

    - by Abiel
    In a recent question I asked about the fastest way to convert a large numpy array to a delimited string. My reason for asking was because I wanted to take that plain text string and transmit it (over HTTP for instance) to clients written in other programming languages. A delimited string of numbers is obviously something that any client program can work with easily. However, it was suggested that because string conversion is slow, it would be faster on the Python side to do base64 encoding on the array and send it as binary. This is indeed faster. My question now is, (1) how can I make sure my encoded numpy array will travel well to clients on different operating systems and different hardware, and (2) how do I decode the binary data on the client side. For (1), my inclination is to do something like the following import numpy as np import base64 x = np.arange(100, dtype=np.float64) base64.b64encode(x.tostring()) Is there anything else I need to do? For (2), I would be happy to have an example in any programming language, where the goal is to take the numpy array of floats and turn them into a similar native data structure. Assume we have already done base64 decoding and have a byte array, and that we also know the numpy dtype, dimensions, and any other metadata which will be needed. Thanks.

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  • Rails does not display error messages on a form in a custom method

    - by slythic
    Hi all, I've created a custom method called checkout in my app. I create an order (which is done my adding products to my "cart"), assign it to my client, and then I head to my checkout screen where I confirm the items and enter their customer order number and complete the order (submit). Everything works great except that it doesn't display error messages. I'm able to display a flash error notice (seen in complete_order method) when things go wrong but it doesn't specify the details like a normal form would. The error messages should appear if the customer order number is not unique for that client. Below is the custom method (checkout) related code. Order Model: validates_uniqueness_of :customer_order_number, :scope => :client_id Orders_controller: def checkout @order = current_order end def complete_order @order = current_order respond_to do |format| if @order.update_attributes(params[:order]) @order.complete #sets submitted datetime and state to 'complete' flash[:notice] = 'Thank you! Your order is being processed.' format.html { redirect_to( products_path ) } format.xml { head :ok } else flash[:error] = 'Please review your items' #added to confirm an error is present format.html { redirect_to( checkout_path ) } format.xml { render :xml => @order.errors, :status => :unprocessable_entity } end end end And the form in the checkout view: <% form_for @order, :url => { :controller => "orders", :action => "complete_order" } do |f| %> <%= f.error_messages %> <%= f.text_field :customer_order_number, :label => "Purchase Order Number" %> <p> <%= f.submit 'Complete Order', :confirm => 'Are you sure?' %> <small> or <%= link_to 'cancel', current_cart_path %></small> </p> <% end %> Any idea how I can display the specific error messages? Thank you in advance! -Tony

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  • Data synchronization using XMPP

    - by Jason
    Hi: I'm looking for some insight/advice on synchronizing data over XMPP. I've never developed anything for XMPP before so excuse me if some of my questions seem ridiculous. Basically, what I have is a decentralized social network. Each person has it's own Web site (or server) with a unique URI (one domain could host many servers). Each of these servers can have many clients. E.g., a desktop application, mobile application, etc. What I would like to accomplish is near real-time synchronization/communication between client and server, e.g., I update something on my desktop application, I see it change on my Web site. My server and client code is Python. So, I would like to make use of SleekXMPP if possible (it's license seems to have changed to MIT). I was thinking, and here is where I need advice, that each server would register an account at a dedicated XMPP server, e.g., [email protected]. and then I could use different resources for clients [email protected]/client1, [email protected]/client2, etc. If anyone can register any username, then maybe I also need some intermediate service (since it's decentralized, i'm not sure how to control registrations). Another option, I guess, is that each server runs it's own xmpp server. Assuming, that was all worked out, if I want to broadcast messages to all my resources (except the sending one), how do I do that? Do I have to subscribe to myself? This also seems like a good candidate for publish-subscribe, let me know if you think that could work and what the design/flow of that process would be. thanks :)

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