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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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  • How to use an adjacency matrix to determine which rows to 'pass' to a function in r?

    - by dubhousing
    New to R, and I have a long-ish question: I have a shapefile/map, and I'm aiming to calculate a certain index for every polygon in that map, based on attributes of that polygon and each polygon that neighbors it. I have an adjacency matrix -- which I think is the same as a "1st-order queen contiguity weights matrix", although I'm not sure -- that describes which polygons border which other polygons, e.g., POLYID A B C D E A 0 0 1 0 1 B 0 0 1 0 0 C 1 1 0 1 0 D 0 0 1 0 1 E 1 0 0 1 0 The above indicates, for instance, that polygons 'C' and 'E' adjoin polygon 'A'; polygon 'B' adjoins only polygon 'C', etc. The attribute table I have has one polygon per row: POLYID TOT L10K 10_15K 15_20K ... A 500 24 30 77 ... Where TOT, L10K, etc. are the variables I use to calculate an index. There are 525 polygons/rows in my data, so I'd like to use the adjacency matrix to determine which rows' attributes to incorporate into the calculation of the index of interest. For now, I can calculate the index when I subset the rows that correspond to one 'bundle' of neighboring polygons, and then use a loop (if it's of interest, I'm calculating the Centile Gap Index, a measure of local income segregation). E.g., subsetting the 'neighborhood' of the Detroit City Schools: Detroit <- UNSD00[c(142,150,164,221,226,236,295,327,157,177,178,364,233,373,418,424,449,451,487),] Then record the marginal column proportions and a running total: catprops <- vector() for(i in 4:19) { catprops[(i-3)]<-sum(Detroit[,i])/sum(Detroit[,3]) } catprops <- as.data.frame(catprops) catprops[,2]<-cumsum(catprops[,1]) Columns 4:19 are the necessary ones in the attribute table. Then I use the following code to calculate the index -- note that the loop has "i in 1:19" because the Detroit subset has 19 polygons. cgidistsum <- 0 for(i in 1:19) { pranks <- vector() for(j in 4:19) { if (Detroit[i,j]==0) pranks <- append(pranks,0) else if (j == 4) pranks <- append(pranks,seq(0,catprops[1,2],by=catprops[1,2]/Detroit[i,j])) else pranks <- append(pranks,seq(catprops[j-4,2],catprops[j-3,2],by=catprops[j-3,1]/Detroit[i,j])) } distpranks <- vector() distpranks<-abs(pranks-median(pranks)) cgidistsum <- cgidistsum + sum(distpranks) } cgi <- (.25-(cgidistsum/sum(Detroit[,3])))/.25 My apologies if I've provided more information than is necessary. I would really like to exploit the adjacency matrix in order to calculate the CGI for each 'bundle' of these rows. If you happen to know how I could started with this, that would be great. and my apologies for any novice mistakes, I'm new to R!

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  • JDBC Code Change From SQL Server to Oracle

    - by BeginnerAmongBeginners
    In the JDBC code, I have the following that is working with SQL Server: CallableStatement stmt = connection.prepareCall("{ call getName() }"); ResultSet rs = stmt.executeQuery(); if(rs != null) { while(rs.next()) { //do something with rs.getString("name") } } Multiple rows are returned for the above situation. I understand that the use of a cursor is required to loop through the table in Oracle, but is there any way to keep the above code the same and accomplish the same thing? Thanks in advance.

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  • Remove a single non-unique value from a sequence in F#

    - by mavnn
    I have a sequence of integers representing dice in F#. In the game in question, the player has a pool of dice and can choose to play one (governed by certain rules) and keep the rest. If, for example, a player rolls a 6, 6 and a 4 and decides to play one the sixes, is there a simple way to return a sequence with only one 6 removed? Seq.filter (fun x -> x != 6) dice removes all of the sixes, not just one.

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  • Drawing performance in Java 6 updates 19,20 versus Java 6 update 3 ?

    - by Pesho
    I'm getting twice the frame rate with the earlier Java 6 u 3, than with the new ones. Very weird. Can anyone give some explanation? On Core 2 Duo 1.83ghz, integrated video (only one core is used) - 1500 (older java) vs 700 fps On Athlon 64 3500+, discrete video - 120 (older java) vs 55 fps The app is a simple game with a moving rectangle. I'm using Graphics2D to draw from a loop.

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  • How to tell if 2 arrays share the same element.

    - by Ommit
    So this is a simpler form of my problem. Lets say I have 2 arrays. A= {1,2} and B={2,4,6}. If A and B share an element then delete that element from B. I know you can loop through and compare each element in A to each element in B, but there's got to be a better way!

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  • java dynamic function calling

    - by dpaksp
    here is that case....i have an String array that contains only method names of yyyyyy.java file in xxxxxx.java file am creaing yyyyyy.java 's instance (say obj) now i have access obj.fuction_name....that function i should get from that String array in loop ...is that possible ... thank u

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  • How to set background dynamically

    - by Mythili
    In cocos2d i am developing game with 5 levels. In my option scene am giving an option to select a sprite among 4 spritesbackground, If a sprite is selected, it should fixed as background for all levels. How to accomplish this

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  • Comma separated variable in MySQL

    - by ryan
    I want to create a stored procedure in MySQL and one of the input parameters will need to be a comma separated list of integers. How do I loop through each integer and run an update statement on it? I've googled it but can't seem to find anything that will work for MySQL.

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  • Efficient way to build a MySQL update query in Python

    - by ensnare
    I have a class variable called attributes which lists the instance variables I want to update in a database: attributes = ['id', 'first_name', 'last_name', 'name', 'name_url', 'email', 'password', 'password_salt', 'picture_id'] Each of the class attributes are updated upon instantiation. I would like to loop through each of the attributes and build a MySQL update query in the form of: UPDATE members SET id = self._id, first_name = self._first name ... Thanks.

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  • Why isn't this infinite recursion? How does default variable initialization work in VB.NET?

    - by froadie
    I just made an interesting mistake in my code: Dim endColumn As Integer = startColumn + endColumn - 1 The code was actually supposed to be: Dim endColumn As Integer = startColumn + numColumns - 1 The interesting thing is, I would think that this code should be recursive and loop indefinitely, as the initialization of endColumn sort of calls itself. However, it seems that the code just treats the uninitialized variable as a 0 and so I get startColumn + 0 - 1. What is happening here behind the scenes? When does a variable get assigned a default value?

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  • java: addScheduledJobAfterDelay() - can I force a scheduled job to start ?

    - by ufk
    Hiya. I'm making a poker game, and on the betting stage i created a scheduledjob that will run every 8 seconds, on each 8 seconds it forwards to the next player to place a bet. now if the user placed a bet before the 8 seconds are over, i want to manually force the next scheduled job to start. Is there a way to force the scheduled job to start immediately when required ? thanks

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  • How to store data with N columns

    - by iconiK
    I need a way to store an int for N columns. Basically what I have is this: Armies: ArmyID - UINT UnitCount1 - UINT UnitCount2 - UINT UnitCount3 - UINT UnitCount4 - UINT ... I can't possible add a column for each and every unit, so I need a fast way to store the number of each units in an army (you might have guesses it's for a game by now). Using XML is not an option as it will be dead slow.

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  • Simple Array in java

    - by user1311590
    I need to create the following in my main method. Create an array of size 100 doubles. write a loop to sotr the number 150.0 - 249.0 in the 100 location. public class Lab6_2 { public static void main(String[] args) { double[] values; values = new double [100]; double i = 0; for(double i = 150.0; i<249.0;i++){ System.out.println(values[99]); } } }

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  • Oracle multiset, collection and records

    - by Atul
    Can anybody Explain me why records are required. Can't we perform the same operation in pl/sql using loop and all. Also when multiset, records query can be used i.e. in which type of situation and which one will be the preference.

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  • How to calculate where bullet hits

    - by lkjoel
    I have been trying to write an FPS in C/X11/OpenGL, but the issue that I have encountered is with calculating where the bullet hits. I have used a horrible technique, and it only sometimes works: pos size, p; size.x = 0.1; size.z = 0.1; // Since the game is technically top-down (but in a 3D perspective) // Positions are in X/Z, no Y float f; // Counter float d = FIRE_MAX + 1 /* Shortest Distance */, d1 /* Distance being calculated */; x = 0; // Index of object to hit for (f = 0.0; f < FIRE_MAX; f += .01) { // Go forwards p.x = player->pos.x + f * sin(toRadians(player->rot.x)); p.z = player->pos.z - f * cos(toRadians(player->rot.x)); // Get all objects that collide with the current position of the bullet short* objs = _colDetectGetObjects(p, size, objects); for (i = 0; i < MAX_OBJECTS; i++) { if (objs[i] == -1) { continue; } // Check the distance between the object and the player d1 = sqrt( pow((objects[i].pos.x - player->pos.x), 2) + pow((objects[i].pos.z - player->pos.z), 2)); // If it's closer, set it as the object to hit if (d1 < d) { x = i; d = d1; } } // If there was an object, hit it if (x > 0) { hit(&objects[x], FIRE_DAMAGE, explosions, currtime); break; } } It just works by making a for-loop and calculating any objects that might collide with where the bullet currently is. This, of course, is very slow, and sometimes doesn't even work. What would be the preferred way to calculate where the bullet hits? I have thought of making a line and seeing if any objects collide with that line, but I have no idea how to do that kind of collision detection. EDIT: I guess my question is this: How do I calculate the nearest object colliding in a line (that might not be a straight 45/90 degree angle)? Or are there any simpler methods of calculating where the bullet hits? The bullet is sort of like a laser, in the sense that gravity does not affect it (writing an old-school game, so I don't want it to be too realistic)

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  • vbsript and excel delete all worksheets except last one

    - by matthew moore
    I am trying to delete all worksheet in excel exept last one and save it then move its location. I can not get it took work as it deletes all other worksheets but errors out with and out of range error. Set objExcel = CreateObject("Excel.Application") objExcel.Visible = True objExcel.DisplayAlerts = False Set objWorkbook = objExcel.Workbooks.Open("C:\M-tek 10-31-12_Tony.xlsx") i = objWorkbook.Worksheets.Count Do while i = i i = i - 1 objWorkbook.Worksheets(i).Delete Loop

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  • Select options not showing in IE

    - by donkapone
    I have a dynamically generated select with some options and it shows the options fine in normal browsers, but its empty options in IE. Here's the generated HTML: <select name="0" id="custom_0" style="border-bottom: #c0cedb 1px solid; border-left: #c0cedb 1px solid; background-color: #ededed; width: 280px; font-size: 0.87em; border-top: #c0cedb 1px solid; border-right: #c0cedb 1px solid"> <option id="1000" value="0" name="00">1x2GB ECC DDRIII 2GB ECC DDRIII</option> <option id="1001" value="10" name="01">2x2GB ECC DDRIII 4GB ECC DDRIII (+10.00 €)</option> </select> I can't really show you the javascript, since there's so much of it and I would be able to make it simple just for a demo. Maybe you had some of you would've had a similar experience and could figure this one out. Thanks I've added some javascript: $('#custom_order').append('<tr id="custom_'+category+'_row"><td'+padding+'>'+header+'<select id="custom_'+category+'" name="'+category+'" style="background-color:#EDEDED;border:1px solid #C0CEDB;width:280px;font-size:0.87em"></select>'+plusspan+'</td></tr>'); for (var i=0;i<components[category]['value'].length;i++){ $('#custom_'+category).append('<option id="'+components[category]['value'][i]['id']+'" value="'+components[category]['value'][i]['price']+'"></option>'); removals(category,i); dependencies(category,i); selectInput(category); } getDiff(category); getDiff() function adds the values to the options with html() function. The weird thing is, if I alert the html of the option just after the getDiff() function, it shows the value filled out. And it I put the getDiff() function in the for loop where the options are generated, it fills the values and shows them in IE, just not the last one. I'm calling getDiff() outside the loop for optimization, and since I can add the values later after all the options are generated. Well at least I thought I could, since it works on Firefox and Chrome.

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  • Event driven programming in perl?

    - by TheGNUGuy
    Hey everyone, I'm trying to make a jabber bot and I am having trouble keeping it running while waiting for messages. How do I get my script to continuously run? I have tried calling a subroutine that has a while loop that I , in theory, have set up to check for any messages and react accordingly but my script isn't behaving that way. Here is my source: http://pastebin.com/03Habbvh

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