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  • SVN post-commit hook not executing file

    - by Oded
    I have created an exe file that will print to console the first and second arguments that it receives. In the SVN post-commit hook I wrote: PATH_TO_FILE\print.exe "%1" "%2" when I make a check-in, it gets stuck. %1 is the PATH %2 is revision number

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  • node.js / socket.io, cookies only working locally

    - by Ben Griffiths
    I'm trying to use cookie based sessions, however it'll only work on the local machine, not over the network. If I remove the session related stuff, it will however work just great over the network... You'll have to forgive the lack of quality code here, I'm just starting out with node/socket etc etc, and finding any clear guides is tough going, so I'm in n00b territory right now. Basically this is so far hacked together from various snippets with about 10% understanding of what I'm actually doing... The error I see in Chrome is: socket.io.js:1632GET http://192.168.0.6:8080/socket.io/1/?t=1334431940273 500 (Internal Server Error) Socket.handshake ------- socket.io.js:1632 Socket.connect ------- socket.io.js:1671 Socket ------- socket.io.js:1530 io.connect ------- socket.io.js:91 (anonymous function) ------- /socket-test/:9 jQuery.extend.ready ------- jquery.js:438 And in the console for the server I see: debug - served static content /socket.io.js debug - authorized warn - handshake error No cookie My server is: var express = require('express') , app = express.createServer() , io = require('socket.io').listen(app) , connect = require('express/node_modules/connect') , parseCookie = connect.utils.parseCookie , RedisStore = require('connect-redis')(express) , sessionStore = new RedisStore(); app.listen(8080, '192.168.0.6'); app.configure(function() { app.use(express.cookieParser()); app.use(express.session( { secret: 'YOURSOOPERSEKRITKEY', store: sessionStore })); }); io.configure(function() { io.set('authorization', function(data, callback) { if(data.headers.cookie) { var cookie = parseCookie(data.headers.cookie); sessionStore.get(cookie['connect.sid'], function(err, session) { if(err || !session) { callback('Error', false); } else { data.session = session; callback(null, true); } }); } else { callback('No cookie', false); } }); }); var users_count = 0; io.sockets.on('connection', function (socket) { console.log('New Connection'); var session = socket.handshake.session; ++users_count; io.sockets.emit('users_count', users_count); socket.on('something', function(data) { io.sockets.emit('doing_something', data['data']); }); socket.on('disconnect', function() { --users_count; io.sockets.emit('users_count', users_count); }); }); My page JS is: jQuery(function($){ var socket = io.connect('http://192.168.0.6', { port: 8080 } ); socket.on('users_count', function(data) { $('#client_count').text(data); }); socket.on('doing_something', function(data) { if(data == '') { window.setTimeout(function() { $('#target').text(data); }, 3000); } else { $('#target').text(data); } }); $('#textbox').keydown(function() { socket.emit('something', { data: 'typing' }); }); $('#textbox').keyup(function() { socket.emit('something', { data: '' }); }); });

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  • does flex use frames?

    - by incrediman
    I'm looking into developing a game using the flex SDK instead of flash. I'm kind of not sure how to start. One question I have - does Flex have a timeline like Flash, with frames etc? Is there a main/root timeline?

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  • cant read the json fom yahoo pipe.

    - by Bunny Rabbit
    $(function(){ $.getJSON('http://pipes.yahoo.com/pipes/pipe.run?_id=7ba696f34ae17b6fa8f5d4de13064dea&_render=json&callback=?',function(data){alert('called')}); }); i am using the above code to acess the a yahoo pipe i created to convert the last.fm xml output to json.but the firebug console output is showing me invalid label http://pipes.yahoo.com/pipes/pipe.run?_id=7ba696f34ae17b6fa8f5d4de13064dea&_render=json&callback=jsonp1276401573015 Line 1 while i can view the result using a browser in a perfectly normal way.also i validated the json using jsonlint and it shows the json is valid,what migt be the problem ?

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  • Pure Actionscript 3 Adobe Air Application main class constructor not being called

    - by SilverCode
    I'm writing an Air application using only Actionscript, and Flex3 SDK as the compiler. Everything compiles and runs fine under adl, but when the final air file is built and installed, the main class is never initialized. For instance: package { import flash.display.Sprite; public class main extends Sprite { public function main() { trace("Init"); } } } When run under ADL, "Init" will be output to the console, but when installed and run, nothing happens (the constructor for class main is never called).

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  • Problem with jQuery in Internet Explorer 8

    - by Tim Cosgriff
    I am trying to get my jQuery functions to work on IE8. I am loading the library from google's servers (http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js). The $(function(){}) is never called. Instead, I get an error "Object expected". I opened the developer and ran "typeof $" in the console, and it came up as "undefined". I have tried going to other sites that I know use jQuery (jquery.com), and those all work, is there something I might be missing here?

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  • capture data from FORM using jquery/ajax/json

    - by nisardotnet
    i have few textbox on the form and when the user submit i want to capture the data and insert into db here is what my code looks like beforeSubmit: function(data) { // called just before the form is submitted var item = $("[id$='item']"); var category = $("[id$='category']"); var record = $("[id$='record']"); var json = "{'ItemName':'" + escape(item.val()) + "','CategoryID':'" + category.val() + "','RecordID':'" + record.val() + "'}"; var ajaxPage = "DataProcessor.aspx?Save=1"; //this page is where data is to be retrieved and processed var options = { type: "POST", url: ajaxPage, data: json, contentType: "application/json;charset=utf-8", dataType: "json", async: false, success: function(response) { alert("success: " + response); }, error: function(msg) { alert("failed: " + msg); } }; //execute the ajax call and get a response var returnText = $.ajax(options).responseText; if (returnText == 1) { record.html(returnText); $("#divMsg").html("<font color=blue>Record saved successfully.</font>"); } else { record.html(returnText); $("#divMsg").html("<font color=red>Record not saved successfully.</font>"); } // $("#data").html("<font color=blue>Data sent to the server :</font> <br />" + $.param(data)); }, here is what is the Data sent to the server: if i uncomment this line: // $("#data").html("Data sent to the server : " + $.param(data)); _VIEWSTATE=%2FwEPDwULLTE4ODM1ODM4NDFkZOFEQfA7cHuTisEwOQmIaj1nYR23&_EVENTVALIDATION=%2FwEWDwLuksaHBgLniKOABAKV8o75BgLlosbxAgKUjpHvCALf9YLVCgLCtfnhAQKyqcC9BQL357nNAQLW9%2FeuDQKvpuq2CALyveCRDwKgoPWXDAKhwImNCwKiwImNC1%2Fq%2BmUXqcSuJ0z0F%2FQXKM3pH070&firstname=Nisar&surname=Khan&day_fi=12&month_fi=12&year_fi=1234&lastFour_fi=777&countryPrefix_fi=1&areaCode_fi=555-555&phoneNumber_fi=5555&email_fi=nisardotnet%40gmail.com&username=nisarkhan&password=123456&retypePassword=123456 DataProcessor.aspx.cs: public partial class DataProcessor : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) ProcessAjaxRequest(); } private void ProcessAjaxRequest() { if (Request.ContentType.Contains("json") && Request.QueryString["Save"] != null) SaveMyData(); } private void SaveMyData() { //data passed in as JSON format System.IO.StreamReader sr = new System.IO.StreamReader(Request.InputStream); string line = ""; line = sr.ReadToEnd(); //This is all you need to parse JSON string into an JObject. //Require namespace Newtonsoft.Json.Linq; JObject jo = JObject.Parse(line); Console.WriteLine((string)jo["RecordID"]); Console.WriteLine(Server.UrlDecode((string)jo["ItemName"])); //use Server.UrlDecode to reverse the text that was escaped before it was passed in to its original state Response.Write((string)jo["CategoryID"]); //this send to responseText of .ajax(options).responseText } } the above code is not working and i need a way to capture the values before i insert into db. any help? Thanks.

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • How do you solve the 15-puzzle with A-Star or Dijkstra's Algorithm?

    - by Sean
    I've read in one of my AI books that popular algorithms (A-Star, Dijkstra) for path-finding in simulation or games is also used to solve the well-known "15-puzzle". Can anyone give me some pointers on how I would reduce the 15-puzzle to a graph of nodes and edges so that I could apply one of these algorithms? If I were to treat each node in the graph as a game state then wouldn't that tree become quite large? Or is that just the way to do it?

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  • How do i rotate a CALayer around a diagonal axis?

    - by Mattias Wadman
    Hi, im trying to implement a flip animation to be used in board game like application. The animation is suppose to look like a game piece that rotate and change to the color of its back. I have managed to get a animation that flips around orthogonal axis, but when i try to flip around a diagonal axis by changing the rotation around the z-axis not surprisingly the actual image also gets rotated. Instead i would like to rotate the image as it is around a diagonal axis. I have tried to change layer.sublayerTransform but with no success. Here is the current implementation. It works by doing a trick to resolve the issue of getting a mirrored image at the end of the animation. The solution is to not actually rotate the layer 180 degrees, instead it rotates it 90 degrees, changes image and then rotates it back. + (void)flipLayer:(CALayer *)layer toImage:(CGImageRef)image withAngle:(double)angle { const float duration = 0.5f; CAKeyframeAnimation *diag = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.z"]; diag.duration = duration; diag.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:angle], [NSNumber numberWithDouble:0.0f], nil]; diag.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:1.0f], nil]; diag.calculationMode = kCAAnimationDiscrete; CAKeyframeAnimation *flip = [CAKeyframeAnimation animationWithKeyPath:@"transform.rotation.y"]; flip.duration = duration; flip.values = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:M_PI / 2], [NSNumber numberWithDouble:0.0f], nil]; flip.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], [NSNumber numberWithDouble:0.5f], [NSNumber numberWithDouble:1.0f], nil]; flip.calculationMode = kCAAnimationLinear; CAKeyframeAnimation *replace = [CAKeyframeAnimation animationWithKeyPath:@"contents"]; replace.duration = duration / 2; replace.beginTime = duration / 2; replace.values = [NSArray arrayWithObjects:(id)image, nil]; replace.keyTimes = [NSArray arrayWithObjects: [NSNumber numberWithDouble:0.0f], nil]; replace.calculationMode = kCAAnimationDiscrete; CAAnimationGroup *group = [CAAnimationGroup animation]; group.removedOnCompletion = NO; group.duration = duration; group.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; group.animations = [NSArray arrayWithObjects:diag, flip, replace, nil]; group.fillMode = kCAFillModeForwards; [layer addAnimation:group forKey:nil]; }

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  • Making a sprite always point to another sprite in XNA

    - by Whitey
    I have a player sprite (playerTexture) and a crosshair sprite (crossTexture) in my game. I need to make the player sprite always face towards the crosshair. Does anyone know how to do this? I have tried doing it myself but the math involved boggles my mind. I know there's a rotation parameter in the spriteBatch.Draw() method but I'm unsure how to use it. Thanks!

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  • i2s0: transmitter underrun (0)

    - by tbarbe
    were doing some audio stuff and I keep seeing this in the Organizer Console. Sun May 2 20:16:48 unknown kernel[0] : i2s0: transmitter underrun (0) Are these transmitter underruns bad? I think its just when were shutting down audio input...but could a few of these cause some issues later on?

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • Java REPL shell

    - by Don
    Hi, I'm looking for a REPL shell that I can use to test out snippets of Java code. Either a desktop app, or a web app (like the Groovy web console). Ideally, commonly used Java packages like: java.io.* java.util.* should be automatically imported, so that I can copy and paste code from a class without having to add a bunch of imports. Does such a thing exist? Thanks, Donal

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  • How to get jQuery draggable elements scroll with mb.imageNavigator

    - by bulltorious
    I am using jQuery mb.imageNavigator (1.8) from http://pupunzi.open-lab.com/mb-jquery-components/mb-imagenavigator/ to implements a Risk type game adjucation system. Using the imageNavigator plugin I am able to scroll around a large game map of the world. My issue is when I declare some elements as draggable and drag them onto the map image, their location does not stay relative to where in the picture I put them. They just stay fixed on the screen no matter where I scroll. Does anyone know how to make the the draggable elements scroll with the image? Matteo posts about "you can add an additional content layer that overlay image and moves with it" and posts an example, but I can't make it work. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> ` <head> <script type="text/jscript" src="lib/jquery/jquery-1.3.2.js"> </script> <script type="text/jscript" src="lib/jquery/jquery-ui-1.7.2.custom.min.js"> </script> <script type="text/jscript" src="lib/utilities/mbImgNav.min.js_0.js"> </script> <script type="text/jscript" src="lib/utilities/start.js"> </script> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>New Web Project</title> </head> <body> <div id="AdamsAshTray" style="float:right; background-color:red; z-index:999"> test test test </div> <div id="navArea"> <div imageUrl="someimage" navPosition="BR" navWidth="100" style="display:none;" class="imagesContainer"> <span class="title">zuccheriera</span> <div class="description"> <STRONG>description1</STRONG> </div> </div> </div> </body> $(document).ready(function(){ $("#navArea").imageNavigator({ areaWidth:1820, areaHeight:1000, draggerStyle: "1px dotted red", navOpacity: .8 }) $("#AdamsAshTray").draggable({ grid: [20,20] }); })`

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  • Install Trac on 64bits Windows 7

    - by Tufo
    I'm configuring a new Developing Server that came with Windows 7 64bits. It must have installed Trac with Subversion integration. I install Subversion with VisualSVN 2.1.1, clients with TortoiseSVN 1.6.7 and AnkhSVN 2.1.7 for Visual Studio 2008 SP1 integration. All works fine! my problem begun when going to Trac installation. I install python 2.6 all fine. Trac hasn't a x64 windows installer, so I installed it manually by compiling it with python console (C:\Python26\python.exe C:/TRAC/setup.py install). After that, I can create TRAC projects normally, the Trac core is working fine. And so the problem begins, lets take a look at the Trac INSTALL file: Requirements To install Trac, the following software packages must be installed: Python, version = 2.3. Subversion, version = 1.0. (= 1.1.xrecommended) Subversion SWIG Python bindings (not PySVN). PySQLite,version 1.x (for SQLite 2.x) or version 2.x (for SQLite 3.x) Clearsilver, version = 0.9.3 (0.9.14 recommended) Python: OK Subverion: OK Subversion SWIG Python bindings (not PySVN): Here I face the first issue, he asks me for 'cd' to the swig directory and run the 'configure' file, and the result is: C:\swigwin-1.3.40> c:\python26\python.exe configure File "configure", line 16 DUALCASE=1; export DUALCASE # for MKS sh ^ SyntaxError: invalid syntax PySQLite, version 1.x (for SQLite 2.x) or version 2.x (for SQLite 3.x): Don't need, as Python 2.6 comes with SQLLite Clearsilver, version = 0.9.3 (0.9.14 recommended): Second issue, Clearsilver only has 32bit installer wich does not recognize python installation (as registry keys are in different places from 32 to 64 bits). So I try to manually install it with python console. It returns me a error of the same kind as SWIG: C:\clearsilver-0.10.5>C:\python26\python.exe ./configure File "./configure", line 13 if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then ^ SyntaxError: invalid syntax When I simulate a web server using the "TRACD" command, it runs fine when I disable svn support but when I try to open the web page it shows me a error regarding ClearSilver is not installed for generating the html content. AND (for making me more happy) This TRAC will run over IIS7, I mustn't install Apache... I'm nearly crazy with this issue... HELP!!!

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  • How to supress Powershell window when using the -File option

    - by guillermooo
    I'm calling Powershell like so: C:\Windows\System32\WindowsPowerShell\v1.0\powershell.exe -noprofile -noninteractive -nologo -file "C:\Users\dummy\Documents\dev\powershell\samples\test.ps1" I'm calling it from a python script, but the same problem can be observed if called via a shortcut. I thought the -NonInteractive flag would cause Poweshell to execute in a hidden window, but it doesn't. Is there a way of supressing the console window when calling Powershell from an external application? Solution based on Johannes Rössel suggestion st_inf = subprocess.STARTUPINFO() st_inf.dwFlags = st.inf.dwFlags | subprocess.STARTF_USESHOWWINDOW Popen(["notepad"], startupinfo=st_inf)

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  • How convert a string into a ActiveSupport::TimeWithZone?

    - by Nisanio
    How convert a string into a ActiveSupport::TimeWithZone? My dilemma is this. I need to update a field (called updated_at). The field in mysql is datetime, and the class is ActiveSupport::TimeWithZone. But the dates are strings like "10/17/2008". I used "10/17/2008".to_date (And I intend .to_time and to_datetime), and even if in console the ActiveRecord class save succesfully, the field in the database still is the current date... Thanks in advanced.

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  • Wait until all threads teminated in ThreadPool

    - by Neir0
    Hi i have this code: var list = new List<int>(); for(int i=0;i<10;i++) list.Add(i); for(int i=0;i<10;i++) { ThreadPool.QueueUserWorkItem( new WaitCallback(x => { Console.WriteLine(x); }),list[i]); } And i want to know when all threadpools threads finished their work. How i can to do that?

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