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  • Webcast: Leveraging Mobile And Social Commerce To Deliver A Complete Customer Experience

    - by Michael Hylton
      Mobile and social media are emerging as new channels for customers to interact and transact with brands. Mobile users demand experiences that are relevant and engaging and are designed with the capabilities and constraints of devices in mind. Just having a mobile app or mobile-specific website is not a long-term strategy. Brands must invest in an optimized experience, especially as mobile becomes critical to an overall digital commerce strategy.Debating the merits of using Facebook or not is missing the point when it comes to social media. True innovators are thinking beyond the social channel and are building programs that leverage Facebook data to drive conversions and engagement both on and off Facebook.  Learn how to be more strategic about mobile and social commerce in this informative editorial webcast.Attend this webcast and you will learn: How to leverage mobile and social touchpoints in digital commerce Why having a Facebook page or a mobile app is not enough The benefits of a consistent, personalized and relevant customer experience Strategies for integrating mobile and social into an overall digital commerce strategy Featured Speakers: Peter Sheldon, Senior Analyst, eBusiness & Channel Strategy Professionals, Forrester Research Brenna Johnson, Product Manager, Oracle Commerce Click here to register.

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  • How important do you find exception safety to be in your C++ code?

    - by Kai
    Every time I consider making my code strongly exception safe, I justify not doing it because it would be so time consuming. Consider this relatively simple snippet: Level::Entity* entity = new Level::Entity(); entity->id = GetNextId(); entity->AddComponent(new Component::Position(x, y)); entity->AddComponent(new Component::Movement()); entity->AddComponent(new Component::Render()); allEntities.push_back(entity); // std::vector entityById[entity->id] = entity; // std::map return entity; To implement a basic exception guarantee, I could use a scoped pointer on the new calls. This would prevent memory leaks if any of the calls were to throw an exception. However, let's say I want to implement a strong exception guarantee. At the least, I would need to implement a shared pointer for my containers (I'm not using Boost), a nothrow Entity::Swap for adding the components atomically, and some sort of idiom for atomically adding to both the Vector and Map. Not only would these be time consuming to implement, but they would be expensive since it involves a lot more copying than the exception unsafe solution. Ultimately, it feels to me like that time spent doing all of that wouldn't be justified just so that the a simple CreateEntity function is strongly exception safe. I probably just want the game to display an error and close at that point anyway. How far do you take this in your own game projects? Is it generally acceptable to write exception unsafe code for a program that can just crash when there is an exception?

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  • What are the best options for a root filesystem hosted on SSD under Linux

    - by stsquad
    I'm working on an embedded system which is going to be booting and hosting it's rootfs on an SSD disk. We are currently looking at using Intel X-18M SSDs. The file system structure will have a fairly static /usr section (modulo software upgrades) and an active /var and /var/log for maintaining state and logging. Given the wear-levelling done by the underlying flash does having separate partitions help or hinder? As modern SSDs appear as straight block devices and hide their mapping magic behind their firmware is there any point trying to optimise the choice of file-system that sits on-top of the SSD? Finally does enable SMART monitoring make any sense in this context or are their SSD specific ways of determining the underlying health of the storage hardware?

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  • Yggdrasil : Oldest Linux Distribution !

    - by Arkapravo
    Just for historical aspects, I was interested in knowing which was the first commercial Linux distro ! .... I found that it was Yggdrasil in 1992. I wanted to try it out (I doubt it will work with Virtual Box ! )..... but instead of an iso all I got was the source files , can someone please help me to install Yggdrasil from it ? I just wish to see which was the starting point of this distro revolution ! Is there anyone who has used Yggdrasil ?

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  • Low hanging fruit where "a sufficiently smart compiler" is needed to get us back to Moore's Law?

    - by jamie
    Paul Graham argues that: It would be great if a startup could give us something of the old Moore's Law back, by writing software that could make a large number of CPUs look to the developer like one very fast CPU. ... The most ambitious is to try to do it automatically: to write a compiler that will parallelize our code for us. There's a name for this compiler, the sufficiently smart compiler, and it is a byword for impossibility. But is it really impossible? Can someone provide a concrete example where a paralellizing compiler would solve a pain point? Web-apps don't appear to be a problem: just run a bunch of Node processes. Real-time raytracing isn't a problem: the programmers are writing multi-threaded, SIMD assembly language quite happily (indeed, some might complain if we make it easier!). The holy grail is to be able to accelerate any program, be it MySQL, Garage Band, or Quicken. I'm looking for a middle ground: is there a real-world problem that you have experienced where a "smart-enough" compiler would have provided a real benefit, i.e that someone would pay for?

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  • HAProxy with 'backup' failure

    - by A.RG
    I have a simple configuration of 2 MySQL being load balanced by HAProxy. For an unfortunate reason I need to use them in Passive\Active mode. So I thought I'd configure one DB as 'backup' and go to sleep. But I was wrong. Whenever I add the 'backup' to the server line HAProxy throws a communication link error (essentially saying 'no DB available" (with the 'backup' it works great). It just doesnt consider that server as a valid option any more... I have tried this configuration: listen mysql 10.0.0.109:3307 mode tcp balance roundrobin option httpchk server db01 10.0.0.236:3306 server db02 10.0.0.68:3306 backup and also this configuration: frontend mysql_proxy bind 10.0.0.109:3307 default_backend mysql backend mysql mode tcp balance roundrobin option httpchk server db01 10.0.0.236:3306 server db02 10.0.0.68:3306 backup Nothing worked! Can anyone point me in the right direction? Thanks

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  • Can't add NetworkManager applet to gnome panel

    - by Nate
    I have researched this problem extensively and I can't seem to find an answer. In Ubuntu 10.04 LTS, I want to connect to my VPN through the NetworkManager applet. I installed all the network manager packages, including the gnome client. I understand I need to add the "Notification Area" to the panel, which I have done. I checked that the NetworkManager is running: nate@nate-desktop:~$ service network-manager status network-manager start/running, process 763 In /etc/NetworkManager/nm-system-settings.conf, I have added managed=true (don't know if this matters, but I saw it suggested on one forum): nate@nate-desktop:~$ more /etc/NetworkManager/nm-system-settings.conf # This file is installed into /etc/NetworkManager, and is loaded by # NetworkManager by default. To override, specify: '--config file' # during NM startup. This can be done by appending to DAEMON_OPTS in # the file: # # /etc/default/NetworkManager # [main] plugins=ifupdown,keyfile [ifupdown] #managed=false managed=true I restarted NetworkManager and tried rebooting, too. At this point, it looks like NetworkManager is running but it's not appearing in the NotificationArea of the panel. I don't know what else to try. Any ideas?

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  • Inconsistent movement / line-of-sight around obstacles on a hexagonal grid

    - by Darq
    In a roguelike game I've been working on, one of my core design goals has been to allow the player to "Play the game, not the grid." In essence, I want the player's positioning to be tactical because of elements in the game world, not simply because some grid tiles are more advantageous than others, in relation to enemies. I am fine with world geometry not being realistic, but it needs to be consistent. In this process I have ran into most of the common problems (Square tiles? Diagonal movement, LOS, corner cases, etc.) and have moved to a hexagonal tile grid. For the most part this has been great, and I've not had too many inconsistencies. Recently however I have been stumped by the following: Points A and B are both distance 4 from the player (red lines). Line-of-sight to both are blocked by walls (black tiles). However, due to the hexagonal grid, A can be reached in 4 moves, whereas B requires 5 moves (blue lines). On a hex grid, "shortest path" seems divorced from "direct path", there may be multiple shortest paths to any point, but there is only one direct path (or two in some situations). This is fine, geometry need not be realistic. However this also seems inconsistent, similar obstacles are more effective in some positions than in others. A player running away from an enemy should be able to run in any direction, increasing the distance between the two actors. However when placing obstacles or traps between themselves and enemies, the player is best served by running in one of the six directions that don't have multiple shortest paths. Is there a way to rationalise this? Am I missing something that makes this behaviour consistent? Or is there a way to make this behaviour consistent? I am most certainly over-thinking this, but as it is one of my goals, I should do it due diligence.

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  • How to stop Windows 7 from automatically connecting to unsecure wifi network

    - by Remi Despres-Smyth
    One of my neighbors has an unsecure wifi network called WLAN. At one point in the past, I accidentally connected to it, and disconnected immediately when I noticed. Now, when I open my laptop at home, it sometimes connects to the WLAN network first, before trying my (secured) home wifi network. The information I've found regarding this issue seems to suggest this network should have a profile on the "Manage wireless networks" screen - but it does not. How do I tell Windows 7 to never connect to networks with SSIDs called WLAN? Or to never connect to unsecured networks without confirming with me first?

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  • Simple Multiplayer CCG System

    - by TobiHeidi
    I am working on a cross plattform Multiplayer CCG (web, android, ios). Here are my goals in design: I want to game to be easly accessible and understandable for non CCG players within the first minute of play. a single game should be played by 2 - 4 players a once, without problems if one players drops out during play. players should make their next turn simultaneous (without waiting for other to make their turns) My current approach: each Card has a point value for four Elements. In each Turn an Element is (randomly) selected and every Player chooses 1 card out of 3. The Player choosen the card with the highest value for that element wins the Round. After 10 Rounds the players a ranked by how many rounds they won. Why does this approach seems not optimal? It seems really to easy to determin the next best turn. Your own turn is to little affected by the play style of the others. I would love the have a system where some cards are better against other cards. A bit of rock paper scissors where you have to think about what next turn the other players will make or so. But really think freely. I would love to hear ideas may it be additions or new systems to make a CCG with roughly the stated design goals. Thanks

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  • Does concurrency inherently introduce "randomness" into a game?

    - by Jeff
    When a game is implemented with concurrency (as most games are), does this necessarily, by its very nature, introduce an element of randomness into the game that is outside of the players' control? Note that when I use the word "random", I'm not meaning to launch into a philosophical debate about the deterministic nature of the system. I understand that concurrency is deterministic in the sense that the operating system decides which processes to allow time on the CPU and in what order (or the JVM controls which Thread's turn it is to execute, etc). But my understanding of this is that there is no way to control or predict whether one thread's next command will execute before or after another. The reason I'm asking is because this seems like a fundamental difficulty for game development where a game is supposedly designed around a player's skill. Consider a game like League of Legends. Assume that two players are battling it out. It's a very close contest between the two and it's coming down to the wire -- so much so that whoever gets their last attack off will be the one to kill the other and win the game for their team. If the players are implemented using concurrency and the situation really was like this, is it essentially out of the players' hands at this point? Is the outcome of this match all up to whatever system is arbitrarily deciding which player's thread/process will execute next? If not, what am I misunderstanding about concurrency? If so, is there any way around this problem so that a game of skill can always be a game of skill, especially in those most crucial moments?

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  • Windows Defender Update KB915597 (Definition 1.135.415.0)? Killed My Live Discs

    - by user88311
    Here's my problem, for those willing to read for about 2 minutes here's the entire story, http://answers.microsoft.com/en-us/windows/forum/windows_vista-windows_update/bsod-after-windows-defender-update-kb915597/a4b5fca3-0274-47b4-97c4-61b34c4c4599, for those who want the short version here's what happened. After windows update automatically updated windows defender to kb915597, my computer starting getting bsods on shut down and start up and started experiencing problems withe the usb ports. So I decided to go to the microsoft answers site for help, I know that was probably my first mistake, so I followed their advice and they turned my computer into a large paper weight. Luckily I make physical backups of my c drive every few months and I have one from back in july, so I figured I'd boot up a ubuntu live disc, copy all my files from the past 2 months to a external drive and just copy the backup back to the c drive, that's where I ran into this problem. When I put in either a ubuntu or kubuntu disc, everything goes well, until it finishes the loading bar then when the OS would presumably start up, the computer resets, I've tried with ubuntu, kubuntu and gparted, and only gparted is able to get to the point where it starts up, but even then when I try to access the internet from it, the computer resets, and when I tried to copy the entire C drive partition to a blank external I wasn't able to. So I figured somehow maybe the C drive had something to do with it, so I unplugged the C drive so my computer was just a 2.8 ghz processor and 2 gigs of ram, should have had no problem starting a live disc but the problem still continues. After doing some googling around I've found whenever windows gets a update with the title KB915597 it's pretty much the kill switch for windows, I've tried contacting microsoft tech support and even managed to directly contact a software engineer but as soon as I mention KB915597 they all just blew me off. I hope anybody who reads this has any idea how to fix this, I'm going to attempt to install ubuntu or kubuntu to a external drive using the same computer and see what happens now.

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  • What to do with a Blowfish Key?

    - by Encoderer
    I just completed backing up 8 years of my Gmail using http://gmvault.org I selected the --encrypt option which uses Blowfish encryption. According to their site: Emails can be encrypted with the option -e --encrypt. With that option, the Blowfish encryption is used to crypt your emails and chats and the first time you activate it, a secret key is randomly generated and stored in $HOME/.gmvault/token.sec. Keep great care of the secret key as if you loose or delete it your stored emails won't be readable anymore !!! I'm using OSX Lion. I'm a software engineer but far from an encryption expert. What should I do with this key? It seems like leaving it where it is now (alongside the emails) sort of misses the point of encrypting them to begin with.

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  • Generalized Ajax function [migrated]

    - by TecBrat
    Not sure if this question will be considered "off topic". If it is, I'll remove it, but: I hadn't see this yet so I wrote it and would like to know if this is a good approach to it. Would anyone care to offer improvements to it, or point me to an example of where someone else has already written it better? function clwAjaxCall(path,method,data,asynch) { var xmlhttp; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } if(asynch) { xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //alert(xmlhttp.responseText); //var newaction=xmlhttp.responseText; //alert('Action becomes '+newaction); return xmlhttp.responseText; } } } if(method=='GET'){path=path+"/?"+data;} xmlhttp.open(method,path,asynch); if(method=='GET'){xmlhttp.send();}else{xmlhttp.send(data);} if (!asynch){return xmlhttp.responseText;} } I then called it like Just Testing <script type="text/javascript" src="/mypath/js/clwAjaxCall.js"></script> <script type="text/javascript"> document.write("<br>More Testing"); document.write(clwAjaxCall("http://www.mysite.com",'GET',"var=val",false)); </script>

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  • Can I get "disk utilization" from a NetApp filer via SNMP?

    - by Andrew
    On a NetApp filer's command line I'm running "sysstat -u" to show disk utilization, (actually the utilization of the single busiest disk). By disk utilization, I mean "percent of time the disk is busy", not "how much space on the disk is being used to store data/metadata". Is there a way to get disk utilization info through SNMP? The netapp.mib file doesn't appear to expose this. It does have CPU utilization, disk usage & capacity information, etc, but not disk utilization. The MIB-II (rfc1213) seems to be the only other information exposed by the filer through SNMP. I hope I am missing something. The "CP (consistency point) time" metric is exposed through the NETAPP-MIB in SNMP, but this seems to only partially correlate with disk utilization under write load, and not really at all under read load.

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  • SQL SERVER – Technical Reference Guides for Designing Mission-Critical Solutions – A Must Read

    - by pinaldave
    Yesterday I was reading architecture reference material helping my friend who was looking for material in this respect. While working together we were searching twitter, facebook and search engines to find relevant material.While searching online we end up on very interactive reference point. Once I send the same to him, he replied he may not need anything more after referencing this material. The best part of this article was it gives access to various aspect of the technology of the image map. Here is the abstract of the original article from the site: The Technical Reference Guides for Designing Mission-Critical Solutions provide planning and architecture guidance for various mission-critical workloads deployed by users. These guides reflect the knowledge gained by Microsoft while working with customers on mission-critical deployments. Each guide provides not only the key technical concepts and information helpful for design, but also “lessons learned,” best practices, and references to customer case studies. Once you click on any of the desired topic, you will see further detailed image map of the selected topic. Personally once I ended up on this site, I was there for more than 2 hours clicking through various links. Click on image to see larger image Read more here: Technical Reference Guides for Designing Mission-Critical Solutions Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, T SQL, Technology

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  • video streaming infrastructure advice

    - by Alchemical
    We would like to set-up a live video-chat web site and are looking for basic recomendations for software and hardware set-up. Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • how to compile VTK on Mac Air

    - by Ilan Tal
    I am trying to compile VTK on a Mac after successfully doing so on Linux. I am using CMake 2.8.9 and for a long time I had a problem where it couldn't find jni.h. If anyone else has the problem, the answer is to have JAVA_INCLUDE_PATH2 point to "-framework JavaVM". After that it successfully finds JNI and does a "Configure" followed by "Generate". According to the instructions I have the next step should be easy: in a terminal run "make -j 2". I get a message "-bash: make: command not found". Strange.... I am in the vtkBuild directory, which seems the most reasonable place. I even tried the parent directory where I have the VTK source but that didn't work either. I ran a make under Linux and had no troubles, so what do I need to do with the Mac? Thanks, Ilan

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  • Is it wise to ask about design decisions made on a product during an interview?

    - by Desolate Planet
    I've been thinking about interview questions lately and I've been reflecting on bad interview experiences I've had in the past. One of particular note is where I had asked the interviewer why the team chose to use Spring over EJB3 in their product. The interviewer pretty much tore my face off, yelling "Because Spring is not the be all and end all of Java software development, do you want this job or not?". In response to this, I told him that this probably wasn't the job for me and I walked out the interview. He told me at the start of the interview that they had high stuff turnover, the product had gone from Modula 3 to Perl to Java then after asking him a technical question, he went in flames. It seemed obvious to me that he was toxic to the company with that kind of attitude. Question: Is it a good idea to probe on architectural choices taken in an interview? If not, why? From my own point of view, an interview is a two-way process. If the interviewers are testing me on my technical skills, I've got every right to ask them the same questions to 1) Figure out what their mindset and attitudes towards developing software solutions are and 2) To figure out if there are in line with how I would approach problems of that kind. It's very possible that the interviewer who got angry was a bad interviewer and forgot that an interview is a two-way process. If I was asked this, I would have simply said something along the lines of wanting to leverage the container more, but I certainly wouldn't have tried to put him in a state of meek capitulation. The interviewer in question was the lead developer in the team.

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  • Cocos2d sprite's parent not reflecting true scale value

    - by Paul Renton
    I am encountering issues with determining a CCSprite's parent node's scale value. In my game I have a class that extends CCLayer and scales itself based on game triggers. Certain child sprites of this CCLayer have mathematical calculations that become inaccurate once I scale the parent CCLayer. For instance, I have a tank sprite that needs to determine its firing point within the parent node. Whenever I scale the layer and ask the layer for its scale values, they are accurate. However, when I poll the sprites contained within the layer for their parent's scale values, they always appear as one. // From within the sprite CCLOG(@"ChildSprite-> Parent's scale values are scaleX: %f, scaleY: %f", self.parent.scaleX, self.parent.scaleY); // Outputs 1.0,1.0 // From within the layer CCLOG(@"Layer-> ScaleX : %f, ScaleY: %f , SCALE: %f", self.scaleX, self.scaleY, self.scale); // Output is 0.80,0.80 Could anyone explain to me why this is the case? I don't understand why these values are different. Maybe I don't understand the inner design of Cocos2d fully. Any help is appreciated.

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  • SSIS - Connect to Oracle on a 64-bit machine (Updated for SSIS 2008 R2)

    - by jorg
    We recently had a few customers where a connection to Oracle on a 64 bit machine was necessary. A quick search on the internet showed that this could be a big problem. I found all kind of blog and forum posts of developers complaining about this. A lot of developers will recognize the following error message: Test connection failed because of an error in initializing provider. Oracle client and networking components were not found. These components are supplied by Oracle Corporation and are part of the Oracle Version 7.3.3 or later client software installation. Provider is unable to function until these components are installed. After a lot of searching, trying and debugging I think I found the right way to do it! Problems Because BIDS is a 32 bit application, as well on 32 as on 64 bit machines, it cannot see the 64 bit driver for Oracle. Because of this, connecting to Oracle from BIDS on a 64 bit machine will never work when you install the 64 bit Oracle client. Another problem is the "Microsoft Provider for Oracle", this driver only exists in a 32 bit version and Microsoft has no plans to create a 64 bit one in the near future. The last problem I know of is in the Oracle client itself, it seems that a connection will never work with the instant client, so always use the full client. There are also a lot of problems with the 10G client, one of it is the fact that this driver can't handle the "(x86)" in the path of SQL Server. So using the 10G client is no option! Solution Download the Oracle 11G full client. Install the 32 AND the 64 bit version of the 11G full client (Installation Type: Administrator) and reboot the server afterwards. The 32 bit version is needed for development from BIDS with is 32 bit, the 64 bit version is needed for production with the SQLAgent, which is 64 bit. Configure the Oracle clients (both 32 and 64 bits) by editing  the files tnsnames.ora and sqlnet.ora. Try to do this with an Oracle DBA or, even better, let him/her do this. Use the "Oracle provider for OLE DB" from SSIS, don't use the "Microsoft Provider for Oracle" because a 64 bit version of it does not exist. Schedule your packages with the SQLAgent. Background information Visual Studio (BI Dev Studio)is a 32bit application. SQL Server Management Studio is a 32bit application. dtexecui.exe is a 32bit application. dtexec.exe has both 32bit and 64bit versions. There are x64 and x86 versions of the Oracle provider available. SQLAgent is a 64bit process. My advice to BI consultants is to get an Oracle DBA or professional for the installation and configuration of the 2 full clients (32 and 64 bit). Tell the DBA to download the biggest client available, this way you are sure that they pick the right one ;-) Testing if the clients have been installed and configured in the right way can be done with Windows ODBC Data Source Administrator: Start... Programs... Administrative tools... Data Sources (ODBC) ADITIONAL STEPS FOR SSIS 2008 R2 It seems that, unfortunately, some additional steps are necessary for SQL Server 2008 R2 installations: 1. Open REGEDIT (Start… Run… REGEDIT) on the server and search for the following entry (for the 32 bits driver): HKEY_LOCAL_MACHINE\Software\Microsoft\MSDTC\MTxOCI Make sure the following values are entered: 2. Next, search for (for the 64 bits driver): HKEY_LOCAL_MACHINE\Software\Wow6432Node\Microsoft\MSDTC\MTxOCI Make sure the same values as above are entered. 3. Reboot your server.

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  • A question about the cobbler-ubuntu-import bash script

    - by user183394
    I have been testing the latest cobbler for PXE booting Ubuntu 12.04.1-server-x86_64 and 12.10-server-x86_64 using a Scentific Linux 6.3 host to run the cobbler server. With the former, I got everything going. But with the later, I haven't been successful. As an attempt to figure things out, I downloaded Ubuntu's cobbler 2.2.2 source package. Examining the content, I soon noticed that Ubuntu's cobbler 2.2.2 came with a cobbler-ubuntu-import bash script. I reviewed the code and spotted something interesting: line 9 of the script states: 9 AUTO_KOPTS='log_host=@@server@@ log_port=514 priority=critical locale=en_US netcfg/choose_interface=auto' But after extensive googling, reading both Debian and Ubuntu's documentation about the debian-installer, I don't see these two kopts log_host and log_port documented anywhere. Putting it in the profile of my current test setup, even my cobbler server host does run rsyslogd, I don't see anything logged either. No, I don't have iptables and selinux on on the cobbler server host. Can anyone point to me where I can read more about these two options? Having the ability to log an installation to a remote central logging host would be really cool.

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  • Wireless shows up as disabled, how can I get it working?

    - by Lazer
    $ sudo iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off pan0 no wireless extensions. $ This is what pops up when I click the two computers icon What should I do to get Wifi working on this machine? $ sudo ifconfig wlan0 up SIOCSIFFLAGS: No such file or directory $ $ lspci | tail 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: ATI Technologies Inc M92 LP [Mobility Radeon HD 4300 Series] 09:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller (rev 13) 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g (rev 01) $

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  • How can I join two simple home networks together using an ethernet cable?

    - by Ilia Jerebtsov
    I want to join two different home networks together like so: PC A1 PC A2 PC B1 PC B2 \ / \ / Gateway A <----- ethr. cable -----> Gateway B | | ADSL modem A ADSL modem B Both networks are of the basic residential type with identical configuration, with all PCs running Vista/7. The point is to temporarily join two apartments in a building for gaming and file sharing, and the holy grail would be: PCs on network A can access PCs on network B and vice-versa (file shares and gaming). Each network uses its own internet connection. Data between networks shouldn't take a trip through the internet (broadband upload speeds are severely capped) A network's internet access should continue working if the joining cable is disconnected with minimal configuration changes. How closely can this be achieved?

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  • VirtualBox - Mac OSX host Win7 guest - no Internet access for guest VM

    - by nodelayheehoo
    I have a Mac running OSX 10.9.2, and I just downloaded and installed a Win7 IE9 VM in VirtualBox. My Mac uses Wi-Fi for internet access, and it's behind a proxy (it's a work machine). VirtualBox loads the VM fine, and at some point the VM can see the DNS servers of the host. But I've never been able to make the VM have internet access. I've tried all kinds of combinations of Network settings on the VM via the VirtualBox Settings, in conjunction with Internet Sharing in OSX's System Preferences, but no luck. Has anyone done a similar setup and made the VM successfully connect to the Internet? Thanks in advance for any inputs. [ Update: I was able to get internet access for the VM when the host was using my home network. When I ran the VPN software to connect to the work network, the internet access went away again.] (Initially posted this on stackoverflow.com, but it was put on hold as off-topic by several users, and was advised to ask here instead)

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