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Search found 45328 results on 1814 pages for 'iphone developer program'.

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  • How to use xcode compiler warnings to determine minimum IOS deployment target

    - by Martin Bayly
    I'm building an iOS app using Xcode 3.2.5 with the Base SDK set to iOS 4.2 I know I've used some api's from 4.0 and 4.1 but not sure about whether I actually require 4.2. According to the iOS Development Guide, "Xcode displays build warnings when it detects that your application is using a feature that’s not available in the target OS release". So I was hoping to use the compiler warnings to derive my minimum OS requirement. However, even when I set my iOS Deployment Target to iOS 3.0, I still don't get any compiler warnings. I must be doing something wrong, but not sure what? Can anyone confirm that they get compiler warnings when the iOS deployment target is less than the base SDK and the code uses base SDK functions? Or do the compiler warnings only show if you link a framework that didn't exist in the iOS deployment target version?

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  • UIView animation doesn't work first time

    - by BobC
    Hello everybody, I have a seachButton in the navigation bar which upon hitting calls following method: - (IBAction)search:(id)sender { if (nil == searchViewController) searchViewController = [[SearchViewController alloc] initWithNibName:@"SearchViewController" bundle:nil]; searchViewController.view.backgroundColor = [UIColor clearColor]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:searchViewController.view cache:NO]; [self.view addSubview:searchViewController.view]; [UIView commitAnimations]; } It should load SearchViewController.xib which contains a view with UISearchBar and two buttons. When I call the search method for the first time, the view appears very quickly with some weird animation, when I call it again, the animation is alright. Does anyone have a clue what could be wrong?

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  • How to keep track of NSManagedObjects created in core-data persistently.

    - by KayKay
    In my application i am using core-data to store information and saving these data to the server using web-connectivity i have to use MySql. Basically what i want to do is to keep track of number of NSManagedObject already created and Whenever i am adding new NSManagedObject, based on that counting it will assign the class a Int_value which will act as primary_key in MySql. For examaple, there are already 10 NSManagedobjects, and when i will add new one it will assign it "11" as primary_key. these value will have to be increasing because there is no deleting of NSManagedObject. From my approach its about static member in applicationDelegate whose initial value can be any integer but should be incremented by one everytime new NSManagedObject is created and also it should be persistent. I am not clear how to do this, please give me suggestions. Thanks in advance.

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  • Is a program linked against an LGPL library in linux still under GPL?

    - by Jonathan Henson
    If I were to write say, an embeded linux video server, how much of the code do I have to offer to someone who requests the source? Do I have to offer the code that directly links against the GPL covered code or do I have to offer all code? For instance, if I use gstreamer, or any other LGPL code, on a linux platform in my program, does all of my code become under GPL simply because somewhere in the chain, the LGPL program had to link agaist GPL code? I guess this is an extension of the question. Can you write a C library that compiles in linux that does not become subject to GPL?

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  • Can not add a animation to a UIImageView:

    - by Flocked
    Hello, Im trying to add a animation to a UIImageView, but it always fails. Why? Here is the code: UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); animationImage = [[UIImageView alloc]initWithImage:newImage]; [self.view addSubview:animationImage]; CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:0.35]; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; animation.type = @"pageCurl"; animation.fillMode = kCAFillModeForwards; animation.endProgress = 0.58; [animation setRemovedOnCompletion:NO]; [[animationImage layer] addAnimation:animation forKey:@"pageCurlAnimation"];

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  • How can I detect device orientation going back and forth through tabs and views?

    - by JoshD
    My application goes back and forth between Portrait and Landscape. I have all of my content(labels, uiimageviews, uilabels) lined up to relocate for both orientations. However, the only change when the device is actually rotated. When I cycle between tabs after it has been rotated it just shows up autosized and not the way I have it setup when the user rotates it. How can I detect the orientation of the device and display the view to reflect the orientation when the taps different tabs?

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  • NSMutableDictionary isn't stick around long enough

    - by Sean Danzeiser
    Sorry, beginner here . . . So I create an NSMutableDictionary in my app delegate when the application launches, and then later pass it on to a view controller, as it contains options for the VC like a background image, a url I want to parse, etc. Anyway, i wrote a custom init method for the VC, initWithOptions, where I pass the dictionary on. I'm trying to use this dictionary later on in other methods - so I created a NSMutableDictionary property for my VC and am trying to store the passed options dictionary there. However, when I go to get the contents of that property in later methods, it returns null. If i access it from the init method, it works. heres some sample code: -(id)initWithOptions:(NSMutableDictionary *)options { self = [super init]; if (self) { // Custom initialization self.optionsDict = [[NSMutableDictionary alloc]initWithDictionary:options]; NSLog(@"dictionary in init method %@",self.optionsDict); that NSLog logs the contents of the dictionary, and it looks like its working. then later when I do this: - (void)viewDidLoad { SDJConnection *connection = [[SDJConnection alloc]init]; self.dataArray = [connection getEventInfoWithURL:[dict objectForKey:@"urlkey"]]; NSLog(@"dictionary in connection contains: %@", [dict objectForKey:@"urlkey"]); [_tableView reloadData]; the dictionary returns null. Ive tried adjusting the property attributes, and it didn't work with either strong or retain. Any ideas?? THANKS!!

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  • UIView Obscuring Other Views

    - by Matt Long
    I cannot figure out what is obscuring my buttons. The first image shows the buttons that I want to click. They are clickable while the view is contracted like this, but when the view is expanded like in the second image, the buttons are no longer clickable. There seems to be another view obscuring the buttons. Any thoughts on what might be causing that? If not, any idea how I can figure out what view is getting the tap events when I tap in that area? Thanks. -Matt

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  • How to access the parent view controller?

    - by tarnfeld
    I am using this code to push a view controller in ViewControllerA: DatePickerViewController *viewController = [[DatePickerViewController alloc] initWithNibName:@"DatePickerViewController" bundle:nil]; NSMutableArray *info = [[NSMutableArray alloc] initWithObjects:@"Exam Duration",nil]; [viewController setInfo:info]; [info release]; [self.navigationController pushViewController:viewController animated:YES]; [viewController release]; In the DatePickerViewController that is slid in, it has a text field. In ViewControllerA how can I get the value of this text field once the viewWillDisappear method is fired, it's to save data.

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  • 'Unable to read symbols' error

    - by cannyboy
    When I 'Build and Go' on the device, the console shows: warning: Unable to read symbols for ""/Users/Steve/Blue/build/Debug-iphoneos"/Blue.app/Blue" (file not found). warning: Unable to read symbols for ""/Users/Steve/Blue/build/Debug-iphoneos"/Blue.app/Blue" (file not found). Is this something I should worry about? If so, where should I look to find the root of the issue? The app works OK, but I'm just worried that this might be an AppStore approval issue.

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  • Shake to open view modally

    - by Vivas
    Hi, I have my 'shake' working fine (using motionEnded), based off of Apple's GLPaint code. When the user shakes the device (running 3.0 and up) I want to open a view controller modally using presentModalViewController. In my appdelegate I have the notification (as per the GLPaint sample code): [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(shakeToOpenHiddenScreen) name:@"shake" object:nil]; In my shakeToOpenHiddenScreen I just want to open view 'x' modally but I don't think that my appdelegate will respond to presentModalViewController. Is there a way around this?

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  • UIAccelerationValue angle

    - by dragon
    Hi, - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration Using the above method we got an acceleration value of (x and y and z).Now i want to find angle between (x and y) and (y and z) and (z and x).How can i do this? Can anyone help me ? Thanks in advance.....

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  • Why is forControlEvents UNDEFINED?

    - by munchine
    Hi Guys, I've got a simple question but it has got me confounded. The code below gets a UNDEFINED error for UIControlTouchUpInside. What do I need to include or import? If I comment out the line, it works. So that means forState:UIControlStateNormal is defined. I'm new so hope you can help. UIButton * button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button setTitle:@"Accept?" forState:UIControlStateNormal]; [button addTarget:self action:@selector(acceptTapped) forControlEvents:UIControlTouchUpInside]; button.frame = CGRectMake(225.0, 145.0, 80.0, 30.0); [self.view addSubview:button];

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  • How should child views of UIScrollView report their bounds for contentSize?

    - by Mike
    I'm looking more for advice on the correct design for a view. What I have is a UIScrollView that contains one or more custom Views I have created. My problem is, who reports to the scrollview what it's contentSize should be? I have the following: UIView +-UIScrollView +-CustomView 1 with dynamic height depending on data +-CustomView 2 with dynamic Height depending on data The UIViewController creates new instances of the custom views with data and then adds them as subviews to the UIScrollView. The problem I'm having is how to set the value of the scrollview's contentSize? Right now, I'm not doing that and the contents of the scrollview are clipped with no scrolling possible. Should the custom view call [parent setContentSize:] in its drawRect:? Should the UIViewController query the custom view after creation to get its bounds and then call setContentSize? Should I subclass the UIScrollView to override addSubView to query each subview's height? Is there something else I'm missing? I hope I explained that properly. I'm new to this and still getting a handle on things.

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  • Where To Call Custom Method? viewDidLoad, viewWillLoad...

    - by Chris
    I am loading some info from a server. I have created a separate method to do this. I am then calling [self myCustomMethod] to run the method. No matter where I call [self myCustomMethod] (initWithNibName, viewDidLoad, viewWillLoad, viewWillAppear, viewDidAppear), the custom method is getting called twice - what's the deal?

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • Dismissing pickers and keyboards invoked by a UIWebView

    - by Dev Kanchen
    I am implementing an in-app browser using UIWebView, that shows an 'action' button up-top that - when tapped - scales the UIWebView and allows the user to perform some other actions. If, however, at the point of tapping this 'action' button, the user were entering some text on the webview, or using a picker to select an option from a drop-down list, then the webview gets scaled without dismissing the keyboard/picker. Apart from being ugly, this also obscures my main view and controls. So is there a way to make a UIWebView dismiss all associated input controls, such as keyboards/pickers, when asked to? I tried using [myWebView resignFirstResponder] but that didn't work. Any ideas? Thanks.

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  • Why is there no autorelease pool when I do performSelectorInBackground: ?

    - by Thanks
    I am calling a method that goes in a background thread: [self performSelectorInBackground:@selector(loadViewControllerWithIndex:) withObject:[NSNumber numberWithInt:viewControllerIndex]]; then, I have this method implementation that gets called by the selector: - (void) loadViewControllerWithIndex:(NSNumber *)indexNumberObj { NSAutoreleasePool *arPool = [[NSAutoreleasePool alloc] init]; NSInteger vcIndex = [indexNumberObj intValue]; Class c; UIViewController *controller = [viewControllers objectAtIndex:vcIndex]; switch (vcIndex) { case 0: c = [MyFirstViewController class]; break; case 1: c = [MySecondViewController class]; break; default: NSLog(@"unknown index for loading view controller: %d", vcIndex); // error break; } if ((NSNull *)controller == [NSNull null]) { controller = [[c alloc] initWithNib]; [viewControllers replaceObjectAtIndex:vcIndex withObject:controller]; [controller release]; } if (controller.view.superview == nil) { UIView *placeholderView = [viewControllerPlaceholderViews objectAtIndex:vcIndex]; [placeholderView addSubview:controller.view]; } [arPool release]; } Althoug I do create an autorelease pool there for that thread, I always get this error: 2009-05-30 12:03:09.910 Demo[1827:3f03] *** _NSAutoreleaseNoPool(): Object 0x523e50 of class NSCFNumber autoreleased with no pool in place - just leaking Stack: (0x95c83f0f 0x95b90442 0x28d3 0x2d42 0x95b96e0d 0x95b969b4 0x93a00155 0x93a00012) If I take away the autorelease pool, I get a whole bunch of messages like these. I also tried to create an autorelease pool around the call of the performSelectorInBackground:, but that doesn't help. I suspect the parameter, but I don't know why the compiler complains about an NSCFNumber. Am I missing something? My Instance variables are all "nonatomic". Can that be a problem? UPDATE: I may also suspect that some variable has been added to an autorelease pool of the main thread (maybe an ivar), and now it trys to release that one inside the wrong autorelease pool? If so, how could I fix that? (damn, this threading stuff is complex ;) )

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  • off a sound effect with NSUserDefaults

    - by Momeks
    i try to off a sound effect on my app play method is [myMusic play]; ' BOOL soundIsOff = [defaults boolForKey:@"sound_off"]; //the problem is here //xcode compiler doesn't copile this code [myMusic play] = soundIsOff; sound code : ///sound effect ', NSString * musicSonati = [[NSBundle mainBundle] pathForResource:@"sound" ofType:@"wav"]; myMusic = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:musicSonati] error:NULL]; myMusic.delegate = self; myMusic.numberOfLoops = 0;

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  • iui transition moving in wrong direction

    - by Toddeman
    i am using iUI to build a native looking web app for iDevices. whenever i click a link with an href of #something that leads to another div on my page, the transition effect moves (correctly) as if the page were sliding in from the right like it does on any other iDevice app. a portion of my app requires an indefinite number of sub pages though, so i generate them on the fly, assign them and id, and set the window location to something like myip/mobile/#_newdiv. this causes the transition effect to move in the wrong direction though (as if the page were sliding in from the LEFT, opposite native iDevices). is there any way to fix this?

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  • "a valid provisioning file for this executable was not found" in XCode

    - by dbonneville
    I'm trying to submit my second app to the App Store. I've followed all the instructions to the best of my knowledge, but I keep getting this error when I try to build and run: "a valid provisioning file for this executable was not found" I'm letting XCode auto select the profile automatically. The one I'd like to select is greyed out. But the dropdown selection in the Build tab of the Target window says "profile doesn't match application identifier" The other thing I don't get about this is that the selection dropdown shows "com.mycompany.myapp" and then "ABCDEDFG.com.mycompany.myapp" (both of those made up) so that I see they don't match. I have the unique identifier profile installed in the Organizer and in plist file. I'm totally confused. I have followed the instructions in my book a few times and just can't get it.

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  • Two UITabBarControllers and Autorotation

    - by optimisticmonkey
    I have two UITabBarControllers in my mainwnidow.nib wired to my appdelegate. In my app delegate, I can load either one: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //either [window addSubview:tabBarController.view]; //or [window addSubview:tabBar2Controller.view]; [window makeKeyAndVisible]; } and autorotation works. If I add both (with the expectation to swap between them later): [window addSubview:tabBarController.view]; [window addSubview:tabBar2Controller.view]; then autorotation stops working...everything is always portrait. Thanks in advance for any tips...

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