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  • Brute force a website

    - by bigbrute
    Hi, there's a website i visit that always has these code giveaways where you get a prize for cracking the code. The code is in a format like this: QBYQC-Y??T3-W7G4R-QP4HG-2WQPT and they'll give you a hint such as two letters or a number and a letter. The solution to this is easy, brute-forcing it. However, I need the software that will make my browser repeatedly enter a new combination. What software can I use on Mac (and if not, Windows)?

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  • ASP.NET MVC and F# Service

    - by Shawn Mclean
    My solution is split into 3 projects. Model, Services and Web. In my Service project, I'd like to use some F# features in it. Is it possible to add mix both F# and C# files in that project (a library[.dll])? If not possible, whats the best way to use 2 separate service projects, one for C# and one for F# and how would I structure these projects?

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  • Configuring subversion for visual studio

    - by Fiza
    I have Visual studio 2008 running on windows-7(x86). I have installed subversion (server+client), tortoise svn and ankhsvn on my system. I could add my solution to subversion's repository using the url: File://c:/svn_repository/ But when I try "svn://localhost" I do not see any repository on my system. My friend who is on the same LAN cannot see my repository. What repository URL should I use for others in LAN to be able to see my repository?

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  • Zaypay alternatives for payments using call or sms

    - by JohannesH
    We are currently trying to implement a payment provider in zaypay for paying for services using sms or by calling a number. We already have google checkout and paypal working for regular payments but zaypay is rather inflexible, poorly documented and a pain to setup when you have hundreds of products with varying prices. So my question is, do you know of any other european payment providers that take sms and call payments? As a response to Roberts answer/question Hi Robert, I must say that the Zaypay solution is the best and only I've seen thus far regarding phoned payments. However, since its now 2 months ago I finished the implementation of our custom Zaypay UI I can't remember much of the the details of the problems we were having. I'll try to give a brief of them anyways the best I can. First of all I would like to see a redirection type scenario for payalogues. From what I remember you guys are using the JS framework "Prototype" which doesn't play nice with jQuery which we are using so we weren't able to use the popup-type scenario supported by payalogues. Furthermore when implementing our custom interface I remember a lot of missing translations, like words that were codes instead of a word or a phrase. This meant we ended up writing/translating all the messages we needed ourselves. Also, another point of annoyance was the setup of prices and items. I wish we could just send in the order items/prices as a part of the interface like you can in Google Checkout or PayPal (not that they're flawless either), instead of having to define ALL the items you will ever sell through your admin interface beforehand. As far as I can remember it is virtually impossible to use Zaypay for a multi-item order in its current form. Finally there are, as far as I can tell, some security issues that you have to think about when you implement a custom solution... especially a ajax driven one. As I said in my original post you do mention this in the documentation but I believe the documentation wasn't that comprehensive regarding security issues. Again I wish I could give more details but the code & client is long since gone, so I can't look up the comments I wrote. Sorry! Oh yeah, the general API documentation weren't exactly comprehensive and 100% correct either. Again, I don't want to advice people against using Zaypay, I just want to advice that they should try it out first on a realistic prototype and think about their implementation before releasing to production. Maybe its just me who misunderstood a lot of things but I generally had a difficult time using your framework and I was left with a feeling that the API was very new and not thought through from the beginning.

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  • Using two struts2 taglibs in each other

    - by Milad.KH
    Hi I want to use two struts taglib in each other, something like this: < s:properties value="url-< s:properties value="number"/"/ or < s:properties value="url-${number}"/ but I got the following error in the second one: According to TLD or attribute directive in tag file, attribute values does not accept any expressions. Anybody has a solution ? Thanks

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  • Heroku and i18n Problems

    - by nvano
    i´m having trouble getting i18n to work on heroku. i set: I18n.default_locale = :de in my environment.rb and the translation is in config/locales/de.yml works perfect on my local machines but not so on heroku. on heroku everything is in english. i don´t think i need a special gem like i18n gem, cause i don´t have it on my local machine either. maybe anyone has a solution to this?

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  • How do I gather TeamCity code coverage reports from multiple projects into one report?

    - by Loofer
    We use the build in coverage application in TeamCity 6 (about to upgrade to 7.1) If we wish to see the code coverage (or other metrics) of a particular build it is fine as we can navigate to that build, but it would be great if we could pluck out a few interesting metrics from all/some of the current projects/build configurations and display them all together. For convenience I would expect the new display to be accessible from within TeamCity itself, however if there are solutions that require a separate solution we could look at them. Thanks

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • gcc/g++: error when compiling large file

    - by Alexander
    Hi, I have a auto-generated C++ source file, around 40 MB in size. It largely consists of push_back commands for some vectors and string constants that shall be pushed. When I try to compile this file, g++ exits and says that it couldn't reserve enough virtual memory (around 3 GB). Googling this problem, I found that using the command line switches --param ggc-min-expand=0 --param ggc-min-heapsize=4096 may solve the problem. They, however, only seem to work when optimization is turned on. 1) Is this really the solution that I am looking for? 2) Or is there a faster, better (compiling takes ages with these options acitvated) way to do this? Best wishes, Alexander Update: Thanks for all the good ideas. I tried most of them. Using an array instead of several push_back() operations reduced memory usage, but as the file that I was trying to compile was so big, it still crashed, only later. In a way, this behaviour is really interesting, as there is not much to optimize in such a setting -- what does the GCC do behind the scenes that costs so much memory? (I compiled with deactivating all optimizations as well and got the same results) The solution that I switched to now is reading in the original data from a binary object file that I created from the original file using objcopy. This is what I originally did not want to do, because creating the data structures in a higher-level language (in this case Perl) was more convenient than having to do this in C++. However, getting this running under Win32 was more complicated than expected. objcopy seems to generate files in the ELF format, and it seems that some of the problems I had disappeared when I manually set the output format to pe-i386. The symbols in the object file are by standard named after the file name, e.g. converting the file inbuilt_training_data.bin would result in these two symbols: binary_inbuilt_training_data_bin_start and binary_inbuilt_training_data_bin_end. I found some tutorials on the web which claim that these symbols should be declared as extern char _binary_inbuilt_training_data_bin_start;, but this does not seem to be right -- only extern char binary_inbuilt_training_data_bin_start; worked for me.

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  • Build error in Visual Studio application

    - by ame
    I have a solution that I am trying to build in Visual Studio which gives the following error. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" The last few lines of the build log are as follows: Copy the executable to HAMR platform The system cannot find the path specified. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" I understand that there may be a wrong path mentioned in the code but as there is no line number to the error I don't know how to detect the source of the problem

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  • Why can't my master page be loaded

    - by Irwin
    I've largely ignored this error, but i can do so no more. I'm trying to view a page that inherits from a master page in my solution, but I see this: "The Master Page file 'Site.master' cannot be loaded." The page exists, I can browse to it, view it in design view and do stuff. When the site is loaded in the browser, it works fine. Any ideas?

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  • 2D Array values frequency

    - by Morano88
    If I have a 2D array that is arranged as follows : String X[][] = new String [][] {{"127.0.0.9", "60", "75000","UDP", "Good"}, {"127.0.0.8", "75", "75000","TCP", "Bad"}, {"127.0.0.9", "75", "70000","UDP", "Good"}, {"127.0.0.1", "", "70000","UDP", "Good"}, {"127.0.0.1", "75", "75000","TCP", "Bad"} }; I want to know the frequency of each value .. so I27.0.0.9 gets 2. How can I do a general solution for this ? In Java or any algorithm for any language ?

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  • Implementing dynamic scope when using CPS as intermediate language

    - by asandroq
    I am currently studying the implementation of programming languages and became interested in using Continuation-Passing Style as the intermediate language of the compiler. I also want to implement limited dynamic scope (for exception-handling or Scheme parameter objects) but I cannot find the relevant literature. I think it can be done with a separate environment passed as a variable to every closure, but this solution seems ugly to me. Could anyone point me to the relevant literature, or give me an idea of how this can be done?

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  • How to handle an array of pointers in Objective-C

    - by DougW
    I figured out the answer to this question, but I couldn't find the solution on here, so posting it for posterity. So, in Objective-C, how do you create an object out of a pointer in order to store it in objective-c collections (NSArray, NSDictionary, NSSet, etc) without reverting to regular C?

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  • Node.js or Erlang

    - by gotts
    I really like these tools when it comes to the concurrency level it can handle. Erlang looks like much more stable solution but requires much more learning and a lot of diving into functional language paradigm. And it looks like Erlang makes it much better when it comes to multi cores CPUs(fix me if I'm wrong). But which should I choose? Which one is better in the short/long term perspective?

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  • Learning MVVM for WPF

    - by Mohit Deshpande
    I am now very comfortable with WPF, but I read some articles about MVP and MVVM that find the default project solution ineffective. Then I realized how ineffective it was and how the MVVM pattern is much better. So I want to really learn this pattern. Can I be directed to some resources like maybe a tutorial or a video or something?

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  • devArt's dotConnect for Oracle vs. ODP.net/OCI performanc.

    - by Sieg
    Does anybody have any experience going from ODP.net to devArt's dotConnect for Oracle? Some initial testing is showing Direct Connect in 64bit dotConnect running 30% slower at times than our original ODP.net/OCI 32 bit solution. Trying to determine if that's normal or if something may be wrong in my testing approach. Thanks!

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