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  • C# Configuration Manager . ConnectionStrings

    - by Yoda
    I have a console app containing an application configuration file containing one connection string as shown below: <configuration> <connectionStrings> <add name="Target" connectionString="server=MYSERVER; Database=MYDB; Integrated Security=SSPI;" /> </connectionStrings> </configuration> When I pass this to my Connection using: ConfigurationManager.ConnectionStrings[1].ToString() I have two values in there, hence using the second in the collection, my question is where is this second coming from? I have checked the Bin version and original and its not mine! Its obviously a system generated one but I have not seen this before? Can anyone enlighten me? The mystery connection string is: data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|aspnetdb.mdf;User Instance=true This isn't a problem as such I would just like to know why this is occuring? Thanks in advance! For future reference to those who may or may not stumble on this, after discovering the machine.config its become apparent it is bad practice to refer to a config by its index as each stack will potentially be different, which is why "Keys" are used. Cheers all!

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  • What is the Proper approach for Constructing a PhysicalAddress object from Byte Array

    - by Paul Farry
    I'm trying to understand what the correct approach for a constructor that accepts a Byte Array with regard to how it stores it's data (specifically with PhysicalAddress) I have an array of 6 bytes (theAddress) that is constructed once. I have a source array of 18bytes (theAddresses) that is loaded from a TCP Connection. I then copy the 6bytes from theAddress+offset into theAddress and construct the PhysicalAddress from it. Problem is that the PhysicalAddress just stores the Reference to the array that was passed in. Therefore if you subsequently check the addresses they only ever point to the last address that was copied in. When I took a look inside the PhysicalAddress with reflector it's easy to see what's going on. public PhysicalAddress(byte[] address) { this.changed = true; this.address = address; } Now I know this can be solved by creating theAddress array on each pass, but I wanted to find out what really is the best practice for this. Should the constructor of an object that accepts a byte array create it's own private Variable for holding the data and copy it from the original Should it just hold the reference to what was passed in. Should I just created theAddress on each pass in the loop

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  • Passing arguments and values from HTML to jQuery (events)

    - by Jaroslav Moravec
    What is the practice to pass arguments from HTML to jQuery events function. For example getting id of row from db: <tr class="jq_killMe" id="thisItemId-id"> ... </tr> and jQuery: $(".jq_killMe").click(function () { var tmp = $(this).attr('id).split("-"); var id = tmp[0] // ... } What's the best practise, if I want to pass more than one argument? Is it better not to use jQuery? For example: <tr onclick="killMe('id')"> ... </tr> I didn't find the answer on my question, I will be glad even for links. Thanks. Edit (pre solution) So you suggested two methods to do that: Add custom attributes to element (XHTML) Use attribute ID and parse it by regex Attribute data-* attributes in HTML5 Use hidden children elements I like first solution, but... I would like to (I have to (employer)) produce valid code. Here is a nice question and answers: http://stackoverflow.com/questions/994856/so-what-if-custom-html-attributes-arent-valid-xhtml And the second is not so pretty as the first, but valid. So the compromise is... The third is the solution for future, but here is a lot of CMS where we have to use XHTML or HTML4. (And HTML5 is the long process)

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  • Differences between Assembly Code output of the same program

    - by ultrajohn
    I have been trying to replicate the buffer overflow example3 from this article aleph one I'm doing this as a practice for a project in a computer security course i'm taking so please, I badly need your help. I've been the following the example, performing the tasks as I go along. My problem is the assembly code dumped by gdb in my computer (i'm doing this on a debian linux image running on VM Ware) is different from that of the example in the article. There are some constructs which I find confusing. Here is the one from my computer: here is the one from the article... Dump of assembler code for function main: 0x8000490 <main>: pushl %ebp 0x8000491 <main+1>: movl %esp,%ebp 0x8000493 <main+3>: subl $0x4,%esp 0x8000496 <main+6>: movl $0x0,0xfffffffc(%ebp) 0x800049d <main+13>: pushl $0x3 0x800049f <main+15>: pushl $0x2 0x80004a1 <main+17>: pushl $0x1 0x80004a3 <main+19>: call 0x8000470 <function> 0x80004a8 <main+24>: addl $0xc,%esp 0x80004ab <main+27>: movl $0x1,0xfffffffc(%ebp) 0x80004b2 <main+34>: movl 0xfffffffc(%ebp),%eax 0x80004b5 <main+37>: pushl %eax 0x80004b6 <main+38>: pushl $0x80004f8 0x80004bb <main+43>: call 0x8000378 <printf> 0x80004c0 <main+48>: addl $0x8,%esp 0x80004c3 <main+51>: movl %ebp,%esp 0x80004c5 <main+53>: popl %ebp 0x80004c6 <main+54>: ret 0x80004c7 <main+55>: nop As you can see, there are differences between the two. I'm confuse and I can't understand totally the assembly code from my computer. I would like to know the differences between the two. How is pushl different from push, mov vs movl , and so on... what does the expression 0xhexavalue(%register) means? I am sorry If I'm asking a lot, But I badly need your help. Thanks for the help really...

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  • iPhone SDK math - pythagorean theorem problem!

    - by Flafla2
    Just as a practice, I am working on an app that solves the famous middle school pythagorean theorem, a squared + b squared = c squared. Unfortunately, the out-coming answer has, in my eyes, nothing to do with the actual answer. Here is the code used during the "solve" action. - (IBAction)solve { int legoneint; int legtwoint; int hypotenuseint; int lonesq = legoneint * legoneint; int ltwosq = legtwoint * legtwoint; int hyposq = hypotenuseint * hypotenuseint; hyposq = lonesq + ltwosq; if ([legone.text isEqual:@""]) { legtwoint = [legtwo.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legoneint]; self.view.backgroundColor = [UIColor blackColor]; } if ([legtwo.text isEqual:@""]) { legoneint = [legone.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legtwoint]; self.view.backgroundColor = [UIColor blackColor]; } if ([hypotenuse.text isEqual:@""]) { legoneint = [legone.text intValue]; legtwoint = [legtwo.text intValue]; answer.text = [NSString stringWithFormat:@"%d", hypotenuseint]; self.view.backgroundColor = [UIColor blackColor]; } } By the way, legone, legtwo, and hypotenuse all represent the UITextField that corresponds to each mathematical part of the right triangle. Answer is the UILabel that tells, you guessed it, the answer. Does anyone see any flaws in the program? Thanks in advance!

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  • Old dll.config problem !

    - by user313421
    Since 2005 as I googled it's a problem for who needs to read the configuration of an assembly from it's config file "*.dll.config" and Microsoft didn't do anything yet. Story: If you try to read a setting from a class library (plug-in) you fail. Instead the main application domain (EXE which is using the plug-in) config is read and because probably there's not such a config your plug-in will use default setting which is hard-coded when you create it's settings for first time. Any change to .dll.config wouldn't see by your plug-in and you wonder why it's there! If you want to replace it and start searching you may find something like this: http://stackoverflow.com/questions/594298/c-dll-config-file But just some ideas and one line code. A good replacement for built-in config shouldn't read from file system each time we need a config value, so we can store them in memory; Then what if user changes config file ? we need a FileSystemWatcher and we need some design like singleton ... and finally we are at the same point configuration of .NET is except our one's working. It seems MS did everything but forgot why they built the ".dll.config". Since no DLL is gonna execute by itself, they are referenced from other apps (even if used in web) and so why there's such a "*.dll.config" file ? I'm not gonna argue if it's good to have multiple config files or not. It's my design (plug-able components). Finally { After these years, is there any good practice such as a custom setting class to add in each assemly and read from it's own config file ? }

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  • What is wrong with accessing DBI directly?

    - by canavanin
    Hi everyone! I'm currently reading Effective Perl Programming (2nd edition). I have come across a piece of code which was described as being poorly written, but I don't yet understand what's so bad about it, or how it should be improved. It would be great if someone could explain the matter to me. Here's the code in question: sub sum_values_per_key { my ( $class, $dsn, $user, $password, $parameters ) = @_; my %results; my $dbh = DBI->connect( $dsn, $user, $password, $parameters ); my $sth = $dbh->prepare( 'select key, calculate(value) from my_table'); $sth->execute(); # ... fill %results ... $sth->finish(); $dbh->disconnect(); return \%results; } The example comes from the chapter on testing your code (p. 324/325). The sentence that has left me wondering about how to improve the code is the following: Since the code was poorly written and accesses DBI directly, you'll have to create a fake DBI object to stand in for the real thing. I have probably not understood a lot of what the book has so far been trying to teach me, or I have skipped the section relevant for understanding what's bad practice about the above code... Well, thanks in advance for your help!

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • Where in maven project's path should I put configuration files that are not considered resources

    - by Paralife
    I have a simple java maven project. One of my classes when executing needs to load an xml configuration file from the classpath. I dont want to package such xml file when producing the jar but I want to include a default xml file in a zip assemply under a conf subfolder and I also want this default xml to be available in the unit tests to test against it. As I see it there are 2 possible places of this default xml: src/main/resources/conf/default.xml src/main/conf/default.xml Both solutions demand special pom actions: In solution 1, I get the auto copy to target folder during build which means it is available in testing but I also get it in the produced jar which i dont want. In solution 2, I get the jar as I want it(free of the xml) but I manually have to copy the xml to the target folder to be available for testing. (I dont want to add src's subfolders in test classpath. I think it is bad practice). The question is what is the best solution of the two? If the correct is 2, what is the best way to copy it to target folder? Is there any other solution better and more common than those two? (I also read http://stackoverflow.com/questions/465001/where-should-i-put-application-configuration-files-for-a-maven-project but I would like to know the most "correct solution" from the "convention over configuration" point of view and this link provides some configuration type solutions but not any convention oriented. Maybe there isnt one but I ask anyway. Also the solutions provided include AntRun plugin and appAssembler plugin and I wonder if I could do it with out them.)

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  • Is there a standard pattern for scanning a job table executing some actions?

    - by Howiecamp
    (I realize that my title is poor. If after reading the question you have an improvement in mind, please either edit it or tell me and I'll change it.) I have the relatively common scenario of a job table which has 1 row for some thing that needs to be done. For example, it could be a list of emails to be sent. The table looks something like this: ID Completed TimeCompleted anything else... ---- --------- ------------- ---------------- 1 No blabla 2 No blabla 3 Yes 01:04:22 ... I'm looking either for a standard practice/pattern (or code - C#/SQL Server preferred) for periodically "scanning" (I use the term "scanning" very loosely) this table, finding the not-completed items, doing the action and then marking them completed once done successfully. In addition to the basic process for accomplishing the above, I'm considering the following requirements: I'd like some means of "scaling linearly", e.g. running multiple "worker processes" simultaneously or threading or whatever. (Just a specific technical thought - I'm assuming that as a result of this requirement, I need some method of marking an item as "in progress" to avoid attempting the action multiple times.) Each item in the table should only be executed once. Some other thoughts: I'm not particularly concerned with the implementation being done in the database (e.g. in T-SQL or PL/SQL code) vs. some external program code (e.g. a standalone executable or some action triggered by a web page) which is executed against the database Whether the "doing the action" part is done synchronously or asynchronously is not something I'm considering as part of this question.

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  • Utility of List<T>.Sort() versus List<T>.OrderBy() for a member of a custom container class

    - by ccomet
    I've found myself running back through some old 3.5 framework legacy code, and found some points where there are a whole bunch of lists and dictionaries that must be updated in a synchronized fashion. I've determined that I can make this process infinitely easier to both utilize and understand by converging these into custom container classes of new custom classes. There are some points, however, where I came to concerns with organizing the contents of these new container classes by a specific inner property. For example, sorting by the ID number property of one class. As the container classes are primarily based around a generic List object, my first instinct was to write the inner classes with IComparable, and write the CompareTo method that compares the properties. This way, I can just call items.Sort() when I want to invoke the sorting. However, I've been thinking instead about using items = items.OrderBy(Func) instead. This way it is more flexible if I need to sort by any other property. Readability is better as well, since the property used for sorting will be listed in-line with the sort call rather than having to look up the IComparable code. The overall implementation feels cleaner as a result. I don't care for premature or micro optimization, but I like consistency. I find it best to stick with one kind of implementation for as many cases as it is appropriate, and use different implementations where it is necessary. Is it worth it to convert my code to use the LINQ OrderBy instead of using List.Sort? Is it a better practice to stick with the IComparable implementation for these custom containers? Are there any significant mechanical advantages offered by either path that I should be weighing the decision on? Or is their end-functionality equivalent to the point that it just becomes coder's preference?

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  • git rebase without changing commit timestamps

    - by Olivier
    Would it make sense to perform git rebase while preserving the commit timestamps? I believe a consequence would be that the new branch will not necessarily have commit dates chronologically. Is that theoretically possible at all? (e.g. using plumbing commands; just curious here) If it is theoretically possible, then is it possible in practice with rebase, not to change the timestamps? For example, assume I have the following tree: master <jun 2010> | : : : oldbranch <feb 1984> : / oldcommit <jan 1984> Now, if I rebase oldbranch on master, the date of the commit changes from feb 1984 to jun 2010. Is it possible to change that behaviour so that the commit timestamp is not changed? In the end I would thus obtain: oldbranch <feb 1984> / master <jun 2010> | : Would that make sense at all? Is it even allowed in git to have a history where an old commit has a more recent commit as a parent? Edit A crucial question of Von C helped me understand what is going on: when your rebase, the committer's timestamp changes, but not the author's timestamp, which suddenly all makes sense. So my question was actually not precise enough. The answer is that rebase actually doesn't change the author's timestamps (you don't need to do anything for that), which suits me perfectly.

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  • How should I secure my webapp written using Wicket, Spring, and JPA?

    - by Martin
    So, I have an web-based application that is using the Wicket 1.4 framework, and it uses Spring beans, the Java Persistence API (JPA), and the OpenSessionInView pattern. I'm hoping to find a security model that is declarative, but doesn't require gobs of XML configuration -- I'd prefer annotations. Here are the options so far: Spring Security (guide) - looks complete, but every guide I find that combines it with Wicket still calls it Acegi Security, which makes me think it must be old. Wicket-Auth-Roles (guide 1 and guide 2) - Most guides recommend mixing this with Spring Security, and I love the declarative style of @Authorize("ROLE1","ROLE2",etc). I'm concerned about having to extend AuthenticatedWebApplication, since I'm already extending org.apache.wicket.protocol.http.WebApplication, and Spring is already proxying that behind org.apache.wicket.spring.SpringWebApplicationFactory. SWARM / WASP (guide) - This looks the newest (though the main contributor passed away years ago), but I hate all of the JAAS-styled text files that declare permissions for principals. I also don't like the idea of making an Action class for every single thing a user might want to do. Secure models also aren't immediately obvious to me. Plus, there isn't an Authn example. Additionally, it looks like lots of folks recommend mixing the first and second options. I can't tell what the best practice is at all, though.

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  • A Newbie question regarding Software Development

    - by Sharif
    Hi, I'm going to complete my B.pharm (Hons.) degree and, you know, I don't have much knowledge about programing. I was wondering to build a software on my own. Could you guys tell me what to learn first for that? Is it too hard for a student of other discipline to build a software? Let me know please. The software I want to make is like a dictionary (or more specifically like "Physician's Desk Reference"). It should find the generic name, company name, indication, price etc. of a drug when I enter the brand name and vice versa. To build a software like that what programing language could help me most and what (and how many) language should I learn first? In my country, there is no practice of Community pharmacy (most of the pharmacy stores are run by unskilled people), that's why this type of thing could help them sell drugs. Would you please tell me what I'm to do and how tough it is? I'm very keen to learn programming. Thanks in advance NB: I started this post in ASKREDDIT section but it seems that was not the right place for poll type question, so I post it again in this section

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  • Including partial views when applying the Mode-View-ViewModel design pattern

    - by Filip Ekberg
    Consider that I have an application that just handles Messages and Users I want my Window to have a common Menu and an area where the current View is displayed. I can only work with either Messages or Users so I cannot work simultaniously with both Views. Therefore I have the following Controls MessageView.xaml UserView.xaml Just to make it a bit easier, both the Message Model and the User Model looks like this: Name Description Now, I have the following three ViewModels: MainWindowViewModel UsersViewModel MessagesViewModel The UsersViewModel and the MessagesViewModel both just fetch an ObserverableCollection<T> of its regarding Model which is bound in the corresponding View like this: <DataGrid ItemSource="{Binding ModelCollection}" /> The MainWindowViewModel hooks up two different Commands that have implemented ICommand that looks something like the following: public class ShowMessagesCommand : ICommand { private ViewModelBase ViewModel { get; set; } public ShowMessagesCommand (ViewModelBase viewModel) { ViewModel = viewModel; } public void Execute(object parameter) { var viewModel = new ProductsViewModel(); ViewModel.PartialViewModel = new MessageView { DataContext = viewModel }; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; } And there is another one a like it that will show Users. Now this introduced ViewModelBase which only holds the following: public UIElement PartialViewModel { get { return (UIElement)GetValue(PartialViewModelProperty); } set { SetValue(PartialViewModelProperty, value); } } public static readonly DependencyProperty PartialViewModelProperty = DependencyProperty.Register("PartialViewModel", typeof(UIElement), typeof(ViewModelBase), new UIPropertyMetadata(null)); This dependency property is used in the MainWindow.xaml to display the User Control dynamicly like this: <UserControl Content="{Binding PartialViewModel}" /> There are also two buttons on this Window that fires the Commands: ShowMessagesCommand ShowUsersCommand And when these are fired, the UserControl changes because PartialViewModel is a dependency property. I want to know if this is bad practice? Should I not inject the User Control like this? Is there another "better" alternative that corresponds better with the design pattern? Or is this a nice way of including partial views?

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  • How do I interact with a Perl object that has a hash attribute?

    - by brydgesk
    I have a class with several variables, one of which is a hash (_runs): sub new { my ($class, $name) = @_; my $self = { _name => $name, ... _runs => (), _times => [], ... }; bless ($self, $class); return $self; } Now, all I'm trying to do is create an accessor/mutator, as well as another subroutine that pushes new data into the hash. But I'm having a hell of a time getting all the referencing/dereferencing/$self calls working together. I've about burned my eyes out with "Can't use string ("blah") as a HASH ref etc etc" errors. For the accessor, what is 'best practice' for returning hashes? Which one of these options should I be using (if any)?: return $self->{_runs}; return %{ $self->{_runs} }; return \$self->{_runs}; Further, when I'm using the hash within other subroutines in the class, what syntax do I use to copy it? my @runs = $self->{_runs}; my @runs = %{ $self->{_runs} }; my @runs = $%{ $self->{_runs} }; my @runs = $$self->{_runs}; Same goes for iterating over the keys: foreach my $dt (keys $self->{_runs}) foreach my $dt (keys %{ $self->{_runs} }) And how about actually adding the data? $self->{_runs}{$dt} = $duration; %{ $self->{_runs} }{$dt} = $duration; $$self->{_runs}{$dt} = $duration; You get the point. I've been reading articles about using classes, and articles about referencing and dereferencing, but I can't seem to get my brain to combine the knowledge and use both at the same time. I got my _times array working finally, but mimicking my array syntax over to hashes didn't work.

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  • How to best launch C++ application from web page

    - by JB
    I guess there are two parts to this question, one technical and one best practice for security and doing things "right". I'm working on a little game using C++ / directx but I would like to be able to launch it from a web page by someone clicking on a link on that page. Ideally I would like the first time they clicked for it to launch an installer downloads and installs the game on their machine, and then the next time to launch an application which updates the game from a web site if it's old and then launches it. I have no problems with the expected security popups and questions the first time it runs. I want people to be certain what they are installing and understand what they are doing. But it would be nice if once it is installed they could run it with the minimum of fuss. My question then is what technologies I could use to do this? I'm thinking that it would need a browser plugin and an activex control so that first time you'd install that, and subsequently the control/plugin would be able to launch the game. I'm not sure that under newer browser secuity models that a plugin would have the permissions to be able to run an installer though or silently invoke applications on the client machine even if they are already installed. Is there a more sensible way to achive what I want to achieve? And I'm worried about the security aspects too. I want this to be convenient for users but I of course want to do it "right". I know this can be done as I've seen several mmorpg type games that launch in this way from the browser now but it's not entirely clear to me how they've done it.

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  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

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  • What's the recommended implementation for hashing OLE Variants?

    - by Barry Kelly
    OLE Variants, as used by older versions of Visual Basic and pervasively in COM Automation, can store lots of different types: basic types like integers and floats, more complicated types like strings and arrays, and all the way up to IDispatch implementations and pointers in the form of ByRef variants. Variants are also weakly typed: they convert the value to another type without warning depending on which operator you apply and what the current types are of the values passed to the operator. For example, comparing two variants, one containing the integer 1 and another containing the string "1", for equality will return True. So assuming that I'm working with variants at the underlying data level (e.g. VARIANT in C++ or TVarData in Delphi - i.e. the big union of different possible values), how should I hash variants consistently so that they obey the right rules? Rules: Variants that hash unequally should compare as unequal, both in sorting and direct equality Variants that compare as equal for both sorting and direct equality should hash as equal It's OK if I have to use different sorting and direct comparison rules in order to make the hashing fit. The way I'm currently working is I'm normalizing the variants to strings (if they fit), and treating them as strings, otherwise I'm working with the variant data as if it was an opaque blob, and hashing and comparing its raw bytes. That has some limitations, of course: numbers 1..10 sort as [1, 10, 2, ... 9] etc. This is mildly annoying, but it is consistent and it is very little work. However, I do wonder if there is an accepted practice for this problem.

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  • handle large Parcelable ArrayList in Android

    - by Gal Ben-Haim
    I'm developing an Android app that is a client to a JSON webservice API. I have classes of resource objects (some are nested) and I pass results from an IntentService that access the webserive using the Parcelable interface for all the resource classes. the webservice returns arrays or results that can be potentially large (because of the nesting, for example, a post object also contains comments array, each comment also contains a user object). currently I'm either inserting the results into a SQlite database or displaying them in a ListView. (my relevant methods are accepting ArrayList<resourceClass> as arguments). (some data need to be persistent stored and some should not). since I don't know what size of lists I can handle this way without reaching the memory limits, is this a good practice ? is it a better idea to save the parsed JSON to a local file immediately and pass the file path to the ResultReceiver, then either insert to database from that file or display the data ? is there a better way to handle this ? btw - I'm parsing the JSON as a stream with Gson's Reader so there shouldn't be memory issues at that stage.

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  • How do I get into a career as a programmer/development DBA?

    - by markle976
    About 8-9 years ago I started getting into programming as a hobby. I started with my TI-86 calculator, and then moved into using Visual Basic. After about a year I started playing around with HTML and JavaScript. Then I discovered Flash; I programmed with Actionscript 2.0 for about 2 years which lead me to start using Coldfusion. After a while I realized that A) I am not a designer, and B) with the way that things were going with AJAX, .NET, and PHP there wasn’t much future in Coldfusion/Actionscript. I had been working mostly as an administrative assistant, but about 3-4 years ago I got a position where I would be doing some web development, and assisting the system admin with supporting windows desktop PCs. I have gotten some decent experience over the past few years, but it has been spread out in somewhat disparate areas: I spend about 40% of my time writing PHP/MySQL and HTML/CSS, etc. I spend about 20% of my time helping users with PC questions. I spend about 20% of my time doing administrative things (mail-merges, excel, etc). I spend about 20% of my time managing / creating reports from our Access Database. I have also taught myself many things on my own, and now have a beginner’s level understanding of things like: Windows Server, Java, Linux, Objective-C, SQL Server, C#, C++, Ruby, Mac OSX, VBA, VBScript, and basic IP networks. I feel like I am in a bit of a rut – I want to get my career moving, but I am not sure what I need to do. If I practice with C# and SQL Server Express for a year will that be enough to get me in the door somewhere? Would it be easier to get a position if I teach myself Linux/Apache since I have more experience with PHP/MySQL?

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  • Using an embedded Word document to create a new instance of that document.

    - by jim
    For a variety of reasons that are immutable ... I have a Word document which contains a VBA application (the 'app document') which creates a new document based on another document (the 'template') which contains the framework for the new document. I want to embed the 'template' into the 'app document' so that I deliver one file and I know I am using the correct version of the 'template'. I have, so far, embedded the 'template' file into the 'app document' and can find it by looping through "ThisDocument.InlineShapes", looking at .Field.OleFormat.IconLabel to find the 'template' by its name. The inlineShape.Field.OleFormat.Object is the 'template' document itself, and I can .Activate it, which causes it to appear as a regular document. I try to do SaveAs, and it does in fact save the file as the name I give it, however, that saved-as file is not left open, just the embedded file. I can not .Activate the file and just save it, then open the saved file, but that seems more work than necessary. So ... is the way I am doing this "the way", or I have missed some obvious practice? TIA

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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

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  • Which languages and techniques can I use to improve my coding practices?

    - by Danjah
    I've been offered the opportunity upskill through study, while at work which is great. My background I am mostly self-taught, but have worked with many excellent people over the years - both self-taught and fully educated, and on many decent projects. I have mild experience in Actionscript, I'm getting better every day with my Javascript, and my CSS is angled at best practice, but needs a bit of modernising. I'm a traditional interface developer, I'm not stupid and I like a challenge. My goal I need to start seeing ways of applying better logic, optimising code, refactoring, different styles of development (agile, others?), and.. well I need to try and start thinking like.. a more solid programmer. Its hard to describe, I have good solutions and I'm efficient - but I KNOW that there's a bunch I am missing. I am already employed with a solid career, but I feel the need to fill gaps. My question/s Are there a set of guiding principles you can recommend I focus on to improve the points above? Are there particular programming languages which I might focus on to get a broader overview? Do you think I should avoid particular styles of development, or even languages, while solidifying what might end up being part 'the basics' but hopefully 'advanced programming'? -- Sorry if this appears off topic or something but I figure you're probably some of the best people to ask.

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