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  • In ASP.NET MVC, what is the equivalent of ASP classic's server side includes?

    - by Quakkels
    I have been developing in classic ASP for about 2.5 years and I am trying to update my skill set to include ASP.NET MVC. What is the MVC way of executing SSIs? IE: How can I include a database drawn navigation list in a sidebar? I have been looking into partial views, but they seem to get their content from the controller. As far as I can tell this means that I would need to write each controller to pass the navigation list. Am I thinking along the right lines?

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  • Where is the default language data stored in OS 10.6

    - by George Baugh
    From a shell in 10.4 or 10.5, I was able to do this: /usr/bin/defaults read NSGlobalDomain AppleLanguages To get the list of the language preference for that particular machine. This was done so that I could restore it back to that list after changing it with the 'defaults write' command to something else (in order to help automate l10n testing). Now, along comes OS 10.6, and AppleLanguages is nowhere in any of our defaults domains. I know that I can alter it for each running application by altering their specific property lists...but at the cost of more complexity. Also, some of the apps I have under test here are installer packages...and It's a real pain to change stuff (like the .plist I'd have to change here) in those without being somewhat destructive; that's why I chose to do it globally in the first place. Anyways, it'd be great if I could find where they stashed it now...or if they deprecated it (like a zillion other things in OS 10.6) completely.

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  • Putting WPF Control (ComboBox) into canvas with Visuals

    - by Mikhail
    I am writing a WPF chart and use Visuals for performance. The code looks like: public class DrawingCanvas2 : Canvas { private List<Visual> _visuals = new List<Visual>(); protected override Visual GetVisualChild( int index ) { return _visuals[index]; } protected override int VisualChildrenCount { get { return _visuals.Count; } } public void AddVisual( Visual visual ) { _visuals.Add( visual ); base.AddVisualChild( visual ); base.AddLogicalChild( visual ); } } Beside DrawingVisual elements (line, text) I need a ComboBox in the chart. So I tried this: public DrawingCanvas2() { ComboBox box = new ComboBox(); AddVisual( box ); box.Width = 100; box.Height = 30; Canvas.SetLeft( box, 10 ); Canvas.SetTop( box, 10 ); } but it does not work, there is no ComboBox displayed. What I am missing?

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  • java quaternion 3D rotation implementation

    - by MRM
    I made a method to rotate a list of points using quaternions, but all i get back as output is the same list i gave to rotate on. Maybe i did not understood corectly the math for 3d rotations or my code is not implemented the right way, could you give me a hand? This is the method i use: public static ArrayList<Float> rotation3D(ArrayList<Float> points, double angle, int x, int y, int z) { ArrayList<Float> newpoints = points; for (int i=0;i<points.size();i+=3) { float x_old = points.get(i).floatValue(); float y_old = points.get(i+1).floatValue(); float z_old = points.get(i+2).floatValue(); double[] initial = {1,0,0,0}; double[] total = new double[4]; double[] local = new double[4]; //components for local quaternion //w local[0] = Math.cos(0.5 * angle); //x local[1] = x * Math.sin(0.5 * angle); //y local[2] = y * Math.sin(0.5 * angle); //z local[3] = z * Math.sin(0.5 * angle); //components for final quaternion Q1*Q2 //w = w1w2 - x1x2 - y1y2 - z1z2 total[0] = local[0] * initial[0] - local[1] * initial[1] - local[2] * initial[2] - local[3] * initial[3]; //x = w1x2 + x1w2 + y1z2 - z1y2 total[1] = local[0] * initial[1] + local[1] * initial[0] + local[2] * initial[3] - local[3] * initial[2]; //y = w1y2 - x1z2 + y1w2 + z1x2 total[2] = local[0] * initial[2] - local[1] * initial[3] + local[2] * initial[0] + local[3] * initial[1]; //z = w1z2 + x1y2 - y1x2 + z1w2 total[3] = local[0] * initial[3] + local[1] * initial[2] - local[2] * initial[1] + local[3] * initial[0]; //new x,y,z of the 3d point using rotation matrix made from the final quaternion float x_new = (float)((1 - 2 * total[2] * total[2] - 2 * total[3] * total[3]) * x_old + (2 * total[1] * total[2] - 2 * total[0] * total[3]) * y_old + (2 * total[1] * total[3] + 2 * total[0] * total[2]) * z_old); float y_new = (float) ((2 * total[1] * total[2] + 2 * total[0] * total[3]) * x_old + (1 - 2 * total[1] * total[1] - 2 * total[3] * total[3]) * y_old + (2 * total[2] * total[3] + 2 * total[0] * total[1]) * z_old); float z_new = (float) ((2 * total[1] * total[3] - 2 * total[0] * total[2]) * x_old + (2 * total[2] * total[3] - 2 * total[0] * total[1]) * y_old + (1 - 2 * total[1] * total[1] - 2 * total[2] * total[2]) * z_old); newpoints.set(i, x_new); newpoints.set(i+1, y_new); newpoints.set(i+2, z_new); } return newpoints; } For rotation3D(points, 50, 0, 1, 0) where points is: 0.0, 0.0, -9.0; 0.0, 0.0, -11.0; 20.0, 0.0, -11.0; 20.0, 0.0, -9.0; i get back the same list.

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  • Objective C -- passing array literal to a method

    - by morgancodes
    This seems to work (compiler doesn't complain, anyway): float adsr[4] = {0,1.0/PULSE_SPEED, 0,1}; [sequence setBaseADSR:adsr]; but I want to make it more concise and do this: [sequence setBaseADSR:{0,1.0/PULSE_SPEED, 0,1}]; How do I do it? In javascript, I'd call stuff in the brackets an "array literal". Not sure if C languages have the same concept or terminology though.

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  • C# How to kill parent thread

    - by Royson
    A parent has several child threads. If user click on stop button the parent thread should be killed with all child threads. //calls a main thread mainThread = new Thread(new ThreadStart(startWorking)); mainThread.Start(); //////////////////////////////////////////////// startWorking() { ManualResetEventInstance = new ManualResetEvent(false); ThreadPool.SetMaxThreads(m_ThreadPoolLimit, m_ThreadPoolLimit); for(int i = 0; i < list.count ; i++) { ThreadData obj_ThreadData = new ThreadData(); obj_ThreadData.name = list[i]; m_ThreadCount++; //execute WaitCallback obj_waitCallBack = new WaitCallback(startParsing); ThreadPool.QueueUserWorkItem(obj_waitCallBack, obj_ThreadData); } ManualResetEventInstance.WaitOne(); } I want to kill mainThread.

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  • Custom Classes Passed from Service to a UI threads via AIDL

    - by Honza Pokorny
    I have a service that regularly queries a web server for new messages. The service stores the new messages in an arrayList. These messages are implemented using a custom class, storing all kinds of metadata (strings and longs). An activity then connects to this service to retrieve those messages and display them to the user. I have an .aidl file that describes the interface that the service exposes. package com.example.package; interface MyInterface { List<Message> getMessages(); } The Message class extends the Parcelable class which should allow for the IPC transfer. The problem is this: Eclipse gives me an error saying that the type of List<Message> is unknown. Any imports are marked as invalid. Ideas? Thanks

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  • How to implement Cocoa copyWithZone on derived object in MonoMac C#?

    - by Justin Aquadro
    I'm currently porting a small Winforms-based .NET application to use a native Mac front-end with MonoMac. The application has a TreeControl with icons and text, which does not exist out of the box in Cocoa. So far, I've ported almost all of the ImageAndTextCell code in Apple's DragNDrop example: https://developer.apple.com/library/mac/#samplecode/DragNDropOutlineView/Listings/ImageAndTextCell_m.html#//apple_ref/doc/uid/DTS40008831-ImageAndTextCell_m-DontLinkElementID_6, which is assigned to an NSOutlineView as a custom cell. It seems to be working almost perfectly, except that I have not figured out how to properly port the copyWithZone method. Unfortunately, this means the internal copies that NSOutlineView is making do not have the image field, and it leads to the images briefly vanishing during expand and collapse operations. The objective-c code in question is: - (id)copyWithZone:(NSZone *)zone { ImageAndTextCell *cell = (ImageAndTextCell *)[super copyWithZone:zone]; // The image ivar will be directly copied; we need to retain or copy it. cell->image = [image retain]; return cell; } The first line is what's tripping me up, as MonoMac does not expose a copyWithZone method, and I don't know how to otherwise call it. Update Based on current answers and additional research and testing, I've come up with a variety of models for copying an object. static List<ImageAndTextCell> _refPool = new List<ImageAndTextCell>(); // Method 1 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 2 [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); return cell; } [Export("dealloc")] public void Dealloc () { _refPool.Remove(this); this.Dispose(); } // Method 3 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 4 static IntPtr selRetain = Selector.GetHandle ("retain"); static IntPtr selRetainCount = Selector.GetHandle("retainCount"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone (IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell () { Title = Title, Image = Image, }; _refPool.Add (cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } public void PeriodicCleanup () { List<ImageAndTextCell> markedForDelete = new List<ImageAndTextCell> (); foreach (ImageAndTextCell cell in _refPool) { uint count = Messaging.UInt32_objc_msgSend (cell.Handle, selRetainCount); if (count == 1) markedForDelete.Add (cell); } foreach (ImageAndTextCell cell in markedForDelete) { _refPool.Remove (cell); cell.Dispose (); } } // Method 5 static IntPtr selCopyWithZone = Selector.GetHandle("copyWithZone:"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { IntPtr copyHandle = Messaging.IntPtr_objc_msgSendSuper_IntPtr(SuperHandle, selCopyWithZone, zone); ImageAndTextCell cell = new ImageAndTextCell(copyHandle) { Image = Image, }; _refPool.Add(cell); return cell; } Method 1: Increases the retain count of the unmanaged object. The unmanaged object will persist persist forever (I think? dealloc never called), and the managed object will be harvested early. Seems to be lose-lose all-around, but runs in practice. Method 2: Saves a reference of the managed object. The unmanaged object is left alone, and dealloc appears to be invoked at a reasonable time by the caller. At this point the managed object is released and disposed. This seems reasonable, but on the downside the base type's dealloc won't be run (I think?) Method 3: Increases the retain count and saves a reference. Unmanaged and managed objects leak forever. Method 4: Extends Method 3 by adding a cleanup function that is run periodically (e.g. during Init of each new ImageAndTextCell object). The cleanup function checks the retain counts of the stored objects. A retain count of 1 means the caller has released it, so we should as well. Should eliminate leaking in theory. Method 5: Attempt to invoke the copyWithZone method on the base type, and then construct a new ImageAndTextView object with the resulting handle. Seems to do the right thing (the base data is cloned). Internally, NSObject bumps the retain count on objects constructed like this, so we also use the PeriodicCleanup function to release these objects when they're no longer used. Based on the above, I believe Method 5 is the best approach since it should be the only one that results in a truly correct copy of the base type data, but I don't know if the approach is inherently dangerous (I am also making some assumptions about the underlying implementation of NSObject). So far nothing bad has happened "yet", but if anyone is able to vet my analysis then I would be more confident going forward.

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  • (type theoretical) How is ([] ==) [] typed in haskell?

    - by Ingo
    It sounds silly, but I can't get it. Why can the expression [] == [] be typed at all? More specifically, which type (in class Eq) is inferred to the type of list elements? In a ghci session, I see the following: Prelude> :t (==[]) (==[]) :: (Eq [a]) => [a] -> Bool But the constraint Eq [a] implies Eq a also, as is shown here: Prelude> (==[]) ([]::[IO ()]) <interactive>:1:1: No instance for (Eq (IO ())) arising from use of `==' at <interactive>:1:1-2 Probable fix: add an instance declaration for (Eq (IO ())) In the definition of `it': it = (== []) ([] :: [IO ()]) Thus, in []==[], the type checker must assume that the list element is some type a that is in class Eq. But which one? The type of [] is just [a], and this is certainly more general than Eq a = [a].

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  • Java.lang.reflext.Proxy returning another proxy from invocation results in ClassCastException on ass

    - by matao
    So I'm playing with geotools and I thought I'd proxy one of their data-access classes and trace how it was being used in their code. I coded up a dynamic proxy and wrapped a FeatureSource (interface) in it and off it went happily. Then I wanted to look at some of the transitive objects returned by the featureSource as well, since the main thing a FeatureSource does is return a FeatureCollection (FeatureSource is analogous to a sql DataSource and featurecollection to an sql statement). in my invocationhandler I just passed the call through to the underlying object, printing out the target class/method/args and result as I went, but for calls that returned a FeatureCollection (another interface), I wrapped that object in my proxy (the same class but a new instance, shouldn't matter should it?) and returned it. BAM! Classcast exception: java.lang.ClassCastException: $Proxy5 cannot be cast to org.geotools.feature.FeatureCollection at $Proxy4.getFeatures(Unknown Source) at MyClass.myTestMethod(MyClass.java:295) the calling code: FeatureSource<SimpleFeatureType, SimpleFeature> featureSource = ... // create the FS featureSource = (FeatureSource<SimpleFeatureType, SimpleFeature>) FeatureSourceProxy.newInstance(featureSource, features); featureSource.getBounds();// ok featureSource.getSupportedHints();// ok DefaultQuery query1 = new DefaultQuery(DefaultQuery.ALL); FeatureCollection<SimpleFeatureType, SimpleFeature> results = featureSource.getFeatures(query1); //<- explosion here the Proxy: public class FeatureSourceProxy implements java.lang.reflect.InvocationHandler { private Object target; private List<SimpleFeature> features; public static Object newInstance(Object obj, List<SimpleFeature> features) { return java.lang.reflect.Proxy.newProxyInstance( obj.getClass().getClassLoader(), obj.getClass().getInterfaces(), new FeatureSourceProxy(obj, features) ); } private FeatureSourceProxy(Object obj, List<SimpleFeature> features) { this.target = obj; this.features = features; } public Object invoke(Object proxy, Method m, Object[] args)throws Throwable{ Object result = null; try { if("getFeatures".equals(m.getName())){ result = interceptGetFeatures(m, args); } else{ result = m.invoke(target, args); } } catch (Exception e) { throw new RuntimeException("unexpected invocation exception: " + e.getMessage(), e); } return result; } private Object interceptGetFeatures(Method m, Object[] args) throws Exception{ return newInstance(m.invoke(target, args), features); } } Is it possible to dynamically return proxies of interfaces from a proxied interface or am I doing something wrong? cheers!

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  • Is there an existing solution to the multithreaded data structure problem?

    - by thr
    I've had the need for a multi-threaded data structure that supports these claims: Allows multiple concurrent readers and writers Is sorted Is easy to reason about Fulfilling multiple readers and one writer is a lot easier, but I really would wan't to allow multiple writers. I've been doing research into this area, and I'm aware of ConcurrentSkipList (by Lea based on work by Fraser and Harris) as it's implemented in Java SE 6. I've also implemented my own version of a concurrent Skip List based on A Provably Correct Scalable Concurrent Skip List by Herlihy, Lev, Luchangco and Shavit. These two implementations are developed by people that are light years smarter then me, but I still (somewhat ashamed, because it is amazing work) have to ask the question if these are the two only viable implementations of a concurrent multi reader/writer data structures available today?

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  • How to display a DateTime with chosen date parts, but in the order of the FormatProvider?

    - by Stephane
    I want to display the date in the order that the culture provides, but with the elements I want only. The DateTime.Tostring() method has a list of patterns that are very useful but I would like a very small change in it. The CultureInfo used in the following the following code are chosen as example, I don't want to rely on a specific list of CultureInfo, if possible var now = DateTime.Now; string nowString = now.ToString("m", CultureInfo.GetCultureInfo("en-us")); Console.WriteLine(nowString); nowString = now.ToString("m", CultureInfo.GetCultureInfo("fr-FR")); Console.WriteLine(nowString); displays : April 12 12 avril I would like a pattern that display the abbreviation of the month and the day, but that keeps the correct order from the specified CultureInfo. using the pattern "MMM dd" will always display the month's abbreviation first, followed by the day, breaking the french order for example. Any way to achieve that without too much custom code?

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  • Extending the IndexController with a BaseController in Zend

    - by BillA
    I'm trying to extend my controllers with a global base controller as such: class BaseController extends Zend_Controller_Action { // common controller actions public function listAction() { // do stuff } } class IndexController extends BaseController { // index controller specific actions } class LoginController extends BaseController { // login controller specific actions } But I get this error: PHP Fatal error: Class 'BaseController' not found in /var/www/Zend/project/application/controllers/IndexController.php on line 3 Any ideas on how to get Zend to "see" this controller?

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  • CakePHP: Can I ignore a field when reading the Model from the DB?

    - by Daniel Magliola
    In one of my models, I have a "LONGTEXT" field that has a big dump of a bunch of stuff that I never care to read, and it slows things down, since I'm moving much more data between the DB and the web app. Is there a way to specify in the model that I want CakePHP to simply ignore that field, and never read it or do anything with it? I really want to avoid the hassle of creating a separate table and a separate model, only for this field. Thanks! Daniel

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  • Optimising movement on hex grid

    - by Mloren
    I am making a turn based hex-grid game. The player selects units and moves them across the hex grid. Each tile in the grid is of a particular terrain type (eg desert, hills, mountains, etc) and each unit type has different abilities when it comes to moving over the terrain (e.g. some can move over mountains easily, some with difficulty and some not at all). Each unit has a movement value and each tile takes a certain amount of movement based on its terrain type and the unit type. E.g it costs a tank 1 to move over desert, 4 over swamp and cant move at all over mountains. Where as a flying unit moves over everything at a cost of 1. The issue I have is that when a unit is selected, I want to highlight an area around it showing where it can move, this means working out all the possible paths through the surrounding hexes, how much movement each path will take and lighting up the tiles based on that information. I got this working with a recursive function and found it took too long to calculate, I moved the function into a thread so that it didn't block the game but still it takes around 2 seconds for the thread to calculate the moveable area for a unit with a move of 8. Its over a million recursions which obviously is problematic. I'm wondering if anyone has an clever ideas on how I can optimize this problem. Here's the recursive function I'm currently using (its C# btw): private void CalcMoveGridRecursive(int nCenterIndex, int nMoveRemaining) { //List of the 6 tiles adjacent to the center tile int[] anAdjacentTiles = m_ThreadData.m_aHexData[nCenterIndex].m_anAdjacentTiles; foreach(int tileIndex in anAdjacentTiles) { //make sure this adjacent tile exists if(tileIndex == -1) continue; //How much would it cost the unit to move onto this adjacent tile int nMoveCost = m_ThreadData.m_anTerrainMoveCost[(int)m_ThreadData.m_aHexData[tileIndex].m_eTileType]; if(nMoveCost != -1 && nMoveCost <= nMoveRemaining) { //Make sure the adjacent tile isnt already in our list. if(!m_ThreadData.m_lPassableTiles.Contains(tileIndex)) m_ThreadData.m_lPassableTiles.Add(tileIndex); //Now check the 6 tiles surrounding the adjacent tile we just checked (it becomes the new center). CalcMoveGridRecursive(tileIndex, nMoveRemaining - nMoveCost); } } } At the end of the recursion, m_lPassableTiles contains a list of the indexes of all the tiles that the unit can possibly reach and they are made to glow. This all works, it just takes too long. Does anyone know a better approach to this?

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  • Ignore Hibernate @Where annotation

    - by Zecrates
    I have an Entity which has an association to another Entity annotated with @Where, like so public class EntityA { @OneToMany @Where(...) private List<EntityB> entityBList; } Recently the inevitable has happened, I need to load EntityB's that don't conform to the @Where clause. I could remove the @Where annotation, but it is used a lot, so ideally I don't want to do that. Apart from loading the list of EntityB's manually, with another query, what are my options? Can I tell Hibernate to ignore the @Where annotation?

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  • Functional languages targeting the LLVM

    - by Matthew
    Are there any languages that target the LLVM that: Are statically typed Use type inference Are functional (i.e. lambda expressions, closures, list primitives, list comprehensions, etc.) Have first class object-oriented features (inheritance, polymorphism, mixins, etc.) Have a sophisticated type system (generics, covariance and contravariance, etc.) Scala is all of these, but only targets the JVM. F# (and to some extent C#) is most if not all of these, but only targets .NET. What similar language targets the LLVM?

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  • How do I setup a Criteria in nHibernate to query against multiple values

    - by AWC
    I want to query for a set of results based on the contents of a list, I've managed to do this for a single instance of the class Foo, but I'm unsure how I would do this for a IList<Foo>. So for a single instance of the class Foo, this works: public ICriteria CreateCriteria(IList<Foo> foo) { return session .CreateCriteria<Component>() .CreateCriteria("Versions") .CreateCriteria("PublishedEvents") .Add(Restrictions.And(Restrictions.InsensitiveLike("Name", foo.Name, MatchMode.Anywhere), Restrictions.InsensitiveLike("Type", foo.Type, MatchMode.Anywhere))) .SetCacheable(true); } But how do I do this when the method parameter is a list of Foo? public ICriteria CreateCriteria(IList<Foo> foos) { return session .CreateCriteria<Component>() .CreateCriteria("Versions") .CreateCriteria("PublishedEvents") .Add(Restrictions.And(Restrictions.InsensitiveLike("Name", foo.Name, MatchMode.Anywhere), Restrictions.InsensitiveLike("Type", foo.Type, MatchMode.Anywhere))) .SetCacheable(true); }

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  • showing surrounding page numbers

    - by Tony Vipros
    I've been doing some pagination recently and used the following: if ( $totalPages > $pagesToShow ) { $start = $pageNumber - floor($pagesToShow/2); $end = $pageNumber + floor($pagesToShow/2); while ( $start < 1 ) { $start++; $end++; } while ( $end > $totalPages ) { $start--; $end--; } } else { $start = 1; $end = $totalPages; } to work out where to start and end the list of surrounding pages. So that a paging list can be created like << < 1 2 3 4 5 '. Just wondering if there is a better method as using loops like that seems a little odd.

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  • How to combine designable components with dependency injection

    - by Wim Coenen
    When creating a designable .NET component, you are required to provide a default constructor. From the IComponent documentation: To be a component, a class must implement the IComponent interface and provide a basic constructor that requires no parameters or a single parameter of type IContainer. This makes it impossible to do dependency injection via constructor arguments. (Extra constructors could be provided, but the designer would ignore them.) Some alternatives we're considering: Service Locator Don't use dependency injection, instead use the service locator pattern to acquire dependencies. This seems to be what IComponent.Site.GetService is for. I guess we could create a reusable ISite implementation (ConfigurableServiceLocator?) which can be configured with the necessary dependencies. But how does this work in a designer context? Dependency Injection via properties Inject dependencies via properties. Provide default instances if they are necessary to show the component in a designer. Document which properties need to be injected. Inject dependencies with an Initialize method This is much like injection via properties but it keeps the list of dependencies that need to be injected in one place. This way the list of required dependencies is documented implicitly, and the compiler will assists you with errors when the list changes. Any idea what the best practice is here? How do you do it? edit: I have removed "(e.g. a WinForms UserControl)" since I intended the question to be about components in general. Components are all about inversion of control (see section 8.3.1 of the UMLv2 specification) so I don't think that "you shouldn't inject any services" is a good answer. edit 2: It took some playing with WPF and the MVVM pattern to finally "get" Mark's answer. I see now that visual controls are indeed a special case. As for using non-visual components on designer surfaces, I think the .NET component model is fundamentally incompatible with dependency injection. It appears to be designed around the service locator pattern instead. Maybe this will start to change with the infrastructure that was added in .NET 4.0 in the System.ComponentModel.Composition namespace.

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  • Hidden features of Ruby

    - by squadette
    Continuing the "Hidden features of ..." meme, let's share the lesser-known but useful features of Ruby programming language. Try to limit this discussion with core Ruby, without any Ruby on Rails stuff. See also: Hidden features of C# Hidden features of Java Hidden features of JavaScript Hidden features of Ruby on Rails (Please, just one hidden feature per answer.) Thank you

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