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  • What programming technique not done by you, was ahead of its time?

    - by Ferds
    There are developers who understand a technology and produce a solution months or years ahead of its time. I worked with a guy who designed an system using C# beta which would monitor different system components on several servers. He used SQL Server that would pick up these system monitoring components (via reflection) and would instantiate them via an NT Service. The simplicity in this design, was that another developer (me), who understood part of a system, would produce a component that could monitor it, as he had the specialized knowledge of that part of the system. I would derive from the monitor base class (to start, stop and log info), install on the monitoring server GAC and then add an entry to the components table in sql server. Then the main engine would pick up this component and do its magic. I understood parts of it, but couldn't work out by derive from a base class, why add to the GAC etc. This was 6 years ago and it took me months to realize what he achieved. What programming technique not done by you was ahead of its time? EDIT : Techniques that you have seen at work or journals/blogs - I don't mean historically over years.

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  • [C++] My First Go With Function Templates

    - by bobber205
    Thought it was pretty straight forward. But I get a "iterator not dereferencable" errro when running the below code. What's wrong? template<typename T> struct SumsTo : public std::binary_function<T, T, bool> { int myInt; SumsTo(int a) { myInt = a; } bool operator()(const T& l, const T& r) { cout << l << " + " << r; if ((l + r) == myInt) { cout << " does add to " << myInt; } else { cout << " DOES NOT add to " << myInt; } return true; } }; void main() { list<int> l1; l1.push_back(1); l1.push_back(2); l1.push_back(3); l1.push_back(4); list<int> l2; l2.push_back(9); l2.push_back(8); l2.push_back(7); l2.push_back(6); transform(l1.begin(), l1.end(), l2.begin(), l2.end(), SumsTo<int>(10) ); }

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  • LINQ to SQL Where Clause Optional Criteria

    - by RSolberg
    I am working with a LINQ to SQL query and have run into an issue where I have 4 optional fields to filter the data result on. By optional, I mean has the choice to enter a value or not. Specifically, a few text boxes that could have a value or have an empty string and a few drop down lists that could have had a value selected or maybe not... For example: using (TagsModelDataContext db = new TagsModelDataContext()) { var query = from tags in db.TagsHeaders where tags.CST.Equals(this.SelectedCust.CustCode.ToUpper()) && Utility.GetDate(DateTime.Parse(this.txtOrderDateFrom.Text)) <= tags.ORDDTE && Utility.GetDate(DateTime.Parse(this.txtOrderDateTo.Text)) >= tags.ORDDTE select tags; this.Results = query.ToADOTable(rec => new object[] { query }); } Now I need to add the following fields/filters, but only if they are supplied by the user. Product Number - Comes from another table that can be joined to TagsHeaders. PO Number - a field within the TagsHeaders table. Order Number - Similar to PO #, just different column. Product Status - If the user selected this from a drop down, need to apply selected value here. The query I already have is working great, but to complete the function, need to be able to add these 4 other items in the where clause, just don't know how!

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  • Google App Engine datastore encoding?

    - by sernaferna
    I'm using the GAE datastore for a Java application, and storing some text that will be in numerous languages. In my servlet, I'm first checking to see if there's any data in the data store, and, if not, I'm creating some, similar to the following: ArrayList<Lang> list = new ArrayList<Lang>(); list.add(new Lang("EN", "English", 1)); list.add(new Lang("ES", "Español", 0)); //more languages here... PersistenceManager pm = PMF.get().getPersistenceManager(); for(Lang l : list) { pm.makePersistent(l); } Since this is using JDO, I guess I should include the relevent parts of the Lang class too: @PersistenceCapable public class Lang { @PrimaryKey private String code; @Persistent private String name; @Persistent private int popularity; // getters & setters & constructors... } However, the non-ASCII characters are giving me grief. I've set my Eclipse project to use the UTF-8 encoding instead of the default Cp1252, so I think I'm okay from that perspective, but when I use the App Engine Data Viewer to look at my data, that Español entry becomes Español, and when I click on it to view it, I get a 500 Server Error. (There are some other entries with right-to-left text that don't even show up in the Data Viewer at all, but one problem at a time...) Is there anything special I can do in my code to set the character encoding, or specify to GAE that the data I'm storing is UTF-8? Or is the problem on the Eclipse side, and is there something I should be doing with my Java code?

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  • Firefox proxy delima

    - by Mike L.
    Any idea why when using system proxy settings in firefox, it can not accept a proxy such as: user:[email protected]:port ??? IE will allow and connect to a proxy in this format. Not only does firefox not work, but it does not prompt for the password, nor attempt to make a connection to the proxy. Basically get a "proxy server not found" error. Anybody know a way around this? I am working on a proxy switching program for IE & Firefox, and I would like to use system-wide proxy settings. If I just store the server:port combination, firefox prompts for the password, as well as IE. Then they can be cached and it will not ask again. Maybe my only option is to programmatically cache the user/pass? Anybody know a way to do this? I am pretty sure IE stores them at HTTP basic authentication passwords and I can add them with AddCredential. After saving a password for a proxy in firefox, it shows up in saved passwords in a format like "moz-proxy://server:port" anybody know how to programmatically add a saved password to firefox? Thanks

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  • C++: Code assistance in Netbeans on Linux

    - by Martijn Courteaux
    Hi, My IDE (NetBeans) thinks this is wrong code, but it compiles correct: std::cout << "i = " << i << std::endl; std::cout << add(5, 7) << std::endl; std::string test = "Boe"; std::cout << test << std::endl; He always says: unable to resolve identifier .... (.... = cout, endl, string); So I think it has something to do with the code assistance. I think I have to change/add/remove some folders. Currently, I have this include folders: C compiler: /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include-fixed /usr/include C++ compiler: /usr/include/c++/4.4.3 /usr/include/c++/4.4.3/i486-linux-gnu /usr/include/c++/4.4.3/backward /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/include Thanks

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  • GNU/Linux developement n00b needs help porting C++ application from windows to GNU/Linux.

    - by AndrejaKo
    Hi! These questions may not be perfectly suited for this site, so I apologize in advance for asking them here. I'm trying to port a computer game from windows to GNU/Linux. It uses Ogre3D,CEGUI, ogreogg and ogrenewt. As far as I know all dependencies work on GNU/Linux and in the game itself there is no ooze-specific code. Here's the questions part: Is there any easy way to port visual studio 2008 project to GNU/Linux tool-chain? How do I manage dependencies? In Visual Studio, I'd just add them in property sheets or default directories. I assume on GNU/Linux autoconf and make take care of that, but in which way? Do I have to add each .cpp and .hpp manually or is there some way to automate things? How do I solve the problem of dependencies on different locations on different systems? I'd like to use Eclipse as IDE under GNU/Linux. I know that the best answer to most of my questions is RTFM, but I'm not sure what I exactly need and where to start looking.

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  • Limit CPU usage of a process

    - by jb
    I have a service running which periodically checks a folder for a file and then processes it. (Reads it, extracts the data, stores it in sql) So I ran it on a test box and it took a little longer thaan expected. The file had 1.6 million rows, and it was still running after 6 hours (then I went home). The problem is the box it is running on is now absolutely crippled - remote desktop was timing out so I cant even get on it to stop the process, or attach a debugger to see how far through etc. It's solidly using 90%+ CPU, and all other running services or apps are suffering. The code is (from memory, may not compile): List<ItemDTO> items = new List<ItemDTO>(); using (StreamReader sr = fileInfo.OpenText()) { while (!sr.EndOfFile) { string line = sr.ReadLine() try { string s = line.Substring(0,8); double y = Double.Parse(line.Substring(8,7)); //If the item isnt already in the collection, add it. if (items.Find(delegate(ItemDTO i) { return (i.Item == s); }) == null) items.Add(new ItemDTO(s,y)); } catch { /*Crash*/ } } return items; } - So I am working on improving the code (any tips appreciated). But it still could be a slow affair, which is fine, I've no problems with it taking a long time as long as its not killing my server. So what I want from you fine people is: 1) Is my code hideously un-optimized? 2) Can I limit the amount of CPU my code block may use? Cheers all

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  • MySql Check if NOW() falls within a weekday/time range

    - by Niall
    I have a table as follows: CREATE TABLE `zonetimes` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `zone_id` int(10) unsigned NOT NULL, `active_from_day` tinyint(1) unsigned NOT NULL DEFAULT '2', `active_to_day` tinyint(1) unsigned NOT NULL DEFAULT '2', `active_from` time NOT NULL, `active_to` time NOT NULL PRIMARY KEY (`id`) ) ENGINE=MyISAM ; So, a user could add a time entry starting on a particular day and time and ending on a particular day and time, eg: Between Monday 08:00 and Friday 18:00 or Between Thursday 15:00 and Tuesday 15:00 (Note the crossover at the end of the week). I need to query this data and determine if a zone is currently active (NOW(), DAYOFWEEK() etc)... This is turning out to be quite tricky. If I didn't have overlaps, eg: from 'Wednesday 8pm to Tuesday 4am' or from 'Thursday 4pm to Tuesday 4pm' this would be easy with BETWEEN. Also, need to allow a user to add for the entire week, eg: Monday 8am - Monday 8am (This should be easy enough, eg: where (active_from_day=active_to_day AND active_from=active_to) OR .. Any ideas? Note: I found a similar question here Timespan - Check for weekday and time of day in mysql but it didn't get an answer. One of the suggestions was to store each day as a separate row. I would much rather store one time span for multiple days though.

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  • How to refresh jQuery Selector Value after an execution?

    - by Devyn
    Hi, I have like this. $(document).ready(function() { var $clickable_pieces = $('.chess_piece').parent(); $($clickable_pieces).addClass('selectee'); // add selectee class var $selectee = $('.chess_square.selectee'); // wait for click $($selectee).bind('click',function(){ $('.chess_square.selected').removeClass('selected'); $(this).addClass('selected'); { ........... } }); I initially inject 'selectee' class to all div which has 'chess_piece' class then I select DIVs with that class $('.chess_square.selectee'). <div id="clickable"> <div id="div1" class="chess_square"> </div> <div id="div2" class="chess_square selectee"> <div id="sub1" class="chess_piece queen"></div> </div> <div id="div3" class="chess_square"> </div> </div> There are two type of DIV element with class named 'chess_square selectee' and 'chess_square' which doesn't meant to be clickable. I move around Sub DIV of 'rps_square selectee' from DIV2 to DIV1 and add and remove classes to be exactly same like this. The meaning is Queen Piece is moved from Div2 to Div1. <div id="div1" class="chess_square selectee"> <div id="sub1" class="chess_piece queen"></div> </div> <div id="div2" class="chess_square"> </div> <div id="div3" class="chess_square"> </div> However, the problem is jQuery doesn't update var $selectee = $('.rps_square.selectee');. Even though I changed class names, DIV1 is not clickable and DIV2 is still clickable. By the way, I've used jQuery UI selectable but doesn't refresh either.

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  • Issue with dynamically loading a user control on button click

    - by Kumar
    I have a page in which I am loading a user control dynamically as follows: Default.aspx: <cc1:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server"> </cc1:ToolkitScriptManager> <asp:PlaceHolder ID="PlaceHolder1" runat="server"></asp:PlaceHolder> Default.aspx.cs: protected void Page_Load(object sender, EventArgs e) { var ctrl = LoadControl("~/UserCtrl1.ascx"); ctrl.ID = "ucUserCtrl1"; PlaceHolder1.Controls.Add(ctrl); } Below is the code for UserCtrl1.ascx <asp:Label ID="Label1" runat="server"></asp:Label> <asp:Button ID="Button1" runat="server" Text="Button1" OnClick="Button1_Click" /> <br /> <asp:PlaceHolder ID="PlaceHolder2" runat="server"></asp:PlaceHolder> I am dynamically loading another user control when the Button1 is clicked UserCtrl1.ascx.cs protected void Button1_Click(object sender, EventArgs e) { Label1.Text = "UserControl - 1 button clicked!"; var ctrl = LoadControl("~/UserCtrl2.ascx"); ctrl.ID = "ucUserCtrl2"; PlaceHolder2.Controls.Add(ctrl); } Below is the markup for UserCtrl2.ascx <asp:UpdatePanel ID="UpdatePanel1" runat="server" UpdateMode="Conditional"> <ContentTemplate> <asp:Label ID="Label2" runat="server"></asp:Label> <asp:Button ID="Button2" runat="server" Text="Button2" OnClick="Button2_Click" /> </ContentTemplate> </asp:UpdatePanel> UserCtrl2.ascx.cs protected void Button2_Click(object sender, EventArgs e) { Label2.Text = "UserControl - 2 button clicked!"; } After the page loads when I click the Button1 in UserCtrl1 the click event fires and I am able to see the Label1 text. It also properly loads the UserCtrl2, but when I click the Button2 in UserCtrl2 the click event dosent fire and even worse when I click the Button2 twice the UserCtrl2 control dissappears from the page. How can I fix this?

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  • PHP - uninitialized array offset

    - by kimmothy16
    Hey everyone, I am using PHP to create a form with an array of fields. Basically you can add an unlimited number of 'people' to the form and each person has a first name, last name, and phone number. The form requires that you add a phone number for the first person only. If you leave the phone number field blank on any others, the handler file is supposed to be programmed to use the phone number from the first person. So, my fields are: person[] - a hidden field with a value that is this person's primary key. fname[] - an input field lname[] - an input field phone[] - an input field my form handler looks like this: $people = $_POST['person'] $counter = 0; foreach($people as $person): if(phone[$counter] == '') { // use $phone[0]'s phone number } else { // use $phone[$counter] number } $counter = $counter + 1; endforeach; PHP doesn't like this though, it is throwing me an Notice: Uninitialized string offset error. I debugged it by running the is_array function on people, fname, lname, and phone and it returns true to being an array. I can also manually echo out $phone[2], etc. and get the correct value. I've also ran is_int on the $counter variable and it returned true, so I'm unsure why this isn't working as intended? Any help would be great!

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  • Is this an acceptable use of "ASCII arithmetic"?

    - by jmgant
    I've got a string value of the form 10123X123456 where 10 is the year, 123 is the day number within the year, and the rest is unique system-generated stuff. Under certain circumstances, I need to add 400 to the day number, so that the number above, for example, would become 10523X123456. My first idea was to substring those three characters, convert them to an integer, add 400 to it, convert them back to a string and then call replace on the original string. That works. But then it occurred to me that the only character I actually need to change is the third one, and that the original value would always be 0-3, so there would never be any "carrying" problems. It further occurred to me that the ASCII code points for the numbers are consecutive, so adding the number 4 to the character "0", for example, would result in "4", and so forth. So that's what I ended up doing. My question is, is there any reason that won't always work? I generally avoid "ASCII arithmetic" on the grounds that it's not cross-platform or internationalization friendly. But it seems reasonable to assume that the code points for numbers will always be sequential, i.e., "4" will always be 1 more than "3". Anybody see any problem with this reasoning? Here's the code. string input = "10123X123456"; input[2] += 4; //Output should be 10523X123456

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  • UserControl/TreeView Problem....Not getting result during runtime..

    - by Samiul
    Hi all, My problem is, I'm using a TreeView in a UserControl. While debugging, I can see the results are adding in the TreeView but it's not happening when I'm using that UserControl onto my MainForm. The UserControl containing the TreeView remains blank during runtime of the main application. I've also referenced the UserControl project with my Main project. Here I'm giving my code for helping me out. Thanks in advance. Code: In the UserControl class: public override void Refresh() { PopulateTreeView(); } private void PopulateTreeView() { TreeNodeCollection treeNodeCollection; treeNodeCollection = CreateParentNode("My Information"); CreateChildNode(treeNodeCollection, "Name"); CreateChildNode(treeNodeCollection, "Address"); this.Update(); myTreeView.ExpandAll(); } private TreeNodeCollection CreateParentNode(string parentNode) { TreeNode treeNode = new TreeNode(parentNode); myTreeView.Nodes.Add(treeNode); return treeNode.Nodes; } private void CreateChildNode(TreeNodeCollection nodeCollection, string itemName) { TreeNode treeNode = new TreeNode(itemName); nodeCollection.Add(treeNode); } In my MainForm: private void button1_Click(object sender, EventArgs e) { UserControl userControl = new UserControl(); userControl.Refresh(); }

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  • MySQL LIMIT 1 but query 15 rows?

    - by Ian
    Basically what I'm trying to do is compare the ID's of rows against 15 results in MySQL, eliminating all but 1 (using NOT IN) and then pull that result. Now normally this would be fine by itself, however the order of the 15 rows I'm doing the SQL query for are constantly changing based on a ranking, so there is a possibility that between the time the ranking updates, and the ajax request (which I submit the ID's for NOT IN) more than just one ID has changed, which would of course bring back more than one row which I do not want. So in short, is there a way in which I can query 15 rows, but only return one? Without having to run two separate queries. Any help is appreciated, thank you. EXAMPLE: Say I have 7 items in my database, and I'm displaying 5 on the page to the user. These are what are being displayed to the user: Apple Orange Kiwi Banana Grape But in the database I also have Peach Blackberry Now what I want to do is if the user deletes an item from their list, it will add another item (based on a ranking they have) Now the issue is, in order to know what they have on their list at the moment I send the remaining items to the database (say they deleted Kiwi, I would send Apple, Orange, Banana, and Grape) So now I select the highest ranked 5 items from are remaining six items, make sure they are not the ones already displayed on the page, and then add the new one to list (either Peach or Blackberry) All good and well, except that if both peach and blackberry now outrank grape, then I will be returning two results instead of just one. Because it would've searched... Apple Orange Banana Peach Blackberry and excluded... Apple Orange Banana Grape Which leaves us with both Peach and Blackberry, instead of just Peach or Blackberry

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  • Touch draw in Quatz 2D/Core Graphics

    - by OgreSwamp
    Hello, I'm trying to implement "hand draw tool". At the moment algorythm looks like that (I don't insert any code because methods are quite big, will try to explain an idea): Drawing In touchesStarted: method I create NSMutableArray *pointsArray and add point into it. Call setNeedsDisplay: method. In touchesMoved: method I calculate points between last added point from the pointsArray and current point. Add all points to the pointsArray. Call setNeedsDisplay: method. In touchesFinished: event I calculate points between last added point from the array and current point. Set flag touchesWereFinished. Call setNeedsDisplay:. Render: drawRect: method checks is pointsArray != nil and is there any data in it. If there is - it starts to traw circles in each point of this array. If flag touchesWereFinished is set - save current context to the UIImage, release pointsArray, set it to nil and reset the flag. There are a lot disadvantages of this method: It is slow It becomes extremely slow when user touches and move finger for long time. Array becomes enormous "Lines" composed by circles are ugly I would like to change my algorithm to make it bit faster and line smoother. In result I would like to have lines like on the picture at following URL (sorry, not enough reputation to insert an image): http://2.bp.blogspot.com/_r5VzEAUYXJ4/SrOYp8tJCPI/AAAAAAAAAMw/ZwDKXiHlhV0/s320/SketchBook+Mobile(4).png Can you advice me, ho I can draw lines this way (smooth and slim on the edges)? I thought to draw circles with alpha gradient on the edges (to make lines smoother), but it will be extremely slowly IMHO. Thanks for help

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  • A more effecient millisecond conversion method?

    - by cube
    I am currently using this method to convert milliseconds to min:sec:1/10sec. However it does not seem to be efficient at all. Would anyone know of a faster more efficient and optimized way of accomplishing the same. mills.prototype.formatTime = function(time) { var elapsedTime = (time * 1000); //Minutes var elapsedM = (elapsedTime/60000)|0; var remaining = elapsedTime - (elapsedM * 60000); //add a leading zero if it's a single digit number if (elapsedM < 10) { elapsedM = "0"+elapsedM; } //Seconds var elapsedS = ((remaining/1000)|0); remaining -= (elapsedS*1000); ////add leading zero if (elapsedS<10) { elapsedS = "0"+elapsedS; } //Hundredths var elapsedFractions = ((remaining/10)|0); if (elapsedFractions < 10) { elapsedFractions = "0"+elapsedFractions; } //display results nicely var time_data = elapsedM+":"+elapsedS+":"+elapsedFractions; //return time_data; return[time_data,elapsedM,elapsedS,elapsedFractions] };

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  • What to pass parameters to start an workflow through WCF

    - by Rubens Farias
    It's possible to define some start values to an workflow using WorkflowInstance.CreateWorkflow, like this: using(WorkflowRuntime runtime = new WorkflowRuntime()) { Dictionary<string, object> parameters = new Dictionary<string, object>(); parameters.Add("First", "something"); parameters.Add("Second", 42); WorkflowInstance instance = runtime.CreateWorkflow(typeof(MyStateMachineWorkflow), parameters); instance.Start(); waitHandle.WaitOne(); } This way, a MyStateMachineWorkflow instance is created and First and Second public properties gets that dictionary values. But I'm using WCF; so far, I managed to create a Start method which accepts that two arguments and I set that required fields by using bind on my ReceiveActivity: using (WorkflowServiceHost host = new WorkflowServiceHost(typeof(MyStateMachineWorkflow))) { host.Open(); ChannelFactory<IMyStateMachineWorkflow> factory = new ChannelFactory<IMyStateMachineWorkflow>("MyStateMachineWorkflow"); IMyStateMachineWorkflow proxy = factory.CreateChannel(); // set this values through binding on my ReceiveActivity proxy.Start("something", 42); } While this works, that create an anomaly: that method should be called only and exactly once. How can I start an workflow instance through WCF passing those arguments? On my tests, I just actually interact with my workflow through wire after I call that proxy method. Is there other way?

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  • Python list should be empty on class instance initialisation, but it's not. Why?

    - by canavanin
    Hi everyone! I would like to create instances of a class containing a list that's empty by default; instead of later setting this list to the final full list I would like to successively add items to it. Here's a piece of sample code illustrating this: #!/usr/bin/python class test: def __init__(self, lst=[], intg=0): self.lista = lst self.integer = intg name_dict = {} counter = 0 for name in ('Anne', 'Leo', 'Suzy'): counter += 1 name_dict[name] = test() name_dict[name].integer += 1 name_dict[name].lista.append(counter) print name, name_dict[name].integer, name_dict[name].lista When I ran the above program I expected to get Anne 1 [1] Leo 1 [2] Suzy 1 [3] as I assumed lista to always be initialised to an empty list. What I got instead was this: Anne 1 [1] Leo 1 [1, 2] Suzy 1 [1, 2, 3] If I replace self.lista = lst by self.lista = [] it works fine, just like when I add the line name_dict[name].lista = [] to the for loop. Why is it that the contents of the previous objects' lists are retained, yet their values of integer aren't? I am rather new to Python, so it would be great if someone could point out to me where my thoughts/assumptions have gone astray. Thanks a lot in advance for your replies.

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  • How do I bind to a custom view in Cocoa using Xcode 4?

    - by Newt
    I'm a beginner when it comes to writing Mac apps and working with Cocoa, so please forgive my ignorance. I'm looking to create a custom view, that exposes some properties, which I can then bind to an NSObjectController. Since it's a custom view, the Bindings Inspector obviously doesn't list any of the properties I've added to the view that I can then bind to using Interface Builder. After turning to the Stackoverflow/Google for help, I've stumbled across a couple of possible solutions, but neither seem to be quite right for my situation. The first suggested creating an IBPlugin, which would then mean my bindings would be available in the Bindings Inspector. I could then bind the view to the controller using IB. Apparently IBPlugins aren't supported in Xcode 4, so that one's out the window. I'm also assuming (maybe wrongly) that IBPlugins are no longer supported because there's a better way of doing such things these days? The second option was to bind the controller to the view programmatically. I'm a bit confused as to exactly how I would achieve this. Would it require subclassing NSObjectController so I can add the calls to bind to the view? Would I need to add anything to the view to support this? Some examples I've seen say you'd need to override the bind method, and others say you don't. Also, I've noticed that some example custom views call [self exposeBinding:@"bindingName"] in the initializer. From what I gather from various sources, this is something that's related to IBPlugins and isn't something I need to do if I'm not using them. Is that correct? I've found a post on Stackoverflow here which seems to discuss something very similar to my problem, but there wasn't any clear winner as to the best answer. The last comment by noa on 12th Sept seems interesting, although they mention you should be calling exposeBinding:. Is this comment along the right track? Is the call to exposeBinding really necessary? Apologies for any dumb questions. Any help greatly appreciated.

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  • JavaScript - Efficiently find all elements containing one of a large set of strings

    - by noah
    I have a set of strings and I need to find all all of the occurrences in an HTML document. Where the string occurs is important because I need to handle each case differently: String is all or part of an attribute. e.g., the string is foo: <input value="foo"> - Add class ATTR to the element. String is the full text of an element. e.g., <button>foo</button> - Add class TEXT to the element. String is inline in the text of an element. e.g., <p>I love foo</p> - Wrap the text in a span tag with class TEXT. Also, I need to match the longest string first. e.g., if I have foo and foobar, then <p>I love foobar</p> should become <p>I love <span class="TEXT">foobar</span></p>, not <p>I love <span class="TEXT">foo</span>bar</p>. The inline text is easy enough: Sort the strings descending by length and find and replace each in document.body.innerHTML with <span class="TEXT">$1</span>, although I'm not sure if that is the most efficient way to go. For the attributes, I can do something like this: sortedStrings.each(function(it) { document.body.innerHTML.replace(new RegExp('(\S+?)="[^"]*'+escapeRegExChars(it)+'[^"]*"','g'),function(s,attr) { $('[+attr+'*='+it+']').addClass('ATTR'); }); }); Again, that seems inefficient. Lastly, for the full text elements, a depth first search of the document that compares the innerHTML to each string will work, but for a large number of strings, it seems very inefficient. Any answer that offers performance improvements gets an upvote :)

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  • T-SQL: Dynamic Query by Selected Column in ASP.NET GridView

    - by jp2code
    I'm trying to modify a stored procedure used in an ASP.NET page. By default, the stored procedure returns all of the data, which can be overwhelming for employees in the plant. I want to add a drop down menu item for the column name and a text box for a value to allow our employees to search the data for their specific items. What I would like to add is the ability to pass in a Column Name and Column Value to search, similar to the following: DECLARE @colName nVarChar(50), @colValue nVarChar(50) SET @colName='EmployeeID' SET @colValue='007135' SELECT Column1, Column2, Column3, Column4, Column5, Column6, Column7 FROM viewNum1 WHERE ((@colName IS NULL) OR (@colValue IS NULL) OR ('['+@colName+']'=@colValue)) If all values passed in (@colValue and @colName), all records return; however, if I try specifying that @colName=EmployeeID and @colValue='007135' (a value that does exist in the database), no records are returned. Next is the problem that I am running an old SQL Server 2000 database that does not allow the stored procedure to access the table column names, and the whole technique looks prone to SQL Injection. Finally, I don't see how to bind my GridView control to this and still have the ability to display all records. How would I write such a filtering stored procedure?

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  • Where does the delete control go in my Cocoa user interface?

    - by Graham Lee
    Hi, I have a Cocoa application managing a collection of objects. The collection is presented in an NSCollectionView, with a "new object" button nearby so users can add to the collection. Of course, I know that having a "delete object" button next to that button would be dangerous, because people might accidentally knock it when they mean to create something. I don't like having "are you sure you want to..." dialogues, so I dispensed with the "delete object". There's a menu item under Edit for removing an object, and you can hit Cmd-backspace to do the same. The app supports undoing delete actions. Now I'm getting support emails ranging from "does it have to be so hard to delete things" to "why can't I delete objects?". That suggests I've made it a bit too hard, so what's the happy middle ground? I see applications from Apple that do it my way, or with the add/remove buttons next to each other, but I hate that latter option. Is there another good (and preferably common) convention for delete controls? I thought about an action menu but I don't think I have any other actions that would go in it, rendering the menu a bit thin.

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Can this code cause a memory leak (Arduino)

    - by tbraun89
    I have a arduino project and I created this struct: struct Project { boolean status; String name; struct Project* nextProject; }; In my application I parse some data and create Project objects. To have them in a list there is a pointer to the nextProject in each Project object expect the last. This is the code where I add new projects: void RssParser::addProject(boolean tempProjectStatus, String tempData) { if (!startProject) { startProject = true; firstProject.status = tempProjectStatus; firstProject.name = tempData; firstProject.nextProject = NULL; ptrToLastProject = &firstProject; } else { ptrToLastProject->nextProject = new Project(); ptrToLastProject->nextProject->status = tempProjectStatus; ptrToLastProject->nextProject->name = tempData; ptrToLastProject->nextProject->nextProject = NULL; ptrToLastProject = ptrToLastProject->nextProject; } } firstProject is an private instance variable and defined in the header file like this: Project firstProject; So if there actually no project was added, I use firstProject, to add a new one, if firstProject is set I use the nextProject pointer. Also I have a reset() method that deletes the pointer to the projects: void RssParser::reset() { delete ptrToLastProject; delete firstProject.nextProject; startProject = false; } After each parsing run I call reset() the problem is that the memory used is not released. If I comment out the addProject method there are no issues with my memory. Someone can tell me what could cause the memory leak?

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