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  • HTTP Basic Auth Protected Services using Web Service Data Control

    - by vishal.s.jain(at)oracle.com
    With Oracle JDeveloper 11g (11.1.1.4.0) one can now create Web Service Data Control for services which are protected with HTTP Basic Authentication.So when you provide such a service to the Data Control Wizard, a dialog pops up prompting you to entry the authentication details:After you give the details, you can proceed with the creation of Data Control.Once the Data Control is created, you can use the WSDC Tester to quickly test the service.In this case, since the service is protected, we need to first edit the connection to provide username details:Enter the authentication details against username and password. Once done, select DataControl.dcx and using the context menu, select 'Run'. This will bring up the Tester.On the Tester, select the Service Node and using context menu pick 'Operations'. This will bring up the methods which you can test:Now you can pick a method, provide the input parameters and hit execute to see the results.

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  • c++ write own xml parser vs using tinyxml

    - by AdityaGameProgrammer
    Hi , I am currently in a task to generate an XML file for an srt text file containing timestamps and corresponding text. To generate an exe file which accepts file name input and outputs the relevant XML file to be used as part of an automated script. Is it Advisable to use Tinyxml for this? Is this a very simple task that can be done with minimal programming? Is this one of those things which are very basic to c++ programmers? reason i am asking this is I have recently made a shift into c++ programming after over 3 years of action script development. Edit: your comments regarding this are very much appreciated what's the easiest way to generate xml in c++?

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  • how do you document your development process?

    - by David
    My current state is a mixture of spreadsheets, wikis, documents, and dated folders for my input/configuration and output files and bzr version control for code. I am relatively new to programming that requires this level of documentation, and I would like to find a better, more coherent approach. update (for clarity): My inputs are data used to generate configuration files with parameter values and my outputs are analyses of model predictions. I would really like to have an approach that allows me to associate particular configuration(s) with particular outputs, so that I can ask questions of my documentation such as "what causes over/under estimates?" or "what causes error 'X'"?

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  • Validating Data Using Data Annotation Attributes in ASP.NET MVC

    - by bipinjoshi
    The data entered by the end user in various form fields must be validated before it is saved in the database. Developers often use validation HTML helpers provided by ASP.NET MVC to perform the input validations. Additionally, you can also use data annotation attributes from the System.ComponentModel.DataAnnotations namespace to perform validations at the model level. Data annotation attributes are attached to the properties of the model class and enforce some validation criteria. They are capable of performing validation on the server side as well as on the client side. This article discusses the basics of using these attributes in an ASP.NET MVC application.http://www.bipinjoshi.net/articles/0a53f05f-b58c-47b1-a544-f032f5cfca58.aspx       

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  • The countdown for ‘In Touch’ has begun!

    - by Julien Haye
    The Oracle 'In Touch' PartnerCast is just a week away from going live, so if you haven’t registered yet, what are you waiting for?! Registration is quick and easy, so click here to register and ensure you stay informed with the latest from the Oracle PartnerNetwork.  'In Touch' relies on your input, so let David Callaghan, Senior Vice President EMEA Alliances and Channels, know your thoughts and comments via the player consol, by emailing [email protected] or on twitter using the hashtag #DCpickme. The cast will go live on Tuesday 29th October from 10:30am UK / 11:30am CET with studio guests Will O'Brien, VP Alliances & Channels, UK & Ireland, and Markus Reischl, Senior Director and Sales Leader EMEA Strategic Alliances, answering your questions on Oracle Storage and Business Intelligence. To find out more information about the cast, including the full line up, please visit the 'In Touch' webpage here.

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  • can't load big files to server with php [closed]

    - by yozhik
    Hi all! I can't load big files to server. The problem is in that file $_FILES["filename"]["tmp_name"] is empty if file a little more bigger then 2mb. I tried to change variables in php.ini upload_max_filesize = 700M post_max_size = 16M but not working to. Also tried to add this variables to my .httaccess file - but 500 error appears. Error code while uploading=1. UPLOAD_ERR_INI_SIZE Value: 1; The uploaded file exceeds the upload_max_filesize directive in php.ini. Here is my uppload.php page, please anwer what I doing wrong? Thanx! <?php if(strlen($_FILES["filename"]["name"])) { $folder = "uploads/"; echo $folder; $error = ""; if($_FILES["filename"]["size"] > 1024*700*1024) { $error .= "<b><p class=ErrorMessage>?????? ????? ????????? 5Mb</p></b><br>"; header("Location: upload.php?error=".$error, true, 303 ); } if(!file_exists($folder.="hh/")) { if(!mkdir($folder, 0700)) $error .= "<b><p class=ErrorMessage>Folder not created</p></b><br>"; } //echo "<br>".$_FILES["filename"]["tmp_name"]."<br>"; echo $folder.$_FILES["filename"]["name"]."<br>"; echo $_FILES["filename"]["error"]."<br>"; if(move_uploaded_file($_FILES["filename"]["tmp_name"], $folder.$_FILES["filename"]["name"])) { echo("???? ??????? ???????? <br>"); echo("?????????????? ?????: <br>"); echo("??? ?????: "); echo($_FILES["filename"]["name"]); echo("<br>?????? ?????: "); echo($_FILES["filename"]["size"]); echo("<br>??????? ??? ????????: "); echo($folder.=$_FILES["filename"]["name"]); echo("<br>??? ?????: "); echo($_FILES["filename"]["type"]); } else { $error .= "<b><p class=ErrorMessage>?????? ???????? ?????</p></b><br>"; } } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>???????? ??? ????????</title> </head> <body> <?php if(isset($_REQUEST["error"])) { echo $_REQUEST["error"]; } ?> <h2><p><b> ????? ??? ???????? ?????? </b></p></h2> <form action="upload.php" method="post" enctype="multipart/form-data"> <input type="file" name="filename" READONLY><br> <input name="Upload" type="submit" value="Upload"><br> </form> </body> </html>

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  • How to move a sprite automatically using a physicsHandler in Andengine?

    - by shailenTJ
    I use a DigitalOnScreenControl (knob with a four-directional arrow control) to move the entity and the entity which is bound to a physicsHandler. physicsHandler.setEntity(sprite); sprite.registerUpdateHandler(physicsHandler); From the DigitalOnScreenControl, I know which direction I want my sprite to move. Inside its overridden onControlChange function, I call a function animateSprite that checks which direction I chose. Based on the direction, I animate my sprite differently. PROBLEM: I want to automatically move the sprite to a specific location on the scene, say at coordinates (207, 305). My sprite is at (100, 305, which means it has to move down by 107 pixels. How do I tell the physicsHandler to move the sprite down by 107 pixels? My animateSprite method will take care of animating the sprite's downward motion. Thank you for your input!

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  • Can't get TRIM test to work

    - by Matthew Marcus
    So I'm attempting to install TRIM using the walkthrough here: How to enable TRIM? But everytime I attempt to run the hdparm command, I get the following when I try to run it w/ sda: reading sector 5805056: FAILED: Input/output error and I get this when running it with sda1: /dev/sda1: Device /dev/sda1 has non-zero LBA starting offset of 2048. Please use an absolute LBA with the /dev/ entry for the full device, rather than a partition name. /dev/sda1 is probably a partition of /dev/sda (?) The absolute LBA of sector 5807104 from /dev/sda1 should be 5809152 Aborting. I'm running Natty in a VBox on Windows 7. Someone PLEASE help.. I keep getting this "consistency check" message on boot of my machine and I think it's because Ubuntu is writing to the same sectors on the VHD too much.. need to get trim working on this thing.. Thanks.

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  • SQL SERVER – Integration Services Balanced Data Distributor – SSIS Balanced Data Distributor

    - by pinaldave
    Microsoft SSIS Balanced Data Distributor (BDD) is a new SSIS transform. This transform takes a single input and distributes the incoming rows to one or more outputs uniformly via multithreading. The transform takes one pipeline buffer worth of rows at a time and moves it to the next output in a round robin fashion. It’s balanced and synchronous so if one of the downstream transforms or destinations is slower than the others, the rest of the pipeline will stall so this transform works best if all of the outputs have identical transforms and destinations. Download SQL Server Integration Services Balanced Data Distributor Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Ubuntu Software Center 12.04 Does not install Software

    - by Lester Miller
    I have just loaded Ubuntu 12.04 on a computer. I am new to Ubuntu. I am using an automatic proxy server. When I pick a software package to install the program I input my password. The progress icon displays for a few seconds and then it stops. I tried to load different programs and always the same problem. I can go out on the network through firefox so I know I have a network connection. I do not see any errors or anything. Not sure what to do. I am thinking about switching over to SUSE

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  • What to send to server in real time FPS game?

    - by syloc
    What is the right way to tell the position of our local player to the server? Some documents say that it is better to send the inputs whenever they are produced. And some documents say the client sends its position in a fixed interval. With the sending the inputs approach: What should I do if the player is holding down the direction keys? It means I need to send a package to the server in every frame. Isn't it too much? And there is also the rotation of the player from the mouse input. Here is an example: http://www.gabrielgambetta.com/fpm_live.html What about sending the position in fixed interval approach. It sends too few messages to the server. But it also reduces responsiveness. So which way is better?

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  • When should method overloads be refactored?

    - by Ben Heley
    When should code that looks like: DoThing(string foo, string bar); DoThing(string foo, string bar, int baz, bool qux); ... DoThing(string foo, string bar, int baz, bool qux, string more, string andMore); Be refactored into something that can be called like so: var doThing = new DoThing(foo, bar); doThing.more = value; doThing.andMore = otherValue; doThing.Go(); Or should it be refactored into something else entirely? In the particular case that inspired this question, it's a public interface for an XSLT templating DLL where we've had to add various flags (of various types) that can't be embedded into the string XML input.

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  • How to set selinux?

    - by Enrique Videni
    I installed selinux first, I set SELINUX=enforcing instead of its original value, SELINUX=permissive in /etc/selinux/config, then I reboot my computer. I waited for some time, but it stopped, I rebooted again and it can not go into the system anymore so I restored the setting. I tried to run seinfo command in a terminal, but it output some errors below: ERROR: policydb version 26 does not match my version range 15-24 ERROR: Unable to open policy /etc/selinux/ubuntu/policy/policy.26. ERROR: Input/output error It seems that there is a little difference on how to start up selinux between CentOS and Ubuntu, can you help me configure selinux in Ubuntu?

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  • Adding VFACE semantic causes overlapping output semantics error

    - by user1423893
    My pixel shader input is a follows struct VertexShaderOut { float4 Position : POSITION0; float2 TextureCoordinates : TEXCOORD0; float4 PositionClone : TEXCOORD1; // Final position values must be cloned to be used in PS calculations float3 Normal : TEXCOORD2; //float3x3 TBN : TEXCOORD3; float CullFace : VFACE; // A negative value faces backwards (-1), while a positive value (+1) faces the camera (requires ps_3_0) }; I'm using ps_3_0 and I wish to utilise the VFACE semantic for correct lighting of normals depending on the cull mode. If I add the VFACE semantic then I get the following errors: error X5639: dcl usage+index: position,0 has already been specified for an output register error X4504: overlapping output semantics Why would this occur? I can't see why there would be too much data.

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  • Using Telerik Reporting in a WPF application

    Now that Telerik Reporting provides WPF support, let's see how to use it (a video is also available on Getting Started with the WPF viewer): Creating the application Install RadControls for WPF 2010 Q1 SP1 (download | release notes). Install the corresponding Telerik Reporting version. Create a new WPF application project in Visual Studio Add references to the following Telerik RadControls for WPF assemblies: Telerik.Windows.Controls Telerik.Windows.Controls.Input Telerik.Windows.Controls.Navigation Telerik.Windows.Data NOTE: It is possible that the RadControls for WPF assemblies have a greater version than the one against which the WPF Report Viewer control was built. In this case you have to add appropriate assembly binding redirects (see Binding Redirects bellow). Drag and drop the ReportViewer control from the toolbox in the WPF window. If the ReportViewer is not available in the toolbox, you can add it using the instructions from the How to add the WPF ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Why does setting a geometry shader cause my sprites to vanish?

    - by ChaosDev
    My application has multiple screens with different tasks. Once I set a geometry shader to the device context for my custom terrain, it works and I get the desired results. But then when I get back to the main menu, all sprites and text disappear. These sprites don't dissappear when I use pixel and vertex shaders. The sprites are being drawn through D3D11, of course, with specified view and projection matrices as well an input layout, vertex, and pixel shader. I'm trying DeviceContext->ClearState() but it does not help. Any ideas? void gGeometry::DrawIndexedWithCustomEffect(gVertexShader*vs,gPixelShader* ps,gGeometryShader* gs=nullptr) { unsigned int offset = 0; auto context = mp_D3D->mp_Context; //set topology context->IASetPrimitiveTopology(m_Topology); //set input layout context->IASetInputLayout(mp_inputLayout); //set vertex and index buffers context->IASetVertexBuffers(0,1,&mp_VertexBuffer->mp_Buffer,&m_VertexStride,&offset); context->IASetIndexBuffer(mp_IndexBuffer->mp_Buffer,mp_IndexBuffer->m_DXGIFormat,0); //send constant buffers to shaders context->VSSetConstantBuffers(0,vs->m_CBufferCount,vs->m_CRawBuffers.data()); context->PSSetConstantBuffers(0,ps->m_CBufferCount,ps->m_CRawBuffers.data()); if(gs!=nullptr) { context->GSSetConstantBuffers(0,gs->m_CBufferCount,gs->m_CRawBuffers.data()); context->GSSetShader(gs->mp_D3DGeomShader,0,0);//after this call all sprites disappear } //set shaders context->VSSetShader( vs->mp_D3DVertexShader, 0, 0 ); context->PSSetShader( ps->mp_D3DPixelShader, 0, 0 ); //draw context->DrawIndexed(m_indexCount,0,0); } //sprites void gSpriteDrawer::Draw(gTexture2D* texture,const RECT& dest,const RECT& source, const Matrix& spriteMatrix,const float& rotation,Vector2d& position,const Vector2d& origin,const Color& color) { VertexPositionColorTexture* verticesPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; unsigned int TriangleVertexStride = sizeof(VertexPositionColorTexture); unsigned int offset = 0; float halfWidth = ( float )dest.right / 2.0f; float halfHeight = ( float )dest.bottom / 2.0f; float z = 0.1f; int w = texture->Width(); int h = texture->Height(); float tu = (float)source.right/(w); float tv = (float)source.bottom/(h); float hu = (float)source.left/(w); float hv = (float)source.top/(h); Vector2d t0 = Vector2d( hu+tu, hv); Vector2d t1 = Vector2d( hu+tu, hv+tv); Vector2d t2 = Vector2d( hu, hv+tv); Vector2d t3 = Vector2d( hu, hv+tv); Vector2d t4 = Vector2d( hu, hv); Vector2d t5 = Vector2d( hu+tu, hv); float ex=(dest.right/2)+(origin.x); float ey=(dest.bottom/2)+(origin.y); Vector4d v4Color = Vector4d(color.r,color.g,color.b,color.a); VertexPositionColorTexture vertices[] = { { Vector3d( dest.right-ex, -ey, z),v4Color, t0}, { Vector3d( dest.right-ex, dest.bottom-ey , z),v4Color, t1}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t2}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t3}, { Vector3d( -ex, -ey , z),v4Color, t4}, { Vector3d( dest.right-ex, -ey , z),v4Color, t5}, }; auto mp_context = mp_D3D->mp_Context; // Lock the vertex buffer so it can be written to. mp_context->Map(mp_vertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource); // Get a pointer to the data in the vertex buffer. verticesPtr = (VertexPositionColorTexture*)mappedResource.pData; // Copy the data into the vertex buffer. memcpy(verticesPtr, (void*)vertices, (sizeof(VertexPositionColorTexture) * 6)); // Unlock the vertex buffer. mp_context->Unmap(mp_vertexBuffer, 0); //set vertex shader mp_context->IASetVertexBuffers( 0, 1, &mp_vertexBuffer, &TriangleVertexStride, &offset); //set texture mp_context->PSSetShaderResources( 0, 1, &texture->mp_SRV); //set matrix to shader mp_context->UpdateSubresource(mp_matrixBuffer, 0, 0, &spriteMatrix, 0, 0 ); mp_context->VSSetConstantBuffers( 0, 1, &mp_matrixBuffer); //draw sprite mp_context->Draw( 6, 0 ); }

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  • Which Python Framework and CMS coming from PHP - Codeigniter+ExpresionEngine?

    - by Joshua Fricke
    We are currently developing most of our applications in PHP using CodeIgniter (CI) and ExpressionEngine (EE) and are looking to try our hands at Python. So we are looking for a Framework and ideally a CMS that work well together like the CI+EE combo does. Have done a bit of research, it looks like these are some good suggestions (though we are not limiting to these): Frameworks - http://wiki.python.org/moin/WebFrameworks Django Web2py CMS - http://wiki.python.org/moin/ContentManagementSystems Below picked because they are developed with a Framework (my only frame of reference using CI+EE) Merengue Mezzanine Django CMS Input would be great in helping us decide.

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  • Ghost Incognito Automatically Loads Incognito Mode Based on Domain

    - by Jason Fitzpatrick
    Chrome: Ghost Incognito mode is a simple Chrome extension that automatically launches Incognito mode on a domain-by-domain basis. If you routinely visit the same sites using Incognito Mode, Ghost Incognito allows you to flag domains. By default it turns on Incognito for all .XXX domains and, once you select some domains, for any that you specify. Thus if you flag angrybirds.com, as we did for our test run of the app, every time you visit angrybirds.com or a sub-domain there of such as shop.angrybirds.com, you’ll be automatically directed to a new Incognito tab–no input from you necessary. Ghost Incognito is free, Chrome only. Ghost Incognito [via Addictive Tips] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Can't Boot, video drivers or x-server problem?

    - by ZacharyH
    I was uninstalling some programs that I installed to try and get my iPod touch working with Ubuntu (I gave up on that) when ubuntu just crashed. Now after I choose ubuntu in GRUB, it gives me a screen that says "Ubuntu is running in low-graphics mode: your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself" It was working just fine before I started to uninstall those programs. I think that I might have uninstalled something necessary to the system. If I click OK on the screen, it gives me options to reconfigure, troubleshoot, exit to console, or restart X. But no matter what I choose I still can't boot into ubuntu - I get stuck looking at the splash screen which stalls forever. I was receiving support from one of my mate's and he was doing something with the LiveCD, and now the message doesn't pop up any more, I just get stuck at a never ending splash screen. Any help would be appreciated, thanks!

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  • XNA Notes 005

    - by George Clingerman
    Another week and another crazy amount of activity going on in the XNA community. I’m fairly certain I missed over half of it. In fact, if I am missing things, make sure to email me and I’ll try and make sure I catch it next week! ([email protected]). Also, if you’ve got any advice, things you like/don’t like about the way these XNA Notes are going let me know. I always appreciate feedback (currently spammers are leaving me the nicest comments so you guys have work to do!) Without further ado, here’s this week’s notes! Time Critical XNA News The XNA Team Blob reminds us that February 7th is the last day to submit XNA 3.1 games to peer review! http://blogs.msdn.com/b/xna/archive/2011/01/31/7-days-left-to-submit-xna-gs-3-1-games-on-app-hub.aspx XNA MVPS Chris Williams kicks off the marketing campaign for our book http://geekswithblogs.net/cwilliams/archive/2011/01/28/143680.aspx Catalin Zima posts the comparison cheat sheet for why Angry Birds is different than Chickens Can’t Fly http://www.amusedsloth.com/2011/02/comparison-cheat-sheet-for-chickens-cant-fly-and-angry-birds/ Jim Perry congratulates the developers selected by Game Developer Magazine for Best Xbox LIVE Indie Games of 2010 http://machxgames.com/blog/?p=24 @NemoKrad posts his XNAKUUG talks for all to enjoy http://twitter.com/NemoKrad/statuses/33142362502864896 http://xna-uk.net/blogs/randomchaos/archive/2011/02/03/xblig-uk-2011-january-amp-february-talk.aspx George  (that’s me!) preps for his XNA talk coming up on the 8th http://twitter.com/clingermangw/statuses/32669550554124288 http://www.portlandsilverlight.net/Meetings/Details/15 XNA Developers FireFly posts the last tutorial in his XNA Tower Defense tutorial series http://forums.create.msdn.com/forums/p/26442/451460.aspx#451460 http://xnatd.blogspot.com/2011/01/tutorial-14-polishing-game.html @fredericmy posts the main difference when porting a game from Windows Phone 7 to Xbox 360 http://fairyengine.blogspot.com/2011/01/main-differences-when-porting-game-from.html @ElementCy creates a pretty rad video of a MineCraft type terrain created using XNA http://www.youtube.com/watch?v=Waw1f7wnl9I Andrew Russel gets the first XNA badge on gamedev.stackexchange http://twitter.com/_AndrewRussell/statuses/32322877004972032 http://gamedev.stackexchange.com/badges?tab=tags And his funding for ExEn has passed $7000 only $3000 to go http://twitter.com/_AndrewRussell/statuses/33042412804771840 Subodh Pushpak blogs about his Windows Phone 7 XNA talk http://geekswithblogs.net/subodhnpushpak/archive/2011/02/01/windows-phone-7-silverlight--xna-development-talk.aspx Slyprid releases the latest version of Transmute and needs more people to test http://twitter.com/slyprid/statuses/32452488418299904 http://forgottenstarstudios.com/ SpynDoctorGames celebrates the 1 year anniversary of Your Doodles Are Bugged! Congrats! http://twitter.com/SpynDoctorGames/statuses/32511689068908544 Noogy (creator of Dust the Elysian Tail) prepares his conversion to XNA 4.0 http://twitter.com/NoogyTweet/statuses/32522008449253376 @philippedasilva posts about the Indiefreaks Game Framework v0.2.0.0 Input management system http://twitter.com/philippedasilva/statuses/32763393957957632 http://indiefreaks.com/2011/02/02/behind-smart-input-system-feature/ Mommy’s Best Games debates what to do about High Scores with their new update http://mommysbest.blogspot.com/2011/02/high-score-shake-up.html @BinaryTweedDeej want to know if there’s anything the community needs to make XNA games for the PC. Give him some feedback! http://twitter.com/BinaryTweedDeej/status/32895453863354368 @mikebmcl promises to write us all a book (I can’t wait to read it!) http://twitter.com/mikebmcl/statuses/33206499102687233 @werezompire is going to live, LIVE, thanks to all the generosity and support from the community! http://twitter.com/werezompire/statuses/32840147644977153 Xbox LIVE Indie Games (XBLIG) Making money in Xbox 360 indie game development. Is it possible? http://www.bitmob.com/articles/making-money-in-xbox-360-indie-game-development-is-it-possible @AlejandroDaJ posts some thoughts abut the bitmob article http://twitter.com/AlejandroDaJ/statuses/31068552165330944 http://www.apathyworks.com/blog/view.php?id=00215 Kobun gets my respect as an XBLIG champion. I’m not sure who Kobun is, but if you’ve every read through the comment sections any time Kotaku writes about XBLIGs you’ll see a lot of confusion, disinformation in there. Kobun has been waging a secret war battling that lack of knowledge and he does it well. Also he’s running a pretty kick ass site for Xbox LIVE Indie Game reviews http://xboxindies.teamkobun.com/ @radiangames releases his last Xbox LIVE Indie Game...for now http://bit.ly/gMK6lE Playing Avaglide with the Kinect controller http://www.youtube.com/watch?v=UqAYbHww53o http://www.joystiq.com/2011/01/30/kinect-hacks-take-to-the-skies-with-avaglide/ Luke Schneider of Radiangames interviewed in Edge magazine http://www.next-gen.biz/features/radiangames-venture Digital Quarters posts thoughts on why XBLIG’s online requirement kills certain genres http://digitalquarters.blogspot.com/2011/02/thoughts-why-xbligs-online-requirement.html Mommy’s Best Games shares the news that several XBLIGs were featured in the March 2011 issue of Famitsu 360 http://forums.create.msdn.com/forums/p/33455/451487.aspx#451487 NaviFairy continues with his Indie-Game-A-Day http://gaygamer.net/2011/02/indie_game_a_day_epic_dungeon.html http://gaygamer.net/2011/02/indie_game_a_day_break_limit_r.html and more every day...that’s kind of the point! Keep your eye on this series! VVGTV continues with it’s awesome reviews/promotions for XBLIGs http://vvgtv.com/ http://vvgtv.com/2011/02/03/iredia-atrams-secret-xblig-review-2/ http://vvgtv.com/2011/02/02/poopocalypse-coming-soon-to-xblig/ ….and even more, you get the point. Magicka is an Indie Game doing really well on Steam AND it’s made using XNA http://www.magickagame.com/ http://twitter.com/Magickagame/statuses/32712762580799488 GameMarx reviews Antipole http://www.gamemarx.com/reviews/73/antipole-is-vvvvvvery-good.aspx Armless Octopus review Alpha Squad http://www.armlessoctopus.com/2011/01/28/xbox-indie-review-alpha-squad/ An interesting article about Kodu that Jim Perry found http://twitter.com/MachXGames/statuses/32848044105924608 http://www.develop-online.net/news/36915/10-year-old-Jordan-makes-games-The-UK-needs-more-like-her XNA Game Development Sgt. Conker posts about the Natur beta, a new book and whether you can make money with XBLIG http://www.sgtconker.com/ http://www.sgtconker.com/2011/01/a-new-book-on-the-block-and-a-new-natur-beta/ http://www.sgtconker.com/2011/01/making-money-in-xbox-360-indie-game-development-is-it-possible/ Tips for setting up SVN http://bit.ly/fKxgFh @bsimser found tons of royalty free music and soundfx for your XNA Games http://twitter.com/bsimser/statuses/31426632933711872 Post on the new features in the next Sunburn Editor http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/01/28/new-editor-features-prefabs-components-and-more.aspx @jasons_novaleaf posts source code for light pre-pass optimizations for #xna http://twitter.com/jasons_novaleaf/statuses/33348855403642880 http://jcoluna.wordpress.com/2011/02/01/xna-4-0-light-pre-pass-optimization-round-one/ I’ve been learning about doing an A.I. for turn based games and this article was a great resource. http://www.gamasutra.com/view/feature/1535/designing_ai_algorithms_for_.php?print=1

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  • International Radio Operators Alphabet in F# &amp; Silverlight &ndash; Part 1

    - by MarkPearl
    So I have been delving into F# more and more and thought the best way to learn the language is to write something useful. I have been meaning to get some more Silverlight knowledge (up to now I have mainly been doing WPF) so I came up with a really simple project that I can actually use at work. Simply put – I often get support calls from clients wanting new activation codes. One of our main app’s was written in VB6 and had its own “security” where it would require about a 45 character sequence for it to be activated. The catch being that each time you reopen the program it would require a different character sequence, which meant that when we activate clients systems we have to do it live! This involves us either referring them to a website, or reading the characters to them over the phone and since nobody in the office knows the IROA off by heart we would come up with some interesting words to represent characters… 9 times out of 10 the client would type in the wrong character and we would have to start all over again… with this app I am hoping to reduce the errors of reading characters over the phone by treating it like a ham radio. My “Silverlight” application will allow for the user to input a series of characters and the system will then generate the equivalent IROA words… very basic stuff e.g. Character Input – abc Words Generated – Alpha Bravo Charlie After listening to Anders Hejlsberg on Dot Net Rocks Show 541 he mentioned that he felt many applications could make use of F# but in an almost silo basis – meaning that you would write modules that leant themselves to Functional Programming in F# and then incorporate it into a solution where the front end may be in C# or where you would have some other sort of glue. I buy into this kind of approach, so in this project I will use F# to do my very intensive “Business Logic” and will use Silverlight/C# to do the front end. F# Business Layer I am no expert at this, so I am sure to get some feedback on way I could improve my algorithm. My approach was really simple. I would need a function that would convert a single character to a string – i.e. ‘A’ –> “Alpha” and then I would need a function that would take a string of characters, convert them into a sequence of characters, and then apply my converter to return a sequence of words… make sense? Lets start with the CharToString function let CharToString (element:char) = match element.ToString().ToLower() with | "1" -> "1" | "5" -> "5" | "9" -> "9" | "2" -> "2" | "6" -> "6" | "0" -> "0" | "3" -> "3" | "7" -> "7" | "4" -> "4" | "8" -> "8" | "a" -> "Alpha" | "b" -> "Bravo" | "c" -> "Charlie" | "d" -> "Delta" | "e" -> "Echo" | "f" -> "Foxtrot" | "g" -> "Golf" | "h" -> "Hotel" | "i" -> "India" | "j" -> "Juliet" | "k" -> "Kilo" | "l" -> "Lima" | "m" -> "Mike" | "n" -> "November" | "o" -> "Oscar" | "p" -> "Papa" | "q" -> "Quebec" | "r" -> "Romeo" | "s" -> "Sierra" | "t" -> "Tango" | "u" -> "Uniform" | "v" -> "Victor" | "w" -> "Whiskey" | "x" -> "XRay" | "y" -> "Yankee" | "z" -> "Zulu" | element -> "Unknown" Quite simple, an element is passed in, this element is them converted to a lowercase single character string and then matched up with the equivalent word. If by some chance a character is not recognized, “Unknown” will be returned… I know need a function that can take a string and can parse each character of the string and generate a new sequence with the converted words… let ConvertCharsToStrings (s:string) = s |> Seq.toArray |> Seq.map(fun elem -> CharToString(elem)) Here… the Seq.toArray converts the string to a sequence of characters. I then searched for some way to parse through every element in the sequence. Originally I tried Seq.iter, but I think my understanding of what iter does was incorrect. Eventually I found Seq.map, which applies a function to every element in a sequence and then creates a new collection with the adjusted processed element. It turned out to be exactly what I needed… To test that everything worked I created one more function that parsed through every element in a sequence and printed it. AT this point I realized the the Seq.iter would be ideal for this… So my testing code is below… let PrintStrings items = items |> Seq.iter(fun x -> Console.Write(x.ToString() + " ")) let newSeq = ConvertCharsToStrings("acdefg123") PrintStrings newSeq Console.ReadLine()   Pretty basic stuff I guess… I hope my approach was right? In Part 2 I will look into doing a simple Silverlight Frontend, referencing the projects together and deploying….

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  • ASP.NET Web Forms Extensibility: Control Adapters

    - by Ricardo Peres
    All ASP.NET controls from version 2.0 can be associated with a control adapter. A control adapter is a class that inherits from ControlAdapter and it has the chance to interact with the control(s) it is targeting so as to change some of its properties or alter its output. I talked about control adapters before and they really a cool feature. The ControlAdapter class exposes virtual methods for some well known lifecycle events, OnInit, OnLoad, OnPreRender and OnUnload that closely match their Control counterparts, but are fired before them. Because the control adapter has a reference to its target Control, it can cast it to its concrete class and do something with it before its lifecycle events are actually fired. The adapter is also notified before the control is rendered (BeginRender), after their children are renderes (RenderChildren) and after itself is rendered (Render): this way the adapter can modify the control’s output. Control adapters may be specified for any class inheriting from Control, including abstract classes, web server controls and even pages. You can, for example, specify a control adapter for the WebControl and UserControl classes, but, curiously, not for Control itself. When specifying a control adapter for a page, it must inherit from PageAdapter instead of ControlAdapter. The adapter for a control, if specified, can be found on the protected Adapter property, and for a page, on the PageAdapter property. The first use of control adapters that came to my attention was for changing the output of standard ASP.NET web controls so that they were more based on CSS and less on HTML tables: it was the CSS Friendly Control Adapters project, now available at http://code.google.com/p/aspnetcontroladapters/. They are interesting because you specify them in one location and they apply anywhere a control of the target type is created. Mind you, it applies to controls declared on markup as well as controls created by code with the new operator. So, how do you use control adapters? The most usual way is through a browser definition file. In it, you specify a set of control adapters and their target controls, for a given browser. This browser definition file is a XML file with extension .Browser, and can either be global (%WINDIR%\Microsoft.NET\Framework64\vXXXX\Config\Browsers) or local to the web application, in which case, it must be placed inside the App_Browsers folder at the root of the web site. It looks like this: 1: <browsers> 2: <browser refID="Default"> 3: <controlAdapters> 4: <adapter controlType="System.Web.UI.WebControls.TextBox" adapterType="MyNamespace.TextBoxAdapter, MyAssembly" /> 5: </controlAdapters> 6: </browser> 7: </browsers> A browser definition file targets a specific browser, so you can have different definitions for Chrome, IE, Firefox, Opera, as well as for specific version of each of those (like IE8, Firefox3). Alternatively, if you set the target to Default, it will apply to all. The reason to pick a specific browser and version might be, for example, in order to circumvent some limitation present in that specific version, so that on markup you don’t need to be concerned with that. Another option is through the the current Browser object of the request: 1: this.Context.Request.Browser.Adapters.Add(typeof(TextBox).FullName, typeof(TextBoxAdapter).FullName); This must go very early on the page lifecycle, for example, on the OnPreInit event, or even on Application_Start. You have to specify the full class name for both the target control and the adapter. Of course, you have to do this for every request, because it won’t be persisted. As an example, you may know that the classic TextBox control renders an HTML input tag if its TextMode is set to SingleLine and a textarea if set to MultiLine. Because the textarea has no notion of maximum length, unlike the input, something must be done in order to enforce this. Here’s a simple suggestion: 1: public class TextBoxControlAdapter : ControlAdapter 2: { 3: protected TextBox Target 4: { 5: get 6: { 7: return (this.Control as TextBox); 8: } 9: } 10:  11: protected override void OnLoad(EventArgs e) 12: { 13: if ((this.Target.MaxLength > 0) && (this.Target.TextMode == TextBoxMode.MultiLine)) 14: { 15: if (this.Target.Page.ClientScript.IsClientScriptBlockRegistered("TextBox_KeyUp") == false) 16: { 17: if (this.Target.Page.ClientScript.IsClientScriptBlockRegistered(this.Target.Page.GetType(), "TextBox_KeyUp") == false) 18: { 19: String script = String.Concat("function TextBox_KeyUp(sender) { if (sender.value.length > ", this.Target.MaxLength, ") { sender.value = sender.value.substr(0, ", this.Target.MaxLength, "); } }\n"); 20:  21: this.Target.Page.ClientScript.RegisterClientScriptBlock(this.Target.Page.GetType(), "TextBox_KeyUp", script, true); 22: } 23:  24: this.Target.Attributes["onkeyup"] = "TextBox_KeyUp(this)"; 25: } 26: } 27: 28: base.OnLoad(e); 29: } 30: } What it does is, for every TextBox control, if it is set for multi line and has a defined maximum length, it injects some JavaScript that will filter out any content that exceeds this maximum length. This will occur for any TextBox that you may have on your site, or any class that inherits from it. You can use any of the previous options to register this adapter. Stay tuned for more ASP.NET Web Forms extensibility tips!

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  • No anti-aliasing with Xmonad

    - by Leon
    I'm looking into Xmonad. One problem I'm having is that most of my applications in Xmonad don't have anti-aliasing. For example gnome-terminal & evolution. I have this in my .Xresources: Xft.dpi: 96 Xft.lcdfilter: lcddefault Xft.antialias: true Xft.autohint: true Xft.hinting: true Xft.hintstyle: hintfull Xft.hintstyle: slight Xft.rgba: rgb And this in my .gtkrc-2.0: gtk-theme-name="Ambiance" gtk-icon-theme-name="ubuntu-mono-dark" gtk-font-name="Sans 10" gtk-cursor-theme-name="DMZ-White" gtk-cursor-theme-size=0 gtk-toolbar-style=GTK_TOOLBAR_BOTH gtk-toolbar-icon-size=GTK_ICON_SIZE_LARGE_TOOLBAR gtk-button-images=1 gtk-menu-images=1 gtk-enable-event-sounds=1 gtk-enable-input-feedback-sounds=1 gtk-xft-antialias=1 gtk-xft-hinting=1 gtk-xft-hintstyle="hintfull" gtk-xft-rgba="rgb" include "/home/leon/.gtkrc-2.0.mine" But I still have no anti-aliasing. When I launch gnome-settings-daemon I do get anti-aliasing. But I don't want to run gnome-settings-daemon. What could be the problem? I'm running Ubuntu 12.04 Desktop.

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  • Tool to identify potential reviewers for a proposed change

    - by Lorin Hochstein
    Is there a tool that takes as input a proposed patch and a git repository, and identifies the developers are the best candidates for reviewing the patch? It would use the git history to identify the authors that have the most experience with the files / sections of code that are being changed. Edit: The use case is a large open source project (OpenStack Compute), where merge proposals come in, and I see a merge proposal on a chunk of code I'm not familiar with, and I want to add somebody else's name to the list of suggested reviewers so that person gets a notification to look at the merge proposal.

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  • BIP Enterprise Patches

    - by Tim Dexter
    Got some input from the support team yesterday BIP patching. I dont have any control over the patches but have a voice to get information out there. Just to clarify for you all, the recent 'rollup' patch, 9546699 that I blogged a while back supersedes all other patches for the standalone release. If you have an issue and log an SR, please ensure you have applied 9546699 and re-checked the issue. There are so many fixes and enhancements in that patch that your issue may be fixed or addressed. If you are a new customer and download the latest release, 10.1.3.4.1 from oracle.com. Please get onto the support site and get 9546699 applied straight away. For more information check out Pieter's Note on BIP patching - 797057.1

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