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  • How does XAML set readonly CLR properties

    - by Igor Zevaka
    I am trying to create an application bar in code for WinPhone7. The XAML that does it goes like this: <PhoneApplicationPage.ApplicationBar> <shellns:ApplicationBar Visible="True" IsMenuEnabled="True"> <shellns:ApplicationBar.Buttons> <shellns:ApplicationBarIconButton IconUri="/images/appbar.feature.search.rest.png" /> </shellns:ApplicationBar.Buttons> </shellns:ApplicationBar> </PhoneApplicationPage.ApplicationBar> So I thought I'd just rewrite it in C#: var appbar = new ApplicationBar(); var buttons = new List<ApplicationBarIconButton>(); buttons.Add(new ApplicationBarIconButton(new Uri("image.png", UrlKind.Relative)); appbar.Buttons = buttons; //error CS0200: Property or indexer 'Microsoft.Phone.Shell.ApplicationBar.Buttons' cannot be assigned to -- it is read only The only problem is that Buttons property does not have a set accessor and is defined like so: public sealed class ApplicationBar { //...Rest of the ApplicationBar class from metadata public IList Buttons { get; } } How come this can be done in XAML and not C#? Is there a special way that the objects are constructed using this syntax? More importantly, how can I recreate this in code?

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  • Remove pointer object whose reference is mantained in three different lists

    - by brainydexter
    I am not sure how to approach this problem: 'Player' class mantains a list of Bullet* objects: class Player { protected: std::list< Bullet* > m_pBullet_list; } When the player fires a Bullet, it is added to this list. Also, inside the constructor of bullet, a reference of the same object is updated in CollisionMgr, where CollisionMgr also mantains a list of Bullet*. Bullet::Bullet(GameGL*a_pGameGL, Player*a_pPlayer) : GameObject( a_pGameGL ) { m_pPlayer = a_pPlayer; m_pGameGL->GetCollisionMgr()->AddBullet(this); } class CollisionMgr { void AddBullet(Bullet* a_pBullet); protected: std::list< Bullet*> m_BulletPList; } In CollisionMgr.Update(); based on some conditions, I populate class Cell which again contain a list of Bullet*. Finally, certain conditions qualify a Bullet to be deleted. Now, these conditions are tested upon while iterating through a Cell's list. So, if I have to delete the Bullet object, from all these places, how should I do it so that there are no more dangling references to it? std::list< Bullet*>::iterator bullet_it; for( bullet_it = (a_pCell->m_BulletPList).begin(); bullet_it != (a_pCell->m_BulletPList).end(); bullet_it++) { bool l_Bullet_trash = false; Bullet* bullet1 = *bullet_it; // conditions would set this to true if ( l_Bullet_Trash ) // TrashBullet( bullet1 ); continue; } Also, I was reading about list::remove, and it mentions that it calls the destructor of the object we are trying to delete. Given this info, if I delete from one list, the object does not exist, but the list would still contain a reference to it..How do I handle all these problems ? Can someone please help me here ? Thanks PS: If you want me to post more code or provide explanation, please do let me know.

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  • grabbing layer contents in a class

    - by Mike
    I have a custom UIImageView class that creates thumbnails (UIImageView) and each thumbnail has a label. The label is created by another class. The label class creates a UIImageView and a UITextView on top of it. This is the init object class' init method: - (id)initWithFrame:(CGRect)frame { if ([super initWithFrame:frame] == nil) { return nil; } CGRect myFrame = CGRectMake(0, 0, 100, 100); myLabel = [[myLabelClass alloc] initWithFrame: myFrame]; //myLabelClass is a UIImageView based class [myLabel setCenter:CGPointMake(50, 50)]; [self addSubview: myLabel]; return self; } So, I have this MAIN VIEW CONTROLLER | |___ UIImageView WITH LABEL | |____ label background (UIView) |____ UITEXTVIEW (text) Now I want to write the contents of all these 3 components to a quartz context. I need to write using drawInRect, because I need to write the full object to a precise location. I expected object.layer.contents to be the image equivalent to these 3 "layers" flattened, in other words, the object's image, the label background and the label text, as it would if I created these 3 objects in Photoshop and flatten the composition. I also expect object.myLabel.layer.contents to contains the rendered contents of the UITextView over the label background. The problem is that when I use UIImage *myImage = [UIImage imageWithCGImage:objecto.myLabel.layer.contents]; [myImage drawInRect:CGRectMake(0, 0, 100, 100)]; I get nothing. How can I obtain a "flattened" image resultant to the full object (including its subviews)? thanks

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  • How do I declare "Member Fields" in Java?

    - by Bub
    This question probably reveals my total lack of knowledge in Java. But let me first show you what I thought was the correct way to declare a "member field": public class NoteEdit extends Activity { private Object mTitleText; private Object mBodyText; I'm following a google's notepad tutorial for android (here) and they simply said: "Note that mTitleText and mBodyText are member fields (you need to declare them at the top of the class definition)." I thought I got it and then realized that this little snippet of code wasn't working. if (title != null) { mTitleText.setText(title); } if (body != null) { mBodyText.setText(body); } So either I didn't set the "member fields" correctly which I thought all that was needed was to declare them private Objects at the top of the NoteEdit class or I'm missing something else. Thanks in advance for any help.UPDATE I was asked to show where these fields were being intialized here is another code snippet hope that it's helpful... @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.note_edit); Long mRowId; mTitleText = (EditText) findViewById(R.id.title); mBodyText = (EditText) findViewById(R.id.body);

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  • Put together tiles in android sdk and use as background

    - by Jon
    In a feeble attempt to learn some Android development am I stuck at graphics. My aim here is pretty simple: Take n small images and build a random image, larger than the screen with possibility to scroll around. Have an animated object move around on it I have looked at the SDK examples, Lunar Lander especially but there are a few things I utterly fail to wrap my head around. I've got a birds view plan (which in my head seems reasonably sane): How do I merge the tiles into one large image? The background is static so I figure I should do like this: Make a 2d array with refs to the tiles Make a large Drawable and draw the tiles on it At init draw this big image as the background At each onDraw redraw the background of the previous spot of the moving object, and the moving object at its new location The problem is the hands on things. I load the small images with "Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1)", but then what? Should I make a canvas and draw the images on it with "canvas.drawBitmap (img1, x, y, null);"? If so how to get a Drawable/Bitmap from that? I'm totally lost here, and would really appreciate some hands on help (I would of course be grateful for general hints as well, but I'm primarily trying to understand the Graphics objects). To make you, dear reader, see my level of confusion will I add my last desperate try: Drawable drawable; Canvas canvas = new Canvas (); Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1); // 50 x 100 px image Bitmap img2 = BitmapFactory.decodeResource (res, R.drawable.img2); // 50 x 100 px image canvas.drawBitmap (img1, 0, 0, null); canvas.drawBitmap (img2, 50, 0, null); drawable.draw (canvas); // obviously wrong as draw == null this.setBackground (drawable); Thanks in advance

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  • Loading an XML configuration file BEFORE the flex application loads

    - by Shahar
    Hi, We are using an XML file as an external configuration file for several parameters in our application (including default values for UI components and properties values of some service layer objects). The idea is to be able to load the XML configuration file before the flex application initializes any of its components. This is crucial because XML loading is processed a-synchronously in flex, which can potentially cause race-conditions in the application. For example: the configuration file holds the endpoint URL of a web service used to obtain data from the server. The URL resides in the XML because we want to allow our users to alter the endpoint URL according to their environment. Now because the endpoint URL is retrieved only after the XML has been completely loaded, some of the application's components might be invoking operations on this web service before it is initialized with the correct endpoint. The trivial solution would have been to suspend the initialization of the application until the complete event is dispatched by the loader. But it appears that this solution is far from being trivial. I haven't found a single solution that allows me to load the XML before any other object in the application. Can anyone advice or comment on this matter? Regards, Shahar

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  • ListBox selector odd behavior when there are dupes

    - by byte1918
    I'm working on a bigger project atm, but I made this simple example to show you what happens.. using System.Collections.Generic; using System.Windows; namespace txt { public partial class MainWindow { public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { var obsLst = new List<Info> { new Info { name = "asd" }, new Info { name = "asd" }, new Info { name = "asd" }, new Info { name = "asd" } }; var temp = new List<Info>(); for (var i = 1; i <= 3; i++) { temp.Add(obsLst[0]); //I add 3 of the same item from obsLst to temp } lst.DataContext = temp; //lst = ListBox } } public class Info { public string name { get; set; } } } The ListBox ItemsSource is set to {Binding}.. When I start the application I get 3 txt.Info objects displayed and if I click any of them, 2 or even all of them get selected aswell. From my understanding the problem relies in the fact that the listbox selector cannot differentiate between the items and therefor doesn't know which one I selected. Here's a picture of what it looks like.. I only clicked on the second txt.Info item. I found a solution where someone said that I have to specify the DisplayMemberPath, but I can't really do that in the other project because I have a datatemplate for the object. Any ideas on how I could fix this would be great.. Thx in advance.

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  • C# : Forcing a clean run in a long running SQL reader loop?

    - by Wardy
    I have a SQL data reader that reads 2 columns from a sql db table. once it has done its bit it then starts again selecting another 2 columns. I would pull the whole lot in one go but that presents a whole other set of challenges. My problem is that the table contains a large amount of data (some 3 million rows or so) which makes working with the entire set a bit of a problem. I'm trying to validate the field values so i'm pulling the ID column then one of the other cols and running each value in the column through a validation pipeline where the results are stored in another database. My problem is that when the reader hits the end of handlin one column I need to force it to immediately clean up every little block of ram used as this process uses about 700MB and it has about 200 columns to go through. Without a full Garbage Collect I will definately run out of ram. Anyone got any ideas how I can do this? I'm using lots of small reusable objects, my thought was that I could just call GC.Collect() on the end of each read cycle and that would flush everything out, unfortunately that isn't happening for some reason.

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  • How do I bind arrays to columns in a WPF datagrid

    - by user1432917
    I have a Log object that contains a list of Curve objects. Each curve has a Name property and an array of doubles. I want the Name to be in the column header and the data below it. I have a user control with a datagid. Here is the XAML; <UserControl x:Class="WellLab.UI.LogViewer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="500" d:DesignWidth="500"> <Grid> <StackPanel Height="Auto" HorizontalAlignment="Stretch" Margin="0" Name="stackPanel1" VerticalAlignment="Stretch" Width="Auto"> <ToolBarTray Height="26" Name="toolBarTray1" Width="Auto" /> <ScrollViewer Height="Auto" Name="scrollViewer1" Width="Auto" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Visible" CanContentScroll="True" Background="#E6ABA4A4"> <DataGrid AutoGenerateColumns="True" Height="Auto" Name="logDataGrid" Width="Auto" ItemsSource="{Binding}" HorizontalAlignment="Left"> </DataGrid> </ScrollViewer> </StackPanel> </Grid> In the code behind I have figured out how to create columns and name them, but I have not figured out how to bind the data. public partial class LogViewer { public LogViewer(Log log) { InitializeComponent(); foreach (var curve in log.Curves) { var data = curve.GetData(); var col = new DataGridTextColumn { Header = curve.Name }; logDataGrid.Columns.Add(col); } } } I wont even show the code I tried to use to bind the array "data", since nothing even came close. I am sure I am missing something simple, but after hours of searching the web, I have to come begging for an answer.

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  • Ninject: Shared DI/IoC container

    - by joblot
    Hi I want to share the container across various layers in my application. I started creating a static class which initialises the container and register types in the container. public class GeneralDIModule : NinjectModule { public override void Load() { Bind().To().InSingletonScope(); } } public abstract class IoC { private static IKernel _container; public static void Initialize() { _container = new StandardKernel(new GeneralDIModule(), new ViewModelDIModule()); } public static T Get<T>() { return _container.Get<T>(); } } I noticed there is a Resolve method as well. What is the difference between Resolve and Get? In my unit tests I don’t always want every registered type in my container. Is there a way of initializing an empty container and then register types I need. I’ll be mocking types as well in unit test so I’ll have to register them as well. There is an Inject method, but it says lifecycle of instance is not managed? Could someone please set me in right way? How can I register, unregister objects and reset the container. Thanks

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  • What is the best way to detect white color?

    - by dnul
    I'm trying to detect white objects in a video. The first step is to filter the image so that it leaves only white-color pixels. My first approach was using HSV color space and then checking for high level of VAL channel. Here is the code: //convert image to hsv cvCvtColor( src, hsv, CV_BGR2HSV ); cvCvtPixToPlane( hsv, h_plane, s_plane, v_plane, 0 ); for(int x=0;x<srcSize.width;x++){ for(int y=0;y<srcSize.height;y++){ uchar * hue=&((uchar*) (h_plane->imageData+h_plane->widthStep*y))[x]; uchar * sat=&((uchar*) (s_plane->imageData+s_plane->widthStep*y))[x]; uchar * val=&((uchar*) (v_plane->imageData+v_plane->widthStep*y))[x]; if((*val>170)) *hue=255; else *hue=0; } } leaving the result in the hue channel. Unfortunately, this approach is very sensitive to lighting. I'm sure there is a better way. Any suggestions?

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  • Memorystream and Large Object Heap

    - by Flo
    I have to transfer large files between computers on via unreliable connections using WCF. Because I want to be able to resume the file and I don't want to be limited in my filesize by WCF, I am chunking the files into 1MB pieces. These "chunk" are transported as stream. Which works quite nice, so far. My steps are: open filestream read chunk from file into byet[] and create memorystream transfer chunk back to 2. until the whole file is sent My problem is in step 2. I assume that when I create a memory stream from a byte array, it will end up on the LOH and ultimately cause an outofmemory exception. I could not actually create this error, maybe I am wrong in my assumption. Now, I don't want to send the byte[] in the message, as WCF will tell me the array size is too big. I can change the max allowed array size and/or the size of my chunk, but I hope there is another solution. My actual question(s): Will my current solution create objects on the LOH and will that cause me problem? Is there a better way to solve this? Btw.: On the receiving side I simple read smaller chunks from the arriving stream and write them directly into the file, so no large byte arrays involved.

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  • Is it possible to restrict instantiation of an object to only one other (parent) object in VB.NET?

    - by Casey
    VB 2008 .NET 3.5 Suppose we have two classes, Order and OrderItem, that represent some type of online ordering system. OrderItem represents a single line item in an Order. One Order can contain multiple OrderItems, in the form of a List(of OrderItem). Public Class Order Public Property MyOrderItems() as List(of OrderItem) End Property End Class It makes sense that an OrderItem should not exist without an Order. In other words, an OrderItem class should not be able to be instantiated on its own, it should be dependent on an Order class to contain it and instantiate it. However, the OrderItem should be public in scope so that it's properties are accessible to other objects. So, the requirements for OrderItem are: Can not be instantiated as a stand alone object; requires Order to exist. Must be public so that any other object can access it's properties/methods through the Order object. e.g. Order.OrderItem(0).ProductID. OrderItem should be able to be passed to other subs/functions that will operate on it. How can I achieve these goals? Is there a better approach?

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  • floating point equality in Python and in general

    - by eric.frederich
    I have a piece of code that behaves differently depending on whether I go through a dictionary to get conversion factors or whether I use them directly. The following piece of code will print 1.0 == 1.0 -> False But if you replace factors[units_from] with 10.0 and factors[units_to ] with 1.0 / 2.54 it will print 1.0 == 1.0 -> True #!/usr/bin/env python base = 'cm' factors = { 'cm' : 1.0, 'mm' : 10.0, 'm' : 0.01, 'km' : 1.0e-5, 'in' : 1.0 / 2.54, 'ft' : 1.0 / 2.54 / 12.0, 'yd' : 1.0 / 2.54 / 12.0 / 3.0, 'mile' : 1.0 / 2.54 / 12.0 / 5280, 'lightyear' : 1.0 / 2.54 / 12.0 / 5280 / 5.87849981e12, } # convert 25.4 mm to inches val = 25.4 units_from = 'mm' units_to = 'in' base_value = val / factors[units_from] ret = base_value * factors[units_to ] print ret, '==', 1.0, '->', ret == 1.0 Let me first say that I am pretty sure what is going on here. I have seen it before in C, just never in Python but since Python in implemented in C we're seeing it. I know that floating point numbers will change values going from a CPU register to cache and back. I know that comparing what should be two equal variables will return false if one of them was paged out while the other stayed resident in a register. Questions What is the best way to avoid problems like this?... In Python or in general. Am I doing something completely wrong? Side Note This is obviously part of a stripped down example but what I'm trying to do is come with with classes of length, volume, etc that can compare against other objects of the same class but with different units. Rhetorical Questions If this is a potentially dangerous problem since it makes programs behave in an undetermanistic matter, should compilers warn or error when they detect that you're checking equality of floats Should compilers support an option to replace all float equality checks with a 'close enough' function? Do compilers already do this and I just can't find the information.

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  • Overriding content_type for Rails Paperclip plugin

    - by Fotios
    I think I have a bit of a chicken and egg problem. I would like to set the content_type of a file uploaded via Paperclip. The problem is that the default content_type is only based on extension, but I'd like to base it on another module. I seem to be able to set the content_type with the before_post_process class Upload < ActiveRecord::Base has_attached_file :upload before_post_process :foo def foo logger.debug "Changing content_type" #This works self.upload.instance_write(:content_type,"foobar") # This fails because the file does not actually exist yet self.upload.instance_write(:content_type,file_type(self.upload.path) end # Returns the filetype based on file command (assume it works) def file_type(path) return `file -ib '#{path}'`.split(/;/)[0] end end But...I cannot base the content type on the file because Paperclip doesn't write the file until after_create. And I cannot seem to set the content_type after it has been saved or with the after_create callback (even back in the controller) So I would like to know if I can somehow get access to the actual file object (assume there are no processors doing anything to the original file) before it is saved, so that I can run the file_type command on that. Or is there a way to modify the content_type after the objects have been created.

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  • datareader.close is called in if - else branching. How to validate datareader is actually closed usi

    - by tanmay
    Hi, I have written couple of custom rules in for fxcop 1.36. I have written a code to find weather opened datareader is closed or not. But it does not check which datareader object is calling the close() method so I can't be sure if all opened datareader objs are closed!! 2nd: if I am using data reader in IF else like if 1=2 dr = cmd.executeReader(); else dr = cmd2.execureReader(); end if in this case it will search for 2 datareader objects to be closed.. I am putting my code for more clarity. public override ProblemCollection Check(Member member) { Method method = member as Method; int countCatch =0; int countErrLog = 0; Instruction objInstr = null; if (method != null) { for (int i = 0; i < method.Instructions.Count; i++) { objInstr = method.Instructions[i]; if (objInstr.Value != null) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader")) { countCatch += 1; } if (countCatch>0) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader.Close")) { countErrLog += 1; } } } } } if (countErrLog!=countCatch) { Resolution resolu = GetResolution(new string[] { method.ToString() }); Problems.Add(new Problem(resolu)); } return Problems; Thanks and regards, Tanmay.

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  • Altering an embedded truetype font so it will be useable by Windows GDI

    - by Ritsaert Hornstra
    I am trying to render PDF content to a GDI device context (a 24bit bitmap to be exact). Parsing the PDF stream into PDF objects and rendering the PDF commands from the content dictionary works well, inclduing font rendering. Embedded fonts are decompressed from their FontFile streams and "loaded" using AddFontMemResourceEx. Now some embedded fonts remove some TrueType tables that are needed by GDI, like the NAME table. Because of this, I tried to modify the font by parsing the TrueType subset font into it's tables and modify those tables that have data missing / missing tables are regenerated with as correct information as possible. I use the Microsoft Font Validator tool to see how "correct" the generated font is. I still get a few errors, like for the maxp table the max values are usually too large (it is a subset) or The xAvgCharWidth field does not equal the calculated value of the OS/2 table is not correct but this does not stop other embedded fonts to be useable.The fonts embedded using PDFCreator are the ones that are problematic. Question: - How can I determine what I need to change to the font file in order for GDI to be able to use it? - Are there any other font validation tools that might give me insight into what is still wrong with the fontfile? If needed: I can make an original fontfile and an altered fontfile available for download somewhere.

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  • How to properly set relationships in Core Data when using setValue and data already exists

    - by ern
    Let's say I have two objects: Articles and Categories. For the sake of this example all relevant categories have already been added to the data store. When looping through data that holds edits for articles, there is category relationship information that needs to be saved. I was planning on using the -setValue method in the Article class in order to set the relationships like so: - (void)setValue:(id)value forUndefinedKey:(NSString *)key { if([key isEqualToString:@"categories"]){ NSLog(@"trying to set categories..."); } } The problem is that value isn't a Category, it is just a string (or array of strings) holding the title of a category. I could certainly do a lookup within this method for each category and assign it, but that seems inefficient when processing a whole bunch of articles at once. Another option is to populate an array of all possible categories and just filter, but my question is where to store that array? Should it be a class method on Article? Is there a way to pass in additional data to the -setValue method? Is there another, better option for setting the relationship I'm not thinking of? Thanks for your help.

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  • Matplotlib autodatelocator custom date formatting?

    - by jawonlee
    I'm using Matplotlib to dynamically generate .png charts from a database. The user may set as the x-axis any given range of datetimes, and I need to account for all of it. While Matplotlib has the dates.AutoDateLocator(), I want the datetime format printed on the chart to be context-specific - e.g. if the user is charting from 3 p.m. to 5 p.m., the year/month/day information doesn't need to be displayed. Right now, I'm manually creating Locator and Formatter objects thusly: def get_ticks(start, end): from datetime import timedelta as td delta = end - start if delta <= td(minutes=10): loc = mdates.MinuteLocator() fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(minutes=30): loc = mdates.MinuteLocator(byminute=range(0,60,5)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(hours=1): loc = mdates.MinuteLocator(byminute=range(0,60,15)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(hours=6): loc = mdates.HourLocator() fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(days=1): loc = mdates.HourLocator(byhour=range(0,24,3)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(days=3): loc = mdates.HourLocator(byhour=range(0,24,6)) fmt = mdates.DateFormatter('%I:%M %p') elif delta <= td(weeks=2): loc = mdates.DayLocator() fmt = mdates.DateFormatter('%b %d') elif delta <= td(weeks=12): loc = mdates.WeekdayLocator() fmt = mdates.DateFormatter('%b %d') elif delta <= td(weeks=52): loc = mdates.MonthLocator() fmt = mdates.DateFormatter('%b') else: loc = mdates.MonthLocator(interval=3) fmt = mdates.DateFormatter('%b %Y') return loc,fmt Is there a better way of doing this?

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  • NSTableView selection & highlights

    - by Christian
    I have a NSTableView as a very central part of my Application and want it to integrate more with the rest of it. It has only one column (it's a list) and I draw all Cells (normal NSTextFieldCells) myself. The first problem is the highlighting. I draw the highlight myself and want to get rid of the blue background. I now fill the whole cell with the original background color to hide the blue background, but this looks bad when dragging the cell around. I tried overriding highlight:withFrame:inView: and highlightColorWithFrame:inView: of NSCell but nothing happened. How can I disable automatic highlighting? I also want all rows/cells to be deselected when I click somewhere outside my NSTableView. Since the background / highlight of the selected cell turns gray there must be an event for this, but I can't find it. I let my cells expand on a double click and may need to undo this. So getting rid of the gray highlight is not enough. EDIT: I add a subview to the NSTableView when a cell gets double clicked and then resignFirstResponder of the NSTableView gets called. I tried this: - (BOOL)resignFirstResponder { if (![[self subviews] containsObject:[[self window] firstResponder]]) { [self deselectAll:self]; ... } return YES; } Besides that it's not working I would need to implement this method for all objects in the view hierarchy. Is there an other solution to find out when the first responder leaves a certain view hierarchy?

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  • NSCollectionView: Can the same object not be in the array more than once or is this a bug?

    - by Sean
    I may be doing this all wrong, but I thought I was on the right track until I hit this little snag. Basically I was putting together a toy using NSCollectionView and trying to understand how to hook that all up using IB. I have a button which will add a couple of strings to the NSArrayController: The first time I press this button, my strings appear in the collection view as expected: The second time I press the button, the views scroll down and room is made - but the items don't appear to get added. I just see blank space: The button is implemented as follows (controller is a pointer to the NSArrayController I added in IB): - (IBAction)addStuff:(id)control { [controller addObjects:[NSArray arrayWithObjects:@"String 1",@"String 2",@"String 3",nil]]; } I'm not sure what I'm doing wrong. Rather than try to explain all the connections/binds/etc, if you need more info, I'd be grateful if you could just take a quick look at the toy project itself. UPDATE: After more experimentation as suggested by James Williams, it seems the problem stems from having multiple objects with the same memory address in the array. This confuses either NSArrayController or NSCollectionView (not sure which). Changing my addStuff: to this resulted in the behavior I originally expected: [controller addObjects:[NSArray arrayWithObjects:[NSMutableString stringWithString:@"String 1"],[NSMutableString stringWithString:@"String 2"],[NSMutableString stringWithString:@"String 3"],nil]]; So the question now, I guess, is if this is a bug I should report to Apple or if this is intended/documented behavior and I just missed it?

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  • [jscript] Good (better) substition for setInterval or setTimeout

    - by riffnl
    I've got a masterpage with some nice UI (jQuery) features. One of these options is interefering with my embedded YouTube (or other alike-) objects. On each, in this case, setInterval event the embedded video stops displaying new frames (for like a second). More detail: I've got a "polaroid" gallery (in the header) with only 5 100x100 images in it (test: preloading has no effect on performance) and my gallery will show or hide them (fade-in / fade-out) after a period of time. (test: non-animated display:hide or display:block has no effect on performance). After some testing and I've come to the conclusion that it isn't the "animated" showing or hiding of the pictures, but it's the interval itself (- since altering to display:hide or block had the same result). Perhaps it is my "gallery" "function" on itself ... function poladroid() { if (!galleryHasFocus) { if (galleryMax >= 0) { galleryCurrent++; if (galleryCurrent > galleryMax) { galleryCurrent = 0; showPictures = !showPictures; } if (showPictures) { $('#pic-' + galleryCurrent.toString()).show("slow"); } else { $('#pic-' + galleryCurrent.toString()).hide("slow"); } } } if (!intervalSet) { window.setInterval("poladroid()", 3000); intervalSet = true; } } It's not like my function is doing really awkward stuff is it? So, I was thinking I needed a more "loose" interval function.. but is there an option for it?

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • Difference in BackgroundWorker thread access in VS2010 / .NET 4.0?

    - by Jonners
    Here's an interesting one - in VS2005 / VS2008 running against .NET 2.0 / .NET 3.0 / .NET 3.5, a BackgroundWorker thread may not directly update controls on a WinForms form that initiated that thread - you'll get a System.InvalidOperationException out of the BackgroundWorker stating "Cross-thread operation not valid: Control 'thecontrol' accessed from a thread other than the thread it was created on". I remember hitting this back in 2004 or so when I first started writing .NET WinForms apps with background threads. There are several ways around the problem - this is not a question asking for that answer. I've been told recently that this kind of operation is now allowed when written in VS2010 / .NET 4.0. This seems unlikely to me, since this kind of object access restriction has always been a fairly fundamental part of thread-safe programming. Allowing a BackgroundWorker thread direct access to objects owned not by itself but by its parent UI form seems contrary to that principle. A trawl through the .NET 4.0 docs hasn't revealed any obvious changes that could account for this behaviour. I don't have VS2010 / .NET 4.0 to test this out - does anyone who has access to that toolset know for sure whether the model has changed to allow that kind of thread interaction? I'd like to either take advantage of it in future, or deploy the cluestick. ;)

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  • Hibernate: Walk millions of rows and don't leak memory

    - by Autocracy
    The below code functions, but Hibernate never lets go of its grip of any object. Calling session.clear() causes exceptions regarding fetching a joined class, and calling session.evict(currentObject) before retrieving the next object also fails to free the memory. Eventually I exhaust my heap space. Checking my heap dumps, StatefulPersistenceContext is the garbage collector's root for all references pointing to my objects. public class CriteriaReportSource implements JRDataSource { private ScrollableResults sr; private Object currentObject; private Criteria c; private static final int scrollSize = 10; private int offset = 1; public CriteriaReportSource(Criteria c) { this.c = c; advanceScroll(); } private void advanceScroll() { // ((Session) Main.em.getDelegate()).clear(); this.sr = c.setFirstResult(offset) .setMaxResults(scrollSize) .scroll(ScrollMode.FORWARD_ONLY); offset += scrollSize; } public boolean next() { if (sr.next()) { currentObject = sr.get(0); if (sr.isLast()) { advanceScroll(); } return true; } return false; } public Object getFieldValue(JRField jrf) throws JRException { Object retVal = null; if(currentObject == null) { return null; } try { retVal = PropertyUtils.getProperty(currentObject, jrf.getName()); } catch (Exception ex) { Logger.getLogger(CriteriaReportSource.class.getName()).log(Level.SEVERE, null, ex); } return retVal; } }

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