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  • how to implement a game character task queue

    - by Stephen Lee Parker
    I'm working on a personal game engine in C# and need to give certain characters / sprites responses to conditions or certain patterns that they follow and since these patterns will be repeated over and over for other characters / sprites, I don't want to tie the patterns to the character / sprite. I will likely want to define the conditions / actions in level data files... I plan to use this for platformers, space shooters, and pack man like games... Almost an extenable AI system. Any suggestions on how this can be implemented?

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  • Using selector to change TextView text color

    - by rafuru
    I'm trying to use a TextView to define the style of a TabWidget on a tabhost. I just created a selector for bgcolor and works fine, but i want to make a selector for textColor but the text color don't change: This is my tab_text_selector.xml: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android" > <item android:state_selected="true" android:color="@android:color/white" /> <item android:state_focused="true" android:color="@android:color/white" /> <item android:state_pressed="true" android:color="@android:color/white" /> </selector> And this is the code when i'm trying to use on a textView: TextView txtTab=new TextView(this); txtTab.setTextColor(R.drawable.tab_text_selector); txtTab.setBackgroundResource(R.drawable.tab_bg_selector); txtTab.setGravity(Gravity.CENTER); txtTab.setText("Agregar Idea"); I know the text color must be white in any case but it doesn't.

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  • How to get Doxygen to recognize custom latex command

    - by Halpo
    Is there a way to use extra latex packages and/or extra latex commands with Doxygen code documentation system. For example I define the shortcut in a custom sty file. \newcommand{\tf}{\Theta_f} Then I use it about 300 time in the code, which is across about a dozen files. /*! Stochastic approximation of the latent response*/ void dual_bc_genw( //... double const * const psi, ///< \f$ \psi = B\tf \f$ //... ){/* lots of brilliant code */} But how do I get the system to recognize the extra package.

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  • prevent using functions before initialization, constructors-like in C

    - by Hernán Eche
    This is the way I get to prevent funA,funB,funC, etc.. for being used before init #define INIT_KEY 0xC0DE //any number except 0, is ok static int initialized=0; int Init() { //many init task initialized=INIT_KEY; } int funA() { if (initialized!=INIT_KEY) return 1 //.. } int funB() { if (initialized!=INIT_KEY) return 1 //.. } int funC() { if (initialized!=INIT_KEY) return 1 //.. } The problem with this approach is that if some of those function is called within a loop so "if (initialized!=INIT_KEY)" is called again, and again, although it's not necessary. It's a good example of why constructors are useful haha, If it were an object I would be sure that when was created initialization was called, but in C, I don't know how to do it. Any other ideas are welcome!

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  • What is Test Driven Development? Does it require to have initial designs?

    - by Nirajan Singh
    Hello Everybody, I am very new to TDD, not yet started using it. But i know that we have to write test first and then actual code to pass the test and refactor it till good design. My concern over TDD is that where does it fit in our SDLC. Suppose i get a requirement of making order processing system. Now, without having any model & design of this system, how can i start writing test. Shouldn't we require to define the entities & its attribute to proceed. If not, is it possible to develop big system without any design. I am really very confused over it. Can anyone help me to start TDD. Thanks in advance.

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  • In MAYA 2009, is it possible to capture the cube rotate event?

    - by Rahul2047
    I need to call a function ( Maya-Python ) based on cube rotationX. For that I have to capture the event, programmatically. I tried using while loop but It stucks in the loop, Nothing can be done in that time. I tried theading (python), still same. Can it be done this or other way? If yes, How? Maya 2009 in Windows XP Some failed code references: import maya.cmds as cmds while (count < 90): lock = cmds.getAttr('pCube1.rotateX',lock=False) print lock count = count + 1 Here Python wise: #!/usr/bin/python import thread import time # Define a function for the thread def cubeRotateX( threadName, delay): count = 0 while count < 5: time.sleep(delay) count += 1 try: thread.start_new_thread( cubeRotateX, ("Thread-1", 2, ) ) except: print "Error: unable to start thread" while 1: pass

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  • Custom URL Schema and UTI

    - by user573259
    I define a Custom URL Schema for my iPhone App http://iphonedevelopertips.com/cocoa/lau…url-scheme.html or a custom UTI (Uniform type identifier) developer.apple.com/library/ios/#documentation/FileManagement/Conceptual/understanding_utis/understand_utis_declare/understand_utis_declare.html%23//apple_ref/doc/uid/TP40001319-CH204-SW1 -- Where is this information stored on the iphone? (I do not mean the Info.plist of the app - here must be a central file for such settings like keychain-2.db for passes and stuff) I got some very confusing behavior of an app that was compiled installed with different settings in the Info.plist for the file type (UTI) association and I would like to check if there is some trash (old settings) left from previous versions. Regards, Frood

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  • C++ inheritance and member function pointers

    - by smh
    In C++, can member function pointers be used to point to derived (or even base) class members? EDIT: Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance. Y therefore has a base class X and a derived class Z. Now we can define a member function pointer p for class Y. This is written as: void (Y::*p)(); (For simplicity, I'll assume we're only interested in functions with the signature void f() ) This pointer p can now be used to point to member functions of class Y. This question (two questions, really) is then: Can p be used to point to a function in the derived class Z? Can p be used to point to a function in the base class X?

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  • Adding nodes to a global linked-list

    - by Zack
    I am attempting to construct my first linked list, and having read a basic introduction, have done the following. Firstly, declare a linked list node as: struct errorNode { uint8 error; struct errorNode* next; }; Secondly, define the first node globally as: struct errorNode errorList = {0, NULL}; This has been done to allow each of the libraries that make up my current project to insert errors into a common list. The function to do this is: void errorListWrite(uint8 error) { struct errorNode* newNode = malloc(sizeof(struct errorNode)); newNode->error = error; newNode->next = &errorList; errorList = *newNode; } Whilst this compiles without error, it does not function as expected. I thnk the problem is with the last two statements of the list write function, but I am unsure. A hint as to what I am doing wrong would be most appreciated.

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  • <function> referenced from; symbol(s) not found.

    - by jfm429
    I have a piece of C code that is used from a C++ function. At the top of my C++ file I have the line: #include "prediction.h" In prediction.h I have this: #ifndef prediction #define prediction #include "structs.h" typedef struct { double estimation; double variance; } response; response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions); #endif I also have prediction.c, which has: #include "prediction.h" response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions) { // code here } Now, in my C++ file (which as I said includes prediction.h) I call that function, then compile (through Xcode) I get this error: "runPrediction(int, location*, double*, int, location*)", referenced from: mainFrame::respondTo(char*, int)in mainFrame.o ld: symbol(s) not found collect2: ld returned 1 exit status prediction.c is marked for compilation for the current target. I don't have any problems with other .cpp files not being compiled. Any thoughts here?

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  • Automatic initialization routine in C++ library?

    - by Robert Mason
    If i have a header file foo.h and a source file foo.cpp, and foo.cpp contains something along the lines of: #ifdef WIN32 class asdf { asdf() { startup_code(); } ~asdf() { cleanup_code(); } }; asdf __STARTUP_HANDLE__ #else //unix does not require startup or cleanup code in this case #endif but foo.h does not define class asdf, say i have an application bar.cpp: #include "foo.h" //link in foo.lib, foo.dll, foo.so, etc int main() { //do stuff return 0; } If bar.cpp is compiled on a WIN32 platform, will the asdf() and ~asdf() be called at the appropriate times (before main() and at program exit, respectively) even though class asdf is not defined in foo.h, but is linked in through foo.cpp?

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  • How to correctly and standardly compare floats?

    - by DIMEDROLL
    Every time I start a new project and when I need to compare some float or double variables I write the code like this one: if (fabs(prev.min[i] - cur->min[i]) < 0.000001 && fabs(prev.max[i] - cur->max[i]) < 0.000001) { continue; } Then I want to get rid of these magic variables 0.000001(and 0.00000000001 for double) and fabs, so I write an inline function and some defines: #define FLOAT_TOL 0.000001 So I wonder if there is any standard way of doing this? May be some standard header file? It would be also nice to have float and double limits(min and max values)

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  • Advanced queries in HBase

    - by Teflon Ted
    Given the following HBase schema scenario (from the official FAQ)... How would you design an Hbase table for many-to-many association between two entities, for example Student and Course? I would define two tables: Student: student id student data (name, address, ...) courses (use course ids as column qualifiers here) Course: course id course data (name, syllabus, ...) students (use student ids as column qualifiers here) This schema gives you fast access to the queries, show all classes for a student (student table, courses family), or all students for a class (courses table, students family). How would you satisfy the request: "Give me all the students that share at least two courses in common"? Can you build a "query" in HBase that will return that set, or do you have to retrieve all the pertinent data and crunch it yourself in code?

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  • Using jQuery for Effects

    - by OneNerd
    Ok - have been tasked with possibly an impossible (or at least a potentially nightmarish) scenario. Need to come as close as possible to reproducing PowerPoint-like effects via HTML/JavaScript (the spec is large and ugly, so I will spare you the details). Ultimately, I am looking for a solid launching point. I have used both Prototype/Scriptaculous as well as jQuery in many projects, and based on what I am seeing, it appears jQuery has the more plug-in available, so am leaning towards using jQuery. Can anyone point me to some plug-ins, articles, or anything else that would help me in accelerating the research on this so I can define to my client what can and cannot be done. Any other suggestions from you jQuery gurus are welcome of course. Thanks -

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  • Merging photo textures - (from calibrated cameras) - projected onto geometry

    - by freakTheMighty
    I am looking for papers/algorithms for merging projected textures onto geometry. To be more specific, given a set of fully calibrated cameras/photographs and geometry, how can we define a metric for choosing which photograph should be used to texture a given patch of the geometry. I can think of a few attributes one may seek minimize including the angle between the surface normal and the camera, the distance of the camera from the surface, as well as minimizing some parameterization of sharpness. The question is how do these things get combined and are there well established existing solutions?

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  • How to expose a constructor variable(sic!) as read-only?

    - by Malax
    Hi StackOverflow! I have this rather simple question about Scala. Given that i have to following class definition: class Foo(var bar: Int) The code which is able to construct an instance of Foo must be able to pass the initial value for bar. But if I define bar as var the User is also able to change its value at runtime which is not what I want. The User should only be able to read bar. bar itself is modified internally so a val is not an option. I think I might be getting an answer very soon as this question is so simple. :-) Cheers, Malax

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  • How do I wrap this BAIL macro in Xcode?

    - by willc2
    I use this little snippet to halt my iPhone app in the simulator. NSAssert((0), @"Bail early while testing"); When I try to make it a #defined macro like this: #define BAILNOW (NSAssert((0), @"Bail early while testing")) I get this build error: error: expected expression before 'do' It seems to be related to the nesting of the NSAssert() macro but I'm at a loss as to how to get around it. Should I dig into the NSAssertionHandler docs or is there some simpler way to halt the app in it's tracks? Or should I just set a breakpoint and get on with my life?

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  • C++ enumeration

    - by asli
    Hi,my question is about enumeration,my codes are : #include<iostream> using namespace std; int main() { enum bolumler {programcilik,donanim,muhasebe,motor,buro} bolum; bolum = donanim; cout << bolum << endl; bolum += 2; // bolum=motor cout << bolum; return 0; } The output should be 1 3 but according to these codes the error is: error C2676: binary '+=' : 'enum main::bolumler' does not define this operator or a conversion to a type acceptable to the predefined operator Error executing cl.exe. 111.obj - 1 error(s), 0 warning(s) Can you help me ?The other question is what can I do if I want to see the output like that "muhasebe"?

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  • Why does OSX document atoi/atof as not being threadsafe?

    - by Larry Gritz
    I understand that strtol and strtof are preferred to atoi/atof, since the former detect errors, and also strtol is much more flexible than atoi when it comes to non-base-10. But I'm still curious about something: 'man atoi' (or atof) on OS X (though not on Linux!) mentions that atoi/atof are not threadsafe. I frankly have a hard time imagining a possible implementation of atoi or atof that would not be threadsafe. Does anybody know why the man page says this? Are these functions actually unsafe on OS X or any other platform? And if they are, why on earth wouldn't the library just define atoi in terms of strtol, and therefore be safe?

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  • Link a sequence with to an identity in hsqldb

    - by Candy Chiu
    In PostgreSql, one can define a sequence and use it as the primary key of a table. In HsqlDB, one can still accomplish creating an auto-increment identity column which doesn't link to any user defined sequence. Is it possible to use a user defined sequence as the generator of an auto-increment identity column in HsqlDB? Sample sql in PostgreSql: CREATE SEQUENCE seq_company_id START WITH 1; CREATE TABLE company ( id bigint PRIMARY KEY DEFAULT nextval('seq_company_id'), name varchar(128) NOT NULL CHECK (name < '') ); What's the equivalent in HsqlDB? Thanks.

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  • Accessing WordPress categories from outside

    - by John
    So, I have a client that needs all the categories from their blog to be displayed on their homepage. The WordPress blog is in its own directory, /blog. I have tried the following code (taken from a tutorial, I changed the path to fit clients site): <?php // Include WordPress define('WP_USE_THEMES', false); require('blog/wp-load.php'); query_posts('showposts=1'); ?> But this code just redirects me to the install file of WordPress (it actually wrongly redirects me). It goes to http://www.site.com/wp-admin/install.php instead of http://www.site.com/blog/wp-admin/install.php. Is there a better way than this method? I would pull in the categories from the database table, but I do not currently have access. Thanks!

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  • Access to a single pixel in C#

    - by Malki
    Hello, I'm working on a school project right now. It's meant to be a 3D editing software, (like a very minimized version of Maya). I have to write it in C#, using the 'Windows Application Project'. I intend to implement all the 3D stuff myself, from projections to shading. My question is, how can I get direct access to a single pixel in the C# windows application? I know I'm going to have a main view port in the window. But I haven't decided yet how it will be made. Is there a built in object that I can use, that will let me define the boundaries of the view port, and then paint each pixel individually? (I'm just shooting in the dark here, I don't know much about C#. I mostly program in C) Thanks, Malki.

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  • Erlang - Eccentricity with accented characters and string literal

    - by erevfall
    Hey, I am trying to implement a function to differentiate between french vowels and consonnants. It should be trivial, let's see what I wrote down : -define(vowels,"aeiouyàâéèêëôù"). is_vowel(Char) -> C = string:to_lower(Char), lists:member(C,?vowels). It's pretty simple, but it behaves incorrectly : 2> char:is_vowel($â). false While the interpreted version works well : 3> C = string:to_lower($â), lists:member(C,"aeiouyàâéèêëôù"). true What's going on ?

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  • Get the Title of all posts

    - by danit
    Im using Wordpress, Im also creating posts via XMLRPC based on an RSS feed that is added to periodically. What I want is to read all post titles, compare those against the RSS feed, then only post to Wordpress where the post titles dont exist. I'm trying this code: <?php define('WP_USE_THEMES', false); require('../wp-load.php'); query_posts('showposts=-1&author=1&post_status=publish'); ?> <?php while (have_posts()): the_post(); ?> <?php the_title(); ?> <?php endwhile; ?> This gets all titles from published posts, I then need to do the same to get the draft posts. I need to write these title's to an array?

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  • Instance where embedded C++ compilers don't support multiple inheritance?

    - by Nathan
    I read a bit about a previous attempt to make a C++ standard for embedded platforms where they specifically said multiple inheritance was bad and thus not supported. From what I understand, this was never implemented as a mainstream thing and most embedded C++ compilers support most standard C++ constructs. Are there cases where a compiler on a current embedded platform (i.e. something not more than a few years old) absolutely does not support multiple inheritance? I don't really want to do multiple inheritance in a sense where I have a child with two full implementations of a class. What I am most interested in is inheriting from a single implementation of a class and then also inheriting one or more pure virtual classes as interfaces only. This is roughly equivalent to Java/.Net where I can extend only one class but implement as many interfaces as I need. In C++ this is all done through multiple inheritance rather than being able to specifically define an interface and declare a class implements it.

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