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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • Realtime processing and callbacks with Python and C++

    - by Doughy
    I need to write code to do some realtime processing that is fairly computationally complex. I would like to create some Python classes to manage all my scripting, and leave the intensive parts of the algorithm coded in C++ so that they can run as fast as possible. I would like to instantiate the objects in Python, and have the C++ algorithms chime back into the script with callbacks in python. Something like: myObject = MyObject() myObject.setCallback(myCallback) myObject.run() def myCallback(val): """Do something with the value passed back to the python script.""" pass Will this be possible? How can I run a callback in python from a loop that is running in a C++ module? Anyone have a link or a tutorial to help me do this correctly?

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  • add next and previous button in jquery slider

    - by jignesh kheni
    I Made some below script to make simple fadeInOut slideshow. Now I want to add Next/Prv buttton. How can i do it? '$(document).ready(function(e) { var slider ={ init: function() { var initialFadeIn = 1000; var itemInterval = 5000; var fadeOut = 2500; var numberOfItems = $('.slider-img').length; var currentItem = 0; //show first item $('.slider-img').eq(currentItem).fadeIn(initialFadeIn); //loop through the items var infiniteLoop = setInterval(function(){ $('.slider-img').eq(currentItem).fadeOut(fadeOut); if(currentItem == numberOfItems -1){currentItem = 0;} else{currentItem++;} $('.slider-img').eq(currentItem).fadeIn(fadeOut); }, itemInterval); } }; slider.init(); });'

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  • Fastest algorithm to check if a number is pandigital?

    - by medopal
    Pandigital number is a number that contains the digits 1..number length. For example 123, 4312 and 967412385. I have solved many Project Euler problems, but the Pandigital problems always exceed the one minute rule. This is my pandigital function: private boolean isPandigital(int n){ Set<Character> set= new TreeSet<Character>(); String string = n+""; for (char c:string.toCharArray()){ if (c=='0') return false; set.add(c); } return set.size()==string.length(); } Create your own function and test it with this method int pans=0; for (int i=123456789;i<=123987654;i++){ if (isPandigital(i)){ pans++; } } Using this loop, you should get 720 pandigital numbers. My average time was 500 millisecond. I'm using Java, but the question is open to any language.

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  • C++: FFMPEG and SDL resources

    - by advs89
    I'm looking for resources (preferably books, but websites are fine too) for using FFMPEG and/or SDL with C++. Stuff I'd like to be able to do (eventually): Decode and play videos in realtime to a QT widget (the QT part isn't a problem) Overlay text and images on the video (in realtime) Loop video Cross-fade from one video to another (in realtime) Some kind of DVD functionality LIVE sources? (i.e. webcam, stream, etc.) So far I've looked at (and consider helpful) the following resources: FFMPEG and SDL Tutorial by Dranger (extremely helpful) StackOverflow: ffmpeg C API documentation/tutorial (not a duplicate, btw) Sample code bundled with FFMPEG libraries (I'll try and update this list with anything helpful below) Thanks for any help... Also: Operating System is Windows (but maybe one day cross-platform) Also 2: Resources using alternatives are welcome too... i.e. DirectShow, VFW, etc.

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  • Transform shape built of contour splines to simple polygons

    - by Cheery
    I've dumped glyphs from truetype file so I can play with them. They have shape contours that consist from quadratic bezier curves and lines. I want to output triangles for such shapes so I can visualize them for the user. Traditionally I might use libfreetype or scan-rasterise this kind of contours. But I want to produce extruded 3D meshes from the fonts and make other distortions with them. So, how to polygonise shapes consisting from quadratic bezier curves and lines? There's many contours that form the shape together. Some contours are additive and others are subtractive. The contours are never open. They form a loop. (Actually, I get only contour vertices from ttf glyphs, those vertices define whether they are part of the curve or not. Even though it is easy to decompose these into bezier curves and lines, knowing the data is represented this way may be helpful for polygonizing the contours to triangles)

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  • Codeigniter Model appending word_limiter to result object

    - by yahyaE
    I have a get_all function in my model class in Codeigniter 2.0+. For a given database field name, i need to use word_limiter() in text helper. In view page, i loop result set as object $row->field_name_to_be_limited. With below code, i am trying to do it. But i should include the change $q->$field_name = word_limiter($q->$field_name, 4); into the $q->result. Thanks for help. function get_all($table_name,$orderByField,$ascDesc,$field_name = '') { $this->load->helper('text'); $qOrder = $this->db->order_by($orderByField,$ascDesc); $q = $this->db->get($table_name,$qOrder); if( ! $field_name ==='') $q->$field_name = word_limiter($q->$field_name, 4); return $q->result(); }

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  • OpenGL Mapping Textures to a Grid Stored Inside Vertex Array

    - by Matthew Hoggan
    I am writing a test to verify something. This is not production code, just verification code. So I would appreciate it if the specific question was answered. I have code that uses indices and vertices to draw a set of triangles in the shape of a grid. All the vertices are drawn using glDrawElements(). Now for each vertex I will set its corresponding Texture Coordinates to 0 or 1 for each set of triangles that form a square in the grid. Basically I want to draw a collage of random textures in each one of the "squares" (consisting of two triangles). I can do this using the glBegin() and glEnd() method calls inside a for loop using the fixed functional pipeline, but I would like to know how to do this using Vertex Arrays.

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  • problme with javascript map/object

    - by akshay
    I am using javascript map to store keys and values.Later on I check if specified key is present in map or not, but it sometimes gives correct result but sometimes it dont.I tried to print the map using console.log(mapname), it shows all keys, but i i try to check if some specified key is presnt sometimes it gives wrong answer. Am using following code: //following code is called n times in loop with different/same vales of x myMap : new Object(); var key = x ; //populated dynamically actually myMap[key] ="dummyval"; if(myIdMap[document.getElementById("abc").value.trim()]!=null) alert('present' ); else alert('not present'); What can be the possible problem?

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  • How to extract a submatrix from a matrix .. ?

    - by ZaZu
    Hello, I have a matrix in a txt file and I want to load the matrix based on my input of number of rows and columns For example, I have a 5 by 5 matrix in the file. I want to extract a 3 by 3 matrix, how can I do that ? I created a nested loop using : FILE *sample sample=fopen("randomfile.txt","r"); for(i=0;i<rows;i++){ for(j=0;j<cols;j++){ fscanf(sample,"%f",&matrix[i][j]); } fscanf(sample,"\n",&matrix[i][j]); } fclose(sample); Sadly the code does not work .. If I have this matrix : 5.00 4.00 5.00 6.00 5.00 4.00 3.00 25.00 5.00 3.00 4.00 23.00 5.00 2.00 352.00 6.00 And inputting 3 for rows and 3 for columns, I get : 5.00 4.00 5.00 6.00 5.00 4.00 3.00 25.00 5.00 Which is obviously wrong , its reading line by line rather than skipping the unmentioned column ... What am I doing wrong ? Thanks !

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  • A new Rails idea in views and no more controller. maybe better maybe worse, i need help if this is t

    - by Totty
    Hy, I was thinking that all my website will have use of cells, using the known plugin cell for rails, so this is my idea: A table that contains 3 fields: id, view_name and layout. the layout will be a serialized hash. When a request is made, the layout field is requested and then in the view, default layout, will be unserialized the layout var, that looks like this: @layout[:sidecol][:gallery] = {... some params for it...}; @layout[:maincol][:comments] = {..params...}; In the <% #ruby code to render the cells in the @layout[:sidecol] % will be some ruby code that will loop over the @layout[:sidecol] and render all cells in it. the same occurs in the maincol div. What do you think? Positive in my opinion: More modular controller is used only for post easy change of structure easier to implement some kind of traking to see diferences on what layout is better or not. Negative: not found yet

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  • Is my way of doing threads in Android correct?

    - by Charlie
    Hi, I'm writing a live wallpaper, and I'm forking off two separate threads in my main wallpaper service. One updates, and the other draws. I was under the impression that once you call thread.start(), it took care of everything for you, but after some trial and error, it seems that if I want my update and draw threads to keep running, I have to manually keep calling their run() methods? In other words, instead of calling start() on both threads and forgetting, I have to manually set up a delayed handler event that calls thread.run() on both the update and draw threads every 16 milliseconds. Is this the correct way of having a long running thread? Also, to kill threads, I'm just setting them to be daemons, then nulling them out. Is this method ok? Most examples I see use some sort of join() / interrupt() in a while loop...I don't understand that one...

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  • strange bug - how to pause a java program?

    - by TerraNova993
    I'm trying to: display a text in a jLabel, wait for two seconds, then write a new text in the jLabel this should be simple, but I get a strange bug: the first text is never written, the application just waits for 2 seconds and then displays the final text. here is the example code: private void testButtonActionPerformed(java.awt.event.ActionEvent evt) { displayLabel.setText("Clicked!"); // first method with System timer /* long t0= System.currentTimeMillis(); long t1= System.currentTimeMillis(); do{ t1 = System.currentTimeMillis(); } while ((t1 - t0) < (2000)); */ // second method with thread.sleep() try { Thread.currentThread().sleep(2000); } catch (InterruptedException e) {} displayLabel.setText("STOP"); } with this code, the text "Clicked!" is never displayed. I just get a 2 seconds - pause and then the "STOP" text. I tried to use System timer with a loop, or Thread.sleep(), but both methods give the same result.

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  • How to read arbitrary number of values using std::copy?

    - by Miro Kropacek
    Hi, I'm trying to code opposite action to this: std::ostream outs; // properly initialized of course std::set<int> my_set; // ditto outs << my_set.size(); std::copy( my_set.begin(), my_set.end(), std::ostream_iterator<int>( outs ) ); it should be something like this: std::istream ins; std::set<int>::size_type size; ins >> size; std::copy( std::istream_iterator<int>( ins ), std::istream_iterator<int>( ins ) ???, std::inserter( my_set, my_set.end() ) ); But I'm stuck with the 'end' iterator -- input interators can't use std::advance and neither I can use two streams with the same source... Is there any elegant way how to solve this? Of course I can use for loop, but maybe there's something nicer :)

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  • javascript function call automatically on page onload instead on onclick

    - by user357134
    I am facing a very strange problem. I have javascript function in my aspx page that i call on the onclick event.but on one particular machine it always automatically called on body onload in infinite loop. Though I already remove all the caching and delte the history and temp files. This seems very strange to me .It works fine on all the machine excpt one. The machine have windows 7 and IE verison 8.0.7600.16385 Can some one please help me. Thanks in advance.

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  • Dynamically adding Views in Silverlight & MVVM

    - by dvox
    Hi all, I am starting to re-write my whole silverlight business application in the MVVM pattern; My first stop-point is this: I have a page (View1) with corresponding ViewModel1 (with a property 'IEnumerable AllData'); Now, within this View, I want to have i.e. a tree-view control, in which one node will be populated with another View2; My question is: 1. How to do it? - I can't loop through the AllData property since it is asynchronously loaded... - thus I don't know the number of View2s' to insert - I don't know how to do it from ViewModel1 :( Will I need ViewModel2 with property 'MyDataEntity CurrentData'? or I can bind to AllData property from ViewModel1 Can you help me out? Thanks

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  • jQuery IE7 on-the-fly images

    - by Scott Evernden
    The simplified version of the problem I am seeing in IE7 can be demonstated using FireBug Lite. On a page loaded with jQuery, I open FireBug Lite (via bookmarket) and I enter the following: image = $('<img src="http://example.com/boofar.jpg" border="12" width="95" height="95" title="Booya">')[0]; and the result echoed is: <img title="Booya" contentEditable="inherit" start="fileopen" loop="1" src="http://example.com/boofar.jpg" border="12"> Where are the width and height attributes? Furthermore, image.width; and image.attributes.width.value; return 0 and "0". Seen this with both jQuery 1.2.6 as well as 1.4.2. It does the right thing in IE8 and FF. Any ideas where those attributes went? Very annoying....

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  • How to kill a thread immediately from another thread in java?

    - by Sara
    Hi, is there anyway to kill a thread or interrupt it immediately. Like in one of my thread, i call a method which takes time to execute (2-4 seconds). This method is in a while(boolean flag) block, so i can interrupt it from the main thread. But the problem is, if i interrupt it; it will wait till the executing loop is finished and then on next conditional check, it will stop execution. I want it to stop right then. Is there anyway to do this?

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  • Sorting 1000-2000 elements with many cache misses

    - by Soylent Graham
    I have an array of 1000-2000 elements which are pointers to objects. I want to keep my array sorted and obviously I want to do this as quick as possible. They are sorted by a member and not allocated contiguously so assume a cache miss whenever I access the sort-by member. Currently I'm sorting on-demand rather than on-add, but because of the cache misses and [presumably] non-inlining of the member access the inner loop of my quick sort is slow. I'm doing tests and trying things now, (and see what the actual bottleneck is) but can anyone recommend a good alternative to speeding this up? Should I do an insert-sort instead of quicksorting on-demand, or should I try and change my model to make the elements contigious and reduce cache misses? OR, is there a sort algorithm I've not come accross which is good for data that is going to cache miss?

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  • [java] Threading socket handler for two sided communication in tcp port

    - by raven
    I want to make a chat which will be programed in java. one computer will host the server and the other one will initiate the socket [tcp port]. now from what I read there should be a loop that will constantly read the socket which means it will make the code stuck. I have a button that is 'actionperformed' on mouse release, I want to know if it will work along with the loops that constantly reads the socket so that it will also send the infromation I wrote. If I must thread it, I want to know if the run() method must be void because if I thread it it will mean creating a new class, and the whole GUI is one big class which includes a text area, and it's private. also how can I extract the information from the socket directly to the text area? lets say the textarea variable is called "chatOutput". thx :)

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  • Copying a database into a new database including structure and data

    - by Jason
    In phpMyAdmin under operations I can "Copy database to:" and select Structure and data CREATE DATABASE before copying Add AUTO_INCREMENT value I need to be able to do that without using phpMyAdmin. I know how to create the database and user. I have a source database that's a shell that I can work from so all I really need is the how to copy all the table structure and data part. (I know, the harder part) system() & exec() are not options for me which rules out mysqldump. (I think) How can I loop through each table and recreate it's structure and data? Is it just looping through the results of SHOW TABLES then for each table looping through DESCRIBE tablename Then, is there an easy way for getting the data copied?

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  • In Python, is there a way to call a method on every item of an iterable? [closed]

    - by Thane Brimhall
    Possible Duplicate: Is there a map without result in python? I often come to a situation in my programs when I want to quickly/efficiently call an in-place method on each of the items contained by an iterable. (Quickly meaning the overhead of a for loop is unacceptable). A good example would be a list of sprites when I want to call draw() on each of the Sprite objects. I know I can do something like this: [sprite.draw() for sprite in sprite_list] But I feel like the list comprehension is misused since I'm not using the returned list. The same goes for the map function. Stone me for premature optimization, but I also don't want the overhead of the return value. What I want to know is if there's a method in Python that lets me do what I just explained, perhaps like the hypothetical function I suggest below: do_all(sprite_list, draw)

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  • Adding Values to a Byte Array

    - by rross
    I'm starting with the two values below: finalString = "38,05,e1,5f,aa,5f,aa,d0"; string[] holder = finalString.Split(','); I'm looping thru holder like so: foreach (string item in holder) { //concatenate 0x and add the value to a byte array } On each iteration I would like to concatenate a 0x to make it a hex value and add it to a byte array. This is what I want the byte array to be like when I finish the loop: byte[] c = new byte[]{0x38,0x05,0xe1,0x5f,0xaa,0x5f,0xaa,0xd0}; So far all my attempts have not been successful. Can someone point me in the right direction?

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  • Adding an integer onto an array

    - by Ohmnastrum
    I'm trying to add random numbers onto the end of this array when ever I call this function. I've narrowed it down to just this so far. when ever I check to see if anything is in the array it says 0. So now i'm quite stumped. I'm thinking that MutableArray releases the contents of it before I ever get to use them. problem is I don't know what to use. A button calls the function and pretty much everything else is taken care of its just this portion inside the function. NSMutableArray * choices; -(void) doSomething { int r = arc4random() % 4; //The problem... [choices addObject:[NSNumber numberWithInt:r]]; int anInt = [[choices objectAtIndex:1] integerValue]; NSLog(@"%d", anInt); //I'm getting nothing no matter what I do. //some type of loop that goes through the array and displays each element //after it gets added }

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  • Escaping if/else in Jade template

    - by Collin Estes
    So I have a simply block of html in my jade template with a loop: each dude, i in dudes div(class='someClass') div.otherStuff span.someContent #{name} I want to apply a data attribute to my top most div when a certain looping condition is met, in this case the first dude, I set it up like this each dude, i in dudes if i == 0 div(class='someClass, data-someAttr='first dude') else div(class='someClass') div.otherstuff span.someContent Setup like this it causes the div.otherStuff div and the span.someContent to only display on the else condition. I've moved the tab spaces around on those items but I can't get it escape that else and give the div.otherStuff and span.someContent to both the first dude and the subsequent dudes after that. I've also tried setting that data attr to a variable and trying to apply it that way but without any success. What I end up doing to get around it is this: each dude, i in dudes if i == 0 div(class='someClass, data-someAttr='first dude') div.otherstuff span.someContent else div(class='someClass') div.otherstuff span.someContent How do I escape that if/else so I dont have to duplicate the div.otherStuff and span.someContent?

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