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  • Is 'Protection' an acceptable Java class name

    - by jonny
    This comes from a closed thread at stack overflow, where there are already some useful answers, though a commenter suggested I post here. I hope this is ok! I'm trying my best to write good readable, code, but often have doubts in my work! I'm creating some code to check the status of some protected software, and have created a class which has methods to check whether the software in use is licensed (there is a separate Licensing class). I've named the class 'Protection', which is currently accessed, via the creation of an appProtect object. The methods in the class allow to check a number of things about the application, in order to confirm that it is in fact licensed for use. Is 'Protection' an acceptable name for such a class? I read somewhere that if you have to think to long in names of methods, classes, objects etc, then perhaps you may not be coding in an Object Oriented way. I've spent a lot of time thinking about this before making this post, which has lead me to doubt the suitability of the name! In creating (and proof reading) this post, I'm starting to seriously doubt my work so far. I'm also thinking I should probably rename the object to applicationProtection rather than appProtect (though am open to any comments on this too?). I'm posting non the less, in the hope that I'll learn something from others views/opinions, even if they're simply confirming I've "done it wrong"!

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  • Graduated transition from Green - Yellow - Red

    - by GoldBishop
    I have am having algorithm mental block in designing a way to transition from Green to Red, as smoothly as possible with a, potentially, unknown length of time to transition. For testing purposes, i will be using 300 as my model timespan but the methodology algorithm design needs to be flexible enough to account for larger or even smaller timespans. Figured using RGB would probably be the best to transition with, but open to other color creation types, assuming its native to .Net (VB/C#). Currently i have: t = 300 x = t/2 z = 0 low = Green (0, 255, 0) mid = Yellow (255, 255, 0) high = Red (255, 0, 0) Lastly, sort of an optional piece, is to account for the possibility of the low, mid, and high color's to be flexible as well. I assume that there would need to be a check to make sure that someone isnt putting in low = (255,0,0), mid=(254,0,0), and high=(253,0,0). Outside of this anomaly, which i will handle myself based on the best approach to evaluate a color. Question: What would be the best approach to do the transition from low to mid and then from mid to high? What would be some potential pitfalls of implementing this type of design, if any?

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  • I know fundamental programming. But how do I get started in game development now?

    - by Rohan Menon
    I'm a 20 year old programming student. I know fundamental programming in BASIC, C, C++ and JAVA. What I wanted to ask is, where do I go from here? Are there any books that the community can mention that will help me develop a game or at least learn game development? I've had a lot of ideas and really want to make some sort of prototype to see if I'm suited for the industry. I really don't mind learning any new languages but I need to know what I should begin with. A good book that will help with a little more understanding as I go up will be very helpful. Maybe a tutorial to develop some basic 2D games like a side-scroller, snake or pocket tanks in an easy to understand SDK? I know that to get some credit under your belt, you need to be able to make a few games on your own. Also, what platform should I start on? The PC, iOS or Android (as an introduction) for now. I don't want to get into high level game design just yet. Just something a bit basic to help out in future development. Anything pointing me in the right direction will be really really helpful. Edit: Also, I want to say that I'm looking towards this from a game designer's point of view more than a game programmer. I want suggestions on any SDKs or easy to use programs I can use to understand game design. Then delve deeper into the programming after that. Not as employment but as developing your own games (for now).

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  • Why is a small fixed vocabulary seen as an advantage to RESTful services?

    - by Matt Esch
    So, a RESTful service has a fixed set of verbs in its vocabulary. A RESTful web service takes these from the HTTP methods. There are some supposed advantages to defining a fixed vocabulary, but I don't really grasp the point. Maybe someone can explain it. Why is a fixed vocabulary as outlined by REST better than dynamically defining a vocabulary for each state? For example, object oriented programming is a popular paradigm. RPC is described to define fixed interfaces, but I don't know why people assume that RPC is limited by these contraints. We could dynamically specify the interface just as a RESTful service dynamically describes its content structure. REST is supposed to be advantageous in that it can grow without extending the vocabulary. RESTful services grow dynamically by adding more resources. What's so wrong about extending a service by dynamically specifying a per-object vocabulary? Why don't we just use the methods that are defined on our objects as the vocabulary and have our services describe to the client what these methods are and whether or not they have side effects? Essentially I get the feeling that the description of a server side resource structure is equivalent to the definition of a vocabulary, but we are then forced to use the limited vocabulary in which to interact with these resources. Does a fixed vocabulary really decouple the concerns of the client from the concerns of the server? I surely have to be concerned with some configuration of the server, this is normally resource location in RESTful services. To complain at the use of a dynamic vocabulary seems unfair because we have to dynamically reason how to understand this configuration in some way anyway. A RESTful service describes the transitions you are able to make by identifying object structure through hypermedia. I just don't understand what makes a fixed vocabulary any better than any self-describing dynamic vocabulary, which could easily work very well in an RPC-like service. Is this just a poor reasoning for the limiting vocabulary of the HTTP protocol?

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  • UML Diagrams of Multi-Threaded Applications

    - by PersonalNexus
    For single-threaded applications I like to use class diagrams to get an overview of the architecture of that application. This type of diagram, however, hasn’t been very helpful when trying to understand heavily multi-threaded/concurrent applications, for instance because different instances of a class "live" on different threads (meaning accessing an instance is save only from the one thread it lives on). Consequently, associations between classes don’t necessarily mean that I can call methods on those objects, but instead I have to make that call on the target object's thread. Most literature I have dug up on the topic such as Designing Concurrent, Distributed, and Real-Time Applications with UML by Hassan Gomaa had some nice ideas, such as drawing thread boundaries into object diagrams, but overall seemed a bit too academic and wordy to be really useful. I don’t want to use these diagrams as a high-level view of the problem domain, but rather as a detailed description of my classes/objects, their interactions and the limitations due to thread-boundaries I mentioned above. I would therefore like to know: What types of diagrams have you found to be most helpful in understanding multi-threaded applications? Are there any extensions to classic UML that take into account the peculiarities of multi-threaded applications, e.g. through annotations illustrating that some objects might live in a certain thread while others have no thread-affinity; some fields of an object may be read from any thread, but written to only from one; some methods are synchronous and return a result while others are asynchronous that get requests queued up and return results for instance via a callback on a different thread.

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  • Should I have seperate business and personal websites?

    - by Thomas Clowes
    I have my business website - I am a web designer and developer, and also buy/sell websites/domain names. As such my website links to 'Our sites' = the websites which we design and run as well as a variety of tools such as a domain whois tool. These are obviously relevant to the business. As an individual, I like to travel and do white water kayaking as a hobby. I also have a degree in economics. I have thus created a blog on my business website where I write about domain names, web design, kayaking, travelling and economics. I've just begun researching SEO and am looking into optimizing my business website. I don't actually directly offer any services to clients at the moment, my main aim is to have a business website which supports my websites. If for example a potential advertise on one of my sites checks out the business website, I want them to think professional, down to earth, quirky. Given this is having my business/personal interests intertwined a problem? For SEO.. on my homepage for example when I'm writing a headline and a paragraph about what we do.. what do I put? and how do I optimize for SEO with keywords and the like? Further to the above, my company sponsors me and a group of accquantances as a kayaking team.. as such my personal interests do sort of overlap (just to add a complexity :))

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  • ASP.NET: Serializing and deserializing JSON objects

    - by DigiMortal
    ASP.NET offers very easy way to serialize objects to JSON format. Also it is easy to deserialize JSON objects using same library. In this posting I will show you how to serialize and deserialize JSON objects in ASP.NET. All required classes are located in System.Servicemodel.Web assembly. There is namespace called System.Runtime.Serialization.Json for JSON serializer. To serialize object to stream we can use the following code. var serializer = new DataContractJsonSerializer(typeof(MyClass)); serializer.WriteObject(myStream, myObject); To deserialize object from stream we can use the following code. CopyStream() is practically same as my Stream.CopyTo() extension method. var serializer = new DataContractJsonSerializer(typeof(MyClass));   using(var stream = response.GetResponseStream()) using (var ms = new MemoryStream()) {     CopyStream(stream, ms);     results = serializer.ReadObject(ms) as MyClass; } Why I copied data from response stream to memory stream? Point is simple – serializer uses some stream features that are not supported by response stream. Using memory stream we can deserialize object that came from web.

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  • Understanding Service Compensation part of Industrial SOA series

    - by JuergenKress
    Some of the most important SOA design patterns that we have successfully applied in projects will be described in this article. These include the Compensation pattern and the UI mediator pattern, the Common Data Format pattern and the Data Access pattern. All of these patterns are included in Thomas Erl's book, "SOA Design Patterns", and are presented here in detail, together with our practical experiences. We begin our "best of" SOA pattern collection with the Compensation pattern. Compensation is required in error situations in an SOA, as multiple atomic service operations cannot generally be linked with classic transactions this would violate the principle of loose coupling. An error situation of this sort will occur, particularly if service operations are combined into processes or new services during orchestration or by applying the Composite pattern, and the transaction bracket has to be expanded as a result. We need mechanisms to undo the effects of individual services (the status changes in the overall system) and to ensure that a consistent system state is maintained at all times, so as to preserve system integrity. For the Compensation pattern, we would like to address the following questions: Why is compensation important in relation to SOA? How is the topic of compensation linked with the topic of transactions? What are the challenges with regard to compensation... Read the full article in the Service Technology Magazine or at OTN. Share your comments and feedback on the Industrial SOA series by using the hashtag #industrialsoa. Missed an article of the Industrial SOA series visit the overview at OTN. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: Industrial SOA,SOA,SOA Service Compensation,Community,Oracle SOA,Oracle BPM,OPN,Jürgen Kress

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  • How to pick a great working team?

    - by Javierfdr
    I've just finished my master and I'm starting to dig into the laboral world, i.e. learning how programming teams and technology companies work in the real world. I'm starting to design the idea of my own service or product based on free software, and I will require a well coupled, enthusiast and fluid team to build and the idea. My problem is that I'm not sure which would be the best skills to ask for a programming team of 4-5 members. I have many friends and acquaintances, with whom I've worked during my studies. Must of those ones I have in mind are very capable and smart people, with a good logic and programming base, although some of them have some characteristics that I believe that could influtiate negatively in the group: lack of communication, fear to debate ideas, hard to give when debating, lack of structured programming (testing, good commenting, previous design and analysis). Some of them have this negative characteristics, but must of them have a lot of enthusiasm, nice working skills (from an individual point of view), and ability to see the whole picture. The question is: how to pick the best team for a large scale project, with a lot of programming? Which of these negative skills do you think are just too influential? Which can be softened with good leadership? Wich good skills are to be expected? And any other opinion about social and programming skills of a programming team.

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  • Collision detection, stop gravity

    - by Scott Beeson
    I just started using Gamemaker Studio and so far it seems fairly intuitive. However, I set a room to "Room is Physics World" and set gravity to 10. I then enabled physics on my player object and created a block object to match a platform on my background sprite. I set up a Collision Detection event for the player and the block objects that sets the gravity to 0 (and even sets the vspeed to 0). I also put a notification in the collision event and I don't get that either. I have my key down and key up events working well, moving the player left and right and changing the sprites appropriately, so I think I understand the event system. I must just be missing something simple with the physics. I've tried making both and neither of the objects "solid". Pretty frustrating since it looks so easy. The player starting point is directly above the block object in the grid and the player does fall through the block. I even made the block sprite solid red so I could see it (initially it was invisible, obviously).

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  • SSIS Send Mail Task and ForceExecutionValue Error

    - by Kevin Shyr
    I tried to use the "ForcedExecutionValue" on several Send Mail Tasks and log the execution into a ExecValueVariable so that at the end of the package I can log into a table to say whether the data check is successful or not (by determine whether an email was sent out) I set up a Boolean variable that is accessible at the package level, then set up my Send Mail Task as the screenshot below with Boolean as my ForcedExecutionValueType.  When I run the package, I got the error described below. Just to make sure this is not another issue of SSIS having with Boolean type ( you also can't set variable value from xp_cmdshell of type Boolean), I used variables of types String, Int32, DateTime with the corresponding ForcedExecutionValueType.  The only way to get around this error, was to set my variable to type Object, but then when you try to get the value out later, the Object is null. I didn't spend enough time on this to see whether it's really a bug in SSIS or not, or is this just how Send Mail Task works.  Just want to log the error and will circle back on this later to narrow down the issue some more.  In the meantime, please share if you have run into the same problem.  The current workaround is to attach a script task at the end. Also, need to note 2 existing limitation: Data check needs to be done serially because every check needs to be inner join to a master table.  The master table has all the data in a single XML column and hence need to be retrieved with XQuery (a fundamental design flaw that needs to be changed) The next iteration will be to change this design into a FOR loop and pull out the checking query from a table somewhere with all the info needed for email task, but is being put to the back of the priority. Error Message: Error: 0xC001F009 at CountCheckBetweenODSAndCleanSchema: The type of the value being assigned to variable "User::WasErrorEmailEverSent" differs from the current variable type. Variables may not change type during execution. Variable types are strict, except for variables of type Object. Error: 0xC0019001 at Send Mail Task on count mismatch: The wrapper was unable to set the value of the variable specified in the ExecutionValueVariable property.   Screenshot of my Send Mail Task setup:

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  • PASS Business Intelligence Virtual Chapter Upcoming Sessions (November 2013)

    - by Sergio Govoni
    Let me point out the upcoming live events, dedicated to Business Intelligence with SQL Server, that PASS Business Intelligence Virtual Chapter has scheduled for November 2013. The "Accidental Business Intelligence Project Manager"Date: Thursday 7th November - 8:00 PM GMT / 3:00 PM EST / Noon PSTSpeaker: Jen StirrupURL: https://attendee.gotowebinar.com/register/5018337449405969666 You've watched the Apprentice with Donald Trump and Lord Alan Sugar. You know that the Project Manager is usually the one gets firedYou've heard that Business Intelligence projects are prone to failureYou know that a quick Bing search for "why do Business Intelligence projects fail?" produces a search result of 25 million hits!Despite all this… you're now Business Intelligence Project Manager – now what do you do?In this session, Jen will provide a "sparks from the anvil" series of steps and working practices in Business Intelligence Project Management. What about waterfall vs agile? What is a Gantt chart anyway? Is Microsoft Project your friend or a problematic aspect of being a BI PM? Jen will give you some ideas and insights that will help you set your BI project right: assess priorities, avoid conflict, empower the BI team and generally deliver the Business Intelligence project successfully! Dimensional Modelling Design Patterns: Beyond BasicsDate: Tuesday 12th November - Noon AEDT / 1:00 AM GMT / Monday 11th November 5:00 PM PSTSpeaker: Jason Horner, Josh Fennessy and friendsURL: https://attendee.gotowebinar.com/register/852881628115426561 This session will provide a deeper dive into the art of dimensional modeling. We will look at the different types of fact tables and dimension tables, how and when to use them. We will also some approaches to creating rich hierarchies that make reporting a snap. This session promises to be very interactive and engaging, bring your toughest Dimensional Modeling quandaries. Data Vault Data Warehouse ArchitectureDate: Tuesday 19th November - 4:00 PM PST / 7 PM EST / Wednesday 20th November 11:00 PM AEDTSpeaker: Jeff Renz and Leslie WeedURL: https://attendee.gotowebinar.com/register/1571569707028142849 Data vault is a compelling architecture for an enterprise data warehouse using SQL Server 2012. A well designed data vault data warehouse facilitates fast, efficient and maintainable data integration across business systems. In this session Leslie and I will review the basics about enterprise data warehouse design, introduce you to the data vault architecture and discuss how you can leverage new features of SQL Server 2012 help make your data warehouse solution provide maximum value to your users. 

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  • In an Entity/Component system, can component data be implemented as a simple array of key-value pairs? [on hold]

    - by 010110110101
    I'm trying to wrap my head around how to organize components in an Entity Component Systems once everything in the current scene/level is loaded in memory. (I'm a hobbyist BTW) Some people seem to implement the Entity as an object that contains a list of of "Component" objects. Components contain data organized as an array of key-value pairs. Where the value is serialized "somehow". (pseudocode is loosely in C# for brevity) class Entity { Guid _id; List<Component> _components; } class Component { List<ComponentAttributeValue> _attributes; } class ComponentAttributeValue { string AttributeName; object AttributeValue; } Others describe Components as an in-memory "table". An entity acquires the component by having its key placed in a table. The attributes of the component-entity instance are like the columns in a table class Renderable_Component { List<RenderableComponentAttributeValue> _entities; } class RenderableComponentAttributeValue { Guid entityId; matrix4 transformation; // other stuff for rendering // everything is strongly typed } Others describe this actually as a table. (and such tables sound like an EAV database schema BTW) (and the value is serialized "somehow") Render_Component_Table ---------------- Entity Id Attribute Name Attribute Value and when brought into running code: class Entity { Guid _id; Dictionary<string, object> _attributes; } My specific question is: Given various components, (Renderable, Positionable, Explodeable, Hideable, etc) and given that each component has an attribute with a particular name, (TRANSLATION_MATRIX, PARTICLE_EMISSION_VELOCITY, CAN_HIDE, FAVORITE_COLOR, etc) should: an entity contain a list of components where each component, in turn, has their own array of named attributes with values serialized somehow or should components exist as in-memory tables of entity references and associated with each "row" there are "columns" representing the attribute with values that are specific to each entity instance and are strongly typed or all attributes be stored in an entity as a singular array of named attributes with values serialized somehow (could have name collisions) or something else???

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  • Bomberman clone, how to do bombs?

    - by hustlerinc
    I'm playing around with a bomberman clone to learn game-developement. So far I've done tiles, movement, collision detection, and item pickup. I also have pseudo bombplacing (just graphics and collision, no real functionality). I've made a jsFiddle of the game with the functionality I currently have. The code in the fiddle is very ugly though. Scroll past the map and you find how I place bombs. Anyway, what I would like to do is an object, that has the general information about bombs like: function Bomb(){ this.radius = player.bombRadius; this.placeBomb = function (){ if(player.bombs != 0){ // place bomb } } this.explosion = function (){ // Explosion } } I don't really know how to fit it into the code though. Everytime I place a bomb, do I do var bomb = new Bomb(); or do i need to constantly have that in the script to be able to access it. How does the bomb do damage? Is it as simple as doing X,Y in all directions until radius runs out or object stops it? Can I use something like setTimeout(bomb.explosion, 3000) as timer? Any help is appreciated, be it a simple explanation of the theory or code examples based on the fiddle. When I tried the object way it breaks the code.

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  • Problem with DirectX scene-graph

    - by Alex
    I'm trying to implement a basic scene graph in DirectX using C++. I am using a left child-right sibling binary tree to do this. I'm having trouble updating each node's world transformation relative to its parent (and its parent's parent etc.). I'm struggling to get it to work recursively, though I can get it to work like this: for(int i = 0; i < NUM_OBJECTS; i++) { // Initialize to identity matrix. D3DXMatrixIdentity(&mObject[i].toWorldXForm); int k = i; while( k != -1 ) { mObject[i].toWorldXForm *= mObject[k].toParentXForm; k = mObject[k].parent; } } toWorldXForm is the object's world transform and toParentXForm is the object's transform relative to the parent. I want to do this using a method within my object class (the code above is in my main class). This is what I've tried but it doesn't work (only works with nodes 1 generation away from the root) if (this->sibling != NULL) this->sibling->update(toParentXForm); D3DXMatrixIdentity(&toWorldXForm); this->toWorldXForm *= this->toParentXForm; this->toWorldXForm *= toParentXForm; toParentXForm *= this->toParentXForm; if (this->child != NULL) this->child->update(toParentXForm); Sorry if I've not been clear, please tell me if there's anything else you need to know. I've no doubt it's merely a silly mistake on my part, hopefully an outside view will be able to spot the problem.

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  • How do I create my own programming language and a compiler for it

    - by Dave
    I am thorough with programming and have come across languages including BASIC, FORTRAN, COBOL, LISP, LOGO, Java, C++, C, MATLAB, Mathematica, Python, Ruby, Perl, JavaScript, Assembly and so on. I can't understand how people create programming languages and devise compilers for it. I also couldn't understand how people create OS like Windows, Mac, UNIX, DOS and so on. The other thing that is mysterious to me is how people create libraries like OpenGL, OpenCL, OpenCV, Cocoa, MFC and so on. The last thing I am unable to figure out is how scientists devise an assembly language and an assembler for a microprocessor. I would really like to learn all of these stuff and I am 15 years old. I always wanted to be a computer scientist someone like Babbage, Turing, Shannon, or Dennis Ritchie. I have already read Aho's Compiler Design and Tanenbaum's OS concepts book and they all only discuss concepts and code in a high level. They don't go into the details and nuances and how to devise a compiler or operating system. I want a concrete understanding so that I can create one myself and not just an understanding of what a thread, semaphore, process, or parsing is. I asked my brother about all this. He is a SB student in EECS at MIT and hasn't got a clue of how to actually create all these stuff in the real world. All he knows is just an understanding of Compiler Design and OS concepts like the ones that you guys have mentioned (i.e. like Thread, Synchronization, Concurrency, memory management, Lexical Analysis, Intermediate code generation and so on)

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  • Restful WebAPI VS Regular Controllers

    - by Rohan Büchner
    I'm doing some R&D on what seems like a very confusing topic, I've also read quite a few of the other SO questions, but I feel my question might be unique enough to warrant me asking. We've never developed an app using pure WebAPI. We're trying to write a SPA style app, where the back end is fully decoupled from the front end code Assuming our service does not know anything about who is accessing/consuming it: WebAPI seems like the logical route to serve data, as opposed to using the standard MVC controllers, and serving our data via an action result and converting it to JSON. This to me at least seems like an MC design... which seems odd, and not what MVC was meant for. (look mom... no view) What would be considered normal convention in terms of performing action(y) calls? My sense is that my understanding of WebAPI is incorrect. The way I perceive WebAPI, is that its meant to be used in a CRUD sense, but what if I want to do something like: "InitialiseMonthEndPayment".... Would I need to create a WebAPI controller, called InitialiseMonthEndPaymentController, and then perform a POST... Seems a bit weird, as opposed to a MVC controller where i can just add a new action on the MonthEnd controller called InitialisePayment. Or does this require a mindset shift in terms of design? Any further links on this topic will be really useful, as my fear is we implement something that might be weird an could turn into a coding/maintenance concern later on?

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  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

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  • Dev Lead Job opening on my team

    My product unit (Parallel Developer Tools) is hiring a developer lead here in Redmond. This position is specifically on the debugger feature team that I "Program Manage".So, if you have what it takes and don't mind working with me every single day, click on the link below to read more and apply. You can also send me your resume and I'll make sure it gets to the right place and that you get a prompt response.There is a very long job description on the Microsoft careers site under job id 707388.Here is an excerpt from the middle (emphasis mine):"...We are in search of a talented and innovative senior lead software design engineer to own development of the debugging tools for data parallelism (including GP-GPU) and HPC Clusters being built by our team.To be successful, you need to be able to guide careers, design and architect well, communicate and share the best development practices, collaborate with your peers, contribute to the vision, and code significant portions of the solution. We want to hear from you if you're passionate about making your mark in the parallel development space, improving people, and building world-class tools."Responsibilities include:Managing a team of senior and junior developersDesign and coding high-quality software..."For the full background story, requirements, qualifications and responsibilities please visit the official page. Comments about this post welcome at the original blog.

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  • Foreach loop with 2d array of objects

    - by Jacob Millward
    I'm using a 2D array of objects to store data about tiles, or "blocks" in my gameworld. I initialise the array, fill it with data and then attempt to invoke the draw method of each object. foreach (Block block in blockList) { block.Draw(spriteBatch); } I end up with an exception being thrown "Object reference is not set to an instance of an object". What have I done wrong? EDIT: This is the code used to define the array Block[,] blockList; Then blockList = new Block[screenRectangle.Width, screenRectangle.Height]; // Fill with dummy data for (int x = 0; x <= screenRectangle.Width / texture.Width; x++) { for (int y = 0; y <= screenRectangle.Height / texture.Width; y++) { if (y >= screenRectangle.Height / (texture.Width*2)) { blockList[x, y] = new Block(1, new Rectangle(x * 16, y * 16, texture.Width, texture.Height), texture); } else { blockList[x, y] = new Block(0, new Rectangle(x * 16, y * 16, texture.Width, texture.Height), texture); } } }

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  • CodePlex Daily Summary for Wednesday, June 12, 2013

    CodePlex Daily Summary for Wednesday, June 12, 2013Popular ReleasesWeb Pages CMS: 0.5.0.5: Added empty media directoryWindows 8 App Desing Reference Template: Education Big Picture: EducationBigPicture: Download includes the following -> Source (C# and JS) -> Package -> Snapshots -> DocumentationModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This samples illustrates the use of ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (WF) and Microsoft Ente...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...SFDL.NET: SFDL.NET v1.1.0.4: Changelog: Ciritical Bug Fixed : Downloading of Files not possibleMapWinGIS ActiveX Map and GIS Component: MapWinGIS v4.8.8 Release Candidate - 32 Bit: This is the first release candidate of MapWinGIS. Please test it thoroughly.MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesJson.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Biller: Biller 1.49: This release fixes company sales statisticsNew Projectsapiviewer: Documentation viewer for your service API.ArgusLib: Set of libraries I use in most of my projects.arwani: this is armani project.Blue Mercs Data Gateway: The Data Gateway is an open source project which simplifies coding fluently database SQL statements, stored procedure, connections and transactions.Convert Hashtable Rows into DataTable Columns in C#: Simplest way to convert a Hashtable into a DataTable with all the Hashtable rows converted into DataTable columns.everynet: EveryNet is an internet service provider servicing homes Fraktalysator: Software to visualize fractals such as the Mandelbrot Set. Still in early development state.Free BarCode API for .NET: Freee BarCode API for .NETGraphic filters in WPF: FiltersGrid Plugin: Grid Plugin , Turn your <table> into a fully functional price grid.mediamonitor: this is mediamonitor project.MyCodingStuffs: This solution includes C#, WCF, MVC4.0, ASP.net libraries.OpenErp .Net Connector: Access to OpenErp from .NetPhong and Flat shading: Phong shadingPixel Replacer: The Pixel Replacer is a simple library for replacing pixel colors with a new color, by setting a filter rule.plainetl in vb.net: a one db to another db transform, threaded, commandline tool, ... initially created to get a flat-File db (FoxPro) into a mssql.Programming in HTML5 with JavaScript and CSS3: Contains material developed while visiting a Microsoft course for the MCSD exam 70-480ProjectLinker2012: This tool helps to automatically create and maintain links from a source project to a target project to share code that is common to Silverlight and WPF.SALDERA Project: SALDERA TEST Project Summary Mire lesz ez jó? Majd Kiderül.TCPMessageServer: Simple TCP Client/Server used to pass an object between client and serverThats-Me Dot Net API: Thats-Me Dot Net API is a library which implements the Thats-Me.ch API for the Dot Net Framework.T-Sql Code Documentor: Document T-SQL Code and Extract Comments for all objects in a database.Windows 8 App Design Reference Template: Measurement: Measurement template will help if you want to build an app which addresses Mass/Weight, Distance/Length, Capacity/Volume etc. measurement placeholders.Windows 8 App Design Reference Template: Weather Clock: Weather Clock Template will help if you want to build an app which has the features to add Current/Previous day temperatures and add cities for coverage. Windows 8 App Desing Reference Template: Education Big Picture: Education Big Picture Template will help if you want to build an app which has an option for showcasing campus details, courses, student life etc dataWinodws 8 App Design Reference Template: Social Feed: Social Feed template will help if you want to build an app which has the Messaging, Facebook, twitter feeds sections. WP7FlacPlayer: Implemented JFlacLib in C# A simple player to play flac in windows phone system

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  • How to provide value?

    - by Francisco Garcia
    Before I became a consultant all I cared about was becoming a highly skilled programmer. Now I believe that what my clients need is not a great hacker, coder, architect... or whatever. I am more and more convinced every day that there is something of greater value. Everywhere I go I discover practices where I used to roll my eyes in despair. I saw the software industry with pink glasses and laughed or cried at them depending on my mood. I was so convinced everything could be done better. Now I believe that what my clients desperately need is finding a balance between good engineering practices and desperate project execution. Although a great design can make a project cheap to maintain thought many years, usually it is more important to produce quick fast and cheap, just to see if the project can succeed. Before that, it does not really matters that much if the design is cheap to maintain, after that, it might be too late to improve things. They need people who get involved, who do some clandestine improvements into the project without their manager approval/consent/knowledge... because they are never given time for some tasks we all know are important. Not all good things can be done, some of them must come out of freewill, and some of them must be discussed in order to educate colleagues, managers, clients and ourselves. Now my big question is. What exactly are the skills and practices aside from great coding that can provide real value to the economical success of software projects? (and not the software architecture alone)

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  • Running multiple box2D world objects on a server

    - by CharbelAbdo
    I'm creating a multiplayer game using LibGdx (with Box2d) and Kryonet. Since this is the first time I work on multiplayer games, I read a bit about server - client implementations, and it turns out that the server should handle important tasks like collision detection, hits, characters dying etc... Based on some articles (like the excellent Gabriel Gambetta Fast paced multiplayer series), I also know that the client should work in parallel to avoid the lag while the server responds to commands. Physics wise, each game will have 2 players, and any projectiles fired. What I'm thinking of doing is the following: Create a physics world on the client When the game is signaled to start, I create the same physics world on the server (without any rendering obviously). Whenever the player issues a command (move or fire), I send the command to the server and immediately start processing it on the client. When the server receives the command, it applies it on the server's world (set velocity etc...) Each 100ms, the server sends the new state to the client which corrects what was calculated locally. Any critical action (hit, death, level up) is calculated only on the server and sent to the client. Essentially, I would have a Box2d World object running on the server for each game in progress, in sync with the worlds running on the clients. The alternative would be to do my own calculations on the server instead of relying on Box2D to do them for me, but I'm trying to avoid that. My question is: Is it wise to have, for example, 1000 instances of the World object running and executing steps on the server? Tomcat used around 750 MBytes of memory when trying it without any object added to the world. Anybody tried that before? If not, is there any alternative? Google did not help me, are there any guidelines to use when you want to have physics on both the client and the server? Thanks for any help.

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  • ODI 11g – Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • How should I host our scalable worker processes?

    - by Pieter Breed
    We are designing a new architecture for an enterprise business. The principles we've followed so far is not to develop what you can (possible buy and) deploy, ie, don't reinvent any wheels. In this way we've decided on CQRS, RabbitMQ, Riak and a bunch of other things. We still need to write /some/ business code though and these will be in the form of worker processes, which will consume commands from a message queue and after any side-effects, produce events onto another message queue. The idea behind this is that via the competing-consumers design we will have a scalable design right out of the box. One option is of writing a management infrastructure that will know how to: deploy code instantiate processes kill processes update configuration etc IE provide fault tolerance and scalability. Also, this is exactly what something like GAE and Heroku does for you, but in a public setting and in our organization, public is bad. My question is, is there an out-of-the-box solution that we can use to host our consumers in? Like a private cloud or private platform-as-a-service. Private Heroku or GAE. Is there some kind of software or software product with which we can do all of these things and thereby get scalability and fault tolerance over our consumers?

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