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  • A generic C++ library that provides QtConcurrent functionality?

    - by Lucas
    QtConcurrent is awesome. I'll let the Qt docs speak for themselves: QtConcurrent includes functional programming style APIs for parallel list processing, including a MapReduce and FilterReduce implementation for shared-memory (non-distributed) systems, and classes for managing asynchronous computations in GUI applications. For instance, you give QtConcurrent::map() an iterable sequence and a function that accepts items of the type stored in the sequence, and that function is applied to all the items in the collection. This is done in a multi-threaded manner, with a thread pool equal to the number of logical CPU's on the system. There are plenty of other function in QtConcurrent, like filter(), filteredReduced() etc. The standard CompSci map/reduce functions and the like. I'm totally in love with this, but I'm starting work on an OSS project that will not be using the Qt framework. It's a library, and I don't want to force others to depend on such a large framework like Qt. I'm trying to keep external dependencies to a minimum (it's the decent thing to do). I'm looking for a generic C++ framework that provides me with the same/similar high-level primitives that QtConcurrent does. AFAIK boost has nothing like this (I may be wrong though). boost::thread is very low-level compared to what I'm looking for. I know C# has something very similar with their Parallel Extensions so I know this isn't a Qt-only idea. What do you suggest I use?

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  • Proper Memory Management for Objective-C Method

    - by Justin
    Hi, I'm programming an iPhone app and I had a question about memory management in one of my methods. I'm still a little new to managing memory manually, so I'm sorry if this question seems elementary. Below is a method designed to allow a number pad to place buttons in a label based on their tag, this way I don't need to make a method for each button. The method works fine, I'm just wondering if I'm responsible for releasing any of the variables I make in the function. The application crashes if I try to release any of the variables, so I'm a little confused about my responsibility regarding memory. Here's the method: FYI the variable firstValue is my label, it's the only variable not declared in the method. -(IBAction)inputNumbersFromButtons:(id)sender { UIButton *placeHolderButton = [[UIButton alloc] init]; placeHolderButton = sender; NSString *placeHolderString = [[NSString alloc] init]; placeHolderString = [placeHolderString stringByAppendingString:firstValue.text]; NSString *addThisNumber = [[NSString alloc] init]; int i = placeHolderButton.tag; addThisNumber = [NSString stringWithFormat:@"%i", i]; NSString *newLabelText = [[NSString alloc] init]; newLabelText = [placeHolderString stringByAppendingString:addThisNumber]; [firstValue setText:newLabelText]; //[placeHolderButton release]; //[placeHolderString release]; //[addThisNumber release]; //[newLabelText release]; } The application works fine with those last four lines commented out, but it seems to me like I should be releasing these variables here. If I'm wrong about that I'd welcome a quick explanation about when it's necessary to release variables declared in functions and when it's not. Thanks.

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  • "end()" iterator for back inserters?

    - by Thanatos
    For iterators such as those returned from std::back_inserter(), is there something that can be used as an "end" iterator? This seems a little nonsensical at first, but I have an API which is: template<typename InputIterator, typename OutputIterator> void foo( InputIterator input_begin, InputIterator input_end, OutputIterator output_begin, OutputIterator output_end ); foo performs some operation on the input sequence, generating an output sequence. (Who's length is known to foo but may or may not be equal to the input sequence's length.) The taking of the output_end parameter is the odd part: std::copy doesn't do this, for example, and assumes you're not going to pass it garbage. foo does it to provide range checking: if you pass a range too small, it throws an exception, in the name of defensive programming. (Instead of potentially overwriting random bits in memory.) Now, say I want to pass foo a back inserter, specifically one from a std::vector which has no limit outside of memory constraints. I still need a "end" iterator - in this case, something that will never compare equal. (Or, if I had a std::vector but with a restriction on length, perhaps it might sometimes compare equal?) How do I go about doing this? I do have the ability to change foo's API - is it better to not check the range, and instead provide an alternate means to get the required output range? (Which would be needed anyways for raw arrays, but not required for back inserters into a vector.) This would seem less robust, but I'm struggling to make the "robust" (above) work.

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  • Reason for socket.error

    - by August Flanagan
    Hi, I am a complete newbie when it comes to python, and programming in general. I've been working on a little webapp for the past few weeks trying to improve my coding chops. A few days ago my laptop was stolen so I went out and got a new MacBook Pro. Thank God I had everything under subversion control. The problem is now that I am on my new machine a script that I was running has stopped working and I have no idea why. This is really the only part of what I have been writing that I borrowed heavily for existing scripts. It is from the widely available whois.py script and I have only slightly modified it as follows (see below). It was running fine on my old system (running ubuntu), but now the socket.error is being raised. I'm completely lost on this, and would really appreciate any help. Thanks! def is_available(domainname, whoisserver="whois.verisign-grs.com", cache=0): if whoisserver is None: whoisserver = "whois.networksolutions.com" s = None while s == None: try: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.setblocking(0) try: s.connect((whoisserver, 43)) except socket.error, (ecode, reason): if ecode in (115, 150): pass else: raise socket.error, (ecode, reason) ret = select.select([s], [s], [], 30) if len(ret[1])== 0 and len(ret[0]) == 0: s.close() raise TimedOut, "on connect " s.setblocking(1) except socket.error, (ecode, reason): print ecode, reason time.sleep(1) s = None s.send("%s \n\n" % domainname) page = "" while 1: data = s.recv(8196) if not data: break page = page + data s.close()

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  • Why the compiler is not compiling a line in C++ Builder?

    - by MLB
    Hi boys: I was programming an application in C++ Builder 6, and I had encountered this rare problem: void RotateDice() { Graphics::TBitmap *MYbitmap = new Graphics::TBitmap(); Randomize(); int rn = random(6) + 1; switch (rn) { case 1: { //... break; } //... Some cases... } ShowDice(); //it's a function to show the dice delete MYbitmap; //the compiler don't get it!!!! } In the line "ShowDice()", the compiler jumps to the final of the RotateDice() method, it doesn't "see" the line "delete MYbitmap". When I compile the program, every compiled line shows a little blue point in its left side, but that line don't show the blue point... it's like the compiler don't "see" the line of code. What's happening with that???? Note: Some days ago, I was writing a program in Delphi and I was advice of that problematic issue. Some like that happened to me in Delphi 7... So, waht the problem with that? I am so sorry about my English. I am from Cuba.

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  • Creating serializeable unique compile-time identifiers for arbitrary UDT's.

    - by Endiannes
    I would like a generic way to create unique compile-time identifiers for any C++ user defined types. for example: unique_id<my_type>::value == 0 // true unique_id<other_type>::value == 1 // true I've managed to implement something like this using preprocessor meta programming, the problem is, serialization is not consistent. For instance if the class template unique_id is instantiated with other_type first, then any serialization in previous revisions of my program will be invalidated. I've searched for solutions to this problem, and found several ways to implement this with non-consistent serialization if the unique values are compile-time constants. If RTTI or similar methods, like boost::sp_typeinfo are used, then the unique values are obviously not compile-time constants and extra overhead is present. An ad-hoc solution to this problem would be, instantiating all of the unique_id's in a separate header in the correct order, but this causes additional maintenance and boilerplate code, which is not different than using an enum unique_id{my_type, other_type};. A good solution to this problem would be using user-defined literals, unfortunately, as far as I know, no compiler supports them at this moment. The syntax would be 'my_type'_id; 'other_type'_id; with udl's. I'm hoping somebody knows a trick that allows implementing serialize-able unique identifiers in C++ with the current standard (C++03/C++0x), I would be happy if it works with the latest stable MSVC and GNU-G++ compilers, although I expect if there is a solution, it's not portable.

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  • Perl TCP Server handling multiple Client connections

    - by Matt
    I'll preface this by saying I have minimal experience with both Perl and Socket programming, so I appreciate any help I can get. I have a TCP Server which needs to handle multiple Client connections simultaneously and be able to receive data from any one of the Clients at any time and also be able to send data back to the Clients based on information it's received. For example, Client1 and Client2 connect to my Server. Client2 sends "Ready", the server interprets that and sends "Go" to Client1. The following is what I have written so far: my $sock = new IO::Socket::INET { LocalHost => $host, // defined earlier in code LocalPort => $port, // defined earlier in code Proto => 'tcp', Listen => SOMAXCONN, Reuse => 1, }; die "Could not create socket $!\n" unless $sock; while ( my ($new_sock,$c_addr) = $sock->accept() ) { my ($client_port, $c_ip) = sockaddr_in($c_addr); my $client_ipnum = inet_ntoa($c_ip); my $client_host = ""; my @threads; print "got a connection from $client_host", "[$client_ipnum]\n"; my $command; my $data; while ($data = <$new_sock>) { push @threads, async \&Execute, $data; } } sub Execute { my ($command) = @_; // if($command) = "test" { // send "go" to socket1 print "Executing command: $command\n"; system($command); } I know both of my while loops will be blocking and I need a way to implement my accept command as a thread, but I'm not sure the proper way of writing it.

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  • C++ Eclipse error class mynamespace::mynamespace

    - by user2969329
    I'm new to C++, coming from a Java and web programming background. I specified a header file, with class definition. The class and the namespace have the same name. I do not know if that causes this issue, eclipse is very unspecific. Here is the World.h file: `/* * World.h * * Created on: 5 nov. 2013 * Author: Mo */ #ifndef WORLD_H_ #define WORLD_H_ #include "../../lib/tinyxml/tinyxml.h" #include "Layer.h" namespace World { class World { private: Layer layers[]; public: World(); virtual ~World(); TiXmlElement toXML(); }; } /* namespace World */ #endif /* WORLD_H_ */` The error occurs in the class definition. The only thing eclipse shows is: class World::World I have been googling for the last day and a half, and haven't found anything similar. In other classes, World is not seen as a type: "World" does not name a type. What have I done wrong? Help would be greatly appreciated.

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  • World Economic Crisis. IT prospects

    - by Andrew Florko
    There was alike question in 2008, 2 years passed. Please, share your expectations about IT market and employment in the next year or two (or so far you can predict). IMHO Russia (my native country) fully met Crisis in spring, 2008. Stock markets shrank 3(!) times during half a year. Many developers were fired those days but I suppose just because business was shocked and freezed some projects. Developers expected +20% salary growth per year in 2004-2007 (Developer salary in Moscow was about 2-3K$ in early 2008). Then there was 30% (very subjective) salary cut-off in 2008 and salaries were frozen till 2009. Now things are slowly coming back to 2008. Looking in the future I expect pessimistic scenario and another crash. Our economic depends more and more on oil & gas every year. IT that serves industry will be shrinked because we can't compete to China in real production. Due to high currency board (rubble is strong compared to dollar) we can't rely on offshore programming. Our officials are concerned on innovative economic breakthrough but it's an ordinary budget money assignemtn in practice. I don't believe in innovations either because who require innovations if you have debts and tomorrow is vapor?

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  • Scroll table upwards or downwards using up and down button

    - by Psinyee
    I want to create a banner scrolling function for my homepage. I am not too sure of which programming language to use here. I want to code something similar to: http://www.squidfaceandthemeddler.com/. But I want the footer to remain at the same position while the user scroll the table. Is it possible to get that result? I have create a simple tables and 2 images for the user to click on here is my code for the tables: <div id="banner" style="height:750px; width:600px; overflow:scroll;" > <table width="750px" height="600px"> <tr> <td><a href="sale_1.php"><img src="banner1.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_2.php"><img src="banner2.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_3.php"><img src="banner3.png"/></a></td> </tr> </table> </div> and this is the upwards and downwards button for the scrolling: <table width="750px" height="30px"> <tr> <td align="right"><img src="images/up_arrow.png"/><img src="images/down_arrow.png"/></td> </tr> </table>

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  • Randomly Position A Div

    - by Connie
    I'm looking for a way to randomly position a div anywhere on a page (ONCE per load). I'm currently programming a PHP-based fantasy pet simulation game. One of the uncommon items on the game is a "Four Leaf Clover." Currently, users gain "Four Leaf Clovers" through random distribution - but I would like to change that (it's not interactive enough!). What I Am Trying To Do: The idea is to make users search for these "Four Leaf Clovers" by randomly placing this image anywhere on the page: (my rendition of a four leaf clover) I'd like to do this using a Java/Ajax script that generates a div, and then places it anywhere on the page. And does not move it once it's been placed, until the page is reloaded. I've tried so many Google searches, and the closest thing that I've found so far is this (click), from this question. But, removing the .fadein, .delay, and .fadeout stopped the script from working entirely. I'm not by any means a pro with Ajax. Is what I'm trying to do even possible?

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  • How to control access to third party HTML pages

    - by Wylie
    Hello, We have a Learning Management System (LMS) that runs on its own server (IIS/Server 2003). Students must login with Forms authentication to gain access to the content. We want to offer access to third party flash and audio that is embedded in HTML pages hosted on the third party server (IIS/Server 2003). Currently we use a frame in a pop-up window that is populated via a simple URL to the third party HTML pages. How can the third party control access to their content, so that only students who launch the pop-up windows from our site can access their content? Since the content is mostly video and flash, we would prefer not to stream all of their content through our server to the Student. We have a programming staff, so we could maybe... - either post or get for our HTTP request to the third party server - we could use SSL - we could programmatically assign a global NT user account to all of our users and then do some kind of Active Directory login from the LMS server to the third party server - could the third party content be hosted at Amazon S3? Would this allow for secure access/download? These are just ideas. We really have no idea. Any suggestions would be greatly appreciated. TIA, Wylie

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  • Setting up a view to draw to in Objective-C (iPhone) ?

    - by Johannes Jensen
    Okay, so, I'm all new to iPhone and stuff, but I'm not even at programming, I have many years of experience with ActionScript 2.0 and 3.0, I want to set up a view, that I can also pass variables to. The view is gonna draw everything with Quartz. I tried to make another game where I tried to add a pointer to a NSMutableArray to the view class, but it didn't work cause I didn't know how to store an actual class. I wanted to do like: [myView setNeedsDisplay]; but I had to do [(View*)self.view setNeedsDisplay]; didn't really work out in the end... Okay, so now I got: - (void) viewDidLoad { [super viewDidLoad]; viewClass = [[View class] retain]; gameView = [[[viewClass alloc] initWithFrame: CGRectZero] retain]; [gameView setNeedsDisplay]; } This is in my drawInContext:context, which is fired by drawRect: Also, my drawRect does [self drawInContext: UIGraphicsGetCurrentContext()]; CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(context, 3.0); CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineJoin(context, kCGLineJoinRound); CGMutablePathRef aPath = CGPathCreateMutable(); CGPathMoveToPoint(aPath, nil, 5, 5); CGPathAddLineToPoint(aPath, nil, 45, 43); CGContextAddPath(context, aPath); CGContextStrokePath(context); Nothing happens. Help? Oh yeah, I get this error: : invalid context for each time I use those functions. :[ Thanks!

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  • How to animate a path like it's being drawn, dot by dot? (Raphael.js)

    - by Anton
    How to animate a vector path like it's being drawn by hand? In other words, slowly show the path pixel by pixel. I'm using Raphaël.js, but if your answer is not library specific—like maybe there's some general programming pattern for doing that kind of thing (I'm fairly new to vector animation)—it's welcome! Update I know it's easy to do with straight paths, as easy as an example on that page:: path("M114 253").animate({path: "M114 253 L 234 253"}); But try to change code on that page, say, this way:: path("M114 26").animate({path: "M114 26 C 24 23 234 253 234 253"}); And you'll see what I mean. Path is certainly animated from it initial state (point "M114 26") to the end state (curve "C 24 23 234 253 234 253" starting on point "M114 26"), but not in a way specified in question, not like it's being drawn. (Sorry for not making clear from the start that I don't mean animating straight lines.) I don't see how animateAlong can do that either. It can animate an object along a path, and how can I make this path to gradually show itself while object is being animated along it?

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  • How do I use jQuery in my Greasemonkey Javascript scripts?

    - by tladuke
    I saw a question here and many blog posts about getting jquery into greasemonkey, but I can't get anything to work. Here's my script: // ==UserScript== // @name Hello jQuery // @namespace http://foo.bar // @description jQuery test script // @include * // ==/UserScript== #{contents of jquery.latest.js pasted in} unsafeWindow.jQuery = jQuery; $(document).ready(function() { alert('Hello world!'); }); I'm hoping to see an alert when I refresh a page, so I can start actually programming something. I've tried a bunch of other things and so far nothing works. The script is enabled in the little monkey menu... edit: the script part now looks like this: foo(); function foo() { $ = unsafeWindow.jQuery; $('tr td.row2:nth-child(4)').css("background-color", "#999"); } it doesn't work. I know the jQuery is good because I can run it from outside of greasemonkey. If instead of a jQuery function is just say alert('hello'); that works fine; I get the alert on page-load.

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  • C++ class derivation and superconstructor confusion

    - by LukeN
    Hey, in a tutorial C++ code, I found this particular piece of confusion: PlasmaTutorial1::PlasmaTutorial1(QObject *parent, const QVariantList &args) : Plasma::Applet(parent, args), // <- Okay, Plasma = namespace, Applet = class m_svg(this), // <- A member function of class "Applet"? m_icon("document") // <- ditto? { m_svg.setImagePath("widgets/background"); // this will get us the standard applet background, for free! setBackgroundHints(DefaultBackground); resize(200, 200); } I'm not new to object oriented programming, so class derivation and super-classes are nothing complicated, but this syntax here got me confused. The header file defines the class like this: class PlasmaTutorial1 : public Plasma::Applet { Similar to above, namespace Plasma and class Applet. But what's the public doing there? I fear that I already know the concept but don't grasp the C++ syntax/way of doing it. In this question I picked up that these are called "superconstructors", at least that's what stuck in my memory, but I don't get this to the full extend. If we glance back at the first snippet, we see Constructor::Class(...) : NS::SuperClass(...), all fine 'till here. But what are m_svg(this), m_icon("document") doing there? Is this some kind of method to make these particular functions known to the derivated class? Is this part of C++ basics or more immediate? While I'm not completly lost in C++, I feel much more at home in C :) Most of the OOP I have done so far was done in D, Ruby or Python. For example in D I would just define class MyClass : MySuperClass, override what I needed to and call the super class' constructor if I'd need to.

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  • ctypes DLL with optional dependencies

    - by pisswillis
    Disclaimer: I'm new to windows programming so some of my assumptions may be wrong. Please correct me if so. I am developing a python wrapper for a C API using ctypes. The API ships with both 64 and 32 DLLs/LIBs. I can succesfully load the DLL using ctypes.WinDLL('TheLibName') and call functions etc etc. However some functions were not doing what they should. Upon further investigation it appears that the 32bit DLL is being used, which is what is causing the unexpected behaviour. I have tried using ctypes.WinDLL('TheLibName64') but the module is not found. I have tried registering the DLL with regsrv32, but it reports there is no entry point (it also reports no entry point when I try and register TheLibName, which is found by WinDLL(). The DLL came with a sample project in Visual Studio (I have 0 experience with VS so again please correct me here) which builds both 32 and 64 bit versions of the sample project. In the .vcsproj file the configurations for the 64 bit version include: AdditionalDependencies="TheLibName64.lib" in the VCLinkerTool section. In windows/system32 there are both TheLibName.dll/.lib, and TheLibName64.dll/.lib. So it seems to me that my problem is now to make the python ctypes DLL loader load these optional dependencies when the DLL is loaded. However I can't find any information on this (perhaps because, as a doze noob, I do not know the correct terminology) in the ctypes documentation. Is there a way to do this in ctypes? Am I going about this in completely the wrong way? Any help or general information about optional DLL dependencies and how they are loaded in windows would be much appreciated. Thanks

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  • Tkinter, Python: How do I save text entered in the Entry widget? How do I move a label?

    - by user3692825
    I am a newbie at programming and my program is not stellar but hopefully it's ok because I have only been using it for a couple days now. I am having trouble in my class "Recipie". In this class I am having trouble saving the text in my Entry widget. I know to use the .get() option but when I try to print it, it doesn't (whether it is within that defined method or not). So that is my main concern. I want it to save the text entered as a string when I press the button: b. My other minor question is, how can I move the label. When I have tried I have used the height and width options, but that just expands the label. I want to move the text to create a title above my Entry boxes. Is label the right widget to use or would it be easier to use a message box widget? So it would look like, for example (but like 8 pixels down and 20 to the right): ingredients textbox button labeled as: add an ingredient And I am not sure the option .pack(side="...") or .place(anchor="...") are the right options to use for my buttons or entry boxes or labels. Any help is greatly appreciated!!! And if you could add comments to your code explaining what you did, that would be so helpful. Thank you!!! import Tkinter class Recipie(Tkinter.Tk): def __init__(self): Tkinter.Tk.__init__(self) self.title("New Recipie") self.geometry("500x500") def name(self): name = Tkinter.Label(self, text="Title:", width=39) name.place(anchor="nw") insert_name = Tkinter.Entry(self) insert_name.pack() insert_name.focus_set() def ingredients(self): e = Tkinter.Entry(self) e.pack() e.focus_set() def addingredient(self): but = Tkinter.Button(self, text="Add Ingredients", width=15, command=self.ingredients) but.pack(side="bottom") def procedure(self): txt = Tkinter.Label(self, text="List the Steps:") txt.place(anchor="n") p = Tkinter.Entry(self) p.place(anchor="nw") p.focus_set() def savebutton(self): print insert_name.get() print e.get() print p.get() b = Tkinter.Button(self, text="Save Recipie", width=15, command=savebutton) top = Recipie() top.mainloop()

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  • At what point is it worth using a database?

    - by radix07
    I have a question relating to databases and at what point is worth diving into one. I am primarily an embedded engineer, but I am writing an application using QT to interface with our controller. We are at an odd point where we have enough data that it would be feasible to implement a database (around 700+ items and growing) to manage everything, but I am not sure it is worth the time right now to deal with. I have no problems implementing the GUI with files generated from excel and parsed in, but it gets tedious and hard to track even with VBA scripts. I have been playing around with converting our data into something more manageable for the application side with Microsoft Access and that seems to be working well. If that works out I am only a step (or several) away from using an SQL database and using the QT library to access and modify it. I don't have much experience managing data at this level and am curious what may be the best way to approach this. So what are some of the real benefits of using a database if any in this case? I realize much of this can be very application specific, but some general ideas and suggestions on how to straddle the embedded/application programming line would be helpful. Thanks

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  • Computer Science taxonomy

    - by Bakhtiyor
    I am developing web application where users have collection of tags. I need to create a suggestion list for users based on the similarity of their tags. For example, when a user logs in to the system, system gets his tags and search these tags in the DB of users and showing users who have similar tags. For instance if User 1 has following tags [Linux, Apache, MySQL, PHP] and User 2 has [Windows, IIS, PHP, MySQL] it says that User 2 matchs User 1 with a weight of 50%, because he has 2 similar tags(PHP and MySQL). But imagine the situation where User 1 has [ASP, IIS, MS Access] and User 2 has [PHP, Apache, MySQL]. In this situation my system doesn't suggest User 2 as a "friend" to User 1 or vice versa. But we now that these two users has similarity on the the field of work, both works on Web Technology (or Web Programming, etc). So, that is why I need kind of taxonomy of computer science (right now, but probably I would need taxonomy of other fields also, like medicine, physics, mathematics, etc.) where these concepts are categorized and so that when I search for similarity of ASP and PHP, for example, it can say that they have similarity and belong into one group(or category). I hope I described my problem clearly, but if something wrong explained would be happy for your corrections. Thanks

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  • python list Index out of range error

    - by dman762000
    I am working on a python tetris game that my proffessor assigned for the final project of a concepts of programming class. I have got just about everything he wanted to work on it at this point but I am having a slight problem with one part of it. Whenever I start moving pieces left and right I keep getting "index out of range error". This only happens when it is up against a piece. Here are the culprits that are giving me grief. def clearRight(block=None): global board, activeBlock, stackedBlocks isClear = True if(block == None): block = activeBlock if(block != None): for square in block['squares']: row = square[1] col = square[0]+1 if(col >= 0 and stackedBlocks[row][col] !=None): isClear=False return isClear def clearLeft(block=None): global board, activeBlock, stackedBlocks isClear = True if(block == None): block = activeBlock if(block != None): for square in block['squares']: row = square[1] col = square[0]-1 if(col >= 0 and stackedBlocks[row][col] !=None): isClear=False return isClear I am not looking to get anyone to fix it for me, I'm only looking for tips on how to fix it myself. Thanks in advance for any help that is given.

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  • Generic applet style system for publishing mathematics demonstrations?

    - by Alex
    Anyone who's tried to study mathematics using online resources will have come across these Java applets that demonstrate a particular mathematical idea. Examples: http://www.math.ucla.edu/~tao/java/Mobius.html http://www.mathcs.org/java/programs/FFT/index.html I love the idea of this interactive approach because I believe it is very helpful in conveying mathematical principles. I'd like to create a system for visually designing and publishing these 'mathlets' such that they can be created by teachers with little programming experience. So in order to create this app, i'll need a GUI and a 'math engine'. I'll probably be working with .NET because thats what I know best and i'd like to start experimenting with F#. Silverlight appeals to me as a presentation framework for this project (im not worried about interoperability right now). So my questions are: does anything like this exist already in full form? are there any GUI frameworks for displaying mathematical objects such as graphs & equations? are there decent open source libraries that exposes a mathematical framework (Math.NET looks good, just wondering if there is anything else out there) is there any existing work on taking mathematical models/demos built with maple/matlab/octave/mathematica etc and publishing them to the web?

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  • Qt display image in a new window

    - by user312543
    Hi, I am naive to Qt and GUI programming. http://stackoverflow.com/questions/1357960/qt-jpg-image-display/2605463#2605463 The procedure given for displaying an image is working fine and thank you for providing that. But I want to display an image when I click on radiobutton. I created a slot, and I connected the button click event to the slot (dispImage is my slot). My slot consists only the code which is working to display an image (First answer in this link). I am able to compile it and run it. But the o/p is not as we desire. On button click, image windoe flashes for a sec and disappears. One more point to share is, I tried the same with windowsflags example present in qt examples. In this example I want to display the image on the preview window created by us. Even this is also not worked for me. Please provide me the solution. Thanks in advance.

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  • Seperating two graphs based on connectivity and coordinates

    - by martin
    I would like to separate existing data of vertices and edges into two or more graphs that are not connected. I would like to give the following as example: Imagine two hexagons on top of each other but are lying in different Z. Hexagon 1 has the following vertices A(0,0,1), B(1,0,2), C(2,1,2), D(1,2,1), E(0,2,1), F(-1,2,1). The connectivity is as following: A-B, B-C, C-D, D-E, E-F, F-A. This part of Graph 1 as all the vertices are connected in this layer. Hexagon2 has the following vertices A1(0,0,6), B1(1,0,7), C1(2,1,7), D1(1,2,8), E1(0,2,7), F1(-1,2,6). The connectivity is as following: A1-B1, B1-C1, C1-D1, D1-E1, E1-F1, F1-A1. This is part of Graph 2 My data is in the following form: list of Vertices and list of Edges that i can form graphs with. I would like to eliminate graph 2 and give only vertices and connectivity of graph 1 to polygon determination part of my algorithm. My real data contains around 1000 connected polygons as graph 1 and around 100 (much larger in area) polygons as graph 2. I would like to eliminate graph 2. I am programming this in python. Thanks in advance.

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  • calling constructor of the class in the destructor of the same class

    - by dicaprio
    Experts !! I know this question is one of the lousy one , but still I dared to open my mind , hoping I would learn from all. I was trying some examples as part of my routine and did this horrible thing, I called the constructor of the class from destructor of the same class. I don't really know if this is ever required in real programming , I cant think of any real time scenarios where we really need to call functions/CTOR in our destructor. Usually , destructor is meant for cleaning up. If my understanding is correct, why the compiler doesn't complain ? Is this because it is valid for some good reasons ? If so what are they ? I tried on Sun Forte, g++ and VC++ compiler and none of them complain about it. using namespace std; class test{ public: test(){ cout<<"CTOR"<<endl; } ~test() {cout<<"DTOR"<<endl; test(); }};

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