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  • Is there a .NET BCL class to help with hand-rolled property path binding?

    - by Wayne
    WPF and Silverlight have a data binding model whereby I can provide a Binding with a Path which comprises a dot-notation of property accessors down from a DataContext to a specific value inside a complex object graph (eg. MyDataContext.RootProperty.SubProperty.Thing.Value) I have a (non-UI) requirement to accept such a path expressed as a simple string, and to use reflection on an object which is (hopefully) of a type which exposes the right property getters and setters in order to read and/or write values to those properties. Before I go off and start writing the parser and reflection code, is there a handy Framework 3.5 BCL class to help with this?

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  • Unresponsive UI when using BeginInvoke

    - by Kazoom
    Bckground I have a networked application written in C#. my server program has a UI and several communication threads, that read from tcp sockets and display messages on controller UI. Communication with each client is done through a seprate thread. When i recieve some stream of messages from one client , the thread for that client writes on UI, which is a richtextbox on a Form. I call SetTextHelper(string text) method of the form. which looks like this private delegate void MyTextUpdateHandler(string text); public void SetTextHelper(string text) { BeginInvoke(new MyTextUpdateHandler(SetText), new object[] { text }); } public setText(string text) { richtext.Text= text; } Question - If i use BeginInvoke my UI is entirely unresponsive when i m writing large stream of data to UI - Invoke solves that problem, but i read that for multi threaded environment where many thereads are sharing same resource Invoke can lead to deadlocks I share the common ichtextbox between around 16 threads - What would be a good desing for my situation?

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  • Can anyone recommend a .Net XML Serialization library?

    - by James
    Can anyone recommend a .Net XML Serialization library (ideally open source). I am looking for a robust XML serialization library that I can throw any object at, which will produce a human readable XML representation of the public properties for logging purposes. I never need to be able to deserialize. XmlSerializer's requirement of an object having a parameter constructor is too restrictive for what I want. DataContractSerializer does not give enough control over the output (which is not particularly human-readable). Any recommendations appreciated! Thanks

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  • Pass Alot of Parameters on a Form to Action Struts2

    - by Neeraj
    I have been working on migrating a web application from Struts1 to Struts2. I have a simple Form with around 45 Fields (basically a grid with data). I have to capture all those in Struts2 Action.I noticed that in struts2 we have OGNL through which we just write getters setters in action itself by declaring fields locally to get those variables flowing in the request. I cannot write 45 getters/setters in my action, there must be a way to pass whole object(a POJO) from jsp to Action layer. In Struts 1, we normally get a ActionForm Object and/or get request parameters in a map and then populate. Any help or suggestions will be appreciated.

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  • Using NSThread to solve waiting for image from URL on the iPhone

    - by james.ingham
    So I have the following code in a method which I want to set a UIImageView image to that of one from an online source: [NSThread detachNewThreadSelector:@selector(loadImage) toTarget:self withObject:nil]; Then in the method called by the thread I have this: - (void) loadImage { NSURL *url = [NSURL URLWithString:logoPath]; // logoPath is an NSString with path details NSData *data = [NSData dataWithContentsOfURL:url]; logoImage.image = [UIImage imageWithData:data]; } This works great however I get many warnings within the Debugger Console along the lines of: 2010-05-10 14:30:14.052 ProjectTitle[2930:633f] * _NSAutoreleaseNoPool(): Object 0x169d30 of class NSHTTPURLResponse autoreleased with no pool in place - just leaking This occurs many times each time I call the new thread and then eventually, under no pattern, after calling a few of these threads I get the classic 'EXC_BAD_ACCESS' run-time error. I understand that this is happening because I'm not retaining the object but how can I solve this with the code in 'loadImage' shown above? Thanks

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  • custom UIButton with skewed area in iPhone

    - by sugar
    I want to have a button on a screen with this image. this image is transparent from its corners as you can see here. UIButton *btn=[UIButton buttonWithType:UIButtonTypeCustom]; [btn setFrame:CGRectMake(xCo, yCo, kImageSizeWidth, kImageSizeHeight)]; [btn setImage:[UIImage imageNamed:@"aboveImg.png"] forState:UIControlStateNormal]; [btn addTarget:self action:@selector(btnTapped:) forControlEvents:UIControlEventTouchDown]; But the button tap is recognized out side image & i don't want that kind of functionality. I mean tap must be recognized only when it is tapped within image not outside image. How is that possible ? Thanks in advance for sharing your great knowledge. Sagar.

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  • Why are static classes considered “classes” and “reference types”?

    - by Timwi
    I’ve been pondering about the C# and CIL type system today and I’ve started to wonder why static classes are considered classes. There are many ways in which they are not really classes: A “normal” class can contain non-static members, a static class can’t. In this respect, a class is more similar to a struct than it is to a static class, and yet structs have a separate name. You can have a reference to an instance of a “normal” class, but not a static class (despite it being considered a “reference type”). In this respect, a class is more similar to an interface than it is to a static class, and yet interfaces have a separate name. The name of a static class can never be used in any place where a type name would normally fit: you can’t declare a variable of this type, you can’t use it as a base type, and you can’t use it as a generic type parameter. In this respect, static classes are somewhat more like namespaces. A “normal” class can implement interfaces. Once again, that makes classes more similar to structs than to static classes. A “normal” class can inherit from another class. It is also bizarre that static classes are considered to derive from System.Object. Although this allows them to “inherit” the static methods Equals and ReferenceEquals, the purpose of that inheritance is questionable as you would call those methods on object anyway. C# even allows you to specify that useless inheritance explicitly on static classes, but not on interfaces or structs, where the implicit derivation from object and System.ValueType, respectively, actually has a purpose. Regarding the subset-of-features argument: Static classes have a subset of the features of classes, but they also have a subset of the features of structs. All of the things that make a class distinct from the other kinds of type, do not seem to apply to static classes. Regarding the typeof argument: Making a static class into a new and different kind of type does not preclude it from being used in typeof. Given the sheer oddity of static classes, and the scarcity of similarities between them and “normal” classes, shouldn’t they have been made into a separate kind of type instead of a special kind of class?

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  • iPhone write to file (alternative directory)

    - by strider2k
    New to iPhone 3.2, Apple introduced File-Sharing support. Details can be found at https://developer.apple.com/iphone/library/releasenotes/General/WhatsNewIniPhoneOS/Articles/iPhoneOS3_2.html#//apple_ref/doc/uid/TP40009337-SW1 . Now, most examples floating around in the web demonstrates writing to the documents directory. What if I want to write files from my app but I don't want the user to be able to see it via iTunes? I'm looking at the Files and Networking section of the iPhone OS Programming Guide and I'm unsure what would be a good alternative to the documents directory for writing files to hide from the user and not be rejected by Apple's review team.

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  • help designing a method, should I use out or ref or return the type?

    - by Blankman
    I have a method that I will use in the following contexts: 1. User user = null; if(...) { user = defaultUser; SetUser(a,b,user); } else { SetUser(a,b,user); } SaveUser(user); So some cases are where user may be null, while in other cases it will already be initialized. How should I design the SetUser method? I currently have it like so, but this causes an error when user is null. public void SetUser(object a, object b, User user) { if(user == null) user = new User(); user.Security = a.security; user.Blah = b.type; }

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  • How to implement a TypeConverter for a type and property I don't own?

    - by CannibalSmith
    This is annoying: <GeometryDrawing> <GeometryDrawing.Pen> <Pen Brush="Black"/> </GeometryDrawing.Pen> </GeometryDrawing> I want this: <GeometryDrawing Pen="Black"/> So I write a TypeConverter: public class PenConverter : TypeConverter { static readonly BrushConverter brushConverter = new BrushConverter(); public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) return true; return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { var s = value as string; if (a != null) { var brush = brushConverter.ConvertFromInvariantString(s) as Brush; return new Pen(brush, 1); } return base.ConvertFrom(context, culture, value); } } Now, how do I link it up with the Pen type? I can't just add a TypeConverterAttribute to it as I don't own it (nor do I own GeometryDrawing.Pen property).

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  • Show up value of select option in IE

    - by Pete
    Hello, I have a problem with a html select object and its options in IE. My html <select id="Select1" onchange="closeMenu1(this.value)"> <option></option> <option>1</option> <option>2</option> And the javascript function closeMenu1 (x) { var show = document.getElementById("divID"); show.innerHTML = x; } Now, in every browser except the IEs the divID will show up the value which I selected in the select object. But IE doesn’t. Can somebody please tell me a way around that? Thanks.

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  • c++ "interface"-like classes similar to Java?

    - by William the Coderer
    In Java, you can define an interface as a class with no actual code implementation, but only to define the methods that a class must implement. Those types can be passed as parameters to methods and returned from methods. In C++, a pure virtual class can't be used as a parameter or return type, from what I can tell. Any way to mimic Java's interface classes? I have a string class in C++, and several subclasses for different encodings (like UTFxxx, ISOxxx, etc) that derive from the base string class. However, since there are so many different encodings, the base class has no meaningful implementation. But it would serve well as an interface if I could handle it as its own object and calls to that object would call on the correct subclass it was inherited to.

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  • Need to know who is hogging my bandwidth?

    - by Dev
    I have an ethernet connection to my iMac and with Internet sharing I am broadcasting the wireless network from my mac rather than using a wireless router. I use it to connect other devices wirelessly to the internet. But this makes all the traffic flow through my iMac. I wanted a way to analyze the traffic so that I know what connected devices are hogging the bandwidth at a given time and from which websites? I installed wireshark for mac and played around a little but it seems like an overkill when you first look at it. Can someone please help with few instructions to get what I need or any other way other than using wireshark? Thanks Dev.

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  • Custom keys for Google App Engine models (Python)

    - by Cameron
    First off, I'm relatively new to Google App Engine, so I'm probably doing something silly. Say I've got a model Foo: class Foo(db.Model): name = db.StringProperty() I want to use name as a unique key for every Foo object. How is this done? When I want to get a specific Foo object, I currently query the datastore for all Foo objects with the target unique name, but queries are slow (plus it's a pain to ensure that name is unique when each new Foo is created). There's got to be a better way to do this! Thanks.

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  • Parsing a text file with a fixed format in Java

    - by EugeneP
    Suppose I know a text file format, say, each line contains 4 fields like this: firstword secondword thirdword fourthword firstword2 secondword2 thirdword2 fourthword2 ... and I need to read it fully into memory I can use this approach: open a text file while not EOF read line by line split each line by a space create a new object with four fields extracted from each line add this object to a Set Ok, but is there anything better, a special 3-rd party Java library? So that we could define the structure of each text line beforehand and parse the file with some function thirdpartylib.setInputTextFileFormat("format.xml"); thirdpartylib.parse(Set, "pathToFile") ?

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • How do I call the methods in a model via controller? Zend Framework

    - by Joel
    Hi guys, I've been searching for tutorials to better understand this, but I'm having no luck. Please forgive the lengthy explination, but I want make sure I explain myself well. First, I'm quite new to the MVC structure, though I have been doing tutorials and learning as best I can. I have been moving over a live site into the Zend Framework model. So far, I have all the views within views/scripts/index/example.phtml. So therefore I'm using one IndexController and I have the code in each Action method for each page: IE public function exampleAction() Because I didn't know how to interact with a model, I put all the methods at the bottom of the controller (a fat controller). So basically, I had a working site by using a View and Controller and no model. ... Now I'm trying to learn how to incorporate the Model. So I created a View at: view/scripts/calendar/index.phtml I created a new Controller at: controller/CalendarControllers.php and a new model at: model/Calendar.php The problem is I think I'm not correctly communication with the model (I'm still new to OOP). Can you look over my controller and model and tell me if you see a problem. I'm needing to return an array from runCalendarScript(), but I'm not sure if I can return an array into the object like I'm trying to? I don't really understand how to "run" the runCalendarScript() from the controller? Thanks for any help! I'm stripping out most of the guts of the methods for the sake of brevity: controller: <?php class CalendarController extends Zend_Controller_Action { public function indexAction() { $finishedFeedArray = new Application_Model_Calendar(); $this->view->googleArray = $finishedFeedArray; } } model: <?php class Application_Model_Calendar { public function _runCalendarScript(){ $gcal = $this->_validateCalendarConnection(); $uncleanedFeedArray = $this->_getCalendarFeed($gcal); $finishedFeedArray = $this->_cleanFeed($uncleanedFeedArray); return $finishedFeedArray; } //Validate Google Calendar connection public function _validateCalendarConnection() { ... return $gcal; } //extracts googles calendar object into the $feed object public function _getCalendarFeed($gcal) { ... return $feed; } //cleans the feed to just text, etc protected function _cleanFeed($uncleanedFeedArray) { $contentText = $this->_cleanupText($event); $eventData = $this->_filterEventDetails($contentText); return $cleanedArray; } //Cleans up all formatting of text from Calendar feed public function _cleanupText($event) { ... return $contentText; } //filterEventDetails protected function _filterEventDetails($contentText) { ... return $data; } }

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  • pyramid traversal resource url no attribute __name__

    - by Santana
    So I have: resources.py: def _add(obj, name, parent): obj.__name__ = name obj.__parent__ = parent return obj class Root(object): __parent__ = __name__ = None def __init__(self, request): super(Root, self).__init__() self.request = request self.collection = request.db.post def __getitem__(self, key): if u'profile' in key: return Profile(self.request) class Profile(dict): def __init__(self, request): super(Profile, self).__init__() self.__name__ = u'profile' self.__parent__ = Root self.collection = request.db.posts def __getitem__(self, name): post = Dummy(self.collection.find_one(dict(username=name))) return _add(post, name, self) and I'm using MongoDB and pyramid_mongodb views.py: @view_config(context = Profile, renderer = 'templates/mytemplate.pt') def test_view(request): return {} and in mytemplate.pt: <p tal:repeat='item request.context'> ${item} </p> I can echo what's in the database (I'm using mongodb), but when I provided a URL for each item using resource_url() <p tal:repeat='item request.context'> <a href='${request.resource_url(item)}'>${item}</a> </p> I got an error: 'dict' object has no attribute '__name__', can someone help me?

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  • How can I enable/disable network connection options programmatically

    - by nikie
    When I open the properties on a network connnection on windows, I see this dialog: In this dialog, in the check-listbox I can enable or disable options like "File or printer sharing", "client for microsoft networks" or network filter drivers. My question is: How can I enable/disable these options programatically? I didn't find anything that looks like this in the WMI documentation and I couldn't find any other Win32 API for this. I would prefer a C Win32 API or WMI interface, but a solution using any programming language is welcome. The question is language-agnostic.

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  • Rotating in OpenGL relative to the viewport

    - by Nick
    I'm trying to display an object in the view which can be rotated naturally by dragging the cursor/touchscreen. At the moment I've got X and Y rotation of an object like this glRotatef(rotateX, 0f, 1f, 0f); // Dragging along X, so spin around Y axis glRotatef(rotateY, 1f, 0f, 0f); I understand why this doesn't do what I want it to do (e.g. if you spin it right 180 degrees, up and down spinning gets reversed). I just can't figure out a way for both directions to stay left-right and up-down relative to the viewer. I can assume that the camera is fixed and looking along the Z axis. Any ideas?

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  • Subversion (SVN) equivalant to Visual Source Safe (VSS) "Share"

    - by CraftyFella
    Hi, I have a scenario in my project where I need to share a single file between multiple projects in the same solution. Back in my Visual Source Safe days (Shudder), I'd use the "Share" option to allow me to make changes to this file in any of the locations. Then once it was checked in I could guarantee that the other locations will get the update. I'm trying to do this in Subversion but I can't seem to find the option anywhere. I do know about svn:externals however I'm only interested in sharing a single file between multiple locations. Does anyone know how to do this in Subversion? Thanks

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  • C# - Silverlight - Dynamically calling a method

    - by cmaduro
    Is there anyway in C# to call a method based on a Enum and/or class? Say if I were to call Controller<Actions.OnEdit, Customer>(customer); Could I do something like this then? public void Controller<TAction, TParam>(TParam object) { Action<TParam> action = FindLocalMethodName(TAction); action(object); } private Action<T> FindLocalMethodName(Enum method) { //Use reflection to find a metode with //the name corresponding to method.ToString() //which accepts a parameters type T. }

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  • Doubt with c# handlers?

    - by aF
    I have this code in c# public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; /* if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand();*/ recContext = new SpSharedRecoContextClass(); recContext.CreateGrammar(0, out recGrammar); if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); //recContext.RecognitionForOtherContext += new _ISpeechRecoContextEvents_RecognitionForOtherContextEventHandler(handleRecognition); //System.Windows.Forms.MessageBox.Show("olari"); } } private void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { System.Windows.Forms.MessageBox.Show("entrei"); string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; foreach (string word in recognizedWords) { if (temp.Contains(word)) { _recognizedText = word; } } } public void run() { if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt")) { deserializer = new XmlSerializer(_identifiedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _identifiedVoices = (double[])o; } if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt")) { deserializer = new XmlSerializer(_deletedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _deletedVoices = (ArrayList)o; } myTimer.Interval = 5000; myTimer.Tick += new EventHandler(clearData); myTimer.Start(); if (WaveNative.waveInGetNumDevs() > 0) { _waveFormat = new WaveFormat(_samples, 16, 2); _recorder = new WaveInRecorder(-1, _waveFormat, 8192 * 2, 3, new BufferDoneEventHandler(DataArrived)); _scaleHz = (double)_samples / _fftLength; _limit = (int)((double)_limitVoice / _scaleHz); SoundLogDLL.MelFrequencyCepstrumCoefficients.calculateFrequencies(_samples, _fftLength); } } startRecognition is a method for Speech Recognition that load a grammar and makes the recognition handler here: recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); Now I have a problem, when I call the method startRecognition before method run, both handlers (the recognition one and the handler for the Tick) work well. If a word is recognized, handlerRecognition method is called. But, when I call the method run before the method startRecognition, both methods seem to run well but then the recognition Handler is never executed! Even when I see that words are recognized (because they happear on the Windows Speech Recognition app). What can I do for the recognition handler be allways called?

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