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  • Using Wordpress as more than just a blog?

    - by Adam
    I have been making plans to create a site that would contain several different sections, such as several blog feeds for reviews and articals, a forum, and also a stock site where people can sell/buy photos. I was planning on doing this in PHP, but have recently started using wordpress and found it to be very powerful. is a site like this too "advanced" to be done in wordpress?

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  • Difference between chart, plot and graph

    - by Pradyumna
    I'm thinking of what would be the right terms to use in the UI of my new program, when referring to graphical data representations - i.e., whether to call them "charts", "plots" or "graphs". I was wondering how these terms are different, and when is it appropriate to use each of them? Thanks, Pradyumna

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  • how plot a matrix on a wxframe?

    - by milton
    I am starting on wx, and I need to plot a matrix (like a grid) that is stored on a list of lists on wx Frame. My matrix have to values, and I would like to set different colors for each values. mymatrix=[[100,200,200,200,100,200,200,200,100,100], [200,200,100,100,100,100,200,200,100,200], [100,100,200,200,100,100,100,100,100,100], [100,200,200,100,200,100,100,200,200,200], [200,100,200,100,100,100,100,200,100,100], [100,200,200,100,200,200,100,200,100,100], [200,100,200,100,100,100,200,100,100,100], [200,200,100,200,100,200,200,200,200,200], [200,200,200,100,200,200,200,100,100,100], [100,100,100,200,200,200,100,200,200,100]] a = numpy.array(landscape_matrix) im = Image.fromarray(a) I can show it using im.show() but I need to plot it on a wx frame. All help is welcome. [email protected]

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  • Third party components for both WPF and Silverlight

    - by rem
    I tried Xceed datagrid for WPF and liked it, but the problem is that this vendor doesn't have similar control for Silverlight. It seems for me that it's not very convenient to buy it from some another company and have components from different vendors for such close thechnologies as WPF and Silverlight. Could you share your thoughts and experience on this? What whould you recommend?

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • On what platform did these popular programming languages originate?

    - by speciousfool
    Perhaps you know the story of HTTP and HTML being developed on a NeXT computer. I am curious which platform served as the first home for these programming languages: Ada C C++ C# D Erlang Fortran Haskell Java Javascript Lisp Logo MATLAB ML Perl PHP Prolog Python R Ruby Scheme SQL Smalltalk I thought it might be interesting to reflect on how the machine and operating environment lead to different design decisions. Or to see if some architecture or operating system variant was particularly fruitful for programming language development. A question for the historians among us.

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  • scraping blog contents

    - by goh
    Hi lads, After obtaining the urls for various blogspots, tumblr and wordpress pages, I faced some problems processing the html pages. The thing is, i wish to distinguish between the content,title and date for each blog post. I might be able to get the date through regex, but there are so many custom scripts people are using now that the html classes and structure is so different. Does anyone has a solution that may help?

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  • Rails - best way to display code only in production?

    - by jyoseph
    I have a few pieces of code that I would like to display only in production, for instance, the showing of disqus comments. What is the best way to go about doing that? Currently I have: <% if RAILS_ENV.eql?('production') %> disqus code here <% end %> But I am not sure if that's the best method, or is that it? Seems pretty verbose and I would need this in a few different places in the application.

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  • Grails query not using GORM

    - by Tihom
    What is the best way to query for something without using GORM in grails? I have query that doesn't seem to fit in the GORM model, the query has a subquery and a computed field. I posted on stackoverflow already with no response so I decided to take a different approach. I want to query for something not using GORM within a grails application. Is there an easy way to get the connection and go through the result set?

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  • Looking for design help

    - by jess
    I have this scenario in most of the WindowsForms having grids I have a sequence of code which is similar - AddNewRow(in grid),CreateNewEntity,notifyUser,few other steps Now, I want to use a template kind of pattern.But,my issue is with CreateEntity method since sometimes it is passed a parameter which is different depending on the type of object being created.Should I make createentity accept an "object" type,and cast when the parameter is to be used.What other way can I tackle this design issue? Also,CreateEntity returns the object being created.

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  • Django: What's the correct way to get the requesting IP address?

    - by swisstony
    I'm trying to develop an app using Django 1.1 on Webfaction. I'd like to get the IP address of the incoming request, but when I use request.META['REMOTE_ADDR'] it returns 127.0.0.1. There seems to be a number of different ways of getting the address, such as using HTTP_X_FORWARDED_FOR or plugging in some middleware called SetRemoteAddrFromForwardedFor. Just wondering what the best approach was?

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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • MPI difference between Communicator and Group

    - by iamrohitbanga
    I have read the definitions of these terms and my interpretation is that there is a one to one relation between a group and a communicator. A group is a set of processes which wish to communicate with each other and a communicator is an implementation for a group. Is this correct? Why have two different terms if this is so?

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  • How to count how many items for distinct items in mysql?

    - by Vincent Duprez
    Imagine a have a table with a column named status: status ------ A A A B C C D D D How can I count how many rows have A, how many rows have B etc? this kind of output: A |B |C |D |E ------------------ 3 |1 |2 |3 |0 As for E = O , this will always be A,B,C,D and E Output should be one row (thus 1 query). When doing a distinct count (most returning answer on my searches, it does return how many different elements there are, 4 in this case...)

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  • Excel VBA / SQL Union

    - by Edge
    Hi, I am trying to Join 2 seperate columns from 2 different sheets to make a longer column from which i can then use a Vlookup from. Sheet1 A, B, C, D, E, F, G Sheet2 A, B, C, D, E, F, G I want to Join(Union) Columns B from sheet1 and C from sheet2 together and find the Distinct values of the new list. I have been working on this for weeks. Thanks

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  • Trasnfer of dirctory structure on network

    - by singh
    Hi I am designing a remote CD/DVD burner to address hardware constraint on my Machine. My design work like that :(Analogous to network paper printer) Unix Based Machine (acts as server) hosts a burner. Windows based machine acts as client. Client prepare data to be burn and transfer it to server. Server burn the data on CD/DVD. My Question is : . Which is the best protocol to transfer data over network (Keeping same Directory hierarchy) between different OS

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