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  • GWT (Google Web Toolkit) Designer not working on Ubuntu 12.10

    - by Marian Lux
    The GWT Desinger is not working on Ubuntu 12.10. It worked on Ubuntu 12.04. I installed the Eclipse Plugin as described on the GWT Homepate If I want to open the Design-View (for an xml-GWT-File), Eclipse crashes (prompt closing of the application). I found this two workarounds for which are for 12.04 (but on 12.04 i did not need this to get it working - it worked out of the box for me). I tried them on my 12.10 Ubuntu but they are not working. But I have to say that I can't find the "Use WebKit for rendering GWT UI (if available)"-Flag. What can I do to get the GWT Designer working? I tested it successfully again on a 12.04 Ubuntu VMware image. If I don't get a solution, I have to downgrade my Ubuntu to 12.04 again.

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  • Mobile Multiplayer games and coping with high latency

    - by spaceOwl
    I'm currently researching regarding a design for an online (realtime) mobile multiplayer game. As such, i'm taking into consideration that latencies (lag) is going to be high (perhaps higher than PC/consoles). I'd like to know if there are ways to overcome this or minimize the issues of high latency? The model i'll be using is peer-to-peer (using Photon cloud to broadcast messages to all other players). How do i deal with a scenario where a message about a local object's state at time t will only get to other players at *t + HUGE_LAG* ?

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  • Oracle University New Courses (Week 12)

    - by swalker
    Oracle University released the following new (versions of) courses recently: Database Oracle Enterprise Manager Cloud Control 12c: Install & Upgrade (2 days) Using Oracle Enterprise Manager Cloud Control 12c Introduction to Big Data (1 day seminar) Introduction to Oracle NoSQL Database (1 day seminar) Oracle Database Administration I: Certification Exam Preparation Seminar (Training On Demand) Development Tools Oracle Database SQL: Certification Exam Preparation Seminar (Training On Demand) MySQL MySQL for Beginners (4 days) Fusion Middleware Oracle Service Bus 11g: System Admin, Design & Integrate Accelerated (5 days) Oracle WebLogic Server 11g: Administration Essentials (Training On Demand) Oracle Solaris Developing and Deploying Applications on Oracle Solaris 11 (3 days) Fusion Applications Fusion Applications: Installation and Administration (4 days) E-Business Suite R12.x Oracle E-Business Suite Essentials for Implementers (Training On Demand) R12.x Implement Oracle Workflow (Training On Demand) R12.x Oracle Applications System Administrator Fundamentals (Training On Demand) PeopleSoft PeopleSoft PeopleTools I Rel 8.50 (Training On Demand) Get in contact with your local Oracle University team for more details and course dates. Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook Google+

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  • Is MVC now the only way to write PHP?

    - by JasonS
    Hey... its XMAS Eve and something is bugging me... yes, I have work on my mind even when I am on holiday. The vast amount of frameworks available for PHP now use MVC. Even ASP.net has its own MVC module. I can see the attraction of MVC, I really can and I use it frequently. The only downside that I can see is that you have to fire up the whole system to execute a page request. Depending on your task this can be a little wasteful. So the question. In a professional environment is this the only way to use PHP nowadays or are their other design methods which have alternative benefits?

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  • Processing Kinect v2 Color Streams in Parallel

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/08/20/processing-kinect-v2-color-streams-in-parallel.aspxProcessing Kinect v2 Color Streams in Parallel I've really been enjoying being a part of the Kinect for Windows Developer's Preview. The new hardware has some really impressive capabilities. However, with great power comes great system specs. Unfortunately, my little laptop that could is not 100% up to the task; I've had to get a little creative. The most disappointing thing I've run into is that I can't always cleanly display the color camera stream in managed code. I managed to strip the code down to what I believe is the bear minimum: using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   BitmapToDisplay.Lock(); _ColorFrame.CopyConvertedFrameDataToIntPtr( BitmapToDisplay.BackBuffer, Convert.ToUInt32( BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight ), ColorImageFormat.Bgra ); BitmapToDisplay.AddDirtyRect( new Int32Rect( 0, 0, _ColorFrame.FrameDescription.Width, _ColorFrame.FrameDescription.Height ) ); BitmapToDisplay.Unlock(); } With this snippet, I'm placing the converted Bgra32 color stream directly on the BackBuffer of the WriteableBitmap. This gives me pretty smooth playback, but I still get the occasional freeze for half a second. After a bit of profiling, I discovered there were a few problems. The first problem is the size of the buffer along with the conversion on the buffer. At this time, the raw image format of the data from the Kinect is Yuy2. This is great for direct video processing. It would be ideal if I had a WriteableVideo object in WPF. However, this is not the case. Further digging led me to the real problem. It appears that the SDK is converting the input serially. Let's think about this for a second. The color camera is a 1080p camera. As we should all know, this give us a native resolution of 1920 x 1080. This produces 2,073,600 pixels. Yuy2 uses 4 bytes per 2 pixel, for a buffer size of 4,147,200 bytes. Bgra32 uses 4 bytes per pixel, for a buffer size of 8,294,400 bytes. The SDK appears to be doing this on one thread. I started wondering if I chould do this better myself. I mean, I have 8 cores in my system. Why can't I use them all? The first problem is converting a Yuy2 frame into a Bgra32 frame. It is NOT trivial. I spent a day of research of just how to do this. In the end, I didn't even produce the best algorithm possible, but it did work. After I managed to get that to work, I knew my next step was the get the conversion operation off the UI Thread. This was a simple process of throwing the work into a Task. Of course, this meant I had to marshal the final write to the WriteableBitmap back to the UI thread. Finally, I needed to vectorize the operation so I could run it safely in parallel. This was, mercifully, not quite as hard as I thought it would be. I had my loop return an index to a pair of pixels. From there, I had to tell the loop to do everything for this pair of pixels. If you're wondering why I did it for pairs of pixels, look back above at the specification for the Yuy2 format. I won't go into full detail on why each 4 bytes contains 2 pixels of information, but rest assured that there is a reason why the format is described in that way. The first working attempt at this algorithm successfully turned my poor laptop into a space heater. I very quickly brought and maintained all 8 cores up to about 97% usage. That's when I remembered that obscure option in the Task Parallel Library where you could limit the amount of parallelism used. After a little trial and error, I discovered 4 parallel tasks was enough for most cases. This yielded the follow code: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   private void ColorFrameArrived( object sender, ColorFrameArrivedEventArgs e ) { if( null == e.FrameReference ) return;   // If you do not dispose of the frame, you never get another one... using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   Task.Factory.StartNew( () => { ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   Application.Current.Dispatcher.Invoke( () => { BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } ); } ); } } This seemed to yield a results I wanted, but there was still the occasional stutter. This lead to what I realized was the second problem. There is a race condition between the UI Thread and me locking the WriteableBitmap so I can write the next frame. Again, I'm writing approximately 8MB to the back buffer. Then, I started thinking I could cheat. The Kinect is running at 30 frames per second. The WPF UI Thread runs at 60 frames per second. This made me not feel bad about exploiting the Composition Thread. I moved the bulk of the code from the FrameArrived handler into CompositionTarget.Rendering. Once I was in there, I polled from a frame, and rendered it if it existed. Since, in theory, I'm only killing the Composition Thread every other hit, I decided I was ok with this for cases where silky smooth video performance REALLY mattered. This ode looked like this: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   void CompositionTarget_Rendering( object sender, EventArgs e ) { using( ColorFrame _ColorFrame = FrameReader.AcquireLatestFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } }

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  • Language-independent sources on collision detection

    - by Phazyck
    While making a Pong clone with a friend, we had to implement some collision detection. For research purposes, my friend dug up a book called "AdvancED Game Design with Flash" by Rex Van Der Spuy. This book was clearly targeted at implementing collision detection in ActionScript, and I also have some problems with how the concepts are presented, e.g. presenting one method as better than another, without explaining that decision. Can anyone recommend some good material on collision detection? I'd prefer it if kept the implementation details as language-independent as possible, e.g. by implementing the concepts in pseudo-code. Language-specific materials are not completely unwelcome though, though I'd prefer those to be in either Java, C#, F# or Python or similar languages, as those are the ones I'm most familiar with. :-) Lastly, is there perhaps widely known and used book on collision detection that most people should know about, like a 'the book on collision detection'?

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  • Java ME Tech Holiday Gift Idea #3: Kindle Touch Wi-Fi

    - by hinkmond
    Here's a Java ME tech-enabled device holiday gift idea: The venerable Amazon Kindle Touch with built-in Wi-Fi. Niiiice! See: Java ME Tech Gift Idea #3 Here's a quote: + Most-advanced E Ink display, now with multi-touch + New sleek design - 8% lighter, 11% smaller, holds 3,000 books + Only e-reader with text-to-speech, audiobooks and mp3 support + Built in Wi-Fi - Get books in 60 seconds If you want to give someone special a cool device, you want to give something with Java ME technology. Give only the best this holiday season! Hinkmond

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  • Observer pattern for unpredictable observation time

    - by JoJo
    I have a situation where objects are created at unpredictable times. Some of these objects are created before an important event, some after. If the event already happened, I make the object execute stuff right away. If the event is forthcoming, I make the object observe the event. When the event triggers, the object is notified and executes the same code. if (subject.eventAlreadyHappened()) { observer.executeStuff(); } else { subject.subscribe(observer); } Is there another design pattern to wrap or even replace this observer pattern? I think it looks a little dirty to me.

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  • Cost of maintenance depending on paradigms

    - by Anto
    Is there any data on which paradigms allow for code which is easier/cheaper to maintain? Certainly, independantly of the chosen paradigm, good design is cheaper to maintain than bad, but there should probably be major differences coming only from the paradigm choice. Unstructured programming, for instance, generates very messy code (spaghetti code) which is expensive to maintain. In object oriented programming, implementation details are hidden and thus it should be pretty cheap to change those. In functional programming, there are no side effects, thus there is lesser risk of introducing bugs during maintainance, which should be cheaper. Is there any data on which paradigms are the most cost-efficient when coming down to maintenance? If no such data exists, what is your take on the question?

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  • Which online/hosted bug tracking tool do you use for your own work and projects?

    - by blueberryfields
    I've accumulated a lot of side projects over the years, which I slowly improve on over time. Whenever I return to one, I take some time reading over text files that include design, recent bugs, next features, etc... that I should be working on - it's not pretty. I'm looking to switch to something more formal. Ideally, this would be a full featured, online, bug tracking system, which allows for free or nearly free bug tracking for my own projects. Also, ideally this would be doable in a private manner - I don't really want everyone to see my side projects and what a mess I've made of some of them.

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  • Would you consider using training/mentoring from LearnersParadise.com?

    - by HK1
    My initial question deserves some explanation. I signed up for an account at learnersparadise.com. After signing up I couldn't login so I opted to use their "send password" feature. Upon receiving my password in my email I confirmed two things A) They trimmed off 2 of the last digits of my 10-digit password without informing me and saved it that way in their database B) my password is not saved in their database using a one-way hash since they were able to email me my password. I'm quite certain that both of these are perfectly awful programming practices. I suspect that the mentors/trainers at learnersparadise are not necessarily affiliated with the website and it's design since they are basically people like you and me (hopefully more skill than me) who have signed up to become mentors. However, I'm still uncertain about signing up for training/mentoring at a site that uses such poor programming practices themselves? Would you let learnersparadise poor programming practices affect your opinion of their trainers/mentors?

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  • bad practice to create a print friendly page to remove the use of pdfs?

    - by Phil
    the company I work for has a one page invoice that uses the library tcpdf. they wanted to do some design changes that I found are just incredibly difficult for setting up in .pdf format. using html/css I could easily create the page and have it print very nicely, but I have a feeling that I am over looking something. is it a good practice to set up a page just for printing? and if not, is it at least better than putting out a ugly .pdf? I could also use the CSS inline so that if they wanted to download it and open it they could.

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  • Java EE@Princeton Java Meetup

    - by reza_rahman
    On November 28th, I spoke at the Princeton Java Meetup Group. It's a well-organized group led by veteran Java champion Yakov Fain - I have spoken there numerous times. I did my Java EE 6 DDD talk (the same one from Java2Days 2012). Domain Driven Design with Java EE 6 from Reza Rahman The code examples are available here: https://blogs.oracle.com/reza/resource/dddsample.zip. Give me a shout if you would like to get it up and running. The talk went very well -- the official RSVP shows 33 attended. I gave away a few GlassFish T-shirts, laptop stickers and Arun Gupta's Java EE 6 pocket guide. More details on the talk here. I most certainly look forward to speaking there again.

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  • MIX10 Windows Phone 7 Content Overview

    The tools available at MIX 10 and for public download are a Community Technology Preview, while not feature complete, the tools release at MIX 10 ships with a robust set of functionality. The white papers provide guidance on architecture, development, as well as design. In addition there are code samples and hands-on-labs that cover key topics such as Silverlight, the application bar, splash screen, navigation model, and XNA Game Studio. Training available now: Charles Petzolds preview of Programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Translating Fusion Apps Customizations: Composers mean Usable Apps in Any Language

    - by ultan o'broin
    Quick shoutout for the Fusion Applications (Cloud Applications to you) Developer Relations blog post about translating Fusion apps customizations using composers and other tools and utilities provided by Oracle. Great to see Fusion help customizations included in the post, as well as software, and it also includes a nice heads up on what's coming to enable customers to make changes to text themselves in Release 8 of Oracle's Cloud Applications. I am proud to say that I logged the enhancements for what's coming in Release 8  to come to life and also wrote a spec for its requirements based on the customer research done internationally through the Oracle Usability Advisory Board). Remember,  copywriting is design and translated versions means reflecting local UX requirements too! Nice post guys!

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  • Lua and multi-paradigm programming: scope and capabilities

    - by Ef Es
    Despite having started learning programming with Pascal and C, after the jump to OO (C++, Java) I lost sense of the structured programming paradigm. I have started learning Lua and I have researched many tutorials, but all of them only cover basic operations and language features and capabilities. They feel more like a reference doc than a programmer's guide. Now, when trying to work with day to day tasks, how does one go through most common design patterns like observer, or multithreaded programming, creating UI elements and polling system calls for keyboard or sensors? Is it even feasible in this languages or you have to work with the C binding, libraries and low-level programming to get most stuff done? Do I get the Lua scope wrong?

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  • Herzlichen Glückwunsch!

    - by cjandaus
      Ich darf ja keine Namen nennen, aber der Gewinner unserer Umfrage auf der DOAG Konferenz 2012 steht fest und hat sich mit seiner Teilnahme selbst ein erstklassiges Nikolaus-Geschenk gemacht - und zwar ein niegelnagelneues iPad!!! Zugegeben - genau so wie auf dem Bild sieht das iPad des glücklichen Gewinners nicht aus, denn dieser Custom Design Wunsch von mir hätte wahrscheinlich ebenso viel gekostet wie eine ausgewachsene Exadata, aber das wird die Freude nicht trüben. Und freuen können sich auch noch die Gewinner auf den Plätzen 2 bis 5 - nämlich über eine Laptop-Tasche, hochwertigen Stift und Notizmappe aus Leder. Ich freue mich mit den Gewinnern und nicht zuletzt über die rege Teilnahme und vor allem die Ergebnisse der Umfrage. Auch dazu kann ich nicht viel sagen, nur so viel, dass Windows als Server Betriebssystem für Oracle Datenbanken kein Schattendasein führt. In diesem Sinne bin ich gespannt auf die kommende DOAG Datenbank Konferenz im Mai 2013, auf der ich hoffentlich die Gelegenheit bekommen werde, um die Oracle 12c Datenbank auf Windows Server 2012 und Windows 8 vorzustellen. Keynote Sprecher ist übrigens Günther Stürner - das Highlight der Konferenz.

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  • How should I organise classes for a space simulator?

    - by Peteyslatts
    I have pretty much taught myself everything I know about programming, so while I know how to teach myself (books, internet and reading API's), I'm finding that there hasn't been a whole lot in the way of good programming. I am finishing up learning the basics of XNA and I want to create a space simulator to test my knowledge. This isn't a full scale simulator, but just something that covers everything I learned. It's also going to be modular so I can build on it, after I get the basics down. One of the early features I want to implement is AI. And I want to take this into account as I'm designing my classes so I can minimize rewriting code. So my question: How should I design ship classes so that both the player and AI can use them? The only idea I have so far is: Create a ship class that contains stats, models, textures, collision data etc. The player and AI would then have the data for position, rotation, health, etc and would base their status off of the ship stats.

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  • OSB, Service Callouts and OQL - Part 1

    - by Sabha
    Oracle Fusion Middleware customers use Oracle Service Bus (OSB) for virtualizing Service endpoints and implementing stateless service orchestrations. Behind the performance and speed of OSB, there are a couple of key design implementations that can affect application performance and behavior under heavy load. One of the heavily used feature in OSB is the Service Callout pipeline action for message enrichment and invoking multiple services as part of one single orchestration. Overuse of this feature, without understanding its internal implementation, can lead to serious problems. This post will delve into OSB internals, the problem associated with usage of Service Callout under high loads, diagnosing it via thread dump and heap dump analysis using tools like ThreadLogic and OQL (Object Query Language) and resolving it. The first section in the series will mainly cover the threading model used internally by OSB for implementing Route Vs. Service Callouts. Please refer to the blog post for more details. 

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  • User prompts (MessageBox) with MVVM

    - by mukapu
    The problem statement: I am tired of thinking how to show a simple message box or user prompt and act based on the response in Model-View-View-Model (MVVM). Common approaches: - It's ok, let's just do this one thing from ViewModel and mock this out for unit testing - Design my own dialog, then what to do from there - Can I write something in view code behind, ah yes, that seems to be the only way out, as anyway MVVM is still not matured...  - and what not?   I am pretty much one among the few frustrated out in this world looking for some convincing answers. I think we can do it a little neater without having the feeling of violating any of our self defined rules! Solution: The Control - Implement a simple control with no designer visibility. - Allow a property to be bound to tell when to show the MessageBox - Provide command binding for possible user actions, Yes, No, Cancel... How do I Use? - Just place the necessary XAML tags in the view - Implement the command for all user actions in the View Model - Run unit tests on the commands

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  • Good Intro to Computer Science Book for FE Developer [on hold]

    - by Squirkle
    I am a JavaScript developer/architect who, like many developers these days, did not come from a Computer Science background (I studied Philosophy at a liberal arts college), but instead learned development by actually building applications, and by reading books explaining language grammars, design patterns, and best practices. I have never felt that my ignorance of CS concepts has hurt my ability to build great apps or find employment. Recently, however, I have felt the itch to grow in this direction. Do you have any suggestions for some good introductory CS resources/books? I know that Computer Science is a huge field and my question is very general, but I am looking for a 101-type survey of the high-level concepts, from which I can branch off into more specific areas of study. Thanks!

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  • Is wikipedia a valuable resource for studying data structures? (can we call it complete?)

    - by Amir Nasr
    Can I depend on wikipedia to learn data structures fully using the list of data structures http://en.wikipedia.org/wiki/List_of_data_structures and the links they refer to? The same question for algorithms http://en.wikipedia.org/wiki/List_of_algorithm_general_topics ?... What's after learning algorithms and data structures? Specializing in a certain field of algorithms such as computer graohics, memory management...etc? or what could be the plan for mastering programming after knowing the language syntax and the background about program design and programming logic? I asked about wikipedia because i would like to find a complete resource or are least a resource which would be enough for the field of data structures instead of searching for separate articles in different places in other words an alternative to books which may even be more complete.

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  • How to keep a team well-trained?

    - by PierrOz
    Hi dear fellows, I'm currently mentoring a small team of 4 junior dev in small software company. They are very smart and often achieve their tasks with a high-quality job but I'm sure they still can do better - actually I have exactly the same feeling for myself :) -. Besides some of them are more "junior" than other. So I would like to find of a funny way to improve their CS skills (design, coding, testing, algorithmic...) in addition to the experience they acquire in their daily work. For instance, I was thinking of setting up weekly sessions, not longer than 2 hours, where we could get together to work on challenging CS exercises. A bit like a coding dojo. I'm sure the team would enjoy that but is it really a good idea? Would it be efficient in a professional context? They already spend all their week to code so how should I organize that in order for them to get some benefits? Any feedback welcome !

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  • What are some high quality Enterprise Architecture conferences or training programs?

    - by Stimy
    I am looking for a conference or training which will give me a broad exposure to enterprise level software architecture. I've been with the same company for 10 years and we've grown to the size where we really need to lay out a framework for the applications which support our company's business. The organic growth over the last 10 years has left us with a tightly coupled and fairly messy set of applications. We need to do a better job at componentizing our business entities and have more rigorous control on the interfaces between those entities and our business processes. I'm looking to get a broad, yet practical exposure on design patterns to support that architecture (SOA, messaging, ESB's etc). I'm hoping to gain insight from folks who have direct experience with implementing or working with what would be considered an enterprise class architecture.

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  • Copyrighting software, templates, etc. under real name or screen name?

    - by Abluescarab
    My question is hopefully simple--should I copyright my work (art, software, web design, etc.) under my real name or my screen name? My real name and screen name are also easily connected with a bit of searching, so does it really matter in the end? I'm not a professional (at this point). I read this article: Is it a bad idea to sell Android apps in the Android Market under your real name? and they recommended releasing on the app market under a company name. I also read this article: On what name should I claim copyright in open source software?, but that didn't answer my question. I know it probably matters for big projects, but for little projects, does it matter? Thanks ahead of time!

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