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  • Nginx as a reverse proxy + Apache or completely cut out Apache? (WordPress Multisite)

    - by user715564
    I am starting a WordPress multisite network with domain mapping and I am trying to think through my server set up. Right now, I only have one medium sized VPS but hopefully I will need to add more servers later so ideally the solution will also accommodate future growth. My question is, would it be better to set up Nginx as a reverse proxy with Apache or use only Nginx? It seems like setting up Nginx as a reverse proxy would be easier and offer less of a possibility of problems but, on the other hand, would using only Nginx add substantial benefits?

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  • WordPress for Windows Phone 7

    - by Enrique Lima
    Slowly but surely apps have been coming out for Windows Phone 7, I must admit that was my biggest concern on moving from the iPhone to the Windows Phone.  Not the fact apps would come slowly, but when they would come.  The iPhone side of things had very nice apps, and moving into a not so populated app landscape was an interesting thought. Anyway, yes there are apps I miss … but now it is one less! WordPress released the “for Windows Phone 7” app. Great experience and layout for the tool. If you are now on Windows Phone 7, check it out. http://windowsphone.wordpress.org/

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  • What is the most secure way to set up a mysql user for Wordpress?

    - by Sinthia V
    I am setting up Subdomain based MU on my domain.Everything is hosted by me running on one CentOS/Webmin VPS. Will I be better off setting the MySQL user's domain as localhost, 127.0.0.1 or with a wildcard %.mydomain.com? Which is more secure? Is localhost === 127.0.0.1? If not what is the difference? Also, what is my domain from MySQL's or Wordpress' pov when I am connected by ssh terminal? How about When I connect by Webmin or Usermin? Does MySQL see me as Webmin or my Unix user?

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  • Framework for developing front-end with back-end as REST

    - by Noor
    Currently I'm developing the back-end of a PHP application using Recess Framework. I'm almost done and I now need to do the front-end. I have many alternatives and I prefer a CMS. The alternatives in my knowledge are Drupal or Wordpress. The problem is that I've never used Drupal and Wordpress(or any better). Thus I don't which one to choose to develop the app to interact with the REST interface.Can you help me in choosing the best CMS for interacting with the REST interface

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  • Fetching database query through function

    - by Shubham Maurya
    I am sick of connecting database in each script i need a more OOP approach to fetching database results. ex like wordpress use wpdb class to fetch results. This what wordpress does to get data <?php $posts = $wpdb->get_results("SELECT ID, post_title FROM $wpdb->posts WHERE post_status = 'publish' AND post_type='post' ORDER BY comment_count DESC LIMIT 0,4") ?> How can i create the same feature too using any class or function and use it in my script Thank you

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  • Web app to manage subscriptions to online magazine

    - by Mulone
    I'm looking for a php web app, a Wordpress plugin, or an online web service (naturally as cheap as possible) to manage the subscriptions for an online magazine. These are the main features I need: register/open new subscription renew subscription pay online with credit card send automatic emails after registration auto-send reminder when subscription expires send bulk emails to all subscribers The magazine runs on Wordpress.

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  • fusion news or cutenews

    - by NEWprogrammer
    I am looking at using cutenews or fusionnews, neither have the specific option i want which is when a new article is posted to email all my subscribers the last article. I would like to know which one is most customizable to do this or of another application that can do this? i didnt want to use wordpress because i want to custime the layout and page, but if thats the only option then i may stick to wordpress.

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  • Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)

    - by user22241
    I have written a simple 2d platform game for Android and am wondering how one deals with frame-skipping? Are there any alternatives? Let me explain further. So, my game loop allows for the rendering to be skipped if game updates and rendering do not fit into my fixed time-slice (16.667ms). This allows my game to run at identically perceived speeds on different devices. And this works great, things do run at the same speed. However, when the gameloop skips a render call for even one frame, the sprite glitches. And thinking about it, why wouldn't it? You're seeing a sprite move say, an average of 10 pixels every 1.6 seconds, then suddenly, there is a pause of 3.2ms, and the sprite then appears to jump 20 pixels. When this happens 3 or 4 times in close succession, the result is very ugly and not something I want in my game. Therfore, my question is how does one deal with these 'pauses' and 'jumps' - I've read every article on game loops I can find (see below) and my loops are even based off of code from these articles. The articles specifically mention frame skipping but they don't make any reference to how to deal with visual glitches that result from it. I've attempted various game-loops. My loop must have a mechanism in-place to allow rendering to be skipped to keep game-speed constant across multiple devices (or alternative, if one exists) I've tried interpolation but this doesn't eliminate this specific problem (although it looks like it may mitigate the issue slightly as when it eventually draws the sprite it 'moves it back' between the old and current positions so the 'jump' isn't so big. I've also tried a form of extrapolation which does seem to keep things smooth considerably, but I find it to be next to completely useless because it plays havoc with my collision detection (even when drawing with a 'display only' coordinate - see extrapolation-breaks-collision-detection) I've tried a loop that uses Thread.sleep when drawing / updating completes with time left over, no frame skipping in this one, again fairly smooth, but runs differently on different devices so no good. And I've tried spawning my own, third thread for logic updates, but this, was extremely messy to deal with and the performance really wasn't good. (upon reading tons of forums, most people seem to agree a 2 thread loops ( so UI and GL threads) is safer / easier). Now if I remove frame skipping, then all seems to run nice and smooth, with or without inter/extrapolation. However, this isn't an option because the game then runs at different speeds on different devices as it falls behind from not being able to render fast enough. I'm running logic at 60 Ticks per second and rendering as fast as I can. I've read, as far as I can see every article out there, I've tried the loops from My Secret Garden and Fix your timestep. I've also read: Against the grain deWITTERS Game Loop Plus various other articles on Game-loops. A lot of the others are derived from the above articles or just copied word for word. These are all great, but they don't touch on the issues I'm experiencing. I really have tried everything I can think of over the course of a year to eliminate these glitches to no avail, so any and all help would be appreciated. A couple of examples of my game loops (Code follows): From My Secret Room public void onDrawFrame(GL10 gl) { //Rre-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } And from Fix your timestep double t = 0.0; double dt2 = 0.01; double currentTime = System.currentTimeMillis()*0.001; double accumulator = 0.0; double newTime; double frameTime; @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*5)) //Allow 5 'skips' frameTime = (dt*5); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(interpolation); }

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  • How to figure out how much RAM each prefork thread requires for maximum Wordpress performance on an EC2 small instance

    - by two7s_clash
    Just read Making WordPress Stable on EC2-Micro In the "Tuning Apache" section, I can't quite figure out how he comes up with his numbers for his prefork config. He explains how to get the numbers for an average process, which I get. But then: Or roughly 53MB per process...In this case, ten threads should be safe. This means that if we receive more than ten simultaneous requests, the other requests will be queued until a worker thread is available. In order to maximize performance, we will also configure the system to have this number of threads available all of the time. From 53MB per process, with 613MB of RAM, he somehow gets this config, which I don't get: <IfModule prefork.c> StartServers 10 MinSpareServers 10 MaxSpareServers 10 MaxClients 10 MaxRequestsPerChild 4000 </IfModule> How exactly does he get this from 53MB per process, with 613MB limit? Bonus question From the below, on a small instance (1.7 GB memory), what would good settings be? bitnami@ip-10-203-39-166:~$ ps xav |grep httpd 1411 ? Ss 0:00 2 0 114928 15436 0.8 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1415 ? S 0:06 10 0 125860 55900 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1426 ? S 0:08 19 0 127000 62996 3.5 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1446 ? S 0:05 48 0 131932 72792 4.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1513 ? S 0:05 7 0 125672 54840 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1516 ? S 0:02 2 0 125228 48680 2.7 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1517 ? S 0:06 2 0 127004 55796 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1518 ? S 0:03 1 0 127196 54208 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1531 ? R 0:04 0 0 127500 54236 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf

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  • How Do I Secure WordPress Blogs Against Elemento_pcx Exploit?

    - by Volomike
    I have a client who has several WordPress 2.9.2 blogs that he hosts. They are getting a deface kind of hack with the Elemento_pcx exploit somehow. It drops these files in the root folder of the blog: -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 default.htm -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 default.php -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 index.asp -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 index.aspx -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 index.htm -rw-r--r-- 1 userx userx 1459 Apr 16 04:25 index.html -rwxr-xr-x 1 userx userx 1459 Apr 16 04:25 index.php* It overwrites index.php. A keyword inside each file is "Elemento_pcx". It shows a white fist with a black background and the phrase "HACKED" in bold letters above it. We cannot determine how it gets in to do what it does. The wp-admin password isn't hard, but it's also not very easy either. I'll change it up a little to show you what the password sort of looks like: wviking10. Do you think it's using an engine to crack the password? If so, how come our server logs aren't flooded with wp-admin requests as it runs down a random password list? The wp-content folder has no changes inside it, but is run as chmod 777 because wp-cache required it. Also, the wp-content/cache folder is run as chmod 777 too.

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  • Loop through several servers, find specific dlls , get the dll version, internal filename and path?

    - by Graham
    I am a newby to Powershell, and using PS v2. I can see the massive potential it has, but I just can't get the following code to work fully. I am trying to end up with a csv file that contains the wild carded required dlls in the GAC_MSIL or sub-directory, get the dll version, internal filename and path, and the server IP address. The code is below, and it is in single line format because it appears easier to remote onto one of the servers in the server farm and run the single line from that console, ue to security log-ins etc. The code has produced a set of results, but only for the last server, it probably does the first server, then overwrites it but I am not sure about that. I have done a lot of reading about using arrays, and custom objects, and had a go at doing that, but my scripting skills in PS are not yet up to it. Code: $out = "Ouput_dll_ver_results.csv";foreach ($server in '11.222.33.123', '11.222.33.124') {$VersionInfo = (Get-ChildItem \$server\C$\windows\assembly\GAC_MSIL -recurse -Include abc*.dll,def*.dll,ghi*.dll,jkl*.dll | Where-Object { $.FullName -notmatch "\windows\assembly\temp\" })}; $VersionInfo | %{Get-Command $.FullName} | select -expand File* |Export-Csv $out Can you please advise if/how the above code can be corrected, and if not, what alternatives do I have to get the information I need. Many thanks in advance. Graham

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  • How do I change the URL for the wordpress author archive page?

    - by Ben Burleson
    Instead of www.example.com/author/xyz, I want to use www.example.com/artist/xyz. I was hoping it was as easy as copying author.php to artist.php in my theme directory, but no such luck. Where does wordpress handle the special processing for the author archive pages? .htaccess rewriting is another option, but I wasn't able to get anything to work with the existing wordpress rewrite rules. Thanks,

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  • How do I append to the end of the comments array in WordPress?

    - by thinkswan
    I'm trying to include something at the end of the comments array for a WordPress plugin. I currently have add_filter('comments_array', 'my_function'), where my_function($comments='') is something along the lines of: my_function($comments='') { echo 'something'; return $comments; } I obviously can't return the comments first, and echoing them doesn't work because $comments is a multi-dimensional array. Is there some way I can print the WordPress comments and then append something to them? Thanks.

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  • Does anyone know if WordPress has builtin PHP validation functions?

    - by racl101
    Hi everyone, I am trying to build a form in WordPress and taking advantage of all its built-in functions but I am hard pressed to find any functions that do form validation. I figure those kinds of functions have to exist in WordPress but I couldn't find any because its documentation is sparse and spread out in some respects. Would anyone have any useful links to documentation and tutorials by any chance?

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  • Where are certain Wordpress files that I want to programmatically edit?

    - by user173951
    I have a simple perl script that via ftp uploads files to the server hosting our website. After I do that I have to login as a Wordpress admin and use the GUI to edit a page so that it reflects the new file I just uploaded. I want to programmatically edit that file to save a few steps, but I can't find the file. Are any Wordpress files sitting on the server? The file in question is basically a subpage of the main site.

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