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  • Drawing bitmaps faster on Android canvas or OpenGL

    - by Ben Mc
    I currently have a game written using the Android canvas. It is completely 2D, and I draw bitmaps as sprites on the canvas, and it technically works, but I have a few features that I need to add that will require drawing many more bitmaps on the screen, and there will be a lot more movement. The app needs more power. What is the best way to go from this method of drawing Bitmaps on a canvas to using OpenGL so I can draw them faster?

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  • functional dependencies vs type families

    - by mhwombat
    I'm developing a framework for running experiments with artificial life, and I'm trying to use type families instead of functional dependencies. Type families seems to be the preferred approach among Haskellers, but I've run into a situation where functional dependencies seem like a better fit. Am I missing a trick? Here's the design using type families. (This code compiles OK.) {-# LANGUAGE TypeFamilies, FlexibleContexts #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u => a -> StateT u IO a -- plus other functions class Universe u where type MyAgent u :: * withAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } defaultWithAgent :: (MyAgent u -> StateT u IO (MyAgent u)) -> String -> StateT u IO () defaultWithAgent = undefined -- stub -- plus default implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- .. and they'll also need to make SimpleUniverse an instance of Universe -- for their agent type. -- instance Universe SimpleUniverse where type MyAgent SimpleUniverse = Bug withAgent = defaultWithAgent -- boilerplate -- plus similar boilerplate for other functions Is there a way to avoid forcing my users to write those last two lines of boilerplate? Compare with the version using fundeps, below, which seems to make things simpler for my users. (The use of UndecideableInstances may be a red flag.) (This code also compiles OK.) {-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies, FlexibleInstances, UndecidableInstances #-} import Control.Monad.State (StateT) class Agent a where agentId :: a -> String liveALittle :: Universe u a => a -> StateT u IO a -- plus other functions class Universe u a | u -> a where withAgent :: Agent a => (a -> StateT u IO a) -> String -> StateT u IO () -- plus other functions data SimpleUniverse = SimpleUniverse { mainDir :: FilePath -- plus other fields } instance Universe SimpleUniverse a where withAgent = undefined -- stub -- plus implementations for other functions -- -- In order to use my framework, the user will need to create a typeclass -- that implements the Agent class... -- data Bug = Bug String deriving (Show, Eq) instance Agent Bug where agentId (Bug s) = s liveALittle bug = return bug -- stub -- -- And now my users only have to write stuff like... -- u :: SimpleUniverse u = SimpleUniverse "mydir"

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  • How to clear all form fields from code-behind?

    - by Slauma
    HTML has an input button type to reset all fields in a form to their initial state in one step: <input type="reset" ... />. Is there a similar simple way to reset all form fields of an aspx page from code-behind? Or is it necessary to reset all controls one by one with TextBox1.Text=string.Empty, TextBox2.Text=string.Empty, etc. ? Thanks in advance!

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  • How do I implement graphs and graph algorithms in a functional programming language?

    - by brad
    Basically, I know how to create graph data structures and use Dijkstra's algorithm in programming languages where side effects are allowed. Typically, graph algorithms use a structure to mark certain nodes as 'visited', but this has side effects, which I'm trying to avoid. I can think of one way to implement this in a functional language, but it basically requires passing around large amounts of state to different functions, and I'm wondering if there is a more space-efficient solution.

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  • Parsing XML data with Namespaces in PHP

    - by osbmedia
    I'm trying to work with this XML feed that uses namespaces and i'm not able to get past the colon in the tags. Here's how the XML feed looks like: <r25:events pubdate="2010-05-19T13:58:08-04:00"> <r25:event xl:href="event.xml?event_id=328" id="BRJDMzI4" crc="00000022" status="est"> <r25:event_id>328</r25:event_id> <r25:event_name>Testing 09/2005-08/2006</r25:event_name> <r25:alien_uid/> <r25:event_priority>0</r25:event_priority> <r25:event_type_id xl:href="evtype.xml?type_id=105">105</r25:event_type_id> <r25:event_type_name>CABINET</r25:event_type_name> <r25:node_type>C</r25:node_type> <r25:node_type_name>cabinet</r25:node_type_name> <r25:state>1</r25:state> <r25:state_name>Tentative</r25:state_name> <r25:event_locator>2005-AAAAMQ</r25:event_locator> <r25:event_title/> <r25:favorite>F</r25:favorite> <r25:organization_id/> <r25:organization_name/> <r25:parent_id/> <r25:cabinet_id xl:href="event.xml?event_id=328">328</r25:cabinet_id> <r25:cabinet_name>cabinet 09/2005-08/2006</r25:cabinet_name> <r25:start_date>2005-09-01</r25:start_date> <r25:end_date>2006-08-31</r25:end_date> <r25:registration_url/> <r25:last_mod_dt>2008-02-27T14:22:43-05:00</r25:last_mod_dt> <r25:last_mod_user>abc00296004</r25:last_mod_user> </r25:event> </r25:events> And here is what I'm using for code - I'll trying to throw these into a bunch of arrays where I can format the output however I want: <?php $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, "http://somedomain.com/blah.xml"); curl_setopt ($ch, CURLOPT_HTTPHEADER, Array("Content-Type: text/xml")); curl_setopt($ch, CURLOPT_USERPWD, "username:password"); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); $output = curl_exec($ch); curl_close($ch); $xml = new SimpleXmlElement($output); foreach ($xml->events->event as $entry){ $dc = $entry->children('http://www.collegenet.com/r25'); echo $entry->event_name . "<br />"; echo $entry->event_id . "<br /><br />"; }

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  • Best beginner programming language?

    - by mtwisterr
    I want to learn a simple language so I can code simple things maybe eventually a game but I don't know where to start. I can code simple things using apple script but you can't do that much with that and it only works on macs. I have a mac and a dell so something that I could code and run on both would be nice. Also all my school offers is java so if you have any ideas on how to learn the language that would be appreciated. Thanks

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Getting UI button's event in Windows Phone 7

    - by kite
    Hello. I'm currently making a game in XNA4 for Windows phone 7, and I'd like to know if it were possible to get the event of the return button, or even the windows button that are basically present on the phone's interface. If so, how can i do that? thanks, KiTe

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  • Get number of concurrent users online - ASP.NET

    - by Srikanth
    I would like to know the number of users logged into my ASP.NET 2.0 application. Points to be considered: 1) Simplest way would be to use Application or Cache object to have the counts on Session start or end. However this would fail if there is a worker process recycle. Wouldn't it? 2) Should't make a difference whether the session is inproc/state server managed/ or SQL server managed. 3) Should preferably be seamless to a web-farm architecture.

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  • php code to return xml

    - by anwar
    hi there i have a question and need help on this from you guys . I have a database created for a game called gamesleaderboard and the fields are id, player_name, score, leveltime. and my task is after getting the score, i have to insert it to a database and sort the dbase accordingly. after sorting, the code will return an xml in the following structure: Ahmad100080 Basel95090 Samer920100 Seyd900110 Ahmad100080 Basel95090 Samer920100 Seyd900110 Ahmad100080 Basel95090 plz tell me the necessary details how to do this thankyou.

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  • Registry Problem

    - by Dominik
    I made a launcher for my game server. (World of Warcraft) I want to get the installpath of the game, browsed by the user. I'm using this code to browse, and get the installpath, then set some other strings from the installpath string, then just strore in my registry key. using System; using System.Drawing; using System.Reflection; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using Microsoft.Win32; using System.IO; using System.Net.NetworkInformation; using System.Diagnostics; using System.Runtime; using System.Runtime.InteropServices; using System.Security; using System.Security.Cryptography; using System.Text; using System.Net; using System.Linq; using System.Net.Sockets; using System.Collections.Generic; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string InstallPath, WoWExe, PatchPath; private void Form1_Load(object sender, EventArgs e) { RegistryKey LocalMachineKey_Existence; MessageBox.Show("Browse your install location.", "Select Wow.exe"); OpenFileDialog BrowseInstallPath = new OpenFileDialog(); BrowseInstallPath.Filter = "wow.exe|*.exe"; if (BrowseInstallPath.ShowDialog() == DialogResult.OK) { InstallPath = System.IO.Path.GetDirectoryName(BrowseInstallPath.FileName); WoWExe = InstallPath + "\\wow.exe"; PatchPath = InstallPath + "\\Data\\"; LocalMachineKey_Existence = Registry.LocalMachine.CreateSubKey(@"SOFTWARE\ExistenceWoW"); LocalMachineKey_Existence.SetValue("InstallPathLocation", InstallPath); LocalMachineKey_Existence.SetValue("PatchPathLocation", PatchPath); LocalMachineKey_Existence.SetValue("WoWExeLocation", WoWExe); } } } } The problem is: On some computer, it doesnt stores like it should be. For example, your wow.exe is in C:\ASD\wow.exe, your select it with the browse windows, then the program should store it in the Existence registry key as C:\ASD\Data\ but it stores like this: C:\ASDData , so it forgots a backslash :S Look at this picture: http://img21.imageshack.us/img21/2829/regedita.jpg My program works cool on my PC, and on my friends pc, but on some pc this "bug" comes out :S I have windows 7, with .NEt 3.5 Please help me.

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  • Generate 2D cross-section polygon from 3D mesh

    - by nornagon
    I'm writing a game which uses 3D models to draw a scene (top-down orthographic projection), but a 2D physics engine to calculate response to collisions, etc. I have a few 3D assets for which I'd like to be able to automatically generate a hitbox by 'slicing' the 3D mesh with the X-Y plane and creating a polygon from the resultant edges. Google is failing me on this one (and not much helpful material on SO either). Suggestions?

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  • Entities equals(), hashCode() and toString(). How to correctly implement them?

    - by spike07
    I'm implementing equals(), hashCode() and toString() of my entities using all the available fields in the bean. I'm getting some Lazy init Exception on the frontend when I try to compare the equality or when I print the obj state. That's because some list in the entity can be lazy initialized. I'm wondering what's the correct way to for implementing equals() and toString() on an entity object.

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  • Expanding the xamwebgrid row to show additional details

    - by user252160
    I have the following idea: when the user clicks on the more... button of a grid row, the row must expand into a detailed state that shows additional details for the current entry. I know that xamwebgrid provides an expand command, but isn't it just for hierarchical data purposes? How can I display some movie screenshots let's say, only in expanded view ?

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  • How to create and use resources in .NET

    - by Matthew Scharley
    How do I create a resource that I can reference and use in various parts of my program easily? My specific problem is that I have a NotifyIcon that I want to change the icon of depending on the state of the program. A common problem, but one I've been struggling with for a long time.

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  • php/ldap - bind fails but errorno doesn't execute

    - by user240907
    I am trying to connect to ldap with a php web application. If the username/password is correct everything works fine however if the username/password is incorrect I get the following error: PHP Warning: ldap_bind() [function.ldap-bind]: Unable to bind to server: Invalid credentials for some reason I am not able to look at the errorno or the state of the bind variable afterwards to print the appopriate user friendly error message. any ideas?

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  • Postgresql 9.1: ERROR: type "citext" does not exist

    - by gotuskar
    I am trying to execute following query through PgAdmin utility. CREATE TABLE svcr."EventLogs" ("eventId" BIGINT NOT NULL, "eventTime" TIMESTAMP WITH TIME ZONE NOT NULL, "userid" CITEXT, "realmid" CITEXT NOT NULL, "onUserid" CITEXT, "description" TEXT, CONSTRAINT eventlogs_pkey PRIMARY KEY ("eventId")); And I get following error - ERROR: type "citext" does not exist SQL state: 42704 Character: 120 However, following query runs fine - CREATE TABLE svcr."CategoryMap" ("category" INT NOT NULL, "userData" INT NOT NULL); What is wrong with the first query?

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  • writing an Dynamic query in sqlserver

    - by prince23
    hi, DECLARE @sqlCommand varchar(1000) DECLARE @columnList varchar(75) DECLARE @city varchar(75) DECLARE @region varchar(75) SET @columnList = 'first_name, last_name, city' SET @city = '''London''' SET @region = '''South''' SET @sqlCommand = 'SELECT ' + @columnList + ' FROM dbo.employee WHERE City = ' + @city and 'region = '+@region --and 'region = '+@region print(@sqlCommand) EXEC (@sqlCommand) when i run this command i get an error Msg 156, Level 15, State 1, Line 8 Incorrect syntax near the keyword 'and'. and help would great thank you

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  • How do I recycle code in Visual Studio with XNA?

    - by Marty Wallace
    I'm relatively new to both C# and Visual Studio, using XNA Game Studio. All I want to do is take some folders from a current project which contain .cs files and utilise those files in a new project, but it's proving to be a little trickier than I am used to with Flash/ActionScript. At the moment it seems like I need to use this process over and over until all the files I want are part of the current project:

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