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  • ValidationProperty not returning entered value for textbox in custom ontrol

    - by nat
    hi I have a custom control, (relevant code at the bottom) it consists of some text/links and a hidden textbox (rather than a hidden input). when rendered, the user via another dialog and some JS sets the value of the textbox to an integer and clicks submit on the form. i am trying to assure that the user has entered a number (via the JS) and that the textbox is not still set to its default of "0" the requiredfieldvalidator works just fine, if i dont change the value it spots it on the client and fills the validation summary on the page with the appropriate message. unfortunately when i do fill the textbox, the validator also rejests the post as the controls textbox text value is still set to "0", even though on the form it has changed. clearly i am doing something wrong.. but cant work out what it is? could someone enlighten me please, this is driving me potty if i step through the code, when the get of the mediaidtext is hit,the findcontrol finds does not the textbox, if i inspect the controls collection however i can find the textbox, but its value is still "0" it also seems that when findcontrol is called, the createchildcontrols is called again - thus resetting the value back to "0" there.. ! how can i ever assure the control realises that the textbox value has changed? many thanks code below nat [ValidationProperty("MediaIdText")] public class MediaLibraryFileControl: CompositeControl { private int mediaId = 0; public int MediaId { get { return mediaId; } set { mediaId = value; } } public string MediaIdText { get { string txt = "0"; Control ctrl = this.FindControl(this.UniqueID+ "_hidden"); try { txt = ((TextBox)ctrl).Text; MediaId = Convert.ToInt32(txt); } catch { MediaId = 0; } return txt; } } protected override void CreateChildControls() { this.Controls.Add(new LiteralControl("<span>")); this.Controls.Add(new LiteralControl("<span id=\"" + TextControlName + "\">" + getMediaDetails() + "</span>")); TextBox tb = new TextBox(); tb.Text = this.MediaId.ToString(); tb.ID = this.UniqueID + "_hidden"; tb.CssClass = "hidden"; this.Controls.Add(tb); if (Select == true) { this.Controls.Add(new LiteralControl(string.Format("&nbsp;[<a href=\"javascript:{0}(this,'{1}','{2}')\" class=\"select\">{3}</a>]", dialog, this.UniqueID, this.categoryId, "select"))); this.Controls.Add(new LiteralControl(string.Format("&nbsp;[<a href=\"javascript:{0}(this,'{1}')\" class=\"select\">{2}</a>]", clearDialog, this.ID, "clear"))); } this.Controls.Add(new LiteralControl("</span>")); } protected virtual string getMediaDetails() { //... return String.Empty; } } this is the code adding the validationcontrol the editcontrol is the instance of the control above public override Control RenderValidationControl(Control editControl) { Control ctrl = new PlaceHolder(); RequiredFieldValidator req = new RequiredFieldValidator(); req.ID = editControl.ClientID + "_validator"; req.ControlToValidate = editControl.ID; req.Display = ValidatorDisplay.None; req.InitialValue = "0"; req.EnableClientScript = false; req.ErrorMessage = "control cannot be blank"; ctrl.Controls.Add(req); return ctrl; }

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  • Drawing outlines around organic shapes

    - by ThunderChunky_SF
    One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline? What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object? For anyone who is interested here is my edge detection script: // Create a new sprite which we'll use for our outline var sp:Sprite = new Sprite(); var radius:int = 50; sp.graphics.beginFill(0x00FF00, 1); sp.graphics.drawCircle(0, 0, radius); sp.graphics.endFill(); sp.x = stage.stageWidth / 2; sp.y = stage.stageHeight / 2; // Create a bitmap data object to draw our vector data var bmd:BitmapData = new BitmapData(sp.width, sp.height, true, 0); // Use a transform matrix to translate the drawn clip so that none of its // pixels reside in negative space. The draw method will only draw starting // at 0,0 var mat:Matrix = new Matrix(1, 0, 0, 1, radius, radius); bmd.draw(sp, mat); // Pass the bitmap data to an actual bitmap var bmp:Bitmap = new Bitmap(bmd); // Add the bitmap to the stage addChild(bmp); // Grab all of the pixel data from the bitmap data object var pixels:Vector.<uint> = bmd.getVector(bmd.rect); // Setup a vector to hold our stroke points var points:Vector.<Point> = new Vector.<Point>; // Loop through all of the pixels of the bitmap data object and // create a point instance for each pixel location that isn't // transparent. var l:int = pixels.length; for(var i:int = 0; i < l; ++i) { // Check to see if the pixel is transparent if(pixels[i] != 0) { var pt:Point; // Check to see if the pixel is on the first or last // row. We'll grab everything from these rows to close the outline if(i <= bmp.width || i >= (bmp.width * bmp.height) - bmp.width) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the current pixel is on either extreme edge if(int(i % bmp.width) == 0 || int(i % bmp.width) == bmp.width - 1) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the previous or next pixel are transparent, // if so save the current one. if(i > 0 && i < bmp.width * bmp.height) { if(pixels[i - 1] == 0 || pixels[i + 1] == 0) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); } } } }

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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • Qthread - trouble shutting down threads

    - by Bryan Greenway
    For the last few days, I've been trying out the new preferred approach for using QThreads without subclassing QThread. The trouble I'm having is when I try to shutdown a set of threads that I created. I regularly get a "Destroyed while thread is still running" message (if I'm running in Debug mode, I also get a Segmentation Fault dialog). My code is very simple, and I've tried to follow the examples that I've been able to find on the internet. My basic setup is as follows: I've a simple class that I want to run in a separate thread; in fact, I want to run 5 instances of this class, each in a separate thread. I have a simple dialog with a button to start each thread, and a button to stop each thread (10 buttons). When I click one of the "start" buttons, a new instance of the test class is created, a new QThread is created, a movetothread is called to get the test class object to the thread...also, since I have a couple of other members in the test class that need to move to the thread, I call movetothread a few additional times with these other items. Note that one of these items is a QUdpSocket, and although this may not make sense, I wanted to make sure that sockets could be moved to a separate thread in this fashion...I haven't tested the use of the socket in the thread at this point. Starting of the threads all seem to work fine. When I use the linux top command to see if the threads are created and running, they show up as expected. The problem occurs when I begin stopping the threads. I randomly (or it appears to be random) get the error described above. Class that is to run in separate thread: // Declaration class TestClass : public QObject { Q_OBJECT public: explicit TestClass(QObject *parent = 0); QTimer m_workTimer; QUdpSocket m_socket; Q_SIGNALS: void finished(); public Q_SLOTS: void start(); void stop(); void doWork(); }; // Implementation TestClass::TestClass(QObject *parent) : QObject(parent) { } void TestClass::start() { connect(&m_workTimer, SIGNAL(timeout()),this,SLOT(doWork())); m_workTimer.start(50); } void TestClass::stop() { m_workTimer.stop(); emit finished(); } void TestClass::doWork() { int j; for(int i = 0; i<10000; i++) { j = i; } } Inside my main app, code called to start the first thread (similar code exists for each of the other threads): mp_thread1 = new QThread(); mp_testClass1 = new TestClass(); mp_testClass1->moveToThread(mp_thread1); mp_testClass1->m_socket.moveToThread(mp_thread1); mp_testClass1->m_workTimer.moveToThread(mp_thread1); connect(mp_thread1, SIGNAL(started()), mp_testClass1, SLOT(start())); connect(mp_testClass1, SIGNAL(finished()), mp_thread1, SLOT(quit())); connect(mp_testClass1, SIGNAL(finished()), mp_testClass1, SLOT(deleteLater())); connect(mp_testClass1, SIGNAL(finished()), mp_thread1, SLOT(deleteLater())); connect(this,SIGNAL(stop1()),mp_testClass1,SLOT(stop())); mp_thread1->start(); Also inside my main app, this code is called when a stop button is clicked for a specific thread (in this case thread 1): emit stop1(); Sometimes it appears that threads are stopped and destroyed without issue. Other times, I get the error described above. Any guidance would be greatly appreciated. Thanks, Bryan

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  • web application with secured sections, sessions and related trouble

    - by spirytus
    I would like to create web application with admin/checkout sections being secured. Assuming I have SSL set up for subdomain.mydomain.com I would like to make sure that all that top-secret stuff ;) like checkout pages and admin section is transferred securely. Would it be ok to structure my application as below? subdomain.mydomain.com adminSectionFolder adminPage1.php adminPage2.php checkoutPagesFolder checkoutPage1.php checkoutPage2.php checkoutPage3.php homepage.php loginPage.php someOtherPage.php someNonSecureFolder nonSecurePage1.php nonSecurePage2.php nonSecurePage3.php imagesFolder image1.jpg image2.jpg image3.jpg Users would access my web application via http as there is no need for SSL for homepage and similar. Checkout/admin pages would have to be accessed via https though (that I would ensure via .htaccess redirects). I would also like to have login form on every page of the site, including non-secure pages. Now my questions are: if I have form on non-secure page e.g http://subdomain.mydomain.com/homepage.php and that form sends data to http://subdomain.mydomain.com/loginPage.php, is data being send encrypted as if it were sent from https://subdomain.mydomain.com/homepage.php? I do realize users will not see padlock, but browser still should encrypt it, is it right? If on secure page loginPage.php (or any other accessed via https for that instance) I created session, session ID would be assigned, and in case of my web app. something like username of the logged in user. Would I be able to access these session variable from http://subdomain.mydomain.com/homepage.php to for example display greeting message? If session ID is stored in cookies then it would be trouble I assume, but could someone clarify how it should be done? It seems important to have username and password send over SSL. Related to above question I think.. would it actually make any sense to have login secured via SSL so usenrame/password would be transferred securely, and then session ID being transferred with no SSL? I mean wouldnt it be the same really if someone caught username and password being transferred, or caught session ID? Please let me know if I make sense here cause it feels like I'm missing something important. EDIT: I came up with idea but again please let me know if that would work. Having above, so assuming that sharing session between http and https is as secure as login in user via plain http (not https), I guess on all non secure pages, like homepage etc. I could check if user is already logged in, and if so from php redirect to https version of same page. So user fills in login form from homepage.php, over ssl details are send to backend so probably https://.../homepage.php. Trying to access http://.../someOtherPage.php script would always check if session is created and if so redirect user to https version of this page so https://.../someOtherPage.php. Would that work? 4.To avoid browser popping message "this page contains non secure items..." my links to css, images and all assets, e.g. in case of http://subdomain.mydomain.com/checkoutPage1.php should be absolute so "/images/image1.jpg" or relative so "../images/image1.jpg"? I guess one of those would have to work :) wow that's long post, thanks for your patience if you got that far and any answers :) oh yeh and I use php/apache on shared hosting

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  • Need help with regex parsing (in perl)

    - by Charlie
    Hi all, need some help parsing an html file in perl. I used the LWP module to retrieve a webpage into $_ with $/ undefined so there are no newline issues. Then I'm trying to find all strings matching a pattern. How do I do that? I know how to find 1 instance of it, but how do I match all instances? and what data structure would the results go to? a multi dimensional array? my text (excerpt) looks like the following: <TR> <TD BGCOLOR=EEEEEE><A HREF="/program.cgi?pid=1233"><FONT FACE="ARIAL,HELVETICA,SANS-SERIF" SIZE=2>Title 1</A></FONT></TD> <TD BGCOLOR=EEEEEE nowrap><FONT FACE="ARIAL,HELVETICA" SIZE=2>Jun 27 2010 3:00PM</FONT></TD> <TD BGCOLOR=EEEEEE>&nbsp;</TD> </TR> <TR><TD BGCOLOR=EEEEEE COLSPAN=3><IMG SRC="http://images.domain.com/images/spacer.gif" WIDTH=1 HEIGHT=2><BR></TD></TR> <TR><TD COLSPAN=3 BGCOLOR=999999><IMG SRC="http://images.domain.com/images/spacer.gif" HEIGHT=1 WIDTH=1></TD></TR> <TR><TD COLSPAN=3 ><IMG SRC="http://images.domain.com/images/spacer.gif" WIDTH=1 HEIGHT=2><BR></TD></TR> <TR> <TD><A HREF="/program.cgi?pid=1234"><FONT FACE="ARIAL,HELVETICA,SANS-SERIF" SIZE=2>Title 2</A></FONT></TD> <TD nowrap><FONT FACE="ARIAL,HELVETICA" SIZE=2>Jun 29 2010 7:00PM</FONT></TD> <TD>&nbsp;</TD> </TR> <TR><TD COLSPAN=3><IMG SRC="http://images.domain.com/images/spacer.gif" WIDTH=1 HEIGHT=2><BR></TD></TR> <TR><TD COLSPAN=3 BGCOLOR=999999><IMG SRC="http://images.domain.com/images/spacer.gif" HEIGHT=1 WIDTH=1></TD></TR> <TR><TD COLSPAN=3 BGCOLOR=EEEEEE><IMG SRC="http://images.domain.com/images/spacer.gif" WIDTH=1 HEIGHT=2><BR></TD></TR> <TR> <TD BGCOLOR=EEEEEE><A HREF="/program.cgi?pid=1235"><FONT FACE="ARIAL,HELVETICA,SANS-SERIF" SIZE=2>Title 3</A></FONT></TD> <TD BGCOLOR=EEEEEE nowrap><FONT FACE="ARIAL,HELVETICA" SIZE=2>Jul 3 2010 7:00PM</FONT></TD> <TD BGCOLOR=EEEEEE>&nbsp;</TD> </TR> I want to get the following into an array (or any structure): { ["/program.cgi?pdi=1233", "Title 1"], ["/program.cgi?pdi=1234", "Title 2"], ["/program.cgi?pdi=1235", "Title 3"] } Thanks

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  • PHP database selection issue

    - by Citroenfris
    I'm in a bit of a pickle with freshening up my PHP a bit, it's been about 3 years since I last coded in PHP. Any insights are welcomed! I'll give you as much information as I possibly can to resolve this error so here goes! Files config.php database.php news.php BLnews.php index.php Includes config.php - news.php database.php - news.php news.php - BLnews.php BLnews.php - index.php Now the problem with my current code is that the database connection is being made but my database refuses to be selected. The query I have should work but due to my database not getting selected it's kind of annoying to get any data exchange going! database.php <?php class Database { //------------------------------------------- // Connects to the database //------------------------------------------- function connect() { if (isset($dbhost) && isset($dbuser) && isset($dbpass)) { $con = mysql_connect($dbhost, $dbuser, $dbpass) or die("Could not connect: " . mysql_error()); } }// end function connect function selectDB() { if (isset($dbname) && isset($con)) { $selected_db = mysql_select_db($dbname, $con) or die("Could not select test DB"); } } } // end class Database ?> News.php <?php // include the config file and database class include 'config.php'; include 'database.php'; ... ?> BLnews.php <?php // include the news class include 'news.php'; // create an instance of the Database class and call it $db $db = new Database; $db -> connect(); $db->selectDB(); class BLnews { function getNews() { $sql = "SELECT * FROM news"; if (isset($sql)) { $result = mysql_query($sql) or die("Could not execute query. Reason: " .mysql_error()); } return $result; } ?> index.php <?php ... include 'includes/BLnews.php'; $blNews = new BLnews(); $news = $blNews->getNews(); ?> ... <?php while($row = mysql_fetch_array($news)) { echo '<div class="post">'; echo '<h2><a href="#"> ' . $row["title"] .'</a></h2>'; echo '<p class="post-info">Posted by <a href="#"> </a> | <span class="date"> Posted on <a href="#">' . $row["date"] . '</a></span></p>'; echo $row["content"]; echo '</div>'; } ?> Well this is pretty much everything that should get the information going however due to the mysql_error in $result = mysql_query($sql) or die("Could not execute query. Reason: " .mysql_error()); I can see the error and it says: Could not execute query. Reason: No database selected I honestly have no idea why it would not work and I've been fiddling with it for quite some time now. Help is most welcomed and I thank you in advance! Greets Lemon

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  • XML and XSD - use element name as replacement of xsi:type for polymorphism

    - by disown
    Taking the W3C vehicle XSD as an example: <schema xmlns="http://www.w3.org/2001/XMLSchema" targetNamespace="http://cars.example.com/schema" xmlns:target="http://cars.example.com/schema"> <complexType name="Vehicle" abstract="true"/> <complexType name="Car"> <complexContent> <extension base="target:Vehicle"/> ... </complexContent> </complexType> <complexType name="Plane"> <complexContent> <extension base="target:Vehicle"/> <sequence> <element name="wingspan" type="integer"/> </sequence> </complexContent> </complexType> </schema> , and the following definition of 'meansOfTravel': <complexType name="MeansOfTravel"> <complexContent> <sequence> <element name="transport" type="target:Vehicle"/> </sequence> </complexContent> </complexType> <element name="meansOfTravel" type="target:MeansOfTravel"/> With this definition you need to specify the type of your instance using xsi:type, like this: <meansOfTravel> <transport xsi:type="Plane"> <wingspan>3</wingspan> </transport> </meansOfTravel> I would just like to acheive a 'name of type' - 'name of element' mapping so that this could be replaced with just <meansOfTravel> <plane> <wingspan>3</wingspan> </plane> </meansOfTravel> The only way I could do this until now is by making it explicit: <complexType name="MeansOfTravel"> <sequence> <choice> <element name="plane" type="target:Plane"/> <element name="car" type="target:Car"/> </choice> </sequence> </complexType> <element name="meansOfTravel" type="target:MeansOfTravel"/> But this means that I have to list all possible sub-types in the 'MeansOfTravel' complex type. Is there no way of making the XML parser assume that you mean a 'Plane' if you call the element 'plane'? Or do I have to make the choice explicit? I would just like to keep my design DRY - if you have any other suggestions (like groups or so) - i would love to hear them.

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • Spring @Autowired messageSource working in Controller but not in other classes?

    - by Jayaprakash
    New updates: As I could not succeed in configuring messageSource through annotations, I attempted to configure messageSource injection through servlet-context.xml. I still have messageSource as null. Please let me know if you need any more specific info, and I will provide. Thanks for your help in advance. servlet-context.xml <beans:bean id="message" class="com.mycompany.myapp.domain.common.message.Message"> <beans:property name="messageSource" ref="messageSource" /> </beans:bean> Spring gives the below information message about spring initialization. INFO : org.springframework.context.annotation.ClassPathBeanDefinitionScanner - JSR-330 'javax.inject.Named' annotation found and supported for component scanning INFO : org.springframework.beans.factory.support.DefaultListableBeanFactory - Overriding bean definition for bean 'message': replacing [Generic bean: class [com.mycompany.myapp.domain.common.message.Message]; scope=singleton; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=null; defined in file [C:\springsource\tc-server-developer-2.1.0.RELEASE\spring-insight-instance\wtpwebapps\myapp\WEB-INF\classes\com\mycompany\myapp\domain\common\message\Message.class]] with [Generic bean: class [com.mycompany.myapp.domain.common.message.Message]; scope=; abstract=false; lazyInit=false; autowireMode=0; dependencyCheck=0; autowireCandidate=true; primary=false; factoryBeanName=null; factoryMethodName=null; initMethodName=null; destroyMethodName=null; defined in ServletContext resource [/WEB-INF/spring/appServlet/servlet-context.xml]] INFO : org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor - JSR-330 'javax.inject.Inject' annotation found and supported for autowiring INFO : org.springframework.beans.factory.support.DefaultListableBeanFactory - Pre-instantiating singletons in org.springframework.beans.factory.support.DefaultListableBeanFactory@1c7caac5: defining beans [org.springframework.web.servlet.mvc.annotation.DefaultAnnotationHandlerMapping#0,org.springframework.format.support.FormattingConversionServiceFactoryBean#0,org.springframework.validation.beanvalidation.LocalValidatorFactoryBean#0,org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter#0,org.springframework.web.servlet.handler.MappedInterceptor#0,org.springframework.web.servlet.mvc.HttpRequestHandlerAdapter,org.springframework.web.servlet.resource.ResourceHttpRequestHandler#0,org.springframework.web.servlet.handler.SimpleUrlHandlerMapping#0,xxxDao,message,xxxService,jsonDateSerializer,xxxController,homeController,org.springframework.context.annotation.internalConfigurationAnnotationProcessor,org.springframework.context.annotation.internalAutowiredAnnotationProcessor,org.springframework.context.annotation.internalRequiredAnnotationProcessor,org.springframework.context.annotation.internalCommonAnnotationProcessor,tilesViewResolver,tilesConfigurer,messageSource,org.springframework.web.servlet.handler.MappedInterceptor#1,localeResolver,org.springframework.web.servlet.view.ContentNegotiatingViewResolver#0,validator,resourceBundleLocator,messageInterpolator]; parent: org.springframework.beans.factory.support.DefaultListableBeanFactory@4f47af3 I have the below definition for message source in 3 classes. In debug mode, I can see that in class xxxController, messageSource is initialized to org.springframework.context.support.ReloadableResourceBundleMessageSource. I have annotated Message class with @Component and xxxHibernateDaoImpl with @Repository. I also included context namespace definition in servlet-context.xml. But in Message class and xxxHibernateDaoImpl class, the messageSource is still null. Why is Spring not initializing messageSource in the two other classes though in xxxController classes, it initializes correctly? @Controller public class xxxController{ @Autowired private ReloadableResourceBundleMessageSource messageSource; } @Component public class Message{ @Autowired private ReloadableResourceBundleMessageSource messageSource; } @Repository("xxxDao") public class xxxHibernateDaoImpl{ @Autowired private ReloadableResourceBundleMessageSource messageSource; } <beans:beans xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation=" http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.0.xsd"> <beans:bean id="messageSource" class="org.springframework.context.support.ReloadableResourceBundleMessageSource"> <beans:property name="basename" value="/resources/messages/messages" /> </beans:bean> <context:component-scan base-package="com.mycompany.myapp"/> </beans>

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  • New cast exception with VS2010/.Net 4

    - by Trevor
    [ Updated 25 May 2010 ] I've recently upgraded from VS2008 to VS2010, and at the same time upgraded to .Net 4. I've recompiled an existing solution of mine and I'm encountering a Cast exception I did not have before. The structure of the code is simple (although the actual implementation somewhat more complicated). Basically I have: public class SomeClass : ISomeClass { // Stuff } public static class ClassFactory { public static IInterface GetClassInstance<IInterface>(Type classType) { return (IInterface)Activator.CreateInstance(classType); // This throws a cast exception } } // Call the factory with: ISomeClass anInstance = ClassFactory.GetClassInstance<ISomeClass>(typeof(SomeClass)); Ignore the 'sensibleness' of the above - its provides just a representation of the issue rather than the specifics of what I'm doing (e.g. constructor parameters have been removed). The marked line throws the exception: Unable to cast object of type 'Namespace.SomeClass' to type 'Namespace.ISomeClass'. I suspect it may have something to do with the additional DotNet security (and in particular, explicit loading of assemblies, as this is something my app does). The reason I suspect this is that I have had to add to the config file the setting: <runtime> <loadFromRemoteSources enabled="true" /> </runtime> .. but I'm unsure if this is related. Update I see (from comments) that my basic code does not reproduce the issue by itself. Not surprising I suppose. It's going to be tricky to identify which part of a largish 3-tier CQS system is relevant to this problem. One issue might be that there are multiple assemblies involved. My static class is actually a factory provider, and the 'SomeClass' is a class factory (relevant in that the factories are 'registered' within the app via explicit assembly/type loading - see below) . Upfront I use reflection to 'register' all factories (i.e. classes that implement a particular interface) and that I do this when the app starts by identifying the relevant assemblies, loading them and adding them to a cache using (in essence): Loop over (file in files) { Assembly assembly = Assembly.LoadFile(file); baseAssemblyList.Add(assembly); } Then I cache the available types in these assemblies with: foreach (Assembly assembly in _loadedAssemblyList) { Type[] assemblyTypes = assembly.GetTypes(); _loadedTypesCache.AddRange(assemblyTypes); } And then I use this cache to do a variety of reflection operations, including 'registering' of factories, which involves looping through all loaded (cached) types and finding those that implement the (base) Factory interface. I've experienced what may be a similar problem in the past (.Net 3.5, so not exactly the same) with an architecture that involved dynamically creating classes on the server and streaming the compiled binary of those classes to the client app. The problem came when trying to deserialize an instance of the dynamic class on the client from a remote call: the exception said the class type was not know, even though the source and destination types were exactly the same name (including namespace). Basically the cross boundry versions of the class were not recognised as being the same. I solved that by intercepting the deserialization process and explicitly defining the deseriazation class type in the context of the local assemblies. This experience is what makes me think the types are considered mismatched because (somehow) the interface of the actual SomeClass object, and the interface of passed into the Generic method are not considered the same type. So (possibly) my question for those more knowledgable about C#/DotNet is: How does the class loading work that somehow my app thinks there are two versions/types of the interface type and how can I fit that? [ whew ... anyone who got here is quite patient .. thanks ]

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  • fetching rss feed, mktime problem (wordpress plugin)

    - by krike
    sorry for the weird question but actually I'm not sure how to ask this. the code works fine but the problem is the following. I fetch items from feeds and compare them to a specific date which is stored into the database as an option. I see if the fetched item is more recent or not and if it is I create a new pending post. however there is one item that just keeps being added because there is something wrong with the date and I don't understand what is wrong because all other items (before and after) are blocked once they are being added as post (so when they are not recent anymore compared with the date I store as an option) I then echo'ed that line and this is the result: yes it exist! 27-03-2010-04-03 Free Exclusive Vector Icon Pack: Web User Interface 29-01-2010-03-01 if(1330732800 < 1335830400) 01 05 2012 the first line is to see if the option still exist and what data was stored in it the second is the actual items that's causing all the problem, it's initial date is less recent then the date but still passes as more recent.... this is the code I use, any help would be great: if(!get_option('feed_last_date')): echo "nope doesn't exist, but were creating one"; $time = time()-60*60*24*30*3; add_option("feed_last_date", date('d-m-Y-h-m', $time)); else: echo "yes it exist! ".get_option('feed_last_date'); endif; //Create new instance of simple pie and pass in feed link $feed = new SimplePie($feeds); //Call function handle_content_type() $feed->handle_content_type(); $last_date = explode("-", get_option('feed_last_date')); $day = $last_date[0]; $month = $last_date[1]; $year = $last_date[2]; $hour = $last_date[3]; $minute = $last_date[4]; $last_date = mktime(0,0,0, $day, $month, $year); //4 - Loop through received items foreach($feed->get_items(0, 500) as $item) : $feed_date = explode("-", $item->get_date('d-m-Y-h-m')); $day = $feed_date[0]; $month = $feed_date[1]; $year = $feed_date[2]; $hour = $feed_date[3]; $minute = $feed_date[4]; $feed_date = mktime(0,0,0,$day, $month, $year); if($last_date < $feed_date): echo $item->get_title()." ". $item->get_date('d-m-Y-h-m') ." if(".$last_date." < ".$feed_date.") <b>".date("d m Y", $feed_date)."</b><br />"; //if datum is newer then stored in database, then create new post $description = "<h3>download the resource</h3><p><a href='".$item->get_permalink()."' target='_blank'>".$item->get_permalink()."</a></p><h3>Resource description</h3><p>".$item->get_description()."</p>"; $new_post = array( 'post_title' => $item->get_title(), 'post_content' => $description, 'post_status' => 'pending', 'post_date' => date('Y-m-d H:i:s'), 'post_author' => $user_ID, 'post_type' => 'post', 'post_category' => array(0) ); $post_id = wp_insert_post($new_post); endif; endforeach; update_option("feed_last_date", date('d-m-Y-h-m', time()));

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  • Singleton method not getting called in Cocos2d

    - by jini
    I am calling a Singleton method that does not get called when I try doing this. I get no errors or anything, just that I am unable to see the CCLOG message. Under what reasons would a compiler not give you error and not allow you to call a method? [[GameManager sharedGameManager] openSiteWithLinkType:kLinkTypeDeveloperSite]; The method is defined as follows: -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); //I NEVER SEE THIS MESSAGE NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } HERE IS THE CODE TO MY SINGLETON: #import "GameManager.h" #import "MainMenuScene.h" @implementation GameManager static GameManager* _sharedGameManager = nil; @synthesize isMusicON; @synthesize isSoundEffectsON; @synthesize hasPlayerDied; +(GameManager*) sharedGameManager { @synchronized([GameManager class]) { if (!_sharedGameManager) { [[self alloc] init]; return _sharedGameManager; } return nil; } } +(id)alloc { @synchronized ([GameManager class]) { NSAssert(_sharedGameManager == nil,@"Attempted to allocate a second instance of the Game Manager singleton"); _sharedGameManager = [super alloc]; return _sharedGameManager; } return nil; } -(id)init { self = [super init]; if (self != nil) { //Game Manager initialized CCLOG(@"Game Manager Singleton, init"); isMusicON = YES; isSoundEffectsON = YES; hasPlayerDied = NO; currentScene = kNoSceneUninitialized; } return self; } -(void) runSceneWithID:(SceneTypes)sceneID { SceneTypes oldScene = currentScene; currentScene = sceneID; id sceneToRun = nil; switch (sceneID) { case kMainMenuScene: sceneToRun = [MainMenuScene node]; break; default: CCLOG(@"Unknown Scene ID, cannot switch scenes"); return; break; } if (sceneToRun == nil) { //Revert back, since no new scene was found currentScene = oldScene; return; } //Menu Scenes have a value of < 100 if (sceneID < 100) { if (UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad) { CGSize screenSize = [CCDirector sharedDirector].winSizeInPixels; if (screenSize.width == 960.0f) { //iPhone 4 retina [sceneToRun setScaleX:0.9375f]; [sceneToRun setScaleY:0.8333f]; CCLOG(@"GM: Scaling for iPhone 4 (retina)"); } else { [sceneToRun setScaleX:0.4688f]; [sceneToRun setScaleY:0.4166f]; CCLOG(@"GM: Scaling for iPhone 3G or older (non-retina)"); } } } if ([[CCDirector sharedDirector] runningScene] == nil) { [[CCDirector sharedDirector] runWithScene:sceneToRun]; } else { [[CCDirector sharedDirector] replaceScene:sceneToRun]; } } -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } -(void) test { CCLOG(@"this is test"); } @end

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  • Delaying execution of Javascript function relative to Google Maps / geoxml3 parser?

    - by Terra Fimeira
    I'm working on a implementing a Google map on a website with our own tiles overlays and KML elements. I've been previously requested to create code so that, for instance, when the page is loaded from a specific URL, it would initialize with one of the tile overlays already enabled. Recently, I've been requested to do the same for the buildings which are outlined by KML elements so that, arriving at the page with a specific URL, it would automatically zoom, center, and display information on the building. However, while starting with the tile overlays work, the building KML does not. After doing some testing, I've determined that when the code which checks the URL executes, the page is still loading the KML elements and thus do not exist for the code to compare to or use: Code for evaluating URL (placed at the end of onLoad="initialize()") function urlClick() { var currentURL = window.location.href; //Retrieve page URL var URLpiece = currentURL.slice(-6); //pull the last 6 digits (for testing) if (URLpiece === "access") { //If the resulting string is "access": access_click(); //Display accessibility overlay } else if (URLpiece === "middle") { //Else if the string is "middle": facetClick('Middle College'); //Click on building "Middle College" }; }; facetClick(); function facetClick(name) { //Convert building name to building ID. for (var i = 0; i < active.placemarks.length; i++) { if (active.placemarks[i].name === name) { sideClick(i) //Click building whose id matches "Middle College" }; }; }; Firebug Console Error active is null for (var i = 0; i < active.placemarks.length; i++) { active.placemarks is which KML elements are loaded on the page, and being null, means no KML has been loaded yet. In short, I have a mistiming and I can't seem to find a suitable place to place the URL code to execute after the KMl has loaded. As noted above, I placed it at the end of onLoad="initialize()", but it would appear that, instead of waiting for the KML to completely load earlier in the function, the remainder of the function is executed: onLoad="initialize()" information(); //Use the buttons variables inital state to set up description buttons(); //and button state button_hover(0); //and button description to neutral. //Create and arrange the Google Map. //Create basic tile overlays. //Set up parser to work with KML elements. myParser = new geoXML3.parser({ //Parser: Takes KML and converts to JS. map: map, //Applies parsed KML to the map singleInfoWindow: true, afterParse: useTheData //Allows us to use the parsed KML in a function }); myParser.parse(['/maps/kml/shapes.kml','/maps/kml/shapes_hidden.kml']); google.maps.event.addListener(map, 'maptypeid_changed', function() { autoOverlay(); }); //Create other tile overlays to appear over KML elements. urlClick(); I suspect one my issues lies in using the geoxml3 parser (http://code.google.com/p/geoxml3/) which converts our KML files to Javascript. While the page has completed loading all of the elements, the map on the page is still loading, including the KML elements. I have also tried placing urlClick() in the parser itself in various places which appear to execute after all the shapes have been parsed, but I've had no success there either. While I've been intending to strip out the parser, I would like to know if there is any way of executing the "urlClick" after the parser has returned the KML shapes. Ideally, I don't want to use an arbitrary means of defining a time to wait, such as "wait 3 seconds, and go", as my various browsers all load the page at different times; rather, I'm looking for some way to say "when the parser is done, execute" or "when the Google map is completely loaded, execute" or perhaps even "hold until the parser is complete before advancing to urlClick".

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Is there a potential for resource leak/double free here?

    - by nhed
    The following sample (not compiled so I won't vouch for syntax) pulls two resources from resource pools (not allocated with new), then "binds" them together with MyClass for the duration of a certain transaction. The transaction, implemented here by myFunc, attempts to protect against leakage of these resources by tracking their "ownership". The local resource pointers are cleared when its obvious that instantiation of MyClass was successful. The local catch, as well as the destructor ~MyClass return the resources to their pool (double-frees are protected by teh above mentioned clearing of the local pointers). Instantiation of MyClass can fail and result in an exception at two steps (1) actual memory allocation, or (2) at the constructor body itself. I do not have a problem with #1, but in the case of #2, if the exception is thrown AFTER m_resA & m_resB were set. Causing both the ~MyClass and the cleanup code of myFunc to assume responsibility for returning these resources to their pools. Is this a reasonable concern? Options I have considered, but didn't like: Smart pointers (like boost's shared_ptr). I didn't see how to apply to a resource pool (aside for wrapping in yet another instance). Allowing double-free to occur at this level but protecting at the resource pools. Trying to use the exception type - trying to deduce that if bad_alloc was caught that MyClass did not take ownership. This will require a try-catch in the constructor to make sure that any allocation failures in ABC() ...more code here... wont be confused with failures to allocate MyClass. Is there a clean, simple solution that I have overlooked? class SomeExtResourceA; class SomeExtResourceB; class MyClass { private: // These resources come out of a resource pool not allocated with "new" for each use by MyClass SomeResourceA* m_resA; SomeResourceB* m_resB; public: MyClass(SomeResourceA* resA, SomeResourceB* resB): m_resA(resA), m_resB(resB) { ABC(); // ... more code here, could throw exceptions } ~MyClass(){ if(m_resA){ m_resA->Release(); } if(m_resB){ m_resB->Release(); } } }; void myFunc(void) { SomeResourceA* resA = NULL; SomeResourceB* resB = NULL; MyClass* pMyInst = NULL; try { resA = g_pPoolA->Allocate(); resB = g_pPoolB->Allocate(); pMyInst = new MyClass(resA,resB); resA=NULL; // ''ownership succesfully transfered to pMyInst resB=NULL; // ''ownership succesfully transfered to pMyInst // Do some work with pMyInst; ...; delete pMyInst; } catch (...) { // cleanup // need to check if resA, or resB were allocated prior // to construction of pMyInst. if(resA) resA->Release(); if(resB) resB->Release(); delete pMyInst; throw; // rethrow caught exception } }

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  • Silverlight: Binding a custom control to an arbitrary object

    - by Ryan Bates
    I am planning on writing a hierarchical organizational control, similar to an org chart. Several org chart implementations are out there, but not quite fit what I have in mind. Binding fields in a DataTemplate to a custom object does not seem to work. I started with a generic, custom control, i.e. public class NodeBodyBlock : ContentControl { public NodeBodyBlock() { this.DefaultStyleKey = typeof(NodeBodyBlock); } } It has a simple style in generic.xaml: <Style TargetType="org:NodeBodyBlock"> <Setter Property="Width" Value="200" /> <Setter Property="Height" Value="100" /> <Setter Property="Background" Value="Lavender" /> <Setter Property="FontSize" Value="11" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="org:NodeBodyBlock"> <Border Width="{TemplateBinding Width}" Height="{TemplateBinding Height}" Background="{TemplateBinding Background}" CornerRadius="4" BorderBrush="Black" BorderThickness="1" > <Grid> <VisualStateManager/> ... clipped for brevity </VisualStateManager.VisualStateGroups> <ContentPresenter Content="{TemplateBinding Content}" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" /> </Grid> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> My plan now is to be able to use this common definition as a base definition of sorts, with customized version of it used to display different types of content. A simple example would be to use this on a user control with the following style: <Style TargetType="org:NodeBodyBlock" x:Key="TOCNode2"> <Setter Property="ContentTemplate"> <Setter.Value> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=NodeTitle}"/> </StackPanel> </DataTemplate> </Setter.Value> </Setter> </Style> and an instance defined as <org:NodeBodyBlock Style="{StaticResource TOCNode2}" x:Name="stTest" DataContext="{StaticResource DummyData}" /> The DummyData is defined as <toc:Node NodeNumber="mynum" NodeStatus="A" NodeTitle="INLine Node Title!" x:Key="DummyData"/> With a simple C# class behind it, where each of the fields is a public property. When running the app, the Dummy Data values simply do not show up in the GUI. A trivial test such as <TextBlock Text="{Binding NodeTitle}" DataContext="{StaticResource DummyData}"/> works just fine. Any ideas around where I am missing the plot?

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  • Problem with python class

    - by Tasbeer
    Hi I am new to Python and as a part of my assignment I have written the following class import nltk.stem.api class BanglaStemmer(nltk.stem.api.StemmerI): suffixList = ['\xef\xbb\xbf\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbf\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa7\x87\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x87\xe0\xa6\x9b\n', '\xe0\xa6\xbf\xe0\xa7\x9f\xe0\xa7\x8b\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbf\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa6\xbf\n', '\xe0\xa7\x87\xe0\xa6\x9b\xe0\xa7\x87\n', '\xe0\xa7\x87\xe0\xa6\x9b\n', '\xe0\xa6\xa4\xe0\xa7\x87\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbf\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa6\xbf\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\xe0\xa7\x87\n', '\xe0\xa6\x9a\xe0\xa7\x8d\xe0\xa6\x9b\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa7\x87\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\xe0\xa6\xbf\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb2\n', '\xe0\xa6\x9b\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa6\x9b\xe0\xa6\xbf\n', '\xe0\xa6\x9b\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\x9b\n', '\xe0\xa6\xa4\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa6\xa4\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa6\xb2\xe0\xa6\xbe\xe0\xa6\xae\n', '\xe0\xa6\xb2\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\xa4\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\xac\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa7\x87\xe0\xa6\xa8\n', '\xe0\xa6\xbf\xe0\xa6\xb8\n', '\xe0\xa7\x81\xe0\xa6\xa8\n', '\xe0\xa7\x81\xe0\xa6\x95\n', '\xe0\xa6\xb2\xe0\xa7\x87\n', '\xe0\xa6\xac\xe0\xa7\x87\n', '\xe0\xa6\xb2\xe0\xa6\xbf\n', '\xe0\xa6\xac\xe0\xa6\xbf\n', '\xe0\xa6\xa4\xe0\xa6\xbf\n', '\xe0\xa6\xb2\n', '\xe0\xa6\xa4\n', '\xe0\xa7\x8b\n', '\xe0\xa6\xbf\n', '\xe0\xa7\x87\n', '\xe0\xa7\x8d\n', '\xe0\xa6\x87\n', '\xe0\xa6\xac\n', '\xe0\xa6\xb8\n', '\xe0\xa6\xa8\n', '\xe0\xa6\x95\n', '\xe0\xa6\x93\n', '\xe0\xa7\x9f\n'] def stem(self,token): for suffix in suffixList: if token.endswith(suffix): return token[:-len(suffix)] return token The problem is that when I try to compile run it by creating an instance and calling the stem() function with a parameter , it says that the suffixList is not defined. Couldn't figure out what's the problem. Is there a different way in which the class variables have to be declared ? please help

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  • checking virtual sub domains

    - by Persian.
    I create a project that check the sub domain and redirect to the exist subdomain ( username ) but I can't find out why when the username is in database it can't show it . on local system it works finely .. but when I upload it on server it not works .. of course I change the commented place to uncomment for test .. but it's not working .. it shows this error : Object reference not set to an instance of an object. My code is this in page load : //Uri MyUrl = new Uri(Request.Url.ToString()); //string Url = MyUrl.Host.ToString(); Uri MyUrl = new Uri("http://Subdomain.Mydomain.com/"); string Url = MyUrl.Host.ToString(); string St1 = Url.Split('.')[0]; if ((St1.ToLower() == "Mydomain") || (St1.ToLower() == "Mydomain")) { Response.Redirect("Intro.aspx"); } else if (St1.ToLower() == "www") { string St2 = Url.Split('.')[1]; if ((St2.ToLower() == "Mydomain") || (St2.ToLower() == "Mydomain")) { Response.Redirect("Intro.aspx"); } else { object Blogger = ClsPublic.GetBlogger(St2); if (Blogger != null) { lblBloger.Text = Blogger.ToString(); if (Request.QueryString["id"] != null) { GvImage.DataSourceID = "SqlDataSourceImageId"; GvComments.DataSourceID = "SqlDataSourceCommentsId"; this.BindItemsList(); GetSubComments(); } else { SqlConnection scn = new SqlConnection(ClsPublic.GetConnectionString()); SqlCommand scm = new SqlCommand("SELECT TOP (1) fId FROM tblImages WHERE (fxAccepted = 1) AND (fBloging = 1) AND (fxSender = @fxSender) ORDER BY fId DESC", scn); scm.Parameters.AddWithValue("@fxSender", lblBloger.Text); scn.Open(); lblLastNo.Text = scm.ExecuteScalar().ToString(); scn.Close(); GvImage.DataSourceID = "SqlDataSourceLastImage"; GvComments.DataSourceID = "SqlDataSourceCommentsWId"; this.BindItemsList(); GetSubComments(); } if (Session["User"] != null) { MultiViewCommenting.ActiveViewIndex = 0; } else { MultiViewCommenting.ActiveViewIndex = 1; } } else { Response.Redirect("Intro.aspx"); } } } else { object Blogger = ClsPublic.GetBlogger(St1); if (Blogger != null) { lblBloger.Text = Blogger.ToString(); if (Request.QueryString["id"] != null) { GvImage.DataSourceID = "SqlDataSourceImageId"; GvComments.DataSourceID = "SqlDataSourceCommentsId"; this.BindItemsList(); GetSubComments(); } else { SqlConnection scn = new SqlConnection(ClsPublic.GetConnectionString()); SqlCommand scm = new SqlCommand("SELECT TOP (1) fId FROM tblImages WHERE (fxAccepted = 1) AND (fBloging = 1) AND (fxSender = @fxSender) ORDER BY fId DESC", scn); scm.Parameters.AddWithValue("@fxSender", lblBloger.Text); scn.Open(); lblLastNo.Text = scm.ExecuteScalar().ToString(); scn.Close(); GvImage.DataSourceID = "SqlDataSourceLastImage"; GvComments.DataSourceID = "SqlDataSourceCommentsWId"; this.BindItemsList(); GetSubComments(); } if (Session["User"] != null) { MultiViewCommenting.ActiveViewIndex = 0; } else { MultiViewCommenting.ActiveViewIndex = 1; } } else { Response.Redirect("Intro.aspx"); } } and my class : public static object GetBlogger(string User) { SqlConnection scn = new SqlConnection(ClsPublic.GetConnectionString()); SqlCommand scm = new SqlCommand("SELECT fUsername FROM tblMembers WHERE fUsername = @fUsername", scn); scm.Parameters.AddWithValue("@fUsername", User); scn.Open(); object Blogger = scm.ExecuteScalar(); if (Blogger != null) { SqlCommand sccm = new SqlCommand("SELECT COUNT(fId) AS Exp1 FROM tblImages WHERE (fxSender = @fxSender) AND (fxAccepted = 1)", scn); sccm.Parameters.AddWithValue("fxSender", Blogger); object HasQuty = sccm.ExecuteScalar(); scn.Close(); if (HasQuty != null) { int Count = Int32.Parse(HasQuty.ToString()); if (Count < 10) { Blogger = null; } } } return Blogger; } Which place if my code has problem ?

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  • I'm looking for a reliable way to verify T-SQL stored procedures. Anybody got one?

    - by Cory Larson
    Hi all-- We're upgrading from SQL Server 2005 to 2008. Almost every database in the 2005 instance is set to 2000 compatibility mode, but we're jumping to 2008. Our testing is complete, but what we've learned is that we need to get faster at it. I've discovered some stored procedures that either SELECT data from missing tables or try to ORDER BY columns that don't exist. Wrapping the SQL to create the procedures in SET PARSEONLY ON and trapping errors in a try/catch only catches the invalid columns in the ORDER BYs. It does not find the error with the procedure selecting data from the missing table. SSMS 2008's intellisense, however, DOES find the issue, but I can still go ahead and successfully run the ALTER script for the procedure without it complaining. So, why can I even get away with creating a procedure that fails when it runs? Are there any tools out there that can do better than what I've tried? The first tool I found wasn't very useful: DbValidator from CodeProject, but it finds fewer problems than this script I found on SqlServerCentral, which found the invalid column references. ------------------------------------------------------------------------- -- Check Syntax of Database Objects -- Copyrighted work. Free to use as a tool to check your own code or in -- any software not sold. All other uses require written permission. ------------------------------------------------------------------------- -- Turn on ParseOnly so that we don't actually execute anything. SET PARSEONLY ON GO -- Create a table to iterate through declare @ObjectList table (ID_NUM int NOT NULL IDENTITY (1, 1), OBJ_NAME varchar(255), OBJ_TYPE char(2)) -- Get a list of most of the scriptable objects in the DB. insert into @ObjectList (OBJ_NAME, OBJ_TYPE) SELECT name, type FROM sysobjects WHERE type in ('P', 'FN', 'IF', 'TF', 'TR', 'V') order by type, name -- Var to hold the SQL that we will be syntax checking declare @SQLToCheckSyntaxFor varchar(max) -- Var to hold the name of the object we are currently checking declare @ObjectName varchar(255) -- Var to hold the type of the object we are currently checking declare @ObjectType char(2) -- Var to indicate our current location in iterating through the list of objects declare @IDNum int -- Var to indicate the max number of objects we need to iterate through declare @MaxIDNum int -- Set the inital value and max value select @IDNum = Min(ID_NUM), @MaxIDNum = Max(ID_NUM) from @ObjectList -- Begin iteration while @IDNum <= @MaxIDNum begin -- Load per iteration values here select @ObjectName = OBJ_NAME, @ObjectType = OBJ_TYPE from @ObjectList where ID_NUM = @IDNum -- Get the text of the db Object (ie create script for the sproc) SELECT @SQLToCheckSyntaxFor = OBJECT_DEFINITION(OBJECT_ID(@ObjectName, @ObjectType)) begin try -- Run the create script (remember that PARSEONLY has been turned on) EXECUTE(@SQLToCheckSyntaxFor) end try begin catch -- See if the object name is the same in the script and the catalog (kind of a special error) if (ERROR_PROCEDURE() <> @ObjectName) begin print 'Error in ' + @ObjectName print ' The Name in the script is ' + ERROR_PROCEDURE()+ '. (They don''t match)' end -- If the error is just that this already exists then we don't want to report that. else if (ERROR_MESSAGE() <> 'There is already an object named ''' + ERROR_PROCEDURE() + ''' in the database.') begin -- Report the error that we got. print 'Error in ' + ERROR_PROCEDURE() print ' ERROR TEXT: ' + ERROR_MESSAGE() end end catch -- Setup to iterate to the next item in the table select @IDNum = case when Min(ID_NUM) is NULL then @IDNum + 1 else Min(ID_NUM) end from @ObjectList where ID_NUM > @IDNum end -- Turn the ParseOnly back off. SET PARSEONLY OFF GO Any suggestions?

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  • Loading multiple copies of a group of DLLs in the same process

    - by george
    Background I'm maintaining a plugin for an application. I'm Using Visual C++ 2003. The plugin is composed of several DLLs - there's the main DLL, that's the one that the application loads using LoadLibrary, and there are several utility DLLs that are used by the main DLL and by each other. Dependencies generally look like this: plugin.dll - utilA.dll, utilB.dll utilA.dll - utilB.dll utilB.dll - utilA.dll, utilC.dll You get the picture. Some of the dependencies between the DLLs are load-time and some run-time. All the DLL files are stored in the executable's directory (not a requirement, just how it works now). The problem There's a new requirement - running multiple instances of the plugin within the application. The application runs each instance of a plugin in its own thread, i.e. each thread calls The plugin's code, however, is nothing but thread-safe - lots of global variables etc.. Unfortunately, fixing the whole thing isn't currently an option, so I need a way to load multiple (at most 3) copies of the plugin's DLLs in the same process. Option 1: The distinct names approach Creating 3 copies of each DLL file, so that each file has a distinct name. e.g. plugin1.dll, plugin2.dll, plugin3.dll, utilA1.dll, utilA2.dll, utilA3.dll, utilB1.dll, etc.. The application will load plugin1.dll, plugin2.dll and plugin3.dll. The files will be in the executable's directory. For each group of DLLs to know each other by name (so the inter-dependencies work), the names need to be known at compilation time - meaning the DLLs need to be compiled multiple times, only each time with different output file names. Not very complicated, but I'd hate having 3 copies of the VS project files, and don't like having to compile the same files over and over. Option 2: The side-by-side assemblies approach Creating 3 copies of the DLL files, each group in its own directory, and defining each group as an assembly by putting an assembly manifest file in the directory, listing the plugin's DLLs. Each DLL will have an application manifest pointing to the assembly, so that the loader finds the copies of the utility DLLs that reside in the same directory. The manifest needs to be embedded for it to be found when a DLL is loaded using LoadLibrary. I'll use mt.exe from a later VS version for the job, since VS2003 has no built-in manifest embedding support. I've tried this approach with partial success - dependencies are found during load-time of the DLLs, but not when a DLL function is called that loads another DLL. This seems to be the expected behavior according to this article - A DLL's activation context is only used at the DLL's load-time, and afterwards it's deactivated and the process's activation context is used. I haven't yet tried working around this using ISOLATION_AWARE_ENABLED. Questions Got any other options? Any quick & dirty solution will do. :-) Will ISOLATION_AWARE_ENABLED even work with VS2003? Comments will be greatly appreciated. Thanks!

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  • Linq To Xml problems using XElement's method Elements(XName)

    - by Dorian McHensie
    Hello everyone. I have a problem using Linq To Xml. A simple code. I have this XML: <?xml version="1.0" encoding="utf-8" ?> <data xmlns="http://www.xxx.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.xxx.com/directory file.xsd"> <contact> <name>aaa</name> <email>[email protected]</email> <birthdate>2002-09-22</birthdate> <telephone>000:000000</telephone> <description>Description for this contact</description> </contact> <contact> <name>sss</name> <email>[email protected]</email> <birthdate>2002-09-22</birthdate> <telephone>000:000000</telephone> <description>Description for this contact</description> </contact> <contact> <name>bbb</name> <email>[email protected]</email> <birthdate>2002-09-22</birthdate> <telephone>000:000000</telephone> <description>Description for this contact</description> </contact> <contact> <name>ccc</name> <email>[email protected]</email> <birthdate>2002-09-22</birthdate> <telephone>000:000000</telephone> <description>Description for this contact</description> </contact> I want to get every contact mapping it on an object Contact. To do this I use this fragment of code: XDocument XDoc = XDocument.Load(System.Web.HttpRuntime.AppDomainAppPath + this.filesource); XElement XRoot = XDoc.Root; //XElement XEl = XElement.Load(this.filesource); var results = from e in XRoot.Elements("contact") select new Contact((string)e.Element("name"), (string)e.Element("email"), "1-1-1", null, null); List<Contact> cntcts = new List<Contact>(); foreach (Contact cntct in results) { cntcts.Add(cntct); } Contact[] c = cntcts.ToArray(); // Encapsulating element Elements<Contact> final = new Elements<Contact>(c); Ok just don't mind that all: focus on this: When I get the root node, it is all right, I get it correctly. When I use the select directive I try to get every node saying: from e in XRoot.Elements("contact") OK here's the problem: if I use: from e in XRoot.Elements() I get all contact nodes, but if I use: from e in XRoot.Elements("contact") I GET NOTHING: Empty SET. OK you tell me: Use the other one: OK I DO SO, let's use: from e in XRoot.Elements(), I get all nodes anyway, THAT's RIGHT BUT HERE COMES THE OTHER PROBLEM: When Saying: select new Contact((string)e.Element("name"), (string)e.Element("email"), "1-1-1", null, null); I Try to access <name>, <email>... I HAVE TO USE .Element("name") AND IT DOES NOT WORK TOO!!!!!!!!WHAT THE HELL IS THIS????????????? IT SEEMS THAT I DOES NOT MATCH THE NAME I PASS But how is it possible. I know that Elements() function takes, overloaded, one argument that is an XName which is mapped onto a string. Please consider that the code I wrote come from an example, It should work. Please somebody help me. THANKS IN ADVANCE

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  • How do I get around this lambda expression outer variable issue?

    - by panamack
    I'm playing with PropertyDescriptor and ICustomTypeDescriptor (still) trying to bind a WPF DataGrid to an object, for which the data is stored in a Dictionary. Since if you pass WPF DataGrid a list of Dictionary objects it will auto generate columns based on the public properties of a dictionary (Comparer, Count, Keys and Values) my Person subclasses Dictionary and implements ICustomTypeDescriptor. ICustomTypeDescriptor defines a GetProperties method which returns a PropertyDescriptorCollection. PropertyDescriptor is abstract so you have to subclass it, I figured I'd have a constructor that took Func and an Action parameters that delegate the getting and setting of the values in the dictionary. I then create a PersonPropertyDescriptor for each Key in the dictionary like this: foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } The problem is that each property get's its own Func and Action but they all share the outer variable s so although the DataGrid autogenerates columns for "ID","FirstName","LastName", "Age", "Gender" they all get and set against "Gender" which is the final resting value of s in the foreach loop. How can I ensure that each delegate uses the desired dictionary Key, i.e. the value of s at the time the Func/Action is instantiated? Much obliged. Here's the rest of my idea, I'm just experimenting here these are not 'real' classes... // DataGrid binds to a People instance public class People : List<Person> { public People() { this.Add(new Person()); } } public class Person : Dictionary<string, object>, ICustomTypeDescriptor { private static PropertyDescriptorCollection descriptors; public Person() { this["ID"] = "201203"; this["FirstName"] = "Bud"; this["LastName"] = "Tree"; this["Age"] = 99; this["Gender"] = "M"; } //... other ICustomTypeDescriptor members... public PropertyDescriptorCollection GetProperties() { if (descriptors == null) { var propList = new List<PropertyDescriptor>(); foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } descriptors = new PropertyDescriptorCollection(propList.ToArray()); } return descriptors; } //... other other ICustomTypeDescriptor members... } public class PersonPropertyDescriptor : PropertyDescriptor { private Func<object> getFunc; private Action<object> setAction; public PersonPropertyDescriptor(string name, Func<object> getFunc, Action<object> setAction) : base(name, null) { this.getFunc = getFunc; this.setAction = setAction; } // other ... PropertyDescriptor members... public override object GetValue(object component) { return getFunc(); } public override void SetValue(object component, object value) { setAction(value); } }

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  • How do I process the largest match first in PHP?

    - by animuson
    Ok, so I tried searching around first but I didn't exactly know how to word this question or a search phrase. Let me explain. I have data that looks like this: <!-- data:start --> <!-- 0:start --> <!-- 0:start -->0,9<!-- 0:stop --> <!-- 1:start -->0,0<!-- 1:stop --> <!-- 2:start -->9,0<!-- 2:stop --> <!-- 3:start -->9,9<!-- 3:stop --> <!-- 4:start -->0,9<!-- 4:stop --> <!-- 0:stop --> <!-- 1:start --> <!-- 0:start -->1,5<!-- 0:stop --> <!-- 1:start -->1,6<!-- 1:stop --> <!-- 2:start -->3,6<!-- 2:stop --> <!-- 3:start -->3,8<!-- 3:stop --> <!-- 4:start -->4,8<!-- 4:stop --> <!-- 1:stop --> <!-- 2:start --> <!-- 0:start -->0,7<!-- 0:stop --> <!-- 1:start -->1,7<!-- 1:stop --> <!-- 2:stop --> <!-- data:stop --> So it's basically a bunch of points. Here is the code I'm currently using to try and parse it so that it would create an array like so: Array ( 0 => Array ( 0 => "0,9", 1 => "0,0", 2 => "9,0", 3 => "9,9", 4 => "0,9" ), 1 => Array ( 0 => "1,5", 1 => "1,6", 2 => "3,6", 3 => "3,8", 4 => "4,8" ), 2 => Array ( 0 => "0,7", 1 => "1,7" ) ) However, it is returning an array that looks like this: Array ( 0 => "0,9", 1 => "0,0", 2 => "9,0" ) Viewing the larger array that I have on my screen, you see that it's setting the first instance of that variable when matching. So how do I get it to find the widest match first and then process the insides. Here is the function I am currently using: function explosion($text) { $number = preg_match_all("/(<!-- ([\w]+):start -->)\n?(.*?)\n?(<!-- \\2:stop -->)/s", $text, $matches, PREG_SET_ORDER); if ($number == 0) return $text; else unset($item); foreach ($matches as $item) if (empty($data[$item[2]])) $data[$item[2]] = $this->explosion($item[3]); return $data; } I'm sure it will be something stupid and simple that I've overlooked, but that just makes it an easy answer for you I suppose.

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  • Custom string class (C++)

    - by Sanctus2099
    Hey guys. I'm trying to write my own C++ String class for educational and need purposes. The first thing is that I don't know that much about operators and that's why I want to learn them. I started writing my class but when I run it it blocks the program but does not do any crash. Take a look at the following code please before reading further: class CString { private: char* cstr; public: CString(); CString(char* str); CString(CString& str); ~CString(); operator char*(); operator const char*(); CString operator+(const CString& q)const; CString operator=(const CString& q); }; First of all I'm not so sure I declared everything right. I tried googleing about it but all the tutorials about overloading explain the basic ideea which is very simple but lack to explain how and when each thing is called. For instance in my = operator the program calls CString(CString& str); but I have no ideea why. I have also attached the cpp file below: CString::CString() { cstr=0; } CString::CString(char *str) { cstr=new char[strlen(str)]; strcpy(cstr,str); } CString::CString(CString& q) { if(this==&q) return; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } CString::~CString() { if(cstr) delete[] cstr; } CString::operator char*() { return cstr; } CString::operator const char* () { return cstr; } CString CString::operator +(const CString &q) const { CString s; s.cstr = new char[strlen(cstr)+strlen(q.cstr)+1]; strcpy(s.cstr,cstr); strcat(s.cstr,q.cstr); return s; } CString CString::operator =(const CString &q) { if(this!=&q) { if(cstr) delete[] cstr; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } return *this; } For testing I used a code just as simple as this CString a = CString("Hello") + CString(" World"); printf(a); I tried debugging it but at a point I get lost. First it calls the constructor 2 times for "hello" and for " world". Then it get's in the + operator which is fine. Then it calls the constructor for the empty string. After that it get's into "CString(CString& str)" and now I'm lost. Why is this happening? After this I noticed my string containing "Hello World" is in the destructor (a few times in a row). Again I'm very puzzeled. After converting again from char* to Cstring and back and forth it stops. It never get's into the = operator but neither does it go further. printf(a) is never reached. I use VisualStudio 2010 for this but it's basically just standard c++ code and thus I don't think it should make that much of a difference

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