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  • Release Notes for 11/20/2012

    The CodePlex team deployed a few times over the last week. Below is a roll-up of changes: Fixed issue with being able add additional commits to pull requests - Thanks to Oren Novotny Fixed problem with issue summaries breaking within words - Thanks to Jeff Handley and SoonDead Corrected inconsistencies between the time displayed on the history page and previous versions page for Git/Hg commits. Fixed perma-link issue when linking to forks. - Thanks to Scott Blomquist Fixed problem with connecting via Windows Live Writer - Thanks to yufeih Fixed source browsing problem when folders have special characters. Fixed AppHarbor service hooks for Mercurial projects. Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • Google Games Chat #7

    Google Games Chat #7 The Google Games Chat (official motto: "Now with 30% less swearing") is back! And we're ready to talk about all things Halloween related. Like zombies! And vampires! And things in games that scare us, like corrupt save game files. But we probably won't get Todd to talk about Amnesia: TDD, because he's too scared to play it. What a chicken. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Gaming

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  • Google I/O Sandbox Case Study: MobileASL

    Google I/O Sandbox Case Study: MobileASL We interviewed MobileASL at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of developing their accessibility applications on the Android platform. MobileASL is a video compression project that aims to make sign language communication on mobile phones a reality. For more information on Accessibility Developers, visit: google.com For more information on MobileASL, visit: mobileasl.cs.washington.edu From: GoogleDevelopers Views: 14 0 ratings Time: 01:57 More in Science & Technology

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  • Step by Step Guide to Silverlight 4 Command Binding

    Silverlight 4 now came up with the support of Command Binding. Using Command binding you can easily develop your Silverlight MVVM (Model-View-ViewModel) applications where your view will not know about data. In this article, I will describe you the Command binding feature in Silverlight 4 Step-by-St

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  • VirtualService for ESB

    This article describes the design, implementation, and usage of VirtualService for the Enterprise Service Bus, using the Microsoft .NET FX 3.5 technology.

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  • How can I make a character move forward in a certain direction?

    - by Shaun Wild
    I have an entity class which is updated every game tick. Let's just assume said entity moves forward constantly. What i want to know is, how can i make it so that i can give an angle to a function and it will make my entity move in that direction. let's say for example moveForward(90); Would make my character move to the right, or for example declaring my rotation as a global Integer: moveForward(rotation); rotation++; Would make my entity move around in a small circle, I assume this includes some kind of vector math, which I haven't done any studying on so a brief explanation of that if it's necessary would be nice. I would appreciate a small code snippet and an explanation I can analyze, thanks in advanced :)

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  • Google I/O 2012 - The Web Can Do That!?

    Google I/O 2012 - The Web Can Do That!? Eric Bidelman The web is changing so quickly that it's hard to keep up with what's new in the platform. HTML5's new capabilities allow developers to build a whole new suite of applications - things that were once impossible to do, are now a reality. This session will walk you down the bleeding edge of HTML5 for 2012 by focusing on in-depth techniques, which solve real world challenges. We'll cover media capture, file I/O, advanced usage of websockets, media streaming, device input, multimedia, and modern css design. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 361 37 ratings Time: 43:07 More in Science & Technology

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  • MailMergeLib - A .NET Mail Client Library

    MailMergeLib is a SMTP mail client library. It makes use of .NET System.Net.Mail and provides comfortable mail merge capabilities. MailMergeLib corrects a number of the most annoying bugs and RFC violations that .NET 2.0 to .NET 4.0 suffer from.

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