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  • My Dog, Cross-Channel Shopping, and Fusion SCM

    - by Kathryn Perry
    A guest post by Mark Carson, Director, Oracle Fusion Supply Chain Management I was walking my dog Max in an open space behind my house. As we tromped through the tall weeds I remembered it is tick season and that I should get Max some protection. While he sniffed merrily in the tick infested brush, I started shopping in the middle of an open field on my phone. I thought it would be convenient to pick up the tick medicine from a pet store on the way home. Searching the pet store website I saw that they had the medicine, but there was no information on whether the store had any in stock and there were no options for shipping it to the store for pickup. I could return it, but not pick it up which seamed kind of odd. I really didn't feel like making calls to the local stores to find out if they had it. Since the product is popular, I tried one of the large 'everything' stores. Browsing its website I could see that it could be shipped to me, shipped to the store for free, and that the store nearest to me had it in stock. Needless to say, this store became a better option. This experience is a small example of why retailers, distributors, and manufactures have placed a high priority on enabling 'cross-channel commerce.' Shoppers like you and me expect to be able to search, compare, buy and return products on-line and over the phone using a variety of devices including PDAs, tablets and in-store kiosks. The pet store lost my business because its web channel had limited information about its stores. I have spoken with many customers and prospects about cross-channel commerce. They all realize the business implications and urgency behind cross-channel commerce but recognize there are challenges to enable it. New and existing applications must be integrated together globally through a consistent cross-channel business process. Integration is required between applications that provide the initial shopping experience and delivery applications associated with warehouses, stores, and partners. The enablement must be accomplished in a flexible way to react to fast-changing product portfolios and new acquisitions, while at the same time minimizing costs through reuse of existing systems. Meanwhile, the business must continue to grow and decision makers need to balance new capability with peak seasons. The challenges above are not unique to retail. Any customer in any industry who has multiple points for capturing orders and multiple points for fulfilling orders will face these challenges. With this in mind, we had a unique opportunity in Fusion SCM to re-think how to build a set of modular and flexible applications in the order management space that would make these challenges easier to conquer. The results are Fusion Distributed Order Orchestration and Global Order Promising. These applications can help companies, such as the pet store, enable true cross-channel commerce. The apps provide highly adaptable and flexible business processes to automate order orchestration across multiple cross-channel systems. They also show a global view of supply across warehouses, stores, and partners for real-time availability and more accurate order promising. Additional capability includes a standards-based integration framework for seamless execution and the ability to reuse existing systems for faster and lower cost implementations. OK, that was a mouthful of features and benefits. As Max waited to cross the street (he can do basic math too), I wondered if he could relate. He does not care about leash laws, pick-up courtesy, where he can/can't walk, what time of day it is, or even ticks. He does not care about how all these things could make walking complicated. He just wants to walk. Similarly, customers just want to shop and companies just want to make it easier to sell and deliver. You can learn more about Distributed Order Orchestration and Global Order Promising in cross-channel here.

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  • Getting rid of Massive View Controller in iOS?

    - by Earl Grey
    I had a discussion with my colleague about the following problem. We have an application where we need filtering functionality. On any main screen within the upper navigation bar, there is a button in the upper right corner. Once you touch that button, an custom written Alert View like view will pop up modally, behind it a semitransparent black overlay view. In that modal view, there is a table view of options, and you can choose one exclusively. Based on your selection, once this modal view is closed, the list of items in the main view is filtered. It is simply a modally presented filter to filter the main table view.This UI design is dictated by the design department, I cannot do anything about it so let accept this as a premise. Also the main filter button in the navbar will change colours to indicate that the filter is active. The question I have is about implementation. I suggested to my colleague that we create a separate XYZFilter class that will be an instance created by the main view controller acquire the filtering options handle saving and restoration of its state - i.e. last filter selected provide its two views - the overlay view and the modal view be the datasource for the table in its modal view. For some unknown reason, my colleague was not impressed by that approach at all. He simply wants to do these functionalities in the main view controller, maybe out of being used to do this in the past like that :-/ Is there any fundamental problem with my approach? I want to keep the view controller small, not to have spaghetti code create a reusable component (for use outside the project) have more object oriented, decoupled approach. prevent duplication of code as we need the filtering in two different places but it looks the same in both.. Any advice?

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  • Scale a game object to Bounds

    - by Spikeh
    I'm trying to scale a lot of dynamically created game objects in Unity3D to the bounds of a sphere collider, based on the size of their current mesh. Each object has a different scale and mesh size. Some are bigger than the AABB of the collider, and some are smaller. Here's the script I've written so far: private void ScaleToCollider(GameObject objectToScale, SphereCollider sphere) { var currentScale = objectToScale.transform.localScale; var currentSize = objectToScale.GetMeshHierarchyBounds().size; var targetSize = (sphere.radius * 2); var newScale = new Vector3 { x = targetSize * currentScale.x / currentSize.x, y = targetSize * currentScale.y / currentSize.y, z = targetSize * currentScale.z / currentSize.z }; Debug.Log("{0} Current scale: {1}, targetSize: {2}, currentSize: {3}, newScale: {4}, currentScale.x: {5}, currentSize.x: {6}", objectToScale.name, currentScale, targetSize, currentSize, newScale, currentScale.x, currentSize.x); //DoorDevice_meshBase Current scale: (0.1, 4.0, 3.0), targetSize: 5, currentSize: (2.9, 4.0, 1.1), newScale: (0.2, 5.0, 13.4), currentScale.x: 0.125, currentSize.x: 2.869114 //RedControlPanelForAirlock_meshBase Current scale: (1.0, 1.0, 1.0), targetSize: 5, currentSize: (0.0, 0.3, 0.2), newScale: (147.1, 16.7, 25.0), currentScale.x: 1, currentSize.x: 0.03400017 objectToScale.transform.localScale = newScale; } And the supporting extension method: public static Bounds GetMeshHierarchyBounds(this GameObject go) { var bounds = new Bounds(); // Not used, but a struct needs to be instantiated if (go.renderer != null) { bounds = go.renderer.bounds; // Make sure the parent is included Debug.Log("Found parent bounds: " + bounds); //bounds.Encapsulate(go.renderer.bounds); } foreach (var c in go.GetComponentsInChildren<MeshRenderer>()) { Debug.Log("Found {0} bounds are {1}", c.name, c.bounds); if (bounds.size == Vector3.zero) { bounds = c.bounds; } else { bounds.Encapsulate(c.bounds); } } return bounds; } After the re-scale, there doesn't seem to be any consistency to the results - some objects with completely uniform scales (x,y,z) seem to resize correctly, but others don't :| Its one of those things I've been trying to fix for so long I've lost all grasp on any of the logic :| Any help would be appreciated!

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  • Setting the Timezone with an automated script

    - by Tom
    I'm writing scripts to automate setting up new slicehost installations. In a perfect world, after I started the script, it would just run, with no attention from me. I have succeeded, with one exception. How do I set the timezone, in a permanent (survive reboot) and sane (adjust for standard and daylight savings time, so no just forcing the date) ... manner that doesn't require input from me? Currently, I'm using dpkg-reconfigure tzdata This doesn't seem to have any way to force parameters into it. It demands user input. EDIT: I'm editing here, rather than commenting, since comments don't seem to allow code blocks. Here's the actual code I ended up with, based on Rudedog's comment below. I also noticed that this doesn't update /etc/timezone. I'm not certain who uses that, but in case anybody does, I'm setting that too. TIMEZONE="America/Los_Angeles" echo $TIMEZONE > /etc/timezone cp /usr/share/zoneinfo/${TIMEZONE} /etc/localtime # This sets the time

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  • "Classic" activity monitor in SQL Server Management Studio 2008?

    - by BradC
    Right now I'm using SQL Server Management Studio 2005 to manage all my SQL servers (2000, 2005, 2008). I'd love to be able to take advantage of all the cool new features in SSMS 2008, the only thing holding me back is the new DMV-based activity monitor: We are still 40% SQL 2000, which doesn't have the required DMVs for the new monitors I don't like it as much as the old one :) So has anyone made a plugin for SSMS 2008 that emulates the old activity monitor? If not, what about a slick set of scripts that accomplish the same thing or better, and work across 2000-2008 (more than just sp_who2)?

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  • Collision Resolution

    - by ultifinitus
    Hey all, I'm making a simple side-scrolling game, and I would appreciate some input! My collision detection system is a simple bounding box detection, so it's really easy to implement. However my collision resolution is ridiculous! Currently I have a little formula like this: if (colliding(firstObject,secondObject)) firstObject.resolve_collision(yAxisOffset); if (colliding(firstObject,secondObject)) firstObject.resolve_collision(xAxisOffset); where yAxisOffset is only set if the first object's previous y position was outside the second object's collision frame, respectively xAxisOffset as well. Now this is working great, in general. However there is a single problem. When I have a stack of objects and I push the first object against that stack, the first object get's "stuck," on the stack. What's I think is happening is the object's collision system checks and resolves for collisions based on creation time, so If I check one axis, then the other, the object will "sink" object directly along the checking axis. This sinking action causes the collision detection routine to think there's a gap between our position and the other object's position, and when I finally check the object that I've already sunk into, my object's position is resolved to it's original position... All this is great, and I'm sure if I bang my head against a wall long enough i'll come up with a working algorithm, but I'd rather not =). So what in the heck do you think I should do? How could I change my collision resolution system to fix this? Here's the program (temporary link, not sure how long it'll last) (notes: arrow keys to navigate, click to drop block, x to jump) I'd appreciate any help you can offer!

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  • An Interesting Perspective on Oracle's Mobile Strategy

    - by Carlos Chang
    Oracle’s well known for being an acquisitive company. On average, I think we acquire about 1 company a month. (don’t quote me, I didn't run the numbers)  With all the excitement around mobile, mobile and wait for it… mobile, well, you know...what' s up with that? Well, just to be clear and quote Schultz from Hogan's Heroes "I know nothing! Nothing! "  But I did recently run across this blog by Kevin Benedict over at mobileenterprisestrategies.com covering this very topic, Oracle Mobility Emerges Prepared for the Future,  a little (fair use) snippet here:"History, however, may reward Oracle's patience.  While veteran mobile platform vendors (including SAP) have struggled to keep up with the fast changing market, R&D investment requirements, the fickle preferences of mobile developers, and the emergence of cloud-based mobile services, Oracle has kept their focus on supporting mobile developers with integration services and tools that extend their solutions out to mobile apps.”It’s an interesting read, and I would encourage you to check it out here.   BTW, if you’re a Twitter user, follow our new account @OracleMobile To the first ten thousand followers, I bequeath you my sincere virtual thanks and gratitude. :)  For the dedicated mobile blog, go to blogs.oracle.com/mobile.

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  • SAP Applications Certified for Oracle SPARC SuperCluster

    - by Javier Puerta
    SAP applications are now certified for use with the Oracle SPARC SuperCluster T4-4, a general-purpose engineered system designed for maximum simplicity, efficiency, reliability, and performance. "The Oracle SPARC SuperCluster is an ideal platform for consolidating SAP applications and infrastructure," says Ganesh Ramamurthy, vice president of engineering, Oracle. "Because the SPARC SuperCluster is a pre-integrated engineered system, it enables data center managers to dramatically reduce their time to production for SAP applications to a fraction of what a build-it-yourself approach requires and radically cuts operating and maintenance costs." SAP infrastructure and applications based on the SAP NetWeaver technology platform 6.4 and above and certified with Oracle Database 11g Release 2, such as the SAP ERP application and SAP NetWeaver Business Warehouse, can now be deployed using the SPARC SuperCluster T4 4. The SPARC SuperCluster T4-4 provides an optimized platform for SAP environments that can reduce configuration times by up to 75 percent, reduce operating costs up to 50 percent, can improve query performance by up to 10x, and can improve daily data loading up to 4x. The Oracle SPARC SuperCluster T4-4 is the world's fastest general purpose engineered system, delivering high performance, availability, scalability, and security to support and consolidate multi-tier enterprise applications with Web, database, and application components. The SPARC SuperCluster T4-4 combines Oracle's SPARC T4-4 servers running Oracle Solaris 11 with the database optimization of Oracle Exadata, the accelerated processing of Oracle Exalogic Elastic Cloud software, and the high throughput and availability of Oracle's Sun ZFS Storage Appliance all on a high-speed InfiniBand backplane. Part of Oracle's engineered systems family, the SPARC SuperCluster T4-4 demonstrates Oracle's unique ability to innovate and optimize at every layer of technology to simplify data center operations, drive down costs, and accelerate business innovation. For more details, refer to Our press release Datasheet: Oracle's SPARC SuperCluster T4-4 (PDF) Datasheet: Oracle's SPARC SuperCluster Now Supported by SAP (PDF) Video Podcast: Oracle's SPARC SuperCluster (MP4)

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  • Making an interactive 2D map

    - by Chad
    So recently I have been working on a Legend of Zelda: A Link to the Past clone, and I am wondering how I could handle certain map interactions (like cutting grass, lifting rocks, etc). The way I am currently doing the tilemap is with 2 PNGs. The first is the "tilemap" where each pixel represents a 16x16 tile and the (red, green) values are the (x, y) coords for the tile in the second PNG (the "tileset"). I am then using the blue channel to store collision data. Each tile is split into 4 8x8 tiles and represented by a 2 bit value (0 = empty, 1 = Jumpdown point, 2 = unused right now, 3 = blocking). 4 of these 2 bit values make up the full blue channel (1 byte). So collisions work great, and I am moving on to putting interactive units on the level; but I am not sure what a good way is to do it. I have experimented with spawning an entity for each grass and rock, but there are just WAY to many; FPS just dies even if I confine it to the current "zone" the user is in (for those who remember LTTP it had zones you moved between). It does make a difference that this is a browser-based JavaScript game. tl;dr: What is a good way to have an interactive map without using full blown entities for each interactive item?

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  • HTTP downloads slow - FTP of same file very fast - Windows 2003

    - by Paul Hinett
    I am having some issues with download speeds on my site via http, i am averaging around 70kbps downloading a file that is around 70mb. But if i connect to my server via FTP and download the same file on the same computer / connection i am averaging about 300+kbps. I know my server has alot of connections at any one time, probably around 400 connections. My server has a 1gbps connection to the internet so there is plenty of bandwidth available, as proven with the FTP. I have no throttling of any kind enabled in IIS. If interested there is a test file here you can download to check the speed: http://filesd.house-mixes.com/test.zip I am based in the UK and the server is in Washington, USA if that makes any difference. Paul

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  • Professional Developers, may I join you?

    - by Ben
    I currently work in technical support for a software/hardware company and for the most part it's a good job, but it's feeling more and more like I'm getting 'stuck' here. No raises in the 5 years I've been here, and lately there seems to be more hiring from the outside than promotion from within. The work I do is more technical than end-user support, as we deal primarily with our field technicians who have a little more technical skill than the general user base. As a result I get into much more technical support issues... often tracking down bugs in our software, finding performance bottlenecks in our database schema, etc. The work I'm most proud of are the development projects I've come up with on my own, and worked on during lunch breaks and slow periods in Support. Over the years I've written a number of useful utilities for the company. Diagnostic type applications that several departments use and appreciate. These include apps that simulate our various hardware devices, log file analysis, time-saving utilities for our work processes, etc. My best projects have been the hardware simulation programs, which are the type of thing we probably wouldn't have put a full-time developer on had anyone thought to do it, but they've ended up being popular and useful enough to be used by development, QA, R&D, and Support. They allow us to interface our software with simulated hardware, rather than clutter up our work areas with bulky, hard to acquire equipment. Since starting here my life has moved forward (married, kid, one more on the way), but it feels like my career has not. I still earn what I earned walking in the door my first day. Company budget is tight, bonuses have gone down, and no raises or cost of living / inflation adjustments either. As the sole source of income for my family I feel I need to do more, and I'd like to have a more active role in creating something at work, not just cleaning up other people's mistakes. I enjoy technical work, and I think development is the next logical step in my career. I'd like to bring some "legitimacy" to my part-time development work, and make myself a more skilled and valuable employee. Ultimately if this can help me better support my family, that would be ideal. Can I make the jump to professional developer? I have an engineering degree, but no formal education in computer science. I write WinForms apps using the .NET framework, do some freelance web development, have volunteered to write software for a nonprofit, and have started experimenting with programming microcontrollers. I enjoy learning new things in the limited free time I have available. I think I have the aptitude to take on a development role, even in an 'apprentice' capacity if such an option is possible. Have any of you moved into development like this? Do any of you developers have any advice or cautionary tales? Are there better career options I haven't thought of? I welcome any and all related comments and thank you in advance for posting them.

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  • hProduct-microformats not work in google

    - by silverfox
    I'm trying to work with hProduct was testing tool for google microformats (http://www.google.com/webmasters/tools/richsnippets), but it is not recognizing the data: does not recognize the photo does not recognize the price does not recognize the category only recognizes the rating HTML: <div class="hproduct"> <span class="brand">ACME</span> <span class="fn">Executive Anvil</span> <img class="photo" src="http://microformats.org/wiki/skins/Microformats/images/logo.gif" /> <span class="review hreview-aggregate"> Average rating: <span class="rating">4.4</span>, based on <span class="count">89 </span> reviews </span> Regular price: $179.99 Sale: $<span class="price">119.99</span> (Sale ends 5 November!) <span class="description">Sleeker than ACME's Classic Anvil, the Executive Anvil is perfect for the business traveler looking for something to drop from a height.</span> Category: <span class="category"> <span class="value-title" title="Hardware > Tools > Anvils">Anvils</span> </span> </div> and still shows this warning: waring: In order to generate a preview with rich snippets, either price or review or availability needs to be present. I used google's own example: http://support.google.com/webmasters/bin/answer.py?hl=en&answer=186036 I also tested the microformas.org: http://microformats.org/wiki/google-rich-snippets-examples

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  • Mount TMPFS instead of ro /dev

    - by schiggn
    I am working on a ARM-Based embedded system with a custom Debian Linux based on kernel 2.6.31. In the final system, the Root file system is stored as squashfs on flash. Now, the folder /dev is created by udev, but since there is no hot plugging functionality needed and booting time is critical, I wanted to delete udev and "hard code" the /dev folder (read here, page 5). because i still need to change parameters of the devices (with ioctl /sysfs) this does not work for me in this case. so i thought of mounting a tmpfs on /dev and change the parameters there. is this possible? and how to do best? my approach would be: delete /dev from RFS create tar containing basic devices mount tmpfs /dev untar tar-file into /dev change parameters Could this work? Do you see any problems? I found out, that you can mount on top of already mounted mount point, is it somehow possible just to take data with while mounting the new file system? if so that would be very convenient! Thanks Update: I just tried that out, but I'm stuck at a certain point. I packed all my devices into devices.tar, packed it into /usr of my squashfs and added the following lines to mountkernfs.sh, which is executed right after INIT. #mount /dev on tmpfs echo -n "Mounting /dev on tmpfs..." mount -o size=5M,mode=0755 -t tmpfs tmpfs /dev mknod -m 600 /dev/console c 5 1 mknod -m 600 /dev/null c 1 3 echo "done." echo -n "Populating /dev..." tar -xf /usr/devices.tar -C /dev echo "done." This works fine on the version over NFS, if I place printf's in the code, I can see it executing, if I comment out the extracting part, its complaining about missing devices. Booting OK mmc0: new high speed SDHC card at address 0007 mmcblk0: mmc0:0007 SD04G 3.67 GiB mmcblk0: p1 IP-Config: Unable to set interface netmask (-22). Looking up port of RPC 100003/2 on 192.168.1.234 Looking up port of RPC 100005/1 on 192.168.1.234 VFS: Mounted root (nfs filesystem) on device 0:14. Freeing init memory: 136K INIT: version 2.86 booting Mounting /dev on tmpfs...done. Populating /dev...done. Initializing /var...done. Setting the system clock. System Clock set to: Thu Sep 13 11:26:23 UTC 2012. INIT: Entering runlevel: 2 UBI: attaching mtd8 to ubi0 Commenting out the extraction of the tar mmc0: new high speed SDHC card at address 0007 mmcblk0: mmc0:0007 SD04G 3.67 GiB mmcblk0: p1 IP-Config: Unable to set interface netmask (-22). Looking up port of RPC 100003/2 on 192.168.1.234 Looking up port of RPC 100005/1 on 192.168.1.234 VFS: Mounted root (nfs filesystem) on device 0:14. Freeing init memory: 136K INIT: version 2.86 booting Mounting /dev on tmpfs...done. Populating /dev...done. Initializing /var...done. Setting the system clock. Cannot access the Hardware Clock via any known method. Use the --debug option to see the details of our search for an access method. Unable to set System Clock to: Thu Sep 13 12:24:00 UTC 2012 ... (warning). INIT: Entering runlevel: 2 libubi: error!: cannot open "/dev/ubi_ctrl" So far so good. But if I pack the whole story into a squashfs and boot from there, it is acting strange. It's telling me while booting that it is unable to open an initial console and its throwing errors on mounting the UBIFS devices, but finally provides a login anyway. Over that my echo's are not executed. If I then log in, /dev is mounted as TMPFS as desired and all the devices reside inside. When I redo the "mount" command to mount the UBIFS partitions it is executed whitout problem and useable. From squashfs VFS: Mounted root (squashfs filesystem) readonly on device 31:15. Freeing init memory: 136K Warning: unable to open an initial console. mmc0: new high speed SDHC card at address 0007 mmcblk0: mmc0:0007 SD04G 3.67 GiB mmcblk0: p1 UBIFS error (pid 484): ubifs_get_sb: cannot open "ubi1_0", error -19 Additionally, a part of the rest of the bootscripts is still exexuted, but not all of them. Does anyone has a clue why? Other question, is 5MB enough/too much for /dev?

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  • Apache: how to set custom 401 error page and save original behaviour

    - by petRUShka
    I have Kerberos-based authentication with Apache/2.2.3 (Linux/SUSE). When user is trying to open some url, browser ask him about domain login and password like in HTTP Basic Auth. If user cancel such request 3 times Apache returns 401 Authorization Required error page. My current virtual host config is <Directory /home/user/www/current/public/> Options -MultiViews +FollowSymLinks AllowOverride None Order allow,deny Allow from all AuthType Kerberos AuthName "Domain login" KrbAuthRealms DOMAIN.COM KrbMethodK5Passwd On Krb5KeyTab /etc/httpd/httpd.keytab require valid-user </Directory> I want to set nice custom 401 error page with some instructions for users. And I added such line in virtual host config: ErrorDocument 401 /pages/401 It works, when user can't authorize apache redirects him to my nice page. But Apache doesn't ask user login\password as it did before. I want this functionality and nice error page simultaneously! Is it possible to make it works properly?

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  • Regarding sprite design and resolution for tablets and phones

    - by Dimitris P.
    I am about to start working on a game for android devices, in my spare time, to get familiar with android development. I'm more interested in using the best practices possible than getting a quick result, and that is why I need some guidance regarding graphics. I think the game is going to be fully sprite based. Everything is going to be in .bmp form, or something similar, and my question is: Should I design the sprites in a small resolution (ie for phone screens) and scale them up to fit into larger screens (tablet screens), should I do it vice-versa or should I consider a completely different approach? Would designing a different set of sprites for each of the most used resolution settings be worth it or are there simpler solutions to the problem with fewer drawbacks than the ones I mentioned above? (If I follow the first approach, for example, the larger the screen the worse the graphics will get, since every pixel of the original drawing will cover several pixels on the screen). Is there a standard approach for dealing with this kind of problems? If you need me to be more detailed or more clear about something I mentioned (or forgot to) please don't hesitate to ask. Also, excuse me for any inaccurate use of the English language. Thank you in advance for your input.

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  • Databases and the CI server

    - by mlk
    I have a CI server (Hudson) which merrily builds, runs unit tests and deploys to the development environment but I'd now like to get it running the integration tests. The integration tests will hit a database and that database will be consistently being changed to contain the data relevant to the test in question. This however leads to a problem - how do I make sure the database is not being splatted with data for one test and then that data being override by a second project before the first set of tests complete? I am current using the "hope" method, which is not working out too badly at the moment, but mostly due to the fact that we only have a small number of integration tests set up on CI. As I see it I have the following options: Test-local (in memory) databases I'm not sure if any in-memory databases handle all the scaryness of Oracles triggers and packages etc, and anything less I don't feel would be a worth while test. CI Executor-local databasesA fair amount of work would be needed to set this up and keep 'em up to date, but defiantly an option (most of the work is already done to keep the current CI database up-to-date). Single "integration test" executorLikely the easiest to implement, but would mean the integration tests could fall quite far behind. Locking the database (or set of tables) I'm sure I've missed some ways (please add them). How do you run database-based integration tests on the CI server? What issues have you had and what method do you recommend? (Note: While I use Hudson, I'm happy to accept answers for any CI server, the ideas I'm sure will be portable, even if the details are not). Cheers,      Mlk

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  • Automating and deploying new linux servers

    - by luckytaxi
    I'm in the process of developing a method to automate new virtual machines into my environment. 90% of our machines are virtual but the process is similar for both physical and vmware based images. What I do now is I use cobbler to install the base OS. The kickstart script has post hooks to modify the yum repo and installs puppet and func. Once the servers are running, I manually add them into nagios and sign the certificate via the puppetmaster. I've since migrated most of the resources to use mysql as the backend. I wanted to see what others are doing and my goal for 2011 is to have puppet inventory the hardware into mysql, and somehow i'll script a python script to have nagios grab the info and automatically add it for monitoring purposes. It's kind of tedious to have to add each new server into nagios, puppet's dashboard, munin, etc...

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  • What is a Data Warehouse?

    Typically Data Warehouses are considered to be non-volatile in comparison to traditional databasesdue to the fact that data within the warehouse does not change that often.  In addition, Data Warehouses typically represent data through the use of Multidimensional Conceptual Views that allow data to be extracted based on the view and the current position within the view. Common Data Warehouse Traits Relatively Non-volatile Data Supports Data Extraction and Analysis Optimized for Data Retrieval and Analysis Multidimensional Views of Data Flexible Reporting Multi User Support Generic Dimensionality Transparent Accessible Unlimited Dimensions of Data Unlimited Aggregation levels of Data Normally, Data Warehouses are much larger then there traditional database counterparts due to the fact that they store the basis data along with derived data via Multidimensional Conceptual Views. As companies store larger and larger amounts of data, they will need a way to effectively and accurately extract analysis information that can be used to aide in formulating current and future business decisions. This process can be done currently through data mining within a Data Warehouse. Data Warehouses provide access to data derived through complex analysis, knowledge discovery and decision making. Secondly, they support the demands for high performance in regards to analyzing an organization’s existing and current data. Data Warehouses provide support for an organization’s data and acquired business knowledge.  Within a Data Warehouse multiple types of operations/sub systems are supported. Common Data Warehouse Sub Systems Online Analytical Processing (OLAP) Decision –Support Systems (DSS) Online Transaction Processing (OLTP)

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  • Re-writing URL's with lighttpd

    - by Tim Post
    I'm using Lighttpd to serve a GET based API that I'm working on, and I'm having some difficulty with re-writing requests. My API calls are very simple. An example would be : url:/method/submethod?var1=something&var2=something&key=something This is what I have: url.rewrite-once = ( "^/methodfoo(.*)" => "/index.php$1&method=methodfoo") This works fine if all methods were shallow, but I have methodfoo/submethod to deal with. What I'd like to do is use a rule that can split this up for me, appending a &submethod to the end of the rewritten string. For instance: url://methodfoo/submethod?foo=bar&foobar=foo Would be re-written to: url://index.php?foo=bar&foobar=foo&method=methodfoo&submethod=foo Can I do that without an explicit rule for each submethod? Additional Information: Yes, I know I can use a rule like: "^/methodfoo/(.*)/(.*)" => "/index.php$2&method=methodfoo&submethod=$1" However, That fuglifies (TM) my link structure, as it would have to match: url://methodfoo/submethod/?foo=bar&foobar=foo When I really want: url://methodfoo/submethod?foo=bar&foobar=foo Thanks in advance for any suggestions.

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  • How to determine the used size of device associated's buffer

    - by dubbaluga
    Hi, when mounting a device without the "sync" option, e. g. by invoking the following: mount -o async /dev/sdc1 /mnt a buffer is associated with a device to optimize (speed) read/write operations. Is there a way to determine the size of this buffer? Another question that comes into my mind is, if it's possible to find out how much of it is used currently. This can be interesting to determine the time it would take to "sync" or "umount" slow devices, such as flash-based media. Thanks in advance for your answers, Rainer

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  • lower-case 'c' key not working in bash

    - by gavin
    This is a bit of a strange one. I'm running Ubuntu 12.04. It's been working well but today, I ran into a hell of strange phenomenon. I can no longer type a lower-case 'c' in bash. At first I thought it was a misconfiguration for the gnome terminal but I tried both a stock xterm and directly at the console (ctrl+alt+F1) and the issue was the same. I can type an upper-case C without any difficulty and I can type lower-case 'c' in any other terminal based program (vim, bash, less, etc.). The lower 'c' also works if I jump into plain old sh. I looked at all the configuration files I know of and haven't found anything incriminating in there. I suspect it's not going to be that simple anyway because if I run bash with the '--norc' option from within sh, the problem remains. I don't know what else to check. In fact, if I wanted to cause this problem on a given machine, I have no idea how it could be done. Total mystery.

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  • Platformer Enemy AI

    - by hayer
    I'm currently developing a platformer shooter. The game is multiplayer and while my net code could use some real work I have put that off for the time, so currently I'm trying to implement the AI. The game is pretty simple; Players run around on a map filled with a X amount of zombies that try to eat their brains, classic and overused I know. Weapons spawn at random intervals around the map. The problem is that the zombies, when they find their pray the have to follow it for some while.. And here is the problem, running the AI navcode seems to take for ever. So here is the ideas I have come up with so far Have the AI update at different intervals with a maximum of Y ms with no updates. Have the zombies assigned to groups of zombies. One is appointed the leader of the group who finds the way to the player - the rest just follows the leader. If the leader dies another one of the zombies in the group is appointed president of the zombie swarm. If there is less than five zombies in a group they try to meet up with other zombies.(Aka they are assigned to a different group and therefor a new leader) Multi-threading option one or two? For navigation I have some kinda navmesh(since the game is not tile-based) that tells the zombies where they can walk etc. If anyone else got some ideas on how to do navigation I would love some input. For LoS(zombie - player) I have split the map into grids. If the players grid is connected to the zombies grid(if I go with option two I would only need to check if leader zombies grid is connected to player, aka less checks) - if they are connected and there is more than 250ms since last check do a raytrace.. This is my first time programming AI so input on any field is appreciated.

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  • .NET development on Macs

    - by Jeff
    I posted the “exciting” conclusion of my laptop trade-ins and issues on my personal blog. The links, in chronological order, are posted below. While those posts have all of the details about performance and software used, I wanted to comment on why I like using Macs in the first place. It started in 2006 when Apple released the first Intel-based Mac. As someone with a professional video past, I had been using Macs on and off since college (1995 graduate), so I was never terribly religious about any particular platform. I’m still not, but until recently, it was staggering how crappy PC’s were. They were all plastic, disposable, commodity crap. I could never justify buying a PowerBook because I was a Microsoft stack guy. When Apple went Intel, they removed that barrier. They also didn’t screw around with selling to the low end (though the plastic MacBooks bordered on that), so even the base machines were pretty well equipped. Every Mac I’ve had, I’ve used for three years. Other than that first one, I’ve also sold each one, for quite a bit of money. Things have changed quite a bit, mostly within the last year. I’m actually relieved, because Apple needs competition at the high end. Other manufacturers are finally understanding the importance of industrial design. For me, I’ll stick with Macs for now, because I’m invested in OS X apps like Aperture and the Mac versions of Adobe products. As a Microsoft developer, it doesn’t even matter though… with Parallels, I Cmd-Tab and I’m in Windows. So after three and a half years with a wonderful 17” MBP and upgraded SSD, it was time to get something lighter and smaller (traveling light is critical with a toddler), and I eventually ended up with a 13” MacBook Air, with the i7 and 8 gig upgrades, and I love it. At home I “dock” it to a Thunderbolt Display. A new laptop .NET development on a Retina MacBook Pro with Windows 8 Returning my MacBook Pro with Retina display .NET development on a MacBook Air with Windows 8

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  • Announcing the Winnipeg VS.NET 2012 Community Launch Event!

    - by D'Arcy Lussier
    Back in May 2010 the local Winnipeg technical community got together and put on a launch event for VS.NET 2010. That event was such a good time that we’re doing it again this year for the VS.NET 2012 launch! On December 6th, the Winnipeg .NET User Group is hosting a full day VS.NET 2012 Community Launch Event at the Imax theatre in Portage Place! We have 4 sessions planned covering dev tools, ALM/TFS, web development, and cloud development, presented by Dylan Smith, Tyler Doerksen, and myself. You can get all the details and register on our Eventbrite site: http://wpgvsnet2012launch.eventbrite.ca/ I’ve included the details below as well for convenience: Winnipeg VS.NET 2012 Community Launch Event Join us for a full day of sessions highlighting the new features and capabilities of Visual Studio .NET 2012 and the .NET 4.5 Framework! Hosted by the Winnipeg .NET User Group, this community event is FREE thanks to the generous support from our event sponsors: Imaginet Online Business Systems Prairie Developer Conference Event Details When: Thursday, Decemer 6th from 8:00 AM - 4:00 PM Where: IMAX Theatre, Portage Place Cost: *FREE!* Agenda 8:00 - 9:00 Continental Breakfast and Registration 9:00 - 9:15 Welcome 9:15 - 10:30 End-To-End Application Lifecycle Management with TFS 2012 10:30 - 10:45 Break 10:45 - 12:00 Improving Developer Productivity with Visual Studio 2012 12:00 - 1:00 Lunch Break (Lunch Not Provided) 1:00 - 2:15 Web Development in Visual Studio 2012 and .NET 4.5 2:15 - 2:30  Break 2:30 - 3:45 Microsoft Cloud Development with Azure and Visual Studio 2012 3:45 - 4:00 Prizes and Thanks Session Abstracts End-To-End Application Lifecycle Management with TFS 2012 Dylan Smith, Imaginet In this session we'll walk through the application development lifecycle from end-to-end and see how some of the new capabilities in TFS 2012 help streamline the software delivery process. There are some exciting new capabilities around Agile Project Management, Gathering Feedback, Code Reviews, Unit Testing, Version Control, Storyboarding, etc. During this session we’ll follow a fictional software development team through the process of planning, developing, testing, and deployment focusing on where the new functionality in VS/TFS 2012 fits in to make teams more effective. Improving Developer Productivity with Visual Studio 2012 Dylan Smith, Imaginet Microsoft Visual Studio 2012 enables developers to take full advantage of the capability of Windows using the skills and technologies developers already know and love to deliver exceptional and compelling apps.  Whether working individually or in a small, medium or large development team Visual Studio 2012 sets a new standard for development tools, helping teams deliver superior results for their customers that help set them apart from their competitors.  In this session we’ll walk through new features in Visual Studio 2012 specifically focusing on how these improve Developer Productivity. Web Development in Visual Studio 2012 and .NET 4.5 D’Arcy Lussier, Online Business Systems It’s an exciting time to be a web developer in the Microsoft ecosystem! The launch of Visual Studio 2012 and .NET 4.5 brings new tooling and features, and the ASP.NET team is continually releasing updates for MVC, SignalR, Web API, and other platform features. In this session we’ll take a tour of the new features and technologies available for Microsoft web developers here in 2012! Microsoft Cloud Development with Azure and Visual Studio 2012 Tyler Doerksen, Imaginet Microsoft’s public cloud platform is nearing its third year of public availability, supporting web site/service hosting, storage, relational databases, virtual machines, virtual networks and much more. Windows Azure provides both power and flexibility.  But to capture this power you need to have the right tools!  This session will demonstrate the primary ways you can harness Windows Azure with the .NET platform.  We’ll explain cloud service development, packaging, deployment, testing and show how Visual Studio 2012 with the Windows Azure SDK and other Microsoft tools can be used to develop for and manage Windows Azure.Harness the power of the cloud from the comfort of Visual Studio 2012!

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  • Analytics in an Omni-Channel World

    - by David Dorf
    Retail has been around ever since mankind started bartering.  The earliest transactions were very specific to the individuals buying and selling, then someone had the bright idea to open a store.  Those transactions were a little more generic, but the store owner still knew his customers and what they wanted.  As the chains rolled out, customer intimacy was sacrificed for scale, and retailers began to rely on segments and clusters.  But thanks to the widespread availability of data and the technology to convert said data into information, retailers are getting back to details. The retail industry is following a maturity model for analytics that is has progressed through five stages, each delivering more value than the previous. Store Analytics Brick-and-mortar retailers (and pure-play catalogers as well) that collect anonymous basket-level data are able to get some sense of demand to help with allocation decisions.  Promotions and foot-traffic can be measured to understand marketing effectiveness and perhaps focus groups can help test ideas.  But decisions are influenced by the majority, using faceless customer segments and aggregated industry data points.  Loyalty programs help a little, but in many cases the cost outweighs the benefits. Web Analytics The Web made it much easier to collect data on specific, yet still anonymous consumers using cookies to track visits. Clickstreams and product searches are analyzed to understand the purchase journey, gauge demand, and better understand up-selling opportunities.  Personalization begins to allow retailers target market consumers with recommendations. Cross-Channel Analytics This phase is a minor one, but where most retailers probably sit today.  They are able to use information from one channel to bolster activities in another. However, there are technical challenges combining data silos so its not an easy task.  But for those retailers that are able to perform analytics on both sources of data, the pay-off is pretty nice.  Revenue per customer begins to go up as customers have a better brand experience. Mobile & Social Analytics Big data technologies are enabling a 360-degree view of the customer by incorporating psychographic data from social sites alongside traditional demographic data.  Retailers can track individual preferences, opinions, hobbies, etc. in order to understand a consumer's motivations.  Using mobile devices, consumers can interact with brands anywhere, anytime, accessing deep product information and reviews.  Mobile, combined with a loyalty program, presents an opportunity to put shopping into geographic context, understanding paths to the store, patterns within the store, and be an always-on advertising conduit. Omni-Channel Analytics All this data along with the proper technology represents a new paradigm in which the clock is turned back and retail becomes very personal once again.  Rich, individualized data better illuminates demand, allows for highly localized assortments, and helps tailor up-selling.  Interactions with all channels help build an accurate profile of each consumer, and allows retailers to tailor the retail experience to meet the heightened expectations of today's sophisticated shopper.  And of course this culminates in greater customer satisfaction and business profitability.

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